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1
function TakeDamage(hum, dmg)
2
  hum:TakeDamage(dmg * 125)
3
end
4
plr = game.Players.LocalPlayer
5
repeat
6
  wait(0.4)
7
until plr.Character
8
chr = plr.Character
9
human = chr:FindFirstChild("Humanoid")
10
human.MaxHealth = 15000
11
human.Health = 15000
12
human.JumpPower = 75
13
human.WalkSpeed = 25
14
mouse = plr:GetMouse()
15
cam = workspace.CurrentCamera
16
selected = false
17
equipd = false
18
tors = chr.Torso
19
rarm = chr["Right Arm"]
20
larm = chr["Left Arm"]
21
rleg = chr["Right Leg"]
22
lleg = chr["Left Leg"]
23
hrp = chr.HumanoidRootPart
24
hed = chr.Head
25
local reggface = hed.face
26
reggface.Texture = "http://www.roblox.com/asset/?id=7699115"
27
anim = human.Animator
28
local CanDamage = true
29
activu = false
30
appeared = false
31
animpose = nil
32
POSU = false
33
local cancarry = true
34
local wherto = hrp
35
local addcfr = CFrame.new(0, 0, 0)
36
Heartbeat = Instance.new("BindableEvent")
37
Heartbeat.Name = "Heartbeat"
38
Heartbeat.Parent = script
39
local frame = 0.03333333333333333
40
tf = 0
41
game:GetService("RunService").Heartbeat:connect(function(s, p)
42
  tf = tf + s
43
  if tf >= frame then
44
    for i = 1, math.floor(tf / frame) do
45
      Heartbeat:Fire()
46
    end
47
    tf = tf - frame * math.floor(tf / frame)
48
  end
49
end)
50
function swait(num)
51
  if num == 0 or num == nil then
52
    Heartbeat.Event:wait()
53
  else
54
    for i = 1, num do
55
      Heartbeat.Event:wait()
56
    end
57
  end
58
end
59
tool = Instance.new("Tool")
60
tool.CanBeDropped = false
61
tool.RequiresHandle = false
62
tool.TextureId = "rbxassetid://291302154"
63
tool.ToolTip = "NANI"
64
tool.Name = "AAAAAAAAAAAAAA"
65
tool.Parent = plr.Backpack
66
modz = Instance.new("Model")
67
modz.Name = "efx"
68
modz.Parent = chr
69
ZANOOB = Instance.new("Model")
70
ZANOOB.Name = "THENOOB"
71
ZANOOB.Parent = chr
72
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
73
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
74
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
75
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
76
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
77
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
78
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
79
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
80
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
81
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
82
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
83
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
84
RS = tors:FindFirstChild("Right Shoulder")
85
LS = tors:FindFirstChild("Left Shoulder")
86
RH = tors:FindFirstChild("Right Hip")
87
LH = tors:FindFirstChild("Left Hip")
88
RJ = hrp:FindFirstChild("RootJoint")
89
N = tors:FindFirstChild("Neck")
90
cf = CFrame.new
91
ang = CFrame.Angles
92
rd = math.rad
93
rd2 = math.random
94
function nooutline(p)
95
  p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
96
end
97
function makepart(color, name, reflec, mater, parnt, cfram)
98
  local port = Instance.new("Part")
99
  port.BrickColor = BrickColor.new(color)
100
  port.Name = name
101
  port.Transparency = 1
102
  nooutline(port)
103
  port.Reflectance = reflec
104
  port.Material = mater
105
  port.Anchored = false
106
  port.CanCollide = false
107
  port.Locked = true
108
  port.Size = Vector3.new(0.2, 0.2, 0.2)
109
  port.Parent = parnt
110
  return port
111
end
112
function makemesh(meshtype, scale, meshid, parent)
113
  local mes = Instance.new("SpecialMesh")
114
  mes.MeshType = meshtype
115
  mes.Scale = scale
116
  if meshtype == "FileMesh" then
117
    mes.MeshId = meshid
118
  end
119
  mes.Parent = parent
120
  return mes
121
end
122
function makemotor(parent, p0, p1, c0, c1)
123
  swait()
124
  local wel = Instance.new("Motor6D")
125
  wel.Part0 = p0
126
  wel.Part1 = p1
127
  wel.C0 = c0
128
  if c1 ~= nil then
129
    wel.C1 = c1
130
  end
131
  wel.Parent = parent
132-
konodioda.SoundId = "rbxassetid://776025813"
132+
133
end
134
local konodioda = Instance.new("Sound")
135
konodioda.SoundId = "rbxassetid://921051148"
136-
bast.SoundId = "rbxassetid://395845961"
136+
137
konodioda.Parent = hrp
138
local bast = Instance.new("Sound")
139
bast.SoundId = "rbxassetid://1300588094"
140-
zaworld.SoundId = "rbxassetid://966848463"
140+
bast.TimePosition = 9
141
bast.Volume = 2.5
142
bast.Parent = hrp
143
local zaworld = Instance.new("Sound")
144
zaworld.SoundId = "rbxassetid://873240542"
145
zaworld.Volume = 2.5
146
zaworld.Parent = hrp
147
local zaworld2 = Instance.new("Sound")
148
zaworld2.SoundId = "rbxassetid://873240410"
149
zaworld2.Volume = 2.5
150
zaworld2.Parent = hrp
151
local zaworld3 = Instance.new("Sound")
152
zaworld3.SoundId = "rbxassetid://1207959412"
153
zaworld3.Volume = 2.5
154
zaworld3.Parent = hrp
155
local wry = Instance.new("Sound")
156
wry.SoundId = "rbxassetid://933302532"
157
wry.Volume = 7.5
158
wry.Parent = hrp
159
local wryy = Instance.new("Sound")
160
wryy.SoundId = "rbxassetid://933302532"
161
wryy.Volume = 7.5
162
wryy.Parent = hrp
163
local wryyy = Instance.new("Sound")
164
wryyy.SoundId = "rbxassetid://933302532"
165
wryyy.Volume = 7.5
166
wryyy.Parent = hrp
167
function animo(yep)
168
  if yep == true then
169
    anim.Parent = human
170
    chr.Animate.Disabled = false
171
  elseif yep == false then
172
    chr.Animate.Disabled = true
173
    anim.Parent = nil
174
  end
175
end
176
animo(false)
177
function lerpz(joint, prop, cfrmz, alp)
178
  joint[prop] = joint[prop]:lerp(cfrmz, alp)
179
end
180
lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
181
lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
182
lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
183
lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
184
lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
185
lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
186
lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
187
lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
188
lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
189
lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
190
function resetlerp(whoever)
191
  if whoever == nil then
192
    RJ.C0 = RJC0
193
    RJ.C1 = RJC1
194
    N.C0 = NC0
195
    N.C1 = NC1
196
    RS.C0 = RSC0
197
    RS.C1 = RSC1
198
    LS.C0 = LSC0
199
    LS.C1 = LSC1
200
    RH.C0 = RHC0
201
    RH.C1 = RHC1
202
    LH.C0 = LHC0
203
    LH.C1 = LHC1
204
  elseif whoever ~= nil then
205
    nRJ.C0 = RJC0
206
    nRJ.C1 = RJC1
207
    nN.C0 = NC0
208
    nN.C1 = NC1
209
    nRS.C0 = RSC0
210
    nRS.C1 = RSC1
211
    nLS.C0 = LSC0
212
    nLS.C1 = LSC1
213
    nRH.C0 = RHC0
214
    nRH.C1 = RHC1
215
    nLH.C0 = LHC0
216
    nLH.C1 = LHC1
217
  end
218
end
219
function STANDO(cfr)
220
  local rooto = Instance.new("Part")
221
  nooutline(rooto)
222
  rooto.Name = "HumanoidRootPart"
223
  rooto.Anchored = true
224
  rooto.CFrame = cfr
225
  rooto.Size = Vector3.new(2, 2, 1)
226
  rooto.CanCollide = false
227
  rooto.Locked = true
228
  rooto.Transparency = 1
229
  rooto.Parent = ZANOOB
230
  local head = Instance.new("Part")
231
  nooutline(head)
232-
  headdecal.Texture = "rbxasset://textures/face.png"
232+
233
  head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
234
  head.Size = Vector3.new(2, 1, 1)
235
  head.BrickColor = BrickColor.new("White")
236
  head.CanCollide = false
237
  head.Name = "Head"
238
  head.Locked = true
239
  head.Transparency = 1
240
  head.Parent = ZANOOB
241
  local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
242
  local headdecal = Instance.new("Decal")
243
  headdecal.Name = "face"
244
  headdecal.Texture = "http://www.roblox.com/asset/?id=7699115"
245
  headdecal.Face = "Front"
246
  headdecal.Transparency = 1
247
  headdecal.Parent = head
248
  local mp = Instance.new("Part",ZANOOB)
249
  mp.Name = "Mask"
250
  mp.BrickColor = BrickColor.new("Bright green")
251
  mp.Transparency = 1
252
  mp.CanCollide = false
253
  local mask = Instance.new("SpecialMesh",mp)
254
  mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
255
  mask.MeshType = "FileMesh"
256
  mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
257
  mask.Scale = Vector3.new(1,1,1)
258
  local mw = Instance.new("Weld")
259
  mw.Parent = mask
260
  mw.Part0 = head
261
  mw.Part1 = mp
262
  mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
263
  mw.C0 = CFrame.Angles(0,0,0)
264
  local mp2 = Instance.new("Part",ZANOOB)
265
  mp2.Name = "Mask2"
266
  mp2.BrickColor = BrickColor.new("Really black")
267
  mp2.Transparency = 1
268
  mp2.CanCollide = false
269
  local mask2 = Instance.new("SpecialMesh",mp2)
270
  mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
271
  mask2.MeshType = "FileMesh"
272
  mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
273
  mask2.Scale = Vector3.new(1,1,1)
274
  local mw2 = Instance.new("Weld")
275
  mw2.Parent = mask2
276
  mw2.Part0 = head
277
  mw2.Part1 = mp2
278
  mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
279
  mw2.C0 = CFrame.Angles(0,0,0)
280
  local torso = Instance.new("Part")
281
  nooutline(torso)
282
  torso.Name = "Torso"
283
  torso.Anchored = false
284
  torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
285
  torso.Size = Vector3.new(2, 1, 1)
286
  torso.BrickColor = BrickColor.new("Bright red")
287
  torso.CanCollide = false
288
  torso.Transparency = 1
289
  torso.Locked = true
290
  torso.Parent = ZANOOB
291
  local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
292
  local leftarm = Instance.new("Part")
293
  nooutline(leftarm)
294
  leftarm.Anchored = false
295
  leftarm.Name = "Left Arm"
296
  leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
297
  leftarm.Size = Vector3.new(1, 2, 1)
298
  leftarm.BrickColor = BrickColor.new("White")
299
  leftarm.CanCollide = false
300
  leftarm.Transparency = 1
301
  leftarm.Locked = true
302
  leftarm.Parent = ZANOOB
303
  local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
304
  local rightarm = Instance.new("Part")
305
  nooutline(rightarm)
306
  rightarm.Anchored = false
307
  rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
308
  rightarm.Name = "Right Arm"
309
  rightarm.Size = Vector3.new(1, 2, 1)
310
  rightarm.BrickColor = BrickColor.new("White")
311
  rightarm.CanCollide = false
312
  rightarm.Locked = true
313
  rightarm.Transparency = 1
314
  rightarm.Parent = ZANOOB
315
  local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
316
  local leftleg = Instance.new("Part")
317
  nooutline(leftleg)
318
  leftleg.Anchored = false
319
  leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
320
  leftleg.Name = "Left Leg"
321
  leftleg.Size = Vector3.new(1, 2, 1)
322
  leftleg.BrickColor = BrickColor.new("Really black")
323
  leftleg.CanCollide = false
324
  leftleg.Transparency = 1
325
  leftleg.Locked = true
326
  leftleg.Parent = ZANOOB
327
  local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
328
  local rightleg = Instance.new("Part")
329
  nooutline(rightleg)
330
  rightleg.Anchored = false
331
  rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
332
  rightleg.Name = "Right Leg"
333
  rightleg.Size = Vector3.new(1, 2, 1)
334
  rightleg.BrickColor = BrickColor.new("Really black")
335
  rightleg.CanCollide = false
336
  rightleg.Locked = true
337
  rightleg.Transparency = 1
338
  rightleg.Parent = ZANOOB
339
  local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
340
  local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
341
  rootweld.Name = "RootJoint"
342
  local neckweld = makemotor(torso, torso, head, NC0, NC1)
343-
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
343+
344
  local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
345-
  scarf.Size = Vector3.new(1.1, 0.35, 1.1)
345+
346
  local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
347
  lshoulderweld.Name = "Left Shoulder"
348
  local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
349
  rhipweld.Name = "Right Hip"
350
  local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
351-
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
351+
352-
  local scarf2 = Instance.new("Part")
352+
353-
  nooutline(scarf2)
353+
354-
  scarf2.Anchored = false
354+
355-
  scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
355+
356-
  scarf2.Name = "scarf2"
356+
357-
  scarf2.Size = Vector3.new(0.35, 1, 0.1)
357+
358-
  scarf2.BrickColor = BrickColor.new("Maroon")
358+
359-
  scarf2.CanCollide = false
359+
360-
  scarf2.Locked = true
360+
361-
  scarf2.Transparency = 1
361+
362-
  scarf2.Parent = ZANOOB
362+
363-
  local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
363+
364
  local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
365
  local should12 = Instance.new("Part")
366
  nooutline(should12)
367
  should12.Anchored = false
368
  should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
369
  should12.Name = "should12"
370
  should12.Size = Vector3.new(1.4, 0.15, 0.9)
371
  should12.BrickColor = BrickColor.new("New Yeller")
372
  should12.Material = "Neon"
373
  should12.CanCollide = false
374
  should12.Locked = true
375
  should12.Transparency = 1
376
  should12.Parent = ZANOOB
377
  local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
378
  local should13 = Instance.new("Part")
379
  nooutline(should13)
380
  should13.Anchored = false
381
  should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
382
  should13.Name = "should13"
383
  should13.Size = Vector3.new(1.25, 0.15, 0.85)
384
  should13.BrickColor = BrickColor.new("Bright yellow")
385
  should13.Material = "Metal"
386
  should13.CanCollide = false
387
  should13.Locked = true
388
  should13.Transparency = 1
389
  should13.Parent = ZANOOB
390
  local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
391
  local should2 = Instance.new("Part")
392
  nooutline(should2)
393
  should2.Anchored = false
394
  should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
395
  should2.Name = "should2"
396
  should2.Size = Vector3.new(1.5, 0.25, 1)
397
  should2.BrickColor = BrickColor.new("Bright yellow")
398
  should2.Material = "Metal"
399
  should2.CanCollide = false
400
  should2.Locked = true
401
  should2.Transparency = 1
402
  should2.Parent = ZANOOB
403
  local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
404
  local should22 = Instance.new("Part")
405
  nooutline(should22)
406
  should22.Anchored = false
407
  should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
408
  should22.Name = "should22"
409
  should22.Size = Vector3.new(1.4, 0.15, 0.9)
410
  should22.BrickColor = BrickColor.new("New Yeller")
411
  should22.Material = "Neon"
412
  should22.CanCollide = false
413
  should22.Locked = true
414
  should22.Transparency = 1
415
  should22.Parent = ZANOOB
416
  local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
417
  local should23 = Instance.new("Part")
418
  nooutline(should23)
419
  should23.Anchored = false
420
  should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
421
  should23.Name = "should23"
422
  should23.Size = Vector3.new(1.25, 0.15, 0.85)
423
  should23.BrickColor = BrickColor.new("Bright yellow")
424
  should23.Material = "Metal"
425
  should23.CanCollide = false
426
  should23.Locked = true
427
  should23.Transparency = 1
428
  should23.Parent = ZANOOB
429
  local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
430
  local pa7 = Instance.new("Part")
431
  nooutline(pa7)
432
  pa7.Anchored = false
433
  pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
434
  pa7.Name = "pa7"
435
  pa7.Size = Vector3.new(0.2, 0.2, 0.2)
436
  pa7.BrickColor = BrickColor.new("Bright yellow")
437
  pa7.CanCollide = false
438
  pa7.Locked = true
439
  pa7.Transparency = 1
440
  pa7.Parent = ZANOOB
441
  local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
442
  local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
443
  local ca = Instance.new("Part")
444
  nooutline(ca)
445
  ca.Anchored = false
446
  ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
447
  ca.Name = "ca"
448
  ca.Size = Vector3.new(0.2, 0.2, 0.2)
449
  ca.BrickColor = BrickColor.new("Institutional white")
450
  ca.CanCollide = false
451
  ca.Locked = true
452
  ca.Transparency = 1
453
  ca.Parent = ZANOOB
454
  local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
455
  local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
456
  local ca2 = Instance.new("Part")
457
  nooutline(ca2)
458
  ca2.Anchored = false
459
  ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
460
  ca2.Name = "ca2"
461
  ca2.Size = Vector3.new(0.2, 0.2, 0.2)
462
  ca2.BrickColor = BrickColor.new("Institutional white")
463
  ca2.CanCollide = false
464
  ca2.Locked = true
465
  ca2.Transparency = 1
466
  ca2.Parent = ZANOOB
467
  local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
468
  local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
469
  local scarf = Instance.new("Part")
470
  nooutline(scarf)
471
  scarf.Anchored = false
472
  scarf.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
473
  scarf.Name = "scarf"
474
  scarf.Size = Vector3.new(0.2, 0.2, 0.2)
475
  scarf.BrickColor = BrickColor.new("Maroon")
476
  scarf.CanCollide = false
477
  scarf.Locked = true
478
  scarf.Transparency = 1
479
  scarf.Parent = ZANOOB
480
  local scarfm = makemesh("FileMesh", Vector3.new(1.125, 1.125, 1.125), "rbxassetid://62744572", scarf)
481
  local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), ang(0, 135, 0))
482
  local raemblem = Instance.new("Part")
483
  local raemblem = Instance.new("Part")
484
  nooutline(raemblem)
485
  raemblem.Anchored = false
486
  raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
487
  raemblem.Name = "raemblem"
488
  raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
489
  raemblem.BrickColor = BrickColor.new("White")
490
  raemblem.CanCollide = false
491
  raemblem.Locked = true
492
  raemblem.Material = "SmoothPlastic"
493
  raemblem.Transparency = 1
494
  raemblem.Parent = ZANOOB
495
  local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
496
  local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
497
  local emmes = Instance.new("Decal")
498
  emmes.Texture = "rbxassetid://0"
499
  emmes.Transparency = 1
500
  emmes.Face = "Right"
501
  emmes.Name = "embe"
502
  emmes.Parent = raemblem
503
  local ra1 = Instance.new("Part")
504
  nooutline(ra1)
505
  ra1.Anchored = false
506
  ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
507
  ra1.Name = "ra1"
508
  ra1.Size = Vector3.new(0.2, 0.2, 0.2)
509
  ra1.BrickColor = BrickColor.new("Really black")
510
  ra1.CanCollide = false
511
  ra1.Locked = true
512
  ra1.Transparency = 1
513
  ra1.Parent = ZANOOB
514
  local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
515
  local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
516
  local ra2 = Instance.new("Part")
517
  nooutline(ra2)
518
  ra2.Anchored = false
519
  ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
520
  ra2.Name = "ra2"
521
  ra2.Size = Vector3.new(0.2, 0.2, 0.2)
522
  ra2.BrickColor = BrickColor.new("Really black")
523
  ra2.CanCollide = false
524
  ra2.Locked = true
525
  ra2.Transparency = 1
526
  ra2.Parent = ZANOOB
527
  local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
528
  local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
529
  local ra3 = Instance.new("Part")
530
  nooutline(ra3)
531
  ra3.Anchored = false
532
  ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
533
  ra3.Name = "ra3"
534
  ra3.Size = Vector3.new(0.2, 0.2, 0.2)
535
  ra3.BrickColor = BrickColor.new("Bright red")
536
  ra3.CanCollide = false
537
  ra3.Locked = true
538
  ra3.Transparency = 1
539
  ra3.Parent = ZANOOB
540
  local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
541
  local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
542
  local ra4 = Instance.new("Part")
543
  nooutline(ra4)
544
  ra4.Anchored = false
545
  ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
546
  ra4.Name = "ra4"
547
  ra4.Size = Vector3.new(0.2, 0.2, 0.2)
548
  ra4.BrickColor = BrickColor.new("Bright red")
549
  ra4.CanCollide = false
550
  ra4.Locked = true
551
  ra4.Transparency = 1
552
  ra4.Parent = ZANOOB
553
  local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
554
  local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
555
  local ra5 = Instance.new("Part")
556
  nooutline(ra5)
557
  ra5.Anchored = false
558
  ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
559
  ra5.Name = "ra6"
560
  ra5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
561
  ra5.BrickColor = BrickColor.new("New Yeller")
562
  ra5.Shape = "Ball" 
563
  ra5.Material = "Neon"
564
  ra5.CanCollide = false
565
  ra5.Locked = true
566
  ra5.Transparency = 1
567
  ra5.Parent = ZANOOB
568
  local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0)) 
569
  local ra6 = Instance.new("Part")
570
  nooutline(ra6)
571
  ra6.Anchored = false
572
  ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
573
  ra6.Name = "ra6"
574
  ra6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
575
  ra6.BrickColor = BrickColor.new("New Yeller")
576
  ra6.Shape = "Ball" 
577
  ra6.Material = "Neon"
578
  ra6.CanCollide = false
579
  ra6.Locked = true
580
  ra6.Transparency = 1
581
  ra6.Parent = ZANOOB
582
  local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
583
  local ra7 = Instance.new("Part")
584
  nooutline(ra7)
585
  ra7.Anchored = false
586
  ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
587
  ra7.Name = "ra7"
588
  ra7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
589
  ra7.BrickColor = BrickColor.new("New Yeller")
590
  ra7.Shape = "Ball" 
591
  ra7.Material = "Neon"
592
  ra7.CanCollide = false
593
  ra7.Locked = true
594
  ra7.Transparency = 1
595
  ra7.Parent = ZANOOB
596
  local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
597
  local ra8 = Instance.new("Part")
598
  nooutline(ra8)
599
  ra8.Anchored = false
600
  ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
601
  ra8.Name = "ra8"
602
  ra8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
603
  ra8.BrickColor = BrickColor.new("New Yeller")
604
  ra8.Shape = "Ball" 
605
  ra8.Material = "Neon"
606
  ra8.CanCollide = false
607
  ra8.Locked = true
608
  ra8.Transparency = 1
609
  ra8.Parent = ZANOOB
610
  local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
611
  local ra9 = Instance.new("Part")
612
  nooutline(ra9)
613
  ra9.Anchored = false
614
  ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
615
  ra9.Name = "ra9"
616
  ra9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
617
  ra9.BrickColor = BrickColor.new("New Yeller")
618
  ra9.Shape = "Ball" 
619
  ra9.Material = "Neon"
620
  ra9.CanCollide = false
621
  ra9.Locked = true
622
  ra9.Transparency = 1
623
  ra9.Parent = ZANOOB
624
  local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
625
  local ra10 = Instance.new("Part")
626
  nooutline(ra10)
627
  ra10.Anchored = false
628
  ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
629
  ra10.Name = "ra10"
630
  ra10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
631
  ra10.BrickColor = BrickColor.new("New Yeller")
632
  ra10.Shape = "Ball" 
633
  ra10.Material = "Neon"
634
  ra10.CanCollide = false
635
  ra10.Locked = true
636
  ra10.Transparency = 1
637
  ra10.Parent = ZANOOB
638
  local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
639
  local ra11 = Instance.new("Part")
640
  nooutline(ra11)
641
  ra11.Anchored = false
642
  ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
643
  ra11.Name = "ra11"
644
  ra11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
645
  ra11.BrickColor = BrickColor.new("New Yeller")
646
  ra11.Shape = "Ball" 
647
  ra11.Material = "Neon"
648
  ra11.CanCollide = false
649
  ra11.Locked = true
650
  ra11.Transparency = 1
651
  ra11.Parent = ZANOOB
652
  local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
653
  local ra12 = Instance.new("Part")
654
  nooutline(ra12)
655
  ra12.Anchored = false
656
  ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
657
  ra12.Name = "ra12"
658
  ra12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
659
  ra12.BrickColor = BrickColor.new("New Yeller")
660
  ra12.Shape = "Ball" 
661
  ra12.Material = "Neon"
662
  ra12.CanCollide = false
663
  ra12.Locked = true
664
  ra12.Transparency = 1
665
  ra12.Parent = ZANOOB
666
  local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
667
  local ra13 = Instance.new("Part")
668
  nooutline(ra13)
669
  ra13.Anchored = false
670
  ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
671
  ra13.Name = "ra13"
672
  ra13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
673
  ra13.BrickColor = BrickColor.new("New Yeller")
674
  ra13.Shape = "Ball" 
675
  ra13.Material = "Neon"
676
  ra13.CanCollide = false
677
  ra13.Locked = true
678
  ra13.Transparency = 1
679
  ra13.Parent = ZANOOB
680
  local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
681
  local ra14 = Instance.new("Part")
682
  nooutline(ra14)
683
  ra14.Anchored = false
684
  ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
685
  ra14.Name = "ra14"
686
  ra14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
687
  ra14.BrickColor = BrickColor.new("New Yeller")
688
  ra14.Shape = "Ball" 
689
  ra14.Material = "Neon"
690
  ra14.CanCollide = false
691
  ra14.Locked = true
692
  ra14.Transparency = 1
693
  ra14.Parent = ZANOOB
694
  local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
695
  local ra15 = Instance.new("Part")
696
  nooutline(ra15)
697
  ra15.Anchored = false
698
  ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
699
  ra15.Name = "ra15"
700
  ra15.Size = Vector3.new(0.2, 0.2, 0.2)
701
  ra15.BrickColor = BrickColor.new("Really black") 
702
  ra15.CanCollide = false
703
  ra15.Locked = true
704
  ra15.Transparency = 1
705
  ra15.Parent = ZANOOB
706
  local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
707
  local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
708
  local ra16 = Instance.new("Part")
709
  nooutline(ra16)
710
  ra16.Anchored = false
711
  ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
712
  ra16.Name = "ra16"
713
  ra16.Size = Vector3.new(0.2, 0.2, 0.2)
714
  ra16.BrickColor = BrickColor.new("Bright red")
715
  ra16.CanCollide = false
716
  ra16.Locked = true
717
  ra16.Transparency = 1
718
  ra16.Parent = ZANOOB
719
  local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
720
  local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
721
  local la1 = Instance.new("Part")
722
  nooutline(la1)
723
  la1.Anchored = false
724
  la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
725
  la1.Name = "la1"
726
  la1.Size = Vector3.new(0.2, 0.2, 0.2)
727
  la1.BrickColor = BrickColor.new("Really black")
728
  la1.CanCollide = false
729
  la1.Locked = true
730
  la1.Transparency = 1
731
  la1.Parent = ZANOOB
732
  local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
733
  local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
734
  local la2 = Instance.new("Part")
735
  nooutline(la2)
736
  la2.Anchored = false
737
  la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
738
  la2.Name = "la2"
739
  la2.Size = Vector3.new(0.2, 0.2, 0.2)
740
  la2.BrickColor = BrickColor.new("Really black")
741
  la2.CanCollide = false
742
  la2.Locked = true
743
  la2.Transparency = 1
744
  la2.Parent = ZANOOB
745
  local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
746
  local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
747
  local la3 = Instance.new("Part")
748
  nooutline(la3)
749
  la3.Anchored = false
750
  la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
751
  la3.Name = "la3"
752
  la3.Size = Vector3.new(0.2, 0.2, 0.2)
753
  la3.BrickColor = BrickColor.new("Bright red")
754
  la3.CanCollide = false
755
  la3.Locked = true
756
  la3.Transparency = 1
757
  la3.Parent = ZANOOB
758
  local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
759
  local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
760
  local la4 = Instance.new("Part")
761
  nooutline(la4)
762
  la4.Anchored = false
763
  la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
764
  la4.Name = "la4"
765
  la4.Size = Vector3.new(0.2, 0.2, 0.2)
766
  la4.BrickColor = BrickColor.new("Bright red")
767
  la4.CanCollide = false
768
  la4.Locked = true
769
  la4.Transparency = 1
770
  la4.Parent = ZANOOB
771
  local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
772
  local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
773
  local la5 = Instance.new("Part")
774
  nooutline(la5)
775
  la5.Anchored = false
776
  la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
777
  la5.Name = "la5"
778
  la5.Size = Vector3.new(0.1625, 0.1625, 0.1625)
779
  la5.BrickColor = BrickColor.new("New Yeller")
780
  la5.Shape = "Ball" 
781
  la5.Material = "Neon"
782
  la5.CanCollide = false
783
  la5.Locked = true
784
  la5.Transparency = 1
785
  la5.Parent = ZANOOB
786
  local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
787
  local la6 = Instance.new("Part")
788
  nooutline(la6)
789
  la6.Anchored = false
790
  la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
791
  la6.Name = "la6"
792
  la6.Size = Vector3.new(0.1625, 0.1625, 0.1625)
793
  la6.BrickColor = BrickColor.new("New Yeller")
794
  la6.Shape = "Ball" 
795
  la6.Material = "Neon"
796
  la6.CanCollide = false
797
  la6.Locked = true
798
  la6.Transparency = 1
799
  la6.Parent = ZANOOB
800
  local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
801
  local la7 = Instance.new("Part")
802
  nooutline(la7)
803
  la7.Anchored = false
804
  la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
805
  la7.Name = "la7"
806
  la7.Size = Vector3.new(0.1625, 0.1625, 0.1625)
807
  la7.BrickColor = BrickColor.new("New Yeller")
808
  la7.Shape = "Ball" 
809
  la7.Material = "Neon"
810
  la7.CanCollide = false
811
  la7.Locked = true
812
  la7.Transparency = 1
813
  la7.Parent = ZANOOB
814
  local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
815
  local la8 = Instance.new("Part")
816
  nooutline(la8)
817
  la8.Anchored = false
818
  la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
819
  la8.Name = "la8"
820
  la8.Size = Vector3.new(0.1625, 0.1625, 0.1625)
821
  la8.BrickColor = BrickColor.new("New Yeller")
822
  la8.Shape = "Ball" 
823
  la8.Material = "Neon"
824
  la8.CanCollide = false
825
  la8.Locked = true
826
  la8.Transparency = 1
827
  la8.Parent = ZANOOB
828
  local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
829
  local la9 = Instance.new("Part")
830
  nooutline(la9)
831
  la9.Anchored = false
832
  la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
833
  la9.Name = "la9"
834
  la9.Size = Vector3.new(0.1625, 0.1625, 0.1625)
835
  la9.BrickColor = BrickColor.new("New Yeller")
836
  la9.Shape = "Ball" 
837
  la9.Material = "Neon"
838
  la9.CanCollide = false
839
  la9.Locked = true
840
  la9.Transparency = 1
841
  la9.Parent = ZANOOB
842
  local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
843
  local la10 = Instance.new("Part")
844
  nooutline(la10)
845
  la10.Anchored = false
846
  la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
847
  la10.Name = "la10"
848
  la10.Size = Vector3.new(0.1625, 0.1625, 0.1625)
849
  la10.BrickColor = BrickColor.new("New Yeller")
850
  la10.Shape = "Ball" 
851
  la10.Material = "Neon"
852
  la10.CanCollide = false
853
  la10.Locked = true
854
  la10.Transparency = 1
855
  la10.Parent = ZANOOB
856
  local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
857
  local la11 = Instance.new("Part")
858
  nooutline(la11)
859
  la11.Anchored = false
860
  la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
861
  la11.Name = "la11"
862
  la11.Size = Vector3.new(0.1625, 0.1625, 0.1625)
863
  la11.BrickColor = BrickColor.new("New Yeller")
864
  la11.Shape = "Ball" 
865
  la11.Material = "Neon"
866
  la11.CanCollide = false
867
  la11.Locked = true
868
  la11.Transparency = 1
869
  la11.Parent = ZANOOB
870
  local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
871
  local la12 = Instance.new("Part")
872
  nooutline(la12)
873
  la12.Anchored = false
874
  la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
875
  la12.Name = "la12"
876
  la12.Size = Vector3.new(0.1625, 0.1625, 0.1625)
877
  la12.BrickColor = BrickColor.new("New Yeller")
878
  la12.Shape = "Ball" 
879
  la12.Material = "Neon"
880
  la12.CanCollide = false
881
  la12.Locked = true
882
  la12.Transparency = 1
883
  la12.Parent = ZANOOB
884
  local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
885
  local la13 = Instance.new("Part")
886
  nooutline(la13)
887
  la13.Anchored = false
888
  la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
889
  la13.Name = "la13"
890
  la13.Size = Vector3.new(0.1625, 0.1625, 0.1625)
891
  la13.BrickColor = BrickColor.new("New Yeller")
892
  la13.Shape = "Ball" 
893
  la13.Material = "Neon"
894
  la13.CanCollide = false
895
  la13.Locked = true
896
  la13.Transparency = 1
897
  la13.Parent = ZANOOB
898
  local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
899
  local la14 = Instance.new("Part")
900
  nooutline(la14)
901
  la14.Anchored = false
902
  la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
903
  la14.Name = "la14"
904
  la14.Size = Vector3.new(0.1625, 0.1625, 0.1625)
905
  la14.BrickColor = BrickColor.new("New Yeller")
906
  la14.Shape = "Ball" 
907
  la14.Material = "Neon"
908
  la14.CanCollide = false
909
  la14.Locked = true
910
  la14.Transparency = 1
911
  la14.Parent = ZANOOB
912
  local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
913
  local la15 = Instance.new("Part")
914
  nooutline(la15)
915
  la15.Anchored = false
916
  la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
917
  la15.Name = "la15"
918
  la15.Size = Vector3.new(0.2, 0.2, 0.2)
919
  la15.BrickColor = BrickColor.new("Really black")
920
  la15.CanCollide = false
921
  la15.Locked = true
922
  la15.Transparency = 1
923
  la15.Parent = ZANOOB
924
  local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
925
  local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
926
  local la16 = Instance.new("Part")
927
  nooutline(la16)
928
  la16.Anchored = false
929
  la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
930
  la16.Name = "la16"
931
  la16.Size = Vector3.new(0.2, 0.2, 0.2)
932
  la16.BrickColor = BrickColor.new("Bright red")
933
  la16.CanCollide = false
934
  la16.Locked = true
935
  la16.Transparency = 1
936
  la16.Parent = ZANOOB
937
  local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
938
  local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
939
  return ZANOOB
940-
local followspeed = 0.5
940+
941
local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
942
local followspeed = 0.75
943
coroutine.resume(coroutine.create(function()
944
  local rot = thenoob.HumanoidRootPart
945
  repeat
946
    swait()
947
    rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
948
  until rot == nil
949
end))
950
local rot = thenoob.HumanoidRootPart
951
local ntorso = thenoob:FindFirstChild("Torso")
952
local rightarm = thenoob:FindFirstChild("Right Arm")
953
local leftarm = thenoob:FindFirstChild("Left Arm")
954
local leftleg = thenoob:FindFirstChild("Left Leg")
955
local rightleg = thenoob:FindFirstChild("Right Leg")
956
local head = thenoob:FindFirstChild("Head")
957
local face = head:FindFirstChild("face")
958
local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
959
local embpart = thenoob:FindFirstChild("raemblem")
960
local nRJ = rot:FindFirstChild("RootJoint")
961
local nN = ntorso:FindFirstChild("Neck")
962
local nRS = ntorso:FindFirstChild("Right Shoulder")
963
local nLS = ntorso:FindFirstChild("Left Shoulder")
964
local nRH = ntorso:FindFirstChild("Right Hip")
965
local nLH = ntorso:FindFirstChild("Left Hip")
966
function standappear(nbz)
967
  if selected == false or activu == true then
968
    return
969
  end
970
  if appeared == false then
971
    appeared = true
972
    wherto = hrp
973
    addcfr = cf(-2, 1, 2)
974
    local apear = Instance.new("Sound")
975
    apear.SoundId = "rbxassetid://463010917"
976
    apear.Parent = rot
977
    apear.Volume = 1.25
978
	game.Debris:AddItem(apear, 1.5)
979
    apear:Play()
980
    for _, n in pairs(nbz:GetChildren()) do
981
      coroutine.resume(coroutine.create(function()
982
        for _ = 1, 5 do
983
          if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
984
            swait()
985
            n.Transparency = n.Transparency - 0.2
986
            face.Transparency = face.Transparency - 0.2
987
            emblem.Transparency = emblem.Transparency - 0.2
988
          end
989
        end
990
        if n ~= rot and n ~= embpart then
991
          n.Transparency = 0
992
        end
993
        face.Transparency = 0
994
        emblem.Transparency = 0
995
      end))
996
    end
997
  elseif appeared == true then
998
    appeared = false
999
    wherto = hrp
1000
    addcfr = cf(0, 0, 0)
1001
    for _, n in pairs(nbz:GetChildren()) do
1002
      coroutine.resume(coroutine.create(function()
1003
        for _ = 1, 5 do
1004
          if n ~= rot and n ~= embpart then
1005
            swait()
1006
            n.Transparency = n.Transparency + 0.2
1007
            face.Transparency = face.Transparency + 0.2
1008
            emblem.Transparency = emblem.Transparency + 0.2
1009
          end
1010
        end
1011
        if n ~= rot and n ~= embpart then
1012
          n.Transparency = 1
1013
        end
1014
        face.Transparency = 1
1015
        emblem.Transparency = 1
1016
      end))
1017
    end
1018
  end
1019
end
1020
local auraon = false
1021
function auraappear()
1022
  if auraon == false then
1023
    auraon = true
1024
    Par1=Instance.new('ParticleEmitter', hed)
1025
	Par1.LightEmission=100
1026
	Par1.LightInfluence=5
1027
	Par1.LockedToPart=true
1028
	Par1.Texture="rbxassetid://74697410"
1029
	Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
1030
	Par1.Transparency=NumberSequence.new(0.825)
1031
	Par1.Lifetime=NumberRange.new(0.1)
1032
	Par1.Rate=1000
1033
	Par1.Enabled = true
1034
    Par2=Instance.new('ParticleEmitter', tors)
1035
	Par2.LightEmission=100
1036
	Par2.LightInfluence=5
1037
	Par2.LockedToPart=true
1038
	Par2.Texture="rbxassetid://74697410"
1039
	Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
1040
	Par2.Transparency=NumberSequence.new(0.825)
1041
	Par2.Lifetime=NumberRange.new(0.1)
1042
	Par2.Rate=1000
1043
	Par2.Enabled = true
1044
	Par3=Instance.new('ParticleEmitter', rarm)
1045
	Par3.LightEmission=100
1046
	Par3.LightInfluence=5
1047
	Par3.LockedToPart=true
1048
	Par3.Texture="rbxassetid://74697410"
1049
	Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
1050
	Par3.Transparency=NumberSequence.new(0.825)
1051
	Par3.Lifetime=NumberRange.new(0.1)
1052
	Par3.Rate=1000
1053
	Par3.Enabled = true
1054
	Par4=Instance.new('ParticleEmitter', larm)
1055
	Par4.LightEmission=100
1056
	Par4.LightInfluence=5
1057
	Par4.LockedToPart=true
1058
	Par4.Texture="rbxassetid://74697410"
1059
	Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
1060
	Par4.Transparency=NumberSequence.new(0.825)
1061
	Par4.Lifetime=NumberRange.new(0.1)
1062
	Par4.Rate=1000
1063
	Par4.Enabled = true
1064
	Par5=Instance.new('ParticleEmitter', rleg)
1065
	Par5.LightEmission=100
1066
	Par5.LightInfluence=5
1067
	Par5.LockedToPart=true
1068
	Par5.Texture="rbxassetid://74697410"
1069
	Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
1070
	Par5.Transparency=NumberSequence.new(0.825)
1071
	Par5.Lifetime=NumberRange.new(0.1)
1072
	Par5.Rate=1000
1073
	Par5.Enabled = true
1074
	Par6=Instance.new('ParticleEmitter', lleg)
1075
	Par6.LightEmission=100
1076
	Par6.LightInfluence=5
1077
	Par6.LockedToPart=true
1078
	Par6.Texture="rbxassetid://74697410"
1079
	Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
1080
	Par6.Transparency=NumberSequence.new(0.825)
1081
	Par6.Lifetime=NumberRange.new(0.1)
1082
	Par6.Rate=1000
1083
	Par6.Enabled = true
1084
    elseif auraon == true then
1085
    auraon = false
1086
	Par1:Remove()
1087
	Par2:Remove()
1088
	Par3:Remove()
1089
	Par4:Remove()
1090
	Par5:Remove()
1091
	Par6:Remove()
1092
  end
1093
end
1094
function quickhit()
1095
  if selected == false or activu == true then
1096
    return
1097
  end
1098
  if appeared == false then
1099
    standappear(thenoob)
1100
    wherto = hrp
1101
    addcfr = cf(2, 1, 2)
1102
  end
1103
  cancarry = false
1104
  activu = true
1105
  wherto = hrp
1106
  addcfr = cf(0, 0, -3.5)
1107
  local ZAWRU = Instance.new("Sound")
1108
  ZAWRU.SoundId = "rbxassetid://200632136"
1109
  ZAWRU.TimePosition = 0
1110
  ZAWRU.Volume = 3
1111
  ZAWRU.Parent = hrp
1112
  ZAWRU:Play()	
1113
  local pooo = Instance.new("Sound")
1114
  pooo.SoundId = "rbxassetid://0"
1115
  pooo.Pitch = 1.25
1116
  pooo.Volume = 3
1117
  pooo.Parent = hrp
1118
  pooo:Play()
1119
  game.Debris:AddItem(pooo, 2.5)
1120
  for _ = 1, 7 do
1121
    swait()
1122
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1123
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1124
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1125
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1126
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1127
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1128
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1129
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1130
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1131
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1132
  end
1133
  for _ = 1, 8 do
1134
    swait()
1135
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1136
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1137
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1138
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1139
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1140
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1141
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1142
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1143
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1144
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1145
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1146
  end
1147
  swait(5)
1148
  wherto = hrp
1149
  addcfr = cf(-2, 1, 2)
1150
  activu = false
1151
  cancarry = true
1152
end
1153
function THREATENING()
1154
  if selected == false  and cancarry == true then
1155
    return
1156
  end
1157
  if POSU == false then
1158
	activu = true
1159
	cancarry = false
1160
	addcfr = cf(2, 1, 2)
1161
    POSU = true
1162
    human.WalkSpeed = 0
1163
    local d = Instance.new("ParticleEmitter")
1164
    d.Name = "MENACINGU"
1165
    d.Lifetime = NumberRange.new(1)
1166
    d.Rate = 2
1167
    d.Texture = "rbxassetid://298768656"
1168
    d.VelocitySpread = 60
1169
    d.Parent = tors
1170
    human:SetStateEnabled(3, false)
1171
    local randomoth = math.random(1, 2)
1172
       if randomoth == 1 then
1173
      repeat
1174
        swait()
1175
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1176
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1177
        lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
1178
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1179
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
1180-
    if POSU == false then
1180+
1181
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1182
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1183
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1184
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1185
1186
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
1187
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1188
        lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
1189
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1190
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
1191
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1192
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1193
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1194
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1195
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1196
      until POSU == false
1197
    elseif randomoth == 2 then
1198
      repeat
1199
        swait()
1200
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1201
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1202
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1203
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1204
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1205
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1206
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1207
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1208
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1209
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1210
1211
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1212
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1213
        lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1214
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1215
        lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1216
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1217
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1218
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1219
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1220
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1221
      until POSU == false
1222
    end
1223
  elseif POSU == true then
1224
    POSU = false
1225
    addcfr = cf(-2, 1, 2)
1226
    human.WalkSpeed = 25
1227
    human:SetStateEnabled(3, true)
1228
    frame = 0.03333333333333333
1229
    tors.MENACINGU:Destroy()
1230
    activu = true
1231
    activu = false
1232
    cancarry = true
1233
  end
1234
end
1235
function CARRY()
1236
  if selected == false then
1237
    return
1238
  end
1239
  if appeared == false then
1240
    standappear(thenoob)
1241
    wherto = hrp
1242
    addcfr = cf(0, 0, -3.5)
1243
    end
1244
    if POSU == false  and cancarry == true then
1245
	activu = true
1246
	addcfr = cf(0, 0, -3.5)
1247
    POSU = true
1248
    human.WalkSpeed = 37.5
1249
	cancarry = false
1250
    local mount = Instance.new("Sound")
1251
    mount.SoundId = "rbxassetid://260411131"
1252
    mount.Parent = rot
1253
    mount.Volume = 1.25
1254
	mount:Play()
1255
    human:SetStateEnabled(3, false)
1256
	frame = 0.005
1257
    local randomoth = math.random(1, 1)
1258
       if randomoth == 1 then
1259
      repeat
1260
        swait()
1261
        lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
1262
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
1263
        lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1264
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
1265
        lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1266
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
1267
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1268
        lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
1269
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1270
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
1271
1272
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
1273
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
1274
        lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1275
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
1276
        lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1277
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
1278
        lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1279
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1280
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1281
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
1282
      until POSU == false
1283
    elseif randomoth == 2 then
1284
      repeat
1285
        swait()
1286
        lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1287
        lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1288
        lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1289
        lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1290
        lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1291
        lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1292
        lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1293
        lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1294
        lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1295
        lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1296
1297
		lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
1298
        lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
1299
        lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
1300
        lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1301
        lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
1302
        lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1303
        lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
1304
        lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1305
        lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
1306
        lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
1307
      until POSU == false
1308
    end
1309
  elseif POSU == true then
1310
    POSU = false
1311
    addcfr = cf(-2, 1, 2)
1312
    human.WalkSpeed = 25
1313
    frame = 0.03333333333333333
1314
    human:SetStateEnabled(3, true)
1315
    activu = true
1316
    activu = false
1317
	cancarry = true
1318
  end
1319
end
1320
local EHMMM = 0
1321
function block()
1322
  if EHMMM == 125 or selected == false or activu == true then
1323
    return
1324
  end
1325
  if appeared == false then
1326
    standappear(thenoob)
1327
  end
1328
  wherto = hrp
1329
  addcfr = cf(0, 0, -3)
1330
  local bep = true
1331
  local humanshealth = human.Health
1332
  activu = true
1333
  human:SetStateEnabled(15, false)
1334
  local de = mouse.KeyUp:connect(function(key)
1335
    if key == "e" then
1336
      bep = false
1337
    end
1338
  end)
1339
  local poopes = 0
1340
  repeat
1341
    swait()
1342
    poopes = poopes + 1
1343
    human.Health = humanshealth
1344
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
1345
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
1346
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
1347
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1348
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
1349
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
1350
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1351
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1352
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1353
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1354
  until bep == false or poopes > 240
1355
  de:Disconnect()
1356
  human:SetStateEnabled(15, true)
1357
  activu = false
1358
  EHMMM = 125
1359
  coroutine.resume(coroutine.create(function()
1360
    wait(5)
1361
    EHMMM = 0
1362
  end))
1363
  wherto = hrp
1364
  addcfr = cf(-2, 1, 2)
1365
end
1366
function MUDA()
1367
  if selected == false or activu == true then
1368
    return
1369
  end
1370
  if appeared == false then
1371
    standappear(thenoob)
1372
    wherto = hrp
1373
    addcfr = cf(0, 0, -3.5)
1374
  end
1375
  wry:Stop()
1376
  local bep = true
1377
  activu = true
1378
  wherto = hrp
1379
  addcfr = cf(0, 0, -3.5)
1380
  local function blur(limb)
1381
    coroutine.resume(coroutine.create(function()
1382
      local memedon = {}
1383
      for i = 1, 6 do
1384
        local b1 = Instance.new("Part")
1385
        nooutline(b1)
1386
        b1.Size = Vector3.new(1, 2, 1)
1387
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1388
        b1.CanCollide = false
1389
        b1.BrickColor = limb.BrickColor
1390
        b1.Anchored = true
1391
        b1.Transparency = 0.85
1392
        b1.Locked = true
1393
        b1.Parent = modz
1394
		b1.Material = "Neon"
1395
        table.insert(memedon, b1)
1396
      end
1397
      local num = 0
1398
      repeat
1399
        swait()
1400
        num = num % 6 + 1
1401
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1402
      until bep == false
1403
      for i = 1, #memedon do
1404
        swait()
1405
        memedon[i]:Destroy()
1406
      end
1407
    end))
1408
  end
1409
  local de = mouse.KeyUp:connect(function(key)
1410
    if key == "r" then
1411
      bep = false
1412
    end
1413
  end)
1414
  blur(rightarm)
1415
  blur(leftarm)
1416
local mudodo = Instance.new("Sound")
1417
  mudodo.Volume = 5
1418
  mudodo.SoundId = "rbxassetid://627578508"
1419
mudodo.Looped = true
1420
  mudodo.Parent = hrp
1421
  mudodo:Play()
1422
  cancarry = false
1423
  repeat
1424
    for _ = 1, 2 do
1425
      swait()
1426
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
1427
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
1428
      lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
1429
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1430
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
1431
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1432
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1433
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1434
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1435
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1436
    end
1437
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1438
    for _ = 1, 2 do
1439
      swait()
1440
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
1441
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
1442
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
1443
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1444
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
1445
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1446
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1447
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1448
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1449
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1450
    end
1451
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1452
    for _ = 1, 2 do
1453
      swait()
1454
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
1455
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
1456
      lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
1457
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1458
      lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
1459
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1460
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1461
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1462
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
1463
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1464
    end
1465
    hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1466
    for _ = 1, 2 do
1467
      swait()
1468
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
1469
      lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
1470
      lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
1471
      lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1472
      lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
1473
      lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1474
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1475
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1476
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
1477
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1478
    end
1479
    hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1480
  until bep == false or 0 >= human.Health
1481
  de:Disconnect()
1482
mudodo:Stop()
1483
  wry:Play()
1484
  for _ = 1, 6 do
1485
    swait()
1486
    lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
1487
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
1488
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
1489
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1490
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1491
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1492
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1493
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1494
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1495
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1496
  end
1497
  for _ = 1, 7 do
1498
    swait()
1499
    hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1500
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
1501
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
1502
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
1503
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
1504
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
1505
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1506
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
1507
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1508
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
1509
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
1510
  end
1511
  swait(5)
1512
  wherto = hrp
1513
mudodo:Destroy()
1514
  addcfr = cf(-2, 1, 2)
1515
  activu = false
1516
  cancarry = true
1517
end
1518
function MUDAAA()
1519
  if selected == false or activu == true then
1520
    return
1521
  end
1522
  if appeared == false then
1523
    standappear(thenoob)
1524
    wherto = hrp
1525
    addcfr = cf(0, 0, -3.5)
1526
  end
1527
  wryyy:Stop()
1528
  local bep = true
1529
  activu = true
1530
  wherto = hrp
1531
  addcfr = cf(0, 0, -3.5)
1532
  local function blur(limb)
1533
    coroutine.resume(coroutine.create(function()
1534
      local memedon = {}
1535
      for i = 1, 6 do
1536
        local b1 = Instance.new("Part")
1537
        nooutline(b1)
1538
        b1.Size = Vector3.new(1, 2, 1)
1539
        b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1540
        b1.CanCollide = false
1541
        b1.BrickColor = limb.BrickColor
1542
        b1.Anchored = true
1543
        b1.Transparency = 0.85
1544
        b1.Locked = true
1545
        b1.Parent = modz
1546
		b1.Material = "Neon"
1547
        table.insert(memedon, b1)
1548
      end
1549
      local num = 0
1550
      repeat
1551
        swait()
1552
        num = num % 6 + 1
1553
        memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
1554
      until bep == false
1555
      for i = 1, #memedon do
1556
        swait()
1557
        memedon[i]:Destroy()
1558
      end
1559
    end))
1560
  end
1561
  local de = mouse.KeyUp:connect(function(key)
1562
    if key == "t" then
1563
      bep = false
1564
    end
1565
  end)
1566
  blur(rightleg)
1567
  blur(leftleg)
1568
local mudodododo = Instance.new("Sound")
1569
  mudodododo.Volume = 7.5
1570
  mudodododo.SoundId = "rbxassetid://627578508"
1571
  mudodododo.Looped = true
1572
  mudodododo.Parent = hrp
1573
  mudodododo:Play()
1574
  cancarry = false
1575
  repeat
1576
    for _ = 1, 2 do
1577
      swait()
1578
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1579
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1580
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1581
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1582
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1583
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1584
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1585
      lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1586
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1587
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1588
    end
1589
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1590
    for _ = 1, 2 do
1591
      swait()
1592
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1593
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1594
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1595
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1596
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1597
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1598
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1599
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1600
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1601
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1602
    end
1603
    hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1604
    for _ = 1, 2 do
1605
      swait()
1606
     lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
1607
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1608
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1609
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1610
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1611
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1612
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1613
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
1614
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1615
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1616
    end
1617
    hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1618
    for _ = 1, 2 do
1619
      swait()
1620
      lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
1621
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1622
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1623
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1624
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1625
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
1626
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1627
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1628
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1629
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
1630
    end
1631
    hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
1632
  until bep == false or 0 >= human.Health
1633
  de:Disconnect()
1634
mudodododo:Stop()
1635
  wryyy:Play()
1636
  for _ = 1, 6 do
1637
      swait()
1638
      lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
1639
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1640
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1641
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1642
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1643
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
1644
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1645
      lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
1646
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1647
      lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
1648
    end
1649
    for _ = 1, 7 do
1650
      swait()
1651
      hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
1652
      lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
1653
      lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
1654
      lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1655
      lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1656
      lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1657
      lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
1658
      lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1659
      lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
1660
      lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
1661
      lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
1662
    end
1663
  swait(5)
1664
  wherto = hrp
1665
mudodododo:Destroy()
1666
  addcfr = cf(-2, 1, 2)
1667
  activu = false
1668
  cancarry = true
1669
end
1670
function turnto(pos,part)
1671
	tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
1672
end
1673
function cability()
1674
  if selected == false or activu == true then
1675
    return
1676
  end
1677
  if appeared == false then
1678
    standappear(thenoob)
1679
    wherto = hrp
1680
    addcfr = cf(0, 0, -3.75)
1681
  end
1682
  cancarry = false
1683
  activu = true
1684
  wherto = hrp
1685
  addcfr = cf(0, 0, -3.5)
1686
  turnto(mouse.Hit.p,RootPart)
1687
  local ZAWRUA = Instance.new("Sound")
1688
  ZAWRUA.SoundId = "rbxassetid://1056668930"
1689
  ZAWRUA.Volume = 3.5
1690
  ZAWRUA.Parent = hrp
1691
  ZAWRUA:Play()
1692
  game.Debris:AddItem(ZAWRUA, 2.5)
1693
  local wate = Instance.new("Part")
1694
  nooutline(wate)
1695
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1696
  wate.Material = "Neon"
1697
  wate.Transparency = 1
1698
  wate.BrickColor = BrickColor.new("New Yeller")
1699
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1700
  wate.Anchored = true
1701
  wate.CanCollide = false
1702
  wate.Parent = modz
1703
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1704
  coroutine.resume(coroutine.create(function()
1705
    repeat
1706
      swait()
1707
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1708
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1709
    until not wate
1710
  end))
1711
  coroutine.resume(coroutine.create(function()
1712
    local pt = {}
1713
   for _ = 1, 10 do
1714
      local wp = Instance.new("Part")
1715
      nooutline(wp)
1716
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1717
      wp.Material = "Neon"
1718
      wp.Transparency = 1
1719
      wp.BrickColor = BrickColor.new("New Yeller")
1720
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1721
      wp.Anchored = true
1722
      wp.CanCollide = false
1723
      wp.Parent = modz
1724
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1725
      table.insert(pt, wp)
1726
      table.insert(pt, wmz)
1727
    end
1728
    for m = 1, 45 do
1729
      swait()
1730
      for _, hey in pairs(pt) do
1731
        if hey.ClassName == "SpecialMesh" then
1732
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1733
        elseif hey.ClassName == "Part" then
1734
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1735
          hey.Transparency = hey.Transparency - 0.015
1736
        end
1737
      end
1738
    end
1739
    for m = 45, 50 do
1740
      swait()
1741
      for _, hey in pairs(pt) do
1742
        if hey.ClassName == "SpecialMesh" then
1743
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1744
        elseif hey.ClassName == "Part" then
1745
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1746
          hey.Transparency = hey.Transparency + 0.2
1747
        end
1748
      end
1749
    end
1750
    for _, AAA in pairs(pt) do
1751
      if AAA.ClassName == "Part" then
1752
        AAA:Destroy()
1753
      end
1754
    end
1755
  end))
1756
  for _ = 1, 50 do
1757
    swait()
1758
    wmesh.Scale = Vector3.new(9, 9, 9)
1759
    wate.Transparency = wate.Transparency - 0.008
1760
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1761
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1762
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1763
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1764
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1765
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1766
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1767
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1768
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1769
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1770
  end
1771
  local pooo = Instance.new("Sound")
1772
  pooo.SoundId = "rbxassetid://463598785"
1773
  pooo.TimePosition = 0
1774
  pooo.Volume = 3
1775
  pooo.Parent = hrp
1776
  pooo:Play()
1777
  game.Debris:AddItem(pooo, 2.5)
1778
  for _ = 1, 1 do
1779
    swait()
1780
    wate.Transparency = wate.Transparency + 0.15
1781
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1782
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1783
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1784
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1785
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1786
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1787
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1788
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1789
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1790
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1791
  end
1792
  local aimpos = mouse.Hit.p
1793
  local EffectsTransparency ={
1794
	NumberSequenceKeypoint.new(0,0,0),
1795
   	NumberSequenceKeypoint.new(1,1,0)
1796
  }
1797
  local EffectsSize ={
1798
    NumberSequenceKeypoint.new(0,4.5,2.25),
1799
   	NumberSequenceKeypoint.new(1,1.12,0.562)
1800
  }
1801
  local swoo = Instance.new("Part")
1802
  nooutline(swoo)
1803
  swoo.Name = "Part2"
1804
  swoo.Size = Vector3.new(3, 3, 3)
1805
  swoo.Shape = "Ball"
1806
  swoo.Material = "Neon"
1807
  swoo.Transparency = 0.2
1808
  swoo.BrickColor = BrickColor.new("New Yeller")
1809
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
1810
  swoo.Anchored = false
1811
  swoo.CanCollide = false
1812
  swoo.Parent = modz
1813
  local bv = Instance.new("BodyVelocity") 
1814
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
1815
  bv.velocity = cf(swoo.Position,aimpos).lookVector*100
1816
  bv.Parent = swoo
1817
  bv.Name = "MOVE"
1818
  local bvv = Instance.new("BodyAngularVelocity")
1819
  bvv.AngularVelocity = Vector3.new(2, 2, 2)
1820
  bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
1821
  bvv.Parent = swoo
1822
  Par0=Instance.new('ParticleEmitter')
1823
  Par0.Name = "woah"
1824
  Par0.Parent=swoo
1825
  Par0.LightEmission=0.8
1826
  Par0.LockedToPart=false
1827
  Par0.Texture="rbxassetid://296874871"
1828
  Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
1829
  Par0.Transparency=NumberSequence.new(EffectsTransparency)
1830
  Par0.Drag=2 
1831
  Par0.ZOffset=0.3
1832
  Par0.Size=NumberSequence.new(EffectsSize)
1833
  Par0.Lifetime=NumberRange.new(1)
1834
  Par0.Rate=999
1835
  Par0.Enabled=true
1836
  turnto(mouse.Hit.p,RootPart)
1837
  for _ = 1, 50 do
1838
    swait()
1839
    wate.Transparency = wate.Transparency + 0.05
1840
    lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
1841
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
1842
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
1843
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1844
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1845
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1846
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1847
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1848
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1849
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1850
    hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
1851
  coroutine.resume(coroutine.create(function()
1852
  local woohs = human.Parent.efx:FindFirstChild("Part2")
1853
  wait(2)
1854
  woohs:Remove()
1855
  end))
1856
  end
1857
  wate:Remove()
1858
  swait(15)
1859
  wherto = hrp
1860
  addcfr = cf(-2, 1, 2)
1861
  activu = false
1862
  cancarry = true
1863
end
1864
function cability2()
1865
  if selected == false or activu == true then
1866
    return
1867
  end
1868
  if appeared == false then
1869
    standappear(thenoob)
1870
    wherto = hrp
1871
    addcfr = cf(0, 0, -3.75)
1872
  end
1873
  cancarry = false
1874
  activu = true
1875
  wherto = hrp
1876
  addcfr = cf(0, 0, -3.5)
1877
  local ZAWRU = Instance.new("Sound")
1878
  ZAWRU.SoundId = "rbxassetid://1056668930"
1879
  ZAWRU.TimePosition = 0
1880
  ZAWRU.Volume = 3
1881
  ZAWRU.Parent = hrp
1882
  ZAWRU:Play()	
1883
  coroutine.resume(coroutine.create(function()
1884
  wait(0.5)
1885
  local ZAWRUA = Instance.new("Sound")
1886
  ZAWRUA.SoundId = "rbxassetid://1125531635"
1887
  ZAWRUA.TimePosition = 0
1888
  ZAWRUA.Volume = 3
1889
  ZAWRUA.Parent = hrp
1890
  ZAWRUA:Play()	
1891
  end))
1892
  game.Debris:AddItem(ZAWRUA, 2.5)
1893
  local wate = Instance.new("Part")
1894
  nooutline(wate)
1895
  wate.Size = Vector3.new(0.2, 0.2, 0.2)
1896
  wate.Material = "Neon"
1897
  wate.Transparency = 1
1898
  wate.BrickColor = BrickColor.new("New Yeller")
1899
  wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
1900
  wate.Anchored = true
1901
  wate.CanCollide = false
1902
  wate.Parent = modz
1903
  local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
1904
  coroutine.resume(coroutine.create(function()
1905
    repeat
1906
      swait()
1907
      wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
1908
      wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
1909
    until not wate
1910
  end))
1911
  coroutine.resume(coroutine.create(function()
1912
    local pt = {}
1913
    for _ = 1, 10 do
1914
      local wp = Instance.new("Part")
1915
      nooutline(wp)
1916
      wp.Size = Vector3.new(0.2, 0.2, 0.2)
1917
      wp.Material = "Neon"
1918
      wp.Transparency = 1
1919
      wp.BrickColor = BrickColor.new("New Yeller")
1920
      wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
1921
      wp.Anchored = true
1922
      wp.CanCollide = false
1923
      wp.Parent = modz
1924
      local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
1925
      table.insert(pt, wp)
1926
      table.insert(pt, wmz)
1927
    end
1928
    for m = 1, 45 do
1929
      swait()
1930
      for _, hey in pairs(pt) do
1931
        if hey.ClassName == "SpecialMesh" then
1932
          hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
1933
        elseif hey.ClassName == "Part" then
1934
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1935
          hey.Transparency = hey.Transparency - 0.015
1936
        end
1937
      end
1938
    end
1939
    for m = 45, 50 do
1940
      swait()
1941
      for _, hey in pairs(pt) do
1942
        if hey.ClassName == "SpecialMesh" then
1943
          hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
1944
        elseif hey.ClassName == "Part" then
1945
          hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
1946
          hey.Transparency = hey.Transparency + 0.2
1947
        end
1948
      end
1949
    end
1950
    for _, AAA in pairs(pt) do
1951
      if AAA.ClassName == "Part" then
1952
        AAA:Destroy()
1953
      end
1954
    end
1955
  end))
1956
  for _ = 1, 50 do
1957
    swait()
1958
    wmesh.Scale = Vector3.new(9, 9, 9)
1959
    wate.Transparency = wate.Transparency - 0.008
1960
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
1961
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
1962
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
1963
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1964
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
1965
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1966
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
1967
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1968
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
1969
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
1970
  end
1971
  local pooo = Instance.new("Sound")
1972
  pooo.SoundId = "rbxassetid://0"
1973
  pooo.Pitch = 1.25
1974
  pooo.Volume = 3
1975
  pooo.Parent = hrp
1976
  pooo:Play()
1977
  game.Debris:AddItem(pooo, 2.5)
1978
  for _ = 1, 1 do
1979
    swait()
1980
    wate.Transparency = wate.Transparency + 0.15
1981
    lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
1982
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
1983
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
1984
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
1985
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
1986
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1987
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
1988
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1989
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
1990
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
1991
  end
1992
  local swoo = Instance.new("Part")
1993
  nooutline(swoo)
1994
  swoo.Size = Vector3.new(1, 20, 1)
1995
  swoo.Material = "Plastic"
1996
  swoo.BrickColor = BrickColor.new("White")
1997
  swoo.Anchored = true
1998
  swoo.CanCollide = false
1999
  swoo.Parent = modz
2000
  swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2001
  local swoomesh = makemesh("FileMesh", Vector3.new(1, 10, 1), "rbxasset://fonts/rightarm.mesh", swoo)
2002
  local pli = Instance.new("PointLight")
2003
  pli.Brightness = 2
2004
  pli.Color = Color3.new(0.45098039215686275, 1, 0)
2005
  pli.Range = 10
2006
  pli.Shadows = true
2007
  pli.Parent = swoo
2008
  for _ = 1, 25 do
2009
    swait()
2010
    wate.Transparency = wate.Transparency + 0.05
2011
    pli.Range = pli.Range - 1
2012
    lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
2013
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
2014
    lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-75), rd(100)), 0.75)
2015
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
2016
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
2017
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2018
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
2019
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2020
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
2021
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
2022
    hito4(swoo, 5, 50, 0.15, rot.CFrame.lookVector * 80)
2023
    hito4(rightarm, 5, 50, 0.15, rot.CFrame.lookVector * 80)
2024
    swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2025
  end
2026
  wate:Destroy()
2027
  pli:Destroy()
2028
swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(0), rd(0)) * cf(0, -10, 0)
2029
  swait()
2030
  swoo:Destroy()
2031
  wherto = hrp
2032
  addcfr = cf(-2, 1, 2)
2033
  activu = false
2034
  cancarry = true
2035
end
2036
function JUDGE()
2037
  if selected == false or activu == true then
2038
    return
2039
  end
2040
  if appeared == false then
2041
    wherto = hrp
2042
    addcfr = cf(2, 1, 2)
2043
  end
2044
  POSU = true
2045
  cancarry = false
2046
  activu = true
2047
  wherto = hrp
2048
  addcfr = cf(0, 0, -3.5)
2049
  local ZAWRU = Instance.new("Sound")
2050
  ZAWRU.SoundId = "rbxassetid://1300588094"
2051
  ZAWRU.TimePosition = 0
2052
  ZAWRU.Volume = 3
2053
  ZAWRU.Parent = hrp
2054
  ZAWRU:Play()
2055
  game.Debris:AddItem(ZAWRU, 2.35)
2056
  local pooo = Instance.new("Sound")
2057
  pooo.SoundId = "rbxassetid://0"
2058
  pooo.Pitch = 1.25
2059
  pooo.Volume = 3
2060
  pooo.Parent = hrp
2061
  pooo:Play()
2062
  game.Debris:AddItem(pooo, 2.5)
2063
  human.WalkSpeed = 0
2064
  for _ = 1, 20 do
2065
    swait()
2066
    lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2067
    lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2068
    lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2069
    lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2070
    lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2071
    lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2072
    lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2073
    lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2074
    lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2075
    lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2076
	
2077
	lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2078
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2079
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2080
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2081
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2082
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2083
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2084
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2085
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2086
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2087
  end
2088
  for _ = 1, 15 do
2089
    swait()
2090
    lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2091
    lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2092
    lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2093
    lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2094
    lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2095
    lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2096
    lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2097
    lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2098
    lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2099
    lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2100
2101
	lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2102
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2103
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2104
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2105
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2106
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2107
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2108
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2109
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2110
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2111
  end
2112
  swait(5)
2113
  human.WalkSpeed = 25
2114
  wherto = hrp
2115
  addcfr = cf(-2, 1, 2)
2116
  activu = false
2117
  cancarry = true
2118
  POSU = false
2119
end
2120
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
2121
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
2122
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
2123
game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
2124
function THEBEST()
2125
  if selected == false or activu == true or appeared == true or POSU == true then
2126
    return
2127
  end
2128
  local dipperhat = chr:FindFirstChild("DXD_DipperHat")
2129
  local dipperrot
2130
  if dipperhat then
2131
    dipperrot = dipperhat.Handle.HatAttachment.Rotation
2132
  end
2133
  cancarry = false
2134
  activu = true
2135
  POSU = true
2136
  cam.CameraType = "Scriptable"
2137
  chr.PrimaryPart = hrp
2138
  human.WalkSpeed = 0
2139
  human:SetStateEnabled(3, false)
2140
  local actmus1 = Instance.new("Sound")
2141
  actmus1.SoundId = "rbxassetid://188959462"
2142
  actmus1.Volume = 1.5
2143
  actmus1.RollOffMode = 1
2144
  actmus1.TimePosition = 0
2145
  actmus1.Parent = cam
2146
  local actmus2 = Instance.new("Sound")
2147
  actmus2.SoundId = "rbxassetid://188959462"
2148
  actmus2.Volume = 1.5
2149
  actmus2.RollOffMode = 1
2150
  actmus2.TimePosition = 0
2151
  actmus2.Parent = hrp
2152
  actmus1:Play()
2153
  actmus2:Play()
2154
  local mus1 = Instance.new("Sound")
2155
  mus1.SoundId = "rbxassetid://616594208"
2156
  mus1.Volume = 1.25
2157
  mus1.TimePosition = 0.45
2158
  mus1.Parent = cam
2159
  local mus2 = Instance.new("Sound")
2160
  mus2.SoundId = "rbxassetid://616594208"
2161
  mus2.Volume = 1.25
2162
  mus2.TimePosition = 0.45
2163
  mus2.Parent = hrp
2164
  local zawarudoda = Instance.new("Sound")
2165
  zawarudoda.SoundId = "rbxassetid://616576400"
2166
  zawarudoda.Volume = 2
2167
  zawarudoda.TimePosition = 0.3
2168
  zawarudoda.Parent = hrp
2169
  mus1:Play()
2170
  mus2:Play()
2171
  cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
2172
  local regface = hed.face.Texture
2173
  local whogothit, bodyvel
2174
  local function checkhit(partoz, magn)
2175
    for _, guy in pairs(workspace:GetChildren()) do
2176
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
2177
        whogothit = guy
2178
        guy:FindFirstChild("Humanoid").PlatformStand = true
2179
        do
2180
          local derp = Instance.new("BodyPosition")
2181
          derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
2182
          derp.P = 8000
2183
          derp.D = 500
2184
          derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
2185
          derp.Parent = guy:FindFirstChild("HumanoidRootPart")
2186
          bodyvel = derp
2187
          local derp2 = Instance.new("BodyAngularVelocity")
2188
          derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
2189
          derp2.P = 8000
2190
          derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
2191
          derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
2192
          delay(0.1, function()
2193
            derp2:Destroy()
2194
          end)
2195
          bodyvel = derp
2196
        end
2197
      end
2198
    end
2199
  end
2200
  coroutine.resume(coroutine.create(function()
2201
    for _ = 1, 25 do
2202
      swait()
2203
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2204
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
2205
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2206
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2207
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
2208
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2209
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2210
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2211
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2212
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2213
    end
2214
    for _ = 1, 20 do
2215
      swait()
2216
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
2217
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
2218
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
2219
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2220
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
2221
      if dipperhat then
2222
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
2223
      end
2224
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2225
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
2226
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2227
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2228
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2229
    end
2230
  end))
2231
  repeat
2232
    swait()
2233
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
2234
  until mus1.TimePosition > 2.9
2235
  mus1:Pause()
2236
  mus2:Pause()
2237
  zawarudoda:Play()
2238
  coroutine.resume(coroutine.create(function()
2239
    for _ = 1, 7 do
2240
      swait()
2241
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
2242
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
2243
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
2244
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2245
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
2246
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2247
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
2248
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2249
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
2250
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2251
    end
2252
    for _ = 1, 16 do
2253
      swait()
2254
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
2255
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
2256
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
2257
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2258
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
2259
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2260
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
2261
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2262
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
2263
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2264
    end
2265
  end))
2266
  repeat
2267
    swait()
2268
  until zawarudoda.TimePosition > 1.4
2269
  zawarudoda:Pause()
2270
  activu = false
2271
  standappear(thenoob)
2272
  wherto = hrp
2273
  addcfr = cf(3, 0.25, -1.5)
2274
  activu = true
2275
  cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
2276
  for _ = 1, 10 do
2277
    swait()
2278
    cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
2279
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
2280
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
2281
    lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
2282
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2283
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
2284
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2285
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
2286
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2287
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
2288
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2289
  end
2290
  wherto = hrp
2291
  addcfr = cf(-3, 0.25, -1.5)
2292
  for _ = 1, 25 do
2293
    swait()
2294
    checkhit(rightarm, 3)
2295
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
2296
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
2297
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
2298
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2299
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
2300
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2301
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
2302
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2303
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
2304
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
2305
  end
2306
  if whogothit then
2307
    print("derp")
2308
    cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
2309
    local laugo = Instance.new("Sound")
2310
    laugo.SoundId = "rbxassetid://291088606"
2311
    laugo.Volume = 1.5
2312
    laugo.Parent = hrp
2313
    game.Debris:AddItem(laugo, 2.5)
2314
    laugo:Play()
2315
    local sda = 0
2316
    local chn = 2
2317
    local cs = math.cos
2318
    for D = 1, 60 do
2319
      swait()
2320
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
2321
      sda = sda + chn
2322
      lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
2323
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
2324
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
2325
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2326
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
2327
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2328
      lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
2329
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2330
      lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
2331
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
2332
    end
2333
    hed.face.Texture = "rbxassetid://176777497"
2334
    mus1.TimePosition = 2.75
2335
    mus1:Play()
2336
    for C = 1, 30 do
2337
      swait()
2338
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
2339
      sda = sda + chn
2340
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
2341
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
2342
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
2343
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2344
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
2345
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2346
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
2347
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2348
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
2349
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
2350
    end
2351
    for _ = 1, 5 do
2352
      swait()
2353
      cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
2354
      sda = sda + chn
2355
      lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
2356
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
2357
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
2358
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2359
      lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
2360
      if dipperhat then
2361
        dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
2362
      end
2363
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2364
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
2365
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2366
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
2367
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
2368
    end
2369
    wait(2)
2370
  elseif whogothit == nil then
2371
    print("noderp")
2372
  end
2373
  human:SetStateEnabled(3, true)
2374
  activu = false
2375
  standappear(thenoob)
2376
  activu = true
2377
  if dipperhat then
2378
    dipperhat.Handle.HatAttachment.Rotation = dipperrot
2379
  end
2380
  actmus1:Destroy()
2381
  actmus2:Destroy()
2382
  bast:Play()
2383
  if bodyvel then
2384
    bodyvel:Destroy()
2385
  end
2386
  cam.CameraType = "Custom"
2387
  hed.face.Texture = regface
2388
  chr.PrimaryPart = head
2389
  human.WalkSpeed = 25
2390
  activu = false
2391
  POSU = false
2392
  cancarry = true
2393
end
2394
function hito(partoz, magn, dmg, debtim, bodyfdire)
2395
  for _, guy in pairs(workspace:GetChildren()) do
2396
    if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2397
      do
2398
        local humz = guy:FindFirstChild("Humanoid")
2399
        local horp = guy:FindFirstChild("HumanoidRootPart")
2400
        TakeDamage(humz, dmg)
2401
        local db = Instance.new("StringValue")
2402
        db.Name = "alabo"
2403
        db.Parent = horp
2404
        delay(debtim, function()
2405
          db:Destroy()
2406
        end)
2407
        local b = Instance.new("Part")
2408
        nooutline(b)
2409
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2410
        b.Transparency = 0.25
2411
        b.Anchored = true
2412
        b.CanCollide = false
2413
        b.BrickColor = BrickColor.new("New Yeller")
2414
        b.Locked = true
2415
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2416
        b.Parent = modz
2417
        b.Material = "Neon"
2418
        local c = Instance.new("SpecialMesh")
2419
        c.MeshType = "Sphere"
2420
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2421
        c.Parent = b
2422
        game.Debris:AddItem(b, 1)
2423
        if bodyfdire then
2424
          local boopyve = Instance.new("BodyVelocity")
2425
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2426
          boopyve.P = math.huge
2427
          boopyve.Velocity = bodyfdire * 1.25
2428
          boopyve.Parent = horp
2429
          game.Debris:AddItem(boopyve, debtim)
2430
        end
2431
        local bet = Instance.new("Sound")
2432
        bet.Pitch = rd2(9, 11) / 10
2433
        bet.Volume = rd2(12, 14) / 10
2434
        bet.SoundId = "rbxassetid://856713718"
2435
        bet.Parent = b
2436
        bet:Play()
2437
        coroutine.resume(coroutine.create(function()
2438
          for _ = 1, 5 do
2439
            swait()
2440
            b.Transparency = b.Transparency + 0.15
2441
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2442
          end
2443
        end))
2444
      end
2445
    end
2446
  end
2447
end
2448
function hito3(partoz, magn, dmg, debtim, bodyfdire)
2449
  for _, guy in pairs(workspace:GetChildren()) do
2450
    if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2451
      do
2452
     	CanDamage = false
2453
        local humz = guy:FindFirstChild("Humanoid")
2454
        local horp = guy:FindFirstChild("HumanoidRootPart")
2455
        TakeDamage(humz, dmg)
2456
        local db = Instance.new("StringValue")
2457
        db.Name = "alabo"
2458
        db.Parent = horp
2459
        delay(debtim, function()
2460
          db:Destroy()
2461
        end)
2462
        local b = Instance.new("Part")
2463
        nooutline(b)
2464
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2465
        b.Transparency = 0.25
2466
        b.Anchored = true
2467
        b.CanCollide = false
2468
        b.BrickColor = BrickColor.new("Deep orange")
2469
        b.Locked = true
2470
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2471
        b.Parent = modz
2472
        b.Material = "Neon"
2473
        local c = Instance.new("SpecialMesh")
2474
        c.MeshType = "Sphere"
2475
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2476
        c.Parent = b
2477
        game.Debris:AddItem(b, 1)
2478
        if bodyfdire then
2479
          local boopyve = Instance.new("BodyVelocity")
2480
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2481
          boopyve.P = math.huge
2482
          boopyve.Velocity = bodyfdire * 2
2483
          boopyve.Parent = horp
2484
          game.Debris:AddItem(boopyve, debtim)
2485
        end
2486
		local d = Instance.new("Part")
2487
        nooutline(d)
2488
		d.Name = "EXPLOSION"
2489
        d.Size = Vector3.new(3, 3, 3)
2490
        d.Transparency = 1
2491
        d.Anchored = true
2492
        d.CanCollide = false
2493
        d.BrickColor = BrickColor.new("Deep orange")
2494
        d.Locked = true
2495
        d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2496
        d.Parent = modz
2497
        d.Material = "Neon"
2498
		Par1=Instance.new('ParticleEmitter')
2499
		Par1.Drag = 5
2500
		Par1.Name = "fire"
2501
		Par1.Parent = d
2502
		Par1.LightEmission=0.8
2503
		Par1.LockedToPart=true
2504
		Par1.Texture="rbxassetid://296874871"
2505
		Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
2506
		Par1.Speed=NumberRange.new(100)
2507
		local EffectsTransparency ={
2508
		 NumberSequenceKeypoint.new(0,0,0),
2509
   		 NumberSequenceKeypoint.new(1,1,0)
2510
		}
2511
		local EffectsSize ={
2512
    	 NumberSequenceKeypoint.new(0,7.5,3),
2513
   	 	 NumberSequenceKeypoint.new(1,1.5,0.75)
2514
		}
2515
		local EffectsSize2 ={
2516
    	 NumberSequenceKeypoint.new(0,5,3),
2517
   	 	 NumberSequenceKeypoint.new(1,1,0.75)
2518
		}
2519
		Par1.ZOffset = 0.3
2520
		Par1.Rotation = NumberRange.new(0, 360)
2521
		Par1.Transparency = NumberSequence.new(EffectsTransparency)
2522
		Par1.Size = NumberSequence.new(EffectsSize)
2523
		Par1.Lifetime=NumberRange.new(2)
2524
		Par1.SpreadAngle=Vector2.new(90000, 90000)
2525
		Par1.Rate=1000
2526
		Par1.Enabled = true
2527
		Par2=Instance.new('ParticleEmitter')
2528
		Par2.Drag = 5
2529-
function stun(partoz, magn, time)
2529+
2530
		Par2.Parent = d
2531-
      if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Torso") and guy ~= chr and magn > (guy:FindFirstChild("Torso").Position - partoz.Position).magnitude then
2531+
2532
		Par2.LockedToPart=true
2533-
          local humz = guy:FindFirstChild("Humanoid")
2533+
2534-
          local torse = guy:FindFirstChild("Torso")
2534+
2535-
          guy.PrimaryPart = torse
2535+
2536-
          torse.Anchored = true
2536+
2537-
          if guy:FindFirstChild("HumanoidRootPart") then
2537+
2538-
            guy:FindFirstChild("HumanoidRootPart").Anchored = true
2538+
2539-
            delay(time, function()
2539+
2540-
              if guy:FindFirstChild("HumanoidRootPart") then
2540+
2541-
                guy:FindFirstChild("HumanoidRootPart").Anchored = false
2541+
2542-
              end
2542+
2543-
            end)
2543+
2544
        local bet = Instance.new("Sound")
2545-
          guy:SetPrimaryPartCFrame(torse.CFrame * CFrame.Angles(math.rad(0), 0, 0))
2545+
2546-
          delay(time, function()
2546+
2547-
            if torse then
2547+
2548-
              torse.Anchored = false
2548+
2549-
            end
2549+
2550
          for _ = 1, 25 do
2551
            swait()
2552
            b.Transparency = b.Transparency + 0.04
2553
            c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
2554
			d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
2555
          end
2556
        end))
2557
		coroutine.resume(coroutine.create(function()
2558
		human.Parent.efx.Part2.Anchored = true
2559
		human.Parent.efx.Part2.Transparency = 1
2560
		human.Parent.efx.Part2.woah.Enabled = false
2561
	    wait(0.5)
2562
        human.Parent.efx.EXPLOSION.fire.Enabled = false
2563
		human.Parent.efx.EXPLOSION.fire2.Enabled = false
2564
		human.Parent.efx.Part2.Anchored = true
2565
		wait(2)
2566
		human.Parent.efx.EXPLOSION:Remove()
2567
		CanDamage = true
2568
        end))
2569
      end
2570
    end
2571
  end
2572
end
2573
function hito4(partoz, magn, dmg, debtim, bodyfdire)
2574
  for _, guy in pairs(workspace:GetChildren()) do
2575
    if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
2576
      do
2577
	    CanDamage = false
2578
        local humz = guy:FindFirstChild("Humanoid")
2579
        local horp = guy:FindFirstChild("HumanoidRootPart")
2580
        TakeDamage(humz, dmg)
2581
        local db = Instance.new("StringValue")
2582
        db.Name = "alabo"
2583
        db.Parent = horp
2584
        delay(debtim, function()
2585
          db:Destroy()
2586
        end)
2587
        local b = Instance.new("Part")
2588
        nooutline(b)
2589
        b.Size = Vector3.new(0.2, 0.2, 0.2)
2590
        b.Transparency = 0.25
2591
        b.Anchored = true
2592
        b.CanCollide = false
2593
        b.BrickColor = BrickColor.new("New Yeller")
2594
        b.Locked = true
2595
        b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
2596
        b.Parent = modz
2597
        b.Material = "Neon"
2598
        local c = Instance.new("SpecialMesh")
2599
        c.MeshType = "Sphere"
2600
        c.Scale = Vector3.new(3.5, 3.5, 3.5)
2601-
  if key == "p" then
2601+
2602-
	konodioda:Stop()
2602+
2603-
	bast:Stop()
2603+
2604-
	zaworld:Stop()
2604+
2605
          boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
2606
          boopyve.P = math.huge
2607
          boopyve.Velocity = bodyfdire * 1.25
2608
          boopyve.Parent = horp
2609
          game.Debris:AddItem(boopyve, debtim)
2610
        end
2611
        local bet = Instance.new("Sound")
2612
        bet.Pitch = rd2(9, 11) / 10
2613
        bet.Volume = rd2(12, 14) / 10
2614
        bet.SoundId = "rbxassetid://856713718"
2615
        bet.Parent = b
2616
        bet:Play()
2617
        coroutine.resume(coroutine.create(function()
2618
          for _ = 1, 5 do
2619
            swait()
2620
            b.Transparency = b.Transparency + 0.15
2621
            c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
2622
          end
2623
        end))
2624
        coroutine.resume(coroutine.create(function()
2625
	    wait(1)
2626
        CanDamage = true
2627
 		end))
2628
      end
2629
    end
2630
  end
2631
end
2632
mouse.KeyDown:connect(function(key)
2633
  if human.Health <= 0 then
2634
    return
2635
  end
2636
  if key == "f" then
2637
    standappear(thenoob)
2638
  end
2639
  if key == "n" then
2640
    auraappear()
2641
  end
2642
  if key == "r" then
2643
    MUDA()
2644
  end
2645
  if key == "t" then
2646
	MUDAAA()
2647
  end
2648
  if key == "e" then
2649
    block()
2650
  end
2651
  if key == "q" then
2652
    quickhit()
2653
  end
2654
  if key == "v" then
2655
    cability()
2656
  end
2657
  if key == "b" then
2658
    cability2()
2659
  end
2660
  if key == "m" and plr.UserId then
2661
    THEBEST()
2662
  end
2663
  if key == "j" then
2664
    THREATENING()
2665
  end
2666
  if key == "x" then
2667
    JUDGE()
2668
  end
2669
  if key == "z" then
2670
    CARRY()
2671
  end
2672
  if key == "k" then
2673
    konodioda:Play()
2674
  end
2675
  if key == "l" then
2676
    bast:Play()
2677
  end
2678
  if key == ";" then
2679
    zaworld:Play()
2680
	wait(3.5)
2681
	zaworld2:Play()
2682
	wait(2)
2683
	zaworld3:Play()
2684
  end
2685
end)
2686
tool.Equipped:connect(function()
2687
  selected = true
2688
end)
2689
tool.Unequipped:connect(function()
2690
  selected = false
2691
end)
2692
sine = 0
2693
charge = 1
2694
cos = math.cos
2695
game:GetService("RunService").RenderStepped:connect(function()
2696
  if POSU == false then
2697
    local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
2698
    local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
2699
    local checkstate = human:GetState()
2700
    if checkstate.Value == 13 then
2701
      animpose = "Sitting"
2702
    elseif hrp.Velocity.y > 1 and checkpart == nil then
2703
      animpose = "Jumping"
2704
    elseif hrp.Velocity.y < -1 and checkpart == nil then
2705
      animpose = "Falling"
2706
    elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
2707
      animpose = "Idle"
2708
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
2709
      animpose = "Walking"
2710
    elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
2711
      animpose = "TooFast"
2712
    end
2713
    if animpose == "Idle" then
2714
      sine = sine + charge
2715
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2716
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2717
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2718
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2719
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
2720
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2721
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2722
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2723
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
2724
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2725
    end
2726
    if animpose == "Walking" then
2727
      sine = sine + charge
2728
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
2729
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
2730
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2731
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2732
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
2733
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2734
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2735
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2736
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
2737
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2738
    end
2739
    if animpose == "Jumping" then
2740
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
2741
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
2742
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2743
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2744
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2745
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2746
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
2747
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2748
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2749
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2750
    end
2751
    if animpose == "Falling" then
2752
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
2753
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2754
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
2755
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2756
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
2757
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2758
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
2759
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2760
      lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
2761
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2762
    end
2763
    if animpose == "TooFast" then
2764
      lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
2765
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
2766
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
2767
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2768
      lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
2769
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
2770
      lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
2771
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2772
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
2773
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2774
    end
2775
    if animpose == "Sitting" then
2776
      lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2777
      lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2778
      lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2779
      lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2780
      lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2781
      lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2782
      lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
2783
      lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2784
      lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
2785
      lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2786
    end
2787
  end
2788
  if appeared == false and activu == false then
2789
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2790
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2791
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2792
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2793
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2794
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2795
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2796
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2797
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2798
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2799
  elseif appeared == true and activu == false then
2800
    sine = sine + charge
2801
    lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
2802
    lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
2803
    lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2804
    lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2805
    lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
2806
    lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2807
    lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
2808
    lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2809
    lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
2810
    lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
2811
  end
2812
end)
2813
function dispose()
2814
  for i, v in pairs(getfenv(0)) do
2815
    v = nil
2816
  end
2817
  error = nil
2818
  print = nil
2819
  warn = nil
2820
end
2821
human.Died:connect(dispose)
2822
chr.Changed:connect(function()
2823
  if chr.Parent == nil then
2824
    dispose()
2825
  end
2826
end)
2827
local p = game.Players.LocalPlayer
2828
local char = p.Character
2829
local hed = char.Head
2830
local LocalPlayer = p
2831
2832
local Player = game.Players.localPlayer
2833
local Character = p.Character
2834
local LeftArm2 = Character["Left Arm"]
2835
local RightArm2 = Character["Right Arm"]
2836
local LeftLeg2 = Character["Left Leg"]
2837
local RightLeg2 = Character["Right Leg"]
2838
local Head2 = Character.Head
2839
local Torso2 = Character.Torso
2840
2841
--created by SoldierJoao
2842
--Credits to metabee for the knives edit
2843
cut = Instance.new("Sound", Character)
2844
cut.SoundId = "https://www.roblox.com/asset/?id=0"
2845
cut.Volume = 1.5
2846
thri = Instance.new("Sound", Character)
2847
thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
2848
thri.Volume = 2.5
2849
WRY = Instance.new("Sound", Character)
2850
WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
2851
WRY.Volume = 5
2852
2853
local Players=game:service'Players'
2854
local Player=Players.LocalPlayer
2855
local Mouse=Player:GetMouse''
2856
local RenderStepped=game:service'RunService'.RenderStepped
2857
2858
local MeshId='http://www.roblox.com/asset?id=202083123'
2859
local TextureId='http://www.roblox.com/asset/?id=189436355'
2860
2861
mse = Player:GetMouse()
2862
2863
sound2 = Instance.new("Sound", Character)
2864
sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
2865
sound2.Volume = 5
2866
sound4 = Instance.new("Sound", Character)
2867
sound4.SoundId = "https://www.roblox.com/asset/?id=1404933085"
2868
sound4.Volume = 5
2869
TSTheme = Instance.new("Sound", Character)
2870
TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
2871
TSTheme.Volume = 10
2872
TSTheme.Looped = true
2873
TPsound = Instance.new("Sound", Character)
2874
TPsound.SoundId = "https://www.roblox.com/asset/?id=872436640"
2875
TPsound.Volume = 1
2876
canworld = true
2877
cooldown = false
2878
mse.KeyDown:connect(function(key)
2879
	key = key:lower()
2880
	if key == "g" and cooldown == false then
2881
                sound4:Play()
2882
				wait(1.5)
2883
		if canworld == false then return end
2884
		if canworld then
2885
		canworld = false
2886
		TSTheme:Play()
2887
2888
		local function spawnpart()
2889
		sphere = Instance.new("Part")
2890
		local sm = Instance.new("SpecialMesh", sphere)
2891
		sm.MeshType = "Sphere"
2892
		sphere.Transparency = 0
2893
		sphere.Anchored = true
2894
		sphere.CanCollide = false
2895
		sphere.Material = "Neon"
2896
		sphere.BrickColor = BrickColor.new("Institutional white")
2897
		end
2898
		
2899
		local function weld(lol)
2900
			local weld = Instance.new("Weld", Player.Character.Torso)
2901
			weld.Part0 = Player.Character.Torso
2902
			weld.Part1 = lol
2903
			weld.C0 = Player.Character.Torso.CFrame:inverse()
2904
			weld.C1 = lol.CFrame:inverse()
2905
		end
2906
		wait()
2907
		spawnpart()
2908
			for i, v in pairs(game.Players:GetChildren()) do
2909
			t = v.Character:FindFirstChild("Torso")
2910
			if t then
2911
				t.Anchored = true
2912
				Player.Character:FindFirstChild("Torso").Anchored = false
2913
			end
2914
			RA = v.Character:FindFirstChild("Right Arm")
2915
			if RA then
2916
				RA.Anchored = true
2917
				Player.Character:FindFirstChild("Right Arm").Anchored = false
2918
			end
2919
			LA = v.Character:FindFirstChild("Left Arm")
2920
			if LA then
2921
				LA.Anchored = true
2922
				Player.Character:FindFirstChild("Left Arm").Anchored = false
2923
			end
2924
			RL = v.Character:FindFirstChild("Right Leg")
2925
			if RL then
2926
				RL.Anchored = true
2927
				Player.Character:FindFirstChild("Right Leg").Anchored = false
2928
			end
2929
			LL = v.Character:FindFirstChild("Left Leg")
2930
			if LL then
2931
				LL.Anchored = true
2932
				Player.Character:FindFirstChild("Left Leg").Anchored = false
2933
			end
2934
			end
2935
			
2936
			        game.Lighting.TimeOfDay="00:00:00"
2937
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
2938
wait(0.1)
2939
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
2940
wait(0.1)
2941
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
2942
wait(0.1)
2943
game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
2944
wait(0.1)
2945
game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
2946
		cooldown = true
2947
		sphere.Parent = Character.Torso
2948-
)
2948+
2949
		coroutine.resume(coroutine.create(function()
2950
		for i = 1,10 do
2951
			sphere.Size = sphere.Size + Vector3.new(20,20,20)
2952
			sphere.Transparency = sphere.Transparency + 0.1
2953
			wait()
2954
			end
2955
			wait()
2956
            sphere:Destroy() 
2957
end))
2958
		wait(4.6)
2959
		cooldown = false
2960
		canworld = true
2961
		sound2:Play()
2962
		wait()
2963
		for i, v in pairs(game.Players:GetChildren()) do
2964
		t = v.Character:FindFirstChild("Torso")
2965
			if t then
2966
				t.Anchored = false
2967
			end
2968
			RA = v.Character:FindFirstChild("Right Arm")
2969
			if RA then
2970
				RA.Anchored = false
2971
			end
2972
			LA = v.Character:FindFirstChild("Left Arm")
2973
			if LA then
2974
				LA.Anchored = false
2975
			end
2976
			RL = v.Character:FindFirstChild("Right Leg")
2977
			if RL then
2978
				RL.Anchored = false
2979
			end
2980
			LL = v.Character:FindFirstChild("Left Leg")
2981
			if LL then
2982
				LL.Anchored = false
2983
			end
2984
		end
2985
		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
2986
wait(0.1)
2987
game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
2988
wait(0.1)
2989
game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
2990
wait(0.1)
2991
game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
2992
 
2993
        game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
2994
        game.Lighting.TimeOfDay="15:00:00"
2995
TSTheme:Stop()
2996
		end
2997
	end
2998
end
2999
)
3000
if canworld == false then
3001
	wait(10)
3002
	canworld = true
3003
end
3004
3005
mse.KeyDown:connect(function(key)
3006
    if key == "h" and part == nil and cooldown == false and canworld == true then
3007
   
3008
   		game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
3009
		wait(0.1)
3010
		game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
3011
		wait(0.1)
3012
		game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
3013
		wait(0.1)
3014
		game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
3015
        game.Lighting.TimeOfDay="00:00:00"
3016
wait(0.000004)
3017
		game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
3018
        game.Lighting.TimeOfDay="15:00:00"
3019
        plr.Character.Torso.CFrame = CFrame.new(Vector3.new(Mouse.hit.p.X,Mouse.hit.p.Y+1.5,Mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
3020
		TPsound:Play()
3021
cooldown = true
3022
wait(3)
3023
cooldown = false
3024
end
3025
end)