Advertisement
SilverKing

Untitled

Jul 23rd, 2018
694
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 32.18 KB | None | 0 0
  1.  
  2. [Log:]
  3. Using Facebook Unity SDK v7.11.1 with FBiOSSDK/4.28.0
  4. [Stacktrace:]
  5. UnityEngine.Debug:Log(Object)
  6. Facebook.Unity.CompiledFacebookLoader:Start()
  7.  
  8. [Log:]
  9. [DevToDev] 2018/07/23 15:37:00 : Application keys can't be empty.
  10. [Stacktrace:]
  11. UnityEngine.Debug:Log(Object)
  12. DevToDev.Core.Utils.Log:R(String, Object[])
  13. DevToDev.Logic.SDKClient:Initialize(String, String)
  14. DTDEditor.DevToDevSDK:Start()
  15.  
  16. [Log:]
  17. [DevToDev] 2018/07/23 15:37:00 : Initializing sdk with key b25efc8b-daa4-0ddc-9abc-159e9022d4df and version 2.7
  18. [Stacktrace:]
  19. UnityEngine.Debug:Log(Object)
  20. DevToDev.Core.Utils.Log:R(String, Object[])
  21. DevToDev.Logic.SDKClient:Initialize(String, String)
  22. analytics.DevToDevController:Start()
  23.  
  24. [Log:]
  25. [ SocialManager ] isSocialNetworkInitialized = True
  26. [Stacktrace:]
  27. UnityEngine.Debug:Log(Object)
  28. Social.<socialNetworkInit>c__Iterator0:MoveNext()
  29. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  30.  
  31. [Log:]
  32. [ SocialManager ] isLoggedIn = False, isOnline = False, reachability = True
  33. [Stacktrace:]
  34. UnityEngine.Debug:LogFormat(String, Object[])
  35. Social.<socialNetworkInit>c__Iterator0:MoveNext()
  36. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  37.  
  38. [Log:]
  39. showWindow: IntroWindow
  40. [Stacktrace:]
  41. UnityEngine.Debug:LogFormat(String, Object[])
  42. Engine.UIManager:showWindow(Type, Int32, Action`2)
  43. app.<gameProcess>c__Iterator1:MoveNext()
  44. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  45.  
  46. [Log:]
  47. [DevToDev] 2018/07/23 15:37:01 : Metric Application Info added to storage
  48. [Stacktrace:]
  49. UnityEngine.Debug:Log(Object)
  50. DevToDev.Core.Utils.Log:R(String, Object[])
  51. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  52. DevToDev.Logic.User:AddEvent(Event)
  53. DevToDev.Logic.User:AddSelfInfo()
  54. DevToDev.Logic.User:OnInitialized(Boolean)
  55. DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
  56. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  57. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  58.  
  59. [Log:]
  60. [DevToDev] 2018/07/23 15:37:01 : Metric User Info added to storage
  61. [Stacktrace:]
  62. UnityEngine.Debug:Log(Object)
  63. DevToDev.Core.Utils.Log:R(String, Object[])
  64. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  65. DevToDev.Logic.User:AddEvent(Event)
  66. DevToDev.Logic.User:AddSelfInfo()
  67. DevToDev.Logic.User:OnInitialized(Boolean)
  68. DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
  69. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  70. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  71.  
  72. [Log:]
  73. [DevToDev] 2018/07/23 15:37:01 : Metric Device Info added to storage
  74. [Stacktrace:]
  75. UnityEngine.Debug:Log(Object)
  76. DevToDev.Core.Utils.Log:R(String, Object[])
  77. DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
  78. DevToDev.Logic.User:AddEvent(Event)
  79. DevToDev.Logic.User:AddSelfInfo()
  80. DevToDev.Logic.User:OnInitialized(Boolean)
  81. DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
  82. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  83. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  84.  
  85. [Log:]
  86. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v
  87. [Stacktrace:]
  88. UnityEngine.Debug:LogFormat(String, Object[])
  89. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  90. Net.<sendRequest>c__AnonStorey0:<>m__0()
  91. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  92. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  93. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  94. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  95.  
  96. [Log:]
  97. startRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v, _isOnline=True, sendOnline=True
  98. [Stacktrace:]
  99. UnityEngine.Debug:LogFormat(String, Object[])
  100. Engine.Net.HTTPService:startRequest(URLRequest)
  101. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  102. Net.<sendRequest>c__AnonStorey0:<>m__0()
  103. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  104. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  105. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  106. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  107.  
  108. [Log:]
  109. NET_REQUEST: url = https://kitchenstarfb.beargg.com/mo/v, headers = mobile-device=ios; mobile-device-version=1.1.1, data = uid=1933762570185581; atk=90fc217b3f22bf77bdfb9a8b6d521a02; ssn=917162; v=1.1.1; session=917162; counter=0; md5=f9063b1de191ace4a2138cc5afa1684e, json = {"id":1,"url":"https://kitchenstarfb.beargg.com/mo/v","method":1,"headers":{"mobile-device":"ios","mobile-device-version":"1.1.1"},"type":"text","data":{"uid":"1933762570185581","atk":"90fc217b3f22bf77bdfb9a8b6d521a02","ssn":"917162","v":"1.1.1","session":917162,"counter":0,"md5":"f9063b1de191ace4a2138cc5afa1684e"},"inProgress":true,"isPreconfigured":false,"requestAttempts":3,"suppressResultLogging":false}
  110. [Stacktrace:]
  111. UnityEngine.Debug:LogFormat(String, Object[])
  112. Engine.Net.<excuteRequestImp>c__Iterator0:MoveNext()
  113. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  114. Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
  115. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  116. Engine.Net.HTTPService:startRequest(URLRequest)
  117. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  118. Net.<sendRequest>c__AnonStorey0:<>m__0()
  119. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  120. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  121. Engine.DataUpdater.<update>c__Iterator0:MoveNext()
  122. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  123.  
  124. [Log:]
  125. NET_SUCCESS: requestId=1, text={"response":{"w":[{"p":"stat\/config\/Branch0\/Mobile\/1.1\/banners.xml","e":1532011949},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/game.xml","e":1532011911},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/actions.xml","e":1532011982},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/offers.xml","e":1532011975},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/payvault.xml","e":1532011961},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/special-offers.xml","e":1532011939},{"p":"stat\/offers\/offer_ru.xml","e":1532011998},{"p":"stat\/offers\/offer_en.xml","e":1524052800},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/texts_ru_ru.xml","e":1531489716},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/texts_en_en.xml","e":1531489716}],"u":"https:\/\/kitchenstarfb.beargg.com\/","init":{"ACTIVE_CLIENT_VERSION":"1.0.1","URL_FOR_LOGGING":"https:\/\/kitchenstarfb.beargg.com\/mo\/lo","ANDROID_DEVELOPER_PAYERS":["r0ssbi4@gmail.com","avetissargsian@gmail.com","massovik87@gmail.com","csmaster9@gmail.com","kamaelking@gmail.com","poetflash@gmail.com","andreyt.gamedev@gmail.com","zmeysss@gmail.com","hozyain@gmail.com","m.andrey.valeryevich@gmail.com","belovaanastasia80@gmail.com","inattentive1@gmail.com","xxxdezmond2@gmail.com","heidyas88@gmail.com","cafeUTester@gmail.com","vadymkravchenkogd@gmail.com","kamaelking@live.com","bearggames@gmail.com","elenamitnik4@gmail.com","xxxdezmondwork2@gmail.com","ekaterinamitnik44@gmail.com"],"TESTERS":["b5c87cd4-e043-49b2-bf0c-6d0da972faf7","fe919a75-0225-4014-a902-1c18260e6084","80d33936-1771-42d9-ae6d-b5ca99cd69ac","08c3fd90-a2b4-4d34-9ac7-62e96fbf7ce1","acca9eec-d7e3-4276-9dbb-1a30dc5bbe79","fc9dfc7c-1841-4141-ad9b-c77167587d48","E0F8F5EC-E9C4-4771-8630-7F148682DCCD"],"URL_FOR_INSTALLS_DATA_RECEIVE":"https:\/\/cafecms.beargg.com\/device\/add_install_restaurant.php","SIGNATURE":"fb8bff1bd337c4f9289eb9661dcf71dd"}},"md5":"5dba7fb98fde12e7d3c0b7e4fa362e6d"}
  126. [Stacktrace:]
  127. UnityEngine.Debug:LogFormat(String, Object[])
  128. Engine.Net.<excuteRequestImp>c__AnonStorey1:<>m__0()
  129. Engine.<waitForWWW>c__Iterator0:MoveNext()
  130. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  131.  
  132. [Log:]
  133. startRequest.success: id=1, url=https://kitchenstarfb.beargg.com/mo/v
  134. [Stacktrace:]
  135. UnityEngine.Debug:LogFormat(String, Object[])
  136. Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
  137. Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
  138. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  139.  
  140. [Log:]
  141. [ DATA UPDATER ] u --> https://kitchenstarfb.beargg.com/
  142. [Stacktrace:]
  143. UnityEngine.Debug:Log(Object)
  144. Engine.DataUpdater.<checkForNewFilesVesrsion>c__AnonStorey3:<>m__0(Object)
  145. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  146. Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
  147. Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
  148. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  149.  
  150. [Log:]
  151. 10
  152. [Stacktrace:]
  153. UnityEngine.Debug:Log(Object)
  154. Engine.DataUpdater.<checkForNewFilesVesrsion>c__AnonStorey3:<>m__0(Object)
  155. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  156. Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
  157. Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
  158. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  159.  
  160. [Log:]
  161. [ DATA UPDATER ] files updateted
  162. [Stacktrace:]
  163. UnityEngine.Debug:Log(Object)
  164. Engine.DataUpdater.<updateFiles>c__Iterator2:MoveNext()
  165. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  166. Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
  167. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  168.  
  169. [Log:]
  170. [DevToDev] 2018/07/23 15:37:02 : Metric Storage has been sent sucsessfully
  171. [Stacktrace:]
  172. UnityEngine.Debug:Log(Object)
  173. DevToDev.Core.Utils.Log:R(String, Object[])
  174. DevToDev.Logic.User:OnSendCallBack(Response, Object)
  175. DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
  176. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  177.  
  178. [Log:]
  179. Try init products...
  180. [Stacktrace:]
  181. UnityEngine.Debug:Log(Object)
  182. app.Game:initProducts()
  183. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  184. System.Action`3:Invoke(T1, T2, T3)
  185. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  186. Server.CheckConnectionHelper:checkConnection(Boolean)
  187. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  188. Engine.Time.Timer:update(Int32)
  189. Engine.Time.TimersManager:update()
  190. app.<updateTimers>c__Iterator0:MoveNext()
  191. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  192.  
  193. [Log:]
  194. productsIDs :: 28
  195. [Stacktrace:]
  196. UnityEngine.Debug:Log(Object)
  197. Purchases.PurchasesManager:init(String, ProductID[], String)
  198. app.Game:initProducts()
  199. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  200. System.Action`3:Invoke(T1, T2, T3)
  201. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  202. Server.CheckConnectionHelper:checkConnection(Boolean)
  203. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  204. Engine.Time.Timer:update(Int32)
  205. Engine.Time.TimersManager:update()
  206. app.<updateTimers>c__Iterator0:MoveNext()
  207. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  208.  
  209. [Log:]
  210. UnityIAP Version: 1.20.0
  211. [Stacktrace:]
  212. UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
  213. Purchases.PurchasesManager:Init()
  214. Purchases.PurchasesManager:init(String, ProductID[], String)
  215. app.Game:initProducts()
  216. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  217. System.Action`3:Invoke(T1, T2, T3)
  218. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  219. Server.CheckConnectionHelper:checkConnection(Boolean)
  220. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  221. Engine.Time.Timer:update(Int32)
  222. Engine.Time.TimersManager:update()
  223. app.<updateTimers>c__Iterator0:MoveNext()
  224. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  225.  
  226. [Log:]
  227. INSTALL AREADY SENT
  228. [Stacktrace:]
  229. UnityEngine.Debug:Log(Object)
  230. app.<gameProcess>c__Iterator1:MoveNext()
  231. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  232.  
  233. [Log:]
  234. sendRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i
  235. [Stacktrace:]
  236. UnityEngine.Debug:LogFormat(String, Object[])
  237. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  238. Net.ServerFacade:authorize(Action`1, Action`1, String)
  239. app.<authorizeClient>c__IteratorE:MoveNext()
  240. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  241. app.<gameProcess>c__Iterator1:MoveNext()
  242. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  243.  
  244. [Log:]
  245. startRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i, _isOnline=True, sendOnline=False
  246. [Stacktrace:]
  247. UnityEngine.Debug:LogFormat(String, Object[])
  248. Engine.Net.HTTPService:startRequest(URLRequest)
  249. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  250. Net.ServerFacade:authorize(Action`1, Action`1, String)
  251. app.<authorizeClient>c__IteratorE:MoveNext()
  252. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  253. app.<gameProcess>c__Iterator1:MoveNext()
  254. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  255.  
  256. [Log:]
  257. SUCCESS
  258. [Stacktrace:]
  259. UnityEngine.Debug:Log(Object)
  260. app.Game:authorizationSucceeded(Object)
  261. app.<authorizeClient>c__AnonStorey1A:<>m__0(Object)
  262. Engine.Net.HTTPService:processSuccess(Object, URLRequest)
  263. Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
  264. Server.LocalServer:call(URLRequest, Action`2)
  265. Engine.Net.HTTPService:startRequest(URLRequest)
  266. Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
  267. Net.ServerFacade:authorize(Action`1, Action`1, String)
  268. app.<authorizeClient>c__IteratorE:MoveNext()
  269. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  270. app.<gameProcess>c__Iterator1:MoveNext()
  271. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  272.  
  273. [Log:]
  274. Using configuration builder objects
  275. [Stacktrace:]
  276. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  277.  
  278. [Log:]
  279. Try init products...
  280. [Stacktrace:]
  281. UnityEngine.Debug:Log(Object)
  282. app.Game:initProducts()
  283. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  284. System.Action`3:Invoke(T1, T2, T3)
  285. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  286. Server.CheckConnectionHelper:checkConnection(Boolean)
  287. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  288. Engine.Time.Timer:update(Int32)
  289. Engine.Time.TimersManager:update()
  290. app.<updateTimers>c__Iterator0:MoveNext()
  291. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  292.  
  293. [Log:]
  294. productsIDs :: 28
  295. [Stacktrace:]
  296. UnityEngine.Debug:Log(Object)
  297. Purchases.PurchasesManager:init(String, ProductID[], String)
  298. app.Game:initProducts()
  299. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  300. System.Action`3:Invoke(T1, T2, T3)
  301. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  302. Server.CheckConnectionHelper:checkConnection(Boolean)
  303. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  304. Engine.Time.Timer:update(Int32)
  305. Engine.Time.TimersManager:update()
  306. app.<updateTimers>c__Iterator0:MoveNext()
  307. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  308.  
  309. [Log:]
  310. closeAll
  311. [Stacktrace:]
  312. UnityEngine.Debug:Log(Object)
  313. Engine.UIManager:closeAll()
  314. Kitchen.MenuConfigurator:Start()
  315.  
  316. [Log:]
  317. closeWindow: IntroWindow
  318. [Stacktrace:]
  319. UnityEngine.Debug:LogFormat(String, Object[])
  320. Engine.UIManager:closeWindow(Window, Object)
  321. Engine.UIManager:closeAll()
  322. Kitchen.MenuConfigurator:Start()
  323.  
  324. [Log:]
  325. sendWindowResult: IntroWindow
  326. [Stacktrace:]
  327. UnityEngine.Debug:LogFormat(String, Object[])
  328. Engine.UIManager:sendWindowResult(Window, Object)
  329. Engine.UIManager:closeAll()
  330. Kitchen.MenuConfigurator:Start()
  331.  
  332. [Log:]
  333. showWindow: MainMenuWindow
  334. [Stacktrace:]
  335. UnityEngine.Debug:LogFormat(String, Object[])
  336. Engine.UIManager:showWindow(Type, Int32, Action`2)
  337. Kitchen.MenuConfigurator:Start()
  338.  
  339. [Log:]
  340. Default clip could not be found in attached animations list.
  341. [Stacktrace:]
  342. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  343. NestedPrefab:create()
  344. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  345. Engine.ResourceManager:createInstanceAndGetComponent(String)
  346. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  347. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  348. System.Action`3:Invoke(T1, T2, T3)
  349. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  350. Kitchen.MainMenuModel:init()
  351. System.Reflection.MethodBase:Invoke(Object, Object[])
  352. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  353. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  354. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  355. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  356. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  357. Zenject.DiContainer:Resolve(InjectContext)
  358. Engine.UIManager:showWindow(Type, Int32, Action`2)
  359. Kitchen.MenuConfigurator:Start()
  360.  
  361. [Log:]
  362. Default clip could not be found in attached animations list.
  363. [Stacktrace:]
  364. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  365. NestedPrefab:create()
  366. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  367. Engine.ResourceManager:createInstanceAndGetComponent(String)
  368. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  369. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  370. System.Action`3:Invoke(T1, T2, T3)
  371. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  372. Kitchen.MainMenuModel:init()
  373. System.Reflection.MethodBase:Invoke(Object, Object[])
  374. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  375. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  376. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  377. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  378. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  379. Zenject.DiContainer:Resolve(InjectContext)
  380. Engine.UIManager:showWindow(Type, Int32, Action`2)
  381. Kitchen.MenuConfigurator:Start()
  382.  
  383. [Log:]
  384. Default clip could not be found in attached animations list.
  385. [Stacktrace:]
  386. Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
  387. mapLib.ChefInMapView:Idle()
  388. ChefInMap:instanceUpdated()
  389. NestedPrefab:create()
  390. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  391. Engine.ResourceManager:createInstanceAndGetComponent(String)
  392. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  393. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  394. System.Action`3:Invoke(T1, T2, T3)
  395. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  396. Kitchen.MainMenuModel:init()
  397. System.Reflection.MethodBase:Invoke(Object, Object[])
  398. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  399. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  400. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  401. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  402. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  403. Zenject.DiContainer:Resolve(InjectContext)
  404. Engine.UIManager:showWindow(Type, Int32, Action`2)
  405. Kitchen.MenuConfigurator:Start()
  406.  
  407. [Log:]
  408. Default clip could not be found in attached animations list.
  409. [Stacktrace:]
  410. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  411. NestedPrefab:create()
  412. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  413. Engine.ResourceManager:createInstanceAndGetComponent(String)
  414. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  415. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  416. System.Action`3:Invoke(T1, T2, T3)
  417. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  418. Kitchen.MainMenuModel:init()
  419. System.Reflection.MethodBase:Invoke(Object, Object[])
  420. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  421. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  422. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  423. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  424. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  425. Zenject.DiContainer:Resolve(InjectContext)
  426. Engine.UIManager:showWindow(Type, Int32, Action`2)
  427. Kitchen.MenuConfigurator:Start()
  428.  
  429. [Log:]
  430. Default clip could not be found in attached animations list.
  431. [Stacktrace:]
  432. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  433. NestedPrefab:create()
  434. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  435. Engine.ResourceManager:createInstanceAndGetComponent(String)
  436. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  437. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  438. System.Action`3:Invoke(T1, T2, T3)
  439. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  440. Kitchen.MainMenuModel:init()
  441. System.Reflection.MethodBase:Invoke(Object, Object[])
  442. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  443. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  444. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  445. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  446. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  447. Zenject.DiContainer:Resolve(InjectContext)
  448. Engine.UIManager:showWindow(Type, Int32, Action`2)
  449. Kitchen.MenuConfigurator:Start()
  450.  
  451. [Log:]
  452. Default clip could not be found in attached animations list.
  453. [Stacktrace:]
  454. Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
  455. mapLib.ChefInMapView:Idle()
  456. ChefInMap:instanceUpdated()
  457. NestedPrefab:create()
  458. Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
  459. Engine.ResourceManager:createInstanceAndGetComponent(String)
  460. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  461. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  462. System.Action`3:Invoke(T1, T2, T3)
  463. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  464. Kitchen.MainMenuModel:init()
  465. System.Reflection.MethodBase:Invoke(Object, Object[])
  466. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  467. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  468. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  469. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  470. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  471. Zenject.DiContainer:Resolve(InjectContext)
  472. Engine.UIManager:showWindow(Type, Int32, Action`2)
  473. Kitchen.MenuConfigurator:Start()
  474.  
  475. [Log:]
  476. securityGuardView update
  477. [Stacktrace:]
  478. UnityEngine.Debug:LogWarning(Object)
  479. mapLib.SecurityGuardView:update()
  480. SecurityGuard:SetPostData(Post)
  481. mapLib.TMapView:connect(TMap)
  482. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  483. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  484. System.Action`3:Invoke(T1, T2, T3)
  485. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  486. Kitchen.MainMenuModel:init()
  487. System.Reflection.MethodBase:Invoke(Object, Object[])
  488. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  489. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  490. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  491. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  492. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  493. Zenject.DiContainer:Resolve(InjectContext)
  494. Engine.UIManager:showWindow(Type, Int32, Action`2)
  495. Kitchen.MenuConfigurator:Start()
  496.  
  497. [Log:]
  498. _presenter.scrollDirection None : -1
  499. [Stacktrace:]
  500. UnityEngine.Debug:Log(Object)
  501. Kitchen.MainMenuView:onMapLoaded(String, Object, Object)
  502. System.Action`3:Invoke(T1, T2, T3)
  503. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  504. mapLib.TMapView:connect(TMap)
  505. Kitchen.MainMenuView:createNewMap(TMap, Boolean)
  506. Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
  507. System.Action`3:Invoke(T1, T2, T3)
  508. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  509. Kitchen.MainMenuModel:init()
  510. System.Reflection.MethodBase:Invoke(Object, Object[])
  511. Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
  512. Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
  513. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
  514. Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
  515. Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
  516. Zenject.DiContainer:Resolve(InjectContext)
  517. Engine.UIManager:showWindow(Type, Int32, Action`2)
  518. Kitchen.MenuConfigurator:Start()
  519.  
  520. [Log:]
  521. Try init products...
  522. [Stacktrace:]
  523. UnityEngine.Debug:Log(Object)
  524. app.Game:initProducts()
  525. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  526. System.Action`3:Invoke(T1, T2, T3)
  527. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  528. Server.CheckConnectionHelper:checkConnection(Boolean)
  529. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  530. Engine.Time.Timer:update(Int32)
  531. Engine.Time.TimersManager:update()
  532. app.<updateTimers>c__Iterator0:MoveNext()
  533. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  534.  
  535. [Log:]
  536. productsIDs :: 28
  537. [Stacktrace:]
  538. UnityEngine.Debug:Log(Object)
  539. Purchases.PurchasesManager:init(String, ProductID[], String)
  540. app.Game:initProducts()
  541. app.Game:<initConnectionChecker>m__1(String, Object, Object)
  542. System.Action`3:Invoke(T1, T2, T3)
  543. Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
  544. Server.CheckConnectionHelper:checkConnection(Boolean)
  545. Server.CheckConnectionHelper:onTicHandler(TimerEvent)
  546. Engine.Time.Timer:update(Int32)
  547. Engine.Time.TimersManager:update()
  548. app.<updateTimers>c__Iterator0:MoveNext()
  549. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  550.  
  551. [Log:]
  552. [DevToDev] 2018/07/23 15:37:15 : gender property was set successfully. Value: Male
  553. [Stacktrace:]
  554. UnityEngine.Debug:Log(Object)
  555. DevToDev.Core.Utils.Log:R(String, Object[])
  556. DevToDev.Logic.PeopleLogic:set_Gender(Gender)
  557. analytics.DevToDevController:setUserData(IMUser)
  558. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  559. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  560.  
  561. [Log:]
  562. [DevToDev] 2018/07/23 15:37:15 : age property was set successfully. Value: 0
  563. [Stacktrace:]
  564. UnityEngine.Debug:Log(Object)
  565. DevToDev.Core.Utils.Log:R(String, Object[])
  566. DevToDev.Logic.PeopleLogic:set_Age(Int32)
  567. analytics.DevToDevController:setUserData(IMUser)
  568. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  569. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  570.  
  571. [Log:]
  572. showWindow: TStartScreenWindow
  573. [Stacktrace:]
  574. UnityEngine.Debug:LogFormat(String, Object[])
  575. Engine.UIManager:showWindow(Type, Int32, Action`2)
  576. app.Game:ShowStartScreenWindow(Boolean)
  577. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  578. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  579.  
  580. [Log:]
  581. versioncheck: actualAppVersion=1.0.1, currentVersion=1.1.1
  582. [Stacktrace:]
  583. UnityEngine.Debug:LogFormat(String, Object[])
  584. VersionComparer:isCurrentVersionActual(String, String)
  585. app.Game:checkForToUpdateClient()
  586. app.<processStartLoadMenu>c__Iterator2:MoveNext()
  587. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  588.  
  589. [Log:]
  590. Purchasing manager is inited
  591. [Stacktrace:]
  592. UnityEngine.Debug:Log(Object)
  593. Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
  594. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  595.  
  596. [Log:]
  597. QueueProcessor: started
  598. [Stacktrace:]
  599. UnityEngine.Debug:Log(Object)
  600. Purchases.Validators.ValidationQueueProcessor:start()
  601. Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
  602. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  603.  
  604. [Log:]
  605. QueueProcessor: finished
  606. [Stacktrace:]
  607. UnityEngine.Debug:Log(Object)
  608. Purchases.Validators.<update>c__Iterator0:MoveNext()
  609. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  610. Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
  611. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  612.  
  613. [Log:]
  614. UnityIAP: Promo interface is available for 28 items
  615. [Stacktrace:]
  616. UnityEngine.Purchasing.Extension.UnityUtil:Update()
  617.  
  618. [Log:]
  619. showWindow: TDailyBonusWindow
  620. [Stacktrace:]
  621. UnityEngine.Debug:LogFormat(String, Object[])
  622. Engine.UIManager:showWindow(Type, Int32, Action`2)
  623. utils.<showWindows>c__Iterator1:MoveNext()
  624. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  625. utils.<start>c__Iterator0:MoveNext()
  626. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  627. app.<processStartWindows>c__Iterator3:MoveNext()
  628. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  629. app.Game:showStartWindowClosed(IWindowModel)
  630. UnityEngine.EventSystems.StandaloneInputModule:Process()
  631.  
  632. [Log:]
  633. library item not found: name=
  634. [Stacktrace:]
  635. UnityEngine.Debug:LogErrorFormat(String, Object[])
  636. app.Library:createObject(String)
  637. Kitchen.DailyBonusModel:getSprite(String)
  638. Kitchen.DailyBonusModel:parseData()
  639. Kitchen.DailyBonusModel:init()
  640. System.Reflection.MethodBase:Invoke(Object, Object[])
  641. Engine.Window:setData(Object[])
  642. utils.<showWindows>c__Iterator1:MoveNext()
  643. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  644. utils.<start>c__Iterator0:MoveNext()
  645. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  646. app.<processStartWindows>c__Iterator3:MoveNext()
  647. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  648. app.Game:showStartWindowClosed(IWindowModel)
  649. UnityEngine.EventSystems.StandaloneInputModule:Process()
  650.  
  651. [Log:]
  652. ArgumentNullException: Argument cannot be null.
  653. Parameter name: key
  654. [Stacktrace:]
  655. System.Collections.Generic.Dictionary`2[TKey,TValue].get_Keys ()
  656. Engine.ResourceManager.load[T] (System.String path)
  657. app.Library.createObject[T] (System.String name)
  658. Kitchen.DailyBonusModel.getSprite (System.String item)
  659. Kitchen.DailyBonusModel.parseData ()
  660. Kitchen.DailyBonusModel.init ()
  661. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  662. System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters)
  663. Engine.Window.setData (System.Object[] parameters)
  664. utils.StartWindowsStack+<showWindows>c__Iterator1.MoveNext ()
  665. UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
  666. utils.StartWindowsStack+<start>c__Iterator0.MoveNext ()
  667. UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
  668. app.Game+<processStartWindows>c__Iterator3.MoveNext ()
  669. UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
  670. app.Game.showStartWindowClosed (IWindowModel winModel)
  671. UnityEngine.Events.UnityEvent.Invoke ()
  672. UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
  673. UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, Boolean pressed, Boolean released)
  674. UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents ()
  675. UnityEngine.EventSystems.StandaloneInputModule.Process ()
  676. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
  677. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
  678. System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters)
  679. Engine.Window.setData (System.Object[] parameters)
  680. utils.StartWindowsStack+<showWindows>c__Iterator1.MoveNext ()
  681. UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
  682. utils.StartWindowsStack+<start>c__Iterator0.MoveNext ()
  683. UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
  684. app.Game+<processStartWindows>c__Iterator3.MoveNext ()
  685. UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
  686. app.Game.showStartWindowClosed (IWindowModel winModel)
  687. UnityEngine.Events.UnityEvent.Invoke ()
  688. UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor)
  689. UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, Boolean pressed, Boolean released)
  690. UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents ()
  691. UnityEngine.EventSystems.StandaloneInputModule.Process ()
  692. utils.<start>c__Iterator0:MoveNext()
  693. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  694. app.<processStartWindows>c__Iterator3:MoveNext()
  695. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  696. app.Game:showStartWindowClosed(IWindowModel)
  697. UnityEngine.EventSystems.StandaloneInputModule:Process()
  698.  
  699. [Log:]
  700. closeWindow: TStartScreenWindow
  701. [Stacktrace:]
  702. UnityEngine.Debug:LogFormat(String, Object[])
  703. Engine.UIManager:closeWindow(Window, Object)
  704. app.Game:showStartWindowClosed(IWindowModel)
  705. UnityEngine.EventSystems.StandaloneInputModule:Process()
  706.  
  707. [Log:]
  708. sendWindowResult: TStartScreenWindow
  709. [Stacktrace:]
  710. UnityEngine.Debug:LogFormat(String, Object[])
  711. Engine.UIManager:sendWindowResult(Window, Object)
  712. app.Game:showStartWindowClosed(IWindowModel)
  713. UnityEngine.EventSystems.StandaloneInputModule:Process()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement