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Apr 28th, 2024
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  1. Topics:
  2.  
  3.  
  4. 1. Introduction to Java
  5. Basics of variables, data types, and operators
  6. Conditional statements (if-else, switch)
  7.  
  8. 2. Looping Control Structures (While, Do-While, and For)
  9. Advanced control structures (nested loops, break, continue)
  10. Exception handling (try-catch, finally)
  11.  
  12. 3. Understanding static methods and member variables
  13. Working with static methods and variables
  14. Differences between static and non-static elements
  15.  
  16.  
  17.  
  18.  
  19. Learning Objectives:
  20.  
  21.  
  22. "By the end of this Unit 1, you will be able to:
  23.  
  24. Apply algorithmic thinking to design solutions using pseudocode or flowcharts.
  25. Demonstrate programming concepts such as variables, data types, operators, conditionals, and loops.
  26. Demonstrate competence in using basic features such as code editing, compilation, and debugging."
  27.  
  28.  
  29. "By the end of this Unit 2, you will be able to:
  30.  
  31. Differentiate between various control structures, including conditional statements (if-else, switch) and looping structures (for, while, do-while).
  32. Develop and implement solutions incorporating nested control structures for complex scenarios.
  33. Apply error-handling techniques using control structures to address anticipated errors and exceptional situations."
  34.  
  35.  
  36. "By the end of this unit 3, you will be able to:
  37.  
  38. Utilize static methods and variables to solve programming problems and implement functionality that is shared among multiple instances of a class.
  39. Differentiate between static and non-static (instance) methods and variables."
  40.  
  41.  
  42.  
  43.  
  44.  
  45. Assignment 1 Part 1:
  46.  
  47.  
  48. "In the context of Java programming, discuss the significance of having a thorough understanding of variables and data types. Compare and contrast the various data types offered in Java, including both primitive data types and reference data types. Additionally, explain the distinct roles played by variables and data types in the storage and manipulation of data. Illustrate your points with relevant examples to reinforce your explanations.
  49.  
  50. Elaborate on the concept of operator precedence in Java and how it affects the evaluation of expressions. Discuss how understanding operator precedence can help in avoiding potential errors while writing code and improving program efficiency. Demonstrate your understanding by providing examples that highlight the importance of considering operator precedence in Java programming.
  51.  
  52. In the context of Java programming, engage in a comprehensive discussion regarding the significance and diverse applications of conditionals. Analyze and compare the distinct types of conditional statements available, including if-else, switch-case, and ternary operators, focusing on their syntax, functionality, and use cases. Examine the advantages and limitations of each conditional statement type, while differentiating the scenarios in which they are most effective. Elaborate on the factors that influence the selection of one conditional statement over another."
  53.  
  54.  
  55. Assignment 1 Part 2:
  56.  
  57.  
  58. "You are tasked with creating a Java program that simulates a simple quiz game. The program should prompt the user with a series of questions and allow them to enter their answers. After the user has answered all the questions, the program should compute and display the final score based on the number of correct answers.
  59.  
  60. For this assignment, write a Java program that implements the functionality described in the scenario. Ensure that your program is error-free, compiles successfully, and produces the expected output. Test your program with different inputs to verify its correctness.
  61.  
  62. Make sure the following requirements are met:
  63.  
  64. The program should include five multiple-choice questions with four options.
  65. The four options should be labeled A, B, C, and D.
  66. The program should prompt the user to enter their answer by typing the corresponding letter (A, B, C, or D).
  67. After the user has entered their answer for each question, the program should compare it to the correct answer and keep track of the number of correct responses.
  68. The program should compute and display the final score as a percentage of the total number of questions.
  69. Use if and switch case statements to handle user input and compare it to the correct answers.
  70. Include comments to explain the purpose of each section of code and enhance code readability.
  71.  
  72. You will be assessed based on the following criteria:
  73.  
  74. Compilation – This transforms the written source code into executable bytecode.
  75. Input Validation – This ensures that the user's input meets certain criteria or constraints before it is processed further.
  76. Logic and Computation - This handles the core functionality and processing of the quiz.
  77. Program flow and structure - It encompasses the overall structure and behavior of the program.
  78. Output - Refers to the information or feedback presented to the user based on their interactions with the program. Provide a screenshot of the output.
  79. Code style and readability - Refers to the way the code is written, organized, and presented. It focuses on making the code clear, easy to understand, and maintainable."
  80.  
  81.  
  82.  
  83.  
  84.  
  85. Assignment 2 Part 1:
  86.  
  87. "Discuss the nuances, practical implications, and application scenarios of the three looping control structures in Java: while, do-while, and for. Explain how each of these control structures can be effectively used to solve various programming challenges. Highlight situations where one looping structure is more suitable than the others and provide an overview of the advantages and disadvantages of each.
  88.  
  89. In the context of Java programming, compare and contrast the usage of if-else statements and switch statements. Analyze the benefits and drawbacks of each approach with regards to factors such as readability, maintainability, performance, and code organization. Share your personal experiences and provide real-world examples where you have encountered situations where one approach was more effective or efficient than the other. Furthermore, explore scenarios where a combination of if-else and switch statements can be employed to achieve the desired outcome."
  90.  
  91.  
  92. Assignment 2 Part 2:
  93.  
  94. "You are tasked with implementing a basic library system in Java. The program should allow users to add books to the library, borrow books, and return books. The system maintains a record of the available quantity of each book.
  95.  
  96. Question:
  97.  
  98. Write a Java program that accomplishes the following tasks:
  99.  
  100. 1. Implement the following options:
  101.  
  102. Add Books
  103. Borrow Books
  104. Return Books
  105. Exit
  106. 2. For "Add Books":
  107.  
  108. Prompt the user to enter the book title, author, and quantity.
  109. If the book already exists in the library, update the quantity.
  110. If the book is new, add it to the library.
  111. 3. For "Borrow Books":
  112.  
  113. Prompt the user to enter the book title and the number of books to borrow.
  114. Check if the requested number of books is available in the library.
  115. If the books are available, update the quantity and display a success message.
  116. If not, display an error message.
  117. 4. For "Return Books":
  118.  
  119. Prompt the user to enter the book title and the number of books to return.
  120. Check if the books being returned belong to the library system.
  121. If they do, update the quantity and display a success message.
  122. If not, display an error message.
  123. 5. Handle invalid input and display appropriate error messages.
  124.  
  125. 6. Implement an exit option to allow the user to exit the program."
  126.  
  127.  
  128.  
  129.  
  130.  
  131. Assignment 3 Part 1:
  132.  
  133. "Explore the fundamental distinctions between static and non-static (instance) methods and variables in Java, comprehensively explaining their essential dissimilarities, use cases, and implications in object-oriented programming. Support your explanation with concrete examples that highlight the practical applications of these concepts. Additionally, analyze the advantages and limitations associated with static and non-static elements, considering factors such as memory management, code organization, and access scopes."
  134.  
  135.  
  136. Assignment 3 Part 2:
  137.  
  138. "Create a robust Student Record Management System in Java to empower administrators with efficient tools for handling student records. This system should encompass functionalities such as adding new students, updating student information, and viewing student details.
  139.  
  140. Requirements:
  141.  
  142.  
  143. Student Data Storage:
  144.  
  145. Use individual variables to store student information such as name, ID, age, and grade.
  146.  
  147. Student Management:
  148.  
  149. Develop a set of logically separated methods/functions within a dedicated classless structure, employing static variables for storing the total number of students and the student list.
  150.  
  151. Administrator Interface:
  152.  
  153. Display a menu with options to add a new student, update student information, and view student details.
  154.  
  155. Prompt the administrator for necessary inputs and perform the requested operations using the StudentManagement logic.
  156.  
  157. Error Handling:
  158.  
  159. Implement error handling to manage cases where the student ID is not found or invalid inputs are provided.
  160.  
  161. Documentation:
  162.  
  163. Provide comprehensive documentation."
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