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- GOODWILL'S WEAPONS
- - Iron Shortsword.
- Sword
- 3 G.
- "It is not how big it is, but how you use it."
- A simple short design. Sharp and functional, but not extravagant.
- - Skullsmasher Hammer
- Hammer
- 30 G.
- The impression of a skeletal face on the front of this hammer justifies its name.
- - Steel Mace
- Mace / hammer.
- 21 G.
- It's sharp. It's spiky. It's gonna leave a mark on any monster that crosses your path
- - Hunting Double Axe.
- Battle-axe.
- 40 G.
- A heavy-bladed Ax made for chopping more than wood. Wild animals will bow to the sheer power and battling prowess of this weapon.
- - ☆Silvercutter Sword.
- Sword.
- 200 G.
- An iron sword with a silver coating that looks quite beautiful in the moonlight.
- Moonlight: Glows brightly when exposed to moonlight
- - ☆Werewolf Dagger
- Dagger
- 450 G.
- Silver dagger meant to hunt werewolves.
- Wolf Killer: Burning Damage against Werewolves
- - ☆Giant Slayer
- Great Sword
- 3 000 G.
- This massive weapon is both extremely strong and extremely inaccurate.
- Crushing Strike: 100% chance of fracturing bones upon hit, but slows down the user's attack speed.
- - ☆Endless Ambiguity
- Wand
- 15 000 G.
- An old sage created this wand from remnants of ice orbs that were broken during the Great War.
- Ice Stance: Increase the power of ice based spells.
- Ice Fang: Allows the user to cast icicles free of cost.
- - ☆☆Frostbite Fangs
- Twin Dagger
- 80 000 G.
- This weapon has a magically frozen blade that feels cold to the touch. Perfect for slaying creatures that can't stand the cold.
- Chilling Touch: Freezing blade. It freezes everything it touches.
- - ☆☆Lunar Dissector
- Bow
- 100 000 G.
- "We choose our joys and sorrows
- long before we experience them"
- The arrows shot from the Lunar Dissector can pierce through even the sturdiest of cover, giving your enemies no safe place to hide.
- Wall Piercer: Can pierce the first layer of any cover but will stop at the second layer.
- - Heraldry Axes
- Twin Axes
- 100 G
- Every year, the Vikings clan's monarchs and warlords give a challenge to battle for every warrior. They honor the grandeur of combat itself as well as each other's talent.
- Elegant and strong weapons with no special effects.
- (incomplete)- ☆☆Gloomy Hope
- Scepter/ Magic Staff
- 150 000 G.
- This staff emanates a defiled aura, powered by those buried deep within the Catacombs.
- Corruption: Imbues the element of darkness into the user's spells, changing their attributes and sometimes their effects.
- - ☆☆☆Lament Of Kurikara.
- Katana / Sword
- 1 500 000 G.
- the memory of a warrior who fought and perished in combat. This blade held its sharpness even in the face of blood and rain.
- It never rusted.
- Water Stance: Imbues every attack with a water element.
- Rain Bless: Allow the user to cast water spells free of charge.
- Lament: Strengthen healing magic.
- - ☆☆☆Ashborn Rapier
- Light Sword
- 900 000 G
- A blazing rapier sword forged in the heart of a volcanic mountain.
- Fire Stance: Imbues every attack with fire enhancement. Making each attack burn.
- Scorch: Strengthen Fire spells.
- - ☆☆Pale Fear
- Spear / Polearm
- 130 000 G
- Once a weapon of peace, this holy spear has become tainted and is now used to instill fear on the battlefield.
- Rip: Causes irreversible bleeding for 30 seconds.
- - ☆☆☆Realmrift Sphere
- Ghost / Soulsphere
- 300 000 G.
- A magical floating tool that, once bound to a master's soul, will follow any instruction issued by the master. It can also carry up to ten ready-to-cast spells. (It already contains 3 spells stored.)
- Bramble Rage: Creates thorny brambles surrounding your target and all opponents within 15 meters. Causes damage across a vast area and negates the enemy's spell.
- Poisonous Swarm: Summons a swarm of venomous insects to attack the target(s). Reduce the target's movement speed slightly while draining their health. Lasts 5 minutes.
- Poison Immunity: Strengthens your innate connection to the [Wood] Element. Once this weapon is linked to you, you will become immune to all poisons.
- - ☆Liquid Sky
- Warhammer
- 2 000 G.
- The handle's organic wood growth produces a robust hammer. From this enormous hammer's sharp edge, a sickening yellow glow emanates. It reeks of raw power… Should you decide to use this terrifying weapon, you will have power.
- This weapon's sheer strength and blunt force will overwhelm any adversary. (No refunds)
- Protects you with the power of Wood.
- Makes you immune to silence effects.
- - ☆☆☆ Serpent's Tale
- Musket / Firearm
- 320 000 G. — Special Offer 350 000, Riffle + 8 Potions
- ( Uses The user's Mana or Mana Potions as ammo. )
- This gun fizzes dangerously with bubbling muck inside of it. It can quickly turn anything it shoots from solid to liquid. A gemstone snake head was placed in the core and magically enchanted to act as if it was alive.
- Acid shoot: melts everything that isn't magically strengthened upon hit. If the target's skin is grazed, poison them.
- Sickening: The NON-LETHAL poisonous effect makes the target feel lightheaded, feverish, and experiences mild hallucinations.
- - ☆Ifrit of Wrath
- Spear
- 500 G.
- The bones of numerous unfortunate foes were used to construct this formidable weapon. A tough steel blade makes this dastardly spear even more intimidating.
- Fire Coat: Resistance to fire + 50%
- - ☆☆☆Spring and Autumn
- Sword - Dagger
- 550 000 G.
- A weapon created by combining the finest seasons of the year into one. It was meant to be a sword, but during the enchantment, by a stroke of luck, its blade shattered.
- AquaFlame Defense: Combines the forces of fire and water to create a chaotic shield. Reduce the damage you take by half, then reduce your speed substantially.
- AquaFlame Offense: Allows the user to cast [Water Slash] and [Fireball] spells.
- Soul Of Fire: Become immune to fire for 90 seconds. Can be used three times a day.
- Soul of Water: Allows the wielder to breathe underwater. Can be used three times a day.
- - ☆☆Firestar
- Handgun / Firearm
- 60 000 G.
- The Beretta 92FS semi-automatic pistol has been enchanted to envelope rounds with a layer of fire that resembles a fire bolt, generating an insignificant explosion upon impact. It uses the standard 9x19mm Parabellum (9x19mm) cartridge and has an astonishing impact despite its short recoil.
- Fire Bolt: When firing a round, unleash a small fire projectile.
- (incomplete)- ☆☆☆☆Regicide
- Brass Knuckles / Gloves
- 500 000 000 G.
- (incomplete)- ☆☆Distant Mountain
- CrossBow / Bow
- 50 000 G.
- (incomplete)- ☆Heartbreaker
- Hammer
- 2500 G.
- (incomplete)- ☆☆☆☆Traceless Dimension
- Spear / Sword
- 150 000 000 G.
- (incomplete)- ☆Lotus Malevolence
- Double Blades / Polearm
- 1000 G.
- (incomplete)- ☆☆Bard of Legends Past
- Harp / Magic Instrument
- 40 000 G.
- - ☆☆☆☆Constellation's Fall
- Bow
- 40 000 000 G.
- A destructive bow that can shoot stars; when fired, arrows go in a straight line and do not obey gravity's laws. The more the bowstring is pulled, the harder the tendrils clutch your hand. Soon, master and weapon become one.
- Otherworldly: Has the ability to summon tendrils from gaps in space.
- Wall Hunter: Arrows will travel and pierce the target no matter what.
- Arrow Creation: Allow the user to materialize arrows in their hands; they can even control the kind of arrow with their thoughts.
- Foresight: creates a high-speed working simulation into the wielder’s mind allowing them to anticipate exactly what the enemy will do.
- - ☆☆☆Rainfall of Petals
- Throwing knife / Dagger
- 800 000 G.
- Beauty, they say, is only skin deep… However, these daggers pierce through to the bone. Cut out your adversaries' broken hearts! ..To heal them, of course.
- Darken: Has a chance to freeze and slow the enemy, immobilizing them.
- (incomplete)- ☆☆Flowing Stardust
- Sword
- 150 000 G.
- (incomplete)- ☆☆☆☆Wheel of Life
- Wheel / Wand
- 900 000 000 G.
- (incomplete)- ☆☆White Willow Wind
- Scepter
- 20 000 G.
- - ☆☆☆☆Boundless Flame
- Claymore / Sword
- 20 000 000 G.
- Warm to the touch and endowed with the energy of a long-extinct dragon, this weapon has been lost and found numerous times yet has never been shattered or reforged, withstanding millennia of conflicts.
- “The heart of fire gives these beings their authority.” is written on the blade.
- Fire Heart: The blade can absorb Fire on command, healing the wielder.
- Unbreakable: Never breaks.
- Ownership: Returns to the wielder hand upon command.
- Firestarter: Reduces the energy required to cast fire magic by half, regardless of power. (Half the energy needed to finish the spell will come from the blade instead.)
- (incomplete)- ☆Innocent Reverie
- Handgun / Firearm
- 2 000 G.
- - ☆☆☆Prometheus.
- Ghost / Soulsphere
- 1 500 000 G.
- A magical floating tool that, once bound to a master's soul, will follow any instruction issued by the master. It can also carry up to ten ready-to-cast spells. (It already contains 3 spells stored.)
- Clone: Creates five perfect clones of its master (only targets the Master). The clones will be just as powerful as the master, but they won't last longer than a day. Once expired, the clones will self-destruct. Clones created by this spell will replicate any item their master possesses, however these items also expire in 24 hours.
- Detonate: Detonate the Prometheus-made clones in the exact sequence that they were created.
- Duplicate: Apply "Clone" to an object of the Master's choosing.
- (incomplete)- ☆☆Unconsciousness
- Dagger
- 30 000 G.
- The daggers were created with the dark blood of a vampire.
- Blood Defect: Upon hit, trigger self-healing on the wielder, healing them lightly.
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