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--OVERVIEW:
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Base Carry Weight is lowered to 100 (can be toggled off), Stamina increases Carry Weight by 10
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5-
Power Attacks require at least 30 Stamina
5+
Power Attacks now require at least 30 Stamina
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7-
Armor and Magic Resistance cap at 85%
7+
Armor and Magic Resistance cap set to 85%
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9
Lesser Powers no longer have a cool down
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Health, Magicka, and Stamina do not suffer a regen penalty in combat
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Rested bonuses increase bartering instead of XP gain
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Auto-reload on death to 10 seconds
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Jump height increased by 50%
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Sprinting doesn't cost Stamina
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Hair colors tweaked
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Players with waterbreathing should no longer gasp for air when emerging
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Almost all enemies now immediately ragdoll upon death*
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NPC mages need more magicka to cast spells, closer to player's costs
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29-
NPC mages should almost never use wards
29+
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All Skillbooks show what skill they increase in their name
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33-
Spell Merchants have all Dawnguard and Dragonborn spells. Lucan Valerius has all Novice and Apprentice spells
33+
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All follower dogs are slightly buffed. Meeko and Vigilance are essential
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Woodcutter's Axe and all Pickaxes weigh half as much, and Picks are faster
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Ore can now be mined with your bare hands  (or with Flames, Frostbite, or Sparks)
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Unique rewards are unleveled
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Treasure Map chests contain much more loot
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Warden's Chest in Helgen contains more starting equipment
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Dead Mage in Helgen has boots (Yes, this bothered me)
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Quest markers for the Stones of Barenziah and Jiub's Opus pages
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Various miscellaneous markers for some points of interest
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Pickpocket max chance up to 100%
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Train up to 999 times a level
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Torches last forever, are slightly brighter, and have a 50% increased radius. Torch bashing is slightly stronger
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Candle/Magelight casts the same light as a torch
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NPCs should almost never carry torches unless given
61+
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The Courier, Hadvar, Irileth, most Jarls, Olava the Feeble, Ralof, and Saadia have different equipment
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Faendal and Sven are protected, don't report crimes, and are very slightly buffed
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Housecarls are buffed and start with Hold-specific chest armor
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Ebony Warrior is somewhat buffed, but no longer has Reflect Blows
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Arrows fire faster and fly farther
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Dual-casting changed to 2.5x power for 2.5x cost
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Destruction spells are 2x stronger when cast undetected and sneaking
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Being struck by fire magic shouldn't blind you as much in first person
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Many changes to shouts
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Changes to spells, shouts, and Standing Stones
81+
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Small amount of new spells placed or added to merchants
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85
Night Eye effects last almost forever, can be toggled off
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Shrine Blessings last almost forever
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Most player summons are buffed
89+
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Heartbeat sound effect is removed
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Solstheim music will play in Skyrim
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Followers won't ready their weapons out of combat, NPCs won't drop weapons on death
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Jorrvaskr should only spawn Iron, Steel, or Skyforge Steel
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Lurkers and Seekers drop Daedra Hearts
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101
Vampires can't attack towns (In case something reintroduces this)
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Animals can't report crimes, crime radius lowered
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Several on-screen messages removed
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The Aetherial Staff and Shield no longer cost the Aetherium Crest to create, but must be crafted before the Crown (to avoid breaking the quest)
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Angi's Bow, Bow of the Stag Prince, Zephyr, Bloodthorn, and The Woodsman's Friend are reworked, Dark Brotherhood gloves can be disenchanted
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Spell School power enchantments added to college shops
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Stalhrim gear doesn't need a quest to be completed for crafting
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Recipes for rare armor/weapon sets at different tiers of smithing perks
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Recipes for Armored Circlets, Dragon Priest Circlets, Skyforge Weapons, etc.
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Tempering qualities represented by +1, +2, +3, +4, +5, and +6
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Recipes for rare armor/weapon sets at different tiers
121+
Certain Misc Items that serve no purpose can no longer be picked up
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Misc Items used in smithing weigh half as much. Gems weigh nothing
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Tempering qualities represented by +1, +2, +3, +4, +5, and +X
125+
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127-
Certain Misc Items that serve no purpose can't be picked up
127+
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With a "Token of Shaping" in your inventory, got to a Cooking Pot for: Ammo, Ingredients, Materials, Atronach Forge Materials, Cheat Items
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(There may be things missing from this description. Creation Club content is not accounted for, nor ever will be.)
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*Warning: Due to this change, when Alduin knocks you over in the opening, you may not be able to stand up, locking the game. Use one of lbgshi's great Alternate/Quick Start mods to avoid this.
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**All cheats are PERMANENT. Use one at your own risk.