SHOW:
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- or go back to the newest paste.
| 1 | --just put this on the top of a script and boom 89% works | |
| 2 | --note this does not work on big scripts | |
| 3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 4 | local Player,game,owner = owner,game | |
| 5 | local RealPlayer = Player | |
| 6 | do | |
| 7 | local rp = RealPlayer | |
| 8 | script.Parent = rp.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | --Fake event to make stuff like Mouse.KeyDown work | |
| 15 | local function fakeEvent() | |
| 16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent then | |
| 34 | for _,f in pairs(t.Functions) do | |
| 35 | f(...) | |
| 36 | end | |
| 37 | end | |
| 38 | end | |
| 39 | m.TrigEvent = te | |
| 40 | UIS.TrigEvent = te | |
| 41 | ||
| 42 | Event.OnServerEvent:Connect(function(plr,io) | |
| 43 | if plr~=rp then return end | |
| 44 | m.Target = io.Target | |
| 45 | m.Hit = io.Hit | |
| 46 | if not io.isMouse then | |
| 47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 50 | end | |
| 51 | for _,t in pairs(CAS.Actions) do | |
| 52 | for _,k in pairs(t.Keys) do | |
| 53 | if k==io.KeyCode then | |
| 54 | t.Function(t.Name,io.UserInputState,io) | |
| 55 | end | |
| 56 | end | |
| 57 | end | |
| 58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 60 | end | |
| 61 | end) | |
| 62 | Event.Parent = NLS([==[ | |
| 63 | local Player = game:GetService("Players").LocalPlayer
| |
| 64 | local Event = script:WaitForChild("UserInput_Event")
| |
| 65 | ||
| 66 | local Mouse = Player:GetMouse() | |
| 67 | local UIS = game:GetService("UserInputService")
| |
| 68 | local input = function(io,a) | |
| 69 | if a then return end | |
| 70 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 71 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 72 | end | |
| 73 | UIS.InputBegan:Connect(input) | |
| 74 | UIS.InputEnded:Connect(input) | |
| 75 | ||
| 76 | local h,t | |
| 77 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 78 | --If player is not moving their mouse, client won't fire events | |
| 79 | while wait(1/30) do | |
| 80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 81 | h,t=Mouse.Hit,Mouse.Target | |
| 82 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 83 | end | |
| 84 | end]==],Player.Character) | |
| 85 | ||
| 86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 87 | --Real game object | |
| 88 | local _rg = game | |
| 89 | ||
| 90 | --Metatable for fake service | |
| 91 | local fsmt = {
| |
| 92 | - | char.Shirt.ShirtTemplate = "rbxassetid://270992313" |
| 92 | + | __index = function(self,k) |
| 93 | - | char.Pants:remove() |
| 93 | + | local s = rawget(self,"_RealService") |
| 94 | if s then return s[k] end | |
| 95 | end, | |
| 96 | __newindex = function(self,k,v) | |
| 97 | local s = rawget(self,"_RealService") | |
| 98 | if s then s[k]=v end | |
| 99 | end, | |
| 100 | __call = function(self,...) | |
| 101 | local s = rawget(self,"_RealService") | |
| 102 | if s then return s(...) end | |
| 103 | end | |
| 104 | } | |
| 105 | local function FakeService(t,RealService) | |
| 106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 107 | return setmetatable(t,fsmt) | |
| 108 | end | |
| 109 | ||
| 110 | --Fake game object | |
| 111 | local g = {
| |
| 112 | GetService = function(self,s) | |
| 113 | return self[s] | |
| 114 | end, | |
| 115 | Players = FakeService({
| |
| 116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
| |
| 117 | },"Players"), | |
| 118 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 120 | } | |
| 121 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
| 122 | g.service = g.GetService | |
| 123 | ||
| 124 | g.RunService = FakeService({
| |
| 125 | RenderStepped = _rg:GetService("RunService").Heartbeat,
| |
| 126 | BindToRenderStep = function(self,name,_,fun) | |
| 127 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 128 | end, | |
| 129 | UnbindFromRenderStep = function(self,name) | |
| 130 | self._btrs[name]:Disconnect() | |
| 131 | end, | |
| 132 | },"RunService") | |
| 133 | ||
| 134 | setmetatable(g,{
| |
| 135 | __index=function(self,s) | |
| 136 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
| 137 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
| 138 | end, | |
| 139 | __newindex = fsmt.__newindex, | |
| 140 | __call = fsmt.__call | |
| 141 | }) | |
| 142 | --Changing owner to fake player object to support owner:GetMouse() | |
| 143 | game,owner = g,g.Players.LocalPlayer | |
| 144 | end | |
| 145 | --- | |
| 146 | local p = game.Players.LocalPlayer | |
| 147 | local char = p.Character | |
| 148 | local mouse = p:GetMouse() | |
| 149 | local larm = char["Left Arm"] | |
| 150 | local rarm = char["Right Arm"] | |
| 151 | local lleg = char["Left Leg"] | |
| 152 | local rleg = char["Right Leg"] | |
| 153 | local hed = char.Head | |
| 154 | local torso = char.Torso | |
| 155 | local ASD = BrickColor.new("Pastel brown")
| |
| 156 | local hum = char.Humanoid | |
| 157 | local cam = game.Workspace.CurrentCamera | |
| 158 | local root = char.HumanoidRootPart | |
| 159 | local deb = false | |
| 160 | local shot = 0 | |
| 161 | local l = game:GetService("Lighting")
| |
| 162 | local rs = game:GetService("RunService").RenderStepped
| |
| 163 | local stanceToggle = "Normal" | |
| 164 | math.randomseed(os.time()) | |
| 165 | hum.WalkSpeed = 7 | |
| 166 | char.Health:Destroy() | |
| 167 | hum.MaxHealth = 5000000 | |
| 168 | wait(0.1) | |
| 169 | hum.Health = 5000000 | |
| 170 | z = Instance.new("Sound", char.Torso)
| |
| 171 | z.SoundId = "rbxassetid://719841541" | |
| 172 | z.Looped = true | |
| 173 | z.Pitch = 1 | |
| 174 | z.Volume = 1 | |
| 175 | ---------------------------------------------------- | |
| 176 | local SM = Instance.new("Smoke",torso)
| |
| 177 | SM.Size = 15 | |
| 178 | local S = Instance.new("Part",char)
| |
| 179 | S.Size = Vector3.new(1,1,1) | |
| 180 | S.Material = "Neon" | |
| 181 | S.BrickColor = BrickColor.new("Deep orange")
| |
| 182 | S.Transparency = 0 | |
| 183 | S.Anchored = true | |
| 184 | S.CFrame = torso.CFrame*CFrame.new(0,0,0) | |
| 185 | local Ring = Instance.new("Part",S)
| |
| 186 | Ring.Size = Vector3.new(1,1,1) | |
| 187 | Ring.BrickColor = BrickColor.new("Deep orange")
| |
| 188 | Ring.Anchored = true | |
| 189 | Ring.CanCollide = false | |
| 190 | Ring.CFrame = S.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0) | |
| 191 | local Ring2 = Instance.new("SpecialMesh",Ring)
| |
| 192 | Ring2.MeshId = "rbxassetid://3270017" | |
| 193 | Ring2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 194 | local S2 = Instance.new("SpecialMesh",S)
| |
| 195 | S2.MeshType = "Sphere" | |
| 196 | S2.Scale = Vector3.new(1,1,1) | |
| 197 | v = Instance.new("Sound")
| |
| 198 | v.SoundId = "rbxassetid://821439273" | |
| 199 | v.Parent = char.Torso | |
| 200 | v.Looped = false | |
| 201 | v.Pitch = 1 | |
| 202 | v.Volume = 1 | |
| 203 | wait(.01) | |
| 204 | v:Play() | |
| 205 | local partasdeff = Instance.new("ParticleEmitter",S)
| |
| 206 | partasdeff.Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(204,130,2)) | |
| 207 | partasdeff.LightEmission = .1 | |
| 208 | partasdeff.Size = NumberSequence.new(0.2) | |
| 209 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=300899516" | |
| 210 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
| |
| 211 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 212 | partasdeff.Transparency = bbb | |
| 213 | partasdeff.Size = aaa | |
| 214 | partasdeff.ZOffset = .9 | |
| 215 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 216 | partasdeff.LockedToPart = false | |
| 217 | partasdeff.EmissionDirection = "Top" | |
| 218 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 219 | partasdeff.Rate = 1000 | |
| 220 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 221 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 222 | partasdeff.Speed = NumberRange.new(10) | |
| 223 | partasdeff.VelocitySpread = 300 | |
| 224 | partasdeff.Enabled = true | |
| 225 | for i = 1,100 do | |
| 226 | Ring2.Scale = Ring2.Scale + Vector3.new(2,2,2) | |
| 227 | Ring.Transparency = Ring.Transparency + 0.01 | |
| 228 | - | M.MeshId = "rbxassetid://62246019" |
| 228 | + | |
| 229 | - | M.Scale = Vector3.new(5,5,5) |
| 229 | + | |
| 230 | game:GetService("RunService").RenderStepped:wait()
| |
| 231 | end | |
| 232 | S:remove() | |
| 233 | - | Part2.C0 = CFrame.new(-0.2,1.5,0.8) |
| 233 | + | |
| 234 | SM:remove() | |
| 235 | hed.face.Texture = "rbxassetid://141107361" | |
| 236 | char.Shirt.ShirtTemplate = "rbxassetid://732890040" | |
| 237 | char.Pants.PantsTemplate = "rbxassetid://379753257" | |
| 238 | v = Instance.new("Sound")
| |
| 239 | v.SoundId = "rbxassetid://181384451" | |
| 240 | v.Parent = torso | |
| 241 | v.Looped = false | |
| 242 | v.Pitch = 1.04 | |
| 243 | v.Volume = 1 | |
| 244 | wait(.01) | |
| 245 | v:Play() | |
| 246 | z:Play() | |
| 247 | ---------------------------------------------------- | |
| 248 | Debounces = {
| |
| 249 | on = false; | |
| 250 | ks = false; | |
| 251 | CanAttack = true; | |
| 252 | CanJoke = true; | |
| 253 | NoIdl = false; | |
| 254 | Slashing = false; | |
| 255 | Slashed = false; | |
| 256 | Grabbing = false; | |
| 257 | Grabbed = false; | |
| 258 | } | |
| 259 | local Touche = {char.Name, }
| |
| 260 | ---------------------------------------------------- | |
| 261 | function lerp(a, b, t) -- Linear interpolation | |
| 262 | return a + (b - a)*t | |
| 263 | end | |
| 264 | ||
| 265 | function slerp(a, b, t) --Spherical interpolation | |
| 266 | dot = a:Dot(b) | |
| 267 | if dot > 0.99999 or dot < -0.99999 then | |
| 268 | return t <= 0.5 and a or b | |
| 269 | else | |
| 270 | r = math.acos(dot) | |
| 271 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
| 272 | end | |
| 273 | end | |
| 274 | ||
| 275 | function matrixInterpolate(a, b, t) | |
| 276 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
| 277 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
| 278 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
| 279 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
| 280 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
| 281 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
| 282 | local t = v1:Dot(v2) | |
| 283 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
| 284 | return CFrame.new() | |
| 285 | end | |
| 286 | return CFrame.new( | |
| 287 | v0.x, v0.y, v0.z, | |
| 288 | v1.x, v1.y, v1.z, | |
| 289 | v2.x, v2.y, v2.z, | |
| 290 | v3.x, v3.y, v3.z) | |
| 291 | end | |
| 292 | ---------------------------------------------------- | |
| 293 | function genWeld(a,b) | |
| 294 | local w = Instance.new("Weld",a)
| |
| 295 | w.Part0 = a | |
| 296 | w.Part1 = b | |
| 297 | return w | |
| 298 | end | |
| 299 | function weld(a, b) | |
| 300 | local weld = Instance.new("Weld")
| |
| 301 | weld.Name = "W" | |
| 302 | weld.Part0 = a | |
| 303 | weld.Part1 = b | |
| 304 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
| 305 | weld.Parent = a | |
| 306 | return weld; | |
| 307 | end | |
| 308 | ---------------------------------------------------- | |
| 309 | function Lerp(c1,c2,al) | |
| 310 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
| |
| 311 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
| |
| 312 | for i,v in pairs(com1) do | |
| 313 | com1[i] = v+(com2[i]-v)*al | |
| 314 | end | |
| 315 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
| 316 | end | |
| 317 | ---------------------------------------------------- | |
| 318 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 319 | local wld = Instance.new("Weld", wp1)
| |
| 320 | wld.Part0 = wp0 | |
| 321 | wld.Part1 = wp1 | |
| 322 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 323 | end | |
| 324 | ---------------------------------------------------- | |
| 325 | for i,v in pairs(char:children()) do | |
| 326 | if v:IsA("Hat") then
| |
| 327 | v:Destroy() | |
| 328 | end | |
| 329 | end | |
| 330 | for i,v in pairs(hed:children()) do | |
| 331 | if v:IsA("Sound") then
| |
| 332 | v:Destroy() | |
| 333 | end | |
| 334 | end | |
| 335 | ---------------------------------------------------- | |
| 336 | function HasntTouched(plrname) | |
| 337 | local ret = true | |
| 338 | for _, v in pairs(Touche) do | |
| 339 | if v == plrname then | |
| 340 | ret = false | |
| 341 | end | |
| 342 | end | |
| 343 | return ret | |
| 344 | end | |
| 345 | ---------------------------------------------------- | |
| 346 | larm.Size = larm.Size * 5 | |
| 347 | rarm.Size = rarm.Size * 5 | |
| 348 | lleg.Size = lleg.Size * 5 | |
| 349 | rleg.Size = rleg.Size * 5 | |
| 350 | torso.Size = torso.Size * 5 | |
| 351 | hed.Size = hed.Size * 5 | |
| 352 | root.Size = root.Size * 5 | |
| 353 | ---------------------------------------------------- | |
| 354 | newWeld(torso, larm, -1.5, 0.5, 0) | |
| 355 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 356 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
| 357 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 358 | newWeld(torso, hed, 0, 1.5, 0) | |
| 359 | newWeld(torso, lleg, -0.5, -1, 0) | |
| 360 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 361 | newWeld(torso, rleg, 0.5, -1, 0) | |
| 362 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
| 363 | newWeld(root, torso, 0, -1, 0) | |
| 364 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 365 | ---------------------------------------------------- | |
| 366 | local Part = Instance.new("Part",hed)
| |
| 367 | Part.BrickColor = BrickColor.new("Really black")
| |
| 368 | Part.Size = Vector3.new(1,1,1) | |
| 369 | Part.CanCollide = false | |
| 370 | Part.Material = "Neon" | |
| 371 | local M = Instance.new("SpecialMesh",Part)
| |
| 372 | M.MeshId = "rbxassetid://379552190" | |
| 373 | M.TextureId = "rbxassetid://379541232" | |
| 374 | M.Scale = Vector3.new(6,6,6) | |
| 375 | local Part2 = Instance.new("Weld",Part)
| |
| 376 | Part2.Part0 = hed | |
| 377 | Part2.Part1 = Part | |
| 378 | Part2.C0 = CFrame.new(-1.5,1.5,0) | |
| 379 | ---------------------------------------------------- | |
| 380 | ---------------------------------------------------- | |
| 381 | ---------------------------------------------------- | |
| 382 | ||
| 383 | ---------------------------------------------------- | |
| 384 | function weld5(part0, part1, c0, c1) | |
| 385 | weeld=Instance.new("Weld", part0)
| |
| 386 | weeld.Part0=part0 | |
| 387 | weeld.Part1=part1 | |
| 388 | weeld.C0=c0 | |
| 389 | weeld.C1=c1 | |
| 390 | return weeld | |
| 391 | end | |
| 392 | ---------------------------------------------------- | |
| 393 | function newRay(start,face,range,wat) | |
| 394 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
| 395 | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
| 396 | return rey,hit,pos | |
| 397 | end | |
| 398 | ---------------------------------------------------- | |
| 399 | mod5 = Instance.new("Model",char)
| |
| 400 | ||
| 401 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
| 402 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
| 403 | local List = {}
| |
| 404 | for i,v in pairs(workspace:GetChildren())do | |
| 405 | if v:IsA("Model")then
| |
| 406 | if v:findFirstChild("Torso")then
| |
| 407 | if v ~= char then | |
| 408 | if(v.Torso.Position -Position).magnitude <= Distance then | |
| 409 | table.insert(List,v) | |
| 410 | end | |
| 411 | end | |
| 412 | end | |
| 413 | end | |
| 414 | end | |
| 415 | return List | |
| 416 | end | |
| 417 | ||
| 418 | function Landing() | |
| 419 | part=Instance.new('Part',mod5)
| |
| 420 | part.Anchored=true | |
| 421 | part.CanCollide=false | |
| 422 | part.FormFactor='Custom' | |
| 423 | part.Size=Vector3.new(.2,.2,.2) | |
| 424 | part.CFrame=root.CFrame*CFrame.new(0,-2,0) | |
| 425 | part.Transparency=.7 | |
| 426 | part.BrickColor=BrickColor.new('Really black')
| |
| 427 | mesh=Instance.new('SpecialMesh',part)
| |
| 428 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
| 429 | mesh.Scale=Vector3.new(10,5,10) | |
| 430 | ||
| 431 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do | |
| 432 | if v:FindFirstChild('Humanoid') then
| |
| 433 | v.Humanoid:TakeDamage(math.random(20,30)) | |
| 434 | v.Humanoid.PlatformStand = true | |
| 435 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
| |
| 436 | end | |
| 437 | end | |
| 438 | ||
| 439 | coroutine.resume(coroutine.create(function() | |
| 440 | for i=0,3.8,0.05 do | |
| 441 | wait() | |
| 442 | part.CFrame=part.CFrame | |
| 443 | part.Transparency=i | |
| 444 | mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1) | |
| 445 | end | |
| 446 | part.Parent = nil | |
| 447 | end)) | |
| 448 | end | |
| 449 | ---------------------------------------------------- | |
| 450 | mod4 = Instance.new("Model",char)
| |
| 451 | ||
| 452 | ptez = {0.7, 0.8, 0.9, 1}
| |
| 453 | ||
| 454 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
| 455 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
| 456 | local List = {}
| |
| 457 | for i,v in pairs(workspace:GetChildren())do | |
| 458 | if v:IsA("Model")then
| |
| 459 | if v:findFirstChild("Torso")then
| |
| 460 | if v ~= char then | |
| 461 | if(v.Torso.Position -Position).magnitude <= Distance then | |
| 462 | table.insert(List,v) | |
| 463 | end | |
| 464 | end | |
| 465 | end | |
| 466 | end | |
| 467 | end | |
| 468 | return List | |
| 469 | end | |
| 470 | ||
| 471 | ---------------------------------------------------- | |
| 472 | ||
| 473 | local acos = math.acos | |
| 474 | local sqrt = math.sqrt | |
| 475 | local Vec3 = Vector3.new | |
| 476 | local fromAxisAngle = CFrame.fromAxisAngle | |
| 477 | ||
| 478 | local function toAxisAngle(CFr) | |
| 479 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
| 480 | local Angle = math.acos((R00+R11+R22-1)/2) | |
| 481 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 482 | A = A == 0 and 0.00001 or A | |
| 483 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 484 | B = B == 0 and 0.00001 or B | |
| 485 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
| 486 | C = C == 0 and 0.00001 or C | |
| 487 | local x = (R21-R12)/sqrt(A) | |
| 488 | local y = (R02-R20)/sqrt(B) | |
| 489 | local z = (R10-R01)/sqrt(C) | |
| 490 | return Vec3(x,y,z),Angle | |
| 491 | end | |
| 492 | ||
| 493 | function ApplyTrig(Num,Func) | |
| 494 | local Min,Max = Func(0),Func(1) | |
| 495 | local i = Func(Num) | |
| 496 | return (i-Min)/(Max-Min) | |
| 497 | --[[if Func == "sin" then | |
| 498 | return (math.sin((1-Num)*math.pi)+1)/2 | |
| 499 | elseif Func == "cos" then | |
| 500 | return (math.cos((1-Num)*math.pi)+1)/2 | |
| 501 | end]] | |
| 502 | end | |
| 503 | ||
| 504 | function LerpCFrame(CFrame1,CFrame2,Num) | |
| 505 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
| 506 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
| 507 | end | |
| 508 | mouse.KeyDown:connect(function(key) | |
| 509 | if key == "e" then | |
| 510 | if Debounces.CanAttack == true then | |
| 511 | Debounces.CanAttack = false | |
| 512 | Debounces.on = true | |
| 513 | Debounces.NoIdl = true | |
| 514 | for i = 1,20 do | |
| 515 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.3,0,0),.3) | |
| 516 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3) | |
| 517 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3) | |
| 518 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3) | |
| 519 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3) | |
| 520 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3) | |
| 521 | if Debounces.on == false then break end | |
| 522 | wait() | |
| 523 | end | |
| 524 | local HitBox = Instance.new("Part",char)
| |
| 525 | HitBox.Size = Vector3.new(5,5,5) | |
| 526 | HitBox.CanCollide = false | |
| 527 | HitBox.Transparency = math.huge | |
| 528 | local HitBox2 = Instance.new("Weld",HitBox)
| |
| 529 | HitBox2.Part0 = rarm | |
| 530 | HitBox2.Part1 = HitBox | |
| 531 | HitBox2.C0 = CFrame.new(0,-4.5,0) | |
| 532 | HitBox.Touched:connect(function(hit) | |
| 533 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
| |
| 534 | if not DD then DD = true | |
| 535 | hit.Parent.Humanoid.PlatformStand = true | |
| 536 | local We = Instance.new("Weld",hit.Parent.Torso)
| |
| 537 | We.Part0 = rarm | |
| 538 | We.Part1 = hit.Parent.Torso | |
| 539 | We.C0 = CFrame.new(0,-5,0)*CFrame.Angles(-1.55,0,0) | |
| 540 | wait(1) | |
| 541 | for i = 1,20 do | |
| 542 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,4,0) * CFrame.Angles(3.1,0,1),.3) | |
| 543 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,4,0) * CFrame.Angles(-3.1,0,-1),.3) | |
| 544 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(1,0,0),.3) | |
| 545 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3) | |
| 546 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3) | |
| 547 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3) | |
| 548 | if Debounces.on == false then break end | |
| 549 | wait() | |
| 550 | end | |
| 551 | hit.Parent.Humanoid:TakeDamage(20) | |
| 552 | for i = 1,20 do | |
| 553 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(6,4,-1) * CFrame.Angles(1.55,0,-1),.3) | |
| 554 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-6,4,-1) * CFrame.Angles(1.55,0,1),.3) | |
| 555 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3) | |
| 556 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3) | |
| 557 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3) | |
| 558 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3) | |
| 559 | if Debounces.on == false then break end | |
| 560 | wait() | |
| 561 | end | |
| 562 | for i = 1,20 do | |
| 563 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,4,-1) * CFrame.Angles(1.55,0,-1.3),.3) | |
| 564 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-5,4,-1) * CFrame.Angles(1.55,0,1.3),.3) | |
| 565 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3) | |
| 566 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3) | |
| 567 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3) | |
| 568 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3) | |
| 569 | if Debounces.on == false then break end | |
| 570 | wait() | |
| 571 | end | |
| 572 | local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
| |
| 573 | partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0)) | |
| 574 | partasdeff.LightEmission = .1 | |
| 575 | partasdeff.Size = NumberSequence.new(0.2) | |
| 576 | partasdeff.Texture = "http://www.roblox.com/asset/?ID=380529823" | |
| 577 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
| |
| 578 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
| |
| 579 | partasdeff.Transparency = bbb | |
| 580 | partasdeff.Size = aaa | |
| 581 | partasdeff.ZOffset = .9 | |
| 582 | partasdeff.Acceleration = Vector3.new(0, -5, 0) | |
| 583 | partasdeff.LockedToPart = false | |
| 584 | partasdeff.EmissionDirection = "Top" | |
| 585 | partasdeff.Lifetime = NumberRange.new(1, 2) | |
| 586 | partasdeff.Rate = 1000 | |
| 587 | partasdeff.Rotation = NumberRange.new(-100, 100) | |
| 588 | partasdeff.RotSpeed = NumberRange.new(-100, 100) | |
| 589 | partasdeff.Speed = NumberRange.new(10) | |
| 590 | partasdeff.VelocitySpread = 300 | |
| 591 | partasdeff.Enabled = true | |
| 592 | wait(1.5) | |
| 593 | hit.Parent:BreakJoints() | |
| 594 | We:remove() | |
| 595 | partasdeff.Enabled = false | |
| 596 | if Debounces.CanAttack == false then | |
| 597 | Debounces.CanAttack = true | |
| 598 | Debounces.on = false | |
| 599 | Debounces.NoIdl = false | |
| 600 | end | |
| 601 | wait(1313) | |
| 602 | DD = false | |
| 603 | end | |
| 604 | end | |
| 605 | end) | |
| 606 | ---ANIMATION REPLAY | |
| 607 | end | |
| 608 | end | |
| 609 | end) | |
| 610 | mouse.KeyDown:connect(function(key) | |
| 611 | if key == "r" then | |
| 612 | if Debounces.CanAttack == true then | |
| 613 | Debounces.CanAttack = false | |
| 614 | Debounces.on = true | |
| 615 | Debounces.NoIdl = true | |
| 616 | for i = 1,20 do | |
| 617 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(0.5,0,0),.3) | |
| 618 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3) | |
| 619 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3) | |
| 620 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.5,0,0),.3) | |
| 621 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -2) *CFrame.Angles(0.5,0,0),.3) | |
| 622 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, 1.2) * CFrame.Angles(-1.5,0,0),.3) | |
| 623 | if Debounces.on == false then break end | |
| 624 | wait() | |
| 625 | end | |
| 626 | local HitBox = Instance.new("Part",char)
| |
| 627 | HitBox.Size = Vector3.new(5,5,5) | |
| 628 | HitBox.CanCollide = false | |
| 629 | HitBox.Transparency = math.huge | |
| 630 | local HitBox2 = Instance.new("Weld",HitBox)
| |
| 631 | HitBox2.Part0 = rleg | |
| 632 | HitBox2.Part1 = HitBox | |
| 633 | HitBox2.C0 = CFrame.new(0,-1.1,0) | |
| 634 | local SFXZ = Instance.new("Sound",torso)
| |
| 635 | SFXZ.SoundId = "rbxassetid://169259383" | |
| 636 | SFXZ.Volume = math.huge | |
| 637 | SFXZ.Pitch = 0.5 | |
| 638 | SFXZ.Looped = false | |
| 639 | wait(0.01) | |
| 640 | SFXZ:Play() | |
| 641 | HitBox.Touched:connect(function(hit) | |
| 642 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
| |
| 643 | local SFXZ = Instance.new("Sound",torso)
| |
| 644 | SFXZ.SoundId = "rbxassetid://743886825" | |
| 645 | SFXZ.Volume = 1 | |
| 646 | SFXZ.Pitch = 0.5 | |
| 647 | SFXZ.Looped = false | |
| 648 | SFXZ:Play() | |
| 649 | HitBox:remove() | |
| 650 | hit.Parent.Humanoid:TakeDamage(44) | |
| 651 | hit.Parent.Humanoid.PlatformStand = true | |
| 652 | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
| |
| 653 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 654 | Fl.velocity = rleg.CFrame.lookVector*350 | |
| 655 | wait(0.1) | |
| 656 | Fl:remove() | |
| 657 | end | |
| 658 | end) | |
| 659 | for i = 1,20 do | |
| 660 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(-0.5,0,0),.3) | |
| 661 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(0.5,0,0),.3) | |
| 662 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3) | |
| 663 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.5,0,0),.3) | |
| 664 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, 2) *CFrame.Angles(-0.5,0,0),.3) | |
| 665 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, -1.2) * CFrame.Angles(1.5,0,0),.3) | |
| 666 | if Debounces.on == false then break end | |
| 667 | wait() | |
| 668 | end | |
| 669 | if Debounces.CanAttack == false then | |
| 670 | Debounces.CanAttack = true | |
| 671 | Debounces.on = false | |
| 672 | Debounces.NoIdl = false | |
| 673 | HitBox:remove() | |
| 674 | end | |
| 675 | end | |
| 676 | end | |
| 677 | end) | |
| 678 | ---------------------------------------------------- | |
| 679 | mouse.KeyDown:connect(function(key) | |
| 680 | if string.byte(key) == 48 then | |
| 681 | char.Humanoid.WalkSpeed = 34 | |
| 682 | end | |
| 683 | end) | |
| 684 | mouse.KeyUp:connect(function(key) | |
| 685 | if string.byte(key) == 48 then | |
| 686 | char.Humanoid.WalkSpeed = 5 | |
| 687 | end | |
| 688 | end) | |
| 689 | ---------------------------------------------------- | |
| 690 | local animpose = "Idle" | |
| 691 | local lastanimpose = "Idle" | |
| 692 | local sine = 0 | |
| 693 | local change = 1 | |
| 694 | local val = 0 | |
| 695 | local ffing = false | |
| 696 | ---------------------------------------------------- | |
| 697 | local x = Instance.new("Sound", char.Torso)
| |
| 698 | x.SoundId = "http://www.roblox.com/asset/?id=273962540" | |
| 699 | x.Looped = true | |
| 700 | x.Volume = 1 | |
| 701 | x.Pitch = 1 | |
| 702 | local footsteps = false | |
| 703 | ------------------------------- | |
| 704 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 705 | rarm.BrickColor = ASD | |
| 706 | larm.BrickColor = ASD | |
| 707 | rleg.BrickColor = ASD | |
| 708 | lleg.BrickColor = ASD | |
| 709 | hed.BrickColor = ASD | |
| 710 | torso.BrickColor = ASD | |
| 711 | --[[if char.Humanoid.Jump == true then | |
| 712 | jump = true | |
| 713 | else | |
| 714 | jump = false | |
| 715 | end]] | |
| 716 | char.Humanoid.FreeFalling:connect(function(f) | |
| 717 | if f then | |
| 718 | ffing = true | |
| 719 | else | |
| 720 | ffing = false | |
| 721 | end | |
| 722 | end) | |
| 723 | sine = sine + change | |
| 724 | if jumpn == true then | |
| 725 | animpose = "Jumping" | |
| 726 | elseif ffing == true then | |
| 727 | animpose = "Freefalling" | |
| 728 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
| 729 | animpose = "Idle" | |
| 730 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
| 731 | animpose = "Walking" | |
| 732 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
| 733 | animpose = "Running" | |
| 734 | end | |
| 735 | if animpose ~= lastanimpose then | |
| 736 | sine = 0 | |
| 737 | if Debounces.NoIdl == false then | |
| 738 | if animpose == "Idle" then | |
| 739 | for i = 1, 2 do | |
| 740 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2) | |
| 741 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2) | |
| 742 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2) | |
| 743 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
| 744 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
| 745 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
| 746 | end | |
| 747 | elseif animpose == "Walking" then | |
| 748 | for i = 1, 2 do | |
| 749 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2) | |
| 750 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2) | |
| 751 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2) | |
| 752 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2) | |
| 753 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4) | |
| 754 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4) | |
| 755 | end | |
| 756 | elseif animpose == "Running" then | |
| 757 | for i = 1, 2 do | |
| 758 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2) | |
| 759 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2) | |
| 760 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2) | |
| 761 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2) | |
| 762 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4) | |
| 763 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4) | |
| 764 | end | |
| 765 | wait() | |
| 766 | end | |
| 767 | else | |
| 768 | end | |
| 769 | end | |
| 770 | lastanimpose = animpose | |
| 771 | if Debounces.NoIdl == false then | |
| 772 | if animpose == "Idle" then | |
| 773 | if stanceToggle == "Normal" then | |
| 774 | change = 0.5 | |
| 775 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,1,0)*CFrame.Angles(0,0,0-.1*math.sin(tick()*1))*CFrame.Angles(0,0,0.3),.2) | |
| 776 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,1,0)*CFrame.Angles(0,0,0+.1*math.sin(tick()*1))*CFrame.Angles(0,0,-0.3),.2) | |
| 777 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2) | |
| 778 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2) | |
| 779 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
| 780 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
| 781 | elseif stanceToggle == "Sitting" then | |
| 782 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2) | |
| 783 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2) | |
| 784 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2) | |
| 785 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2) | |
| 786 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2) | |
| 787 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2) | |
| 788 | end | |
| 789 | elseif animpose == "Walking" then | |
| 790 | if stanceToggle == "Normal" then | |
| 791 | change = 1 | |
| 792 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3,0.8,0)*CFrame.Angles(0-.5*math.sin(tick()*2/0.7),0,0),.3) | |
| 793 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3,0.8,0)*CFrame.Angles(0+.5*math.sin(tick()*2/0.7),0,0),.3) | |
| 794 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(-0.2,0,0),.3) | |
| 795 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0,-2.2,0)*CFrame.new(0,0-.1*math.sin(tick()*2),0)*CFrame.Angles(0,0,0),.3) | |
| 796 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.3*math.cos(sine/16)/4, -.05 + math.sin(sine/16)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/16)/2.3, 0, 0), .4) | |
| 797 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.3*math.cos(sine/16)/4, -.05 + -math.sin(sine/16)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/16)/2.3, 0, 0), .4) | |
| 798 | end | |
| 799 | elseif animpose == "Running" then | |
| 800 | change = 1 | |
| 801 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8,0.5,0)*CFrame.Angles(0-.5*math.sin(tick()*7),0,0),.3) | |
| 802 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8,0.5,0)*CFrame.Angles(0+.5*math.sin(tick()*7),0,0),.3) | |
| 803 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2) | |
| 804 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2) | |
| 805 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4) | |
| 806 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8 )/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4) | |
| 807 | end | |
| 808 | end | |
| 809 | if animpose == "Walking" then | |
| 810 | if footsteps == false then | |
| 811 | x:Play() | |
| 812 | footsteps = true | |
| 813 | end | |
| 814 | x.Pitch = 1.1 | |
| 815 | elseif animpose == "Idle" then | |
| 816 | x:Stop() | |
| 817 | footsteps = false | |
| 818 | elseif animpose == "Running" then | |
| 819 | x.Pitch = 1.2 | |
| 820 | if footsteps == false then | |
| 821 | x:Play() | |
| 822 | footsteps = true | |
| 823 | end | |
| 824 | end | |
| 825 | end) |