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| 1 | #include "OnFootSegment.h" | |
| 2 | #include "VehicleSegment.h" | |
| 3 | #include "Utils.h" | |
| 4 | ||
| 5 | #define PI (314159265/100000000) | |
| 6 | #define TODEGREES (3.14159265359f / 180.0f) | |
| 7 | #define TORADIAN (180.0f / 3.14159265359f) | |
| 8 | ||
| 9 | #define PLAYER_RECORDING_TYPE_NONE 0 | |
| 10 | #define PLAYER_RECORDING_TYPE_DRIVER 1 | |
| 11 | #define PLAYER_RECORDING_TYPE_ONFOOT 2 | |
| 12 | ||
| 13 | #define RNPC_SPEED_SPRINT 0.0095 | |
| 14 | #define RNPC_SPEED_RUN 0.0057 | |
| 15 | #define RNPC_SPEED_WALK 0.0015 | |
| 16 | ||
| 17 | //---------------------------------------------------------- | |
| 18 | ||
| 19 | - | class RNPC |
| 19 | + | class RNPC // Line 19 |
| 20 | {
| |
| 21 | public: | |
| 22 | RNPC(); | |
| 23 | ||
| 24 | int StartBuild(int npcid, int type, int slot, float x, float y, float z); | |
| 25 | int EndBuild(int autoreset); | |
| 26 | int AddMovement(float x1, float y1, float z1, float x2, float y2, float z2, float speed); | |
| 27 | int AddPause(int time); | |
| 28 | ||
| 29 | int BuildVehicleRecording(int npcid, float x1, float y1, float z1, float x2, float y2, float z2, float speed); | |
| 30 | ||
| 31 | int updaterate; | |
| 32 | OnFootSegment settings; | |
| 33 | ||
| 34 | bool buildActive; | |
| 35 | FILE* buildFile; | |
| 36 | int curTime; | |
| 37 | short recMode; | |
| 38 | float acceleration; | |
| 39 | }; | |
| 40 | ||
| 41 | //---------------------------------------------------------- |