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Spiritlancer

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Jun 5th, 2018
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  1. {
  2. "$type": "Game.GameData.GenericAbilityGameData, Assembly-CSharp",
  3. "DebugName": "Spirit_Lance",
  4. "ID": "e7e3c07f-2c88-41d1-9100-000000000d61",
  5. "Components": [{
  6. "$type": "Game.GameData.GenericAbilityComponent, Assembly-CSharp",
  7. "KeywordsIDs": ["ad3de01a-e7a8-4a5e-9ec3-7d858d1ffea7"],
  8. "DisplayName": 436,
  9. "Description": 855,
  10. "UpgradeDescriptions": [],
  11. "UpgradedFromID": "00000000-0000-0000-0000-000000000000",
  12. "Vocalization": "GenericSpellCast1",
  13. "Icon": "gui/icons/abilities/wizard/citzal's_spirit_lance.png",
  14. "UsageType": "Spell",
  15. "UsageValue": 0,
  16. "AbilityClass": "Cipher",
  17. "AbilityLevel": 1,
  18. "IsPassive": "false",
  19. "StackingRuleOverride": "Default",
  20. "TriggerOnHit": "false",
  21. "IsModal": "false",
  22. "ModalGroupID": "00000000-0000-0000-0000-000000000000",
  23. "IsCombatOnly": "true",
  24. "IsNonCombatOnly": "false",
  25. "HideFromUI": "false",
  26. "HideFromCombatLog": "false",
  27. "UniqueSet": "None",
  28. "NoiseLevelID": "82bc1ce9-3a81-41ca-a61a-cc1f73a53de7",
  29. "DurationOverride": 0,
  30. "OverrideEmpower": "Default",
  31. "ClearsOnMovement": "false",
  32. "CannotActivateWhileInStealth": "false",
  33. "CannotActivateWhileInvisible": "false",
  34. "ActivationPrerequisites": {
  35. "Conditional": {
  36. "Operator": 0,
  37. "Components": [{
  38. "$type": "OEIFormats.FlowCharts.ConditionalCall, OEIFormats",
  39. "Data": {
  40. "FullName": "Boolean HasStatusEffectType(Guid, StatusEffectType)",
  41. "Parameters": ["7d150000-0000-0000-0000-000000000000",
  42. "ChangeForm"],
  43. "UnrealCall": "",
  44. "FunctionHash": 998426332,
  45. "ParameterHash": 413157789
  46. },
  47. "Not": true,
  48. "Operator": 0
  49. }]
  50. }
  51. },
  52. "ApplicationPrerequisites": {
  53. "Conditional": {
  54. "Operator": 0,
  55. "Components": []
  56. }
  57. },
  58. "DeactivationPrerequisites": {
  59. "Conditional": {
  60. "Operator": 0,
  61. "Components": []
  62. }
  63. },
  64. "PowerLevelScaling": {
  65. "BaseLevel": 0,
  66. "LevelIncrement": 1,
  67. "MaxLevel": 0,
  68. "DamageAdjustment": 1,
  69. "DurationAdjustment": 1,
  70. "BounceCountAdjustment": 0,
  71. "ProjectileCountAdjustment": 0,
  72. "AccuracyAdjustment": 0,
  73. "PenetrationAdjustment": 0
  74. },
  75. "StatusEffectKeywordsIDs": [],
  76. "StatusEffectsIDs": [],
  77. "VisualEffects": [],
  78. "SelfMaterialReplacementID": "00000000-0000-0000-0000-000000000000",
  79. "AttackID": "4a5ab49a-7ba0-4caa-be47-6f87eb94ec2e",
  80. "AITargetingConditional": {
  81. "Conditional": {
  82. "Operator": 0,
  83. "Components": []
  84. },
  85. "Scripts": []
  86. },
  87. "AudioEventListID": "f0c0847b-d661-4eb3-88da-36924e73f99e"
  88. },
  89. {
  90. "$type": "Game.GameData.ProgressionUnlockableComponent, Assembly-CSharp"
  91. }]
  92. }
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