View difference between Paste ID: zeWNWtKy and kxcjP7s9
SHOW: | | - or go back to the newest paste.
1
Reference: http://serenesforest.net/awakening/miscellaneous/calculations/
2
3-
StrAttack: 	Strength + Might + RankModifier + WeaponModifier + SkillsModifier
3+
StrAttack: 	Strength + Might + WeaponModifier + SkillsModifier
4-
MagAttack: 	Magic + Might + RankModifier + WeaponModifier + SkillsModifier
4+
MagAttack: 	Magic + Might + WeaponModifier + SkillsModifier
5-
Critical:	WeaponCrit + (Skill/2) + CritSupport
5+
Critical:	WeaponCrit + (Skill/2)
6-
CritEvade:	Luck + CritEvadeSupport
6+
CritEvade:	Luck
7-
Hit: 		(Skill * 3 + Luck)/2 + WeaponHit + SkillsModifier + HitSupport
7+
Hit: 		(Skill * 3 + Luck)/2 + WeaponHit + SkillsModifier
8-
Evade: 		(Speed * 3 + Luck)/2 + WeaponModifier + SkillsModifier + EvadeSupport
8+
Evade: 		(Speed * 3 + Luck)/2 + WeaponModifier + SkillsModifier
9
10-
PhysDamage:	StrAttack - EnemyDef + TriangleModifier - TerrainDef
10+
PhysDamage:	StrAttack - EnemyDef + TriangleModifier
11-
MagDamage:	MagAttack- EnemyRes + TriangleModifier - TerrainDef
11+
MagDamage:	MagAttack- EnemyRes + TriangleModifier
12-
Accuracy:	UnitHit - EnemyEvade + TriangleModifier - TerrainEvade
12+
Accuracy:	UnitHit - EnemyEvade + TriangleModifier
13
CritChance:	Critical - EnemyCritEvade
14-
Doubling: 	(Speed + DoubleModifier) - (EnemySpeed) >= 5
14+
Doubling: 	Speed - EnemySpeed >= 5
15
CritDamage:	Damage * 3
16
17-
Triangle Modifiers (all are + for winning and - for losing)
17+
Triangle Modifiers: +/-15 Hit, +/-1 Damage