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Unet5Tut6Pt1TakeDamageV1
Munchy2007
Feb 28th, 2016
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C#
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[
Server
]
public
void
TakeDamage
(
GameObject fromPlayer
)
{
health
=
Mathf
.
Max
(
health
-
10
,
0
)
;
if
(
health
<=
0
)
{
DoDeath
(
)
;
}
}
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