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  1. <?xml version="1.0"?>
  2. <map proto="1.4.0">
  3. <name>Kame</name>
  4. <version>1.0</version>
  5. <objective>Destroy the monuments to win!</objective>
  6. <authors>
  7.     <author uuid="5198dc37-537f-4ea5-8ee8-1e0952d4a36b"/> <!-- _3Each -->
  8.     <author uuid="d3814d5a-3d37-42f2-9db8-916846bb70ad"/> <!-- Breadandcinnamon -->
  9. </authors>
  10. <!-- Monuments -->
  11. <destroyables materials="emerald_block" completion="100%">
  12.     <destroyable name="Left Monument" owner="red">
  13.        <region><cuboid min="-149,16,-86" max="-157,33,-75"/></region>
  14.     </destroyable>
  15.     <destroyable name="Right Monument" owner="red">
  16.        <region><cuboid min="-157,16,-192" max="-151,33,-201"/></region>
  17.     </destroyable>
  18.     <destroyable name="Left Monument" owner="blue">
  19.        <region><cuboid min="-286,16,-201" max="-279,33,-89"/></region>
  20.     </destroyable>
  21.     <destroyable name="Right Monument" owner="blue">
  22.        <region><cuboid min="-287,16,-85" max="-279,31,-77"/></region>
  23.     </destroyable>
  24. </destroyables>
  25. <modes>
  26.     <mode after="15m" material="gold_block"/> <!-- <mode after="15m" material="gold_block"/> -->
  27.     <mode after="25m" material="glass"/>
  28. </modes>
  29. <!-- Teams, Kits and Spawns -->
  30. <teams>
  31.    <team id="blue" color="blue" max="8" max-overfill="8">Blue</team>
  32.    <team id="red" color="dark red" max="8" max-overfill="8">Red</team>
  33. </teams>
  34. <kits>
  35.     <kit id="spawn" force="true">
  36.         <item slot="0" material ="stone sword"/>
  37.         <item slot="1" material="bow">
  38.             <enchantment level="1">infinity</enchantment>
  39.         </item>
  40.         <item slot="2" material="diamond pickaxe"/>
  41.         <item slot="3" material="diamond axe"/>
  42.         <item slot="4" amount="48" material="log"/>
  43.         <item slot="5" amount="32" material="golden carrot"/>
  44.         <item slot="28" material="arrow"/>
  45.     </kit>
  46.     <kit id="blue-kit" parents="spawn">
  47.     </kit>
  48.     <kit id="red-kit" parents="spawn">
  49.     </kit>
  50. </kits>
  51. <spawns>
  52.     <spawn team="blue" kit="blue-kit">
  53.         <regions yaw="-90">
  54.             <cuboid min="-332,7,-139" max="-331,7,-139"/>
  55.         </regions>
  56.     </spawn>
  57.     <spawn team="red" kit="red-kit">
  58.         <regions yaw="90">
  59.             <cuboid min="-103,7,-139" max="-104,7,-139"/>
  60.         </regions>
  61.     </spawn>
  62.     <default>
  63.         <regions yaw="-90">
  64.             <cuboid min="-161,5,-141" max="-165,5,-138"/>
  65.         </regions>
  66.     </default>
  67. </spawns>
  68. <regions>
  69.     <union id="bluespawn">
  70.         <cuboid min="-342,0,-158" max="-321,36,-121"/>
  71.     </union>
  72.     <apply block="never" region="bluespawn"/>
  73.     <apply block="never" region="redspawn"/>
  74.     <union id="redspawn">
  75.         <cuboid min="-94,0,-121" max="-115,36,-158"/>
  76.     </union>
  77. </regions>
  78. <!-- Settings -->
  79. <tnt>
  80.     <yield>0</yield>
  81. </tnt>
  82. <toolrepair>
  83.     <item>stone sword</item>
  84.     <item>bow</item>
  85.     <item>diamond pickaxe</item>
  86.     <item>diamond axe</item>
  87. </toolrepair>
  88. <itemremove>
  89.     <item>golden carrot</item>
  90.     <item>emerald block</item>
  91. </itemremove>
  92. <kill-rewards>
  93.     <!-- Give a golden apple for all kills -->
  94.     <kill-reward>
  95.         <item amount="1" material="golden apple"/>
  96.     </kill-reward>
  97. </kill-rewards>
  98. <timelock>on</timelock>
  99. <maxbuildheight>36</maxbuildheight>
  100. <respawn delay="5s" blackout="true" auto="true"/>
  101. </map>
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