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Aug 11th, 2018
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  1. Class WFARepInfo extends KFPlayerReplicationInfo;
  2.  
  3. // For custom trader inventory.
  4. struct FCustomTraderItem
  5. {
  6.     var class<KFWeaponDefinition> WeaponDef;
  7.     var class<KFWeapon> Weapon${1}< ${3} >
  8. };
  9.  
  10. var transient WFARepInfo LocalOwnerPRI; // Local playercontroller owner PRI
  11.  
  12. // Custom trader inventory
  13. var KFGFxObject_TraderItems CustomList;
  14. var array<FCustomTraderItem> CustomItems;
  15. var KFGFxObject_TraderItems MyTraderItems;
  16.  
  17. simulated function PostBeginPlay()
  18. {
  19.     Super.PostBeginPlay();
  20.     SetTimer(1.0, true, 'UpdateTI');
  21. }
  22.  
  23. simulated function UpdateTI()
  24. {
  25.     KFGameReplicationInfo(WorldInfo.GRI).TraderItems=MyTraderItems;
  26. }
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