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- if matches[2] == "chair" then
- empathTable.chair[1] = matches[3]
- elseif matches[2] == "orb" then
- empathTable.orb[1] = matches[3]
- elseif matches[2] == "grid" then
- empathTable.grid[1] = matches[3]
- elseif matches[2] == "cube" then
- empathTable.cube[1] = matches[3]
- elseif matches[2] == "turret" then
- turrCount = turrCount + 1
- empathTable.turrets[turrCount] = matches[3]
- elseif matches[2] == "collector" then
- collCount = collCount + 1
- empathTable.collectors[collCount] = matches[3]
- end
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