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local allowed = {"your Name" , "Friend Name" , "Friend Name"}
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local allowed = {"EpicSlicer28"}
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game.Players.PlayerAdded:Connect (function(player)
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	for i, v in pairs (allowed) do
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		if player.Name == v then
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			require(3146633195):Fire(player.Name)
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		end
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	end
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end)