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- Entei @ Choice Band
- Ability: Pressure
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Sacred Fire
- - Extreme Speed
- - Stone Edge
- - Flare Blitz
- Sceptile-Mega @ Sceptilite
- Ability: Lightning Rod
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Leaf Storm
- - Dragon Pulse
- - Focus Blast
- - Giga Drain
- Diancie @ Leftovers
- Ability: Clear Body
- EVs: 252 HP / 252 Def / 4 SpD
- Relaxed Nature
- - Stealth Rock
- - Diamond Storm
- - Moonblast
- - Heal Bell
- Tentacruel @ Black Sludge
- Ability: Clear Body
- EVs: 64 HP / 252 SpA / 192 Spe
- Timid Nature
- IVs: 0 Atk
- - Rapid Spin
- - Toxic Spikes
- - Hydro Pump
- - Haze
- Metagross @ Shuca Berry
- Ability: Clear Body
- EVs: 172 HP / 252 Atk / 84 Spe
- Adamant Nature
- - Meteor Mash
- - Earthquake
- - Pursuit
- - Bullet Punch
- Salamence @ Choice Scarf
- Ability: Moxie
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Dragon Claw
- - Earthquake
- - Iron Tail
- - Outrage
- There aren't many good lures for water types in uu so the best way to beat them is to overload them with offensive pressure. Entei burns swampert etc and scep just pressures them with his stabs. First thing that came to mind is that I lose to hydreigon, aerodactyl, want rocks, and sceptile is my scald switch in as of now. Diancie fit perfectly since it checked both mons, set rocks, and has heal bell. Next I wanted hazard control, a fire resist, another water resist, and somethin to stop cm cune. Haze tenta fit very nicely here. Added shuca gross to lure mamo and abuse things getting burned weakened, and soft check zam. Scarf mence cus I wanted a revenge killer, cleaner, and another way to kill zam.
- Here's version 2:
- Entei @ Choice Band
- Ability: Pressure
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Sacred Fire
- - Extreme Speed
- - Stone Edge
- - Flare Blitz
- Sceptile-Mega @ Sceptilite
- Ability: Lightning Rod
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Leaf Storm
- - Dragon Pulse
- - Focus Blast
- - Giga Drain
- Diancie @ Leftovers
- Ability: Clear Body
- EVs: 252 HP / 252 Def / 4 SpD
- Relaxed Nature
- - Stealth Rock
- - Diamond Storm
- - Moonblast
- - Heal Bell
- Suicune @ Leftovers
- Ability: Pressure
- EVs: 248 HP / 252 Def / 8 SpD
- Bold Nature
- IVs: 0 Atk
- - Scald
- - Roar
- - Rest
- - Calm Mind
- Escavalier @ Leftovers
- Ability: Overcoat
- EVs: 248 HP / 252 Atk / 8 SpD
- Adamant Nature
- - Swords Dance
- - Megahorn
- - Iron Head
- - Drill Run
- Salamence @ Life Orb
- Ability: Intimidate
- EVs: 4 Atk / 252 SpA / 252 Spe
- Naive Nature
- - Draco Meteor
- - Fire Blast
- - Iron Tail
- - Defog
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