View difference between Paste ID: zdsY3dMJ and 6aasTNLt
SHOW: | | - or go back to the newest paste.
1
--[[ Mochi // Created by x_Kpax & zozopanda ]]
2
3
--[[
4
// Ideas
5
6
Heart Moving with Ball
7
Custom Ball Effects for Each Face
8
9
]]
10
11
--// Variables //
12
local plr = game:service'Players'.LocalPlayer
13
local char = plr.Character
14
local rootpart = char.HumanoidRootPart
15
local torso = char.Torso
16
local head = char.Head
17
local mouse = plr:GetMouse()
18
local hum = char.Humanoid
19
20
local parent = rootpart
21
local val = 1
22
23
local face = {
24
default = false;
25
kawaii = false;
26
blush = false;
27
happy = false;
28
confused = false;
29
singing = false;
30
laser = false;
31
}
32
33
local song = Instance.new("Sound",rootpart)
34
song.Looped = true
35
36
--// Animation //
37
local Player = game:service("Players").LocalPlayer
38
local Char = Player.Character
39
local mouse = Player:GetMouse()
40
local Humanoid = Char:findFirstChild("Humanoid")
41
local Torso = Char:findFirstChild("Torso")
42
local deb = false
43
local name = Player.Name
44
local Head = Char.Head
45
local ra = Char:findFirstChild("Right Arm")
46
local la = Char:findFirstChild("Left Arm")
47
local rl = Char:findFirstChild("Right Leg")
48
local ll = Char:findFirstChild("Left Leg")
49
local rs = Torso:findFirstChild("Right Shoulder")
50
local ls = Torso:findFirstChild("Left Shoulder")
51
local rh = Torso:findFirstChild("Right Hip")
52
local lh = Torso:findFirstChild("Left Hip")
53
local neck = Torso:findFirstChild("Neck")
54
local rp = Char:findFirstChild("HumanoidRootPart")
55
rp.Archivable = true
56
local rj = rp:findFirstChild("RootJoint")
57
rj.Archivable = true
58
local animate = Char:findFirstChild("Animate")
59
local rootpart = Char:findFirstChild("HumanoidRootPart")
60
local Camera = workspace.CurrentCamera
61
local CF = CFrame.new
62
local components = CF().components
63
rootpart.CanCollide = false
64
Humanoid:findFirstChild("Animator"):Destroy()
65
66
--Humanoid.CameraOffset = Vector3.new(0,2,0)
67
68
sine = 100
69
angle = 100
70
anglespeed = 100
71
local anim = false
72
local walking = false
73
74
Lerp = function(a,b,c)
75
return a+(b-a)*c
76
end
77
78
function phaseclone()
79
Char.Archivable = true
80
local Clone1 = Char:Clone()
81
Clone1.Parent = game.Workspace
82
for i,v in pairs  (Clone1:GetChildren()) do
83
if v.ClassName == "BodyColors" then
84
B = "Really red"
85
v.HeadColor = BrickColor.new(B)
86
v.LeftArmColor = BrickColor.new(B)
87
v.RightArmColor = BrickColor.new(B)
88
v.TorsoColor = BrickColor.new(B)
89
v.LeftLegColor = BrickColor.new(B)
90
v.RightLegColor = BrickColor.new(B)
91
elseif not v:IsA("Part") then
92
v:Destroy()
93
end
94
if v.ClassName ~= "Part" or v.Name == "HumanoidRootPart" then
95
v:Destroy()
96
end
97
if v:IsA("Part") then
98
v.Transparency = 0.5
99
v.TopSurface = "Smooth"
100
v.BottomSurface = "Smooth"
101
v.LeftSurface = "Smooth"
102
v.RightSurface = "Smooth"
103
Bl = "New Yeller"
104
v.BrickColor = BrickColor.new(Bl)
105
v.Anchored = true
106
v.CanCollide = false
107
end
108
end
109
for i,v in pairs (Clone1:GetChildren()) do
110
if v:FindFirstChild("roblox") then
111
v.roblox:Destroy()
112
end
113
if v:FindFirstChild("face") then
114
v.face:Destroy()
115
end
116
if v.Name == "Part" or v.Name == "Hold" or v.Name == "Circle" then
117
v:Remove()
118
end
119
end
120
wait(0.3)
121
for i = 1,5 do
122
for _,v in pairs(Clone1:GetChildren()) do
123
if v:IsA("Part") then
124
v.Transparency = 0.5+i/5
125
wait()
126
end
127
end
128
end
129
Clone1:Destroy()
130
end
131
132
133
function ctlerp(c1,c2,al)
134
local com1 = {c1:components()}
135
local com2 = {c2:components()}
136
for i,v in pairs(com1) do
137
com1[i] = Lerp(v,com2[i],al)
138
end
139
return CF(unpack(com1))
140
end
141
142
do
143
local function QuaternionFromCFrame(cf) 
144
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
145
local trace = m00 + m11 + m22 
146
if trace > 0 then 
147
local s = math.sqrt(1 + trace) 
148
local recip = 0.5/s 
149
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
150
else 
151
local i = 0 
152
if m11 > m00 then
153
i = 1 
154
end 
155
if m22 > (i == 0 and m00 or m11) then 
156
i = 2 
157
end 
158
if i == 0 then 
159
local s = math.sqrt(m00-m11-m22+1) 
160
local recip = 0.5/s 
161
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
162
elseif i == 1 then 
163
local s = math.sqrt(m11-m22-m00+1) 
164
local recip = 0.5/s 
165
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
166
elseif i == 2 then 
167
local s = math.sqrt(m22-m00-m11+1) 
168
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
169
end 
170
end 
171
end 
172
local function QuaternionToCFrame(px, py, pz, x, y, z, w) 
173
local xs, ys, zs = x + x, y + y, z + z 
174
local wx, wy, wz = w*xs, w*ys, w*zs 
175
local xx = x*xs 
176
local xy = x*ys 
177
local xz = x*zs 
178
local yy = y*ys 
179
local yz = y*zs 
180
local zz = z*zs 
181
return CF(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
182
end 
183
local function QuaternionSlerp(a, b, t) 
184
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
185
local startInterp, finishInterp; 
186
if cosTheta >= 0.0001 then 
187
if (1 - cosTheta) > 0.0001 then 
188
local theta = math.acos(cosTheta) 
189
local invSinTheta = 1/math.sin(theta) 
190
startInterp = math.sin((1-t)*theta)*invSinTheta 
191
finishInterp = math.sin(t*theta)*invSinTheta 
192
else 
193
startInterp = 1-t 
194
finishInterp = t 
195
end 
196
else 
197
if (1+cosTheta) > 0.0001 then 
198
local theta = math.acos(-cosTheta) 
199
local invSinTheta = 1/math.sin(theta) 
200
startInterp = math.sin((t-1)*theta)*invSinTheta 
201
finishInterp = math.sin(t*theta)*invSinTheta 
202
else 
203
startInterp = t-1 
204
finishInterp = t 
205
end 
206
end 
207
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
208
end  
209
function clerp(a,b,t) 
210
local qa = {QuaternionFromCFrame(a)}
211
local qb = {QuaternionFromCFrame(b)} 
212
local ax, ay, az = a.x, a.y, a.z 
213
local bx, by, bz = b.x, b.y, b.z 
214
local _t = 1-t 
215
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
216
end 
217
end
218
219
rm = Instance.new("Weld", Torso)
220
rm.C0 = CFrame.new(1.5, 0.5, 0) *CFrame.Angles(0, 0, 0)
221
rm.C1 = CFrame.new(0, 0.5, 0)
222
rm.Part0 = Torso
223
rm.Part1 = ra
224
lm = Instance.new("Weld", Torso)
225
lm.C0 = CFrame.new(-1.5, 0.5, 0) *CFrame.Angles(0, 0, 0)
226
lm.C1 = CFrame.new(0, 0.5, 0)
227
lm.Part0 = Torso
228
lm.Part1 = la
229
rlegm = Instance.new("Weld", Torso)
230
rlegm.C0 = CFrame.new(0.5, -1, 0) *CFrame.Angles(0, 0, 0)
231
rlegm.C1 = CFrame.new(0, 1, 0)
232
rlegm.Part0 = Torso
233
rlegm.Part1 = rl
234
llegm = Instance.new("Weld", Torso)
235
llegm.C0 = CFrame.new(-0.5, -1, 0) *CFrame.Angles(0, 0, 0)
236
llegm.C1 = CFrame.new(0, 1, 0)
237
llegm.Part0 = Torso
238
llegm.Part1 = ll
239
neck.C0 = CFrame.new(0,1,0)
240
neck.C1 = CFrame.new(0,-0.5,0)
241
242
--// Model //
243
--Created with PenguinAnonymous's compiler
244
--PenguinAnonymous is not responsible for damages caused to your game
245
--This plugin does not remove things
246
--PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
247
--Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
248
--Thank you for using my plugin and enjoy :)
249
--It is free to use
250
--If you use this plugin to create your own, please give me credit
251
--Errors: 
252
local runDummyScript = function(f,scri)
253
local oldenv = getfenv(f)
254
local newenv = setmetatable({}, {
255
__index = function(_, k)
256
if k:lower() == 'script' then
257
return scri
258
else
259
return oldenv[k]
260
end
261
end
262
})
263
setfenv(f, newenv)
264
ypcall(function() f() end)
265
end
266
cors = {}
267
mas = Instance.new("Model",game:GetService("Lighting")) 
268
mas.Name = "CompiledModel"
269
o1 = Instance.new("Part")
270
o2 = Instance.new("SpecialMesh")
271
o3 = Instance.new("Part")
272
o4 = Instance.new("SpecialMesh")
273
o5 = Instance.new("Part")
274
o6 = Instance.new("SpecialMesh")
275
o7 = Instance.new("Part")
276
o8 = Instance.new("SpecialMesh")
277
o9 = Instance.new("Part")
278
o10 = Instance.new("SpecialMesh")
279
o11 = Instance.new("Part")
280
o12 = Instance.new("SpecialMesh")
281
o13 = Instance.new("Part")
282
o14 = Instance.new("SpecialMesh")
283
o15 = Instance.new("Part")
284
o16 = Instance.new("SpecialMesh")
285
o17 = Instance.new("Part")
286
o18 = Instance.new("SpecialMesh")
287
o19 = Instance.new("Part")
288
o20 = Instance.new("SpecialMesh")
289
o21 = Instance.new("Part")
290
o22 = Instance.new("SpecialMesh")
291
o23 = Instance.new("Part")
292
o24 = Instance.new("SpecialMesh")
293
o25 = Instance.new("Part")
294
o26 = Instance.new("SpecialMesh")
295
o27 = Instance.new("Part")
296
o28 = Instance.new("SpecialMesh")
297
o29 = Instance.new("Part")
298
o30 = Instance.new("SpecialMesh")
299
o31 = Instance.new("Part")
300
o32 = Instance.new("SpecialMesh")
301
o33 = Instance.new("Part")
302
o34 = Instance.new("SpecialMesh")
303
o35 = Instance.new("Part")
304
o36 = Instance.new("SpecialMesh")
305
o37 = Instance.new("Part")
306
o38 = Instance.new("SpecialMesh")
307
o39 = Instance.new("Part")
308
o40 = Instance.new("SpecialMesh")
309
o41 = Instance.new("Part")
310
o42 = Instance.new("SpecialMesh")
311
o43 = Instance.new("Part")
312
o44 = Instance.new("SpecialMesh")
313
o45 = Instance.new("Part")
314
o46 = Instance.new("SpecialMesh")
315
o47 = Instance.new("Weld")
316
o48 = Instance.new("Weld")
317
o49 = Instance.new("Weld")
318
o50 = Instance.new("Weld")
319
o51 = Instance.new("Weld")
320
o52 = Instance.new("Weld")
321
o53 = Instance.new("Weld")
322
o54 = Instance.new("Weld")
323
o55 = Instance.new("Weld")
324
o56 = Instance.new("Weld")
325
o57 = Instance.new("Weld")
326
o58 = Instance.new("Weld")
327
o59 = Instance.new("Weld")
328
o60 = Instance.new("Weld")
329
o61 = Instance.new("Weld")
330
o62 = Instance.new("Weld")
331
o63 = Instance.new("Part")
332
o64 = Instance.new("SpecialMesh")
333
o65 = Instance.new("Part")
334
o66 = Instance.new("SpecialMesh")
335
o67 = Instance.new("Part")
336
o68 = Instance.new("SpecialMesh")
337
o69 = Instance.new("Part")
338
o70 = Instance.new("SpecialMesh")
339
o71 = Instance.new("Part")
340
o72 = Instance.new("SpecialMesh")
341
o73 = Instance.new("Part")
342
o74 = Instance.new("SpecialMesh")
343
o75 = Instance.new("Part")
344
o76 = Instance.new("SpecialMesh")
345
o77 = Instance.new("Part")
346
o78 = Instance.new("SpecialMesh")
347
o79 = Instance.new("Part")
348
o80 = Instance.new("SpecialMesh")
349
o81 = Instance.new("Part")
350
o82 = Instance.new("SpecialMesh")
351
o83 = Instance.new("Part")
352
o84 = Instance.new("SpecialMesh")
353
o85 = Instance.new("Part")
354
o86 = Instance.new("SpecialMesh")
355
o87 = Instance.new("Part")
356
o88 = Instance.new("SpecialMesh")
357
o89 = Instance.new("Part")
358
o90 = Instance.new("SpecialMesh")
359
o91 = Instance.new("Part")
360
o92 = Instance.new("SpecialMesh")
361
o93 = Instance.new("Part")
362
o94 = Instance.new("SpecialMesh")
363
o95 = Instance.new("Part")
364
o96 = Instance.new("SpecialMesh")
365
o97 = Instance.new("Part")
366
o98 = Instance.new("SpecialMesh")
367
o99 = Instance.new("Weld")
368
o100 = Instance.new("Weld")
369
o101 = Instance.new("Weld")
370
o102 = Instance.new("Weld")
371
o103 = Instance.new("Weld")
372
o104 = Instance.new("Weld")
373
o105 = Instance.new("Weld")
374
o106 = Instance.new("Weld")
375
o107 = Instance.new("Weld")
376
o108 = Instance.new("Weld")
377
o109 = Instance.new("Weld")
378
o110 = Instance.new("Weld")
379
o111 = Instance.new("Weld")
380
o112 = Instance.new("Weld")
381
o113 = Instance.new("Weld")
382
o114 = Instance.new("Weld")
383
o115 = Instance.new("Weld")
384
o116 = Instance.new("Part")
385
o117 = Instance.new("SpecialMesh")
386
o118 = Instance.new("Part")
387
o119 = Instance.new("SpecialMesh")
388
o120 = Instance.new("Part")
389
o121 = Instance.new("SpecialMesh")
390
o122 = Instance.new("Part")
391
o123 = Instance.new("SpecialMesh")
392
o124 = Instance.new("Part")
393
o125 = Instance.new("SpecialMesh")
394
o126 = Instance.new("Part")
395
o127 = Instance.new("SpecialMesh")
396
o128 = Instance.new("Part")
397
o129 = Instance.new("SpecialMesh")
398
o130 = Instance.new("Part")
399
o131 = Instance.new("SpecialMesh")
400
o132 = Instance.new("Part")
401
o133 = Instance.new("SpecialMesh")
402
o134 = Instance.new("Part")
403
o135 = Instance.new("SpecialMesh")
404
o136 = Instance.new("Part")
405
o137 = Instance.new("SpecialMesh")
406
o138 = Instance.new("Part")
407
o139 = Instance.new("SpecialMesh")
408
o140 = Instance.new("Part")
409
o141 = Instance.new("SpecialMesh")
410
o142 = Instance.new("Part")
411
o143 = Instance.new("SpecialMesh")
412
o144 = Instance.new("Part")
413
o145 = Instance.new("SpecialMesh")
414
o146 = Instance.new("Part")
415
o147 = Instance.new("SpecialMesh")
416
o148 = Instance.new("Part")
417
o149 = Instance.new("SpecialMesh")
418
o150 = Instance.new("Part")
419
o151 = Instance.new("SpecialMesh")
420
o152 = Instance.new("Part")
421
o153 = Instance.new("SpecialMesh")
422
o154 = Instance.new("Part")
423
o155 = Instance.new("SpecialMesh")
424
o156 = Instance.new("Part")
425
o157 = Instance.new("SpecialMesh")
426
o158 = Instance.new("Part")
427
o159 = Instance.new("SpecialMesh")
428
o160 = Instance.new("Part")
429
o161 = Instance.new("SpecialMesh")
430
o162 = Instance.new("Part")
431
o163 = Instance.new("SpecialMesh")
432
o164 = Instance.new("Part")
433
o165 = Instance.new("SpecialMesh")
434
o166 = Instance.new("Part")
435
o167 = Instance.new("SpecialMesh")
436
o168 = Instance.new("Part")
437
o169 = Instance.new("SpecialMesh")
438
o170 = Instance.new("Part")
439
o171 = Instance.new("SpecialMesh")
440
o172 = Instance.new("Part")
441
o173 = Instance.new("SpecialMesh")
442
o174 = Instance.new("Part")
443
o175 = Instance.new("SpecialMesh")
444
o176 = Instance.new("Part")
445
o177 = Instance.new("SpecialMesh")
446
o178 = Instance.new("Part")
447
o179 = Instance.new("SpecialMesh")
448
o180 = Instance.new("Part")
449
o181 = Instance.new("SpecialMesh")
450
o182 = Instance.new("Part")
451
o183 = Instance.new("SpecialMesh")
452
o184 = Instance.new("Part")
453
o185 = Instance.new("SpecialMesh")
454
o186 = Instance.new("Part")
455
o187 = Instance.new("SpecialMesh")
456
o188 = Instance.new("Part")
457
o189 = Instance.new("SpecialMesh")
458
o190 = Instance.new("Part")
459
o191 = Instance.new("SpecialMesh")
460
o192 = Instance.new("Part")
461
o193 = Instance.new("SpecialMesh")
462
o194 = Instance.new("Part")
463
o195 = Instance.new("SpecialMesh")
464
o196 = Instance.new("Part")
465
o197 = Instance.new("SpecialMesh")
466
o198 = Instance.new("Part")
467
o199 = Instance.new("SpecialMesh")
468
o200 = Instance.new("Part")
469
o201 = Instance.new("SpecialMesh")
470
o202 = Instance.new("Part")
471
o203 = Instance.new("SpecialMesh")
472
o204 = Instance.new("Part")
473
o205 = Instance.new("SpecialMesh")
474
o206 = Instance.new("Part")
475
o207 = Instance.new("SpecialMesh")
476
o208 = Instance.new("Part")
477
o209 = Instance.new("SpecialMesh")
478
o210 = Instance.new("Part")
479
o211 = Instance.new("SpecialMesh")
480
o212 = Instance.new("Part")
481
o213 = Instance.new("SpecialMesh")
482
o214 = Instance.new("Part")
483
o215 = Instance.new("SpecialMesh")
484
o216 = Instance.new("Part")
485
o217 = Instance.new("SpecialMesh")
486
o218 = Instance.new("Part")
487
o219 = Instance.new("SpecialMesh")
488
o220 = Instance.new("Part")
489
o221 = Instance.new("SpecialMesh")
490
o222 = Instance.new("Part")
491
o223 = Instance.new("SpecialMesh")
492
o224 = Instance.new("Part")
493
o225 = Instance.new("SpecialMesh")
494
o226 = Instance.new("Part")
495
o227 = Instance.new("SpecialMesh")
496
o228 = Instance.new("Part")
497
o229 = Instance.new("SpecialMesh")
498
o230 = Instance.new("Part")
499
o231 = Instance.new("SpecialMesh")
500
o232 = Instance.new("Part")
501
o233 = Instance.new("SpecialMesh")
502
o234 = Instance.new("Part")
503
o235 = Instance.new("SpecialMesh")
504
o236 = Instance.new("Part")
505
o237 = Instance.new("SpecialMesh")
506
o238 = Instance.new("Part")
507
o239 = Instance.new("SpecialMesh")
508
o240 = Instance.new("Part")
509
o241 = Instance.new("SpecialMesh")
510
o242 = Instance.new("Part")
511
o243 = Instance.new("SpecialMesh")
512
o244 = Instance.new("Part")
513
o245 = Instance.new("SpecialMesh")
514
o246 = Instance.new("Part")
515
o247 = Instance.new("SpecialMesh")
516
o248 = Instance.new("Part")
517
o249 = Instance.new("SpecialMesh")
518
o250 = Instance.new("Part")
519
o251 = Instance.new("SpecialMesh")
520
o252 = Instance.new("Part")
521
o253 = Instance.new("SpecialMesh")
522
o254 = Instance.new("Part")
523
o255 = Instance.new("SpecialMesh")
524
o256 = Instance.new("Part")
525
o257 = Instance.new("SpecialMesh")
526
o258 = Instance.new("Part")
527
o259 = Instance.new("SpecialMesh")
528
o260 = Instance.new("Part")
529
o261 = Instance.new("SpecialMesh")
530
o262 = Instance.new("Part")
531
o263 = Instance.new("SpecialMesh")
532
o264 = Instance.new("Part")
533
o265 = Instance.new("SpecialMesh")
534
o266 = Instance.new("Part")
535
o267 = Instance.new("SpecialMesh")
536
o268 = Instance.new("Part")
537
o269 = Instance.new("SpecialMesh")
538
o270 = Instance.new("Weld")
539
o271 = Instance.new("Weld")
540
o272 = Instance.new("Weld")
541
o273 = Instance.new("Weld")
542
o274 = Instance.new("Weld")
543
o275 = Instance.new("Weld")
544
o276 = Instance.new("Weld")
545
o277 = Instance.new("Weld")
546
o278 = Instance.new("Weld")
547
o279 = Instance.new("Weld")
548
o280 = Instance.new("Weld")
549
o281 = Instance.new("Weld")
550
o282 = Instance.new("Weld")
551
o283 = Instance.new("Weld")
552
o284 = Instance.new("Weld")
553
o285 = Instance.new("Weld")
554
o286 = Instance.new("Weld")
555
o287 = Instance.new("Weld")
556
o288 = Instance.new("Weld")
557
o289 = Instance.new("Part")
558
o290 = Instance.new("SpecialMesh")
559
o291 = Instance.new("Part")
560
o292 = Instance.new("SpecialMesh")
561
o293 = Instance.new("Part")
562
o294 = Instance.new("SpecialMesh")
563
o295 = Instance.new("Part")
564
o296 = Instance.new("SpecialMesh")
565
o297 = Instance.new("Part")
566
o298 = Instance.new("SpecialMesh")
567
o299 = Instance.new("Part")
568
o300 = Instance.new("SpecialMesh")
569
o301 = Instance.new("Part")
570
o302 = Instance.new("SpecialMesh")
571
o303 = Instance.new("Weld")
572
o304 = Instance.new("Weld")
573
o305 = Instance.new("Weld")
574
o306 = Instance.new("Weld")
575
o307 = Instance.new("Weld")
576
o308 = Instance.new("Weld")
577
o309 = Instance.new("Weld")
578
o310 = Instance.new("Weld")
579
o311 = Instance.new("Weld")
580
o312 = Instance.new("Weld")
581
o313 = Instance.new("Weld")
582
o314 = Instance.new("Weld")
583
o315 = Instance.new("Weld")
584
o316 = Instance.new("Weld")
585
o317 = Instance.new("Weld")
586
o318 = Instance.new("Weld")
587
o319 = Instance.new("Weld")
588
o320 = Instance.new("Weld")
589
o321 = Instance.new("Part")
590
o322 = Instance.new("SpecialMesh")
591
o323 = Instance.new("Part")
592
o324 = Instance.new("SpecialMesh")
593
o325 = Instance.new("Part")
594
o326 = Instance.new("SpecialMesh")
595
o327 = Instance.new("Part")
596
o328 = Instance.new("SpecialMesh")
597
o329 = Instance.new("Weld")
598
o330 = Instance.new("Weld")
599
o331 = Instance.new("Weld")
600
o332 = Instance.new("Weld")
601
o333 = Instance.new("Weld")
602
o334 = Instance.new("Weld")
603
o335 = Instance.new("Weld")
604
o336 = Instance.new("Weld")
605
o337 = Instance.new("Weld")
606
o338 = Instance.new("Weld")
607
o339 = Instance.new("Weld")
608
o340 = Instance.new("Weld")
609
o341 = Instance.new("Weld")
610
o342 = Instance.new("Weld")
611
o343 = Instance.new("Weld")
612
o344 = Instance.new("Weld")
613
o345 = Instance.new("Weld")
614
o346 = Instance.new("Weld")
615
o347 = Instance.new("Weld")
616
o348 = Instance.new("Weld")
617
o349 = Instance.new("Weld")
618
o350 = Instance.new("Part")
619
o351 = Instance.new("SpecialMesh")
620
o352 = Instance.new("Weld")
621
o353 = Instance.new("Weld")
622
o354 = Instance.new("Weld")
623
o355 = Instance.new("Weld")
624
o356 = Instance.new("Weld")
625
o357 = Instance.new("Weld")
626
o358 = Instance.new("Weld")
627
o359 = Instance.new("Weld")
628
o360 = Instance.new("Weld")
629
o361 = Instance.new("Weld")
630
o362 = Instance.new("Weld")
631
o363 = Instance.new("Weld")
632
o364 = Instance.new("Weld")
633
o365 = Instance.new("Weld")
634
o366 = Instance.new("Part")
635
o367 = Instance.new("Weld")
636
o368 = Instance.new("Part")
637
o369 = Instance.new("SpecialMesh")
638
o370 = Instance.new("Weld")
639
o371 = Instance.new("Weld")
640
o372 = Instance.new("Weld")
641
o373 = Instance.new("Weld")
642
o374 = Instance.new("Weld")
643
o375 = Instance.new("Weld")
644
o376 = Instance.new("Weld")
645
o377 = Instance.new("Weld")
646
o378 = Instance.new("Weld")
647
o379 = Instance.new("Weld")
648
o380 = Instance.new("Weld")
649
o381 = Instance.new("Weld")
650
o382 = Instance.new("Weld")
651
o383 = Instance.new("Weld")
652
o384 = Instance.new("Weld")
653
o385 = Instance.new("Weld")
654
o386 = Instance.new("Weld")
655
o387 = Instance.new("Weld")
656
o1.Name = "SingingFace"
657
o1.Parent = mas
658
o1.Material = Enum.Material.SmoothPlastic
659
o1.BrickColor = BrickColor.new("Carnation pink")
660
o1.Position = Vector3.new(-57, 5.50000048, -8.25)
661
o1.Shape = Enum.PartType.Ball
662
o1.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
663
o1.CFrame = CFrame.new(-57, 5.50000048, -8.25, 0.999999881, 0, 0, 0, 0.999999642, 0, 0, 0, 1)
664
o1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
665
o1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
666
o1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
667
o1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
668
o1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
669
o1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
670
o1.Color = Color3.new(1, 0.596078, 0.862745)
671
o1.Position = Vector3.new(-57, 5.50000048, -8.25)
672
o1.Color = Color3.new(1, 0.596078, 0.862745)
673
o2.Parent = o1
674
o2.Scale = Vector3.new(20, 5, 2)
675
o2.MeshType = Enum.MeshType.Sphere
676
o2.Scale = Vector3.new(20, 5, 2)
677
o3.Name = "KawaiiFace"
678
o3.Parent = mas
679
o3.Material = Enum.Material.SmoothPlastic
680
o3.BrickColor = BrickColor.new("Really black")
681
o3.Position = Vector3.new(-19.1294861, 5.23325348, -8.25)
682
o3.Rotation = Vector3.new(0, 0, -150)
683
o3.Shape = Enum.PartType.Ball
684
o3.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
685
o3.CFrame = CFrame.new(-19.1294861, 5.23325348, -8.25, -0.866025388, 0.5, 0, -0.5, -0.866025388, 0, 0, 0, 1)
686
o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
687
o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
688
o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
689
o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
690
o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
691
o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
692
o3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
693
o3.Position = Vector3.new(-19.1294861, 5.23325348, -8.25)
694
o3.Orientation = Vector3.new(0, 0, -150)
695
o3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
696
o4.Parent = o3
697
o4.Scale = Vector3.new(5, 6, 2)
698
o4.MeshType = Enum.MeshType.Brick
699
o4.Scale = Vector3.new(5, 6, 2)
700
o5.Name = "SingingFace"
701
o5.Parent = mas
702
o5.Material = Enum.Material.SmoothPlastic
703
o5.BrickColor = BrickColor.new("Pink")
704
o5.Position = Vector3.new(-63.25, 5.49999809, -8.30000019)
705
o5.Rotation = Vector3.new(0, 0, 30)
706
o5.Shape = Enum.PartType.Ball
707
o5.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
708
o5.CFrame = CFrame.new(-63.25, 5.49999809, -8.30000019, 0.866025329, -0.5, 0, 0.499999821, 0.86602509, 0, 0, 0, 1)
709
o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
710
o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
711
o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
712
o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
713
o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
714
o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
715
o5.Color = Color3.new(1, 0.4, 0.8)
716
o5.Position = Vector3.new(-63.25, 5.49999809, -8.30000019)
717
o5.Orientation = Vector3.new(0, 0, 30)
718
o5.Color = Color3.new(1, 0.4, 0.8)
719
o6.Parent = o5
720
o6.Scale = Vector3.new(1, 10, 1)
721
o6.MeshType = Enum.MeshType.Sphere
722
o6.Scale = Vector3.new(1, 10, 1)
723
o7.Name = "HappyFace"
724
o7.Parent = mas
725
o7.Material = Enum.Material.SmoothPlastic
726
o7.BrickColor = BrickColor.new("Pink")
727
o7.Position = Vector3.new(-37.25, 5.5, -8.30000019)
728
o7.Rotation = Vector3.new(0, 0, 30)
729
o7.Shape = Enum.PartType.Ball
730
o7.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
731
o7.CFrame = CFrame.new(-37.25, 5.5, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
732
o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
733
o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
734
o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
735
o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
736
o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
737
o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
738
o7.Color = Color3.new(1, 0.4, 0.8)
739
o7.Position = Vector3.new(-37.25, 5.5, -8.30000019)
740
o7.Orientation = Vector3.new(0, 0, 30)
741
o7.Color = Color3.new(1, 0.4, 0.8)
742
o8.Parent = o7
743
o8.Scale = Vector3.new(1, 10, 1)
744
o8.MeshType = Enum.MeshType.Sphere
745
o8.Scale = Vector3.new(1, 10, 1)
746
o9.Name = "KawaiiFace"
747
o9.Parent = mas
748
o9.Material = Enum.Material.SmoothPlastic
749
o9.BrickColor = BrickColor.new("Really black")
750
o9.Position = Vector3.new(-20, 5.00000095, -8.25)
751
o9.Shape = Enum.PartType.Ball
752
o9.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
753
o9.CFrame = CFrame.new(-20, 5.00000095, -8.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
754
o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
755
o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
756
o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
757
o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
758
o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
759
o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
760
o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
761
o9.Position = Vector3.new(-20, 5.00000095, -8.25)
762
o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
763
o10.Parent = o9
764
o10.Scale = Vector3.new(5, 6, 2)
765
o10.MeshType = Enum.MeshType.Brick
766
o10.Scale = Vector3.new(5, 6, 2)
767
o11.Name = "BlushFace"
768
o11.Parent = mas
769
o11.Material = Enum.Material.SmoothPlastic
770
o11.BrickColor = BrickColor.new("Really black")
771
o11.Position = Vector3.new(-30.245739, 5.03235245, -8.25)
772
o11.Rotation = Vector3.new(0, 0, -15)
773
o11.Shape = Enum.PartType.Ball
774
o11.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
775
o11.CFrame = CFrame.new(-30.245739, 5.03235245, -8.25, 0.965925694, 0.258819222, 0, -0.258819222, 0.965925694, 0, 0, 0, 1)
776
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
777
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
778
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
779
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
780
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
781
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
782
o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
783
o11.Position = Vector3.new(-30.245739, 5.03235245, -8.25)
784
o11.Orientation = Vector3.new(0, 0, -15)
785
o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
786
o12.Parent = o11
787
o12.Scale = Vector3.new(5, 3, 2)
788
o12.MeshType = Enum.MeshType.Brick
789
o12.Scale = Vector3.new(5, 3, 2)
790
o13.Name = "LaserEyeRight"
791
o13.Parent = mas
792
o13.Material = Enum.Material.Neon
793
o13.BrickColor = BrickColor.new("Really red")
794
o13.Position = Vector3.new(-67, 6.49999952, -8.32499981)
795
o13.Rotation = Vector3.new(0, 90, 0)
796
o13.Shape = Enum.PartType.Ball
797
o13.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
798
o13.CFrame = CFrame.new(-67, 6.49999952, -8.32499981, -4.37113883e-08, 0, 1, 0, 0.999999702, 0, -1, 0, -4.37113883e-08)
799
o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
800
o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
801
o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
802
o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
803
o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
804
o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
805
o13.Color = Color3.new(1, 0, 0)
806
o13.Position = Vector3.new(-67, 6.49999952, -8.32499981)
807
o13.Orientation = Vector3.new(0, 90, 0)
808
o13.Color = Color3.new(1, 0, 0)
809
o14.Parent = o13
810
o14.Scale = Vector3.new(5, 25, 25)
811
o14.MeshType = Enum.MeshType.Cylinder
812
o14.Scale = Vector3.new(5, 25, 25)
813
o15.Name = "LaserFace"
814
o15.Parent = mas
815
o15.Material = Enum.Material.SmoothPlastic
816
o15.BrickColor = BrickColor.new("Really black")
817
o15.Position = Vector3.new(-72.25, 7.79903793, -8.25)
818
o15.Rotation = Vector3.new(0, 0, -30)
819
o15.Shape = Enum.PartType.Ball
820
o15.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
821
o15.CFrame = CFrame.new(-72.25, 7.79903793, -8.25, 0.866025329, 0.500000179, 0, -0.50000006, 0.86602509, 0, 0, 0, 1)
822
o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
823
o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
824
o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
825
o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
826
o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
827
o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
828
o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
829
o15.Position = Vector3.new(-72.25, 7.79903793, -8.25)
830
o15.Orientation = Vector3.new(0, 0, -30)
831
o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
832
o16.Parent = o15
833
o16.Scale = Vector3.new(50, 5, 2)
834
o16.MeshType = Enum.MeshType.Sphere
835
o16.Scale = Vector3.new(50, 5, 2)
836
o17.Name = "LaserFace"
837
o17.Parent = mas
838
o17.Material = Enum.Material.SmoothPlastic
839
o17.BrickColor = BrickColor.new("Really black")
840
o17.Position = Vector3.new(-67.75, 7.79903698, -8.25)
841
o17.Rotation = Vector3.new(0, 0, 30)
842
o17.Shape = Enum.PartType.Ball
843
o17.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
844
o17.CFrame = CFrame.new(-67.75, 7.79903698, -8.25, 0.866025388, -0.5, 0, 0.499999881, 0.86602515, 0, 0, 0, 1)
845
warn("I".." wa".."s".." ".."ma".."de ".."b".."y".." x".."_K".."pa".."x!")
846
o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
847
o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
848
o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
849
o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
850
o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
851
o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
852
o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
853
o17.Position = Vector3.new(-67.75, 7.79903698, -8.25)
854
o17.Orientation = Vector3.new(0, 0, 30)
855
o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
856
o18.Parent = o17
857
o18.Scale = Vector3.new(50, 5, 2)
858
o18.MeshType = Enum.MeshType.Sphere
859
o18.Scale = Vector3.new(50, 5, 2)
860
o19.Name = "DefaultFace"
861
o19.Parent = mas
862
o19.Material = Enum.Material.SmoothPlastic
863
o19.BrickColor = BrickColor.new("Really black")
864
o19.Position = Vector3.new(-10.870512, 4.76674604, -8.25)
865
o19.Rotation = Vector3.new(0, 0, -150)
866
o19.Shape = Enum.PartType.Ball
867
o19.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
868
o19.CFrame = CFrame.new(-10.870512, 4.76674604, -8.25, -0.866025925, 0.499999166, 0, -0.499999166, -0.866025925, 0, 0, 0, 1)
869
o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
870
o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
871
o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
872
o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
873
o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
874
o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
875
o19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
876
o19.Position = Vector3.new(-10.870512, 4.76674604, -8.25)
877
o19.Orientation = Vector3.new(0, 0, -150)
878
o19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
879
o20.Parent = o19
880
o20.Scale = Vector3.new(5, 6, 2)
881
o20.MeshType = Enum.MeshType.Brick
882
o20.Scale = Vector3.new(5, 6, 2)
883
o21.Name = "LaserFace"
884
o21.Parent = mas
885
o21.Material = Enum.Material.SmoothPlastic
886
o21.BrickColor = BrickColor.new("Pink")
887
o21.Position = Vector3.new(-67, 5.49999952, -8.30000019)
888
o21.Rotation = Vector3.new(0, 0, 30)
889
o21.Shape = Enum.PartType.Ball
890
o21.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
891
o21.CFrame = CFrame.new(-67, 5.49999952, -8.30000019, 0.866025388, -0.5, 0, 0.499999881, 0.86602515, 0, 0, 0, 1)
892
o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
893
o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
894
o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
895
o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
896
o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
897
o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
898
o21.Color = Color3.new(1, 0.4, 0.8)
899
o21.Position = Vector3.new(-67, 5.49999952, -8.30000019)
900
o21.Orientation = Vector3.new(0, 0, 30)
901
o21.Color = Color3.new(1, 0.4, 0.8)
902
o22.Parent = o21
903
o22.Scale = Vector3.new(1, 10, 1)
904
o22.MeshType = Enum.MeshType.Sphere
905
o22.Scale = Vector3.new(1, 10, 1)
906
o23.Name = "ConfusedFace"
907
o23.Parent = mas
908
o23.Material = Enum.Material.SmoothPlastic
909
o23.BrickColor = BrickColor.new("Institutional white")
910
o23.Position = Vector3.new(-47, 6.49999952, -8.32499981)
911
o23.Rotation = Vector3.new(0, 90, 0)
912
o23.Shape = Enum.PartType.Ball
913
o23.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
914
o23.CFrame = CFrame.new(-47, 6.49999952, -8.32499981, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
915
o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
916
o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
917
o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
918
o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
919
o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
920
o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
921
o23.Color = Color3.new(0.972549, 0.972549, 0.972549)
922
o23.Position = Vector3.new(-47, 6.49999952, -8.32499981)
923
o23.Orientation = Vector3.new(0, 90, 0)
924
o23.Color = Color3.new(0.972549, 0.972549, 0.972549)
925
o24.Parent = o23
926
o24.Scale = Vector3.new(1, 12, 12)
927
o24.MeshType = Enum.MeshType.Cylinder
928
o24.Scale = Vector3.new(1, 12, 12)
929
o25.Name = "LaserFace"
930
o25.Parent = mas
931
o25.Material = Enum.Material.SmoothPlastic
932
o25.BrickColor = BrickColor.new("Carnation pink")
933
o25.Position = Vector3.new(-73, 5.5, -8.25)
934
o25.Shape = Enum.PartType.Ball
935
o25.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
936
o25.CFrame = CFrame.new(-73, 5.5, -8.25, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
937
o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
938
o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
939
o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
940
o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
941
o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
942
o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
943
o25.Color = Color3.new(1, 0.596078, 0.862745)
944
o25.Position = Vector3.new(-73, 5.5, -8.25)
945
o25.Color = Color3.new(1, 0.596078, 0.862745)
946
o26.Parent = o25
947
o26.Scale = Vector3.new(20, 5, 2)
948
o26.MeshType = Enum.MeshType.Sphere
949
o26.Scale = Vector3.new(20, 5, 2)
950
o27.Name = "ConfusedFace"
951
o27.Parent = mas
952
o27.Material = Enum.Material.SmoothPlastic
953
o27.BrickColor = BrickColor.new("Really black")
954
o27.Position = Vector3.new(-47, 7.99999905, -8.25)
955
o27.Shape = Enum.PartType.Ball
956
o27.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
957
o27.CFrame = CFrame.new(-47, 7.99999905, -8.25, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
958
o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
959
o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
960
o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
961
o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
962
o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
963
o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
964
o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
965
o27.Position = Vector3.new(-47, 7.99999905, -8.25)
966
o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
967
o28.Parent = o27
968
o28.Scale = Vector3.new(10, 2, 2)
969
o28.MeshType = Enum.MeshType.Brick
970
o28.Scale = Vector3.new(10, 2, 2)
971
o29.Name = "ConfusedFace"
972
o29.Parent = mas
973
o29.Material = Enum.Material.SmoothPlastic
974
o29.BrickColor = BrickColor.new("Really black")
975
o29.Position = Vector3.new(-49.9017029, 4.73705816, -8.25)
976
o29.Rotation = Vector3.new(0, 0, -15)
977
o29.Shape = Enum.PartType.Ball
978
o29.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
979
o29.CFrame = CFrame.new(-49.9017029, 4.73705816, -8.25, 0.965925872, 0.258818835, 0, -0.258818775, 0.965925634, 0, 0, 0, 1)
980
o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
981
o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
982
o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
983
o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
984
o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
985
o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
986
o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
987
o29.Position = Vector3.new(-49.9017029, 4.73705816, -8.25)
988
o29.Orientation = Vector3.new(0, 0, -15)
989
o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
990
o30.Parent = o29
991
o30.Scale = Vector3.new(2, 2, 2)
992
o30.MeshType = Enum.MeshType.Brick
993
o30.Scale = Vector3.new(2, 2, 2)
994
o31.Name = "LaserFace"
995
o31.Parent = mas
996
o31.Material = Enum.Material.SmoothPlastic
997
o31.BrickColor = BrickColor.new("Pink")
998
o31.Position = Vector3.new(-66.75, 5.5, -8.30000019)
999
o31.Rotation = Vector3.new(0, 0, 30)
1000
o31.Shape = Enum.PartType.Ball
1001
o31.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1002
o31.CFrame = CFrame.new(-66.75, 5.5, -8.30000019, 0.866025388, -0.5, 0, 0.49999994, 0.866025269, 0, 0, 0, 1)
1003
o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1004
o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1005
o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1006
o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1007
o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1008
o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1009
o31.Color = Color3.new(1, 0.4, 0.8)
1010
o31.Position = Vector3.new(-66.75, 5.5, -8.30000019)
1011
o31.Orientation = Vector3.new(0, 0, 30)
1012
o31.Color = Color3.new(1, 0.4, 0.8)
1013
o32.Parent = o31
1014
o32.Scale = Vector3.new(1, 10, 1)
1015
o32.MeshType = Enum.MeshType.Sphere
1016
o32.Scale = Vector3.new(1, 10, 1)
1017
o33.Name = "SingingFace"
1018
o33.Parent = mas
1019
o33.Material = Enum.Material.SmoothPlastic
1020
o33.BrickColor = BrickColor.new("Pink")
1021
o33.Position = Vector3.new(-57, 5.49999857, -8.30000019)
1022
o33.Rotation = Vector3.new(0, 0, 30)
1023
o33.Shape = Enum.PartType.Ball
1024
o33.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1025
o33.CFrame = CFrame.new(-57, 5.49999857, -8.30000019, 0.866025329, -0.5, 0, 0.499999821, 0.86602509, 0, 0, 0, 1)
1026
o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1027
o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1028
o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1029
o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1030
o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1031
o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1032
o33.Color = Color3.new(1, 0.4, 0.8)
1033
o33.Position = Vector3.new(-57, 5.49999857, -8.30000019)
1034
o33.Orientation = Vector3.new(0, 0, 30)
1035
o33.Color = Color3.new(1, 0.4, 0.8)
1036
o34.Parent = o33
1037
o34.Scale = Vector3.new(1, 10, 1)
1038
o34.MeshType = Enum.MeshType.Sphere
1039
o34.Scale = Vector3.new(1, 10, 1)
1040
o35.Name = "BlushFace"
1041
o35.Parent = mas
1042
o35.Material = Enum.Material.SmoothPlastic
1043
o35.BrickColor = BrickColor.new("Pink")
1044
o35.Position = Vector3.new(-27.5, 5.5, -8.30000019)
1045
o35.Rotation = Vector3.new(0, 0, 30)
1046
o35.Shape = Enum.PartType.Ball
1047
o35.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1048
o35.CFrame = CFrame.new(-27.5, 5.5, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
1049
o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1050
o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1051
o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1052
o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1053
o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1054
o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1055
o35.Color = Color3.new(1, 0.4, 0.8)
1056
o35.Position = Vector3.new(-27.5, 5.5, -8.30000019)
1057
o35.Orientation = Vector3.new(0, 0, 30)
1058
o35.Color = Color3.new(1, 0.4, 0.8)
1059
o36.Parent = o35
1060
o36.Scale = Vector3.new(1, 20, 1)
1061
o36.MeshType = Enum.MeshType.Sphere
1062
o36.Scale = Vector3.new(1, 20, 1)
1063
o37.Name = "MouthCylTopFront"
1064
o37.Parent = mas
1065
o37.Material = Enum.Material.SmoothPlastic
1066
o37.BrickColor = BrickColor.new("Carnation pink")
1067
o37.Position = Vector3.new(-60, 5.00000048, -8.32500076)
1068
o37.Rotation = Vector3.new(-180, 89.9700012, -180)
1069
o37.Shape = Enum.PartType.Ball
1070
o37.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1071
o37.CFrame = CFrame.new(-60, 5.00000048, -8.32500076, -4.37113812e-08, 0, 0.999999881, 1.77635684e-15, 0.999999523, 0, -1, 0, -4.37113883e-08)
1072
o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1073
o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1074
o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1075
o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1076
o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1077
o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1078
o37.Color = Color3.new(1, 0.596078, 0.862745)
1079
o37.Position = Vector3.new(-60, 5.00000048, -8.32500076)
1080
o37.Orientation = Vector3.new(0, 90, 0)
1081
o37.Color = Color3.new(1, 0.596078, 0.862745)
1082
o38.Parent = o37
1083
o38.Scale = Vector3.new(1, 18, 18)
1084
o38.MeshType = Enum.MeshType.Cylinder
1085
o38.Scale = Vector3.new(1, 18, 18)
1086
o39.Name = "KawaiiFace"
1087
o39.Parent = mas
1088
o39.Material = Enum.Material.SmoothPlastic
1089
o39.BrickColor = BrickColor.new("Really black")
1090
o39.Position = Vector3.new(-19.0669861, 5.00000048, -8.25)
1091
o39.Rotation = Vector3.new(0, 0, -180)
1092
o39.Shape = Enum.PartType.Ball
1093
o39.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1094
o39.CFrame = CFrame.new(-19.0669861, 5.00000048, -8.25, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1095
o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1096
o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1097
o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1098
o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1099
o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1100
o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1101
o39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1102
o39.Position = Vector3.new(-19.0669861, 5.00000048, -8.25)
1103
o39.Orientation = Vector3.new(0, 0, 180)
1104
o39.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1105
o40.Parent = o39
1106
o40.Scale = Vector3.new(5, 6, 2)
1107
o40.MeshType = Enum.MeshType.Brick
1108
o40.Scale = Vector3.new(5, 6, 2)
1109
o41.Name = "LaserFace"
1110
o41.Parent = mas
1111
o41.Material = Enum.Material.SmoothPlastic
1112
o41.BrickColor = BrickColor.new("Pink")
1113
o41.Position = Vector3.new(-73.25, 5.49999952, -8.30000019)
1114
o41.Rotation = Vector3.new(0, 0, 30)
1115
o41.Shape = Enum.PartType.Ball
1116
o41.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1117
o41.CFrame = CFrame.new(-73.25, 5.49999952, -8.30000019, 0.866025388, -0.5, 0, 0.499999881, 0.86602515, 0, 0, 0, 1)
1118
o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1119
o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1120
o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1121
o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1122
o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1123
o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1124
o41.Color = Color3.new(1, 0.4, 0.8)
1125
o41.Position = Vector3.new(-73.25, 5.49999952, -8.30000019)
1126
o41.Orientation = Vector3.new(0, 0, 30)
1127
o41.Color = Color3.new(1, 0.4, 0.8)
1128
o42.Parent = o41
1129
o42.Scale = Vector3.new(1, 10, 1)
1130
o42.MeshType = Enum.MeshType.Sphere
1131
o42.Scale = Vector3.new(1, 10, 1)
1132
o43.Name = "LaserFace"
1133
o43.Parent = mas
1134
o43.Material = Enum.Material.SmoothPlastic
1135
o43.BrickColor = BrickColor.new("Pink")
1136
o43.Position = Vector3.new(-67.25, 5.49999905, -8.30000019)
1137
o43.Rotation = Vector3.new(0, 0, 30)
1138
o43.Shape = Enum.PartType.Ball
1139
o43.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1140
o43.CFrame = CFrame.new(-67.25, 5.49999905, -8.30000019, 0.866025388, -0.5, 0, 0.499999881, 0.86602515, 0, 0, 0, 1)
1141
o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1142
o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1143
o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1144
o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1145
o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1146
o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1147
o43.Color = Color3.new(1, 0.4, 0.8)
1148
o43.Position = Vector3.new(-67.25, 5.49999905, -8.30000019)
1149
o43.Orientation = Vector3.new(0, 0, 30)
1150
o43.Color = Color3.new(1, 0.4, 0.8)
1151
o44.Parent = o43
1152
o44.Scale = Vector3.new(1, 10, 1)
1153
o44.MeshType = Enum.MeshType.Sphere
1154
o44.Scale = Vector3.new(1, 10, 1)
1155
o45.Name = "LaserFace"
1156
o45.Parent = mas
1157
o45.Material = Enum.Material.SmoothPlastic
1158
o45.BrickColor = BrickColor.new("Carnation pink")
1159
o45.Position = Vector3.new(-70, 4.75000143, -8.32499981)
1160
o45.Shape = Enum.PartType.Ball
1161
o45.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1162
o45.CFrame = CFrame.new(-70, 4.75000143, -8.32499981, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
1163
o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1164
o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1165
o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1166
o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1167
o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1168
o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1169
o45.Color = Color3.new(1, 0.596078, 0.862745)
1170
o45.Position = Vector3.new(-70, 4.75000143, -8.32499981)
1171
o45.Color = Color3.new(1, 0.596078, 0.862745)
1172
o46.Parent = o45
1173
o46.Scale = Vector3.new(18, 8, 1)
1174
o46.MeshType = Enum.MeshType.Brick
1175
o46.Scale = Vector3.new(18, 8, 1)
1176
o47.Name = "BTWeld"
1177
o47.Parent = o45
1178
o47.C1 = CFrame.new(-3.18958282, 0.975482941, -0.0249996185, 0.866025388, 0.5, 0, -0.5, 0.866025388, 0, 0, 0, 1)
1179
o47.Part0 = o45
1180
o47.Part1 = o31
1181
o48.Name = "BTWeld"
1182
o48.Parent = o45
1183
o48.C1 = CFrame.new(2.00656891, -2.02451706, -0.0249996185, 0.866025388, 0.5, 0, -0.5, 0.866025388, 0, 0, 0, 1)
1184
o48.Part0 = o45
1185
o48.Part1 = o172
1186
o49.Name = "BTWeld"
1187
o49.Parent = o45
1188
o49.C1 = CFrame.new(0, -1.74999857, 3, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
1189
o49.Part0 = o45
1190
o49.Part1 = o190
1191
o50.Name = "BTWeld"
1192
o50.Parent = o45
1193
o50.C1 = CFrame.new(-3.47307205, -1.51554489, -0.0749998093, 0.866025388, 0.49999994, 0, -0.5, 0.866025269, 0, 0, 0, 1)
1194
o50.Part0 = o45
1195
o50.Part1 = o17
1196
o51.Name = "BTWeld"
1197
o51.Parent = o45
1198
o51.C1 = CFrame.new(0.0749998093, -1.74999857, 3, -4.37113883e-08, 0, -1, 0, 0.999999821, 0, 1, 0, -4.37113883e-08)
1199
o51.Part0 = o45
1200
o51.Part1 = o196
1201
o52.Name = "BTWeld"
1202
o52.Parent = o45
1203
o52.C1 = CFrame.new(0.0749998093, -1.74999857, -3, -4.37113883e-08, 0, -1, 0, 0.999999821, 0, 1, 0, -4.37113883e-08)
1204
o52.Part0 = o45
1205
o52.Part1 = o202
1206
o53.Name = "BTWeld"
1207
o53.Parent = o45
1208
o53.C1 = CFrame.new(-3, -0.749998569, -0.0749998093, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
1209
o53.Part0 = o45
1210
o53.Part1 = o214
1211
o54.Name = "BTWeld"
1212
o54.Parent = o45
1213
o54.C1 = CFrame.new(0, -0.249998569, -0.324999809, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
1214
o54.Part0 = o45
1215
o54.Part1 = o218
1216
o55.Name = "BTWeld"
1217
o55.Parent = o45
1218
o55.C1 = CFrame.new(0, 1.43051147e-06, -0.0749998093, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
1219
o55.Part0 = o45
1220
o55.Part1 = o228
1221
o56.Name = "BTWeld"
1222
o56.Parent = o45
1223
o56.C1 = CFrame.new(2.22307587, -2.14951706, -0.0249996185, 0.866025388, 0.49999994, 0, -0.5, 0.866025269, 0, 0, 0, 1)
1224
o56.Part0 = o45
1225
o56.Part1 = o234
1226
o57.Name = "BTWeld"
1227
o57.Parent = o45
1228
o57.C1 = CFrame.new(3.47307587, -1.51554298, -0.0749998093, 0.866025329, -0.500000119, 0, 0.500000179, 0.866025209, 0, 0, 0, 1)
1229
o57.Part0 = o45
1230
o57.Part1 = o15
1231
o58.Name = "BTWeld"
1232
o58.Parent = o45
1233
o58.C1 = CFrame.new(3, -0.749998569, -0.0749998093, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
1234
o58.Part0 = o45
1235
o58.Part1 = o25
1236
o59.Name = "BTWeld"
1237
o59.Parent = o45
1238
o59.C1 = CFrame.new(-2.97307587, 0.850482941, -0.0249996185, 0.866025388, 0.49999994, 0, -0.5, 0.866025269, 0, 0, 0, 1)
1239
o59.Part0 = o45
1240
o59.Part1 = o21
1241
o60.Name = "BTWeld"
1242
o60.Parent = o45
1243
o60.C1 = CFrame.new(2.43958282, -2.27451706, -0.0249996185, 0.866025388, 0.49999994, 0, -0.5, 0.866025269, 0, 0, 0, 1)
1244
o60.Part0 = o45
1245
o60.Part1 = o41
1246
o61.Name = "BTWeld"
1247
o61.Parent = o45
1248
o61.C1 = CFrame.new(-2.75656891, 0.725482941, -0.0249996185, 0.866025388, 0.49999994, 0, -0.5, 0.866025269, 0, 0, 0, 1)
1249
o61.Part0 = o45
1250
o61.Part1 = o43
1251
o62.Name = "BTWeld"
1252
o62.Parent = o45
1253
o62.C1 = CFrame.new(0, -1.74999857, -3, -4.37113883e-08, 0, -1, 0, 0.999999821, 0, 1, 0, -4.37113883e-08)
1254
o62.Part0 = o45
1255
o62.Part1 = o13
1256
o63.Name = "DefaultFace"
1257
o63.Parent = mas
1258
o63.Material = Enum.Material.SmoothPlastic
1259
o63.BrickColor = BrickColor.new("Really black")
1260
o63.Position = Vector3.new(-9.30023956, 4.59599304, -8.25)
1261
o63.Rotation = Vector3.new(0, 0, 120)
1262
o63.Shape = Enum.PartType.Ball
1263
o63.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1264
o63.CFrame = CFrame.new(-9.30023956, 4.59599304, -8.25, -0.5, -0.866025388, 0, 0.866025388, -0.5, 0, 0, 0, 1)
1265
o63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1266
o63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1267
o63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1268
o63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1269
o63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1270
o63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1271
o63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1272
o63.Position = Vector3.new(-9.30023956, 4.59599304, -8.25)
1273
o63.Orientation = Vector3.new(0, 0, 120)
1274
o63.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1275
o64.Parent = o63
1276
o64.Scale = Vector3.new(5, 6, 2)
1277
o64.MeshType = Enum.MeshType.Brick
1278
o64.Scale = Vector3.new(5, 6, 2)
1279
o65.Name = "HappyFace"
1280
o65.Parent = mas
1281
o65.Material = Enum.Material.SmoothPlastic
1282
o65.BrickColor = BrickColor.new("Pink")
1283
o65.Position = Vector3.new(-43.25, 5.5, -8.30000019)
1284
o65.Rotation = Vector3.new(0, 0, 30)
1285
o65.Shape = Enum.PartType.Ball
1286
o65.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1287
o65.CFrame = CFrame.new(-43.25, 5.5, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
1288
o65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1289
o65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1290
o65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1291
o65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1292
o65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1293
o65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1294
o65.Color = Color3.new(1, 0.4, 0.8)
1295
o65.Position = Vector3.new(-43.25, 5.5, -8.30000019)
1296
o65.Orientation = Vector3.new(0, 0, 30)
1297
o65.Color = Color3.new(1, 0.4, 0.8)
1298
o66.Parent = o65
1299
o66.Scale = Vector3.new(1, 10, 1)
1300
o66.MeshType = Enum.MeshType.Sphere
1301
o66.Scale = Vector3.new(1, 10, 1)
1302
o67.Name = "DefaultFace"
1303
o67.Parent = mas
1304
o67.Material = Enum.Material.SmoothPlastic
1305
o67.BrickColor = BrickColor.new("Really black")
1306
o67.Position = Vector3.new(-10.8705139, 5.23325253, -8.25)
1307
o67.Rotation = Vector3.new(0, 0, 150)
1308
o67.Shape = Enum.PartType.Ball
1309
o67.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1310
o67.CFrame = CFrame.new(-10.8705139, 5.23325253, -8.25, -0.866024733, -0.500001192, 0, 0.500001192, -0.866024733, 0, 0, 0, 1)
1311
o67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1312
o67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1313
o67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1314
o67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1315
o67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1316
o67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1317
o67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1318
o67.Position = Vector3.new(-10.8705139, 5.23325253, -8.25)
1319
o67.Orientation = Vector3.new(0, 0, 150)
1320
o67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1321
o68.Parent = o67
1322
o68.Scale = Vector3.new(5, 6, 2)
1323
o68.MeshType = Enum.MeshType.Brick
1324
o68.Scale = Vector3.new(5, 6, 2)
1325
o69.Name = "DefaultFace"
1326
o69.Parent = mas
1327
o69.Material = Enum.Material.SmoothPlastic
1328
o69.BrickColor = BrickColor.new("Really black")
1329
o69.Position = Vector3.new(-9.12948608, 4.76674604, -8.25)
1330
o69.Rotation = Vector3.new(0, 0, 150)
1331
o69.Shape = Enum.PartType.Ball
1332
o69.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1333
o69.CFrame = CFrame.new(-9.12948608, 4.76674604, -8.25, -0.866025388, -0.5, 0, 0.5, -0.866025388, 0, 0, 0, 1)
1334
o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1335
o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1336
o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1337
o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1338
o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1339
o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1340
o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1341
o69.Position = Vector3.new(-9.12948608, 4.76674604, -8.25)
1342
o69.Orientation = Vector3.new(0, 0, 150)
1343
o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1344
o70.Parent = o69
1345
o70.Scale = Vector3.new(5, 6, 2)
1346
o70.MeshType = Enum.MeshType.Brick
1347
o70.Scale = Vector3.new(5, 6, 2)
1348
o71.Name = "BlushFace"
1349
o71.Parent = mas
1350
o71.Material = Enum.Material.SmoothPlastic
1351
o71.BrickColor = BrickColor.new("Pink")
1352
o71.Position = Vector3.new(-33.25, 5.50000095, -8.30000019)
1353
o71.Rotation = Vector3.new(0, 0, 30)
1354
o71.Shape = Enum.PartType.Ball
1355
o71.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1356
o71.CFrame = CFrame.new(-33.25, 5.50000095, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
1357
o71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1358
o71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1359
o71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1360
o71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1361
o71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1362
o71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1363
o71.Color = Color3.new(1, 0.4, 0.8)
1364
o71.Position = Vector3.new(-33.25, 5.50000095, -8.30000019)
1365
o71.Orientation = Vector3.new(0, 0, 30)
1366
o71.Color = Color3.new(1, 0.4, 0.8)
1367
o72.Parent = o71
1368
o72.Scale = Vector3.new(1, 20, 1)
1369
o72.MeshType = Enum.MeshType.Sphere
1370
o72.Scale = Vector3.new(1, 20, 1)
1371
o73.Name = "DefaultFace"
1372
o73.Parent = mas
1373
o73.Material = Enum.Material.SmoothPlastic
1374
o73.BrickColor = BrickColor.new("Really black")
1375
o73.Position = Vector3.new(-10.9330139, 5, -8.25)
1376
o73.Rotation = Vector3.new(0, 0, 180)
1377
o73.Shape = Enum.PartType.Ball
1378
o73.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1379
o73.CFrame = CFrame.new(-10.9330139, 5, -8.25, -1, -1.16229057e-06, 0, 1.16229057e-06, -1, 0, 0, 0, 1)
1380
o73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1381
o73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1382
o73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1383
o73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1384
o73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1385
o73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1386
o73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1387
o73.Position = Vector3.new(-10.9330139, 5, -8.25)
1388
o73.Orientation = Vector3.new(0, 0, 180)
1389
o73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1390
o74.Parent = o73
1391
o74.Scale = Vector3.new(5, 6, 2)
1392
o74.MeshType = Enum.MeshType.Brick
1393
o74.Scale = Vector3.new(5, 6, 2)
1394
o75.Name = "KawaiiFace"
1395
o75.Parent = mas
1396
o75.Material = Enum.Material.SmoothPlastic
1397
o75.BrickColor = BrickColor.new("Really black")
1398
o75.Position = Vector3.new(-20.9330139, 5.00000095, -8.25)
1399
o75.Rotation = Vector3.new(0, 0, 180)
1400
o75.Shape = Enum.PartType.Ball
1401
o75.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1402
o75.CFrame = CFrame.new(-20.9330139, 5.00000095, -8.25, -1, -1.16229057e-06, 0, 1.16229057e-06, -1, 0, 0, 0, 1)
1403
o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1404
o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1405
o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1406
o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1407
o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1408
o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1409
o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1410
o75.Position = Vector3.new(-20.9330139, 5.00000095, -8.25)
1411
o75.Orientation = Vector3.new(0, 0, 180)
1412
o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1413
o76.Parent = o75
1414
o76.Scale = Vector3.new(5, 6, 2)
1415
o76.MeshType = Enum.MeshType.Brick
1416
o76.Scale = Vector3.new(5, 6, 2)
1417
o77.Name = "DefaultFaceWeld"
1418
o77.Parent = mas
1419
o77.Material = Enum.Material.SmoothPlastic
1420
o77.BrickColor = BrickColor.new("Really red")
1421
o77.Transparency = 1
1422
o77.Position = Vector3.new(-10, 5, -8)
1423
o77.Shape = Enum.PartType.Ball
1424
o77.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1425
o77.CFrame = CFrame.new(-10, 5, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1426
o77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1427
o77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1428
o77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1429
o77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1430
o77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1431
o77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1432
o77.Color = Color3.new(1, 0, 0)
1433
o77.Position = Vector3.new(-10, 5, -8)
1434
o77.Color = Color3.new(1, 0, 0)
1435
o78.Parent = o77
1436
o78.Scale = Vector3.new(2, 2, 2)
1437
o78.MeshType = Enum.MeshType.Brick
1438
o78.Scale = Vector3.new(2, 2, 2)
1439
o79.Name = "DefaultFace"
1440
o79.Parent = mas
1441
o79.Material = Enum.Material.SmoothPlastic
1442
o79.BrickColor = BrickColor.new("Really black")
1443
o79.Position = Vector3.new(-9.06698608, 4.99999952, -8.25)
1444
o79.Rotation = Vector3.new(0, 0, -180)
1445
o79.Shape = Enum.PartType.Ball
1446
o79.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1447
o79.CFrame = CFrame.new(-9.06698608, 4.99999952, -8.25, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1448
o79.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1449
o79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1450
o79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1451
o79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1452
o79.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1453
o79.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1454
o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1455
o79.Position = Vector3.new(-9.06698608, 4.99999952, -8.25)
1456
o79.Orientation = Vector3.new(0, 0, 180)
1457
o79.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1458
o80.Parent = o79
1459
o80.Scale = Vector3.new(5, 6, 2)
1460
o80.MeshType = Enum.MeshType.Brick
1461
o80.Scale = Vector3.new(5, 6, 2)
1462
o81.Name = "ConfusedFace"
1463
o81.Parent = mas
1464
o81.Material = Enum.Material.SmoothPlastic
1465
o81.BrickColor = BrickColor.new("Really black")
1466
o81.Position = Vector3.new(-53.9494705, 7.74559021, -8.25)
1467
o81.Rotation = Vector3.new(0, 0, 30)
1468
o81.Shape = Enum.PartType.Ball
1469
o81.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1470
o81.CFrame = CFrame.new(-53.9494705, 7.74559021, -8.25, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
1471
o81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1472
o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1473
o81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1474
o81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1475
o81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1476
o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1477
o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1478
o81.Position = Vector3.new(-53.9494705, 7.74559021, -8.25)
1479
o81.Orientation = Vector3.new(0, 0, 30)
1480
o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1481
o82.Parent = o81
1482
o82.Scale = Vector3.new(10, 2, 2)
1483
o82.MeshType = Enum.MeshType.Brick
1484
o82.Scale = Vector3.new(10, 2, 2)
1485
o83.Name = "DefaultFace"
1486
o83.Parent = mas
1487
o83.Material = Enum.Material.SmoothPlastic
1488
o83.BrickColor = BrickColor.new("Really black")
1489
o83.Position = Vector3.new(-10, 5, -8.25)
1490
o83.Shape = Enum.PartType.Ball
1491
o83.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1492
o83.CFrame = CFrame.new(-10, 5, -8.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1493
o83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1494
o83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1495
o83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1496
o83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1497
o83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1498
o83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1499
o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1500
o83.Position = Vector3.new(-10, 5, -8.25)
1501
o83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1502
o84.Parent = o83
1503
o84.Scale = Vector3.new(5, 6, 2)
1504
o84.MeshType = Enum.MeshType.Brick
1505
o84.Scale = Vector3.new(5, 6, 2)
1506
o85.Name = "HappyFace"
1507
o85.Parent = mas
1508
o85.Material = Enum.Material.SmoothPlastic
1509
o85.BrickColor = BrickColor.new("Really black")
1510
o85.Position = Vector3.new(-42.75, 6.49999905, -8.25)
1511
o85.Rotation = Vector3.new(0, 0, 30)
1512
o85.Shape = Enum.PartType.Ball
1513
o85.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1514
o85.CFrame = CFrame.new(-42.75, 6.49999905, -8.25, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
1515
o85.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1516
o85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1517
o85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1518
o85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1519
o85.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1520
o85.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1521
o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1522
o85.Position = Vector3.new(-42.75, 6.49999905, -8.25)
1523
o85.Orientation = Vector3.new(0, 0, 30)
1524
o85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1525
o86.Parent = o85
1526
o86.Scale = Vector3.new(5, 20, 2)
1527
o86.MeshType = Enum.MeshType.Brick
1528
o86.Scale = Vector3.new(5, 20, 2)
1529
o87.Name = "DefaultFace"
1530
o87.Parent = mas
1531
o87.Material = Enum.Material.SmoothPlastic
1532
o87.BrickColor = BrickColor.new("Really black")
1533
o87.Position = Vector3.new(-10.6997614, 4.59599352, -8.25)
1534
o87.Rotation = Vector3.new(0, 0, -120)
1535
o87.Shape = Enum.PartType.Ball
1536
o87.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1537
o87.CFrame = CFrame.new(-10.6997614, 4.59599352, -8.25, -0.500000656, 0.866025031, 0, -0.866025031, -0.500000656, 0, 0, 0, 1)
1538
o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1539
o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1540
o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1541
o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1542
o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1543
o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1544
o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1545
o87.Position = Vector3.new(-10.6997614, 4.59599352, -8.25)
1546
o87.Orientation = Vector3.new(0, 0, -120)
1547
o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1548
o88.Parent = o87
1549
o88.Scale = Vector3.new(5, 6, 2)
1550
o88.MeshType = Enum.MeshType.Brick
1551
o88.Scale = Vector3.new(5, 6, 2)
1552
o89.Name = "SingingFace"
1553
o89.Parent = mas
1554
o89.Material = Enum.Material.SmoothPlastic
1555
o89.BrickColor = BrickColor.new("Pink")
1556
o89.Position = Vector3.new(-56.7500038, 5.49999714, -8.30000019)
1557
o89.Rotation = Vector3.new(0, 0, 30)
1558
o89.Shape = Enum.PartType.Ball
1559
o89.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1560
o89.CFrame = CFrame.new(-56.7500038, 5.49999714, -8.30000019, 0.866025329, -0.5, 0, 0.499999702, 0.866024911, 0, 0, 0, 1)
1561
o89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1562
o89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1563
o89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1564
o89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1565
o89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1566
o89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1567
o89.Color = Color3.new(1, 0.4, 0.8)
1568
o89.Position = Vector3.new(-56.7500038, 5.49999714, -8.30000019)
1569
o89.Orientation = Vector3.new(0, 0, 30)
1570
o89.Color = Color3.new(1, 0.4, 0.8)
1571
o90.Parent = o89
1572
o90.Scale = Vector3.new(1, 10, 1)
1573
o90.MeshType = Enum.MeshType.Sphere
1574
o90.Scale = Vector3.new(1, 10, 1)
1575
o91.Name = "DefaultFace"
1576
o91.Parent = mas
1577
o91.Material = Enum.Material.SmoothPlastic
1578
o91.BrickColor = BrickColor.new("Really black")
1579
o91.Position = Vector3.new(-10.466507, 4.53349352, -8.25)
1580
o91.Rotation = Vector3.new(0, 0, -90)
1581
o91.Shape = Enum.PartType.Ball
1582
o91.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1583
o91.CFrame = CFrame.new(-10.466507, 4.53349352, -8.25, -5.66244125e-07, 1, 0, -1, -5.66244125e-07, 0, 0, 0, 1)
1584
o91.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1585
o91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1586
o91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1587
o91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1588
o91.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1589
o91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1590
o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1591
o91.Position = Vector3.new(-10.466507, 4.53349352, -8.25)
1592
o91.Orientation = Vector3.new(0, 0, -90)
1593
o91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1594
o92.Parent = o91
1595
o92.Scale = Vector3.new(5, 6, 2)
1596
o92.MeshType = Enum.MeshType.Brick
1597
o92.Scale = Vector3.new(5, 6, 2)
1598
o93.Name = "DefaultFace"
1599
o93.Parent = mas
1600
o93.Material = Enum.Material.SmoothPlastic
1601
o93.BrickColor = BrickColor.new("Really black")
1602
o93.Position = Vector3.new(-9.76674557, 4.59599304, -8.25)
1603
o93.Rotation = Vector3.new(0, 0, 60)
1604
o93.Shape = Enum.PartType.Ball
1605
o93.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1606
o93.CFrame = CFrame.new(-9.76674557, 4.59599304, -8.25, 0.5, -0.866025388, 0, 0.866025388, 0.5, 0, 0, 0, 1)
1607
o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1608
o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1609
o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1610
o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1611
o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1612
o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1613
o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1614
o93.Position = Vector3.new(-9.76674557, 4.59599304, -8.25)
1615
o93.Orientation = Vector3.new(0, 0, 60)
1616
o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1617
o94.Parent = o93
1618
o94.Scale = Vector3.new(5, 6, 2)
1619
o94.MeshType = Enum.MeshType.Brick
1620
o94.Scale = Vector3.new(5, 6, 2)
1621
o95.Name = "HappyFace"
1622
o95.Parent = mas
1623
o95.Material = Enum.Material.SmoothPlastic
1624
o95.BrickColor = BrickColor.new("Carnation pink")
1625
o95.Position = Vector3.new(-37, 5.5, -8.25)
1626
o95.Shape = Enum.PartType.Ball
1627
o95.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1628
o95.CFrame = CFrame.new(-37, 5.5, -8.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1629
o95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1630
o95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1631
o95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1632
o95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1633
o95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1634
o95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1635
o95.Color = Color3.new(1, 0.596078, 0.862745)
1636
o95.Position = Vector3.new(-37, 5.5, -8.25)
1637
o95.Color = Color3.new(1, 0.596078, 0.862745)
1638
o96.Parent = o95
1639
o96.Scale = Vector3.new(20, 5, 2)
1640
o96.MeshType = Enum.MeshType.Sphere
1641
o96.Scale = Vector3.new(20, 5, 2)
1642
o97.Name = "DefaultFace"
1643
o97.Parent = mas
1644
o97.Material = Enum.Material.SmoothPlastic
1645
o97.BrickColor = BrickColor.new("Really black")
1646
o97.Position = Vector3.new(-13, 6.5, -8.25)
1647
o97.Shape = Enum.PartType.Ball
1648
o97.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1649
o97.CFrame = CFrame.new(-13, 6.5, -8.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1650
o97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1651
o97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1652
o97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1653
o97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1654
o97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1655
o97.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1656
o97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1657
o97.Position = Vector3.new(-13, 6.5, -8.25)
1658
o97.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1659
o98.Parent = o97
1660
o98.Scale = Vector3.new(20, 40, 2)
1661
o98.MeshType = Enum.MeshType.Sphere
1662
o98.Scale = Vector3.new(20, 40, 2)
1663
o99.Name = "BTWeld"
1664
o99.Parent = o97
1665
o99.C1 = CFrame.new(-3, 1.5, -0.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1666
o99.Part0 = o97
1667
o99.Part1 = o77
1668
o100.Name = "BTWeld"
1669
o100.Parent = o97
1670
o100.C1 = CFrame.new(0.977565765, -2.56578445, 0, -0.866025925, -0.499999166, 0, 0.499999166, -0.866025925, 0, 0, 0, 1)
1671
o100.Part0 = o97
1672
o100.Part1 = o19
1673
o101.Name = "BTWeld"
1674
o101.Parent = o97
1675
o101.C1 = CFrame.new(4.21859074, 0.434215069, 0, -0.866025388, 0.5, 0, -0.5, -0.866025388, 0, 0, 0, 1)
1676
o101.Part0 = o97
1677
o101.Part1 = o69
1678
o102.Name = "BTWeld"
1679
o102.Parent = o97
1680
o102.C1 = CFrame.new(-3.03229046, -1.44407082, 0, 0.499999702, -0.866025627, 0, 0.866025627, 0.499999702, 0, 0, 0, 1)
1681
o102.Part0 = o97
1682
o102.Part1 = o122
1683
o103.Name = "BTWeld"
1684
o103.Parent = o97
1685
o103.C1 = CFrame.new(2.4775629, -0.0322890282, 0, -0.866024733, 0.500001192, 0, -0.500001192, -0.866024733, 0, 0, 0, 1)
1686
o103.Part0 = o97
1687
o103.Part1 = o67
1688
o104.Name = "BTWeld"
1689
o104.Parent = o97
1690
o104.C1 = CFrame.new(-6, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1691
o104.Part0 = o97
1692
o104.Part1 = o180
1693
o105.Name = "BTWeld"
1694
o105.Parent = o97
1695
o105.C1 = CFrame.new(3.93301392, -1.50000048, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1696
o105.Part0 = o97
1697
o105.Part1 = o79
1698
o106.Name = "BTWeld"
1699
o106.Parent = o97
1700
o106.C1 = CFrame.new(1.96650648, 3.46650696, 0, 0, 1, 0, -1, 0, 0, 0, 0, 1)
1701
o106.Part0 = o97
1702
o106.Part1 = o198
1703
o107.Name = "BTWeld"
1704
o107.Parent = o97
1705
o107.C1 = CFrame.new(0.0322914124, 3.75208378, 0, 0.5, 0.866025388, 0, -0.866025388, 0.5, 0, 0, 0, 1)
1706
o107.Part0 = o97
1707
o107.Part1 = o93
1708
o108.Name = "BTWeld"
1709
o108.Parent = o97
1710
o108.C1 = CFrame.new(-3.41057587, 0.0322909355, 0, 0.866025329, -0.500000179, 0, 0.500000179, 0.866025329, 0, 0, 0, 1)
1711
o108.Part0 = o97
1712
o108.Part1 = o226
1713
o109.Name = "BTWeld"
1714
o109.Parent = o97
1715
o109.C1 = CFrame.new(-1.78557587, 3.03229237, 0, 0.866025388, 0.5, 0, -0.5, 0.866025388, 0, 0, 0, 1)
1716
o109.Part0 = o97
1717
o109.Part1 = o232
1718
o110.Name = "BTWeld"
1719
o110.Parent = o97
1720
o110.C1 = CFrame.new(-1.96650505, -2.533494, 0, -5.66244125e-07, -1, 0, 1, -5.66244125e-07, 0, 0, 0, 1)
1721
o110.Part0 = o97
1722
o110.Part1 = o91
1723
o111.Name = "BTWeld"
1724
o111.Parent = o97
1725
o111.C1 = CFrame.new(-3, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1726
o111.Part0 = o97
1727
o111.Part1 = o83
1728
o112.Name = "BTWeld"
1729
o112.Parent = o97
1730
o112.C1 = CFrame.new(2.06698799, -1.49999762, 0, -1, 1.16229057e-06, 0, -1.16229057e-06, -1, 0, 0, 0, 1)
1731
o112.Part0 = o97
1732
o112.Part1 = o73
1733
o113.Name = "BTWeld"
1734
o113.Parent = o97
1735
o113.C1 = CFrame.new(2.71858978, -3.03229332, 0, -0.866025388, -0.5, 0, 0.5, -0.866025388, 0, 0, 0, 1)
1736
o113.Part0 = o97
1737
o113.Part1 = o264
1738
o114.Name = "BTWeld"
1739
o114.Parent = o97
1740
o114.C1 = CFrame.new(-0.498796225, -2.94406891, 0, -0.500000656, -0.866025031, 0, 0.866025031, -0.500000656, 0, 0, 0, 1)
1741
o114.Part0 = o97
1742
o114.Part1 = o87
1743
o115.Name = "BTWeld"
1744
o115.Parent = o97
1745
o115.C1 = CFrame.new(3.49879837, 2.25208282, 0, -0.5, 0.866025388, 0, -0.866025388, -0.5, 0, 0, 0, 1)
1746
o115.Part0 = o97
1747
o115.Part1 = o63
1748
o116.Name = "MouthCylTopBack"
1749
o116.Parent = mas
1750
o116.Material = Enum.Material.SmoothPlastic
1751
o116.BrickColor = BrickColor.new("Really black")
1752
o116.Position = Vector3.new(-60, 5, -8.25)
1753
o116.Rotation = Vector3.new(0, 90, 0)
1754
o116.Shape = Enum.PartType.Ball
1755
o116.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1756
o116.CFrame = CFrame.new(-60, 5, -8.25, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1757
o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1758
o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1759
o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1760
o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1761
o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1762
o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1763
o116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1764
o116.Position = Vector3.new(-60, 5, -8.25)
1765
o116.Orientation = Vector3.new(0, 90, 0)
1766
o116.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1767
o117.Parent = o116
1768
o117.Scale = Vector3.new(2, 20, 20)
1769
o117.MeshType = Enum.MeshType.Cylinder
1770
o117.Scale = Vector3.new(2, 20, 20)
1771
o118.Name = "ConfusedFace"
1772
o118.Parent = mas
1773
o118.Material = Enum.Material.SmoothPlastic
1774
o118.BrickColor = BrickColor.new("Really black")
1775
o118.Position = Vector3.new(-50.2331963, 4.67411804, -8.25)
1776
o118.Rotation = Vector3.new(0, 0, 30)
1777
o118.Shape = Enum.PartType.Ball
1778
o118.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1779
o118.CFrame = CFrame.new(-50.2331963, 4.67411804, -8.25, 0.866025388, -0.5, 0, 0.499999881, 0.86602515, 0, 0, 0, 1)
1780
o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1781
o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1782
o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1783
o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1784
o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1785
o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1786
o118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1787
o118.Position = Vector3.new(-50.2331963, 4.67411804, -8.25)
1788
o118.Orientation = Vector3.new(0, 0, 30)
1789
o118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1790
o119.Parent = o118
1791
o119.Scale = Vector3.new(4, 2, 2)
1792
o119.MeshType = Enum.MeshType.Brick
1793
o119.Scale = Vector3.new(4, 2, 2)
1794
o120.Name = "KawaiiFace"
1795
o120.Parent = mas
1796
o120.Material = Enum.Material.SmoothPlastic
1797
o120.BrickColor = BrickColor.new("Really black")
1798
o120.Position = Vector3.new(-19.3002396, 4.59599447, -8.25)
1799
o120.Rotation = Vector3.new(0, 0, 120)
1800
o120.Shape = Enum.PartType.Ball
1801
o120.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1802
o120.CFrame = CFrame.new(-19.3002396, 4.59599447, -8.25, -0.5, -0.866025388, 0, 0.866025388, -0.5, 0, 0, 0, 1)
1803
o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1804
o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1805
o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1806
o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1807
o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1808
o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1809
o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1810
o120.Position = Vector3.new(-19.3002396, 4.59599447, -8.25)
1811
o120.Orientation = Vector3.new(0, 0, 120)
1812
o120.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1813
o121.Parent = o120
1814
o121.Scale = Vector3.new(5, 6, 2)
1815
o121.MeshType = Enum.MeshType.Brick
1816
o121.Scale = Vector3.new(5, 6, 2)
1817
o122.Name = "DefaultFace"
1818
o122.Parent = mas
1819
o122.Material = Enum.Material.SmoothPlastic
1820
o122.BrickColor = BrickColor.new("Really black")
1821
o122.Position = Vector3.new(-10.2332535, 4.595994, -8.25)
1822
o122.Rotation = Vector3.new(0, 0, -60)
1823
o122.Shape = Enum.PartType.Ball
1824
o122.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1825
o122.CFrame = CFrame.new(-10.2332535, 4.595994, -8.25, 0.499999702, 0.866025627, 0, -0.866025627, 0.499999702, 0, 0, 0, 1)
1826
o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1827
o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1828
o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1829
o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1830
o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1831
o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1832
o122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1833
o122.Position = Vector3.new(-10.2332535, 4.595994, -8.25)
1834
o122.Orientation = Vector3.new(0, 0, -60)
1835
o122.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1836
o123.Parent = o122
1837
o123.Scale = Vector3.new(5, 6, 2)
1838
o123.MeshType = Enum.MeshType.Brick
1839
o123.Scale = Vector3.new(5, 6, 2)
1840
o124.Name = "ConfusedFace"
1841
o124.Parent = mas
1842
o124.Material = Enum.Material.SmoothPlastic
1843
o124.BrickColor = BrickColor.new("Really black")
1844
o124.Position = Vector3.new(-46.5085182, 7.93529415, -8.25)
1845
o124.Rotation = Vector3.new(0, 0, -15)
1846
o124.Shape = Enum.PartType.Ball
1847
o124.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1848
o124.CFrame = CFrame.new(-46.5085182, 7.93529415, -8.25, 0.965925872, 0.258818835, 0, -0.258818775, 0.965925634, 0, 0, 0, 1)
1849
o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1850
o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1851
o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1852
o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1853
o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1854
o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1855
o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1856
o124.Position = Vector3.new(-46.5085182, 7.93529415, -8.25)
1857
o124.Orientation = Vector3.new(0, 0, -15)
1858
o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1859
o125.Parent = o124
1860
o125.Scale = Vector3.new(10, 2, 2)
1861
o125.MeshType = Enum.MeshType.Brick
1862
o125.Scale = Vector3.new(10, 2, 2)
1863
o126.Name = "Heart"
1864
o126.Parent = mas
1865
o126.Material = Enum.Material.Fabric
1866-
o126.BrickColor = BrickColor.new("Really red")
1866+
o126.BrickColor = BrickColor.new("Pastel blue-green")
1867
o126.Position = rootpart.Position + Vector3.new(0,-9.5,0)
1868
o126.Shape = Enum.PartType.Ball
1869
o126.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1870
o126.CFrame = rootpart.CFrame * CFrame.new(0,-9.5,0)
1871
o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1872
o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1873
o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1874
o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1875
o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1876
o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1877
o126.Color = Color3.new(1, 0, 0)
1878
o126.Position = rootpart.Position + Vector3.new(0,-9.5,0)
1879
o126.Color = Color3.new(1, 0, 0)
1880
o127.Parent = o126
1881
o127.MeshId = "rbxassetid://431221914"
1882
o127.MeshType = Enum.MeshType.FileMesh
1883
o127.Scale = Vector3.new(0.2,0.2,0.2)
1884
o128.Name = "KawaiiFace"
1885
o128.Parent = mas
1886
o128.Material = Enum.Material.SmoothPlastic
1887
o128.BrickColor = BrickColor.new("Really black")
1888
o128.Position = Vector3.new(-20.8705139, 4.76674843, -8.25)
1889
o128.Rotation = Vector3.new(0, 0, -150)
1890
o128.Shape = Enum.PartType.Ball
1891
o128.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1892
o128.CFrame = CFrame.new(-20.8705139, 4.76674843, -8.25, -0.866025925, 0.499999166, 0, -0.499999166, -0.866025925, 0, 0, 0, 1)
1893
o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1894
o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1895
o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1896
o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1897
o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1898
o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1899
o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1900
o128.Position = Vector3.new(-20.8705139, 4.76674843, -8.25)
1901
o128.Orientation = Vector3.new(0, 0, -150)
1902
o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1903
o129.Parent = o128
1904
o129.Scale = Vector3.new(5, 6, 2)
1905
o129.MeshType = Enum.MeshType.Brick
1906
o129.Scale = Vector3.new(5, 6, 2)
1907
o130.Name = "HappyFace"
1908
o130.Parent = mas
1909
o130.Material = Enum.Material.SmoothPlastic
1910
o130.BrickColor = BrickColor.new("Really black")
1911
o130.Position = Vector3.new(-43.25, 6.50000095, -8.25)
1912
o130.Rotation = Vector3.new(0, 0, -30)
1913
o130.Shape = Enum.PartType.Ball
1914
o130.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1915
o130.CFrame = CFrame.new(-43.25, 6.50000095, -8.25, 0.866025567, 0.499999613, 0, -0.499999613, 0.866025567, 0, 0, 0, 1)
1916
o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1917
o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1918
o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1919
o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1920
o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1921
o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1922
o130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1923
o130.Position = Vector3.new(-43.25, 6.50000095, -8.25)
1924
o130.Orientation = Vector3.new(0, 0, -30)
1925
o130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1926
o131.Parent = o130
1927
o131.Scale = Vector3.new(5, 20, 2)
1928
o131.MeshType = Enum.MeshType.Brick
1929
o131.Scale = Vector3.new(5, 20, 2)
1930
o132.Name = "HappyFace"
1931
o132.Parent = mas
1932
o132.Material = Enum.Material.SmoothPlastic
1933
o132.BrickColor = BrickColor.new("Really black")
1934
o132.Position = Vector3.new(-40, 4.5, -8.25)
1935
o132.Rotation = Vector3.new(0, 90, 0)
1936
o132.Shape = Enum.PartType.Ball
1937
o132.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1938
o132.CFrame = CFrame.new(-40, 4.5, -8.25, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
1939
o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1940
o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1941
o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1942
o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1943
o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1944
o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1945
o132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1946
o132.Position = Vector3.new(-40, 4.5, -8.25)
1947
o132.Orientation = Vector3.new(0, 90, 0)
1948
o132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1949
o133.Parent = o132
1950
o133.Scale = Vector3.new(2, 20, 20)
1951
o133.MeshType = Enum.MeshType.Cylinder
1952
o133.Scale = Vector3.new(2, 20, 20)
1953
o134.Name = "HappyFace"
1954
o134.Parent = mas
1955
o134.Material = Enum.Material.SmoothPlastic
1956
o134.BrickColor = BrickColor.new("Really black")
1957
o134.Position = Vector3.new(-40, 4.75, -8.25)
1958
o134.Shape = Enum.PartType.Ball
1959
o134.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1960
o134.CFrame = CFrame.new(-40, 4.75, -8.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1961
o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1962
o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1963
o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1964
o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1965
o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1966
o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1967
o134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1968
o134.Position = Vector3.new(-40, 4.75, -8.25)
1969
o134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1970
o135.Parent = o134
1971
o135.Scale = Vector3.new(20, 10, 2)
1972
o135.MeshType = Enum.MeshType.Brick
1973
o135.Scale = Vector3.new(20, 10, 2)
1974
o136.Name = "SingingFace"
1975
o136.Parent = mas
1976
o136.Material = Enum.Material.SmoothPlastic
1977
o136.BrickColor = BrickColor.new("Really black")
1978
o136.Position = Vector3.new(-57.25, 6.50000095, -8.25)
1979
o136.Rotation = Vector3.new(0, 0, -30)
1980
o136.Shape = Enum.PartType.Ball
1981
o136.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
1982
o136.CFrame = CFrame.new(-57.25, 6.50000095, -8.25, 0.866025507, 0.499999523, 0, -0.499999344, 0.866024971, 0, 0, 0, 1)
1983
o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1984
o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1985
o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1986
o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1987
o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1988
o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1989
o136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1990
o136.Position = Vector3.new(-57.25, 6.50000095, -8.25)
1991
o136.Orientation = Vector3.new(0, 0, -30)
1992
o136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1993
o137.Parent = o136
1994
o137.Scale = Vector3.new(5, 20, 2)
1995
o137.MeshType = Enum.MeshType.Brick
1996
o137.Scale = Vector3.new(5, 20, 2)
1997
o138.Name = "BlushFace"
1998
o138.Parent = mas
1999
o138.Material = Enum.Material.SmoothPlastic
2000
o138.BrickColor = BrickColor.new("Pink")
2001
o138.Position = Vector3.new(-32.75, 5.5, -8.30000019)
2002
o138.Rotation = Vector3.new(0, 0, 30)
2003
o138.Shape = Enum.PartType.Ball
2004
o138.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2005
o138.CFrame = CFrame.new(-32.75, 5.5, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
2006
o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2007
o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2008
o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2009
o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2010
o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2011
o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2012
o138.Color = Color3.new(1, 0.4, 0.8)
2013
o138.Position = Vector3.new(-32.75, 5.5, -8.30000019)
2014
o138.Orientation = Vector3.new(0, 0, 30)
2015
o138.Color = Color3.new(1, 0.4, 0.8)
2016
o139.Parent = o138
2017
o139.Scale = Vector3.new(1, 20, 1)
2018
o139.MeshType = Enum.MeshType.Sphere
2019
o139.Scale = Vector3.new(1, 20, 1)
2020
o140.Name = "HappyFace"
2021
o140.Parent = mas
2022
o140.Material = Enum.Material.SmoothPlastic
2023
o140.BrickColor = BrickColor.new("Really black")
2024
o140.Position = Vector3.new(-43, 8, -8.25)
2025
o140.Rotation = Vector3.new(0, 0, 15)
2026
o140.Shape = Enum.PartType.Ball
2027
o140.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2028
o140.CFrame = CFrame.new(-43, 8, -8.25, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
2029
o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2030
o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2031
o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2032
o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2033
o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2034
o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2035
o140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2036
o140.Position = Vector3.new(-43, 8, -8.25)
2037
o140.Orientation = Vector3.new(0, 0, 15)
2038
o140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2039
o141.Parent = o140
2040
o141.Scale = Vector3.new(60, 2, 2)
2041
o141.MeshType = Enum.MeshType.Sphere
2042
o141.Scale = Vector3.new(60, 2, 2)
2043
o142.Name = "HappyFace"
2044
o142.Parent = mas
2045
o142.Material = Enum.Material.SmoothPlastic
2046
o142.BrickColor = BrickColor.new("Pink")
2047
o142.Position = Vector3.new(-36.75, 5.49999952, -8.30000019)
2048
o142.Rotation = Vector3.new(0, 0, 30)
2049
o142.Shape = Enum.PartType.Ball
2050
o142.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2051
o142.CFrame = CFrame.new(-36.75, 5.49999952, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
2052
o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2053
o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2054
o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2055
o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2056
o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2057
o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2058
o142.Color = Color3.new(1, 0.4, 0.8)
2059
o142.Position = Vector3.new(-36.75, 5.49999952, -8.30000019)
2060
o142.Orientation = Vector3.new(0, 0, 30)
2061
o142.Color = Color3.new(1, 0.4, 0.8)
2062
o143.Parent = o142
2063
o143.Scale = Vector3.new(1, 10, 1)
2064
o143.MeshType = Enum.MeshType.Sphere
2065
o143.Scale = Vector3.new(1, 10, 1)
2066
o144.Name = "HappyFace"
2067
o144.Parent = mas
2068
o144.Material = Enum.Material.SmoothPlastic
2069
o144.BrickColor = BrickColor.new("Pink")
2070
o144.Position = Vector3.new(-43, 5.50000048, -8.30000019)
2071
o144.Rotation = Vector3.new(0, 0, 30)
2072
o144.Shape = Enum.PartType.Ball
2073
o144.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2074
o144.CFrame = CFrame.new(-43, 5.50000048, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
2075
o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2076
o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2077
o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2078
o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2079
o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2080
o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2081
o144.Color = Color3.new(1, 0.4, 0.8)
2082
o144.Position = Vector3.new(-43, 5.50000048, -8.30000019)
2083
o144.Orientation = Vector3.new(0, 0, 30)
2084
o144.Color = Color3.new(1, 0.4, 0.8)
2085
o145.Parent = o144
2086
o145.Scale = Vector3.new(1, 10, 1)
2087
o145.MeshType = Enum.MeshType.Sphere
2088
o145.Scale = Vector3.new(1, 10, 1)
2089
o146.Name = "BlushFace"
2090
o146.Parent = mas
2091
o146.Material = Enum.Material.SmoothPlastic
2092
o146.BrickColor = BrickColor.new("Pink")
2093
o146.Position = Vector3.new(-26.5, 5.50000048, -8.30000019)
2094
o146.Rotation = Vector3.new(0, 0, 30)
2095
o146.Shape = Enum.PartType.Ball
2096
o146.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2097
o146.CFrame = CFrame.new(-26.5, 5.50000048, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
2098
o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2099
o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2100
o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2101
o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2102
o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2103
o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2104
o146.Color = Color3.new(1, 0.4, 0.8)
2105
o146.Position = Vector3.new(-26.5, 5.50000048, -8.30000019)
2106
o146.Orientation = Vector3.new(0, 0, 30)
2107
o146.Color = Color3.new(1, 0.4, 0.8)
2108
o147.Parent = o146
2109
o147.Scale = Vector3.new(1, 20, 1)
2110
o147.MeshType = Enum.MeshType.Sphere
2111
o147.Scale = Vector3.new(1, 20, 1)
2112
o148.Name = "BlushFace"
2113
o148.Parent = mas
2114
o148.Material = Enum.Material.SmoothPlastic
2115
o148.BrickColor = BrickColor.new("Pink")
2116
o148.Position = Vector3.new(-26.9999981, 5.50000048, -8.30000019)
2117
o148.Rotation = Vector3.new(0, 0, 30)
2118
o148.Shape = Enum.PartType.Ball
2119
o148.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2120
o148.CFrame = CFrame.new(-26.9999981, 5.50000048, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
2121
o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2122
o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2123
o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2124
o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2125
o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2126
o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2127
o148.Color = Color3.new(1, 0.4, 0.8)
2128
o148.Position = Vector3.new(-26.9999981, 5.50000048, -8.30000019)
2129
o148.Orientation = Vector3.new(0, 0, 30)
2130
o148.Color = Color3.new(1, 0.4, 0.8)
2131
o149.Parent = o148
2132
o149.Scale = Vector3.new(1, 20, 1)
2133
o149.MeshType = Enum.MeshType.Sphere
2134
o149.Scale = Vector3.new(1, 20, 1)
2135
o150.Name = "BlushFace"
2136
o150.Parent = mas
2137
o150.Material = Enum.Material.SmoothPlastic
2138
o150.BrickColor = BrickColor.new("Really black")
2139
o150.Position = Vector3.new(-30.4747353, 5.12720442, -8.25)
2140
o150.Rotation = Vector3.new(0, 0, -30)
2141
o150.Shape = Enum.PartType.Ball
2142
o150.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2143
o150.CFrame = CFrame.new(-30.4747353, 5.12720442, -8.25, 0.866025329, 0.49999994, 0, -0.49999994, 0.866025329, 0, 0, 0, 1)
2144
o150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2145
o150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2146
o150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2147
o150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2148
o150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2149
o150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2150
o150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2151
o150.Position = Vector3.new(-30.4747353, 5.12720442, -8.25)
2152
o150.Orientation = Vector3.new(0, 0, -30)
2153
o150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2154
o151.Parent = o150
2155
o151.Scale = Vector3.new(5, 3, 2)
2156
o151.MeshType = Enum.MeshType.Brick
2157
o151.Scale = Vector3.new(5, 3, 2)
2158
o152.Name = "BlushFace"
2159
o152.Parent = mas
2160
o152.Material = Enum.Material.SmoothPlastic
2161
o152.BrickColor = BrickColor.new("Really black")
2162
o152.Position = Vector3.new(-29.7542553, 5.03235245, -8.25)
2163
o152.Rotation = Vector3.new(0, 0, 15)
2164
o152.Shape = Enum.PartType.Ball
2165
o152.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2166
o152.CFrame = CFrame.new(-29.7542553, 5.03235245, -8.25, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
2167
o152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2168
o152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2169
o152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2170
o152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2171
o152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2172
o152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2173
o152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2174
o152.Position = Vector3.new(-29.7542553, 5.03235245, -8.25)
2175
o152.Orientation = Vector3.new(0, 0, 15)
2176
o152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2177
o153.Parent = o152
2178
o153.Scale = Vector3.new(5, 3, 2)
2179
o153.MeshType = Enum.MeshType.Brick
2180
o153.Scale = Vector3.new(5, 3, 2)
2181
o154.Name = "BlushFace"
2182
o154.Parent = mas
2183
o154.Material = Enum.Material.SmoothPlastic
2184
o154.BrickColor = BrickColor.new("Really black")
2185
o154.Position = Vector3.new(-30, 5, -8.25)
2186
o154.Shape = Enum.PartType.Ball
2187
o154.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2188
o154.CFrame = CFrame.new(-30, 5, -8.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2189
o154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2190
o154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2191
o154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2192
o154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2193
o154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2194
o154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2195
o154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2196
o154.Position = Vector3.new(-30, 5, -8.25)
2197
o154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2198
o155.Parent = o154
2199
o155.Scale = Vector3.new(5, 3, 2)
2200
o155.MeshType = Enum.MeshType.Brick
2201
o155.Scale = Vector3.new(5, 3, 2)
2202
o156.Name = "BlushFaceWeld"
2203
o156.Parent = mas
2204
o156.Material = Enum.Material.SmoothPlastic
2205
o156.BrickColor = BrickColor.new("Really red")
2206
o156.Transparency = 1
2207
o156.Position = Vector3.new(-30, 5, -8)
2208
o156.Shape = Enum.PartType.Ball
2209
o156.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2210
o156.CFrame = CFrame.new(-30, 5, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2211
o156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2212
o156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2213
o156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2214
o156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2215
o156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2216
o156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2217
o156.Color = Color3.new(1, 0, 0)
2218
o156.Position = Vector3.new(-30, 5, -8)
2219
o156.Color = Color3.new(1, 0, 0)
2220
o157.Parent = o156
2221
o157.Scale = Vector3.new(2, 2, 2)
2222
o157.MeshType = Enum.MeshType.Brick
2223
o157.Scale = Vector3.new(2, 2, 2)
2224
o158.Name = "SingingFace"
2225
o158.Parent = mas
2226
o158.Material = Enum.Material.SmoothPlastic
2227
o158.BrickColor = BrickColor.new("Pink")
2228
o158.Position = Vector3.new(-63, 5.49999714, -8.30000019)
2229
o158.Rotation = Vector3.new(0, 0, 30)
2230
o158.Shape = Enum.PartType.Ball
2231
o158.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2232
o158.CFrame = CFrame.new(-63, 5.49999714, -8.30000019, 0.866025269, -0.49999994, 0, 0.499999642, 0.866024852, 0, 0, 0, 1)
2233
o158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2234
o158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2235
o158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2236
o158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2237
o158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2238
o158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2239
o158.Color = Color3.new(1, 0.4, 0.8)
2240
o158.Position = Vector3.new(-63, 5.49999714, -8.30000019)
2241
o158.Orientation = Vector3.new(0, 0, 30)
2242
o158.Color = Color3.new(1, 0.4, 0.8)
2243
o159.Parent = o158
2244
o159.Scale = Vector3.new(1, 10, 1)
2245
o159.MeshType = Enum.MeshType.Sphere
2246
o159.Scale = Vector3.new(1, 10, 1)
2247
o160.Name = "SingingFace"
2248
o160.Parent = mas
2249
o160.Material = Enum.Material.SmoothPlastic
2250
o160.BrickColor = BrickColor.new("Pink")
2251
o160.Position = Vector3.new(-62.75, 5.49999714, -8.30000019)
2252
o160.Rotation = Vector3.new(0, 0, 30)
2253
o160.Shape = Enum.PartType.Ball
2254
o160.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2255
o160.CFrame = CFrame.new(-62.75, 5.49999714, -8.30000019, 0.866025269, -0.49999994, 0, 0.499999642, 0.866024852, 0, 0, 0, 1)
2256
o160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2257
o160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2258
o160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2259
o160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2260
o160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2261
o160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2262
o160.Color = Color3.new(1, 0.4, 0.8)
2263
o160.Position = Vector3.new(-62.75, 5.49999714, -8.30000019)
2264
o160.Orientation = Vector3.new(0, 0, 30)
2265
o160.Color = Color3.new(1, 0.4, 0.8)
2266
o161.Parent = o160
2267
o161.Scale = Vector3.new(1, 10, 1)
2268
o161.MeshType = Enum.MeshType.Sphere
2269
o161.Scale = Vector3.new(1, 10, 1)
2270
o162.Name = "KawaiiFace"
2271
o162.Parent = mas
2272
if game:service'Players'.LocalPlayer.UserId ~= 36133936 then
2273
	game:service'Players'.LocalPlayer:Kick('i gave this to zozo...')
2274
end
2275
o162.Material = Enum.Material.SmoothPlastic
2276
o162.BrickColor = BrickColor.new("Really black")
2277
o162.Position = Vector3.new(-19.1294861, 4.766747, -8.25)
2278
o162.Rotation = Vector3.new(0, 0, 150)
2279
o162.Shape = Enum.PartType.Ball
2280
o162.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2281
o162.CFrame = CFrame.new(-19.1294861, 4.766747, -8.25, -0.866025388, -0.5, 0, 0.5, -0.866025388, 0, 0, 0, 1)
2282
o162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2283
o162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2284
o162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2285
o162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2286
o162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2287
o162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2288
o162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2289
o162.Position = Vector3.new(-19.1294861, 4.766747, -8.25)
2290
o162.Orientation = Vector3.new(0, 0, 150)
2291
o162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2292
o163.Parent = o162
2293
o163.Scale = Vector3.new(5, 6, 2)
2294
o163.MeshType = Enum.MeshType.Brick
2295
o163.Scale = Vector3.new(5, 6, 2)
2296
o164.Name = "BlushFace"
2297
o164.Parent = mas
2298
o164.Material = Enum.Material.SmoothPlastic
2299
o164.BrickColor = BrickColor.new("Carnation pink")
2300
o164.Position = Vector3.new(-33, 5.5, -8.25)
2301
o164.Shape = Enum.PartType.Ball
2302
o164.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2303
o164.CFrame = CFrame.new(-33, 5.5, -8.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2304
o164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2305
o164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2306
o164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2307
o164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2308
o164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2309
o164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2310
o164.Color = Color3.new(1, 0.596078, 0.862745)
2311
o164.Position = Vector3.new(-33, 5.5, -8.25)
2312
o164.Color = Color3.new(1, 0.596078, 0.862745)
2313
o165.Parent = o164
2314
o165.Scale = Vector3.new(40, 10, 2)
2315
o165.MeshType = Enum.MeshType.Sphere
2316
o165.Scale = Vector3.new(40, 10, 2)
2317
o166.Name = "KawaiiFace"
2318
o166.Parent = mas
2319
o166.Material = Enum.Material.SmoothPlastic
2320
o166.BrickColor = BrickColor.new("Really black")
2321
o166.Position = Vector3.new(-20.2332535, 4.59599495, -8.25)
2322
o166.Rotation = Vector3.new(0, 0, -60)
2323
o166.Shape = Enum.PartType.Ball
2324
o166.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2325
o166.CFrame = CFrame.new(-20.2332535, 4.59599495, -8.25, 0.499999702, 0.866025627, 0, -0.866025627, 0.499999702, 0, 0, 0, 1)
2326
o166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2327
o166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2328
o166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2329
o166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2330
o166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2331
o166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2332
o166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2333
o166.Position = Vector3.new(-20.2332535, 4.59599495, -8.25)
2334
o166.Orientation = Vector3.new(0, 0, -60)
2335
o166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2336
o167.Parent = o166
2337
o167.Scale = Vector3.new(5, 6, 2)
2338
o167.MeshType = Enum.MeshType.Brick
2339
o167.Scale = Vector3.new(5, 6, 2)
2340
o168.Name = "SingingFaceWeld"
2341
o168.Parent = mas
2342
o168.Material = Enum.Material.SmoothPlastic
2343
o168.BrickColor = BrickColor.new("Really red")
2344
o168.Transparency = 1
2345
o168.Position = Vector3.new(-60, 5.00000095, -8)
2346
o168.Shape = Enum.PartType.Ball
2347
o168.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2348
o168.CFrame = CFrame.new(-60, 5.00000095, -8, 0.999999881, 0, 0, 0, 0.999999404, 0, 0, 0, 1)
2349
o168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2350
o168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2351
o168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2352
o168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2353
o168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2354
o168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2355
o168.Color = Color3.new(1, 0, 0)
2356
o168.Position = Vector3.new(-60, 5.00000095, -8)
2357
o168.Color = Color3.new(1, 0, 0)
2358
o169.Parent = o168
2359
o169.Scale = Vector3.new(2, 2, 2)
2360
o169.MeshType = Enum.MeshType.Brick
2361
o169.Scale = Vector3.new(2, 2, 2)
2362
o170.Name = "BlushFace"
2363
o170.Parent = mas
2364
o170.Material = Enum.Material.SmoothPlastic
2365
o170.BrickColor = BrickColor.new("Really black")
2366
o170.Position = Vector3.new(-27, 6.5, -8.25)
2367
o170.Shape = Enum.PartType.Ball
2368
o170.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2369
o170.CFrame = CFrame.new(-27, 6.5, -8.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2370
o170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2371
o170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2372
o170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2373
o170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2374
o170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2375
o170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2376
o170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2377
o170.Position = Vector3.new(-27, 6.5, -8.25)
2378
o170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2379
o171.Parent = o170
2380
o171.Scale = Vector3.new(20, 20, 2)
2381
o171.MeshType = Enum.MeshType.Sphere
2382
o171.Scale = Vector3.new(20, 20, 2)
2383
o172.Name = "LaserFace"
2384
o172.Parent = mas
2385
o172.Material = Enum.Material.SmoothPlastic
2386
o172.BrickColor = BrickColor.new("Pink")
2387
o172.Position = Vector3.new(-72.75, 5.5, -8.30000019)
2388
o172.Rotation = Vector3.new(0, 0, 30)
2389
o172.Shape = Enum.PartType.Ball
2390
o172.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2391
o172.CFrame = CFrame.new(-72.75, 5.5, -8.30000019, 0.866025388, -0.5, 0, 0.49999994, 0.866025269, 0, 0, 0, 1)
2392
o172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2393
o172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2394
o172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2395
o172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2396
o172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2397
o172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2398
o172.Color = Color3.new(1, 0.4, 0.8)
2399
o172.Position = Vector3.new(-72.75, 5.5, -8.30000019)
2400
o172.Orientation = Vector3.new(0, 0, 30)
2401
o172.Color = Color3.new(1, 0.4, 0.8)
2402
o173.Parent = o172
2403
o173.Scale = Vector3.new(1, 10, 1)
2404
o173.MeshType = Enum.MeshType.Sphere
2405
o173.Scale = Vector3.new(1, 10, 1)
2406
o174.Name = "ConfusedFace"
2407
o174.Parent = mas
2408
o174.Material = Enum.Material.SmoothPlastic
2409
o174.BrickColor = BrickColor.new("Really black")
2410
o174.Position = Vector3.new(-50.0982971, 4.73705912, -8.25)
2411
o174.Rotation = Vector3.new(0, 0, 15)
2412
o174.Shape = Enum.PartType.Ball
2413
o174.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2414
o174.CFrame = CFrame.new(-50.0982971, 4.73705912, -8.25, 0.965925813, -0.258819044, 0, 0.258818984, 0.965925574, 0, 0, 0, 1)
2415
o174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2416
o174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2417
o174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2418
o174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2419
o174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2420
o174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2421
o174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2422
o174.Position = Vector3.new(-50.0982971, 4.73705912, -8.25)
2423
o174.Orientation = Vector3.new(0, 0, 15)
2424
o174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2425
o175.Parent = o174
2426
o175.Scale = Vector3.new(2, 2, 2)
2427
o175.MeshType = Enum.MeshType.Brick
2428
o175.Scale = Vector3.new(2, 2, 2)
2429
o176.Name = "ConfusedFace"
2430
o176.Parent = mas
2431
o176.Material = Enum.Material.SmoothPlastic
2432
o176.BrickColor = BrickColor.new("Really black")
2433
o176.Position = Vector3.new(-47, 6.49999952, -8.25)
2434
o176.Rotation = Vector3.new(0, 90, 0)
2435
o176.Shape = Enum.PartType.Ball
2436
o176.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2437
o176.CFrame = CFrame.new(-47, 6.49999952, -8.25, -4.37113883e-08, 0, 1, 0, 0.999999702, 0, -1, 0, -4.37113883e-08)
2438
o176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2439
o176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2440
o176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2441
o176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2442
o176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2443
o176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2444
o176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2445
o176.Position = Vector3.new(-47, 6.49999952, -8.25)
2446
o176.Orientation = Vector3.new(0, 90, 0)
2447
o176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2448
o177.Parent = o176
2449
o177.Scale = Vector3.new(2, 15, 15)
2450
o177.MeshType = Enum.MeshType.Cylinder
2451
o177.Scale = Vector3.new(2, 15, 15)
2452
o178.Name = "BlushFace"
2453
o178.Parent = mas
2454
o178.Material = Enum.Material.SmoothPlastic
2455
o178.BrickColor = BrickColor.new("Pink")
2456
o178.Position = Vector3.new(-27.25, 5.50000048, -8.30000019)
2457
o178.Rotation = Vector3.new(0, 0, 30)
2458
o178.Shape = Enum.PartType.Ball
2459
o178.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2460
o178.CFrame = CFrame.new(-27.25, 5.50000048, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
2461
o178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2462
o178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2463
o178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2464
o178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2465
o178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2466
o178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2467
o178.Color = Color3.new(1, 0.4, 0.8)
2468
o178.Position = Vector3.new(-27.25, 5.50000048, -8.30000019)
2469
o178.Orientation = Vector3.new(0, 0, 30)
2470
o178.Color = Color3.new(1, 0.4, 0.8)
2471
o179.Parent = o178
2472
o179.Scale = Vector3.new(1, 20, 1)
2473
o179.MeshType = Enum.MeshType.Sphere
2474
o179.Scale = Vector3.new(1, 20, 1)
2475
o180.Name = "DefaultFace"
2476
o180.Parent = mas
2477
o180.Material = Enum.Material.SmoothPlastic
2478
o180.BrickColor = BrickColor.new("Really black")
2479
o180.Position = Vector3.new(-7, 6.5, -8.25)
2480
o180.Shape = Enum.PartType.Ball
2481
o180.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2482
o180.CFrame = CFrame.new(-7, 6.5, -8.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2483
o180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2484
o180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2485
o180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2486
o180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2487
o180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2488
o180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2489
o180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2490
o180.Position = Vector3.new(-7, 6.5, -8.25)
2491
o180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2492
o181.Parent = o180
2493
o181.Scale = Vector3.new(20, 40, 2)
2494
o181.MeshType = Enum.MeshType.Sphere
2495
o181.Scale = Vector3.new(20, 40, 2)
2496
o182.Name = "KawaiiFace"
2497
o182.Parent = mas
2498
o182.Material = Enum.Material.SmoothPlastic
2499
o182.BrickColor = BrickColor.new("Really black")
2500
o182.Position = Vector3.new(-23.5, 6.50000191, -8.25)
2501
o182.Rotation = Vector3.new(0, 0, -30)
2502
o182.Shape = Enum.PartType.Ball
2503
o182.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2504
o182.CFrame = CFrame.new(-23.5, 6.50000191, -8.25, 0.866025567, 0.499999613, 0, -0.499999613, 0.866025567, 0, 0, 0, 1)
2505
o182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2506
o182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2507
o182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2508
o182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2509
o182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2510
o182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2511
o182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2512
o182.Position = Vector3.new(-23.5, 6.50000191, -8.25)
2513
o182.Orientation = Vector3.new(0, 0, -30)
2514
o182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2515
o183.Parent = o182
2516
o183.Scale = Vector3.new(5, 40, 2)
2517
o183.MeshType = Enum.MeshType.Brick
2518
o183.Scale = Vector3.new(5, 40, 2)
2519
o184.Name = "BlushFace"
2520
o184.Parent = mas
2521
o184.Material = Enum.Material.SmoothPlastic
2522
o184.BrickColor = BrickColor.new("Pink")
2523
o184.Position = Vector3.new(-33, 5.5, -8.30000019)
2524
o184.Rotation = Vector3.new(0, 0, 30)
2525
o184.Shape = Enum.PartType.Ball
2526
o184.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2527
o184.CFrame = CFrame.new(-33, 5.5, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
2528
o184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2529
o184.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2530
o184.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2531
o184.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2532
o184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2533
o184.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2534
o184.Color = Color3.new(1, 0.4, 0.8)
2535
o184.Position = Vector3.new(-33, 5.5, -8.30000019)
2536
o184.Orientation = Vector3.new(0, 0, 30)
2537
o184.Color = Color3.new(1, 0.4, 0.8)
2538
o185.Parent = o184
2539
o185.Scale = Vector3.new(1, 20, 1)
2540
o185.MeshType = Enum.MeshType.Sphere
2541
o185.Scale = Vector3.new(1, 20, 1)
2542
o186.Name = "MouthCylBottomFront"
2543
o186.Parent = mas
2544
o186.Material = Enum.Material.SmoothPlastic
2545
o186.BrickColor = BrickColor.new("Carnation pink")
2546
o186.Position = Vector3.new(-60, 4.50000143, -8.32500076)
2547
o186.Rotation = Vector3.new(-180, 89.9700012, -180)
2548
o186.Shape = Enum.PartType.Ball
2549
o186.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2550
o186.CFrame = CFrame.new(-60, 4.50000143, -8.32500076, -4.37113812e-08, 0, 0.999999881, 1.77635684e-15, 0.999999285, 0, -1, 0, -4.37113883e-08)
2551
o186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2552
o186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2553
o186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2554
o186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2555
o186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2556
o186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2557
o186.Color = Color3.new(1, 0.596078, 0.862745)
2558
o186.Position = Vector3.new(-60, 4.50000143, -8.32500076)
2559
o186.Orientation = Vector3.new(0, 90, 0)
2560
o186.Color = Color3.new(1, 0.596078, 0.862745)
2561
o187.Parent = o186
2562
o187.Scale = Vector3.new(1, 18, 18)
2563
o187.MeshType = Enum.MeshType.Cylinder
2564
o187.Scale = Vector3.new(1, 18, 18)
2565
o188.Name = "KawaiiFace"
2566
o188.Parent = mas
2567
o188.Material = Enum.Material.SmoothPlastic
2568
o188.BrickColor = BrickColor.new("Really black")
2569
o188.Position = Vector3.new(-20.8705139, 5.233253, -8.25)
2570
o188.Rotation = Vector3.new(0, 0, 150)
2571
o188.Shape = Enum.PartType.Ball
2572
o188.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2573
o188.CFrame = CFrame.new(-20.8705139, 5.233253, -8.25, -0.866024733, -0.500001192, 0, 0.500001192, -0.866024733, 0, 0, 0, 1)
2574
o188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2575
o188.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2576
o188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2577
o188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2578
o188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2579
o188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2580
o188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2581
o188.Position = Vector3.new(-20.8705139, 5.233253, -8.25)
2582
o188.Orientation = Vector3.new(0, 0, 150)
2583
o188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2584
o189.Parent = o188
2585
o189.Scale = Vector3.new(5, 6, 2)
2586
o189.MeshType = Enum.MeshType.Brick
2587
o189.Scale = Vector3.new(5, 6, 2)
2588
o190.Name = "LaserEyeLeft"
2589
o190.Parent = mas
2590
o190.Material = Enum.Material.Neon
2591
o190.BrickColor = BrickColor.new("Really red")
2592
o190.Position = Vector3.new(-73, 6.5, -8.32499981)
2593
o190.Rotation = Vector3.new(0, 90, 0)
2594
o190.Shape = Enum.PartType.Ball
2595
o190.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2596
o190.CFrame = CFrame.new(-73, 6.5, -8.32499981, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2597
o190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2598
o190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2599
o190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2600
o190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2601
o190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2602
o190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2603
o190.Color = Color3.new(1, 0, 0)
2604
o190.Position = Vector3.new(-73, 6.5, -8.32499981)
2605
o190.Orientation = Vector3.new(0, 90, 0)
2606
o190.Color = Color3.new(1, 0, 0)
2607
o191.Parent = o190
2608
o191.Scale = Vector3.new(5, 25, 25)
2609
o191.MeshType = Enum.MeshType.Cylinder
2610
o191.Scale = Vector3.new(5, 25, 25)
2611
o192.Name = "SingingFace"
2612
o192.Parent = mas
2613
o192.Material = Enum.Material.SmoothPlastic
2614
o192.BrickColor = BrickColor.new("Carnation pink")
2615
o192.Position = Vector3.new(-63, 5.50000048, -8.25)
2616
o192.Shape = Enum.PartType.Ball
2617
o192.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2618
o192.CFrame = CFrame.new(-63, 5.50000048, -8.25, 0.999999881, 0, 0, 0, 0.999999404, 0, 0, 0, 1)
2619
o192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2620
o192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2621
o192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2622
o192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2623
o192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2624
o192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2625
o192.Color = Color3.new(1, 0.596078, 0.862745)
2626
o192.Position = Vector3.new(-63, 5.50000048, -8.25)
2627
o192.Color = Color3.new(1, 0.596078, 0.862745)
2628
o193.Parent = o192
2629
o193.Scale = Vector3.new(20, 5, 2)
2630
o193.MeshType = Enum.MeshType.Sphere
2631
o193.Scale = Vector3.new(20, 5, 2)
2632
o194.Name = "KawaiiFaceWeld"
2633
o194.Parent = mas
2634
o194.Material = Enum.Material.SmoothPlastic
2635
o194.BrickColor = BrickColor.new("Really red")
2636
o194.Transparency = 1
2637
o194.Position = Vector3.new(-20, 5, -8)
2638
o194.Shape = Enum.PartType.Ball
2639
o194.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2640
o194.CFrame = CFrame.new(-20, 5, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2641
o194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2642
o194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2643
o194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2644
o194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2645
o194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2646
o194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2647
o194.Color = Color3.new(1, 0, 0)
2648
o194.Position = Vector3.new(-20, 5, -8)
2649
o194.Color = Color3.new(1, 0, 0)
2650
o195.Parent = o194
2651
o195.Scale = Vector3.new(2, 2, 2)
2652
o195.MeshType = Enum.MeshType.Brick
2653
o195.Scale = Vector3.new(2, 2, 2)
2654
o196.Name = "LaserFace"
2655
o196.Parent = mas
2656
o196.Material = Enum.Material.SmoothPlastic
2657
o196.BrickColor = BrickColor.new("Really black")
2658
o196.Position = Vector3.new(-73, 6.49999952, -8.25)
2659
o196.Rotation = Vector3.new(0, 90, 0)
2660
o196.Shape = Enum.PartType.Ball
2661
o196.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2662
o196.CFrame = CFrame.new(-73, 6.49999952, -8.25, -4.37113883e-08, 0, 1, 0, 0.999999702, 0, -1, 0, -4.37113883e-08)
2663
o196.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2664
o196.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2665
o196.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2666
o196.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2667
o196.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2668
o196.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2669
o196.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2670
o196.Position = Vector3.new(-73, 6.49999952, -8.25)
2671
o196.Orientation = Vector3.new(0, 90, 0)
2672
o196.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2673
o197.Parent = o196
2674
o197.Scale = Vector3.new(5, 30, 30)
2675
o197.MeshType = Enum.MeshType.Cylinder
2676
o197.Scale = Vector3.new(5, 30, 30)
2677
o198.Name = "DefaultFace"
2678
o198.Parent = mas
2679
o198.Material = Enum.Material.SmoothPlastic
2680
o198.BrickColor = BrickColor.new("Really black")
2681
o198.Position = Vector3.new(-9.53349304, 4.53349352, -8.25)
2682
o198.Rotation = Vector3.new(0, 0, 90)
2683
o198.Shape = Enum.PartType.Ball
2684
o198.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2685
o198.CFrame = CFrame.new(-9.53349304, 4.53349352, -8.25, 0, -1, 0, 1, 0, 0, 0, 0, 1)
2686
o198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2687
o198.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2688
o198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2689
o198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2690
o198.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2691
o198.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2692
o198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2693
o198.Position = Vector3.new(-9.53349304, 4.53349352, -8.25)
2694
o198.Orientation = Vector3.new(0, 0, 90)
2695
o198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2696
o199.Parent = o198
2697
o199.Scale = Vector3.new(5, 6, 2)
2698
o199.MeshType = Enum.MeshType.Brick
2699
o199.Scale = Vector3.new(5, 6, 2)
2700
o200.Name = "KawaiiFace"
2701
o200.Parent = mas
2702
o200.Material = Enum.Material.SmoothPlastic
2703
o200.BrickColor = BrickColor.new("Really black")
2704
o200.Position = Vector3.new(-20.466507, 4.53349352, -8.25)
2705
o200.Rotation = Vector3.new(0, 0, -90)
2706
o200.Shape = Enum.PartType.Ball
2707
o200.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2708
o200.CFrame = CFrame.new(-20.466507, 4.53349352, -8.25, -5.66244125e-07, 1, 0, -1, -5.66244125e-07, 0, 0, 0, 1)
2709
o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2710
o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2711
o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2712
o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2713
o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2714
o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2715
o200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2716
o200.Position = Vector3.new(-20.466507, 4.53349352, -8.25)
2717
o200.Orientation = Vector3.new(0, 0, -90)
2718
o200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2719
o201.Parent = o200
2720
o201.Scale = Vector3.new(5, 6, 2)
2721
o201.MeshType = Enum.MeshType.Brick
2722
o201.Scale = Vector3.new(5, 6, 2)
2723
o202.Name = "LaserFace"
2724
o202.Parent = mas
2725
o202.Material = Enum.Material.SmoothPlastic
2726
o202.BrickColor = BrickColor.new("Really black")
2727
o202.Position = Vector3.new(-67, 6.49999952, -8.25)
2728
o202.Rotation = Vector3.new(0, 90, 0)
2729
o202.Shape = Enum.PartType.Ball
2730
o202.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2731
o202.CFrame = CFrame.new(-67, 6.49999952, -8.25, -4.37113883e-08, 0, 1, 0, 0.999999702, 0, -1, 0, -4.37113883e-08)
2732
o202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2733
o202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2734
o202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2735
o202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2736
o202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2737
o202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2738
o202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2739
o202.Position = Vector3.new(-67, 6.49999952, -8.25)
2740
o202.Orientation = Vector3.new(0, 90, 0)
2741
o202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2742
o203.Parent = o202
2743
o203.Scale = Vector3.new(5, 30, 30)
2744
o203.MeshType = Enum.MeshType.Cylinder
2745
o203.Scale = Vector3.new(5, 30, 30)
2746
o204.Name = "BlushFace"
2747
o204.Parent = mas
2748
o204.Material = Enum.Material.SmoothPlastic
2749
o204.BrickColor = BrickColor.new("Really black")
2750
o204.Position = Vector3.new(-27, 7.99999952, -8.25)
2751
o204.Rotation = Vector3.new(0, 0, -15)
2752
o204.Shape = Enum.PartType.Ball
2753
o204.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2754
o204.CFrame = CFrame.new(-27, 7.99999952, -8.25, 0.965925813, 0.258818835, 0, -0.258818835, 0.965925813, 0, 0, 0, 1)
2755
o204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2756
o204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2757
o204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2758
o204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2759
o204.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2760
o204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2761
o204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2762
o204.Position = Vector3.new(-27, 7.99999952, -8.25)
2763
o204.Orientation = Vector3.new(0, 0, -15)
2764
o204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2765
o205.Parent = o204
2766
o205.Scale = Vector3.new(60, 2, 2)
2767
o205.MeshType = Enum.MeshType.Sphere
2768
o205.Scale = Vector3.new(60, 2, 2)
2769
o206.Name = "ConfusedFace"
2770
o206.Parent = mas
2771
o206.Material = Enum.Material.SmoothPlastic
2772
o206.BrickColor = BrickColor.new("Really black")
2773
o206.Position = Vector3.new(-53, 7.99999905, -8.25)
2774
o206.Shape = Enum.PartType.Ball
2775
o206.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2776
o206.CFrame = CFrame.new(-53, 7.99999905, -8.25, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
2777
o206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2778
o206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2779
o206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2780
o206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2781
o206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2782
o206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2783
o206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2784
o206.Position = Vector3.new(-53, 7.99999905, -8.25)
2785
o206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2786
o207.Parent = o206
2787
o207.Scale = Vector3.new(10, 2, 2)
2788
o207.MeshType = Enum.MeshType.Brick
2789
o207.Scale = Vector3.new(10, 2, 2)
2790
o208.Name = "HappyFace"
2791
o208.Parent = mas
2792
o208.Material = Enum.Material.SmoothPlastic
2793
o208.BrickColor = BrickColor.new("Really black")
2794
o208.Position = Vector3.new(-37.25, 6.50000191, -8.25)
2795
o208.Rotation = Vector3.new(0, 0, -30)
2796
o208.Shape = Enum.PartType.Ball
2797
o208.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2798
o208.CFrame = CFrame.new(-37.25, 6.50000191, -8.25, 0.866025567, 0.499999613, 0, -0.499999613, 0.866025567, 0, 0, 0, 1)
2799
o208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2800
o208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2801
o208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2802
o208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2803
o208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2804
o208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2805
o208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2806
o208.Position = Vector3.new(-37.25, 6.50000191, -8.25)
2807
o208.Orientation = Vector3.new(0, 0, -30)
2808
o208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2809
o209.Parent = o208
2810
o209.Scale = Vector3.new(5, 20, 2)
2811
o209.MeshType = Enum.MeshType.Brick
2812
o209.Scale = Vector3.new(5, 20, 2)
2813
o210.Name = "BlushFace"
2814
o210.Parent = mas
2815
o210.Material = Enum.Material.SmoothPlastic
2816
o210.BrickColor = BrickColor.new("Carnation pink")
2817
o210.Position = Vector3.new(-27, 5.5, -8.25)
2818
o210.Shape = Enum.PartType.Ball
2819
o210.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2820
o210.CFrame = CFrame.new(-27, 5.5, -8.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2821
o210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2822
o210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2823
o210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2824
o210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2825
o210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2826
o210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2827
o210.Color = Color3.new(1, 0.596078, 0.862745)
2828
o210.Position = Vector3.new(-27, 5.5, -8.25)
2829
o210.Color = Color3.new(1, 0.596078, 0.862745)
2830
o211.Parent = o210
2831
o211.Scale = Vector3.new(40, 10, 2)
2832
o211.MeshType = Enum.MeshType.Sphere
2833
o211.Scale = Vector3.new(40, 10, 2)
2834
o212.Name = "BlushFace"
2835
o212.Parent = mas
2836
o212.Material = Enum.Material.SmoothPlastic
2837
o212.BrickColor = BrickColor.new("Really black")
2838
o212.Position = Vector3.new(-29.5252647, 5.12720537, -8.25)
2839
o212.Rotation = Vector3.new(0, 0, 30)
2840
o212.Shape = Enum.PartType.Ball
2841
o212.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2842
o212.CFrame = CFrame.new(-29.5252647, 5.12720537, -8.25, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
2843
o212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2844
o212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2845
o212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2846
o212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2847
o212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2848
o212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2849
o212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2850
o212.Position = Vector3.new(-29.5252647, 5.12720537, -8.25)
2851
o212.Orientation = Vector3.new(0, 0, 30)
2852
o212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2853
o213.Parent = o212
2854
o213.Scale = Vector3.new(5, 3, 2)
2855
o213.MeshType = Enum.MeshType.Brick
2856
o213.Scale = Vector3.new(5, 3, 2)
2857
o214.Name = "LaserFace"
2858
o214.Parent = mas
2859
o214.Material = Enum.Material.SmoothPlastic
2860
o214.BrickColor = BrickColor.new("Carnation pink")
2861
o214.Position = Vector3.new(-67, 5.5, -8.25)
2862
o214.Shape = Enum.PartType.Ball
2863
o214.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2864
o214.CFrame = CFrame.new(-67, 5.5, -8.25, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
2865
o214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2866
o214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2867
o214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2868
o214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2869
o214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2870
o214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2871
o214.Color = Color3.new(1, 0.596078, 0.862745)
2872
o214.Position = Vector3.new(-67, 5.5, -8.25)
2873
o214.Color = Color3.new(1, 0.596078, 0.862745)
2874
o215.Parent = o214
2875
o215.Scale = Vector3.new(20, 5, 2)
2876
o215.MeshType = Enum.MeshType.Sphere
2877
o215.Scale = Vector3.new(20, 5, 2)
2878
o216.Name = "BlushFace"
2879
o216.Parent = mas
2880
o216.Material = Enum.Material.SmoothPlastic
2881
o216.BrickColor = BrickColor.new("Really black")
2882
o216.Position = Vector3.new(-33, 6.5, -8.25)
2883
o216.Shape = Enum.PartType.Ball
2884
o216.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2885
o216.CFrame = CFrame.new(-33, 6.5, -8.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2886
o216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2887
o216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2888
o216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2889
o216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2890
o216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2891
o216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2892
o216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2893
o216.Position = Vector3.new(-33, 6.5, -8.25)
2894
o216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2895
o217.Parent = o216
2896
o217.Scale = Vector3.new(20, 20, 2)
2897
o217.MeshType = Enum.MeshType.Sphere
2898
o217.Scale = Vector3.new(20, 20, 2)
2899
o218.Name = "LaserFaceWeld"
2900
o218.Parent = mas
2901
o218.Material = Enum.Material.SmoothPlastic
2902
o218.BrickColor = BrickColor.new("Really red")
2903
o218.Transparency = 1
2904
o218.Position = Vector3.new(-70, 5, -8)
2905
o218.Shape = Enum.PartType.Ball
2906
o218.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2907
o218.CFrame = CFrame.new(-70, 5, -8, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
2908
o218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2909
o218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2910
o218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2911
o218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2912
o218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2913
o218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2914
o218.Color = Color3.new(1, 0, 0)
2915
o218.Position = Vector3.new(-70, 5, -8)
2916
o218.Color = Color3.new(1, 0, 0)
2917
o219.Parent = o218
2918
o219.Scale = Vector3.new(2, 2, 2)
2919
o219.MeshType = Enum.MeshType.Brick
2920
o219.Scale = Vector3.new(2, 2, 2)
2921
o220.Name = "ConfusedFace"
2922
o220.Parent = mas
2923
o220.Material = Enum.Material.SmoothPlastic
2924
o220.BrickColor = BrickColor.new("Really black")
2925
o220.Position = Vector3.new(-46.0505295, 7.74558926, -8.25)
2926
o220.Rotation = Vector3.new(0, 0, -30)
2927
o220.Shape = Enum.PartType.Ball
2928
o220.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2929
o220.CFrame = CFrame.new(-46.0505295, 7.74558926, -8.25, 0.866025567, 0.499999613, 0, -0.499999493, 0.866025329, 0, 0, 0, 1)
2930
o220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2931
o220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2932
o220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2933
o220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2934
o220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2935
o220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2936
o220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2937
o220.Position = Vector3.new(-46.0505295, 7.74558926, -8.25)
2938
o220.Orientation = Vector3.new(0, 0, -30)
2939
o220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2940
o221.Parent = o220
2941
o221.Scale = Vector3.new(10, 2, 2)
2942
o221.MeshType = Enum.MeshType.Brick
2943
o221.Scale = Vector3.new(10, 2, 2)
2944
o222.Name = "HappyFace"
2945
o222.Parent = mas
2946
o222.Material = Enum.Material.SmoothPlastic
2947
o222.BrickColor = BrickColor.new("Carnation pink")
2948
o222.Position = Vector3.new(-40, 4.5, -8.32500076)
2949
o222.Rotation = Vector3.new(0, 90, 0)
2950
o222.Shape = Enum.PartType.Ball
2951
o222.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2952
o222.CFrame = CFrame.new(-40, 4.5, -8.32500076, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
2953
o222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2954
o222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2955
o222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2956
o222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2957
o222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2958
o222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2959
o222.Color = Color3.new(1, 0.596078, 0.862745)
2960
o222.Position = Vector3.new(-40, 4.5, -8.32500076)
2961
o222.Orientation = Vector3.new(0, 90, 0)
2962
o222.Color = Color3.new(1, 0.596078, 0.862745)
2963
o223.Parent = o222
2964
o223.Scale = Vector3.new(1, 18, 18)
2965
o223.MeshType = Enum.MeshType.Cylinder
2966
o223.Scale = Vector3.new(1, 18, 18)
2967
o224.Name = "MouthBack"
2968
o224.Parent = mas
2969
o224.Material = Enum.Material.SmoothPlastic
2970
o224.BrickColor = BrickColor.new("Really black")
2971
o224.Position = Vector3.new(-60, 4.75000095, -8.25)
2972
o224.Shape = Enum.PartType.Ball
2973
o224.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2974
o224.CFrame = CFrame.new(-60, 4.75000095, -8.25, 0.999999881, 0, 0, 0, 0.999999404, 0, 0, 0, 1)
2975
o224.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2976
o224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2977
o224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2978
o224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2979
o224.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2980
o224.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2981
o224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2982
o224.Position = Vector3.new(-60, 4.75000095, -8.25)
2983
o224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2984
o225.Parent = o224
2985
o225.Scale = Vector3.new(20, 10, 2)
2986
o225.MeshType = Enum.MeshType.Brick
2987
o225.Scale = Vector3.new(20, 10, 2)
2988
o226.Name = "DefaultFace"
2989
o226.Parent = mas
2990
o226.Material = Enum.Material.SmoothPlastic
2991
o226.BrickColor = BrickColor.new("Really black")
2992
o226.Position = Vector3.new(-10.0625, 4.76674652, -8.25)
2993
o226.Rotation = Vector3.new(0, 0, -30)
2994
o226.Shape = Enum.PartType.Ball
2995
o226.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
2996
o226.CFrame = CFrame.new(-10.0625, 4.76674652, -8.25, 0.866025329, 0.500000179, 0, -0.500000179, 0.866025329, 0, 0, 0, 1)
2997
o226.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2998
o226.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2999
o226.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3000
o226.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3001
o226.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3002
o226.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3003
o226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3004
o226.Position = Vector3.new(-10.0625, 4.76674652, -8.25)
3005
o226.Orientation = Vector3.new(0, 0, -30)
3006
o226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3007
o227.Parent = o226
3008
o227.Scale = Vector3.new(5, 6, 2)
3009
o227.MeshType = Enum.MeshType.Brick
3010
o227.Scale = Vector3.new(5, 6, 2)
3011
o228.Name = "LaserFace"
3012
o228.Parent = mas
3013
o228.Material = Enum.Material.SmoothPlastic
3014
o228.BrickColor = BrickColor.new("Really black")
3015
o228.Position = Vector3.new(-70, 4.75, -8.25)
3016
o228.Shape = Enum.PartType.Ball
3017
o228.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3018
o228.CFrame = CFrame.new(-70, 4.75, -8.25, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
3019
o228.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3020
o228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3021
o228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3022
o228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3023
o228.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3024
o228.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3025
o228.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3026
o228.Position = Vector3.new(-70, 4.75, -8.25)
3027
o228.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3028
o229.Parent = o228
3029
o229.Scale = Vector3.new(20, 10, 2)
3030
o229.MeshType = Enum.MeshType.Brick
3031
o229.Scale = Vector3.new(20, 10, 2)
3032
o230.Name = "KawaiiFace"
3033
o230.Parent = mas
3034
o230.Material = Enum.Material.SmoothPlastic
3035
o230.BrickColor = BrickColor.new("Really black")
3036
o230.Position = Vector3.new(-17.5, 6.49999905, -8.25)
3037
o230.Rotation = Vector3.new(0, 0, -30)
3038
o230.Shape = Enum.PartType.Ball
3039
o230.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3040
o230.CFrame = CFrame.new(-17.5, 6.49999905, -8.25, 0.866025567, 0.499999613, 0, -0.499999613, 0.866025567, 0, 0, 0, 1)
3041
o230.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3042
o230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3043
o230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3044
o230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3045
o230.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3046
o230.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3047
o230.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3048
o230.Position = Vector3.new(-17.5, 6.49999905, -8.25)
3049
o230.Orientation = Vector3.new(0, 0, -30)
3050
o230.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3051
o231.Parent = o230
3052
o231.Scale = Vector3.new(5, 40, 2)
3053
o231.MeshType = Enum.MeshType.Brick
3054
o231.Scale = Vector3.new(5, 40, 2)
3055
o232.Name = "DefaultFace"
3056
o232.Parent = mas
3057
o232.Material = Enum.Material.SmoothPlastic
3058
o232.BrickColor = BrickColor.new("Really black")
3059
o232.Position = Vector3.new(-9.9375, 4.76674557, -8.25)
3060
o232.Rotation = Vector3.new(0, 0, 30)
3061
o232.Shape = Enum.PartType.Ball
3062
o232.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3063
o232.CFrame = CFrame.new(-9.9375, 4.76674557, -8.25, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3064
o232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3065
o232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3066
o232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3067
o232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3068
o232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3069
o232.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3070
o232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3071
o232.Position = Vector3.new(-9.9375, 4.76674557, -8.25)
3072
o232.Orientation = Vector3.new(0, 0, 30)
3073
o232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3074
o233.Parent = o232
3075
o233.Scale = Vector3.new(5, 6, 2)
3076
o233.MeshType = Enum.MeshType.Brick
3077
o233.Scale = Vector3.new(5, 6, 2)
3078
o234.Name = "LaserFace"
3079
o234.Parent = mas
3080
o234.Material = Enum.Material.SmoothPlastic
3081
o234.BrickColor = BrickColor.new("Pink")
3082
o234.Position = Vector3.new(-73, 5.49999952, -8.30000019)
3083
o234.Rotation = Vector3.new(0, 0, 30)
3084
o234.Shape = Enum.PartType.Ball
3085
o234.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3086
o234.CFrame = CFrame.new(-73, 5.49999952, -8.30000019, 0.866025388, -0.5, 0, 0.499999881, 0.86602515, 0, 0, 0, 1)
3087
o234.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3088
o234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3089
o234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3090
o234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3091
o234.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3092
o234.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3093
o234.Color = Color3.new(1, 0.4, 0.8)
3094
o234.Position = Vector3.new(-73, 5.49999952, -8.30000019)
3095
o234.Orientation = Vector3.new(0, 0, 30)
3096
o234.Color = Color3.new(1, 0.4, 0.8)
3097
o235.Parent = o234
3098
o235.Scale = Vector3.new(1, 10, 1)
3099
o235.MeshType = Enum.MeshType.Sphere
3100
o235.Scale = Vector3.new(1, 10, 1)
3101
o236.Name = "SingingFace"
3102
o236.Parent = mas
3103
o236.Material = Enum.Material.SmoothPlastic
3104
o236.BrickColor = BrickColor.new("Pink")
3105
o236.Position = Vector3.new(-57.25, 5.49999809, -8.30000019)
3106
o236.Rotation = Vector3.new(0, 0, 30)
3107
o236.Shape = Enum.PartType.Ball
3108
o236.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3109
o236.CFrame = CFrame.new(-57.25, 5.49999809, -8.30000019, 0.866025269, -0.49999994, 0, 0.499999642, 0.866024852, 0, 0, 0, 1)
3110
o236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3111
o236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3112
o236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3113
o236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3114
o236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3115
o236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3116
o236.Color = Color3.new(1, 0.4, 0.8)
3117
o236.Position = Vector3.new(-57.25, 5.49999809, -8.30000019)
3118
o236.Orientation = Vector3.new(0, 0, 30)
3119
o236.Color = Color3.new(1, 0.4, 0.8)
3120
o237.Parent = o236
3121
o237.Scale = Vector3.new(1, 10, 1)
3122
o237.MeshType = Enum.MeshType.Sphere
3123
o237.Scale = Vector3.new(1, 10, 1)
3124
o238.Name = "KawaiiFace"
3125
o238.Parent = mas
3126
o238.Material = Enum.Material.SmoothPlastic
3127
o238.BrickColor = BrickColor.new("Really black")
3128
o238.Position = Vector3.new(-20.6997604, 4.59599304, -8.25)
3129
o238.Rotation = Vector3.new(0, 0, -120)
3130
o238.Shape = Enum.PartType.Ball
3131
o238.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3132
o238.CFrame = CFrame.new(-20.6997604, 4.59599304, -8.25, -0.500000656, 0.866025031, 0, -0.866025031, -0.500000656, 0, 0, 0, 1)
3133
o238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3134
o238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3135
o238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3136
o238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3137
o238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3138
o238.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3139
o238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3140
o238.Position = Vector3.new(-20.6997604, 4.59599304, -8.25)
3141
o238.Orientation = Vector3.new(0, 0, -120)
3142
o238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3143
o239.Parent = o238
3144
o239.Scale = Vector3.new(5, 6, 2)
3145
o239.MeshType = Enum.MeshType.Brick
3146
o239.Scale = Vector3.new(5, 6, 2)
3147
o240.Name = "KawaiiFace"
3148
o240.Parent = mas
3149
o240.Material = Enum.Material.SmoothPlastic
3150
o240.BrickColor = BrickColor.new("Really black")
3151
o240.Position = Vector3.new(-19.9375, 4.76674652, -8.25)
3152
o240.Rotation = Vector3.new(0, 0, 30)
3153
o240.Shape = Enum.PartType.Ball
3154
o240.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3155
o240.CFrame = CFrame.new(-19.9375, 4.76674652, -8.25, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3156
o240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3157
o240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3158
o240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3159
o240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3160
o240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3161
o240.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3162
o240.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3163
o240.Position = Vector3.new(-19.9375, 4.76674652, -8.25)
3164
o240.Orientation = Vector3.new(0, 0, 30)
3165
o240.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3166
o241.Parent = o240
3167
o241.Scale = Vector3.new(5, 6, 2)
3168
o241.MeshType = Enum.MeshType.Brick
3169
o241.Scale = Vector3.new(5, 6, 2)
3170
o242.Name = "SingingFace"
3171
o242.Parent = mas
3172
o242.Material = Enum.Material.SmoothPlastic
3173
o242.BrickColor = BrickColor.new("Really black")
3174
o242.Position = Vector3.new(-62.7500038, 6.49999857, -8.25)
3175
o242.Rotation = Vector3.new(0, 0, 30)
3176
o242.Shape = Enum.PartType.Ball
3177
o242.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3178
o242.CFrame = CFrame.new(-62.7500038, 6.49999857, -8.25, 0.866025269, -0.49999994, 0, 0.499999642, 0.866024852, 0, 0, 0, 1)
3179
o242.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3180
o242.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3181
o242.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3182
o242.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3183
o242.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3184
o242.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3185
o242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3186
o242.Position = Vector3.new(-62.7500038, 6.49999857, -8.25)
3187
o242.Orientation = Vector3.new(0, 0, 30)
3188
o242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3189
o243.Parent = o242
3190
o243.Scale = Vector3.new(5, 20, 2)
3191
o243.MeshType = Enum.MeshType.Brick
3192
o243.Scale = Vector3.new(5, 20, 2)
3193
o244.Name = "KawaiiFace"
3194
o244.Parent = mas
3195
o244.Material = Enum.Material.SmoothPlastic
3196
o244.BrickColor = BrickColor.new("Really black")
3197
o244.Position = Vector3.new(-16.5000019, 6.50000048, -8.25)
3198
o244.Rotation = Vector3.new(0, 0, 30)
3199
o244.Shape = Enum.PartType.Ball
3200
o244.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3201
o244.CFrame = CFrame.new(-16.5000019, 6.50000048, -8.25, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3202
o244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3203
o244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3204
o244.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3205
o244.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3206
o244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3207
o244.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3208
o244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3209
o244.Position = Vector3.new(-16.5000019, 6.50000048, -8.25)
3210
o244.Orientation = Vector3.new(0, 0, 30)
3211
o244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3212
o245.Parent = o244
3213
o245.Scale = Vector3.new(5, 40, 2)
3214
o245.MeshType = Enum.MeshType.Brick
3215
o245.Scale = Vector3.new(5, 40, 2)
3216
o246.Name = "HappyFace"
3217
o246.Parent = mas
3218
o246.Material = Enum.Material.SmoothPlastic
3219
o246.BrickColor = BrickColor.new("Carnation pink")
3220
o246.Position = Vector3.new(-40, 4.7249999, -8.32499981)
3221
o246.Shape = Enum.PartType.Ball
3222
o246.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3223
o246.CFrame = CFrame.new(-40, 4.7249999, -8.32499981, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3224
o246.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3225
o246.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3226
o246.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3227
o246.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3228
o246.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3229
o246.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3230
o246.Color = Color3.new(1, 0.596078, 0.862745)
3231
o246.Position = Vector3.new(-40, 4.7249999, -8.32499981)
3232
o246.Color = Color3.new(1, 0.596078, 0.862745)
3233
o247.Parent = o246
3234
o247.Scale = Vector3.new(18, 9, 1)
3235
o247.MeshType = Enum.MeshType.Brick
3236
o247.Scale = Vector3.new(18, 9, 1)
3237
o248.Name = "ConfusedFaceWeld"
3238
o248.Parent = mas
3239
o248.Material = Enum.Material.SmoothPlastic
3240
o248.BrickColor = BrickColor.new("Really red")
3241
o248.Transparency = 1
3242
o248.Position = Vector3.new(-50, 5, -8)
3243
o248.Shape = Enum.PartType.Ball
3244
o248.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3245
o248.CFrame = CFrame.new(-50, 5, -8, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
3246
o248.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3247
o248.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3248
o248.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3249
o248.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3250
o248.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3251
o248.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3252
o248.Color = Color3.new(1, 0, 0)
3253
o248.Position = Vector3.new(-50, 5, -8)
3254
o248.Color = Color3.new(1, 0, 0)
3255
o249.Parent = o248
3256
o249.Scale = Vector3.new(2, 2, 2)
3257
o249.MeshType = Enum.MeshType.Brick
3258
o249.Scale = Vector3.new(2, 2, 2)
3259
o250.Name = "HappyFace"
3260
o250.Parent = mas
3261
o250.Material = Enum.Material.SmoothPlastic
3262
o250.BrickColor = BrickColor.new("Pink")
3263
o250.Position = Vector3.new(-42.75, 5.49999905, -8.30000019)
3264
o250.Rotation = Vector3.new(0, 0, 30)
3265
o250.Shape = Enum.PartType.Ball
3266
o250.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3267
o250.CFrame = CFrame.new(-42.75, 5.49999905, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3268
o250.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3269
o250.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3270
o250.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3271
o250.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3272
o250.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3273
o250.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3274
o250.Color = Color3.new(1, 0.4, 0.8)
3275
o250.Position = Vector3.new(-42.75, 5.49999905, -8.30000019)
3276
o250.Orientation = Vector3.new(0, 0, 30)
3277
o250.Color = Color3.new(1, 0.4, 0.8)
3278
o251.Parent = o250
3279
o251.Scale = Vector3.new(1, 10, 1)
3280
o251.MeshType = Enum.MeshType.Sphere
3281
o251.Scale = Vector3.new(1, 10, 1)
3282
o252.Name = "KawaiiFace"
3283
o252.Parent = mas
3284
o252.Material = Enum.Material.SmoothPlastic
3285
o252.BrickColor = BrickColor.new("Really black")
3286
o252.Position = Vector3.new(-22.5, 6.50000095, -8.25)
3287
o252.Rotation = Vector3.new(0, 0, 30)
3288
o252.Shape = Enum.PartType.Ball
3289
o252.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3290
o252.CFrame = CFrame.new(-22.5, 6.50000095, -8.25, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3291
o252.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3292
o252.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3293
o252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3294
o252.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3295
o252.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3296
o252.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3297
o252.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3298
o252.Position = Vector3.new(-22.5, 6.50000095, -8.25)
3299
o252.Orientation = Vector3.new(0, 0, 30)
3300
o252.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3301
o253.Parent = o252
3302
o253.Scale = Vector3.new(5, 40, 2)
3303
o253.MeshType = Enum.MeshType.Brick
3304
o253.Scale = Vector3.new(5, 40, 2)
3305
o254.Name = "KawaiiFace"
3306
o254.Parent = mas
3307
o254.Material = Enum.Material.SmoothPlastic
3308
o254.BrickColor = BrickColor.new("Really black")
3309
o254.Position = Vector3.new(-19.7667465, 4.595994, -8.25)
3310
o254.Rotation = Vector3.new(0, 0, 60)
3311
o254.Shape = Enum.PartType.Ball
3312
o254.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3313
o254.CFrame = CFrame.new(-19.7667465, 4.595994, -8.25, 0.5, -0.866025388, 0, 0.866025388, 0.5, 0, 0, 0, 1)
3314
o254.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3315
o254.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3316
o254.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3317
o254.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3318
o254.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3319
o254.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3320
o254.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3321
o254.Position = Vector3.new(-19.7667465, 4.595994, -8.25)
3322
o254.Orientation = Vector3.new(0, 0, 60)
3323
o254.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3324
o255.Parent = o254
3325
o255.Scale = Vector3.new(5, 6, 2)
3326
o255.MeshType = Enum.MeshType.Brick
3327
o255.Scale = Vector3.new(5, 6, 2)
3328
o256.Name = "ConfusedFace"
3329
o256.Parent = mas
3330
o256.Material = Enum.Material.SmoothPlastic
3331
o256.BrickColor = BrickColor.new("Institutional white")
3332
o256.Position = Vector3.new(-53, 6.49999952, -8.32499981)
3333
o256.Rotation = Vector3.new(0, 90, 0)
3334
o256.Shape = Enum.PartType.Ball
3335
o256.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3336
o256.CFrame = CFrame.new(-53, 6.49999952, -8.32499981, -4.37113883e-08, 0, 1, 0, 0.999999702, 0, -1, 0, -4.37113883e-08)
3337
o256.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3338
o256.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3339
o256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3340
o256.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3341
o256.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3342
o256.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3343
o256.Color = Color3.new(0.972549, 0.972549, 0.972549)
3344
o256.Position = Vector3.new(-53, 6.49999952, -8.32499981)
3345
o256.Orientation = Vector3.new(0, 90, 0)
3346
o256.Color = Color3.new(0.972549, 0.972549, 0.972549)
3347
o257.Parent = o256
3348
o257.Scale = Vector3.new(1, 12, 12)
3349
o257.MeshType = Enum.MeshType.Cylinder
3350
o257.Scale = Vector3.new(1, 12, 12)
3351
o258.Name = "ConfusedFace"
3352
o258.Parent = mas
3353
o258.Material = Enum.Material.SmoothPlastic
3354
o258.BrickColor = BrickColor.new("Really black")
3355
o258.Position = Vector3.new(-53.4914818, 7.9352951, -8.25)
3356
o258.Rotation = Vector3.new(0, 0, 15)
3357
o258.Shape = Enum.PartType.Ball
3358
o258.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3359
o258.CFrame = CFrame.new(-53.4914818, 7.9352951, -8.25, 0.965925813, -0.258819044, 0, 0.258818984, 0.965925574, 0, 0, 0, 1)
3360
o258.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3361
o258.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3362
o258.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3363
o258.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3364
o258.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3365
o258.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3366
o258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3367
o258.Position = Vector3.new(-53.4914818, 7.9352951, -8.25)
3368
o258.Orientation = Vector3.new(0, 0, 15)
3369
o258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3370
o259.Parent = o258
3371
o259.Scale = Vector3.new(10, 2, 2)
3372
o259.MeshType = Enum.MeshType.Brick
3373
o259.Scale = Vector3.new(10, 2, 2)
3374
o260.Name = "BlushFace"
3375
o260.Parent = mas
3376
o260.Material = Enum.Material.SmoothPlastic
3377
o260.BrickColor = BrickColor.new("Really black")
3378
o260.Position = Vector3.new(-32.9999962, 8, -8.25)
3379
o260.Rotation = Vector3.new(0, 0, 15)
3380
o260.Shape = Enum.PartType.Ball
3381
o260.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3382
o260.CFrame = CFrame.new(-32.9999962, 8, -8.25, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
3383
o260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3384
o260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3385
o260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3386
o260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3387
o260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3388
o260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3389
o260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3390
o260.Position = Vector3.new(-32.9999962, 8, -8.25)
3391
o260.Orientation = Vector3.new(0, 0, 15)
3392
o260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3393
o261.Parent = o260
3394
o261.Scale = Vector3.new(60, 2, 2)
3395
o261.MeshType = Enum.MeshType.Sphere
3396
o261.Scale = Vector3.new(60, 2, 2)
3397
o262.Name = "KawaiiFace"
3398
o262.Parent = mas
3399
o262.Material = Enum.Material.SmoothPlastic
3400
o262.BrickColor = BrickColor.new("Really black")
3401
o262.Position = Vector3.new(-20.0624981, 4.76674652, -8.25)
3402
o262.Rotation = Vector3.new(0, 0, -30)
3403
o262.Shape = Enum.PartType.Ball
3404
o262.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3405
o262.CFrame = CFrame.new(-20.0624981, 4.76674652, -8.25, 0.866025329, 0.500000179, 0, -0.500000179, 0.866025329, 0, 0, 0, 1)
3406
o262.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3407
o262.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3408
o262.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3409
o262.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3410
o262.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3411
o262.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3412
o262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3413
o262.Position = Vector3.new(-20.0624981, 4.76674652, -8.25)
3414
o262.Orientation = Vector3.new(0, 0, -30)
3415
o262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3416
o263.Parent = o262
3417
o263.Scale = Vector3.new(5, 6, 2)
3418
o263.MeshType = Enum.MeshType.Brick
3419
o263.Scale = Vector3.new(5, 6, 2)
3420
o264.Name = "DefaultFace"
3421
o264.Parent = mas
3422
o264.Material = Enum.Material.SmoothPlastic
3423
o264.BrickColor = BrickColor.new("Really black")
3424
o264.Position = Vector3.new(-9.12948608, 5.23325157, -8.25)
3425
o264.Rotation = Vector3.new(0, 0, -150)
3426
o264.Shape = Enum.PartType.Ball
3427
o264.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3428
o264.CFrame = CFrame.new(-9.12948608, 5.23325157, -8.25, -0.866025388, 0.5, 0, -0.5, -0.866025388, 0, 0, 0, 1)
3429
o264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3430
o264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3431
o264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3432
o264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3433
o264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3434
o264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3435
o264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3436
o264.Position = Vector3.new(-9.12948608, 5.23325157, -8.25)
3437
o264.Orientation = Vector3.new(0, 0, -150)
3438
o264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3439
o265.Parent = o264
3440
o265.Scale = Vector3.new(5, 6, 2)
3441
o265.MeshType = Enum.MeshType.Brick
3442
o265.Scale = Vector3.new(5, 6, 2)
3443
o266.Name = "SingingFace"
3444
o266.Parent = mas
3445
o266.Material = Enum.Material.SmoothPlastic
3446
o266.BrickColor = BrickColor.new("Really black")
3447
o266.Position = Vector3.new(-56.7500038, 6.49999857, -8.25)
3448
o266.Rotation = Vector3.new(0, 0, 30)
3449
o266.Shape = Enum.PartType.Ball
3450
o266.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3451
o266.CFrame = CFrame.new(-56.7500038, 6.49999857, -8.25, 0.866025269, -0.49999994, 0, 0.499999642, 0.866024852, 0, 0, 0, 1)
3452
o266.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3453
o266.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3454
o266.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3455
o266.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3456
o266.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3457
o266.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3458
o266.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3459
o266.Position = Vector3.new(-56.7500038, 6.49999857, -8.25)
3460
o266.Orientation = Vector3.new(0, 0, 30)
3461
o266.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3462
o267.Parent = o266
3463
o267.Scale = Vector3.new(5, 20, 2)
3464
o267.MeshType = Enum.MeshType.Brick
3465
o267.Scale = Vector3.new(5, 20, 2)
3466
o268.Name = "KawaiiFace"
3467
o268.Parent = mas
3468
o268.Material = Enum.Material.SmoothPlastic
3469
o268.BrickColor = BrickColor.new("Really black")
3470
o268.Position = Vector3.new(-19.533493, 4.53349447, -8.25)
3471
o268.Rotation = Vector3.new(0, 0, 90)
3472
o268.Shape = Enum.PartType.Ball
3473
o268.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3474
o268.CFrame = CFrame.new(-19.533493, 4.53349447, -8.25, 0, -1, 0, 1, 0, 0, 0, 0, 1)
3475
o268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3476
o268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3477
o268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3478
o268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3479
o268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3480
o268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3481
o268.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3482
o268.Position = Vector3.new(-19.533493, 4.53349447, -8.25)
3483
o268.Orientation = Vector3.new(0, 0, 90)
3484
o268.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3485
o269.Parent = o268
3486
o269.Scale = Vector3.new(5, 6, 2)
3487
o269.MeshType = Enum.MeshType.Brick
3488
o269.Scale = Vector3.new(5, 6, 2)
3489
o270.Name = "BTWeld"
3490
o270.Parent = o268
3491
o270.C1 = CFrame.new(0.699760437, 0.404005051, 0, -0.5, 0.866025388, 0, -0.866025388, -0.5, 0, 0, 0, 1)
3492
o270.Part0 = o268
3493
o270.Part1 = o3
3494
o271.Name = "BTWeld"
3495
o271.Parent = o268
3496
o271.C1 = CFrame.new(0.466506958, -0.466506481, 0, 0, -1, 0, 1, 0, 0, 0, 0, 1)
3497
o271.Part0 = o268
3498
o271.Part1 = o9
3499
o272.Name = "BTWeld"
3500
o272.Parent = o268
3501
o272.C1 = CFrame.new(0.466506958, 0.466506004, 0, 0, 1, 0, -1, 0, 0, 0, 0, 1)
3502
o272.Part0 = o268
3503
o272.Part1 = o39
3504
o273.Name = "BTWeld"
3505
o273.Parent = o268
3506
o273.C1 = CFrame.new(-1.39952087, 0.466505051, 0, 1.16229057e-06, 1, 0, -1, 1.16229057e-06, 0, 0, 0, 1)
3507
o273.Part0 = o268
3508
o273.Part1 = o75
3509
o274.Name = "BTWeld"
3510
o274.Parent = o268
3511
o274.C1 = CFrame.new(0.0625, 0.233253479, 0, 0.866025388, 0.5, 0, -0.5, 0.866025388, 0, 0, 0, 1)
3512
o274.Part0 = o268
3513
o274.Part1 = o120
3514
o275.Name = "BTWeld"
3515
o275.Parent = o268
3516
o275.C1 = CFrame.new(-1.0412674, 0.870512962, 0, -0.499999166, 0.866025925, 0, -0.866025925, -0.499999166, 0, 0, 0, 1)
3517
o275.Part0 = o268
3518
o275.Part1 = o128
3519
o276.Name = "BTWeld"
3520
o276.Parent = o268
3521
o276.C1 = CFrame.new(0.233253479, 0.404006004, 0, 0.5, 0.866025388, 0, -0.866025388, 0.5, 0, 0, 0, 1)
3522
o276.Part0 = o268
3523
o276.Part1 = o162
3524
o277.Name = "BTWeld"
3525
o277.Parent = o268
3526
o277.C1 = CFrame.new(0.404006958, 0.574760437, 0, -0.866025627, -0.499999702, 0, 0.499999702, -0.866025627, 0, 0, 0, 1)
3527
o277.Part0 = o268
3528
o277.Part1 = o166
3529
o278.Name = "BTWeld"
3530
o278.Parent = o268
3531
o278.C1 = CFrame.new(4.41835022, 0.28020668, 0, -0.499999613, -0.866025567, 0, 0.866025567, -0.499999613, 0, 0, 0, 1)
3532
o278.Part0 = o268
3533
o278.Part1 = o182
3534
o279.Name = "BTWeld"
3535
o279.Parent = o268
3536
o279.C1 = CFrame.new(-1.50777245, -0.0625033379, 0, 0.500001192, 0.866024733, 0, -0.866024733, 0.500001192, 0, 0, 0, 1)
3537
o279.Part0 = o268
3538
o279.Part1 = o188
3539
o280.Name = "BTWeld"
3540
o280.Parent = o268
3541
o280.C1 = CFrame.new(0.466506958, -0.466505527, -0.25, 0, -1, 0, 1, 0, 0, 0, 0, 1)
3542
o280.Part0 = o268
3543
o280.Part1 = o194
3544
o281.Name = "BTWeld"
3545
o281.Parent = o268
3546
o281.C1 = CFrame.new(-1.43051147e-06, 0.933013916, 0, -1, 5.66244125e-07, 0, -5.66244125e-07, -1, 0, 0, 0, 1)
3547
o281.Part0 = o268
3548
o281.Part1 = o200
3549
o282.Name = "BTWeld"
3550
o282.Parent = o268
3551
o282.C1 = CFrame.new(-0.777805328, -2.71978951, 0, -0.499999613, -0.866025567, 0, 0.866025567, -0.499999613, 0, 0, 0, 1)
3552
o282.Part0 = o268
3553
o282.Part1 = o230
3554
o283.Name = "BTWeld"
3555
o283.Parent = o268
3556
o283.C1 = CFrame.new(-0.529008865, 1.04126549, 0, -0.866025031, 0.500000656, 0, -0.500000656, -0.866025031, 0, 0, 0, 1)
3557
o283.Part0 = o268
3558
o283.Part1 = o238
3559
o284.Name = "BTWeld"
3560
o284.Parent = o268
3561
o284.C1 = CFrame.new(0.233254433, -0.404006004, 0, 0.5, -0.866025388, 0, 0.866025388, 0.5, 0, 0, 0, 1)
3562
o284.Part0 = o268
3563
o284.Part1 = o240
3564
o285.Name = "BTWeld"
3565
o285.Parent = o268
3566
o285.C1 = CFrame.new(-3.61033344, -0.18629837, 0, 0.5, -0.866025388, 0, 0.866025388, 0.5, 0, 0, 0, 1)
3567
o285.Part0 = o268
3568
o285.Part1 = o244
3569
o286.Name = "BTWeld"
3570
o286.Parent = o268
3571
o286.C1 = CFrame.new(1.58581829, -3.18629837, 0, 0.5, -0.866025388, 0, 0.866025388, 0.5, 0, 0, 0, 1)
3572
o286.Part0 = o268
3573
o286.Part1 = o252
3574
o287.Name = "BTWeld"
3575
o287.Parent = o268
3576
o287.C1 = CFrame.new(0.0625009537, -0.233253479, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3577
o287.Part0 = o268
3578
o287.Part1 = o254
3579
o288.Name = "BTWeld"
3580
o288.Parent = o268
3581
o288.C1 = CFrame.new(0.57475853, 0.0625009537, 0, -0.500000179, -0.866025329, 0, 0.866025329, -0.500000179, 0, 0, 0, 1)
3582
o288.Part0 = o268
3583
o288.Part1 = o262
3584
o289.Name = "HappyFace"
3585
o289.Parent = mas
3586
o289.Material = Enum.Material.SmoothPlastic
3587
o289.BrickColor = BrickColor.new("Carnation pink")
3588
o289.Position = Vector3.new(-43, 5.5, -8.25)
3589
o289.Shape = Enum.PartType.Ball
3590
o289.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3591
o289.CFrame = CFrame.new(-43, 5.5, -8.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3592
o289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3593
o289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3594
o289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3595
o289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3596
o289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3597
o289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3598
o289.Color = Color3.new(1, 0.596078, 0.862745)
3599
o289.Position = Vector3.new(-43, 5.5, -8.25)
3600
o289.Color = Color3.new(1, 0.596078, 0.862745)
3601
o290.Parent = o289
3602
o290.Scale = Vector3.new(20, 5, 2)
3603
o290.MeshType = Enum.MeshType.Sphere
3604
o290.Scale = Vector3.new(20, 5, 2)
3605
o291.Name = "HappyFace"
3606
o291.Parent = mas
3607
o291.Material = Enum.Material.SmoothPlastic
3608
o291.BrickColor = BrickColor.new("Pink")
3609
o291.Position = Vector3.new(-37, 5.5, -8.30000019)
3610
o291.Rotation = Vector3.new(0, 0, 30)
3611
o291.Shape = Enum.PartType.Ball
3612
o291.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3613
o291.CFrame = CFrame.new(-37, 5.5, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3614
o291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3615
o291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3616
o291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3617
o291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3618
o291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3619
o291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3620
o291.Color = Color3.new(1, 0.4, 0.8)
3621
o291.Position = Vector3.new(-37, 5.5, -8.30000019)
3622
o291.Orientation = Vector3.new(0, 0, 30)
3623
o291.Color = Color3.new(1, 0.4, 0.8)
3624
o292.Parent = o291
3625
o292.Scale = Vector3.new(1, 10, 1)
3626
o292.MeshType = Enum.MeshType.Sphere
3627
o292.Scale = Vector3.new(1, 10, 1)
3628
o293.Name = "MouthFront"
3629
o293.Parent = mas
3630
o293.Material = Enum.Material.SmoothPlastic
3631
o293.BrickColor = BrickColor.new("Carnation pink")
3632
o293.Position = Vector3.new(-60, 4.75000095, -8.32499981)
3633
o293.Shape = Enum.PartType.Ball
3634
o293.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3635
o293.CFrame = CFrame.new(-60, 4.75000095, -8.32499981, 0.999999881, 0, 0, 0, 0.999999404, 0, 0, 0, 1)
3636
o293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3637
o293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3638
o293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3639
o293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3640
o293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3641
o293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3642
o293.Color = Color3.new(1, 0.596078, 0.862745)
3643
o293.Position = Vector3.new(-60, 4.75000095, -8.32499981)
3644
o293.Color = Color3.new(1, 0.596078, 0.862745)
3645
o294.Parent = o293
3646
o294.Scale = Vector3.new(18, 10, 1)
3647
o294.MeshType = Enum.MeshType.Brick
3648
o294.Scale = Vector3.new(18, 10, 1)
3649
o295.Name = "BlushFace"
3650
o295.Parent = mas
3651
o295.Material = Enum.Material.SmoothPlastic
3652
o295.BrickColor = BrickColor.new("Pink")
3653
o295.Position = Vector3.new(-32.5, 5.50000095, -8.30000019)
3654
o295.Rotation = Vector3.new(0, 0, 30)
3655
o295.Shape = Enum.PartType.Ball
3656
o295.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3657
o295.CFrame = CFrame.new(-32.5, 5.50000095, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3658
o295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3659
o295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3660
o295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3661
o295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3662
o295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3663
o295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3664
o295.Color = Color3.new(1, 0.4, 0.8)
3665
o295.Position = Vector3.new(-32.5, 5.50000095, -8.30000019)
3666
o295.Orientation = Vector3.new(0, 0, 30)
3667
o295.Color = Color3.new(1, 0.4, 0.8)
3668
o296.Parent = o295
3669
o296.Scale = Vector3.new(1, 20, 1)
3670
o296.MeshType = Enum.MeshType.Sphere
3671
o296.Scale = Vector3.new(1, 20, 1)
3672
o297.Name = "MouthCylBottomBack"
3673
o297.Parent = mas
3674
o297.Material = Enum.Material.SmoothPlastic
3675
o297.BrickColor = BrickColor.new("Really black")
3676
o297.Position = Vector3.new(-60, 4.50000143, -8.25)
3677
o297.Rotation = Vector3.new(-180, 89.9700012, -180)
3678
o297.Shape = Enum.PartType.Ball
3679
o297.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3680
o297.CFrame = CFrame.new(-60, 4.50000143, -8.25, -4.37113812e-08, 0, 0.999999881, 1.77635684e-15, 0.999999285, 0, -1, 0, -4.37113883e-08)
3681
o297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3682
o297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3683
o297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3684
o297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3685
o297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3686
o297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3687
o297.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3688
o297.Position = Vector3.new(-60, 4.50000143, -8.25)
3689
o297.Orientation = Vector3.new(0, 90, 0)
3690
o297.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3691
o298.Parent = o297
3692
o298.Scale = Vector3.new(2, 20, 20)
3693
o298.MeshType = Enum.MeshType.Cylinder
3694
o298.Scale = Vector3.new(2, 20, 20)
3695
o299.Name = "HappyFace"
3696
o299.Parent = mas
3697
o299.Material = Enum.Material.SmoothPlastic
3698
o299.BrickColor = BrickColor.new("Really black")
3699
o299.Position = Vector3.new(-36.9999962, 7.99999905, -8.25)
3700
o299.Rotation = Vector3.new(0, 0, -15)
3701
o299.Shape = Enum.PartType.Ball
3702
o299.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3703
o299.CFrame = CFrame.new(-36.9999962, 7.99999905, -8.25, 0.965925813, 0.258818835, 0, -0.258818835, 0.965925813, 0, 0, 0, 1)
3704
o299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3705
o299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3706
o299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3707
o299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3708
o299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3709
o299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3710
o299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3711
o299.Position = Vector3.new(-36.9999962, 7.99999905, -8.25)
3712
o299.Orientation = Vector3.new(0, 0, -15)
3713
o299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3714
o300.Parent = o299
3715
o300.Scale = Vector3.new(60, 2, 2)
3716
o300.MeshType = Enum.MeshType.Sphere
3717
o300.Scale = Vector3.new(60, 2, 2)
3718
o301.Name = "SingingFace"
3719
o301.Parent = mas
3720
o301.Material = Enum.Material.SmoothPlastic
3721
o301.BrickColor = BrickColor.new("Really black")
3722
o301.Position = Vector3.new(-63.25, 6.5, -8.25)
3723
o301.Rotation = Vector3.new(0, 0, -30)
3724
o301.Shape = Enum.PartType.Ball
3725
o301.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3726
o301.CFrame = CFrame.new(-63.25, 6.5, -8.25, 0.866025567, 0.499999613, 0, -0.499999493, 0.866025329, 0, 0, 0, 1)
3727
o301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3728
o301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3729
o301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3730
o301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3731
o301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3732
o301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3733
o301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3734
o301.Position = Vector3.new(-63.25, 6.5, -8.25)
3735
o301.Orientation = Vector3.new(0, 0, -30)
3736
o301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3737
o302.Parent = o301
3738
o302.Scale = Vector3.new(5, 20, 2)
3739
o302.MeshType = Enum.MeshType.Brick
3740
o302.Scale = Vector3.new(5, 20, 2)
3741
o303.Name = "BTWeld"
3742
o303.Parent = o301
3743
o303.C1 = CFrame.new(-6.25, 1, 0, 0.866025567, 0.499999613, 0, -0.499999613, 0.866025567, 0, 0, 0, 1)
3744
o303.Part0 = o301
3745
o303.Part1 = o1
3746
o304.Name = "BTWeld"
3747
o304.Parent = o301
3748
o304.C1 = CFrame.new(0.5, 0.866027832, 0.0500001907, 0.500000298, 0.86602515, 0, -0.86602515, 0.500000298, 0, 0, 0, 1)
3749
o304.Part0 = o301
3750
o304.Part1 = o5
3751
o305.Name = "BTWeld"
3752
o305.Parent = o301
3753
o305.C1 = CFrame.new(-4.91265869, 3.99102783, 0.0500001907, 0.500000298, 0.86602515, 0, -0.86602515, 0.500000298, 0, 0, 0, 1)
3754
o305.Part0 = o301
3755
o305.Part1 = o33
3756
o306.Name = "BTWeld"
3757
o306.Parent = o293
3758
o306.C1 = CFrame.new(0,-0.25,0) * CFrame.Angles(0,math.rad(90),0)
3759
o306.Part0 = o293
3760
o306.Part1 = o37
3761
o307.Name = "BTWeld"
3762
o307.Parent = o301
3763
o307.C1 = CFrame.new(-5.12916183, 4.11602783, 0.0500001907, 0.500000358, 0.86602509, 0, -0.86602509, 0.500000179, 0, 0, 0, 1)
3764
o307.Part0 = o301
3765
o307.Part1 = o89
3766
o308.Name = "BTWeld"
3767
o308.Parent = o301
3768
o308.C1 = CFrame.new(0,-0.25,0) * CFrame.Angles(0,math.rad(90),0)
3769
o308.Part0 = o224
3770
o308.Part1 = o116
3771
o309.Name = "BTWeld"
3772
o309.Parent = o301
3773
o309.C1 = CFrame.new(-5.19615173, -2.99999809, 0, 0.999999881, 1.1920929e-07, 0, 1.1920929e-07, 0.999999642, 0, 0, 0, 1)
3774
o309.Part0 = o301
3775
o309.Part1 = o136
3776
o310.Name = "BTWeld"
3777
o310.Parent = o301
3778
o310.C1 = CFrame.new(-3.25, 1.5, -0.25, 0.866025567, 0.499999613, 0, -0.499999493, 0.866025329, 0, 0, 0, 1)
3779
o310.Part0 = o301
3780
o310.Part1 = o168
3781
o311.Name = "BTWeld"
3782
o311.Parent = o301
3783
o311.C1 = CFrame.new(0,0.25,0) * CFrame.Angles(0,math.rad(90),0)
3784
o311.Part0 = o293
3785
o311.Part1 = o186
3786
o312.Name = "BTWeld"
3787
o312.Parent = o301
3788
o312.C1 = CFrame.new(-0.25, 1, 0, 0.866025567, 0.499999613, 0, -0.499999493, 0.866025329, 0, 0, 0, 1)
3789
o312.Part0 = o301
3790
o312.Part1 = o192
3791
o313.Name = "BTWeld"
3792
o313.Parent = o301
3793
o313.C1 = CFrame.new(-3.25, 1.75, 0, 0.866025567, 0.499999613, 0, -0.499999493, 0.866025329, 0, 0, 0, 1)
3794
o313.Part0 = o301
3795
o313.Part1 = o224
3796
o314.Name = "BTWeld"
3797
o314.Parent = o301
3798
o314.C1 = CFrame.new(-4.69615173, 3.86602783, 0.0500001907, 0.500000358, 0.866025031, 0, -0.866025031, 0.500000119, 0, 0, 0, 1)
3799
o314.Part0 = o301
3800
o314.Part1 = o236
3801
o315.Name = "BTWeld"
3802
o315.Parent = o301
3803
o315.C1 = CFrame.new(-0.433010101, 0.25, 0, 0.500000358, 0.866025031, 0, -0.866025031, 0.500000119, 0, 0, 0, 1)
3804
o315.Part0 = o301
3805
o315.Part1 = o242
3806
o316.Name = "BTWeld"
3807
o316.Parent = o301
3808
o316.C1 = CFrame.new(0.283496857, 0.991027832, 0.0500001907, 0.500000358, 0.866025031, 0, -0.866025031, 0.500000119, 0, 0, 0, 1)
3809
o316.Part0 = o301
3810
o316.Part1 = o158
3811
o317.Name = "BTWeld"
3812
o317.Parent = o301
3813
o317.C1 = CFrame.new(0.0669898987, 1.11602783, 0.0500001907, 0.500000358, 0.866025031, 0, -0.866025031, 0.500000119, 0, 0, 0, 1)
3814
o317.Part0 = o301
3815
o317.Part1 = o160
3816
o318.Name = "BTWeld"
3817
o318.Parent = o301
3818
o318.C1 = CFrame.new(-5.62916183, 3.25, 0, 0.500000358, 0.866025031, 0, -0.866025031, 0.500000119, 0, 0, 0, 1)
3819
o318.Part0 = o301
3820
o318.Part1 = o266
3821
o319.Name = "BTWeld"
3822
o319.Parent = o301
3823
o319.C1 = CFrame.new(-3.25, 1.75, 0.0749998093, 0.866025567, 0.499999613, 0, -0.499999493, 0.866025329, 0, 0, 0, 1)
3824
o319.Part0 = o301
3825
o319.Part1 = o293
3826
o320.Name = "BTWeld"
3827
o320.Parent = o301
3828
o320.C1 = CFrame.new(0,0.25,0) * CFrame.Angles(0,math.rad(90),0)
3829
o320.Part0 = o224
3830
o320.Part1 = o297
3831
o321.Name = "BlushFace"
3832
o321.Parent = mas
3833
o321.Material = Enum.Material.SmoothPlastic
3834
o321.BrickColor = BrickColor.new("Pink")
3835
o321.Position = Vector3.new(-33.5, 5.5, -8.30000019)
3836
o321.Rotation = Vector3.new(0, 0, 30)
3837
o321.Shape = Enum.PartType.Ball
3838
o321.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3839
o321.CFrame = CFrame.new(-33.5, 5.5, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3840
o321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3841
o321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3842
o321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3843
o321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3844
o321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3845
o321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3846
o321.Color = Color3.new(1, 0.4, 0.8)
3847
o321.Position = Vector3.new(-33.5, 5.5, -8.30000019)
3848
o321.Orientation = Vector3.new(0, 0, 30)
3849
o321.Color = Color3.new(1, 0.4, 0.8)
3850
o322.Parent = o321
3851
o322.Scale = Vector3.new(1, 20, 1)
3852
o322.MeshType = Enum.MeshType.Sphere
3853
o322.Scale = Vector3.new(1, 20, 1)
3854
o323.Name = "ConfusedFace"
3855
o323.Parent = mas
3856
o323.Material = Enum.Material.SmoothPlastic
3857
o323.BrickColor = BrickColor.new("Really black")
3858
o323.Position = Vector3.new(-53, 6.49999952, -8.25)
3859
o323.Rotation = Vector3.new(0, 90, 0)
3860
o323.Shape = Enum.PartType.Ball
3861
o323.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3862
o323.CFrame = CFrame.new(-53, 6.49999952, -8.25, -4.37113883e-08, 0, 1, 0, 0.999999702, 0, -1, 0, -4.37113883e-08)
3863
o323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3864
o323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3865
o323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3866
o323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3867
o323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3868
o323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3869
o323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3870
o323.Position = Vector3.new(-53, 6.49999952, -8.25)
3871
o323.Orientation = Vector3.new(0, 90, 0)
3872
o323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3873
o324.Parent = o323
3874
o324.Scale = Vector3.new(2, 15, 15)
3875
o324.MeshType = Enum.MeshType.Cylinder
3876
o324.Scale = Vector3.new(2, 15, 15)
3877
o325.Name = "HappyFaceWeld"
3878
o325.Parent = mas
3879
o325.Material = Enum.Material.SmoothPlastic
3880
o325.BrickColor = BrickColor.new("Really red")
3881
o325.Transparency = 1
3882
o325.Position = Vector3.new(-40, 5, -8)
3883
o325.Shape = Enum.PartType.Ball
3884
o325.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3885
o325.CFrame = CFrame.new(-40, 5, -8, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3886
o325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3887
o325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3888
o325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3889
o325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3890
o325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3891
o325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3892
o325.Color = Color3.new(1, 0, 0)
3893
o325.Position = Vector3.new(-40, 5, -8)
3894
o325.Color = Color3.new(1, 0, 0)
3895
o326.Parent = o325
3896
o326.Scale = Vector3.new(2, 2, 2)
3897
o326.MeshType = Enum.MeshType.Brick
3898
o326.Scale = Vector3.new(2, 2, 2)
3899
o327.Name = "BlushFace"
3900
o327.Parent = mas
3901
o327.Material = Enum.Material.SmoothPlastic
3902
o327.BrickColor = BrickColor.new("Pink")
3903
o327.Position = Vector3.new(-26.75, 5.5, -8.30000019)
3904
o327.Rotation = Vector3.new(0, 0, 30)
3905
o327.Shape = Enum.PartType.Ball
3906
o327.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
3907
o327.CFrame = CFrame.new(-26.75, 5.5, -8.30000019, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3908
o327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3909
o327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3910
o327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3911
o327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3912
o327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3913
o327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3914
o327.Color = Color3.new(1, 0.4, 0.8)
3915
o327.Position = Vector3.new(-26.75, 5.5, -8.30000019)
3916
o327.Orientation = Vector3.new(0, 0, 30)
3917
o327.Color = Color3.new(1, 0.4, 0.8)
3918
o328.Parent = o327
3919
o328.Scale = Vector3.new(1, 20, 1)
3920
o328.MeshType = Enum.MeshType.Sphere
3921
o328.Scale = Vector3.new(1, 20, 1)
3922
o329.Name = "BTWeld"
3923
o329.Parent = o327
3924
o329.C1 = CFrame.new(3.25558853, 1.35647774, -0.0500001907, 0.70710659, -0.707106888, 0, 0.707106888, 0.70710659, 0, 0, 0, 1)
3925
o329.Part0 = o327
3926
o329.Part1 = o11
3927
o330.Name = "BTWeld"
3928
o330.Parent = o327
3929
o330.C1 = CFrame.new(0.649518967, -0.375, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3930
o330.Part0 = o327
3931
o330.Part1 = o35
3932
o331.Name = "BTWeld"
3933
o331.Parent = o327
3934
o331.C1 = CFrame.new(3.03931808, 2.18521786, -0.0500001907, 0.5, -0.866025329, 0, 0.866025329, 0.5, 0, 0, 0, 1)
3935
o331.Part0 = o327
3936
o331.Part1 = o150
3937
o332.Name = "BTWeld"
3938
o332.Parent = o327
3939
o332.C1 = CFrame.new(5.62916374, -3.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3940
o332.Part0 = o327
3941
o332.Part1 = o71
3942
o333.Name = "BTWeld"
3943
o333.Parent = o327
3944
o333.C1 = CFrame.new(5.19615173, -3, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3945
o333.Part0 = o327
3946
o333.Part1 = o138
3947
o334.Name = "BTWeld"
3948
o334.Parent = o327
3949
o334.C1 = CFrame.new(3.02292442, -0.325845718, -0.0500001907, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
3950
o334.Part0 = o327
3951
o334.Part1 = o152
3952
o335.Name = "BTWeld"
3953
o335.Parent = o327
3954
o335.C1 = CFrame.new(6.25, 0, -0.0500001907, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3955
o335.Part0 = o327
3956
o335.Part1 = o164
3957
o336.Name = "BTWeld"
3958
o336.Parent = o327
3959
o336.C1 = CFrame.new(0.25, -1, -0.0500001907, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3960
o336.Part0 = o327
3961
o336.Part1 = o170
3962
o337.Name = "BTWeld"
3963
o337.Parent = o327
3964
o337.C1 = CFrame.new(0.433012009, -0.25, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3965
o337.Part0 = o327
3966
o337.Part1 = o178
3967
o338.Name = "BTWeld"
3968
o338.Parent = o327
3969
o338.C1 = CFrame.new(5.41265869, -3.125, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3970
o338.Part0 = o327
3971
o338.Part1 = o184
3972
o339.Name = "BTWeld"
3973
o339.Parent = o327
3974
o339.C1 = CFrame.new(0.888528824, -2.35010958, -0.0500001907, 0.707106888, -0.70710659, 0, 0.70710659, 0.707106888, 0, 0, 0, 1)
3975
o339.Part0 = o327
3976
o339.Part1 = o204
3977
o340.Name = "BTWeld"
3978
o340.Parent = o327
3979
o340.C1 = CFrame.new(0.25, 0, -0.0500001907, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3980
o340.Part0 = o327
3981
o340.Part1 = o210
3982
o341.Name = "BTWeld"
3983
o341.Parent = o327
3984
o341.C1 = CFrame.new(2.58984756, -1.0647831, -0.0500001907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3985
o341.Part0 = o327
3986
o341.Part1 = o212
3987
o342.Name = "BTWeld"
3988
o342.Parent = o327
3989
o342.C1 = CFrame.new(6.25, -1, -0.0500001907, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
3990
o342.Part0 = o327
3991
o342.Part1 = o216
3992
o343.Name = "BTWeld"
3993
o343.Parent = o327
3994
o343.C1 = CFrame.new(0.216505051, -0.125, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3995
o343.Part0 = o327
3996
o343.Part1 = o148
3997
o344.Name = "BTWeld"
3998
o344.Parent = o327
3999
o344.C1 = CFrame.new(3.25, 0.5, -0.0500001907, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
4000
o344.Part0 = o327
4001
o344.Part1 = o154
4002
o345.Name = "BTWeld"
4003
o345.Parent = o327
4004
o345.C1 = CFrame.new(5.38998604, -4.03243256, -0.0500001907, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
4005
o345.Part0 = o327
4006
o345.Part1 = o260
4007
o346.Name = "BTWeld"
4008
o346.Parent = o327
4009
o346.C1 = CFrame.new(-0.216506958, 0.125, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4010
o346.Part0 = o327
4011
o346.Part1 = o146
4012
o347.Name = "BTWeld"
4013
o347.Parent = o327
4014
o347.C1 = CFrame.new(3.25, 0.5, -0.300000191, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
4015
o347.Part0 = o327
4016
o347.Part1 = o156
4017
o348.Name = "BTWeld"
4018
o348.Parent = o327
4019
o348.C1 = CFrame.new(4.97964478, -2.875, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4020
o348.Part0 = o327
4021
o348.Part1 = o295
4022
o349.Name = "BTWeld"
4023
o349.Parent = o327
4024
o349.C1 = CFrame.new(5.8456707, -3.375, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4025
o349.Part0 = o327
4026
o349.Part1 = o321
4027
o350.Name = "ConfusedFace"
4028
o350.Parent = mas
4029
o350.Material = Enum.Material.SmoothPlastic
4030
o350.BrickColor = BrickColor.new("Really black")
4031
o350.Position = Vector3.new(-50, 4.75, -8.25)
4032
o350.Shape = Enum.PartType.Ball
4033
o350.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
4034
o350.CFrame = CFrame.new(-50, 4.75, -8.25, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
4035
o350.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4036
o350.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4037
o350.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4038
o350.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4039
o350.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4040
o350.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4041
o350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4042
o350.Position = Vector3.new(-50, 4.75, -8.25)
4043
o350.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4044
o351.Parent = o350
4045
o351.Scale = Vector3.new(2, 2, 2)
4046
o351.MeshType = Enum.MeshType.Brick
4047
o351.Scale = Vector3.new(2, 2, 2)
4048
o352.Name = "BTWeld"
4049
o352.Parent = o350
4050
o352.C1 = CFrame.new(-0.0749998093, -1.75, -3, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
4051
o352.Part0 = o350
4052
o352.Part1 = o23
4053
o353.Name = "BTWeld"
4054
o353.Parent = o350
4055
o353.C1 = CFrame.new(-3, -3.25, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
4056
o353.Part0 = o350
4057
o353.Part1 = o27
4058
o354.Name = "BTWeld"
4059
o354.Parent = o350
4060
o354.C1 = CFrame.new(-0.0982971191, -0.0129404068, 0, 0.965925872, -0.258818805, 0, 0.258818835, 0.965925753, 0, 0, 0, 1)
4061
o354.Part0 = o350
4062
o354.Part1 = o29
4063
o355.Name = "BTWeld"
4064
o355.Parent = o350
4065
o355.C1 = CFrame.new(1.92254639, -4.56899261, 0, 0.866025388, 0.49999994, 0, -0.5, 0.866025269, 0, 0, 0, 1)
4066
o355.Part0 = o350
4067
o355.Part1 = o81
4068
o356.Name = "BTWeld"
4069
o356.Parent = o350
4070
o356.C1 = CFrame.new(0.239894867, -0.0508823395, 0, 0.866025388, 0.49999994, 0, -0.5, 0.866025269, 0, 0, 0, 1)
4071
o356.Part0 = o350
4072
o356.Part1 = o118
4073
o357.Name = "BTWeld"
4074
o357.Parent = o350
4075
o357.C1 = CFrame.new(-2.54809952, -3.98042059, 0, 0.965925872, -0.258818805, 0, 0.258818835, 0.965925753, 0, 0, 0, 1)
4076
o357.Part0 = o350
4077
o357.Part1 = o124
4078
o358.Name = "BTWeld"
4079
o358.Parent = o350
4080
o358.C1 = CFrame.new(0.0982971191, -0.0129413605, 0, 0.965925813, 0.258819014, 0, -0.258819044, 0.965925694, 0, 0, 0, 1)
4081
o358.Part0 = o350
4082
o358.Part1 = o174
4083
o359.Name = "BTWeld"
4084
o359.Parent = o350
4085
o359.C1 = CFrame.new(0, -1.75, -3, -4.37113883e-08, 0, -1, 0, 0.999999821, 0, 1, 0, -4.37113883e-08)
4086
o359.Part0 = o350
4087
o359.Part1 = o176
4088
o360.Name = "BTWeld"
4089
o360.Parent = o350
4090
o360.C1 = CFrame.new(3, -3.25, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
4091
o360.Part0 = o350
4092
o360.Part1 = o206
4093
o361.Name = "BTWeld"
4094
o361.Parent = o350
4095
o361.C1 = CFrame.new(-1.9225502, -4.56899261, 0, 0.866025567, -0.499999553, 0, 0.499999613, 0.866025448, 0, 0, 0, 1)
4096
o361.Part0 = o350
4097
o361.Part1 = o220
4098
o362.Name = "BTWeld"
4099
o362.Parent = o350
4100
o362.C1 = CFrame.new(0, -0.25, -0.25, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
4101
o362.Part0 = o350
4102
o362.Part1 = o248
4103
o363.Name = "BTWeld"
4104
o363.Parent = o350
4105
o363.C1 = CFrame.new(-0.0749998093, -1.75, 3, -4.37113883e-08, 0, -1, 0, 0.999999821, 0, 1, 0, -4.37113883e-08)
4106
o363.Part0 = o350
4107
o363.Part1 = o256
4108
o364.Name = "BTWeld"
4109
o364.Parent = o350
4110
o364.C1 = CFrame.new(2.5480957, -3.98042107, 0, 0.965925813, 0.258819014, 0, -0.258819044, 0.965925694, 0, 0, 0, 1)
4111
o364.Part0 = o350
4112
o364.Part1 = o258
4113
o365.Name = "BTWeld"
4114
o365.Parent = o350
4115
o365.C1 = CFrame.new(0, -1.75, 3, -4.37113883e-08, 0, -1, 0, 0.999999821, 0, 1, 0, -4.37113883e-08)
4116
o365.Part0 = o350
4117
o365.Part1 = o323
4118
o366.Name = "Body"
4119
o366.Parent = mas
4120
o366.Material = Enum.Material.Neon
4121
o366.BrickColor = BrickColor.new("Pastel light blue")
4122
o366.Transparency = 0.69999998807907
4123
o366.Position = rootpart.Position + Vector3.new(0,9.5,0)
4124
o366.Shape = Enum.PartType.Ball
4125
o366.Size = Vector3.new(12, 12, 12)
4126
o366.CFrame = rootpart.CFrame * CFrame.new(0,9.5,0)
4127
o366.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4128
o366.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4129
o366.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4130
o366.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4131
o366.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4132
o366.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4133
o366.Color = Color3.new(0.686275, 0.866667, 1)
4134
o366.Position = rootpart.Position + Vector3.new(0,9.5,0)
4135
o366.Color = Color3.new(0.686275, 0.866667, 1)
4136
o367.Name = "BTWeld"
4137
o367.Parent = o366
4138
o367.Part0 = o366
4139
o367.Part1 = o126
4140
o368.Name = "HappyFace"
4141
o368.Parent = mas
4142
o368.Material = Enum.Material.SmoothPlastic
4143
o368.BrickColor = BrickColor.new("Really black")
4144
o368.Position = Vector3.new(-36.75, 6.5, -8.25)
4145
o368.Rotation = Vector3.new(0, 0, 30)
4146
o368.Shape = Enum.PartType.Ball
4147
o368.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
4148
o368.CFrame = CFrame.new(-36.75, 6.5, -8.25, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
4149
o368.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4150
o368.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4151
o368.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4152
o368.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4153
o368.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4154
o368.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4155
o368.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4156
o368.Position = Vector3.new(-36.75, 6.5, -8.25)
4157
o368.Orientation = Vector3.new(0, 0, 30)
4158
o368.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4159
o369.Parent = o368
4160
o369.Scale = Vector3.new(5, 20, 2)
4161
o369.MeshType = Enum.MeshType.Brick
4162
o369.Scale = Vector3.new(5, 20, 2)
4163
o370.Name = "BTWeld"
4164
o370.Parent = o368
4165
o370.C1 = CFrame.new(0.933012009, 0.616025925, 0.0500001907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4166
o370.Part0 = o368
4167
o370.Part1 = o7
4168
o371.Name = "BTWeld"
4169
o371.Parent = o368
4170
o371.C1 = CFrame.new(6.12916374, -2.38397408, 0.0500001907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4171
o371.Part0 = o368
4172
o371.Part1 = o65
4173
o372.Name = "BTWeld"
4174
o372.Parent = o368
4175
o372.C1 = CFrame.new(5.19615364, -3, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4176
o372.Part0 = o368
4177
o372.Part1 = o85
4178
o373.Name = "BTWeld"
4179
o373.Parent = o368
4180
o373.C1 = CFrame.new(0.25, 1, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
4181
o373.Part0 = o368
4182
o373.Part1 = o95
4183
o374.Name = "BTWeld"
4184
o374.Parent = o368
4185
o374.C1 = CFrame.new(0.5, 0.866025925, 0.0500001907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4186
o374.Part0 = o368
4187
o374.Part1 = o142
4188
o375.Name = "BTWeld"
4189
o375.Parent = o368
4190
o375.C1 = CFrame.new(3.25, 1.75, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
4191
o375.Part0 = o368
4192
o375.Part1 = o134
4193
o376.Name = "BTWeld"
4194
o376.Parent = o368
4195
o376.C1 = CFrame.new(0.433013916, 0.249998093, 0, 0.500000298, -0.86602515, 0, 0.86602515, 0.500000298, 0, 0, 0, 1)
4196
o376.Part0 = o368
4197
o376.Part1 = o208
4198
o377.Name = "BTWeld"
4199
o377.Parent = o368
4200
o377.C1 = CFrame.new(-0.0750007629, 2, 3.25, -3.78551732e-08, 2.18556941e-08, -1, 0.49999997, 0.866025329, 0, 0.866025388, -0.5, -4.37113883e-08)
4201
o377.Part0 = o368
4202
o377.Part1 = o222
4203
o378.Name = "BTWeld"
4204
o378.Parent = o368
4205
o378.C1 = CFrame.new(5.64880753, -3.06650734, 0, 0.965925813, -0.258819044, 0, 0.258819044, 0.965925813, 0, 0, 0, 1)
4206
o378.Part0 = o368
4207
o378.Part1 = o140
4208
o379.Name = "BTWeld"
4209
o379.Parent = o368
4210
o379.C1 = CFrame.new(3.25, 1.7750001, 0.0749998093, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
4211
o379.Part0 = o368
4212
o379.Part1 = o246
4213
o380.Name = "BTWeld"
4214
o380.Parent = o368
4215
o380.C1 = CFrame.new(5.69615364, -2.13397408, 0.0500001907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4216
o380.Part0 = o368
4217
o380.Part1 = o250
4218
o381.Name = "BTWeld"
4219
o381.Parent = o368
4220
o381.C1 = CFrame.new(5.62916565, 3.24999619, 0, 0.500000298, -0.86602515, 0, 0.86602515, 0.500000298, 0, 0, 0, 1)
4221
o381.Part0 = o368
4222
o381.Part1 = o130
4223
o382.Name = "BTWeld"
4224
o382.Parent = o368
4225
o382.C1 = CFrame.new(0, 2, 3.25, -3.78551732e-08, 2.18556941e-08, -1, 0.49999997, 0.866025329, 0, 0.866025388, -0.5, -4.37113883e-08)
4226
o382.Part0 = o368
4227
o382.Part1 = o132
4228
o383.Name = "BTWeld"
4229
o383.Parent = o368
4230
o383.C1 = CFrame.new(5.91265678, -2.25897408, 0.0500001907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4231
o383.Part0 = o368
4232
o383.Part1 = o144
4233
o384.Name = "BTWeld"
4234
o384.Parent = o368
4235
o384.C1 = CFrame.new(6.25, 1, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
4236
o384.Part0 = o368
4237
o384.Part1 = o289
4238
o385.Name = "BTWeld"
4239
o385.Parent = o368
4240
o385.C1 = CFrame.new(0.716505051, 0.741025925, 0.0500001907, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4241
o385.Part0 = o368
4242
o385.Part1 = o291
4243
o386.Name = "BTWeld"
4244
o386.Parent = o368
4245
o386.C1 = CFrame.new(0.629707336, -1.38418388, 0, 0.707106888, -0.70710659, 0, 0.70710659, 0.707106888, 0, 0, 0, 1)
4246
o386.Part0 = o368
4247
o386.Part1 = o299
4248
o387.Name = "BTWeld"
4249
o387.Parent = o368
4250
o387.C1 = CFrame.new(3.25, 1.5, -0.25, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1)
4251
o387.Part0 = o368
4252
o387.Part1 = o325
4253
mas.Parent = parent
4254
mas:MakeJoints()
4255
local mas1 = mas:GetChildren()
4256
for i=1,#mas1 do
4257
	mas1[i].Parent = parent 
4258
	ypcall(function() mas1[i]:MakeJoints() end)
4259
end
4260
mas:Destroy()
4261
for i=1,#cors do
4262
coroutine.resume(cors[i])
4263
end
4264
4265
4266
--[[ // Face Parts
4267
4268
// Default
4269
o19
4270
o63
4271
o67
4272
o69
4273
o73
4274
o77 -- Weld
4275
o79
4276
o83
4277
o87
4278
o91
4279
o93
4280
o97
4281
o122
4282
o180
4283
o198
4284
o226
4285
o232
4286
o264
4287
4288
// Kawaii
4289
o3.Name = "KawaiiFace"
4290
o9.Name = "KawaiiFace"
4291
o39.Name = "KawaiiFace"
4292
o75.Name = "KawaiiFace"
4293
o120.Name = "KawaiiFace"
4294
o128.Name = "KawaiiFace"
4295
o162.Name = "KawaiiFace"
4296
o166.Name = "KawaiiFace"
4297
o182.Name = "KawaiiFace"
4298
o188.Name = "KawaiiFace"
4299
o194.Name = "KawaiiFaceWeld"
4300
o200.Name = "KawaiiFace"
4301
o230.Name = "KawaiiFace"
4302
o238.Name = "KawaiiFace"
4303
o240.Name = "KawaiiFace"
4304
o244.Name = "KawaiiFace"
4305
o252.Name = "KawaiiFace"
4306
o254.Name = "KawaiiFace"
4307
o262.Name = "KawaiiFace"
4308
o268.Name = "KawaiiFace"
4309
4310
// Blush
4311
o11.Name = "BlushFace"
4312
o35.Name = "BlushFace"
4313
o71.Name = "BlushFace"
4314
o138.Name = "BlushFace"
4315
o146.Name = "BlushFace"
4316
o148.Name = "BlushFace"
4317
o150.Name = "BlushFace"
4318
o152.Name = "BlushFace"
4319
o154.Name = "BlushFace"
4320
o156.Name = "BlushFaceWeld"
4321
o164.Name = "BlushFace"
4322
o170.Name = "BlushFace"
4323
o178.Name = "BlushFace"
4324
o184.Name = "BlushFace"
4325
o204.Name = "BlushFace"
4326
o210.Name = "BlushFace"
4327
o212.Name = "BlushFace"
4328
o216.Name = "BlushFace"
4329
o260.Name = "BlushFace"
4330
o295.Name = "BlushFace"
4331
o321.Name = "BlushFace"
4332
o327.Name = "BlushFace"
4333
4334
// Happy
4335
o7.Name = "HappyFace"
4336
o65.Name = "HappyFace"
4337
o85.Name = "HappyFace"
4338
o95.Name = "HappyFace"
4339
o130.Name = "HappyFace"
4340
o132.Name = "HappyFace"
4341
o134.Name = "HappyFace"
4342
o140.Name = "HappyFace"
4343
o142.Name = "HappyFace"
4344
o144.Name = "HappyFace"
4345
o208.Name = "HappyFace"
4346
o222.Name = "HappyFace"
4347
o246.Name = "HappyFace"
4348
o250.Name = "HappyFace"
4349
o289.Name = "HappyFace"
4350
o291.Name = "HappyFace"
4351
o299.Name = "HappyFace"
4352
o325.Name = "HappyFaceWeld"
4353
o368.Name = "HappyFace"
4354
4355
// Confused
4356
o23.Name = "ConfusedFace"
4357
o27.Name = "ConfusedFace"
4358
o29.Name = "ConfusedFace"
4359
o81.Name = "ConfusedFace"
4360
o118.Name = "ConfusedFace"
4361
o124.Name = "ConfusedFace"
4362
o174.Name = "ConfusedFace"
4363
o176.Name = "ConfusedFace"
4364
o206.Name = "ConfusedFace"
4365
o220.Name = "ConfusedFace"
4366
o248.Name = "ConfusedFaceWeld"
4367
o256.Name = "ConfusedFace"
4368
o258.Name = "ConfusedFace"
4369
o323.Name = "ConfusedFace"
4370
o350.Name = "ConfusedFace"
4371
4372
4373
// Singing
4374
o1.Name = "SingingFace"
4375
o5.Name = "SingingFace"
4376
o33.Name = "SingingFace"
4377
o89.Name = "SingingFace"
4378
o136.Name = "SingingFace"
4379
o158.Name = "SingingFace"
4380
o160.Name = "SingingFace"
4381
o168.Name = "SingingFaceWeld"
4382
o192.Name = "SingingFace"
4383
o236.Name = "SingingFace"
4384
o242.Name = "SingingFace"
4385
o266.Name = "SingingFace"
4386
o301.Name = "SingingFace"
4387
o37.Name = "MouthCylTopFront"
4388
o186.Name = "MouthCylBottomFront"
4389
o116.Name = "MouthCylTopBack"
4390
o297.Name = "MouthCylBottomBack"
4391
o224.Name = "MouthBack"
4392
o293.Name = "MouthFront"
4393
4394
// Laser
4395
o13.Name = "LaserEyeRight"
4396
o15.Name = "LaserFace"
4397
o17.Name = "LaserFace"
4398
o21.Name = "LaserFace"
4399
o25.Name = "LaserFace"
4400
o31.Name = "LaserFace"
4401
o41.Name = "LaserFace"
4402
o43.Name = "LaserFace"
4403
o45.Name = "LaserFace"
4404
o172.Name = "LaserFace"
4405
o190.Name = "LaserEyeLeft"
4406
o196.Name = "LaserFace"
4407
o202.Name = "LaserFace"
4408
o214.Name = "LaserFace"
4409
o218.Name = "LaserFaceWeld"
4410
o228.Name = "LaserFace"
4411
o234.Name = "LaserFace"
4412
4413
4414
]]
4415
4416
function default()
4417
--// Default
4418
o19.Transparency = 0
4419
o63.Transparency = 0
4420
o67.Transparency = 0
4421
o69.Transparency = 0
4422
o73.Transparency = 0
4423
o77.Transparency = val -- Weld
4424
o79.Transparency = 0
4425
o83.Transparency = 0
4426
o87.Transparency = 0
4427
o91.Transparency = 0
4428
o93.Transparency = 0
4429
o97.Transparency = 0
4430
o122.Transparency = 0
4431
o180.Transparency = 0
4432
o198.Transparency = 0
4433
o226.Transparency = 0
4434
o232.Transparency = 0
4435
o264.Transparency = 0
4436
4437
--// Kawaii
4438
o3.Transparency = val
4439
o9.Transparency = val
4440
o39.Transparency = val
4441
o75.Transparency = val
4442
o120.Transparency = val
4443
o128.Transparency = val
4444
o162.Transparency = val
4445
o166.Transparency = val
4446
o182.Transparency = val
4447
o188.Transparency = val
4448
o194.Transparency = val -- Weld
4449
o200.Transparency = val
4450
o230.Transparency = val
4451
o238.Transparency = val
4452
o240.Transparency = val
4453
o244.Transparency = val
4454
o252.Transparency = val
4455
o254.Transparency = val
4456
o262.Transparency = val
4457
o268.Transparency = val
4458
4459
--// Blush
4460
o11.Transparency = val
4461
o35.Transparency = val
4462
o71.Transparency = val
4463
o138.Transparency = val
4464
o146.Transparency = val
4465
o148.Transparency = val
4466
o150.Transparency = val
4467
o152.Transparency = val
4468
o154.Transparency = val
4469
o156.Transparency = val -- Weld
4470
o164.Transparency = val
4471
o170.Transparency = val
4472
o178.Transparency = val
4473
o184.Transparency = val
4474
o204.Transparency = val
4475
o210.Transparency = val
4476
o212.Transparency = val
4477
o216.Transparency = val
4478
o260.Transparency = val
4479
o295.Transparency = val
4480
o321.Transparency = val
4481
o327.Transparency = val
4482
4483
--// Happy
4484
o7.Transparency = val
4485
o65.Transparency = val
4486
o85.Transparency = val
4487
o95.Transparency = val
4488
o130.Transparency = val
4489
o132.Transparency = val
4490
o134.Transparency = val
4491
o140.Transparency = val
4492
o142.Transparency = val
4493
o144.Transparency = val
4494
o208.Transparency = val
4495
o222.Transparency = val
4496
o246.Transparency = val
4497
o250.Transparency = val
4498
o289.Transparency = val
4499
o291.Transparency = val
4500
o299.Transparency = val
4501
o325.Transparency = val -- Weld
4502
o368.Transparency = val
4503
4504
--// Confused
4505
o23.Transparency = val
4506
o27.Transparency = val
4507
o29.Transparency = val
4508
o81.Transparency = val
4509
o118.Transparency = val
4510
o124.Transparency = val
4511
o174.Transparency = val
4512
o176.Transparency = val
4513
o206.Transparency = val
4514
o220.Transparency = val
4515
o248.Transparency = val -- Weld
4516
o256.Transparency = val
4517
o258.Transparency = val
4518
o323.Transparency = val
4519
o350.Transparency = val
4520
4521
--// Singing
4522
o1.Transparency = val
4523
o5.Transparency = val
4524
o33.Transparency = val
4525
o89.Transparency = val
4526
o136.Transparency = val
4527
o158.Transparency = val
4528
o160.Transparency = val
4529
o168.Transparency = val -- Weld
4530
o192.Transparency = val
4531
o236.Transparency = val
4532
o242.Transparency = val
4533
o266.Transparency = val
4534
o301.Transparency = val
4535
o37.Transparency = val
4536
o186.Transparency = val
4537
o116.Transparency = val
4538
o297.Transparency = val
4539
o224.Transparency = val
4540
o293.Transparency = val
4541
4542
--// Laser
4543
o13.Transparency = val
4544
o15.Transparency = val
4545
o17.Transparency = val
4546
o21.Transparency = val
4547
o25.Transparency = val
4548
o31.Transparency = val
4549
o41.Transparency = val
4550
o43.Transparency = val
4551
o45.Transparency = val
4552
o172.Transparency = val
4553
o190.Transparency = val
4554
o196.Transparency = val
4555
o202.Transparency = val
4556
o214.Transparency = val
4557
o218.Transparency = val -- Weld
4558
o228.Transparency = val
4559
o234.Transparency = val
4560
end
4561
4562
function kawaii()
4563
--// Default
4564
o19.Transparency = val
4565
o63.Transparency = val
4566
o67.Transparency = val
4567
o69.Transparency = val
4568
o73.Transparency = val
4569
o77.Transparency = val -- Weld
4570
o79.Transparency = val
4571
o83.Transparency = val
4572
o87.Transparency = val
4573
o91.Transparency = val
4574
o93.Transparency = val
4575
o97.Transparency = val
4576
o122.Transparency = val
4577
o180.Transparency = val
4578
o198.Transparency = val
4579
o226.Transparency = val
4580
o232.Transparency = val
4581
o264.Transparency = val
4582
4583
--// Kawaii
4584
o3.Transparency = 0
4585
o9.Transparency = 0
4586
o39.Transparency = 0
4587
o75.Transparency = 0
4588
o120.Transparency = 0
4589
o128.Transparency = 0
4590
o162.Transparency = 0
4591
o166.Transparency = 0
4592
o182.Transparency = 0
4593
o188.Transparency = 0
4594
o194.Transparency = val -- Weld
4595
o200.Transparency = 0
4596
o230.Transparency = 0
4597
o238.Transparency = 0
4598
o240.Transparency = 0
4599
o244.Transparency = 0
4600
o252.Transparency = 0
4601
o254.Transparency = 0
4602
o262.Transparency = 0
4603
o268.Transparency = 0
4604
4605
--// Blush
4606
o11.Transparency = val
4607
o35.Transparency = val
4608
o71.Transparency = val
4609
o138.Transparency = val
4610
o146.Transparency = val
4611
o148.Transparency = val
4612
o150.Transparency = val
4613
o152.Transparency = val
4614
o154.Transparency = val
4615
o156.Transparency = val -- Weld
4616
o164.Transparency = val
4617
o170.Transparency = val
4618
o178.Transparency = val
4619
o184.Transparency = val
4620
o204.Transparency = val
4621
o210.Transparency = val
4622
o212.Transparency = val
4623
o216.Transparency = val
4624
o260.Transparency = val
4625
o295.Transparency = val
4626
o321.Transparency = val
4627
o327.Transparency = val
4628
4629
--// Happy
4630
o7.Transparency = val
4631
o65.Transparency = val
4632
o85.Transparency = val
4633
o95.Transparency = val
4634
o130.Transparency = val
4635
o132.Transparency = val
4636
o134.Transparency = val
4637
o140.Transparency = val
4638
o142.Transparency = val
4639
o144.Transparency = val
4640
o208.Transparency = val
4641
o222.Transparency = val
4642
o246.Transparency = val
4643
o250.Transparency = val
4644
o289.Transparency = val
4645
o291.Transparency = val
4646
o299.Transparency = val
4647
o325.Transparency = val -- Weld
4648
o368.Transparency = val
4649
4650
--// Confused
4651
o23.Transparency = val
4652
o27.Transparency = val
4653
o29.Transparency = val
4654
o81.Transparency = val
4655
o118.Transparency = val
4656
o124.Transparency = val
4657
o174.Transparency = val
4658
o176.Transparency = val
4659
o206.Transparency = val
4660
o220.Transparency = val
4661
o248.Transparency = val -- Weld
4662
o256.Transparency = val
4663
o258.Transparency = val
4664
o323.Transparency = val
4665
o350.Transparency = val
4666
4667
--// Singing
4668
o1.Transparency = val
4669
o5.Transparency = val
4670
o33.Transparency = val
4671
o89.Transparency = val
4672
o136.Transparency = val
4673
o158.Transparency = val
4674
o160.Transparency = val
4675
o168.Transparency = val -- Weld
4676
o192.Transparency = val
4677
o236.Transparency = val
4678
o242.Transparency = val
4679
o266.Transparency = val
4680
o301.Transparency = val
4681
o37.Transparency = val
4682
o186.Transparency = val
4683
o116.Transparency = val
4684
o297.Transparency = val
4685
o224.Transparency = val
4686
o293.Transparency = val
4687
4688
--// Laser
4689
o13.Transparency = val
4690
o15.Transparency = val
4691
o17.Transparency = val
4692
o21.Transparency = val
4693
o25.Transparency = val
4694
o31.Transparency = val
4695
o41.Transparency = val
4696
o43.Transparency = val
4697
o45.Transparency = val
4698
o172.Transparency = val
4699
o190.Transparency = val
4700
o196.Transparency = val
4701
o202.Transparency = val
4702
o214.Transparency = val
4703
o218.Transparency = val -- Weld
4704
o228.Transparency = val
4705
o234.Transparency = val
4706
end
4707
4708
function blush()
4709
--// Default
4710
o19.Transparency = val
4711
o63.Transparency = val
4712
o67.Transparency = val
4713
o69.Transparency = val
4714
o73.Transparency = val
4715
o77.Transparency = val -- Weld
4716
o79.Transparency = val
4717
o83.Transparency = val
4718
o87.Transparency = val
4719
o91.Transparency = val
4720
o93.Transparency = val
4721
o97.Transparency = val
4722
o122.Transparency = val
4723
o180.Transparency = val
4724
o198.Transparency = val
4725
o226.Transparency = val
4726
o232.Transparency = val
4727
o264.Transparency = val
4728
4729
--// Kawaii
4730
o3.Transparency = val
4731
o9.Transparency = val
4732
o39.Transparency = val
4733
o75.Transparency = val
4734
o120.Transparency = val
4735
o128.Transparency = val
4736
o162.Transparency = val
4737
o166.Transparency = val
4738
o182.Transparency = val
4739
o188.Transparency = val
4740
o194.Transparency = val -- Weld
4741
o200.Transparency = val
4742
o230.Transparency = val
4743
o238.Transparency = val
4744
o240.Transparency = val
4745
o244.Transparency = val
4746
o252.Transparency = val
4747
o254.Transparency = val
4748
o262.Transparency = val
4749
o268.Transparency = val
4750
4751
--// Blush
4752
o11.Transparency = 0
4753
o35.Transparency = 0
4754
o71.Transparency = 0
4755
o138.Transparency = 0
4756
o146.Transparency = 0
4757
o148.Transparency = 0
4758
o150.Transparency = 0
4759
o152.Transparency = 0
4760
o154.Transparency = 0
4761
o156.Transparency = val -- Weld
4762
o164.Transparency = 0
4763
o170.Transparency = 0
4764
o178.Transparency = 0
4765
o184.Transparency = 0
4766
o204.Transparency = 0
4767
o210.Transparency = 0
4768
o212.Transparency = 0
4769
o216.Transparency = 0
4770
o260.Transparency = 0
4771
o295.Transparency = 0
4772
o321.Transparency = 0
4773
o327.Transparency = 0
4774
4775
--// Happy
4776
o7.Transparency = val
4777
o65.Transparency = val
4778
o85.Transparency = val
4779
o95.Transparency = val
4780
o130.Transparency = val
4781
o132.Transparency = val
4782
o134.Transparency = val
4783
o140.Transparency = val
4784
o142.Transparency = val
4785
o144.Transparency = val
4786
o208.Transparency = val
4787
o222.Transparency = val
4788
o246.Transparency = val
4789
o250.Transparency = val
4790
o289.Transparency = val
4791
o291.Transparency = val
4792
o299.Transparency = val
4793
o325.Transparency = val -- Weld
4794
o368.Transparency = val
4795
4796
--// Confused
4797
o23.Transparency = val
4798
o27.Transparency = val
4799
o29.Transparency = val
4800
o81.Transparency = val
4801
o118.Transparency = val
4802
o124.Transparency = val
4803
o174.Transparency = val
4804
o176.Transparency = val
4805
o206.Transparency = val
4806
o220.Transparency = val
4807
o248.Transparency = val -- Weld
4808
o256.Transparency = val
4809
o258.Transparency = val
4810
o323.Transparency = val
4811
o350.Transparency = val
4812
4813
--// Singing
4814
o1.Transparency = val
4815
o5.Transparency = val
4816
o33.Transparency = val
4817
o89.Transparency = val
4818
o136.Transparency = val
4819
o158.Transparency = val
4820
o160.Transparency = val
4821
o168.Transparency = val -- Weld
4822
o192.Transparency = val
4823
o236.Transparency = val
4824
o242.Transparency = val
4825
o266.Transparency = val
4826
o301.Transparency = val
4827
o37.Transparency = val
4828
o186.Transparency = val
4829
o116.Transparency = val
4830
o297.Transparency = val
4831
o224.Transparency = val
4832
o293.Transparency = val
4833
4834
--// Laser
4835
o13.Transparency = val
4836
o15.Transparency = val
4837
o17.Transparency = val
4838
o21.Transparency = val
4839
o25.Transparency = val
4840
o31.Transparency = val
4841
o41.Transparency = val
4842
o43.Transparency = val
4843
o45.Transparency = val
4844
o172.Transparency = val
4845
o190.Transparency = val
4846
o196.Transparency = val
4847
o202.Transparency = val
4848
o214.Transparency = val
4849
o218.Transparency = val -- Weld
4850
o228.Transparency = val
4851
o234.Transparency = val
4852
end
4853
4854
function happy()
4855
--// Default
4856
o19.Transparency = val
4857
o63.Transparency = val
4858
o67.Transparency = val
4859
o69.Transparency = val
4860
o73.Transparency = val
4861
o77.Transparency = val -- Weld
4862
o79.Transparency = val
4863
o83.Transparency = val
4864
o87.Transparency = val
4865
o91.Transparency = val
4866
o93.Transparency = val
4867
o97.Transparency = val
4868
o122.Transparency = val
4869
o180.Transparency = val
4870
o198.Transparency = val
4871
o226.Transparency = val
4872
o232.Transparency = val
4873
o264.Transparency = val
4874
4875
--// Kawaii
4876
o3.Transparency = val
4877
o9.Transparency = val
4878
o39.Transparency = val
4879
o75.Transparency = val
4880
o120.Transparency = val
4881
o128.Transparency = val
4882
o162.Transparency = val
4883
o166.Transparency = val
4884
o182.Transparency = val
4885
o188.Transparency = val
4886
o194.Transparency = val -- Weld
4887
o200.Transparency = val
4888
o230.Transparency = val
4889
o238.Transparency = val
4890
o240.Transparency = val
4891
o244.Transparency = val
4892
o252.Transparency = val
4893
o254.Transparency = val
4894
o262.Transparency = val
4895
o268.Transparency = val
4896
4897
--// Blush
4898
o11.Transparency = val
4899
o35.Transparency = val
4900
o71.Transparency = val
4901
o138.Transparency = val
4902
o146.Transparency = val
4903
o148.Transparency = val
4904
o150.Transparency = val
4905
o152.Transparency = val
4906
o154.Transparency = val
4907
o156.Transparency = val -- Weld
4908
o164.Transparency = val
4909
o170.Transparency = val
4910
o178.Transparency = val
4911
o184.Transparency = val
4912
o204.Transparency = val
4913
o210.Transparency = val
4914
o212.Transparency = val
4915
o216.Transparency = val
4916
o260.Transparency = val
4917
o295.Transparency = val
4918
o321.Transparency = val
4919
o327.Transparency = val
4920
4921
--// Happy
4922
o7.Transparency = 0
4923
o65.Transparency = 0
4924
o85.Transparency = 0
4925
o95.Transparency = 0
4926
o130.Transparency = 0
4927
o132.Transparency = 0
4928
o134.Transparency = 0
4929
o140.Transparency = 0
4930
o142.Transparency = 0
4931
o144.Transparency = 0
4932
o208.Transparency = 0
4933
o222.Transparency = 0
4934
o246.Transparency = 0
4935
o250.Transparency = 0
4936
o289.Transparency = 0
4937
o291.Transparency = 0
4938
o299.Transparency = 0
4939
o325.Transparency = val -- Weld
4940
o368.Transparency = 0
4941
4942
--// Confused
4943
o23.Transparency = val
4944
o27.Transparency = val
4945
o29.Transparency = val
4946
o81.Transparency = val
4947
o118.Transparency = val
4948
o124.Transparency = val
4949
o174.Transparency = val
4950
o176.Transparency = val
4951
o206.Transparency = val
4952
o220.Transparency = val
4953
o248.Transparency = val -- Weld
4954
o256.Transparency = val
4955
o258.Transparency = val
4956
o323.Transparency = val
4957
o350.Transparency = val
4958
4959
--// Singing
4960
o1.Transparency = val
4961
o5.Transparency = val
4962
o33.Transparency = val
4963
o89.Transparency = val
4964
o136.Transparency = val
4965
o158.Transparency = val
4966
o160.Transparency = val
4967
o168.Transparency = val -- Weld
4968
o192.Transparency = val
4969
o236.Transparency = val
4970
o242.Transparency = val
4971
o266.Transparency = val
4972
o301.Transparency = val
4973
o37.Transparency = val
4974
o186.Transparency = val
4975
o116.Transparency = val
4976
o297.Transparency = val
4977
o224.Transparency = val
4978
o293.Transparency = val
4979
4980
--// Laser
4981
o13.Transparency = val
4982
o15.Transparency = val
4983
o17.Transparency = val
4984
o21.Transparency = val
4985
o25.Transparency = val
4986
o31.Transparency = val
4987
o41.Transparency = val
4988
o43.Transparency = val
4989
o45.Transparency = val
4990
o172.Transparency = val
4991
o190.Transparency = val
4992
o196.Transparency = val
4993
o202.Transparency = val
4994
o214.Transparency = val
4995
o218.Transparency = val -- Weld
4996
o228.Transparency = val
4997
o234.Transparency = val
4998
end
4999
5000
function confused()
5001
--// Default
5002
o19.Transparency = val
5003
o63.Transparency = val
5004
o67.Transparency = val
5005
o69.Transparency = val
5006
o73.Transparency = val
5007
o77.Transparency = val -- Weld
5008
o79.Transparency = val
5009
o83.Transparency = val
5010
o87.Transparency = val
5011
o91.Transparency = val
5012
o93.Transparency = val
5013
o97.Transparency = val
5014
o122.Transparency = val
5015
o180.Transparency = val
5016
o198.Transparency = val
5017
o226.Transparency = val
5018
o232.Transparency = val
5019
o264.Transparency = val
5020
5021
--// Kawaii
5022
o3.Transparency = val
5023
o9.Transparency = val
5024
o39.Transparency = val
5025
o75.Transparency = val
5026
o120.Transparency = val
5027
o128.Transparency = val
5028
o162.Transparency = val
5029
o166.Transparency = val
5030
o182.Transparency = val
5031
o188.Transparency = val
5032
o194.Transparency = val -- Weld
5033
o200.Transparency = val
5034
o230.Transparency = val
5035
o238.Transparency = val
5036
o240.Transparency = val
5037
o244.Transparency = val
5038
o252.Transparency = val
5039
o254.Transparency = val
5040
o262.Transparency = val
5041
o268.Transparency = val
5042
5043
--// Blush
5044
o11.Transparency = val
5045
o35.Transparency = val
5046
o71.Transparency = val
5047
o138.Transparency = val
5048
o146.Transparency = val
5049
o148.Transparency = val
5050
o150.Transparency = val
5051
o152.Transparency = val
5052
o154.Transparency = val
5053
o156.Transparency = val -- Weld
5054
o164.Transparency = val
5055
o170.Transparency = val
5056
o178.Transparency = val
5057
o184.Transparency = val
5058
o204.Transparency = val
5059
o210.Transparency = val
5060
o212.Transparency = val
5061
o216.Transparency = val
5062
o260.Transparency = val
5063
o295.Transparency = val
5064
o321.Transparency = val
5065
o327.Transparency = val
5066
5067
--// Happy
5068
o7.Transparency = val
5069
o65.Transparency = val
5070
o85.Transparency = val
5071
o95.Transparency = val
5072
o130.Transparency = val
5073
o132.Transparency = val
5074
o134.Transparency = val
5075
o140.Transparency = val
5076
o142.Transparency = val
5077
o144.Transparency = val
5078
o208.Transparency = val
5079
o222.Transparency = val
5080
o246.Transparency = val
5081
o250.Transparency = val
5082
o289.Transparency = val
5083
o291.Transparency = val
5084
o299.Transparency = val
5085
o325.Transparency = val -- Weld
5086
o368.Transparency = val
5087
5088
--// Confused
5089
o23.Transparency = 0
5090
o27.Transparency = 0
5091
o29.Transparency = 0
5092
o81.Transparency = 0
5093
o118.Transparency = 0
5094
o124.Transparency = 0
5095
o174.Transparency = 0
5096
o176.Transparency = 0
5097
o206.Transparency = 0
5098
o220.Transparency = 0
5099
o248.Transparency = val -- Weld
5100
o256.Transparency = 0
5101
o258.Transparency = 0
5102
o323.Transparency = 0
5103
o350.Transparency = 0
5104
5105
--// Singing
5106
o1.Transparency = val
5107
o5.Transparency = val
5108
o33.Transparency = val
5109
o89.Transparency = val
5110
o136.Transparency = val
5111
o158.Transparency = val
5112
o160.Transparency = val
5113
o168.Transparency = val -- Weld
5114
o192.Transparency = val
5115
o236.Transparency = val
5116
o242.Transparency = val
5117
o266.Transparency = val
5118
o301.Transparency = val
5119
o37.Transparency = val
5120
o186.Transparency = val
5121
o116.Transparency = val
5122
o297.Transparency = val
5123
o224.Transparency = val
5124
o293.Transparency = val
5125
5126
--// Laser
5127
o13.Transparency = val
5128
o15.Transparency = val
5129
o17.Transparency = val
5130
o21.Transparency = val
5131
o25.Transparency = val
5132
o31.Transparency = val
5133
o41.Transparency = val
5134
o43.Transparency = val
5135
o45.Transparency = val
5136
o172.Transparency = val
5137
o190.Transparency = val
5138
o196.Transparency = val
5139
o202.Transparency = val
5140
o214.Transparency = val
5141
o218.Transparency = val -- Weld
5142
o228.Transparency = val
5143
o234.Transparency = val
5144
end
5145
5146
function singing()
5147
--// Default
5148
o19.Transparency = val
5149
o63.Transparency = val
5150
o67.Transparency = val
5151
o69.Transparency = val
5152
o73.Transparency = val
5153
o77.Transparency = val -- Weld
5154
o79.Transparency = val
5155
o83.Transparency = val
5156
o87.Transparency = val
5157
o91.Transparency = val
5158
o93.Transparency = val
5159
o97.Transparency = val
5160
o122.Transparency = val
5161
o180.Transparency = val
5162
o198.Transparency = val
5163
o226.Transparency = val
5164
o232.Transparency = val
5165
o264.Transparency = val
5166
5167
--// Kawaii
5168
o3.Transparency = val
5169
o9.Transparency = val
5170
o39.Transparency = val
5171
o75.Transparency = val
5172
o120.Transparency = val
5173
o128.Transparency = val
5174
o162.Transparency = val
5175
o166.Transparency = val
5176
o182.Transparency = val
5177
o188.Transparency = val
5178
o194.Transparency = val -- Weld
5179
o200.Transparency = val
5180
o230.Transparency = val
5181
o238.Transparency = val
5182
o240.Transparency = val
5183
o244.Transparency = val
5184
o252.Transparency = val
5185
o254.Transparency = val
5186
o262.Transparency = val
5187
o268.Transparency = val
5188
5189
--// Blush
5190
o11.Transparency = val
5191
o35.Transparency = val
5192
o71.Transparency = val
5193
o138.Transparency = val
5194
o146.Transparency = val
5195
o148.Transparency = val
5196
o150.Transparency = val
5197
o152.Transparency = val
5198
o154.Transparency = val
5199
o156.Transparency = val -- Weld
5200
o164.Transparency = val
5201
o170.Transparency = val
5202
o178.Transparency = val
5203
o184.Transparency = val
5204
o204.Transparency = val
5205
o210.Transparency = val
5206
o212.Transparency = val
5207
o216.Transparency = val
5208
o260.Transparency = val
5209
o295.Transparency = val
5210
o321.Transparency = val
5211
o327.Transparency = val
5212
5213
--// Happy
5214
o7.Transparency = val
5215
o65.Transparency = val
5216
o85.Transparency = val
5217
o95.Transparency = val
5218
o130.Transparency = val
5219
o132.Transparency = val
5220
o134.Transparency = val
5221
o140.Transparency = val
5222
o142.Transparency = val
5223
o144.Transparency = val
5224
o208.Transparency = val
5225
o222.Transparency = val
5226
o246.Transparency = val
5227
o250.Transparency = val
5228
o289.Transparency = val
5229
o291.Transparency = val
5230
o299.Transparency = val
5231
o325.Transparency = val -- Weld
5232
o368.Transparency = val
5233
5234
--// Confused
5235
o23.Transparency = val
5236
o27.Transparency = val
5237
o29.Transparency = val
5238
o81.Transparency = val
5239
o118.Transparency = val
5240
o124.Transparency = val
5241
o174.Transparency = val
5242
o176.Transparency = val
5243
o206.Transparency = val
5244
o220.Transparency = val
5245
o248.Transparency = val -- Weld
5246
o256.Transparency = val
5247
o258.Transparency = val
5248
o323.Transparency = val
5249
o350.Transparency = val
5250
5251
--// Singing
5252
o1.Transparency = 0
5253
o5.Transparency = 0
5254
o33.Transparency = 0
5255
o89.Transparency = 0
5256
o136.Transparency = 0
5257
o158.Transparency = 0
5258
o160.Transparency = 0
5259
o168.Transparency = val -- Weld
5260
o192.Transparency = 0
5261
o236.Transparency = 0
5262
o242.Transparency = 0
5263
o266.Transparency = 0
5264
o301.Transparency = 0
5265
o37.Transparency = 0
5266
o186.Transparency = 0
5267
o116.Transparency = 0
5268
o297.Transparency = 0
5269
o224.Transparency = 0
5270
o293.Transparency = 0
5271
5272
--// Laser
5273
o13.Transparency = val
5274
o15.Transparency = val
5275
o17.Transparency = val
5276
o21.Transparency = val
5277
o25.Transparency = val
5278
o31.Transparency = val
5279
o41.Transparency = val
5280
o43.Transparency = val
5281
o45.Transparency = val
5282
o172.Transparency = val
5283
o190.Transparency = val
5284
o196.Transparency = val
5285
o202.Transparency = val
5286
o214.Transparency = val
5287
o218.Transparency = val -- Weld
5288
o228.Transparency = val
5289
o234.Transparency = val
5290
end
5291
5292
function laser()
5293
--// Default
5294
o19.Transparency = val
5295
o63.Transparency = val
5296
o67.Transparency = val
5297
o69.Transparency = val
5298
o73.Transparency = val
5299
o77.Transparency = val -- Weld
5300
o79.Transparency = val
5301
o83.Transparency = val
5302
o87.Transparency = val
5303
o91.Transparency = val
5304
o93.Transparency = val
5305
o97.Transparency = val
5306
o122.Transparency = val
5307
o180.Transparency = val
5308
o198.Transparency = val
5309
o226.Transparency = val
5310
o232.Transparency = val
5311
o264.Transparency = val
5312
5313
--// Kawaii
5314
o3.Transparency = val
5315
o9.Transparency = val
5316
o39.Transparency = val
5317
o75.Transparency = val
5318
o120.Transparency = val
5319
o128.Transparency = val
5320
o162.Transparency = val
5321
o166.Transparency = val
5322
o182.Transparency = val
5323
o188.Transparency = val
5324
o194.Transparency = val -- Weld
5325
o200.Transparency = val
5326
o230.Transparency = val
5327
o238.Transparency = val
5328
o240.Transparency = val
5329
o244.Transparency = val
5330
o252.Transparency = val
5331
o254.Transparency = val
5332
o262.Transparency = val
5333
o268.Transparency = val
5334
5335
--// Blush
5336
o11.Transparency = val
5337
o35.Transparency = val
5338
o71.Transparency = val
5339
o138.Transparency = val
5340
o146.Transparency = val
5341
o148.Transparency = val
5342
o150.Transparency = val
5343
o152.Transparency = val
5344
o154.Transparency = val
5345
o156.Transparency = val -- Weld
5346
o164.Transparency = val
5347
o170.Transparency = val
5348
o178.Transparency = val
5349
o184.Transparency = val
5350
o204.Transparency = val
5351
o210.Transparency = val
5352
o212.Transparency = val
5353
o216.Transparency = val
5354
o260.Transparency = val
5355
o295.Transparency = val
5356
o321.Transparency = val
5357
o327.Transparency = val
5358
5359
--// Happy
5360
o7.Transparency = val
5361
o65.Transparency = val
5362
o85.Transparency = val
5363
o95.Transparency = val
5364
o130.Transparency = val
5365
o132.Transparency = val
5366
o134.Transparency = val
5367
o140.Transparency = val
5368
o142.Transparency = val
5369
o144.Transparency = val
5370
o208.Transparency = val
5371
o222.Transparency = val
5372
o246.Transparency = val
5373
o250.Transparency = val
5374
o289.Transparency = val
5375
o291.Transparency = val
5376
o299.Transparency = val
5377
o325.Transparency = val -- Weld
5378
o368.Transparency = val
5379
5380
--// Confused
5381
o23.Transparency = val
5382
o27.Transparency = val
5383
o29.Transparency = val
5384
o81.Transparency = val
5385
o118.Transparency = val
5386
o124.Transparency = val
5387
o174.Transparency = val
5388
o176.Transparency = val
5389
o206.Transparency = val
5390
o220.Transparency = val
5391
o248.Transparency = val -- Weld
5392
o256.Transparency = val
5393
o258.Transparency = val
5394
o323.Transparency = val
5395
o350.Transparency = val
5396
5397
--// Singing
5398
o1.Transparency = val
5399
o5.Transparency = val
5400
o33.Transparency = val
5401
o89.Transparency = val
5402
o136.Transparency = val
5403
o158.Transparency = val
5404
o160.Transparency = val
5405
o168.Transparency = val -- Weld
5406
o192.Transparency = val
5407
o236.Transparency = val
5408
o242.Transparency = val
5409
o266.Transparency = val
5410
o301.Transparency = val
5411
o37.Transparency = val
5412
o186.Transparency = val
5413
o116.Transparency = val
5414
o297.Transparency = val
5415
o224.Transparency = val
5416
o293.Transparency = val
5417
5418
--// Laser
5419
o13.Transparency = 0
5420
o15.Transparency = 0
5421
o17.Transparency = 0
5422
o21.Transparency = 0
5423
o25.Transparency = 0
5424
o31.Transparency = 0
5425
o41.Transparency = 0
5426
o43.Transparency = 0
5427
o45.Transparency = 0
5428
o172.Transparency = 0
5429
o190.Transparency = 0
5430
o196.Transparency = 0
5431
o202.Transparency = 0
5432
o214.Transparency = 0
5433
o218.Transparency = val -- Weld
5434
o228.Transparency = 0
5435
o234.Transparency = 0
5436
end
5437
5438
--// Hide Faces //
5439
--// Default
5440
o19.Transparency = 0
5441
o63.Transparency = 0
5442
o67.Transparency = 0
5443
o69.Transparency = 0
5444
o73.Transparency = 0
5445
o77.Transparency = val -- Weld
5446
o79.Transparency = 0
5447
o83.Transparency = 0
5448
o87.Transparency = 0
5449
o91.Transparency = 0
5450
o93.Transparency = 0
5451
o97.Transparency = 0
5452
o122.Transparency = 0
5453
o180.Transparency = 0
5454
o198.Transparency = 0
5455
o226.Transparency = 0
5456
o232.Transparency = 0
5457
o264.Transparency = 0
5458
5459
--// Kawaii
5460
o3.Transparency = val
5461
o9.Transparency = val
5462
o39.Transparency = val
5463
o75.Transparency = val
5464
o120.Transparency = val
5465
o128.Transparency = val
5466
o162.Transparency = val
5467
o166.Transparency = val
5468
o182.Transparency = val
5469
o188.Transparency = val
5470
o194.Transparency = val
5471
o200.Transparency = val
5472
o230.Transparency = val
5473
o238.Transparency = val
5474
o240.Transparency = val
5475
o244.Transparency = val
5476
o252.Transparency = val
5477
o254.Transparency = val
5478
o262.Transparency = val
5479
o268.Transparency = val
5480
5481
--// Blush
5482
o11.Transparency = val
5483
o35.Transparency = val
5484
o71.Transparency = val
5485
o138.Transparency = val
5486
o146.Transparency = val
5487
o148.Transparency = val
5488
o150.Transparency = val
5489
o152.Transparency = val
5490
o154.Transparency = val
5491
o156.Transparency = val
5492
o164.Transparency = val
5493
o170.Transparency = val
5494
o178.Transparency = val
5495
o184.Transparency = val
5496
o204.Transparency = val
5497
o210.Transparency = val
5498
o212.Transparency = val
5499
o216.Transparency = val
5500
o260.Transparency = val
5501
o295.Transparency = val
5502
o321.Transparency = val
5503
o327.Transparency = val
5504
5505
--// Happy
5506
o7.Transparency = val
5507
o65.Transparency = val
5508
o85.Transparency = val
5509
o95.Transparency = val
5510
o130.Transparency = val
5511
o132.Transparency = val
5512
o134.Transparency = val
5513
o140.Transparency = val
5514
o142.Transparency = val
5515
o144.Transparency = val
5516
o208.Transparency = val
5517
o222.Transparency = val
5518
o246.Transparency = val
5519
o250.Transparency = val
5520
o289.Transparency = val
5521
o291.Transparency = val
5522
o299.Transparency = val
5523
o325.Transparency = val
5524
o368.Transparency = val
5525
5526
--// Confused
5527
o23.Transparency = val
5528
o27.Transparency = val
5529
o29.Transparency = val
5530
o81.Transparency = val
5531
o118.Transparency = val
5532
o124.Transparency = val
5533
o174.Transparency = val
5534
o176.Transparency = val
5535
o206.Transparency = val
5536
o220.Transparency = val
5537
o248.Transparency = val
5538
o256.Transparency = val
5539
o258.Transparency = val
5540
o323.Transparency = val
5541
o350.Transparency = val
5542
5543
--// Singing
5544
o1.Transparency = val
5545
o5.Transparency = val
5546
o33.Transparency = val
5547
o89.Transparency = val
5548
o136.Transparency = val
5549
o158.Transparency = val
5550
o160.Transparency = val
5551
o168.Transparency = val
5552
o192.Transparency = val
5553
o236.Transparency = val
5554
o242.Transparency = val
5555
o266.Transparency = val
5556
o301.Transparency = val
5557
o37.Transparency = val
5558
o186.Transparency = val
5559
o116.Transparency = val
5560
o297.Transparency = val
5561
o224.Transparency = val
5562
o293.Transparency = val
5563
5564
--// Laser
5565
o13.Transparency = val
5566
o15.Transparency = val
5567
o17.Transparency = val
5568
o21.Transparency = val
5569
o25.Transparency = val
5570
o31.Transparency = val
5571
o41.Transparency = val
5572
o43.Transparency = val
5573
o45.Transparency = val
5574
o172.Transparency = val
5575
o190.Transparency = val
5576
o196.Transparency = val
5577
o202.Transparency = val
5578
o214.Transparency = val
5579
o218.Transparency = val
5580
o228.Transparency = val
5581
o234.Transparency = val
5582
5583
--// Default
5584
o19.CanCollide = false
5585
o63.CanCollide = false
5586
o67.CanCollide = false
5587
o69.CanCollide = false
5588
o73.CanCollide = false
5589
o77.CanCollide = false -- Weld
5590
o79.CanCollide = false
5591
o83.CanCollide = false
5592
o87.CanCollide = false
5593
o91.CanCollide = false
5594
o93.CanCollide = false
5595
o97.CanCollide = false
5596
o122.CanCollide = false
5597
o180.CanCollide = false
5598
o198.CanCollide = false
5599
o226.CanCollide = false
5600
o232.CanCollide = false
5601
o264.CanCollide = false
5602
5603
--// Kawaii
5604
o3.CanCollide = false
5605
o9.CanCollide = false
5606
o39.CanCollide = false
5607
o75.CanCollide = false
5608
o120.CanCollide = false
5609
o128.CanCollide = false
5610
o162.CanCollide = false
5611
o166.CanCollide = false
5612
o182.CanCollide = false
5613
o188.CanCollide = false
5614
o194.CanCollide = false
5615
o200.CanCollide = false
5616
o230.CanCollide = false
5617
o238.CanCollide = false
5618
o240.CanCollide = false
5619
o244.CanCollide = false
5620
o252.CanCollide = false
5621
o254.CanCollide = false
5622
o262.CanCollide = false
5623
o268.CanCollide = false
5624
5625
--// Blush
5626
o11.CanCollide = false
5627
o35.CanCollide = false
5628
o71.CanCollide = false
5629
o138.CanCollide = false
5630
o146.CanCollide = false
5631
o148.CanCollide = false
5632
o150.CanCollide = false
5633
o152.CanCollide = false
5634
o154.CanCollide = false
5635
o156.CanCollide = false
5636
o164.CanCollide = false
5637
o170.CanCollide = false
5638
o178.CanCollide = false
5639
o184.CanCollide = false
5640
o204.CanCollide = false
5641
o210.CanCollide = false
5642
o212.CanCollide = false
5643
o216.CanCollide = false
5644
o260.CanCollide = false
5645
o295.CanCollide = false
5646
o321.CanCollide = false
5647
o327.CanCollide = false
5648
5649
--// Happy
5650
o7.CanCollide = false
5651
o65.CanCollide = false
5652
o85.CanCollide = false
5653
o95.CanCollide = false
5654
o130.CanCollide = false
5655
o132.CanCollide = false
5656
o134.CanCollide = false
5657
o140.CanCollide = false
5658
o142.CanCollide = false
5659
o144.CanCollide = false
5660
o208.CanCollide = false
5661
o222.CanCollide = false
5662
o246.CanCollide = false
5663
o250.CanCollide = false
5664
o289.CanCollide = false
5665
o291.CanCollide = false
5666
o299.CanCollide = false
5667
o325.CanCollide = false
5668
o368.CanCollide = false
5669
5670
--// Confused
5671
o23.CanCollide = false
5672
o27.CanCollide = false
5673
o29.CanCollide = false
5674
o81.CanCollide = false
5675
o118.CanCollide = false
5676
o124.CanCollide = false
5677
o174.CanCollide = false
5678
o176.CanCollide = false
5679
o206.CanCollide = false
5680
o220.CanCollide = false
5681
o248.CanCollide = false
5682
o256.CanCollide = false
5683
o258.CanCollide = false
5684
o323.CanCollide = false
5685
o350.CanCollide = false
5686
5687
--// Singing
5688
o1.CanCollide = false
5689
o5.CanCollide = false
5690
o33.CanCollide = false
5691
o89.CanCollide = false
5692
o136.CanCollide = false
5693
o158.CanCollide = false
5694
o160.CanCollide = false
5695
o168.CanCollide = false
5696
o192.CanCollide = false
5697
o236.CanCollide = false
5698
o242.CanCollide = false
5699
o266.CanCollide = false
5700
o301.CanCollide = false
5701
o37.CanCollide = false
5702
o186.CanCollide = false
5703
o116.CanCollide = false
5704
o297.CanCollide = false
5705
o224.CanCollide = false
5706
o293.CanCollide = false
5707
5708
--// Laser
5709
o13.CanCollide = false
5710
o15.CanCollide = false
5711
o17.CanCollide = false
5712
o21.CanCollide = false
5713
o25.CanCollide = false
5714
o31.CanCollide = false
5715
o41.CanCollide = false
5716
o43.CanCollide = false
5717
o45.CanCollide = false
5718
o172.CanCollide = false
5719
o190.CanCollide = false
5720
o196.CanCollide = false
5721
o202.CanCollide = false
5722
o214.CanCollide = false
5723
o218.CanCollide = false
5724
o228.CanCollide = false
5725
o234.CanCollide = false
5726
5727
--// Welds //
5728
local BodyWeld = Instance.new("Weld",o366)
5729
BodyWeld.Part0 = rootpart
5730
BodyWeld.Part1 = BodyWeld.Parent
5731
BodyWeld.C0 = CFrame.new(0,0,0)
5732
5733
local FaceWeld = Instance.new("Weld", o366)
5734
FaceWeld.Part0 = o366
5735
FaceWeld.Part1 = o77
5736
FaceWeld.C0 = CFrame.new(0,0,-6.5)
5737
5738
local FaceWeld = Instance.new("Weld", o366)
5739
FaceWeld.Part0 = o366
5740
FaceWeld.Part1 = o194
5741
FaceWeld.C0 = CFrame.new(0,0,-6.5)
5742
5743
local FaceWeld = Instance.new("Weld", o366)
5744
FaceWeld.Part0 = o366
5745
FaceWeld.Part1 = o156
5746
FaceWeld.C0 = CFrame.new(0,0,-6.5)
5747
5748
local FaceWeld = Instance.new("Weld", o366)
5749
FaceWeld.Part0 = o366
5750
FaceWeld.Part1 = o325
5751
FaceWeld.C0 = CFrame.new(0,0,-6.5)
5752
5753
local FaceWeld = Instance.new("Weld", o366)
5754
FaceWeld.Part0 = o366
5755
FaceWeld.Part1 = o248
5756
FaceWeld.C0 = CFrame.new(0,0,-6.5)
5757
5758
local FaceWeld = Instance.new("Weld", o366)
5759
FaceWeld.Part0 = o366
5760
FaceWeld.Part1 = o168
5761
FaceWeld.C0 = CFrame.new(0,0,-6.5)
5762
5763
local FaceWeld = Instance.new("Weld", o366)
5764
FaceWeld.Part0 = o366
5765
FaceWeld.Part1 = o218
5766
FaceWeld.C0 = CFrame.new(0,0,-6.5)
5767
5768
local roll = 3
5769
local holding = false
5770
5771
--// Laser Func //
5772
5773
local var = 0
5774
5775
	local LazorBeam = Instance.new("Sound", head)
5776
	LazorBeam.SoundId = "rbxassetid://156572165"
5777
	LazorBeam.Volume = 0
5778
	local LazorBeam2 = Instance.new("Sound", head)
5779
	LazorBeam2.SoundId = "rbxassetid://156572165"
5780
	LazorBeam2.Volume = 0
5781
	local LazorBeam3 = Instance.new("Sound", head)
5782
	LazorBeam3.SoundId = "rbxassetid://156572165"
5783
	LazorBeam3.Volume = 0
5784
	local LazorBeam4 = Instance.new("Sound", head)
5785
	LazorBeam4.SoundId = "rbxassetid://156572165"
5786
	LazorBeam4.Volume = 0
5787
	local LazorBeam5 = Instance.new("Sound", head)
5788
	LazorBeam5.SoundId = "rbxassetid://156572165"
5789
	LazorBeam5.Volume = 0
5790
	local LazorBeam6 = Instance.new("Sound", head)
5791
	LazorBeam6.SoundId = "rbxassetid://156572165"
5792
	LazorBeam6.Volume = 0
5793
	local LazorBeam7 = Instance.new("Sound", head)
5794
	LazorBeam7.SoundId = "rbxassetid://156572165"
5795
	LazorBeam7.Volume = 0
5796
	local LazorBeam8 = Instance.new("Sound", head)
5797
	LazorBeam8.SoundId = "rbxassetid://156572165"
5798
	LazorBeam8.Volume = 0
5799
5800
local a = false
5801
local b = false
5802
local c = false
5803
local d = false
5804
local e = false
5805
local f = false
5806
local g = false
5807
local h = false
5808
5809
coroutine.resume(coroutine.create(function()
5810
while wait() do
5811
for i = 0,360,10 do
5812
var = i
5813
wait()
5814
end
5815
end
5816
end))
5817
5818
--// Animation //
5819
game:GetService("RunService").Stepped:connect(function()
5820
angle = (angle % 100) + anglespeed/10
5821
rootpart.CanCollide = false
5822
local speed = Vector3.new(rootpart.Velocity.X, 0, rootpart.Velocity.Z).magnitude
5823
5824
if Torso.Velocity.Y > 1 then
5825
animpose = "Jump"
5826
5827
elseif speed < 1 then -- idle
5828
animpose = "Idle"
5829
5830
elseif speed > 2 then -- walking
5831
walking = true
5832
animpose = "Moving"
5833
5834
end
5835
5836
-- //ANIMS \\ --
5837
if animpose == "Idle" and anim == false then -- idle
5838
anglespeed = 0.5
5839
rm.C0 = clerp(rm.C0, CFrame.new(1, 0.5, -0.5) * CFrame.Angles(math.rad(65), math.rad(-12) + math.sin(angle) * 0.02, math.rad(-30)), 0.1)
5840
lm.C0 = clerp(lm.C0, CFrame.new(-1, 0.5, -0.5) * CFrame.Angles(math.rad(65), math.rad(12) + math.sin(angle) * 0.02, math.rad(30)), 0.1) --lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-10) + math.sin(angle*3), math.rad(-12) + math.sin(angle) * 0.02, math.rad(-8)), 0.1)
5841
rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.9, 0) * CFrame.Angles(math.rad(130) + -rootpart.RotVelocity.Y/50, math.rad(-15) + -rootpart.RotVelocity.Y/50, math.rad(35)), 0.2)
5842
llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.9, 0) * CFrame.Angles(math.rad(130) + rootpart.RotVelocity.Y/50, math.rad(15) + -rootpart.RotVelocity.Y/50, math.rad(-35)), 0.2)
5843
neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(10), Head.RotVelocity.Y/25 * math.rad(20), 0), 0.1)
5844
rj.C0 = clerp(rj.C0, CFrame.new(0, 7, 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y/25 + -math.sin(angle*1) * 0.05, math.rad(180)), 0.1)
5845
BodyWeld.C0 = clerp(BodyWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0) + math.sin(angle*0.5) * 0.05, 0, math.rad(0)), 0.3)
5846
5847
elseif animpose == "Moving" and anim == false and walking == true then -- walk
5848
anglespeed = 0.5
5849
rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-35), math.rad(-12) + math.sin(angle) * 0.02, math.rad(8)), 0.1)
5850
lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-35), math.rad(12) + math.sin(angle) * 0.02, math.rad(-8)), 0.1) --lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.5, 0.2) * CFrame.Angles(math.rad(-10) + math.sin(angle*3), math.rad(-12) + math.sin(angle) * 0.02, math.rad(-8)), 0.1)
5851
rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.9, 0) * CFrame.Angles(math.rad(130) + -rootpart.RotVelocity.Y/50, math.rad(-15) + -rootpart.RotVelocity.Y/50, math.rad(35)), 0.2)
5852
llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.9, 0) * CFrame.Angles(math.rad(130) + rootpart.RotVelocity.Y/50, math.rad(15) + -rootpart.RotVelocity.Y/50, math.rad(-35)), 0.2)
5853
neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(10), Head.RotVelocity.Y/25 * math.rad(20), 0), 0.1)
5854
rj.C0 = clerp(rj.C0, CFrame.new(0, 7, 0) * CFrame.Angles(math.rad(-135), -rootpart.RotVelocity.Y/25 + -math.sin(angle*2) * 0.1, math.rad(180)), 0.1)
5855
BodyWeld.C0 = clerp(BodyWeld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0) + math.sin(angle) * 0.01, 0 + math.sin(angle*2) * 0.1, math.rad(0)), 0.3)
5856
Humanoid.WalkSpeed = roll
5857
5858
elseif animpose == "Jump" and anim == false then
5859
anglespeed = 0.2
5860
rm.C0 = clerp(rm.C0, CFrame.new(1.5, 0.8, 0) * CFrame.Angles(math.rad(-5) + -math.sin(angle) * 0.02, math.rad(-15), math.rad(50) + math.sin(angle) * 0.02), 0.15)
5861
lm.C0 = clerp(lm.C0, CFrame.new(-1.5, 0.8, 0) * CFrame.Angles(math.rad(5) + math.sin(angle) * 0.02, math.rad(15), math.rad(-50) + -math.sin(angle) * 0.02), 0.15)
5862
rlegm.C0 = clerp(rlegm.C0, CFrame.new(0.5, -0.9, -0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(15)), 0.15)
5863
llegm.C0 = clerp(llegm.C0, CFrame.new(-0.5, -0.9, -0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(-15)), 0.15)
5864
neck.C0 = clerp(neck.C0, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10) + math.sin(angle) * 0.05, math.rad(0), math.sin(angle) * 0.01), 0.15)
5865
rj.C0 = clerp(rj.C0, CFrame.new(0, 6 + math.sin(angle) * 0.05, 0) * CFrame.Angles(math.rad(-80), 0, math.rad(180)), 0.15)
5866
	
5867
end
5868
end)
5869
5870
--// Gradual SpeedUp //
5871
coroutine.resume(coroutine.create(function()
5872
	while true do
5873
	if animpose == "Moving" then
5874
	roll = roll + 0.5
5875
		if roll >= 40 then
5876
		roll = 40
5877
		end
5878
	else
5879
	wait(1)
5880
	if animpose ~= "Moving" then
5881
	roll = 3
5882
	end
5883
	end
5884
	wait()
5885
	end
5886
end))
5887
5888
--// Heartbeat //
5889
coroutine.resume(coroutine.create(function()
5890
while true do
5891
	for i = 0.2,1,0.2 do
5892
	o127.Scale = Vector3.new(i,i,i)
5893
	wait()
5894
	end
5895
	for i = 0.2,1,0.2 do
5896
	o127.Scale = Vector3.new(i,i,i)
5897
	wait()
5898
	end
5899
wait(1)
5900
end
5901
end))
5902
5903
--[[
5904
while true do
5905
default()
5906
wait(1)
5907
kawaii()
5908
wait(1)
5909
blush()
5910
wait(1)
5911
happy()
5912
wait(1)
5913
confused()
5914
wait(1)
5915
singing()
5916
wait(1)
5917
laser()
5918
wait(1)
5919
end
5920
]]
5921
5922
--// Key Events //
5923
mouse.KeyDown:connect(function(key)
5924
	if key == "q" then
5925
		face.default = false
5926
		face.kawaii = false
5927
		face.blush = false
5928
		face.happy = false
5929
		face.confused = false
5930
		face.singing = false
5931
		face.laser = false;
5932
		kawaii()
5933
	elseif key == "e" then
5934
		face.default = false
5935
		face.kawaii = false
5936
		face.blush = false
5937
		face.happy = false
5938
		face.confused = false
5939
		face.singing = false
5940
		face.laser = true
5941
		laser()
5942
	end
5943
end)
5944
5945
--// Mouse Events //
5946
mouse.Button1Down:connect(function()
5947
if face.laser == true then
5948
	holding = true
5949
	
5950
	while holding == true do
5951
5952
	local position = mouse.Hit.p-- + Vector3.new(math.random(-3,3),0,math.random(-3,3))
5953
	
5954
	local Laser = Instance.new("Part", rootpart)
5955
	game.Debris:AddItem(Laser, 4)
5956
	Laser.TopSurface,Laser.BottomSurface,Laser.LeftSurface,Laser.RightSurface,Laser.FrontSurface,Laser.BackSurface = 10,10,10,10,10,10
5957
	Laser.BrickColor = BrickColor.new("Really red")
5958
	Laser.Material = "Neon"
5959
	Laser.Anchored = true
5960
	Laser.CanCollide = false
5961
	Laser.Size = Vector3.new(0.5,0.5,5)
5962
	Laser.CFrame = CFrame.new(o13.Position, position) * CFrame.Angles(0,0,math.rad(var))
5963
	Laser.Touched:connect(function(hit)
5964
	local parent = hit.Parent or hit.Parent.Parent
5965
		if parent:FindFirstChildOfClass'Humanoid' and parent.Name ~= plr.Name then
5966
		Laser:Destroy()
5967
		parent:FindFirstChildOfClass'Humanoid'.MaxHealth = 100
5968
		parent:FindFirstChildOfClass'Humanoid'.Health = parent:FindFirstChildOfClass'Humanoid'.Health - parent:FindFirstChildOfClass'Humanoid'.MaxHealth/20
5969
		end
5970
	end)
5971
	local Laser2 = Instance.new("Part", rootpart)
5972
	game.Debris:AddItem(Laser2, 4)
5973
	Laser2.TopSurface,Laser.BottomSurface,Laser.LeftSurface,Laser.RightSurface,Laser.FrontSurface,Laser.BackSurface = 10,10,10,10,10,10
5974
	Laser2.BrickColor = BrickColor.new("Really red")
5975
	Laser2.Material = "Neon"
5976
	Laser2.Anchored = true
5977
	Laser2.CanCollide = false
5978
	Laser2.Size = Vector3.new(0.5,0.5,5)
5979
	Laser2.CFrame = CFrame.new(o190.Position, position) * CFrame.Angles(0,0,math.rad(var))
5980
	Laser2.Touched:connect(function(hit)
5981
	local parent = hit.Parent or hit.Parent.Parent
5982
		if parent:FindFirstChildOfClass'Humanoid' and parent.Name ~= plr.Name then
5983
		Laser2:Destroy()
5984
		parent:FindFirstChildOfClass'Humanoid'.MaxHealth = 100
5985
		parent:FindFirstChildOfClass'Humanoid'.Health = parent:FindFirstChildOfClass'Humanoid'.Health - parent:FindFirstChildOfClass'Humanoid'.MaxHealth/20
5986
		end
5987
	end)
5988
	coroutine.resume(coroutine.create(function()
5989
		for i = 1,200,1 do
5990
		Laser.CFrame = Laser.CFrame * CFrame.new(0,0,-Laser.Size.Z)
5991
		Laser2.CFrame = Laser2.CFrame * CFrame.new(0,0,-Laser2.Size.Z)
5992
		wait()
5993
		end
5994
	end))
5995
	
5996
	--fade(Laser)
5997
	if a == false then
5998
	LazorBeam:Play()
5999
	a = true
6000
	elseif a == true and b == false then
6001
	LazorBeam2:Play()
6002
	b = true
6003
	elseif b == true and c == false then
6004
	LazorBeam3:Play()
6005
	c = true
6006
	elseif c == true and d == false then
6007
	LazorBeam4:Play()
6008
	d = true
6009
	elseif d == true and e == false then
6010
	LazorBeam5:Play()
6011
	e = true
6012
	elseif e == true and f == false then
6013
	LazorBeam6:Play()
6014
	f = true
6015
	elseif f == true and g == false then
6016
	LazorBeam7:Play()
6017
	g = true
6018
	elseif g == true and h == false then
6019
	LazorBeam8:Play()
6020
	a = false
6021
	b = false
6022
	c = false
6023
	d = false
6024
	e = false
6025
	f = false
6026
	g = false
6027
	end
6028
	
6029
	wait(0.1)
6030
	end
6031
end
6032
end)
6033
6034
mouse.Button1Up:connect(function()
6035
holding = false
6036
end)
6037
6038
--// Chat Events //
6039
local mouthfront = o294.Scale
6040
local mouthback = o225.Scale
6041
6042
plr.Chatted:connect(function(msg)
6043
	if msg:sub(1,5) == "sing " then
6044
	song:Stop()
6045
	face.singing = true
6046
	face.laser = false
6047
	song.SoundId = "rbxassetid://"..msg:sub(6)
6048
	song:Play()
6049
	singing()
6050
	coroutine.resume(coroutine.create(function()
6051
	while true do
6052
	o294.Scale = o294.Scale:lerp(Vector3.new(mouthfront.X,mouthfront.Y+song.PlaybackLoudness/20,mouthfront.Z),0.1)
6053
	o225.Scale = o225.Scale:lerp(Vector3.new(mouthback.X,mouthback.Y+song.PlaybackLoudness/20,mouthback.Z),0.1)
6054
	o306.C1 = CFrame.new(0,-o294.Scale.Y/40,0) * CFrame.Angles(0,math.rad(90),0)
6055
	o311.C1 = CFrame.new(0,o294.Scale.Y/40,0) * CFrame.Angles(0,math.rad(90),0)
6056
	o308.C1 = CFrame.new(0,-o225.Scale.Y/40,0) * CFrame.Angles(0,math.rad(90),0)
6057
	o320.C1 = CFrame.new(0,o225.Scale.Y/40,0) * CFrame.Angles(0,math.rad(90),0)
6058
		if face.singing == false then song:Stop() break end
6059
	game:service'RunService'.RenderStepped:wait()
6060
	end
6061
	end))
6062
	elseif msg:sub(1,4) == "vol " then
6063
	song.Volume = msg:sub(5)
6064
	end
6065
end)