clanjos

The Edge Chronicle

Dec 23rd, 2014
345
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 35.81 KB | None | 0 0
  1. Welcome to the Edge Chronicles. This is my attempt to catalog the worst and dimmest of PBP roleplay in the form of character sheets. What you see on this page has not been edited. Each entry is copied and pasted as it originally appeared on the forum in which it was spawned. Born from a certain edgelord's tendency to delete his characters when told they aren't acceptable because he's a whiny bitch.
  2.  
  3. ===
  4.  
  5. ShadowRaeper [sic]'s Dark Elf Edgesassin
  6.  
  7. Name: Daeris Mormerileth
  8. Age: 28
  9. Gender: Female
  10. Race: Dark Elf
  11. Class: Assassin
  12.  
  13. Appearance: http://i1185.photobucket.com/albums/z351/Madam_Valkyrie/Fantasy%20Art%20-%20Elf/sylvanas.jpg
  14.  
  15. Personality:
  16. Daeris is the kind that acts quick, for the faster things go, the better it seems. She isn't sweet or nice, she rather trusts her weapons than the different races, perhaps this is because of her background, and perhaps this is just the way she sees the world. She is quite independent if she must, and wouldn't hesitate to rip someones limbs from their body, just to see the poor fellow beg for his death.
  17.  
  18. Brief Backstory:
  19.  
  20. Daeris is one of few, whom hate her own race, for she was a mere slave, sold by her own parents once she was born and raised in the darkest pits. She wasn't sold to a mere slaver whom would trust her to a family, no she was sold to a slaver of blood and glory. Although she was bought to clean the cells of the warriors, and to please her master, she was more interested in the way of the blade. A sword would be to heavy for her, but she would be able to learn from these warriors with ease. So she watched, from the inside, how these warriors fought, how they trained, and came back death... One by one they fell against verocious beasts, just for the fun of it, and when the master lost all his warriors, he just bought new ones, although these were weak, mindless cowards, he still trained them.
  21. Although Daeris waited all these years to escape, from the abusive selfless master, she still enjoyed being around that dark pit, for these men fought with grace. but once the fifth group had landed in the pit, she knew things wouldn't change... The master would buy new recruits each time over and over again, just because he had the coins to do so. When Daeris had enough of this, she knew that it was time to escape, kill the master and save the new found slaves. She started her plan, took two simple daggers from the weapon-depot and hid them in her sleeves. As the master made his way to her cell, she knew this was her chance to strike, and so she did. With ease she slit the trought of the man, and ran for her life. Within her rush, she forgot about the slaves, and escaped all by herself, although what she did take with her was enough coin to start her new life. From that day forward, she was no longer a mere slave, she was a living being, and she gave herself the name Daeris Mormerileth. From that day, she started her own life, and a new adventure.
  22.  
  23. Equipment:
  24.  
  25. Daeris wears simple leather armor, making her able to move around freelly with her body. Although each piece of her armor, contains a small secret.
  26. Her weapons of choice are simple, two daggers, although longer that ussual daggers, a belt filled with throwing knives, and poison.
  27.  
  28. Abilities:
  29. Daeris is swift on her feet, which makes her deadlier than most foes. And as swift as she is, as sillent as she can walk to get behind her prey, as for climbing, she knows how to get up and down with ease. Although her strenght is weak, she still knows how to attack on multiple spots before being hit.
  30. But don't get to excited once you get her, for she still has some dirty tricks up her sleeves.
  31.  
  32. ---
  33. How does this Edge? Let us count the ways:
  34. 1. Sadistic maniac
  35. 2. Ex-slave (You'll notice a recurring theme here as the Edge Chronicle grows.)
  36. 2a. Ex-SEX slave (again, a disturbing and recurring theme)
  37. 3. Contextless gladiator pit
  38. 4. ignores established setting in favor of grimwank
  39. ---
  40. Favorite grammar, spelling, or syntax error:
  41. "Although Daeris waited all these years to escape, from the abusive selfless master..."
  42. ===
  43. TheRider's diabolist
  44. ---
  45. Name: Falrien, The Feltouched
  46. Age: 21
  47. Gender: Male
  48. Race: Human (barely)
  49. Class: Demon Caller
  50. Appearance:
  51.  
  52. Personality: Falrien is a narcissistic, cold asshole of a person. Unable to feel emotions past lessening smoulders of hate, he secludes himself often...enjoying external silence to reflect on his internal turmoil. Falrien is able, when necessary, to feign emotions and pass as an average person. He hates doing this and longs to allow his 'art' to spew forth from him once more. He takes a sick and almost sadistic pleasure in the pain of others and relishes the pain his rituals inflict on himself.
  53.  
  54. Brief Backstory: You shall see...
  55.  
  56. Equipment: other than his clothes, Falrien carries his ritual books and a sharpened knife made from an elf bone. He carries a sword just in case.
  57.  
  58. Abilities:
  59. Falrien's experience with the things that go bump in the night has allowed him to collect a great number of pacts between himself and the denizens of the Dark. His main servants are as follows:
  60.  
  61. Hika: A female humanoid demon seemingly made of liquid shadows. Is able to manipulate her body to Falrien's whims and create gnashing jaws filled with deadly teeth to simple blades.
  62.  
  63. Rathas: A large bestial demon with bright red leathery hide and a maniacal grin on its face. A close combat warrior dedicated to the sin of Wrath and bound by Falrien's sadistic blood lust.
  64.  
  65. Lusiat: A humanoid figure of tanned skin and fair appearance...depending on its viewer. Falrien sees it as it truly is...an old haggard figure covers in puss ridden sores. Lusiat is able to manipulate the minds of the weak.
  66.  
  67. Liht: A small demon, resembling a fae creature. Tiny iridescent wings sit on the back of what looks like a thin black line. Lith is Falrien's source of knowledge and is usually summoned at all times.
  68.  
  69. Arrashak: A large bird, crimson and dripping with blood. Arrashak is an incarnation of War that Falrien can call at the cost of more of his humanity. Should Falrien overcharge his soul...he shall become the crimson that Arrashak drips.
  70. ===
  71. Darcs' Half-Elf Rapebaby
  72. ---
  73. Name:Isi Eno
  74. Age: 58
  75. Gender: Female
  76. Race: Half-Nem/Half-Wood Elf
  77. Class: Gambler (Practitioner of Chaos Magic)
  78.  
  79. Appearance:
  80. Isi, standing at about 5'9'' much taller than her Nem mother, but also quite a bit shorter than her Wood Elf father. Her tan complexion comes close to the bronze of her Elven father and does not burn in the sun like a full Nem, instead she tans quite well and didn't inherent the racial sensitivity toward the sun. Her eyes come from her father also, but the raven black hair she shows is characteristically Nem in origin. Her lithe and almost androgynous figure is a perfect mixture of the skinny and fragile Nem physique and the athletic and lean tree dwelling Wood Elf form. Her hair is always kept short and wild and her gaze is always impish, depending on the angle you approach her from, you may have difficulty determining whether she is male or female.
  81.  
  82. Personality: If you wanted to quickly sum up Isi's personality, you could do so in two words "fuck it." Isi is something of a subjectivist and takes very little aside from her own pleasure and the well being of those she is close to, to be important. While not particularly lazy, Isi can't be spurred into action unless she is convinced that she'd in some way gain pleasure from doing something. She believes her actions are ultimately for the best for the realm, but she sees her own finite experience as above that of the futures of people she will never meet. Despite herself, she still hopes, one day, to kill her father.
  83.  
  84. She is a hedonist, an epicurean, and just a tad bit of Cynic in a way resembling Diogenes. She thinks people have a tendency to over complicate things, and that Velt is country too focused on saving material wealth for the future that people can't see the enjoyment of the present. Isi does not fear death and sees little value in the preservation of life for the purpose of living, instead preferring to do exactly whatever it is she wants in the moment with little concern for whatever consequences may follow. She does not see the Faith of the Fair Lady as a cult or a religion, but instead a philosophy asking those it touches to accept the unknown and to live for the enjoyment of the now. She is a deep thinker, and may surprise her companions with extremely insightful observations and statements out of nowhere. Her attitude, combined with her tendency to view societal norms as pointless can lead her into trouble, particularly in theft and (wo)manizing.
  85.  
  86. Though not overly strong, she does have a slight southern Nem accent, and still has trouble pronouncing her 'b's.
  87.  
  88. Brief Backstory: Isi was born a bastard as the child of Wood Elf on Nem rape, her mother did try to care for her infant daughter for a few years before dying of an unrelated terminal disease. Life as a Nem orphan for the toddler was extremely harsh, especially considering her differences from full Nem. At some point in the months following the death of her mother, she was adopted by a group of missionaries from Velt, apparently members of the small faith that was 'The Faith of the Fair Lady of Fate.' The years that followed were based largely around their forest temple, with Isi serving as a guard, cook, and eventually even a nun, working her way up to high priestess.
  89.  
  90. While she would make runs to surrounding villages and cities on missionary runs and procurement missions, as she rose through the ranks. As a high priestess, she makes her own way in the name of the Fair Lady, and apparently she sees what she does now as the best way to spread the messages and teachings of her Goddess. (More to be added IC)
  91.  
  92. Equipment:Aside from the stylized armor of The Fair Lady of Luck, her lucky green cloak, her guard spear and her (various) concealed coin purses, Isi doesn't carry much on her. Her religion forbids it, carrying too much alters the odds of life.
  93.  
  94. Abilities:Isi is about as close as you can become to a "Master" in the art of Gambling with the Unknown in Magic and Science-- or as it's more colloquially known, "Chaos Magic." Her body serves as a direct link and vessel for the erratic will of the unknown, be it the luck deity she worships, the residual screams of cosmic horrors that the sentient can not comprehend, or perhaps scientific laws in the universe and reality that create what we see as 'chance'. Her intentions can influence this magic to a degree, be it for use in battle or outside of it, but ultimately what she gets is completely random-- possibly.
  95.  
  96. Along with that, years of guard duty have left her with some skills in the use of her spear, and she can infuse spear based attacks with Chaos Magic. She is skilled at gambling in battle as well as outside of it and is skilled at improvisation with little in the way of supplies and time. While she isn't a socially butterfly, she has a way with people, especially women, and can usually get what she wants from them. If all else fails, she is also very agile and fast, thanks to her Nem and Wood Elf lineage, this, of course, leaves her vulnerable to a strong hit, though.
  97. ---
  98. The Nem, according to the opening post of the RP, are tiny nocturnal desert-dwellers. Naturally, the first sentence mentions that her mother was raped and then tosses it aside so she can die of an "unrelated terminal disease." Powers are based on utter randomness, allowing her to pull whatever out of her ass.
  99. ===
  100. Maggatorr, by The Patriarch- Dragon Ball Legacies
  101. ---
  102. His avatar was a shutterstock image of a flaming Mars symbol, his signature speaking of how MEN were destined to succeed, we now come to The Patriarch. In a series where the king of Earth is a talking dog, where a green man with antennae, monkey people, talking cats, and a magic shapeshifting pig are normal sights and live on Earth with little difficulty, The Patriarch tried to invoke the race card by having xenophobic humans. The last of his race who hates all weakness and ripping attack names from Darkseid, Maggatorr has earned a place in the Edge Chronicle.
  103.  
  104. Signature: https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xaf1/v/t1.0-9/10712871_10201963340684697_294273210846010762_n.jpg?oh=7b45bb80b0aebc528802e10227948244&oe=5546B3AA&__gda__=1429425693_3683c9c5730280abe2316d1c0212fb12
  105.  
  106. "Men are born to succeed, not to fail."
  107. ---
  108. even though he is almost covered in shadow, he looks like an anthropomorphic lizard and stands at six feet and seven inches tall.
  109. Name: Maggatorr
  110. Age: 25
  111. Race: Czarian
  112. Gender: male
  113.  
  114. Power Level: 500
  115. Stats (the max power level divided into four sections)
  116. Strength: 150
  117. Speed: 100
  118. Endurance: 100
  119. Ki: 150
  120.  
  121. Techniques (a list of fighting techniques at their disposal, use the following technique format for custom techniques)
  122.  
  123. Name: Omega Beam
  124. Type: Ki attack
  125. Description: Maggatorr charges up his ki and shoots a large beam of red energy out of his hands that can make very sharp turns and hone in on its targets. when this beam hits, it creates a massive explosion and is used to do lots of destruction.
  126. Required Power Level: 300
  127.  
  128. Name: Omega Fury
  129. Type: combination
  130. Description: Maggatorr hammers his opponent with a rapid stream of incredible fast, bone crushing punches. He then finishes this combo with a ki charged punch to either the face or gut.
  131. Required Power Level: 150
  132.  
  133. Name: Omega Force
  134. Type: ki attack
  135. Description: Maggatorr sends out a wave of invisible energy that hits with a powerful blunt force and sends his enemies flying. This technique is mainly used a means to knock his opponents off guard and dis-balance them, the Omega Force can also be used to stop on coming by overwhelming it. He can up the power and increase the size of invisible by putting more energy into the technique.
  136. Required Power Level: 100
  137.  
  138. Name: Omega Meteor Storm
  139. Type: Ki attack
  140. Description: Maggatorr fires off tons of beach ball sized beams of red energy in rapid succession and each beam creates a small explosion when it hits.
  141. Required Power Level: 250
  142.  
  143. Name: Omega Eye Beam
  144. Type: Ki attack
  145. Description: Maggatorr shoots a beam of superheated red energy out of each of his eyes and is meant to burn his enemies with intense heat and has at times had them blast right through his opponents with deadly precision.
  146. Required Power Level: 150
  147.  
  148. Name: Annihilation Punch
  149. Type: combination
  150. Description: Maggatorr charges up energy in his fist and he lunges at his enemy. He then hits them with an insanely powerful punch that can send opponents flying.
  151. Required Power Level: 290
  152.  
  153. Personality: Maggatorr is dedicated to destroying criminals throughout the universe, but he is desperate to get stronger by training with the best masters he can find. His hatred of crime and tyrants came from the death of his family and the near extinction of his race. His race's incredible value of honor and strength as well as revenge. He may not be incredibly strong, but he has been pushing himself to his limit for several years now and his will has become iron clad because of it. He has little jokes that he makes and the few that does make many would not really call them jokes. When he sees a crime he will immediately go on the attack and depending on if the criminal is weak or strong and the severity of their crime he will either kill them or beat them senseless.
  154.  
  155. As a child, Maggatorr was kind and incredibly determined to become stronger because he was born with a low power level. Being ridiculed by his contemporaries for not being as strong as them made him even more determined to get stronger and with the death of family, his determination was fueled even more.
  156.  
  157. There is a darkness within him and he doesn't deny that there is a blood lust inside of him, but he tries to use the darkness for good by taking his rage and love of violence out on those that he feels deserves it. Maggatorr is cold and calculating, he tries to mix his strength and sense of honor with tactical genius and wisdom in knowing to out fight his enemies and destroy them. Even though he will never admit it, deep down there is a light that he tries to hold onto and that is the memories of life before the death of his family. He believes that in order to really combat the evil that he sees everywhere in the universe, he has to meet it with as much cruelty as he can dish out.
  158.  
  159. He can take a lot of punishment both physical and mental and still tries to keep on fighting. He has been fighting for years to make himself stronger and will not stop until he kills enough evil beings to satisfy his intense hatred and vengeance. Even though his race is almost dead, Maggatorr always honors their culture by keeping his vengeance alive. He doesn't matter how much scum he has to kill, but he will have his vengeance. He wants to kill the leader of the empire that killed his race, but he is too strong and Maggatorr will have to become stronger in order complete that part of his revenge.
  160.  
  161. History: Czarians were race of reptile like humanoids from the planet Czaria who were fairly well developed in using ki energy to be great fighters and they made a name for themselves by becoming great warriors. In some ways they were like the Saiyan race with their love of honor and iron will, but Czarians liked to view themselves as having better motivations for fighting and using their love of war for good. Maggatorr was born to an average family and was a bit of disappointment to his father when they found out he didn't show much potential in power. Maggatorr knew that he wasn't born with incredible power, but he would work as hard as possible to get stronger and that's when he began to train himself day and night to improve his skills in the art of combat. His situation also didn't help when contemporaries made fun of him for being weak, but that wouldn't stop from trying as hard as possible to become stronger.
  162.  
  163. Despite his disappointment Maggatorr's father decided to help his soon with his training by becoming his personal teacher. Maggatorr was happy to have his father training him and he tried even harder to please him. Even though his power level was still slightly below normal for other children training to become warriors, his teachers at the fighting school were impressed his skill in hand to hand combat and his ability to utilize Ki into attacks was fairly advanced. This helped shut up the students who had picked on him for being weaker, power wasn't everything. As the years went by his gradual increase in power was giving him confidence, but then the worst thing in his entire life happened. His planet was invaded by a race of conquering aliens known as the Xenronians who used powerful machinery instead of Ki energy like the Czarians, but their leaders were very powerful in the art of combat. Their weapons were incredibly powerful and being as advanced in science like their invaders, the Czarians were decimated.
  164.  
  165. His family was killed and Maggatorr only survived by the miracle of not being gunned down by his enemies and he was taken captive by the Xenronians. They spared his and the other captives so that they could become slaves and work as laborers and foot soldiers for the Xenronian empire. After seeing his family die, Maggatorr was filled a terrible rage and pain and he was determined to escape and take vengeance on the Xenronians when he was strong enough. His chance to escape happened when the transport ship he was on was attacked by a band of space pirates and in the chaos Maggatorr managed to escape in an escape pod. Once free he started to train to make himself stronger and then went on his quest to eliminate evil throughout the universe.
  166.  
  167. Maggatorr's quest would take him to many worlds and meet many like-minded people who wished to do away with the plague that was evil and tyranny. He wanted to find a way to to become strong enough to see his vengeance complete and he sought out beings who would teach him in the way of battle. Maggatorr found several individuals who agreed to train him but his anger and incredible desire for revenge made him leave after only a while of training. Eventually he decided that he would have to train himself without help, but then he heard the stories of the saiyans survivors who had went to earth and become incredible warriors who had saved the planet on many occasions. Maybe they would understand his plight and so he journeyed to earth and is now curious to see how strong the warriors of earth are and is watching the World Martial Arts Tournament. One day he will see his vengeance realized and all evil in the universe will have something to be terrified of.
  168.  
  169. Other: (anything not included in the previous sections)
  170. ---
  171. Maggatorr watched the fights go on in the martial arts tournament and he was impressed by the warriors of earth, they seemed to have good skills in the art of combat. These earthlings might be helpful in his quest to become stronger and destroy all evil in the universe. Several of the humans looked at him with a bit of fear and surprise at his strange appearance especially his scary red eyes. He didn't care how the weak humans perceived him, he was on a mission and the only earthlings that Maggatorr was interested in were the strong ones. He continued to watch the fighting and he focused on their moves and how effective their techniques were, there would always be the possibility that he would have to fight a few of these fighters.
  172.  
  173. Maggatorr did find the fighter Ultra Dimension annoying since he seemed to be one of those fighters that fooled around instead of fully focus on defeating an opponent regardless of who they were. He really enjoyed Jack and Fenro's fight. He thought that Fenro was the weaker fighter, but he saw that the Namekian had been holding back and showed his true power. It was sometimes a smart idea to keep your true strength hidden until it is necessary. The warriors who arrogantly show their strength were normally the ones who got defeated the quickest. He would be interested in meeting this Fenro after the tournament and seeing if training with him would be a possibility. Even though he had lost, Maggatorr did have respect for Jack since there was a time when Maggatorr had to be surprising and trying to beat his peers as a child.
  174.  
  175. "Oh come on! How could a pathetic green alien beat Jack Ryan?!" one human said with venom in his voice. Maggatorr felt his anger rise at the man's words. He didn't like to get involved with the ignorance of other races but this human's words angered him.
  176.  
  177. "It's amazing that this tournament lets monsters like him even participate and look at that freak Maijin girl. If you ask me this should be a humans only contest, no aliens allowed!" another human next to the ignorant man shouted.
  178.  
  179. "Aliens go home!" some of the people booed, and Maggatorr had had enough of their racist comments. He stood up and tapped them on the shoulder getting their attention. When they turned around to face him their eyes went wide with terror. Maggatorr eyes were crackling with glowing red energy and looked ready to blast them as he stood over them. Other members of the audience gave a cry and shook in terror.
  180.  
  181. "Maybe you weaklings should know your place and remain silent before I test my Omega Eye Beams on you and see what happens! Silence yourselves or I'll make you suffer do you understand!!!" he roared at them causing their hats and sunglasses to fly off. They shook violently out of pure fear and turned and ran from where Maggatorr was standing. It looked like there would two more empty seats in this section of the stands.
  182.  
  183. "Weaklings and cowards always show their true selves under the threat of violence. Violence and fear are the only things scum understand in this universe" he said to himself as he sat back down to watch the fights. He noticed that he had drawn some attention to himself thanks to his fierce words and he hoped that it didn't stop the tournament since he was still curious to see the rest of the fights.
  184.  
  185. ====
  186. Lord Sicarius
  187. ---
  188. [color=6ecff6][b]Name:Raven Solis
  189.  
  190. Alias: Rage
  191.  
  192. Age:22
  193.  
  194. Personality: Very sarcastic and loud mouthed. He seems to be one of the lighter and more outgoing type, but unbeknownst to others... he has an extreme dark side.
  195.  
  196. Powers:(I have two non-overpowering powers I will consider to be more of abilites)
  197.  
  198. -Keen Eye: He has the ability to see through people's clothes and flesh to see their organs. He can identify when someone is injured and where would be the weakest point in someone's body.
  199.  
  200. -Rage: When mad, Raven becomes more focused and aggressive. It speeds up his reaction time, and other's movements become slower. His fists become surrounded with a black aura and he uses this dark aura to drain energy and to deliver more powerful strikes to his foes. He also gains a brief healing factor.
  201.  
  202. Weakness: Too much light can affect Raven's vision.
  203.  
  204. Bio: Raven grew up with his biological Father and Mother, until the age of nine. His Mom then passed away, and his Father became abusive and angry at him. He developed an anger problem, and he often found himself more focused and more willing to make a move. At the age of twelve, he confronted his Father and almost killed him. He was then sent off into the military to be trained when a freak accident happened at a facility and it left him severely wounded. He became discharged and found himself all alone in the world. But he found something else. He found that he had supernatural powers. He could see through people, he could identify their weak points and exploit them at will. However, there was one thing that didn't seem new to him. He could feel his rage. He could feel it flow through him, and he could feel how focused he was. After his short career in the military, he decided to become a mercenary. A hired killer. A professional sniper. During this time he would kill and kill while earning large amounts of cash. One day when he was paid to eliminate someone he misfired and the security immediately identified his location. Angered by his own failure and the current situation, he was driven into a rage and he first discovered his other power. He used his fists with this new dark aura and made his opposition fall to their knees. He also felt rejuvenated and fresh. He figured out that every time he used this, he would heal up. The more mad he got the stronger he felt. He is neither Hero, nor Villian, but somewhere in the midde. At this point he is a neutral character.
  205. Civilian Appearance:[img]http://data.whicdn.com/images/33367656/267823509060141502_hX8EqAz3_f_large.jpg[/img]
  206.  
  207. Suit: [img]http://img0.joyreactor.cc/pics/post/Anime-1793167.jpeg[/img]
  208.  
  209. Gear: (I would like to add this considering my character is not really a hero with powers, but rather a skilled marksman. I will list his gear. However, I will also add gear as I progress through the story since he has an armory. That way he has certain gear for certain situations. Similar to Batman. I will only list his basic weaponry here.) Two M9s, a tactical serrated knife, a AR 15, concussion grenades, frags, katanas, a sniper rifle, and a rope and hook.
  210.  
  211. Arc Ideas: My character is shaky and will eventually snap to a certain extent. He might turn on his fellow comrades and might become a villian himself.
  212.  
  213. Other: I will start in Jump City I guess, I will go about my "daily life" until I run into one of you guys.[/b][/color]
  214. ---
  215. Heterochromia. Naming him "raven" unironically. Anime picture. Powers over RAGE and DARKNESS. A punisher-esque "not a hero not a villain" who is pretty clearly a murderous psychopathic villain.
  216. Edge Rating: 10 Hot Topic Catalogues/10 DARK AS MY SOULs.
  217.  
  218. ===
  219. Name: Marilyn (True name unpronounceable with the human tongue)
  220.  
  221. Alias: Echo
  222.  
  223. Age:
  224. Taalunia Age: 74 Mercuron Passes
  225. Earth Age: 17
  226.  
  227. Personality: While initially very stoic, Marilyn has a tendency to 'Reflect' the personalities of others around her on instinct. This is a given trait with her race and has allowed for their survival when unbidden circumstance came to greet them. She is very observant, settling for listening rather than talking, and not holding back on her customs of honesty when provoked for advice. A quick learner, Marilyn is known for her durability and fast thinking when times get rough--a perk when your head is usually clear of most human distraction. As time goes on, she has the potential to warm up to or to become bitter about her situations, and will find time to express it where others might find it uncharacteristic of previous actions.She is obsessed with the color red.
  228.  
  229. Powers: Hyalokinesis, or put simply, glass control... to an extent. Marilyn is able to transverse/teleport to different areas on Earth using mirrors or large glass windows and to date has yet to show a limit of distance, also able to see through smaller 'windows' (i.e. looking through a compact mirror will result in the possibility of spying on master plans. On the offense, the only 'glass' Marilyn can control is her own organic material--her blood. By making decent sized lacerations on her skin, she can create glass weapons or projectiles to be used to attack those who would strike her. She can also use it free form.
  230.  
  231. Weakness: Due to Marilyn's body literally working with liquid glass pumping all out through her body, she is incredibly heavy for her petite size. Her weight is similar to that of a fully stocked vending machine. Considering she also uses her blood to attack, it's also an issue of fatigue coming in fast and thus weakening her greatly. (On the upside of this fatigue however, her body is lightened by the removal of the heavy blood and her speed is greatly augmented)
  232.  
  233. Appearance:
  234. [img]http://data1.whicdn.com/images/56975444/tumblr_m5pt8gq9vE1rnm4r0o1_400_large.png[/img]
  235. (crappy sketch I did of her in her superhero outfit like ages ago)
  236. [img]http://i284.photobucket.com/albums/ll12/Shiori_Utsuri/mcostume_zpsd3f952c8.png[/img]
  237. Marilyn is colorless, her blood gives her no pigment aside from the metallic sheen in her eyes. Most of the clothing she wears has sensible floral patterns and she wears a single chain-circlet with a crimson metal flower upon it. Note the open spots on her forearms on her costume, where she could provide her skin lacerations to create her weapons without being obstructed. The back is more open as well to provide quick defense from an ambush.
  238.  
  239. Bio: In brief, Marilyn comes from a planet known as Taalunia where the people are made up of a variety of metals, stones, and other elements. When her city is overrun by space pirates, she is made into a slave with her best friend Karmina. While she is subjected to a few humiliating tasks, her friend gets the worse end of it and changes completely. Cautiously following her friend's instructions, they are able to escape their situations via escape pod, but are forced into different containers when they are spotted, and thus are separated from one another. Marilyn lands in the middle of New York City's Central park, where she moves quickly to evade the eyes of strangers. Currently she wanders aimlessly, not knowing what to do and hoping to find her friend.
  240.  
  241. Arc Ideas:
  242. -Karmina's return
  243. Taalunians, specifically more so her species, adore the coveted color red. And what's more red than human blood?
  244. -Space Pirates Homing Beacon
  245. Marilyn has escaped her imprisonment, but at what cost?
  246.  
  247. Other: Titans Forever
  248.  
  249. Here is her original character sheet I made for her. It has more information about Taalunians and a better, more in depth description of Marilyn, at least I think so.
  250. [hider] Name:
  251. Real name is unpronounceable by Human Tongues, But goes but the name of...
  252. Marilyn
  253.  
  254. Age:
  255. Taalunia Age: 74 Mercuron Passes
  256. Earth Age: 17
  257.  
  258. Gender:
  259. Female [-]
  260. Taalunians are Asexual beings that procreate through 'metal letting' but appears to be Female
  261.  
  262.  
  263. Appearance:
  264.  
  265. Taalunia standards
  266.  
  267. All people on Taalunia, the planet Marilyn resides from, are deprived of color. Their world is a mix of nothing but white, grey, black, and the intense, rare and highly sought out, red. Thus, Marilyn is quite average for a Taalunian, white pure white skin and white hair with clothes just as pale as she. However, there is one single flower piece in her hair that her mother gave her for her birthpassing, in Marilyns favorite color, red.
  268.  
  269.  
  270. Skills:
  271. -Standard Taalunia Defensive training. Intermediate
  272. -Standard Taalunia Minor Intergalactic Knowledge
  273. -Increased Intelligence capacity than normal humans
  274. -Standard Increased Flexibility to sometimes impossible seeming proportions (to Humans)
  275.  
  276. Powers:
  277.  
  278. -Reflective Travelling-
  279. Marilyn can travel through mirrors, see what is on the other side, or walk between reflective surfaces. It was a common form of travel on Taalunia and she does it naturally here as well.
  280.  
  281. -Metal letting-
  282. All Taalunians 'blood' is nothing but liquid metal. Upon slicing her arm she is able to form blades from this life substance and use it to attack foes, whether its forming blades, metal whips, armor, etc. Too much of this cause weakness from blood loss. Cannot control metal matter outside of what is organic to Taalunia. This is their end all to everything. To make life, they metal let with whom they most adore to create a new Taalunian, and to take life the attack each other with their life fluid.
  283.  
  284. -Eyes of the Otherworld-
  285. The ability to see otherworldly beings on different planets is a given from Taalunians as well. When a Taalunian rusts (yes, that is how they grow old and die) their conscious mind has to be delivered to the Otherworld by a living escort. It's not uncommon for family members to escort their dead's consciousness by themselves. Allows for seeing spirits on the human world as well.
  286.  
  287. Personality:
  288. Initially, Marilyn appears to be stoic and a complete stick in the mud. However, after time you'd grow to learn that Taalunian emotion is shown, just in a very stiff manner. Over time, she may relax and speak as humans do, but for now, she appears to be tightly wound. She has an obsession for the color red and is drawn to it like a fly is to honey. It's said that it's the only thing that can drive a Taalunian mad, with its fluorescent color and foreign vibrancy unseen to their world until recently. She deeply enjoys the quiet and finds herself being drawn to parks or city streets at night, away from the insanity of the world always buzzing with noise. Taalunians, after all, enjoy their peace and quiet.
  289.  
  290. Backstory:
  291.  
  292. Note: By earth standards she is pretty damn heavy with her veins full of liquid metal. Knocking her back is like trying to tip a soda vending machine.[/hider]
  293. ----
  294. From here on, entries in the edge chronicle will be in the form of screencaps. Prevents this becoming a wall of text and allows you to see the dumbass formatting that natives use.
  295.  
  296. Billy Doe, from a Supers game: http://imageshack.com/i/ipWgWSzCj
  297. ---
  298. One Piece- Legends of the Blue Seas
  299.  
  300. Shino Hakobite: http://tinyurl.com/onhpmq5
  301.  
  302. Meet Shino Hakobite- Google Translate for "Bringer of Death/The City/Blood." With the power to turn into blood, the power OVER blood, and the inability to stop bleeding, this character seems like it escaped from a Creepypasta rather than a shonen manga about pirates punching each other with superpowers. Her village murdered, she was kidnapped by the pirates who murdered them to be trained as a sniper. Because when you murder a child's family in front of them, teaching them how to use a gun is a smart thing to do. Leaving her with a Devil Fruit (a magic banana that gives you superpowers) and telling her not to eat it is ALSO a smart idea. For Personality, we have the typical "distant, doesn't talk to strangers, but friend for life" personality that the edgelords seem to adore. It's worth noting that judging by text in the thread, this character was originally missing an eye- because lack of depth perception is a desirable quality in a sniper.
  303. 4 CRAAAAWLING IN MY SKIIIIINS/10 unstained razorblades- this bitch takes the blood out of "Bloody Stupid."
  304.  
  305. Erased/Jack the Ripper: http://tinyurl.com/oz258un
  306. "This is the single most edgy One Piece character I've ever seen. You've pulled a direct 180 over everything One Piece embodies!" -Earnest Evans
  307. "man, sam, i just cut myself on your edge. how am i gonna explain this to my counselor?" -Asuu
  308. "Just so you know, "edgy" is never a compliment." -Rin
Advertisement
Add Comment
Please, Sign In to add comment