Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- new Text:Andreas_InGameTD[64];
- Andreas_InGameTD[0] = TextDrawCreate(-1.000000, 435.155639, "box");
- TextDrawLetterSize(Andreas_InGameTD[0], 0.000000, 1.399997);
- TextDrawTextSize(Andreas_InGameTD[0], 847.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[0], 1);
- TextDrawColor(Andreas_InGameTD[0], -1);
- TextDrawUseBox(Andreas_InGameTD[0], 1);
- TextDrawBoxColor(Andreas_InGameTD[0], 130);
- TextDrawSetShadow(Andreas_InGameTD[0], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[0], 255);
- TextDrawFont(Andreas_InGameTD[0], 1);
- TextDrawSetProportional(Andreas_InGameTD[0], 1);
- Andreas_InGameTD[1] = TextDrawCreate(-2.500000, 438.266662, "box");
- TextDrawLetterSize(Andreas_InGameTD[1], 0.000000, 0.549999);
- TextDrawTextSize(Andreas_InGameTD[1], 106.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[1], 1);
- TextDrawColor(Andreas_InGameTD[1], -1);
- TextDrawUseBox(Andreas_InGameTD[1], 1);
- TextDrawBoxColor(Andreas_InGameTD[1], 91);
- TextDrawSetShadow(Andreas_InGameTD[1], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[1], 255);
- TextDrawFont(Andreas_InGameTD[1], 1);
- TextDrawSetProportional(Andreas_InGameTD[1], 1);
- Andreas_InGameTD[2] = TextDrawCreate(-20.500000, 439.511169, "box");
- TextDrawLetterSize(Andreas_InGameTD[2], 0.000000, -0.299999);
- TextDrawTextSize(Andreas_InGameTD[2], 15.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[2], 1);
- TextDrawColor(Andreas_InGameTD[2], -1);
- TextDrawUseBox(Andreas_InGameTD[2], 1);
- TextDrawBoxColor(Andreas_InGameTD[2], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[2], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[2], 255);
- TextDrawFont(Andreas_InGameTD[2], 1);
- TextDrawSetProportional(Andreas_InGameTD[2], 1);
- Andreas_InGameTD[3] = TextDrawCreate(-25.500000, 443.244506, "box");
- TextDrawLetterSize(Andreas_InGameTD[3], 0.000000, -0.399999);
- TextDrawTextSize(Andreas_InGameTD[3], 29.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[3], 1);
- TextDrawColor(Andreas_InGameTD[3], -1);
- TextDrawUseBox(Andreas_InGameTD[3], 1);
- TextDrawBoxColor(Andreas_InGameTD[3], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[3], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[3], 255);
- TextDrawFont(Andreas_InGameTD[3], 1);
- TextDrawSetProportional(Andreas_InGameTD[3], 1);
- Andreas_InGameTD[4] = TextDrawCreate(-48.000000, 445.111175, "box");
- TextDrawLetterSize(Andreas_InGameTD[4], 0.000000, -0.399999);
- TextDrawTextSize(Andreas_InGameTD[4], 10.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[4], 1);
- TextDrawColor(Andreas_InGameTD[4], -1);
- TextDrawUseBox(Andreas_InGameTD[4], 1);
- TextDrawBoxColor(Andreas_InGameTD[4], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[4], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[4], 255);
- TextDrawFont(Andreas_InGameTD[4], 1);
- TextDrawSetProportional(Andreas_InGameTD[4], 1);
- Andreas_InGameTD[5] = TextDrawCreate(30.500000, 435.777832, "ANDREAS");
- TextDrawLetterSize(Andreas_InGameTD[5], 0.159999, 0.741333);
- TextDrawAlignment(Andreas_InGameTD[5], 1);
- TextDrawColor(Andreas_InGameTD[5], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[5], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[5], 255);
- TextDrawFont(Andreas_InGameTD[5], 1);
- TextDrawSetProportional(Andreas_InGameTD[5], 1);
- Andreas_InGameTD[6] = TextDrawCreate(54.500000, 439.511230, "box");
- TextDrawLetterSize(Andreas_InGameTD[6], 0.000000, -0.400000);
- TextDrawTextSize(Andreas_InGameTD[6], 59.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[6], 1);
- TextDrawColor(Andreas_InGameTD[6], -1);
- TextDrawUseBox(Andreas_InGameTD[6], 1);
- TextDrawBoxColor(Andreas_InGameTD[6], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[6], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[6], 255);
- TextDrawFont(Andreas_InGameTD[6], 1);
- TextDrawSetProportional(Andreas_InGameTD[6], 1);
- Andreas_InGameTD[7] = TextDrawCreate(63.000000, 439.511169, "box");
- TextDrawLetterSize(Andreas_InGameTD[7], 0.000000, -0.100001);
- TextDrawTextSize(Andreas_InGameTD[7], 60.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[7], 1);
- TextDrawColor(Andreas_InGameTD[7], -1);
- TextDrawUseBox(Andreas_InGameTD[7], 1);
- TextDrawBoxColor(Andreas_InGameTD[7], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[7], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[7], 255);
- TextDrawFont(Andreas_InGameTD[7], 1);
- TextDrawSetProportional(Andreas_InGameTD[7], 1);
- Andreas_InGameTD[8] = TextDrawCreate(60.000000, 439.511169, "GAMING");
- TextDrawLetterSize(Andreas_InGameTD[8], 0.151499, 0.660443);
- TextDrawAlignment(Andreas_InGameTD[8], 1);
- TextDrawColor(Andreas_InGameTD[8], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[8], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[8], 255);
- TextDrawFont(Andreas_InGameTD[8], 1);
- TextDrawSetProportional(Andreas_InGameTD[8], 1);
- Andreas_InGameTD[9] = TextDrawCreate(84.000000, 445.733398, "box");
- TextDrawLetterSize(Andreas_InGameTD[9], 0.000000, -0.499999);
- TextDrawTextSize(Andreas_InGameTD[9], 96.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[9], 1);
- TextDrawColor(Andreas_InGameTD[9], -1);
- TextDrawUseBox(Andreas_InGameTD[9], 1);
- TextDrawBoxColor(Andreas_InGameTD[9], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[9], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[9], 255);
- TextDrawFont(Andreas_InGameTD[9], 1);
- TextDrawSetProportional(Andreas_InGameTD[9], 1);
- Andreas_InGameTD[10] = TextDrawCreate(91.000000, 441.377899, "box");
- TextDrawLetterSize(Andreas_InGameTD[10], 0.000000, -0.000003);
- TextDrawTextSize(Andreas_InGameTD[10], 88.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[10], 1);
- TextDrawColor(Andreas_InGameTD[10], -1);
- TextDrawUseBox(Andreas_InGameTD[10], 1);
- TextDrawBoxColor(Andreas_InGameTD[10], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[10], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[10], 255);
- TextDrawFont(Andreas_InGameTD[10], 1);
- TextDrawSetProportional(Andreas_InGameTD[10], 1);
- Andreas_InGameTD[11] = TextDrawCreate(84.500000, 442.000152, "box");
- TextDrawLetterSize(Andreas_InGameTD[11], 0.000000, -0.650000);
- TextDrawTextSize(Andreas_InGameTD[11], 120.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[11], 1);
- TextDrawColor(Andreas_InGameTD[11], -1);
- TextDrawUseBox(Andreas_InGameTD[11], 1);
- TextDrawBoxColor(Andreas_InGameTD[11], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[11], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[11], 255);
- TextDrawFont(Andreas_InGameTD[11], 1);
- TextDrawSetProportional(Andreas_InGameTD[11], 1);
- Andreas_InGameTD[12] = TextDrawCreate(93.500000, 445.733489, "box");
- TextDrawLetterSize(Andreas_InGameTD[12], 0.000000, -0.500000);
- TextDrawTextSize(Andreas_InGameTD[12], 112.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[12], 1);
- TextDrawColor(Andreas_InGameTD[12], -1);
- TextDrawUseBox(Andreas_InGameTD[12], 1);
- TextDrawBoxColor(Andreas_InGameTD[12], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[12], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[12], 255);
- TextDrawFont(Andreas_InGameTD[12], 1);
- TextDrawSetProportional(Andreas_InGameTD[12], 1);
- Andreas_InGameTD[13] = TextDrawCreate(86.000000, 438.266815, "box");
- TextDrawLetterSize(Andreas_InGameTD[13], 0.000000, -0.399999);
- TextDrawTextSize(Andreas_InGameTD[13], 106.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[13], 1);
- TextDrawColor(Andreas_InGameTD[13], -1);
- TextDrawUseBox(Andreas_InGameTD[13], 1);
- TextDrawBoxColor(Andreas_InGameTD[13], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[13], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[13], 255);
- TextDrawFont(Andreas_InGameTD[13], 1);
- TextDrawSetProportional(Andreas_InGameTD[13], 1);
- Andreas_InGameTD[14] = TextDrawCreate(490.000000, 438.266662, "box");
- TextDrawLetterSize(Andreas_InGameTD[14], 0.000000, 0.549999);
- TextDrawTextSize(Andreas_InGameTD[14], 636.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[14], 1);
- TextDrawColor(Andreas_InGameTD[14], -1);
- TextDrawUseBox(Andreas_InGameTD[14], 1);
- TextDrawBoxColor(Andreas_InGameTD[14], 91);
- TextDrawSetShadow(Andreas_InGameTD[14], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[14], 255);
- TextDrawFont(Andreas_InGameTD[14], 1);
- TextDrawSetProportional(Andreas_InGameTD[14], 1);
- Andreas_InGameTD[15] = TextDrawCreate(98.500000, 443.866729, "box");
- TextDrawLetterSize(Andreas_InGameTD[15], 0.000000, -0.500001);
- TextDrawTextSize(Andreas_InGameTD[15], 118.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[15], 1);
- TextDrawColor(Andreas_InGameTD[15], -1);
- TextDrawUseBox(Andreas_InGameTD[15], 1);
- TextDrawBoxColor(Andreas_InGameTD[15], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[15], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[15], 255);
- TextDrawFont(Andreas_InGameTD[15], 1);
- TextDrawSetProportional(Andreas_InGameTD[15], 1);
- Andreas_InGameTD[16] = TextDrawCreate(12.000000, 445.733398, "box");
- TextDrawLetterSize(Andreas_InGameTD[16], 0.000000, -0.450001);
- TextDrawTextSize(Andreas_InGameTD[16], 45.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[16], 1);
- TextDrawColor(Andreas_InGameTD[16], -1);
- TextDrawUseBox(Andreas_InGameTD[16], 1);
- TextDrawBoxColor(Andreas_InGameTD[16], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[16], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[16], 255);
- TextDrawFont(Andreas_InGameTD[16], 1);
- TextDrawSetProportional(Andreas_InGameTD[16], 1);
- Andreas_InGameTD[17] = TextDrawCreate(75.000000, 440.755615, "box");
- TextDrawLetterSize(Andreas_InGameTD[17], 0.000000, -0.400001);
- TextDrawTextSize(Andreas_InGameTD[17], 119.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[17], 1);
- TextDrawColor(Andreas_InGameTD[17], -1);
- TextDrawUseBox(Andreas_InGameTD[17], 1);
- TextDrawBoxColor(Andreas_InGameTD[17], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[17], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[17], 255);
- TextDrawFont(Andreas_InGameTD[17], 1);
- TextDrawSetProportional(Andreas_InGameTD[17], 1);
- Andreas_InGameTD[18] = TextDrawCreate(504.500000, 437.022247, "WC :");
- TextDrawLetterSize(Andreas_InGameTD[18], 0.176999, 0.753777);
- TextDrawAlignment(Andreas_InGameTD[18], 3);
- TextDrawColor(Andreas_InGameTD[18], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[18], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[18], 255);
- TextDrawFont(Andreas_InGameTD[18], 1);
- TextDrawSetProportional(Andreas_InGameTD[18], 1);
- Andreas_InGameTD[19] = TextDrawCreate(549.500000, 437.022247, "GLAD :");
- TextDrawLetterSize(Andreas_InGameTD[19], 0.182499, 0.772444);
- TextDrawAlignment(Andreas_InGameTD[19], 3);
- TextDrawColor(Andreas_InGameTD[19], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[19], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[19], 255);
- TextDrawFont(Andreas_InGameTD[19], 1);
- TextDrawSetProportional(Andreas_InGameTD[19], 1);
- Andreas_InGameTD[20] = TextDrawCreate(519.000000, 437.022247, "100");
- TextDrawLetterSize(Andreas_InGameTD[20], 0.176999, 0.753777);
- TextDrawAlignment(Andreas_InGameTD[20], 3);
- TextDrawColor(Andreas_InGameTD[20], -1);
- TextDrawSetShadow(Andreas_InGameTD[20], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[20], 255);
- TextDrawFont(Andreas_InGameTD[20], 2);
- TextDrawSetProportional(Andreas_InGameTD[20], 1);
- Andreas_InGameTD[21] = TextDrawCreate(564.000000, 437.022247, "100");
- TextDrawLetterSize(Andreas_InGameTD[21], 0.176999, 0.753777);
- TextDrawAlignment(Andreas_InGameTD[21], 3);
- TextDrawColor(Andreas_InGameTD[21], -1);
- TextDrawSetShadow(Andreas_InGameTD[21], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[21], 255);
- TextDrawFont(Andreas_InGameTD[21], 2);
- TextDrawSetProportional(Andreas_InGameTD[21], 1);
- Andreas_InGameTD[22] = TextDrawCreate(573.000000, 438.888885, "box");
- TextDrawLetterSize(Andreas_InGameTD[22], 0.000000, 0.349998);
- TextDrawTextSize(Andreas_InGameTD[22], 570.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[22], 1);
- TextDrawColor(Andreas_InGameTD[22], -1);
- TextDrawUseBox(Andreas_InGameTD[22], 1);
- TextDrawBoxColor(Andreas_InGameTD[22], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[22], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[22], 255);
- TextDrawFont(Andreas_InGameTD[22], 1);
- TextDrawSetProportional(Andreas_InGameTD[22], 1);
- Andreas_InGameTD[23] = TextDrawCreate(575.000000, 437.022277, "20:47");
- TextDrawLetterSize(Andreas_InGameTD[23], 0.151000, 0.797333);
- TextDrawAlignment(Andreas_InGameTD[23], 1);
- TextDrawColor(Andreas_InGameTD[23], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[23], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[23], 255);
- TextDrawFont(Andreas_InGameTD[23], 2);
- TextDrawSetProportional(Andreas_InGameTD[23], 1);
- Andreas_InGameTD[24] = TextDrawCreate(597.500000, 437.022277, "30/12/2020");
- TextDrawLetterSize(Andreas_InGameTD[24], 0.151000, 0.797333);
- TextDrawAlignment(Andreas_InGameTD[24], 1);
- TextDrawColor(Andreas_InGameTD[24], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[24], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[24], 255);
- TextDrawFont(Andreas_InGameTD[24], 2);
- TextDrawSetProportional(Andreas_InGameTD[24], 1);
- Andreas_InGameTD[25] = TextDrawCreate(272.000000, 437.022308, "GPS:");
- TextDrawLetterSize(Andreas_InGameTD[25], 0.187000, 0.865777);
- TextDrawAlignment(Andreas_InGameTD[25], 1);
- TextDrawColor(Andreas_InGameTD[25], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[25], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[25], 255);
- TextDrawFont(Andreas_InGameTD[25], 1);
- TextDrawSetProportional(Andreas_InGameTD[25], 1);
- Andreas_InGameTD[26] = TextDrawCreate(288.000000, 436.400085, "NEPOZNATA_LOKACIJA");
- TextDrawLetterSize(Andreas_InGameTD[26], 0.157000, 0.896888);
- TextDrawAlignment(Andreas_InGameTD[26], 1);
- TextDrawColor(Andreas_InGameTD[26], -1);
- TextDrawSetShadow(Andreas_InGameTD[26], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[26], 255);
- TextDrawFont(Andreas_InGameTD[26], 2);
- TextDrawSetProportional(Andreas_InGameTD[26], 1);
- Andreas_InGameTD[27] = TextDrawCreate(489.500000, 105.599960, "box");
- TextDrawLetterSize(Andreas_InGameTD[27], 0.000000, 4.399999);
- TextDrawTextSize(Andreas_InGameTD[27], 618.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[27], 1);
- TextDrawColor(Andreas_InGameTD[27], -1);
- TextDrawUseBox(Andreas_InGameTD[27], 1);
- TextDrawBoxColor(Andreas_InGameTD[27], 255);
- TextDrawSetShadow(Andreas_InGameTD[27], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[27], 255);
- TextDrawFont(Andreas_InGameTD[27], 1);
- TextDrawSetProportional(Andreas_InGameTD[27], 1);
- Andreas_InGameTD[28] = TextDrawCreate(490.000000, 106.622184, "box");
- TextDrawLetterSize(Andreas_InGameTD[28], 0.000000, -0.500000);
- TextDrawTextSize(Andreas_InGameTD[28], 617.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[28], 1);
- TextDrawColor(Andreas_InGameTD[28], -1);
- TextDrawUseBox(Andreas_InGameTD[28], 1);
- TextDrawBoxColor(Andreas_InGameTD[28], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[28], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[28], 255);
- TextDrawFont(Andreas_InGameTD[28], 1);
- TextDrawSetProportional(Andreas_InGameTD[28], 1);
- Andreas_InGameTD[29] = TextDrawCreate(492.500000, 109.111076, "box");
- TextDrawLetterSize(Andreas_InGameTD[29], 0.000000, -0.500000);
- TextDrawTextSize(Andreas_InGameTD[29], 614.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[29], 1);
- TextDrawColor(Andreas_InGameTD[29], -1);
- TextDrawUseBox(Andreas_InGameTD[29], 1);
- TextDrawBoxColor(Andreas_InGameTD[29], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[29], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[29], 255);
- TextDrawFont(Andreas_InGameTD[29], 1);
- TextDrawSetProportional(Andreas_InGameTD[29], 1);
- Andreas_InGameTD[30] = TextDrawCreate(489.500000, 111.599967, "box");
- TextDrawLetterSize(Andreas_InGameTD[30], 0.000000, -0.500000);
- TextDrawTextSize(Andreas_InGameTD[30], 617.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[30], 1);
- TextDrawColor(Andreas_InGameTD[30], -1);
- TextDrawUseBox(Andreas_InGameTD[30], 1);
- TextDrawBoxColor(Andreas_InGameTD[30], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[30], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[30], 255);
- TextDrawFont(Andreas_InGameTD[30], 1);
- TextDrawSetProportional(Andreas_InGameTD[30], 1);
- Andreas_InGameTD[31] = TextDrawCreate(489.500000, 147.688888, "box");
- TextDrawLetterSize(Andreas_InGameTD[31], 0.000000, -0.450000);
- TextDrawTextSize(Andreas_InGameTD[31], 617.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[31], 1);
- TextDrawColor(Andreas_InGameTD[31], -1);
- TextDrawUseBox(Andreas_InGameTD[31], 1);
- TextDrawBoxColor(Andreas_InGameTD[31], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[31], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[31], 255);
- TextDrawFont(Andreas_InGameTD[31], 1);
- TextDrawSetProportional(Andreas_InGameTD[31], 1);
- Andreas_InGameTD[32] = TextDrawCreate(492.000000, 145.199996, "box");
- TextDrawLetterSize(Andreas_InGameTD[32], 0.000000, -0.450000);
- TextDrawTextSize(Andreas_InGameTD[32], 614.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[32], 1);
- TextDrawColor(Andreas_InGameTD[32], -1);
- TextDrawUseBox(Andreas_InGameTD[32], 1);
- TextDrawBoxColor(Andreas_InGameTD[32], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[32], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[32], 255);
- TextDrawFont(Andreas_InGameTD[32], 1);
- TextDrawSetProportional(Andreas_InGameTD[32], 1);
- Andreas_InGameTD[33] = TextDrawCreate(489.500000, 142.711105, "box");
- TextDrawLetterSize(Andreas_InGameTD[33], 0.000000, -0.500000);
- TextDrawTextSize(Andreas_InGameTD[33], 617.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[33], 1);
- TextDrawColor(Andreas_InGameTD[33], -1);
- TextDrawUseBox(Andreas_InGameTD[33], 1);
- TextDrawBoxColor(Andreas_InGameTD[33], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[33], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[33], 255);
- TextDrawFont(Andreas_InGameTD[33], 1);
- TextDrawSetProportional(Andreas_InGameTD[33], 1);
- Andreas_InGameTD[34] = TextDrawCreate(585.500000, 110.355506, "00000000$");
- TextDrawLetterSize(Andreas_InGameTD[34], 0.354999, 1.320000);
- TextDrawAlignment(Andreas_InGameTD[34], 3);
- TextDrawColor(Andreas_InGameTD[34], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[34], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[34], 255);
- TextDrawFont(Andreas_InGameTD[34], 3);
- TextDrawSetProportional(Andreas_InGameTD[34], 1);
- Andreas_InGameTD[35] = TextDrawCreate(476.000000, 107.711090, "");
- TextDrawTextSize(Andreas_InGameTD[35], 36.000000, 31.000000);
- TextDrawAlignment(Andreas_InGameTD[35], 1);
- TextDrawColor(Andreas_InGameTD[35], -1);
- TextDrawSetShadow(Andreas_InGameTD[35], 0);
- TextDrawFont(Andreas_InGameTD[35], 5);
- TextDrawSetProportional(Andreas_InGameTD[35], 0);
- TextDrawSetPreviewModel(Andreas_InGameTD[35], 26);
- TextDrawSetPreviewRot(Andreas_InGameTD[35], 0.000000, 0.000000, 0.000000, 1.000000);
- Andreas_InGameTD[36] = TextDrawCreate(547.500000, 120.933303, "ZLATO :");
- TextDrawLetterSize(Andreas_InGameTD[36], 0.180500, 0.766222);
- TextDrawAlignment(Andreas_InGameTD[36], 3);
- TextDrawColor(Andreas_InGameTD[36], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[36], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[36], 255);
- TextDrawFont(Andreas_InGameTD[36], 1);
- TextDrawSetProportional(Andreas_InGameTD[36], 1);
- Andreas_InGameTD[37] = TextDrawCreate(548.500000, 121.555526, "298483");
- TextDrawLetterSize(Andreas_InGameTD[37], 0.180500, 0.766222);
- TextDrawTextSize(Andreas_InGameTD[37], 1.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[37], 1);
- TextDrawColor(Andreas_InGameTD[37], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[37], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[37], 255);
- TextDrawFont(Andreas_InGameTD[37], 1);
- TextDrawSetProportional(Andreas_InGameTD[37], 1);
- Andreas_InGameTD[38] = TextDrawCreate(578.500000, 121.555526, "G");
- TextDrawLetterSize(Andreas_InGameTD[38], 0.180500, 0.766222);
- TextDrawTextSize(Andreas_InGameTD[38], 1.000000, 0.000000);
- TextDrawAlignment(Andreas_InGameTD[38], 3);
- TextDrawColor(Andreas_InGameTD[38], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[38], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[38], 255);
- TextDrawFont(Andreas_InGameTD[38], 1);
- TextDrawSetProportional(Andreas_InGameTD[38], 1);
- Andreas_InGameTD[39] = TextDrawCreate(500.000000, 131.411026, "Logout_Castello");
- TextDrawLetterSize(Andreas_InGameTD[39], 0.146500, 0.803555);
- TextDrawAlignment(Andreas_InGameTD[39], 1);
- TextDrawColor(Andreas_InGameTD[39], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[39], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[39], 255);
- TextDrawFont(Andreas_InGameTD[39], 1);
- TextDrawSetProportional(Andreas_InGameTD[39], 1);
- Andreas_InGameTD[40] = TextDrawCreate(132.500000, 434.533355, "ONLINE");
- TextDrawLetterSize(Andreas_InGameTD[40], 0.187500, 0.722666);
- TextDrawAlignment(Andreas_InGameTD[40], 1);
- TextDrawColor(Andreas_InGameTD[40], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[40], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[40], 255);
- TextDrawFont(Andreas_InGameTD[40], 1);
- TextDrawSetProportional(Andreas_InGameTD[40], 1);
- Andreas_InGameTD[41] = TextDrawCreate(138.000000, 440.133361, "162");
- TextDrawLetterSize(Andreas_InGameTD[41], 0.174499, 0.691555);
- TextDrawAlignment(Andreas_InGameTD[41], 1);
- TextDrawColor(Andreas_InGameTD[41], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[41], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[41], 255);
- TextDrawFont(Andreas_InGameTD[41], 1);
- TextDrawSetProportional(Andreas_InGameTD[41], 1);
- Andreas_InGameTD[42] = TextDrawCreate(536.500000, -1.800006, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[42], 20.000000, 21.000000);
- TextDrawAlignment(Andreas_InGameTD[42], 1);
- TextDrawColor(Andreas_InGameTD[42], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[42], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[42], 255);
- TextDrawFont(Andreas_InGameTD[42], 4);
- TextDrawSetProportional(Andreas_InGameTD[42], 0);
- Andreas_InGameTD[43] = TextDrawCreate(547.000000, 8.155550, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[43], 20.000000, 21.000000);
- TextDrawAlignment(Andreas_InGameTD[43], 1);
- TextDrawColor(Andreas_InGameTD[43], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[43], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[43], 255);
- TextDrawFont(Andreas_InGameTD[43], 4);
- TextDrawSetProportional(Andreas_InGameTD[43], 0);
- Andreas_InGameTD[44] = TextDrawCreate(557.500000, -1.177783, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[44], 20.000000, 21.000000);
- TextDrawAlignment(Andreas_InGameTD[44], 1);
- TextDrawColor(Andreas_InGameTD[44], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[44], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[44], 255);
- TextDrawFont(Andreas_InGameTD[44], 4);
- TextDrawSetProportional(Andreas_InGameTD[44], 0);
- Andreas_InGameTD[45] = TextDrawCreate(568.500000, 8.155550, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[45], 20.000000, 21.000000);
- TextDrawAlignment(Andreas_InGameTD[45], 1);
- TextDrawColor(Andreas_InGameTD[45], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[45], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[45], 255);
- TextDrawFont(Andreas_InGameTD[45], 4);
- TextDrawSetProportional(Andreas_InGameTD[45], 0);
- Andreas_InGameTD[46] = TextDrawCreate(579.500000, -1.177784, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[46], 20.000000, 21.000000);
- TextDrawAlignment(Andreas_InGameTD[46], 1);
- TextDrawColor(Andreas_InGameTD[46], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[46], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[46], 255);
- TextDrawFont(Andreas_InGameTD[46], 4);
- TextDrawSetProportional(Andreas_InGameTD[46], 0);
- Andreas_InGameTD[47] = TextDrawCreate(588.500000, 9.399992, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[47], 20.000000, 21.000000);
- TextDrawAlignment(Andreas_InGameTD[47], 1);
- TextDrawColor(Andreas_InGameTD[47], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[47], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[47], 255);
- TextDrawFont(Andreas_InGameTD[47], 4);
- TextDrawSetProportional(Andreas_InGameTD[47], 0);
- Andreas_InGameTD[48] = TextDrawCreate(598.500000, -1.177785, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[48], 20.000000, 21.000000);
- TextDrawAlignment(Andreas_InGameTD[48], 1);
- TextDrawColor(Andreas_InGameTD[48], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[48], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[48], 255);
- TextDrawFont(Andreas_InGameTD[48], 4);
- TextDrawSetProportional(Andreas_InGameTD[48], 0);
- Andreas_InGameTD[49] = TextDrawCreate(539.000000, 0.688881, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[49], 15.000000, 16.000000);
- TextDrawAlignment(Andreas_InGameTD[49], 1);
- TextDrawColor(Andreas_InGameTD[49], 255);
- TextDrawSetShadow(Andreas_InGameTD[49], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[49], 255);
- TextDrawFont(Andreas_InGameTD[49], 4);
- TextDrawSetProportional(Andreas_InGameTD[49], 0);
- Andreas_InGameTD[50] = TextDrawCreate(549.500000, 10.644436, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[50], 15.000000, 16.000000);
- TextDrawAlignment(Andreas_InGameTD[50], 1);
- TextDrawColor(Andreas_InGameTD[50], 255);
- TextDrawSetShadow(Andreas_InGameTD[50], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[50], 255);
- TextDrawFont(Andreas_InGameTD[50], 4);
- TextDrawSetProportional(Andreas_InGameTD[50], 0);
- Andreas_InGameTD[51] = TextDrawCreate(560.000000, 1.311103, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[51], 15.000000, 16.000000);
- TextDrawAlignment(Andreas_InGameTD[51], 1);
- TextDrawColor(Andreas_InGameTD[51], 255);
- TextDrawSetShadow(Andreas_InGameTD[51], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[51], 255);
- TextDrawFont(Andreas_InGameTD[51], 4);
- TextDrawSetProportional(Andreas_InGameTD[51], 0);
- Andreas_InGameTD[52] = TextDrawCreate(571.000000, 10.644435, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[52], 15.000000, 16.000000);
- TextDrawAlignment(Andreas_InGameTD[52], 1);
- TextDrawColor(Andreas_InGameTD[52], 255);
- TextDrawSetShadow(Andreas_InGameTD[52], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[52], 255);
- TextDrawFont(Andreas_InGameTD[52], 4);
- TextDrawSetProportional(Andreas_InGameTD[52], 0);
- Andreas_InGameTD[53] = TextDrawCreate(582.000000, 1.311101, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[53], 15.000000, 16.000000);
- TextDrawAlignment(Andreas_InGameTD[53], 1);
- TextDrawColor(Andreas_InGameTD[53], 255);
- TextDrawSetShadow(Andreas_InGameTD[53], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[53], 255);
- TextDrawFont(Andreas_InGameTD[53], 4);
- TextDrawSetProportional(Andreas_InGameTD[53], 0);
- Andreas_InGameTD[54] = TextDrawCreate(591.000000, 11.888878, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[54], 15.000000, 16.000000);
- TextDrawAlignment(Andreas_InGameTD[54], 1);
- TextDrawColor(Andreas_InGameTD[54], 255);
- TextDrawSetShadow(Andreas_InGameTD[54], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[54], 255);
- TextDrawFont(Andreas_InGameTD[54], 4);
- TextDrawSetProportional(Andreas_InGameTD[54], 0);
- Andreas_InGameTD[55] = TextDrawCreate(601.000000, 1.311100, "ld_beat:chit");
- TextDrawTextSize(Andreas_InGameTD[55], 15.000000, 16.000000);
- TextDrawAlignment(Andreas_InGameTD[55], 1);
- TextDrawColor(Andreas_InGameTD[55], 255);
- TextDrawSetShadow(Andreas_InGameTD[55], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[55], 255);
- TextDrawFont(Andreas_InGameTD[55], 4);
- TextDrawSetProportional(Andreas_InGameTD[55], 0);
- Andreas_InGameTD[56] = TextDrawCreate(543.500000, 3.333319, "A");
- TextDrawLetterSize(Andreas_InGameTD[56], 0.201500, 0.896888);
- TextDrawAlignment(Andreas_InGameTD[56], 1);
- TextDrawColor(Andreas_InGameTD[56], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[56], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[56], 255);
- TextDrawFont(Andreas_InGameTD[56], 1);
- TextDrawSetProportional(Andreas_InGameTD[56], 1);
- Andreas_InGameTD[57] = TextDrawCreate(554.500000, 13.911095, "N");
- TextDrawLetterSize(Andreas_InGameTD[57], 0.201500, 0.896888);
- TextDrawAlignment(Andreas_InGameTD[57], 1);
- TextDrawColor(Andreas_InGameTD[57], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[57], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[57], 255);
- TextDrawFont(Andreas_InGameTD[57], 1);
- TextDrawSetProportional(Andreas_InGameTD[57], 1);
- Andreas_InGameTD[58] = TextDrawCreate(565.500000, 4.577763, "D");
- TextDrawLetterSize(Andreas_InGameTD[58], 0.201500, 0.896888);
- TextDrawAlignment(Andreas_InGameTD[58], 1);
- TextDrawColor(Andreas_InGameTD[58], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[58], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[58], 255);
- TextDrawFont(Andreas_InGameTD[58], 1);
- TextDrawSetProportional(Andreas_InGameTD[58], 1);
- Andreas_InGameTD[59] = TextDrawCreate(577.000000, 13.911095, "R");
- TextDrawLetterSize(Andreas_InGameTD[59], 0.201500, 0.896888);
- TextDrawAlignment(Andreas_InGameTD[59], 1);
- TextDrawColor(Andreas_InGameTD[59], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[59], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[59], 255);
- TextDrawFont(Andreas_InGameTD[59], 1);
- TextDrawSetProportional(Andreas_InGameTD[59], 1);
- Andreas_InGameTD[60] = TextDrawCreate(587.500000, 4.577762, "E");
- TextDrawLetterSize(Andreas_InGameTD[60], 0.201500, 0.896888);
- TextDrawAlignment(Andreas_InGameTD[60], 1);
- TextDrawColor(Andreas_InGameTD[60], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[60], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[60], 255);
- TextDrawFont(Andreas_InGameTD[60], 1);
- TextDrawSetProportional(Andreas_InGameTD[60], 1);
- Andreas_InGameTD[61] = TextDrawCreate(596.000000, 15.155540, "A");
- TextDrawLetterSize(Andreas_InGameTD[61], 0.201500, 0.896888);
- TextDrawAlignment(Andreas_InGameTD[61], 1);
- TextDrawColor(Andreas_InGameTD[61], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[61], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[61], 255);
- TextDrawFont(Andreas_InGameTD[61], 1);
- TextDrawSetProportional(Andreas_InGameTD[61], 1);
- Andreas_InGameTD[62] = TextDrawCreate(606.500000, 4.577761, "S");
- TextDrawLetterSize(Andreas_InGameTD[62], 0.201500, 0.896888);
- TextDrawAlignment(Andreas_InGameTD[62], 1);
- TextDrawColor(Andreas_InGameTD[62], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[62], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[62], 255);
- TextDrawFont(Andreas_InGameTD[62], 1);
- TextDrawSetProportional(Andreas_InGameTD[62], 1);
- Andreas_InGameTD[63] = TextDrawCreate(565.500000, 4.477763, "D");
- TextDrawLetterSize(Andreas_InGameTD[63], 0.201500, 0.896888);
- TextDrawAlignment(Andreas_InGameTD[63], 1);
- TextDrawColor(Andreas_InGameTD[63], -5963521);
- TextDrawSetShadow(Andreas_InGameTD[63], 0);
- TextDrawBackgroundColor(Andreas_InGameTD[63], 255);
- TextDrawFont(Andreas_InGameTD[63], 1);
- TextDrawSetProportional(Andreas_InGameTD[63], 1);
Advertisement
Add Comment
Please, Sign In to add comment