Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- matrix agLoc = primintrinsic(0, "packedfulltransform", @primnum) ;
- int count = agenttransformcount(0, @primnum ) ;
- for(int i = 0; i < count; i++) {
- matrix trans = agentworldtransform(0, @primnum, i) ;
- trans *= agLoc ;
- int children[] = agentrigchildren(0, @primnum, i) ;
- vector ptPos = {0,0,0} * trans ;
- int ptID = addpoint(0, ptPos) ;
- setpointattrib(0, "transform", ptID, trans) ;
- setpointattrib(0, "transID", ptID, i) ;
- setpointattrib(0, "primID", ptID, @primnum) ;
- }
Advertisement
Add Comment
Please, Sign In to add comment