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- using System;
- namespace MNS // Note: actual namespace depends on the project name.
- {
- internal class Program
- {
- static void Main(string[] args)
- {
- //Afficher un mot dans un tableau de mots
- string[] mots = { "ACAB", "Communisme", "Anarchisme", "Rouge", "Noir" };
- Console.WriteLine(mots[2]);
- int[] notes = { 17, 18, 15, 14, 10 };
- Console.WriteLine(MoyenneTableau(notes));
- Console.WriteLine(NomMonstreAleatoire());
- }
- public static int SommeTableau(int[] tableau)
- {
- int ARenvoyer = 0;
- for (int i = 0; i < tableau.Length; i++)
- {
- ARenvoyer += tableau[i];
- }
- return ARenvoyer;
- }
- public static int MoyenneTableau(int[] tableau)
- {
- return SommeTableau(tableau) / tableau.Length;
- }
- public static string NomMonstreAleatoire()
- {
- string ARenvoyer = "";
- string[] nomsMonstres = { "Gobelin", "Zombie", "Dragon", "Orc", "Troll", "Elfe noir",
- "Chimère", "Banshee", "Harpie", "Gorgone", "Manticore", "Minotaure", "Satyre"};
- string[] adjectifsMonstres = { "enragé", "magique", "maléfique", "démoniaque", "brutal"
- , "infect", "visqueux", "maudit", "putride", "ténébreux", "corrompu"};
- Random r = new Random();
- int nombreAleatoireNom = r.Next(0, nomsMonstres.Length);
- Thread.Sleep(100);
- int nombreAleatoireAdjectif = r.Next(0, adjectifsMonstres.Length);
- ARenvoyer = nomsMonstres[nombreAleatoireNom] + " " + adjectifsMonstres[nombreAleatoireAdjectif];
- return ARenvoyer;
- }
- }
- }
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