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kuromakai

Untitled

Apr 24th, 2019
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  1. if matches[2] == "chair" then
  2. empathTable.chair[1] = matches[3]
  3. elseif matches[2] == "orb" then
  4. empathTable.orb[1] = matches[3]
  5. elseif matches[2] == "grid" then
  6. empathTable.grid[1] = matches[3]
  7. elseif matches[2] == "cube" then
  8. empathTable.cube[1] = matches[3]
  9. elseif matches[2] == "turret" then
  10. turrCount = turrCount + 1
  11. empathTable.turrets[turrCount] = matches[3]
  12. elseif matches[2] == "collector" then
  13. collCount = collCount + 1
  14. empathTable.collectors[collCount] = matches[3]
  15. end
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