SHOW:
|
|
- or go back to the newest paste.
| 1 | --void Script bbuilder fe script converter V2 | |
| 2 | ||
| 3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 4 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 5 | local RealPlayer = Player | |
| 6 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 7 | ||
| 8 | wait() | |
| 9 | LoudVolume = true | |
| 10 | Submerged = false | |
| 11 | Music = true | |
| 12 | script.Name = "InkPerson" -- or Bendy. | |
| 13 | Character = game.Players.LocalPlayer.Character | |
| 14 | Head = Character.Head | |
| 15 | anim = Character.Humanoid.Animator | |
| 16 | b23 = Instance.new("BoolValue",Character)b23.Name = "InkPerson"
| |
| 17 | rage = false | |
| 18 | CV="Blue" | |
| 19 | p = game.Players.LocalPlayer | |
| 20 | char = p.Character | |
| 21 | local txt = Instance.new("BillboardGui", char)
| |
| 22 | txt.Adornee = char .Head | |
| 23 | txt.Name = "_status" | |
| 24 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
| 25 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
| 26 | local text = Instance.new("TextLabel", txt)
| |
| 27 | text.Size = UDim2.new(10, 0, 7, 0) | |
| 28 | text.FontSize = "Size24" | |
| 29 | text.TextScaled = true | |
| 30 | text.TextTransparency = 0 | |
| 31 | text.BackgroundTransparency = 1 | |
| 32 | text.TextTransparency = 0 | |
| 33 | text.TextStrokeTransparency = 0 | |
| 34 | text.Font = "Arcade" | |
| 35 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
| 36 | ||
| 37 | text.TextColor3 = Color3.new(0,1,0) | |
| 38 | text.Text = "" | |
| 39 | s = Instance.new("Sound",char.Head)
| |
| 40 | s.Name = "BendyMusic" | |
| 41 | s.SoundId = "rbxassetid://746781548" | |
| 42 | s.Pitch = 1 | |
| 43 | if LoudVolume == true then | |
| 44 | s.Volume = 5 | |
| 45 | else | |
| 46 | s.Volume = 1 | |
| 47 | end | |
| 48 | s.Looped = true | |
| 49 | wait(0.1) | |
| 50 | s:play() | |
| 51 | ds = Instance.new("ChorusSoundEffect",s)ds.Enabled = false
| |
| 52 | ds2 = Instance.new("TremoloSoundEffect",s)ds2.Frequency = 1.25 ds2.Depth = 0.75 ds2.Duty = 1.5 ds2.Enabled = false
| |
| 53 | Music = false | |
| 54 | p = game.Players.LocalPlayer | |
| 55 | char = p.Character | |
| 56 | torso = char.Torso | |
| 57 | neck = char.Torso.Neck | |
| 58 | cos = math.cos | |
| 59 | Player=game:GetService("Players").LocalPlayer
| |
| 60 | Character=Player.Character | |
| 61 | PlayerGui=Player.PlayerGui | |
| 62 | Backpack=Player.Backpack | |
| 63 | Torso=Character.Torso | |
| 64 | Head=Character.Head | |
| 65 | Humanoid=Character.Humanoid Humanoid.Name = "Bendy" | |
| 66 | LeftArm=Character["Left Arm"] | |
| 67 | LeftLeg=Character["Left Leg"] | |
| 68 | RightArm=Character["Right Arm"] | |
| 69 | RightLeg=Character["Right Leg"] | |
| 70 | cam=game.Workspace.CurrentCamera | |
| 71 | LS=Torso["Left Shoulder"] | |
| 72 | LH=Torso["Left Hip"] | |
| 73 | RS=Torso["Right Shoulder"] | |
| 74 | RH=Torso["Right Hip"] | |
| 75 | Face = Head.face | |
| 76 | Neck=Torso.Neck | |
| 77 | it=Instance.new | |
| 78 | attacktype=1 | |
| 79 | vt=Vector3.new | |
| 80 | cf=CFrame.new | |
| 81 | euler=CFrame.fromEulerAnglesXYZ | |
| 82 | angles=CFrame.Angles | |
| 83 | cloaked=false | |
| 84 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 85 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 86 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 87 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 88 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 89 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 90 | RootPart=Character.HumanoidRootPart | |
| 91 | RootJoint=RootPart.RootJoint | |
| 92 | RootCF=euler(-1.57,0,3.14) | |
| 93 | attack = false | |
| 94 | bounce=false | |
| 95 | cooldown=false | |
| 96 | deeznuts=false | |
| 97 | attackdebounce = false | |
| 98 | deb=false | |
| 99 | equipped=true | |
| 100 | hand=false | |
| 101 | MMouse=nil | |
| 102 | combo=0 | |
| 103 | mana=0 | |
| 104 | trispeed=.2 | |
| 105 | attackmode='none' | |
| 106 | local idle=0 | |
| 107 | local Anim="Idle" | |
| 108 | local Effects={}
| |
| 109 | local gun=false | |
| 110 | local shoot=false | |
| 111 | player=nil | |
| 112 | mana=0 | |
| 113 | cam = workspace.CurrentCamera | |
| 114 | ZTarget = nil | |
| 115 | RocketTarget = nil | |
| 116 | local m = Instance.new("Model",Character)
| |
| 117 | m.Name = "WeaponModel" | |
| 118 | Humanoid.MaxHealth = math.huge | |
| 119 | Humanoid.Health = Humanoid.MaxHealth | |
| 120 | mouse=Player:GetMouse() | |
| 121 | --welds | |
| 122 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 123 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 124 | LH=Torso["Left Hip"] | |
| 125 | RH=Torso["Right Hip"] | |
| 126 | TorsoColor=Torso.BrickColor | |
| 127 | function NoOutline(Part) | |
| 128 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 129 | end | |
| 130 | player=Player | |
| 131 | ch=Character | |
| 132 | RSH=ch.Torso["Right Shoulder"] | |
| 133 | LSH=ch.Torso["Left Shoulder"] | |
| 134 | -- | |
| 135 | ||
| 136 | function swait(num) | |
| 137 | if num==0 or num==nil then | |
| 138 | game:service'RunService'.Heartbeat:wait(0) | |
| 139 | else | |
| 140 | for i=0,num do | |
| 141 | game:service'RunService'.Heartbeat:wait(0) | |
| 142 | end | |
| 143 | end | |
| 144 | end | |
| 145 | ||
| 146 | ||
| 147 | local Player = game.Players.localPlayer | |
| 148 | local Character = Player.Character | |
| 149 | local red = 255 | |
| 150 | local green = 255 | |
| 151 | local blue = 255 | |
| 152 | local mouse = Player:GetMouse() | |
| 153 | local m = Instance.new("Model", Character)
| |
| 154 | m.Name = "WeaponModel" | |
| 155 | local Head = Character.Head | |
| 156 | local Torso = Character.Torso | |
| 157 | local cam = game.Workspace.CurrentCamera | |
| 158 | local RootPart = Character.HumanoidRootPart | |
| 159 | local RootJoint = RootPart.RootJoint | |
| 160 | local equipped = false | |
| 161 | local attack = false | |
| 162 | local Anim = "Idle" | |
| 163 | local idle = 0 | |
| 164 | local attacktype = 1 | |
| 165 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 166 | local velocity = RootPart.Velocity.y | |
| 167 | local sine = 0 | |
| 168 | local change = 1 | |
| 169 | local charge = 1 | |
| 170 | local grabbed = false | |
| 171 | local cn = CFrame.new | |
| 172 | local mr = math.rad | |
| 173 | local angles = CFrame.Angles | |
| 174 | local ud = UDim2.new | |
| 175 | local c3 = Color3.new | |
| 176 | local lim = 0 | |
| 177 | local st = 0 | |
| 178 | local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 179 | local attacktype = 1 | |
| 180 | local ZTarget, RocketTarget = nil, nil | |
| 181 | local euler = CFrame.fromEulerAnglesXYZ | |
| 182 | local v = game.Players.localPlayer | |
| 183 | local torso = v.Character.Torso | |
| 184 | -- Bypass | |
| 185 | local trazx = Instance.new("ParticleEmitter")
| |
| 186 | local soonds = Instance.new("Sound")
| |
| 187 | -- | |
| 188 | plr = game.Players.LocalPlayer | |
| 189 | char = game.Players.LocalPlayer.Character | |
| 190 | t = game.Players.LocalPlayer.Character.Torso | |
| 191 | h = game.Players.LocalPlayer.Character.Head | |
| 192 | ra = game.Players.LocalPlayer.Character["Right Arm"] | |
| 193 | la = game.Players.LocalPlayer.Character["Left Arm"] | |
| 194 | rl = game.Players.LocalPlayer.Character["Right Leg"] | |
| 195 | ll = game.Players.LocalPlayer.Character["Left Leg"] | |
| 196 | hrp = Character.HumanoidRootPart | |
| 197 | tors = Character.Torso | |
| 198 | lleg = Character["Left Leg"] | |
| 199 | root = Character.HumanoidRootPart | |
| 200 | hed = Character.Head | |
| 201 | rleg = Character["Right Leg"] | |
| 202 | rarm = Character["Right Arm"] | |
| 203 | larm = Character["Left Arm"] | |
| 204 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 205 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 206 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 207 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 208 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 209 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
| 210 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 211 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
| 212 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 213 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 214 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 215 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 216 | RS = tors:FindFirstChild("Right Shoulder")
| |
| 217 | LS = tors:FindFirstChild("Left Shoulder")
| |
| 218 | RH = tors:FindFirstChild("Right Hip")
| |
| 219 | LH = tors:FindFirstChild("Left Hip")
| |
| 220 | RJ = hrp:FindFirstChild("RootJoint")
| |
| 221 | N = tors:FindFirstChild("Neck")
| |
| 222 | cf = CFrame.new | |
| 223 | ang = CFrame.Angles | |
| 224 | rd = math.rad | |
| 225 | rd2 = math.random | |
| 226 | bsize1 = NumberSequenceKeypoint.new(3,3,3) | |
| 227 | bsize2 = NumberSequenceKeypoint.new(10,10,10) | |
| 228 | local Effects = {}
| |
| 229 | attack = false | |
| 230 | local attacking = false | |
| 231 | vt = Vector3.new | |
| 232 | bc = BrickColor.new | |
| 233 | br = BrickColor.random | |
| 234 | it = Instance.new | |
| 235 | cf = CFrame.new | |
| 236 | euler = CFrame.fromEulerAnglesXYZ | |
| 237 | angles = CFrame.Angles | |
| 238 | matr = math.random | |
| 239 | local colororg = BrickColor.new("Dark indigo") -- set color u like
| |
| 240 | local meshtype = "Sphere" -- only for specialmesh | |
| 241 | mouse = plr:GetMouse() | |
| 242 | ||
| 243 | function lerpz(joint, prop, cfrmz, alp) | |
| 244 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
| 245 | end | |
| 246 | function resetlerp() | |
| 247 | RJ.C0 = RJC0 | |
| 248 | RJ.C1 = RJC1 | |
| 249 | N.C0 = NC0 | |
| 250 | N.C1 = NC1 | |
| 251 | RS.C0 = RSC0 | |
| 252 | RS.C1 = RSC1 | |
| 253 | LS.C0 = LSC0 | |
| 254 | LS.C1 = LSC1 | |
| 255 | RH.C0 = RHC0 | |
| 256 | RH.C1 = RHC1 | |
| 257 | LH.C0 = LHC0 | |
| 258 | LH.C1 = LHC1 | |
| 259 | end | |
| 260 | local S = Instance.new("Sound",hrp)S.SoundId = "rbxassetid://718967797" S:Play() S.Volume = 1
| |
| 261 | char.Head:FindFirstChild("face").Texture = "rbxassetid://258433204"
| |
| 262 | for i = 1,35,0.5 do | |
| 263 | swait() | |
| 264 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3) | |
| 265 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.3) | |
| 266 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(180)), 0.3) | |
| 267 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 268 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(-180)), 0.3) | |
| 269 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 270 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.3) | |
| 271 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 272 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.3) | |
| 273 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 274 | end | |
| 275 | char.Head:FindFirstChild("face").Texture = ""
| |
| 276 | char:findFirstChild("Body Colors"):remove()
| |
| 277 | for i,v in pairs (char:children()) do | |
| 278 | if v.ClassName == "Part" then | |
| 279 | if v.Name ~= "HumanoidRootPart" then | |
| 280 | v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
| |
| 281 | local tra = trazx:clone()tra.Parent = v | |
| 282 | tra.Texture = "rbxassetid://286708119" | |
| 283 | tra.LightEmission = 0 | |
| 284 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 285 | tra.Rate = 200 | |
| 286 | tra.Lifetime = NumberRange.new(1) | |
| 287 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,3,0)})
| |
| 288 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 289 | tra.Speed = NumberRange.new(0) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 290 | tra.VelocityInheritance = 0.5 tra.ZOffset = 3 | |
| 291 | if v.Name ~= "Head" then | |
| 292 | local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 293 | M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2) | |
| 294 | end | |
| 295 | end | |
| 296 | end | |
| 297 | end | |
| 298 | char.Head.Transparency = 1 | |
| 299 | local P = Instance.new("Part",char)P.Size = Vector3.new(2,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart"
| |
| 300 | local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = char.Head
| |
| 301 | local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97)
| |
| 302 | wait(3) | |
| 303 | char.Head:FindFirstChild("face").Texture = ""
| |
| 304 | if char:findFirstChild("Shirt")~=nil then
| |
| 305 | char:findFirstChild("Shirt"):remove()
| |
| 306 | end | |
| 307 | if char:findFirstChild("Pants")~=nil then
| |
| 308 | char:findFirstChild("Pants"):remove()
| |
| 309 | end | |
| 310 | for i,v in pairs (char:children()) do | |
| 311 | if v.ClassName == "Accessory" then | |
| 312 | v.Handle.Mesh.TextureId = "rbxassetid://64619306" | |
| 313 | v.Handle.Material = "Sand" | |
| 314 | end | |
| 315 | if v.ClassName == "Part" then | |
| 316 | if v:findFirstChild("Ink")~=nil then
| |
| 317 | v:findFirstChild("Ink").Acceleration = Vector3.new(0,-10,0) v:findFirstChild("Ink").LockedToPart = false v:findFirstChild("Ink").ZOffset = 0
| |
| 318 | v:findFirstChild("Ink").Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.6,0.025),NumberSequenceKeypoint.new(1,0,0)})
| |
| 319 | end | |
| 320 | end | |
| 321 | end | |
| 322 | local S2 = soonds:clone() S2.Parent = hrp S2.SoundId = "rbxassetid://137473066" S2:Play() S2.Volume = 1 S2.PlaybackSpeed = 1.75 | |
| 323 | New = function(Object, Parent, Name, Data) | |
| 324 | local Object = Instance.new(Object) | |
| 325 | for Index, Value in pairs(Data or {}) do
| |
| 326 | Object[Index] = Value | |
| 327 | end | |
| 328 | Object.Parent = Parent | |
| 329 | Object.Name = Name | |
| 330 | return Object | |
| 331 | end | |
| 332 | ||
| 333 | function InkPuddle(Size,CFramez) | |
| 334 | local P4 = Instance.new("Part",game.Workspace)P4.BrickColor = BrickColor.new("Really black")P4.CanCollide = false P4.Name = "Ink"
| |
| 335 | P4.CFrame = CFramez P4.Anchored = true local M6 = Instance.new("SpecialMesh",P4) M6.MeshId = "rbxassetid://465435723" M6.TextureId = "rbxassetid://64619306"
| |
| 336 | M6.Scale = Vector3.new(Size/30,0.01,Size/30)game.Debris:AddItem(P4,15) | |
| 337 | P4.Size = P4.Size + Vector3.new(0.2,0.2,0.2) | |
| 338 | end | |
| 339 | ||
| 340 | function Submerge() | |
| 341 | if Submerged == false then | |
| 342 | Submerged = true | |
| 343 | attack = true | |
| 344 | hrp.Anchored = true | |
| 345 | Humanoid.WalkSpeed = 150 Humanoid.JumpPower = 250 | |
| 346 | local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
| |
| 347 | P.CFrame = hrp.CFrame*CFrame.new(0,-2,0) | |
| 348 | local tra = trazx:clone()tra.Parent = P | |
| 349 | tra.Texture = "rbxassetid://286708119" | |
| 350 | tra.LightEmission = 0 | |
| 351 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 352 | tra.Rate = 400 | |
| 353 | tra.Lifetime = NumberRange.new(0.5) tra.Acceleration = Vector3.new(0,-125,0) | |
| 354 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 355 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 356 | tra.Speed = NumberRange.new(25) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 357 | tra.VelocityInheritance = 0.5 tra.ZOffset = 5 | |
| 358 | local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://466869979" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5) | |
| 359 | for i = 1,1 do | |
| 360 | swait() | |
| 361 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 5000) * ang(rd(0), rd(0), rd(0)), 1) | |
| 362 | end | |
| 363 | hrp.Anchored = false | |
| 364 | tra.Enabled = false | |
| 365 | game.Debris:AddItem(P,2) | |
| 366 | InkPuddle(12,hrp.CFrame*CFrame.new(0,-2.5,0)) | |
| 367 | while Submerged == true do | |
| 368 | wait() | |
| 369 | end | |
| 370 | InkPuddle(24,hrp.CFrame*CFrame.new(0,-2.5,0)) | |
| 371 | Humanoid.WalkSpeed = 16 Humanoid.JumpPower = 50 | |
| 372 | attack = false | |
| 373 | else | |
| 374 | Submerged = false | |
| 375 | local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
| |
| 376 | P.CFrame = hrp.CFrame*CFrame.new(0,-2,0) | |
| 377 | local tra = trazx:clone()tra.Parent = P | |
| 378 | tra.Texture = "rbxassetid://286708119" | |
| 379 | tra.LightEmission = 0 | |
| 380 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 381 | tra.Rate = 400 | |
| 382 | tra.Lifetime = NumberRange.new(1.5) tra.Acceleration = Vector3.new(0,-150,0) | |
| 383 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 384 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 385 | tra.Speed = NumberRange.new(75) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 386 | tra.VelocityInheritance = 0.5 tra.ZOffset = 5 | |
| 387 | local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://130779572" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5) | |
| 388 | wait(0.25) | |
| 389 | hrp.Anchored = false | |
| 390 | tra.Enabled = false | |
| 391 | game.Debris:AddItem(P,2) | |
| 392 | end | |
| 393 | end | |
| 394 | CarriedPlayah = nil | |
| 395 | function PullSubmerge() | |
| 396 | if Submerged == false and CarriedPlayah == nil then | |
| 397 | local hit = false | |
| 398 | for i,v in pairs (game.Workspace:children()) do | |
| 399 | if v ~= char and v:findFirstChild("Humanoid")~=nil and v:findFirstChild("HumanoidRootPart")~=nil then
| |
| 400 | if (v.HumanoidRootPart.Position-hrp.Position).magnitude <= 4 then | |
| 401 | if hit == true then return end | |
| 402 | InkPuddle(18,hrp.CFrame*CFrame.new(0,-2.5,0)) | |
| 403 | v.Parent = nil | |
| 404 | CarriedPlayah = v | |
| 405 | hrp.Anchored = true | |
| 406 | Humanoid.WalkSpeed = 150 | |
| 407 | Submerged = true | |
| 408 | attack = true | |
| 409 | -- | |
| 410 | for i,v in pairs (v:children()) do | |
| 411 | if v.ClassName == "Part" or v.ClassName == "MeshPart" then | |
| 412 | if v.Name ~= "HumanoidRootPart" then | |
| 413 | v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
| |
| 414 | local tra = trazx:clone()tra.Parent = v | |
| 415 | tra.Texture = "rbxassetid://286708119" | |
| 416 | tra.LightEmission = 0 | |
| 417 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 418 | tra.Rate = 200 | |
| 419 | tra.Lifetime = NumberRange.new(1) | |
| 420 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,2,0)})
| |
| 421 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 422 | tra.Speed = NumberRange.new(0) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 423 | tra.VelocityInheritance = 0.5 tra.ZOffset = 3 | |
| 424 | if v.Name ~= "Head" then | |
| 425 | local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 426 | M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2) | |
| 427 | end | |
| 428 | end | |
| 429 | end | |
| 430 | end | |
| 431 | v.Head:FindFirstChild("face"):remove()
| |
| 432 | local HM = Instance.new("SpecialMesh",v.Head)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306"
| |
| 433 | if v:findFirstChild("Shirt")~=nil then
| |
| 434 | v:findFirstChild("Shirt"):remove()
| |
| 435 | end | |
| 436 | if v:findFirstChild("Pants")~=nil then
| |
| 437 | v:findFirstChild("Pants"):remove()
| |
| 438 | end | |
| 439 | for i,v in pairs (v:children()) do | |
| 440 | if v.ClassName == "Accessory" then | |
| 441 | v.Handle.Mesh.TextureId = "rbxassetid://64619306" | |
| 442 | v.Handle.Material = "Sand" | |
| 443 | end | |
| 444 | if v.ClassName == "Part" or v.ClassName == "MeshPart" then | |
| 445 | if v.Name ~= "HumanoidRootPart" then | |
| 446 | if v:findFirstChild("Mesh")~= nil then
| |
| 447 | if v:findFirstChild("Mesh").ClassName == "SpecialMesh" then
| |
| 448 | v.Mesh.TextureId = "rbxassetid://64619306" | |
| 449 | end | |
| 450 | end | |
| 451 | v.Material = "Sand" v.BrickColor = BrickColor.new("Really black")
| |
| 452 | v:findFirstChild("Ink").Acceleration = Vector3.new(0,-10,0) v:findFirstChild("Ink").LockedToPart = false v:findFirstChild("Ink").ZOffset = 0
| |
| 453 | v:findFirstChild("Ink").Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.2,0.025),NumberSequenceKeypoint.new(1,0,0)})
| |
| 454 | if v.Name ~= "Head" then | |
| 455 | local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306"
| |
| 456 | M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2) | |
| 457 | end | |
| 458 | end | |
| 459 | end | |
| 460 | end | |
| 461 | -- | |
| 462 | local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
| |
| 463 | P.CFrame = hrp.CFrame*CFrame.new(0,-2,0) | |
| 464 | local tra = trazx:clone()tra.Parent = P | |
| 465 | tra.Texture = "rbxassetid://286708119" | |
| 466 | tra.LightEmission = 0 | |
| 467 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 468 | tra.Rate = 400 | |
| 469 | tra.Lifetime = NumberRange.new(0.5) tra.Acceleration = Vector3.new(0,-125,0) | |
| 470 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 471 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 472 | tra.Speed = NumberRange.new(25) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 473 | tra.VelocityInheritance = 0.5 tra.ZOffset = 5 | |
| 474 | local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://466869979" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5) | |
| 475 | for i = 1,1 do | |
| 476 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 5000) * ang(rd(0), rd(0), rd(0)), 1) | |
| 477 | end | |
| 478 | hrp.Anchored = false | |
| 479 | tra.Enabled = false | |
| 480 | game.Debris:AddItem(P,2) | |
| 481 | end | |
| 482 | end | |
| 483 | end | |
| 484 | while Submerged == true do | |
| 485 | wait() | |
| 486 | end | |
| 487 | Humanoid.WalkSpeed = 16 | |
| 488 | attack = false | |
| 489 | elseif CarriedPlayah ~= nil then | |
| 490 | Submerged = false | |
| 491 | InkPuddle(30,hrp.CFrame*CFrame.new(0,-2.5,0)) | |
| 492 | local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
| |
| 493 | P.CFrame = hrp.CFrame*CFrame.new(0,-2,0) | |
| 494 | local tra = trazx:clone()tra.Parent = P | |
| 495 | tra.Texture = "rbxassetid://286708119" | |
| 496 | tra.LightEmission = 0 | |
| 497 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 498 | tra.Rate = 400 | |
| 499 | tra.Lifetime = NumberRange.new(1.5) tra.Acceleration = Vector3.new(0,-150,0) | |
| 500 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 501 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 502 | tra.Speed = NumberRange.new(75) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 503 | tra.VelocityInheritance = 0.5 tra.ZOffset = 5 | |
| 504 | local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://130779572" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5) | |
| 505 | CarriedPlayah.Parent = game.Workspace | |
| 506 | CarriedPlayah.HumanoidRootPart.CFrame = hrp.CFrame | |
| 507 | CarriedPlayah = nil | |
| 508 | wait(0.25) | |
| 509 | hrp.Anchored = false | |
| 510 | tra.Enabled = false | |
| 511 | game.Debris:AddItem(P,2) | |
| 512 | end | |
| 513 | end | |
| 514 | ||
| 515 | function Whistle() | |
| 516 | local Whis = Instance.new("Sound",game.Workspace) Whis.Volume = 2 Whis.SoundId = "rbxassetid://850062880" Whis:Play()
| |
| 517 | end | |
| 518 | ||
| 519 | local Mosci = true | |
| 520 | function Musicz() | |
| 521 | if LoudVolume == true then | |
| 522 | if Mosci == true then | |
| 523 | Mosci = false | |
| 524 | for i = 1,10 do | |
| 525 | s.Volume = s.Volume - 5/10 | |
| 526 | wait() | |
| 527 | end | |
| 528 | else | |
| 529 | Mosci = true | |
| 530 | for i = 1,10 do | |
| 531 | s.Volume = s.Volume + 5/10 | |
| 532 | wait() | |
| 533 | end | |
| 534 | end | |
| 535 | else | |
| 536 | if Mosci == true then | |
| 537 | Mosci = false | |
| 538 | for i = 1,10 do | |
| 539 | s.Volume = s.Volume - 0.1 | |
| 540 | wait() | |
| 541 | end | |
| 542 | else | |
| 543 | Mosci = true | |
| 544 | for i = 1,10 do | |
| 545 | s.Volume = s.Volume + 0.1 | |
| 546 | wait() | |
| 547 | end | |
| 548 | end | |
| 549 | end | |
| 550 | end | |
| 551 | ||
| 552 | moosict = 1 | |
| 553 | function MusicSwitch() | |
| 554 | if moosict == 1 then | |
| 555 | moosict = 2 | |
| 556 | s.SoundId = "rbxassetid://742318689" | |
| 557 | elseif moosict == 2 then | |
| 558 | moosict = 3 | |
| 559 | s.SoundId = "rbxassetid://695408779" | |
| 560 | elseif moosict == 3 then | |
| 561 | moosict = 4 | |
| 562 | s.SoundId = "rbxassetid://914975605" | |
| 563 | elseif moosict == 4 then | |
| 564 | moosict = 1 | |
| 565 | s.SoundId = "rbxassetid://746781548" | |
| 566 | end | |
| 567 | end | |
| 568 | Dance1 = false | |
| 569 | Dance2 = false | |
| 570 | function DanceOne() | |
| 571 | if Dance1 == false then | |
| 572 | Dance1 = true attack = true | |
| 573 | anim.Parent = nil | |
| 574 | local Cane = Instance.new("Part",char)Cane.Size = Vector3.new(4,0.2,0.2)Cane.CanCollide = false Cane.BrickColor = BrickColor.new("Pine Cone")
| |
| 575 | Cane.Anchored = false Cane.Material = "Wood" | |
| 576 | local CW = Instance.new("Weld",RightArm)CW.Part0 = RightArm CW.Part1 = Cane CW.C0 = CFrame.new(-1.5,-1,0)
| |
| 577 | while Dance1 == true do | |
| 578 | CW.C0 = CFrame.new(-0.5,-1,0) | |
| 579 | for i = 1,3 do -- RIGHT | |
| 580 | swait() | |
| 581 | lerpz(RJ, "C0", RJC0 * cf(-0.5, 0, 0) * ang(rd(0), rd(-5), rd(0)), 0.3) | |
| 582 | lerpz(N, "C0", NC0 * cf(0, 0, -0.35) * ang(rd(0), rd(-15), rd(0)), 0.3) | |
| 583 | lerpz(RS, "C0", RSC0 * cf(0, -0.2, 0) * ang(rd(-5), rd(-45), rd(25)), 0.3) | |
| 584 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 585 | lerpz(LS, "C0", LSC0 * cf(0, 0.2, -1) * ang(rd(75), rd(10), rd(-45)), 0.3) | |
| 586 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 587 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-50), rd(0), rd(0)), 0.3) | |
| 588 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 589 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3) | |
| 590 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 591 | end | |
| 592 | wait(0.3) | |
| 593 | CW.C0 = CFrame.new(-1.5,-1,0) | |
| 594 | for i = 1,3 do | |
| 595 | swait() | |
| 596 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 597 | lerpz(N, "C0", NC0 * cf(0, 0, 0.3) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 598 | lerpz(RS, "C0", RSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(45)), 0.3) | |
| 599 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 600 | lerpz(LS, "C0", LSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(-45)), 0.3) | |
| 601 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 602 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 603 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 604 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 605 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 606 | end | |
| 607 | wait(0.1) | |
| 608 | CW.C0 = CFrame.new(-0.5,-1,0) | |
| 609 | for i = 1,3 do -- LEFT | |
| 610 | swait() | |
| 611 | lerpz(RJ, "C0", RJC0 * cf(0.5, 0, 0) * ang(rd(0), rd(5), rd(0)), 0.3) | |
| 612 | lerpz(N, "C0", NC0 * cf(0, 0, -0.35) * ang(rd(0), rd(15), rd(0)), 0.3) | |
| 613 | lerpz(RS, "C0", RSC0 * cf(0, 0.2, -1) * ang(rd(75), rd(-10), rd(45)), 0.3) | |
| 614 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 615 | lerpz(LS, "C0", LSC0 * cf(0, -0.2, 0) * ang(rd(-85), rd(-25), rd(-85)), 0.3) | |
| 616 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 617 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(0)), 0.3) | |
| 618 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 619 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-50), rd(0), rd(0)), 0.3) | |
| 620 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 621 | end | |
| 622 | wait(0.3) | |
| 623 | CW.C0 = CFrame.new(-1.5,-1,0) | |
| 624 | for i = 1,3 do | |
| 625 | swait() | |
| 626 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 627 | lerpz(N, "C0", NC0 * cf(0, 0, 0.3) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 628 | lerpz(RS, "C0", RSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(45)), 0.3) | |
| 629 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 630 | lerpz(LS, "C0", LSC0 * cf(0, 0.6, 0) * ang(rd(0), rd(0), rd(-45)), 0.3) | |
| 631 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 632 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 633 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 634 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 635 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3) | |
| 636 | end | |
| 637 | wait(0.1) | |
| 638 | end | |
| 639 | Cane:remove() | |
| 640 | anim.Parent = Humanoid | |
| 641 | attack = false | |
| 642 | else | |
| 643 | Dance1 = false | |
| 644 | end | |
| 645 | end | |
| 646 | ||
| 647 | function DanceTwo() | |
| 648 | if Dance2 == false then | |
| 649 | Dance2 = true attack = true | |
| 650 | anim.Parent = nil | |
| 651 | while Dance2 == true do | |
| 652 | for i = 1,3 do | |
| 653 | swait() | |
| 654 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.1) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 655 | lerpz(N, "C0", NC0 * cf(0, 0, 0.25) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 656 | lerpz(RS, "C0", RSC0 * cf(0, -0.1, 0) * ang(rd(5), rd(0), rd(0)), 0.35) | |
| 657 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 658 | lerpz(LS, "C0", LSC0 * cf(0, -0.1, 0) * ang(rd(5), rd(0), rd(0)), 0.35) | |
| 659 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 660 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 661 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 662 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 663 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 664 | end | |
| 665 | wait(0.415) | |
| 666 | for i = 1,3 do | |
| 667 | swait() | |
| 668 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 669 | lerpz(N, "C0", NC0 * cf(0.2, 0, -0.2) * ang(rd(0), rd(-20), rd(0)), 0.35) | |
| 670 | lerpz(RS, "C0", RSC0 * cf(0, 0.3, 0) * ang(rd(-5), rd(0), rd(0)), 0.35) | |
| 671 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 672 | lerpz(LS, "C0", LSC0 * cf(0, 0.3, 0) * ang(rd(-5), rd(0), rd(0)), 0.35) | |
| 673 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 674 | lerpz(RH, "C0", RHC0 * cf(0, 0.35, 0) * ang(rd(-4), rd(0), rd(0)), 0.35) | |
| 675 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 676 | lerpz(LH, "C0", LHC0 * cf(0, 0.35, 0) * ang(rd(-4), rd(0), rd(0)), 0.35) | |
| 677 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
| 678 | end | |
| 679 | wait(0.415) | |
| 680 | end | |
| 681 | anim.Parent = Humanoid | |
| 682 | attack = false | |
| 683 | else | |
| 684 | Dance2 = false | |
| 685 | end | |
| 686 | end | |
| 687 | ||
| 688 | Smile = false | |
| 689 | function BSmile() | |
| 690 | if Smile == true then | |
| 691 | char.Head:FindFirstChild("face").Texture = "rbxassetid://875244780"
| |
| 692 | Smile = false | |
| 693 | else | |
| 694 | Smile = true | |
| 695 | char.Head:FindFirstChild("face").Texture = ""
| |
| 696 | end | |
| 697 | end | |
| 698 | ||
| 699 | function BFrown() | |
| 700 | if Smile == true then | |
| 701 | char.Head:FindFirstChild("face").Texture = "rbxassetid://876092595"
| |
| 702 | Smile = false | |
| 703 | else | |
| 704 | Smile = true | |
| 705 | char.Head:FindFirstChild("face").Texture = ""
| |
| 706 | end | |
| 707 | end | |
| 708 | ||
| 709 | TimeFreeze = false | |
| 710 | function TimeFresh() | |
| 711 | if TimeFreeze == false then | |
| 712 | TimeFreeze = true | |
| 713 | for i,v in pairs (char:children()) do | |
| 714 | if v.ClassName == "Accessory" then | |
| 715 | for i,v2 in pairs (v:children()) do | |
| 716 | if v2.ClassName == "Part" then | |
| 717 | v2.Anchored = true | |
| 718 | end | |
| 719 | end | |
| 720 | end | |
| 721 | for i,v in pairs (char:children()) do | |
| 722 | if v.ClassName == "Part" then | |
| 723 | v.Anchored = true | |
| 724 | end | |
| 725 | end | |
| 726 | end | |
| 727 | else | |
| 728 | TimeFreeze = false | |
| 729 | end | |
| 730 | end | |
| 731 | ||
| 732 | function InkClone() | |
| 733 | char.Archivable = true | |
| 734 | local C = char:clone()C.Parent = game.Workspace | |
| 735 | C.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame | |
| 736 | C.HumanoidRootPart.Touched:connect(function(Part) | |
| 737 | if Part.Parent ~= char and Part.Name ~= "Handle" and Part.Size.Z <= 150 and Part.Size.X <= 150 and Part.Size.Y <= 150 then | |
| 738 | local P = Instance.new("Part",game.Workspace)P.Transparency = 1 P.Anchored = true P.CanCollide = false P.Size = Vector3.new(0.2,0.2,0.2)
| |
| 739 | P.CFrame = C.HumanoidRootPart.CFrame*CFrame.new(0,-2,0) | |
| 740 | local tra = trazx:clone()tra.Parent = P | |
| 741 | tra.Texture = "rbxassetid://286708119" | |
| 742 | tra.LightEmission = 0 | |
| 743 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
| 744 | tra.Rate = 400 | |
| 745 | tra.Lifetime = NumberRange.new(1.5) tra.Acceleration = Vector3.new(0,-150,0) | |
| 746 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,6,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 747 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 748 | tra.Speed = NumberRange.new(45) tra.VelocitySpread = 360 tra.Name = "Ink" tra.LockedToPart = true | |
| 749 | tra.VelocityInheritance = 0.5 tra.ZOffset = 5 | |
| 750 | local S4 = soonds:clone() S4.Parent = hrp S4.SoundId = "rbxassetid://130779572" S4.Volume = 10 S4:Play() game.Debris:AddItem(S4,5) | |
| 751 | InkPuddle(4,C.HumanoidRootPart.CFrame*CFrame.new(0,-2.5,0)) | |
| 752 | C:remove() | |
| 753 | wait(0.1) | |
| 754 | tra.Enabled = false game.Debris:AddItem(P,2) | |
| 755 | end | |
| 756 | end) | |
| 757 | char.Archivable = false | |
| 758 | end | |
| 759 | ||
| 760 | mouse.KeyDown:connect(function(key) | |
| 761 | if key == "z" then | |
| 762 | Submerge() | |
| 763 | end | |
| 764 | if key == "x" then | |
| 765 | PullSubmerge() | |
| 766 | end | |
| 767 | if key == "c" then | |
| 768 | InkClone() | |
| 769 | end | |
| 770 | if key == "b" then | |
| 771 | Whistle() | |
| 772 | end | |
| 773 | if key == "f" then | |
| 774 | DanceOne() | |
| 775 | end | |
| 776 | if key == "g" then | |
| 777 | DanceTwo() | |
| 778 | end | |
| 779 | if key == "j" then | |
| 780 | TimeFresh() | |
| 781 | end | |
| 782 | if key == "l" then | |
| 783 | BSmile() | |
| 784 | end | |
| 785 | if key == ";" then | |
| 786 | BFrown() | |
| 787 | end | |
| 788 | if key == "n" then | |
| 789 | MusicSwitch() | |
| 790 | end | |
| 791 | if key == "m" then | |
| 792 | Musicz() | |
| 793 | end | |
| 794 | end) | |
| 795 | ||
| 796 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 797 | ||
| 798 | Humanoid.MaxHealth = Humanoid.MaxHealth*2 | |
| 799 | Humanoid.Health = Humanoid.MaxHealth*2 | |
| 800 | if TimeFreeze == false then | |
| 801 | for i,v in pairs (char:children()) do | |
| 802 | if v.ClassName == "Accessory" then | |
| 803 | for i,v2 in pairs (v:children()) do | |
| 804 | if v2.ClassName == "Part" then | |
| 805 | v2.Anchored = false | |
| 806 | for i,v3 in pairs (v2:children()) do | |
| 807 | if v3.ClassName == "Fire" then | |
| 808 | v3:remove() | |
| 809 | end | |
| 810 | if v3.ClassName == "ParticleEmitter" and v3.Name ~= "Ink" then | |
| 811 | v3:remove() | |
| 812 | end | |
| 813 | end | |
| 814 | end | |
| 815 | end | |
| 816 | end | |
| 817 | end | |
| 818 | for i,v in pairs (char:children()) do | |
| 819 | if v.ClassName == "Part" then | |
| 820 | v.Anchored = false | |
| 821 | end | |
| 822 | end | |
| 823 | end | |
| 824 | if attack == false and Dance1 == false and Dance2 == false then | |
| 825 | if RootPart.Velocity.y > 1 then | |
| 826 | Anim = "Jump" | |
| 827 | ||
| 828 | else | |
| 829 | if RootPart.Velocity.y < -1 then | |
| 830 | Anim = "Fall" | |
| 831 | ||
| 832 | else | |
| 833 | if Torsovelocity < 1 then | |
| 834 | Anim = "Idle" | |
| 835 | local animsped = 1 | |
| 836 | sine = sine + 5 | |
| 837 | lerpz(RJ, "C0", RJC0 * cf(0, 0, ( 0.1 * cos(sine / 20))) * ang(rd(0), rd(0), rd(0)), animsped) | |
| 838 | lerpz(N, "C0", NC0 * cf(0, 0, -(0.1 * cos(sine / 40))) * ang(rd(4 + 2 * cos(sine / 20)), rd(0), rd(0)), animsped) | |
| 839 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), animsped) | |
| 840 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped) | |
| 841 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(8 * cos(sine / 80)), rd(0), rd(8 * cos(sine / 80))), animsped) | |
| 842 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped) | |
| 843 | lerpz(RH, "C0", RHC0 * cf(0, (0.1 * cos(sine / 40)), 0) * ang(rd(-5), rd(-5), rd(1)), animsped) | |
| 844 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped) | |
| 845 | lerpz(LH, "C0", LHC0 * cf(0, (0.1 * cos(sine / 40)), 0) * ang(rd(-5), rd(5), rd(1)), animsped) | |
| 846 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), animsped) | |
| 847 | else | |
| 848 | if Torsovelocity > 2 then | |
| 849 | Anim = "Walk" | |
| 850 | ||
| 851 | end | |
| 852 | end | |
| 853 | end | |
| 854 | end | |
| 855 | end | |
| 856 | end) |