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<?xml version="1.0"?>
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<map proto="1.4.0">
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<name>Kame</name>
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<version>1.0</version>
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<objective>Destroy the monuments to win!</objective>
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<authors>
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    <author uuid="5198dc37-537f-4ea5-8ee8-1e0952d4a36b"/> <!-- _3Each -->
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    <author uuid="d3814d5a-3d37-42f2-9db8-916846bb70ad"/> <!-- Breadandcinnamon -->
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</authors>
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<!-- Monuments -->
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<destroyables materials="emerald_block" completion="100%">
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    <destroyable name="Left Monument" owner="red">
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       <region><cuboid min="-149,16,-86" max="-157,33,-75"/></region>
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    </destroyable>
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    <destroyable name="Right Monument" owner="red">
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       <region><cuboid min="-157,16,-192" max="-151,33,-201"/></region>
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    </destroyable>
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    <destroyable name="Left Monument" owner="blue">
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       <region><cuboid min="-286,16,-201" max="-279,33,-89"/></region>
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    </destroyable>
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    <destroyable name="Right Monument" owner="blue">
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       <region><cuboid min="-287,16,-85" max="-279,31,-77"/></region>
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    </destroyable>
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</destroyables>
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<modes>
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    <mode after="15m" material="gold_block"/> <!-- <mode after="15m" material="gold_block"/> -->
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    <mode after="25m" material="glass"/>
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</modes>
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<!-- Teams, Kits and Spawns -->
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<teams>
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   <team id="blue" color="blue" max="8" max-overfill="8">Blue</team>
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   <team id="red" color="dark red" max="8" max-overfill="8">Red</team>
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</teams>
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<kits>
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    <kit id="spawn" force="true">
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        <item slot="0" material ="stone sword"/>
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        <item slot="1" material="bow">
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            <enchantment level="1">infinity</enchantment>
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        </item>
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        <item slot="2" material="diamond pickaxe"/>
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        <item slot="3" material="diamond axe"/>
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        <item slot="4" amount="48" material="log"/>
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        <item slot="5" amount="32" material="golden carrot"/>
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        <item slot="28" material="arrow"/>
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    </kit>
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    <kit id="blue-kit" parents="spawn">
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    </kit>
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    <kit id="red-kit" parents="spawn">
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    </kit>
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</kits>
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<spawns>
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    <spawn team="blue" kit="blue-kit">
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        <regions yaw="-90">
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            <cuboid min="-332,7,-139" max="-331,7,-139"/>
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        </regions>
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    </spawn>
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    <spawn team="red" kit="red-kit">
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        <regions yaw="90">
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            <cuboid min="-103,7,-139" max="-104,7,-139"/>
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        </regions>
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    </spawn>
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    <default>
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        <regions yaw="-90">
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            <cuboid min="-161,5,-141" max="-165,5,-138"/>
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        </regions>
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    </default>
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</spawns>
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<regions>
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    <union id="bluespawn">
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        <cuboid min="-341,0,-157" max="-321,36,-121"/>
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        <cuboid min="-342,0,-158" max="-321,36,-121"/>
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    </union>
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    <apply block="never" region="bluespawn"/>
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    <apply block="never" region="redspawn"/>
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    <union id="redspawn">
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        <cuboid min="-94,0,-121" max="-114,36,-157"/>
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        <cuboid min="-94,0,-121" max="-115,36,-158"/>
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    </union>
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</regions>
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<!-- Settings -->
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<tnt>
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    <yield>0</yield>
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</tnt>
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<toolrepair>
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    <item>stone sword</item>
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    <item>bow</item>
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    <item>diamond pickaxe</item>
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    <item>diamond axe</item>
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</toolrepair>
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<itemremove>
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    <item>golden carrot</item>
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    <item>emerald block</item>
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</itemremove>
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<kill-rewards>
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    <!-- Give a golden apple for all kills -->
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    <kill-reward>
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        <item amount="1" material="golden apple"/>
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    </kill-reward>
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</kill-rewards>
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<timelock>on</timelock>
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<maxbuildheight>36</maxbuildheight>
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<respawn delay="5s" blackout="true" auto="true"/>
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</map>