Vultraz

Untitled

Mar 29th, 2015
275
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.23 KB | None | 0 0
  1. respawn_point = wesnoth.get_locations({
  2. include_borders = false,
  3. T.and {
  4. T.filter { id = respawn_near },
  5. radius = radius },
  6. T.and {
  7. T.not { T.filter {} },
  8. T.not { terrain = "Wo,*^Xm,X*,Q*" } }
  9. })
Advertisement
Add Comment
Please, Sign In to add comment