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1 | The Kingdom Hearts 2FM Boss/Enemy 1 Hour Challenge | |
2 | ||
3 | - | - You must finish as close to as 1 Hour as possible. |
3 | + | |
4 | - ***This is boss/enemy randomizer.*** | |
5 | - | - For every minute past 1:00:00, you are penalized 5 points sequentially (ex. 5 points for 1 minute, 5 + 5 points for 2, 5 + 5 + 5 for 3, etc.). |
5 | + | - You must finish as close to as 1 Hour as possible. |
6 | - | - You cannot enter Final Fights past 1:00:00. |
6 | + | - As of Season 4, 1 Hour Challenge now goes by Loadless time instead of RTA. Please obtain the loadless timer here: https://discord.com/channels/712837252279173150/811888805379309599/959018734473871360 |
7 | - | - The latest version DA's Tracker is a requirement for this race, as it is the only version of the tracker at the moment that supports the Points hint system. |
7 | + | |
8 | - You are penalized for every full minute past the 1:00:00. The amount penalized is calculated as follows: 5 * 2^x, where x = full minutes past 1:00:00. | |
9 | - | - Both PC and PCSX2 are allowed so long as both players are playing on the same version. **Having the PCSX2 version of the randomizer ready is a minimum requirement for this, since it is the easiest to access and most stable version.** If both players have the PC version and would like to play on PC, they can discuss it before their match. The reason for instating this rule is because boss/enemy randomization is different for each version. |
9 | + | - You cannot enter Final Fights past 1:00:00. |
10 | - | - If, for whatever reason, someone signs up without access to the PCSX2 version, and they play an opponent who cannot play on PC, they will be DQ'd if they cannot set up the PCSX2 version of the randomizer. |
10 | + | - Once you enter final fights, you are not allowed to do any other content. Once final fights are completed, you are not allowed to restart your timer or load a save. |
11 | - | - There is a glitch where you are forced into Twilight Town 2nd Visit after some boss fights. After some discussion, it's been decided that, should this happen, the player must leave through a save point or take a 20 point penalty. |
11 | + | - The latest version DA's Tracker is a requirement for this race |
12 | - | - Although not a rule, you are strongly advised to save often, whether that be through Save Points or savestates. You never know if you'll run into a boss that crashes/softlocks you (Barbossa is the key offender of this), so save often. I recommend making a save at *every save point before a boss*. |
12 | + | |
13 | - | - In the event of a tie, the order first is how many Bonus Points are obtained, and if that ties, it is the number of important checks, and if that ties, it's the closest to finish to 1 hour. |
13 | + | - As of Season 3, 1 Hour Challenge is now *PC ONLY* |
14 | - The autosave and soft reset mods are required. You may only soft reset if you're softlocked. | |
15 | - In the event of a tie, the order first is the number of important checks, and if that ties, it's the closest to finish to 1 hour. | |
16 | - | - Each important check tallied as followed according to DA's tracker: |
16 | + | |
17 | - | - Drive Forms = 10 points |
17 | + | |
18 | - | - Magic = 8 points each, including upgrades |
18 | + | As of Season 4, point tallies have been completely revamped, and almost everything is done by the tracker now. Here are the point tallies used in the generator: |
19 | - | - Summons = 6 points |
19 | + | Report Point Value: 3 |
20 | - | - SC/OM = 4 points each |
20 | + | Proof Point Value: 15 |
21 | - | - Ansem Reports = 2 Points Each |
21 | + | Forms Point Value: 9 |
22 | - | - Torn Pages = 4 points each |
22 | + | Magic Point Value: 7 |
23 | - | - Each Bonus Level up is 10 points. Find a list of bonus levels here for reference: |
23 | + | Munny Pouch Point Value: 7 |
24 | - | - https://www.khwiki.com/Bonus_Level#Kingdom_Hearts_II_Final_Mix |
24 | + | Summon Point Value: 5 |
25 | - | - Each Drive Level up is 3 points |
25 | + | SC & OM Point Value: 5 |
26 | - | - Blue numbering a world that is not 0 is 10 points |
26 | + | Torn Page Point Value: 5 |
27 | - | Bonus points calculated at the end of the race: |
27 | + | Ice Cream and Picture Point Value: 5 |
28 | - | - Collecting all 13 reports gives 25 bonus points |
28 | + | Bonus Level Points: 5 |
29 | - | - Collecting all 5 Torn Pages gives 20 bonus points. |
29 | + | World Completion Points: 10 |
30 | - | - Defeating a "Data" of a boss (any boss in a Data's location) is 20 points. You may only defeat the data once. |
30 | + | Form Level Points: 3 |
31 | - | - Ex. If Scar replaces Data Saix, defeating "Data" Scar gets you 20 bonus points. |
31 | + | Normal Boss Defeated Points: 5 |
32 | - | - Something to note: For Data Xemnas' location, Data Final Xemnas counts as a *different location*. So you can get 40 points from defeating the Data Xemnas I replacement and Data Final Xemnas, or defeat Data Xemnas I and lose to Data Final Xemnas for 20 points. |
32 | + | Final Xemnas Defeated Points: 100 |
33 | - | - Finding and defeating a Data Organization XIII member is 20 points |
33 | + | Absent Silhouette Defeated Points: 10 |
34 | - | - Ex. If Data Xigbar replaces Shan Yu, you get 20 bonus points for defeating Data Xigbar. |
34 | + | Data Boss Defeated Points: 20 |
35 | - | - Defeating whatever replaces Volcanic and Blizzard Lord is 15 points. |
35 | + | Sephiroth Defeated Points: 30 |
36 | - | - Defeating whatever replaced Sephiroth is 30 points. You may only do this once. |
36 | + | Lingering Will Defeated Points: 50 |
37 | - | - Defeating whatever replaced Lingering Will is 30 points. You may only do this once. |
37 | + | Death Penalty Points: 0 |
38 | - | - Finding and defeating Sephiroth is 25 points |
38 | + | Set bonuses: Ansem Reports - 40, Magics - 10, Summons - 5, Torn Pages - 25, Munny Pouches - 15, Proofs - 15 |
39 | - | - Finding and defeating Lingering Will is 50 points |
39 | + | |
40 | - | - Defeating Final Xemnas (always the same in 1-to-1 boss randomization) is 100 points |
40 | + | If you defeat a boss in an Absent Silhouette, Data, Sephiroth, or Terra arena, you gain bonus points equal to what the original boss was worth there. |
41 | - Ex. Completing Sephiroth arena is 30 points | |
42 | The exception to this is the Twin Lords arena, where the points you obtain there is the sum of the bosses that replaced Twin Lords divided by 2. | |
43 | - | Generator version: 2.0 with 1.9 Boss Enemy Generation |
43 | + | - Ex. Defeating Data Marluxia and Data Xemnas would be 20 bonus points in that arena. Defeating Old Pete and Barbossa in that arena would be 5 points. |
44 | Data Final Xemnas is also an exception, but it will always be the Data arena bonus x2 (so 40 points, 20 points per arena). | |
45 | - | Form Levels and Statsanity ON |
45 | + | You may only get points from a special arena *once*. "Farming" an arena is not allowed. |
46 | - | Experience multipliers: Sora x5, Valor x10, Wisdom/Limit x7, Master x5, Final x8, Summon x5 |
46 | + | |
47 | - | Experience Curves: All Dawn |
47 | + | Bonus Points NOT added by the tracker (must be added manually at the end): |
48 | - | Starting Inventory: Schmovement, Scan, Aerial Recovery, Guard, All 3 Proofs, Membership Card, Hades Cup Trophy, Olympus Stone |
48 | + | - Clearing Land of Dragons missions = 15 points |
49 | - | Hints: Points, Report Depth 1st Visit, Remove Self-Hinting Reports |
49 | + | - Entering Land of Dragons Throne Room = 30 points, 15 points if done with Shan-Yu Skip |
50 | - Completing a minute-timed survival fight = 10 points | |
51 | - Completing any Objective in Jiminy's Journal (or in the objectives.txt file in the seed zip) = listed point value | |
52 | - | Worlds: Simulated Twilight Town, Twilight Town, 100 Acre Wood, Cavern of Remembrance, and Atlantica OFF |
52 | + | - As of Season 5, completing 5 out of 7 objectives opens the Promise Charm path. |
53 | ||
54 | Settings: | |
55 | - | Seed Modifiers: Better Junk ON |
55 | + | Generator version: Version 1HR-Season5. Download here: https://github.com/o0DemonBoy0o/KH2Randomizer/releases/download/1HR_V6/KHII.Randomizer.1HR-Edition.zip |
56 | - | Item Placement: Promise Charm OFF, Seed Difficulty Normal, Yeet the Bear and Reverse Rando OFF, Default Abilities |
56 | + | Included mods: Boss Rando Companion (shananas/BossRandoCompanion at the top of the mod loader),Cutscene Skipper (KH2FM-Mods-Num/Cutscene-Skipper), GoA 1 Hour Edition (Dee-Ayy/GoA-ROM-1HR-Edition). Note that this REPLACES your GoA, so make sure you disable your normal GoA. |
57 | Sora Levels: 50 | |
58 | - | Randomize Cups Bosses and Randomize Superbosses ON |
58 | + | Form Levels ON, Dream Weapon Matters OFF |
59 | - | Mickey Appearance Settings: Follow |
59 | + | Experience multipliers: Sora x3.0, Valor x10, Wisdom/Limit x7, Master x5, Final x8, Summon x5 |
60 | Experience Curves: Sora EXP Dawn, Form and Summon EXP Midday | |
61 | Rewards in Starting Areas: Critical Bonuses and Garden of Assemblage ON | |
62 | Starting Inventory: Schmovement LVL 2, Scan, Aerial Recovery, Guard, Proof of Nonexistence, Unknown Disc, Olympus Stone, Hades Cup Trophy, All Visit Unlocks except Picture and Ice Cream, Promise Charm | |
63 | Hints: Points, Report Depth: 1st Visit, Report Reveal Mode: Items, Progression Boss Hints ON, Hint Threshold 1 | |
64 | Important Check Types to Reveal: All | |
65 | Keyblade Stats: 3 min, 10 max | |
66 | Keyblade Abilities: All Support Abilities on EXCEPT Second Chance and Once More, all Action Abilities OFF | |
67 | Worlds: Simulated Twilight Town, Twilight Town, 100 Acre Wood, and Atlantica OFF | |
68 | Superbosses: All ON | |
69 | Misc. Locations: All OFF | |
70 | Seed Modifiers: Recipes/Maps OFF, only consumables in the junk pool | |
71 | Item Placement: Seed Difficulty Normal, Yeet the Bear and Reverse Rando OFF, Default Abilities | |
72 | Quality of Life: All ON | |
73 | Skip Prevention: CoR Skip prevention ON, Shan-Yu Skip Prevention OFF | |
74 | Other Modifiers: Split AS/Data Rewards ON, Retry Data Final Xemnas ON, Retry Dark Thorn ON | |
75 | Boss/Enemy Randomization: One to One | |
76 | Randomize Cup Bosses OFF | |
77 | Randomize Superbosses ON | |
78 | Mickey Appearance Settings: Follow | |
79 | Seed Settings String: 1HR-Season5$0$BYtWaxDGadC5QXldck5a1V0IvDJJEQ$1$eqgM75Ko9Us-0a000ga00500a1370161402c70077400000020313017021c04-8e-5R0emmS9PPTOf-0-2q1hQe3-4-5-a-1-k-k-u-1C-a-E-O-k-fY-a-d-9-7-a-5-a-a-a-5-3-a-5-a-5-a-oDb8ojychO+1BjyAgGgqDfpZaVpJpCpuKrsDbxttLVgMXfiGDp46Grf9py7JEEJbMVgV582HAENajadWmxHQj-0-0-8e-0-x1-a-y62+0 | |
80 | ||
81 | Special Thanks: | |
82 | ZakTheRobot, Sonicshadowsilver2, and any other modder that worked on the main seed generator. Without this, we would not have been able to make our own generator. | |
83 | DA: Tracker development and implementation, 1 Hour Seed Gen development, settings tester | |
84 | DoubleADewi, Ragnoth, jaylawn, Metthaios: Settings/boss testers | |
85 | JaredWeakstrike: 1 Hour Seed GoA development, settings tester | |
86 | Jdaster64 and Zephiles of the Paper Mario: The Thousand-Year Door Community: Inspiration behind the challenge. | |
87 | ||
88 | If this challenge interested you, please check out Zephiles' Shufflizer/loading zone randomizer for Paper Mario: The Thousand-Year Door, which has the challenge built in, here: https://github.com/Zephiles/TTYD-Randomizers/blob/master/README.md |