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0x015 SMSG_CHECK_FOR_BOTS
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	uint8[16]
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	{
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0x017 CMSG_BOT_DETECTED2			// sent in reply to SMSG_CHECK_FOR_BOTS if scan was a success.
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	uint32 0x7634287D
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	else {
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0x01B SMSG_FORCEACTIONSHOW
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		char[] nameofthedance?
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		uint32 unk
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	}
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0x01D SMSG_PETGODMODE				// prints "Pet Godmode enabled" or "Pet Godmode disabled" to the console.
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	uint8 enabled
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		&8: fail									// should not be combined with other flags!
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0x01E SMSG_REFER_A_FRIEND_EXPIRED
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	GUID friend
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		C_ERR_DANCE_CREATE_DUPLICATE = 0,
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0x023 SMSG_GODMODE					// prints "Godmode enabled" or "Godmode disabled" to the console.
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	uint8 enabled
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	*/
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0x032 SMSG_DESTRUCTIBLE_BUILDING_DAMAGE
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0x44B CMSG_PLAY_DANCE								// LUA::PlayDance(name)
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	PackedGUID damager?
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	PackedGUID building
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	uint32 damage
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	uint32 spell
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	GUID unit
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0x043 SMSG_GAMETIME_UPDATE
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	uint32 gametime
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	uint32 seed
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0x045 SMSG_GAMETIME_SET
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	uint32 gametime
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0x44E CMSG_STOP_DANCE
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0x047 SMSG_GAMESPEED_SET
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	float speed
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0x44F SMSG_STOP_DANCE
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0x049 SMSG_SERVERTIME
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	uint32 time
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	uint32 lasttick
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	void
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0x059 SMSG_ITEM_QUERY_MULTIPLE_RESPONSE
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	uint8 icanhazdata						// set this to 0 to make the packet useless.
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	uint32[icanhazdata] data
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	PackedGUID
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0x064 CMSG_WHOIS
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	char[] charactername
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	char[4 * x]
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0x065 SMSG_WHOIS
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	char[256] account
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0x453 SMSG_INVALIDATE_DANCE
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0x071 SMSG_GROUP_CANCEL						// this just fires EVENT_PARTY_INVITE_CANCEL
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	uint8[48] unused
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0x455 SMSG_LEARNED_DANCE_MOVES
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0x077 SMSG_GROUP_UNINVITE					// "you have been removed from the group", fires EVENT_CANCEL_SUMMON
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	GUID unit?										// its just stored, not directely used.