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| 1 | - | me = game.Players.ericthefabulous |
| 1 | + | function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f) |
| 2 | - | char = me.Character |
| 2 | + | local funcw = Instance.new("Weld")
|
| 3 | - | Modelname = "Warhammah" |
| 3 | + | funcw.Name = zName |
| 4 | - | Toolname = "Warhammar" |
| 4 | + | funcw.Parent = zParent |
| 5 | - | Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"}
|
| 5 | + | funcw.Part0 = zPart0 |
| 6 | - | necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
| 6 | + | funcw.Part1 = zPart1 |
| 7 | - | selected = false |
| 7 | + | if (zCoco == true) then |
| 8 | - | effectOn = false |
| 8 | + | funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f) |
| 9 | - | Hurt = false |
| 9 | + | else |
| 10 | - | Leghurt = false |
| 10 | + | funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f) |
| 11 | - | Deb = true |
| 11 | + | |
| 12 | - | LegDeb = true |
| 12 | + | return funcw |
| 13 | - | Able = true |
| 13 | + | |
| 14 | - | Resting = false |
| 14 | + | function fun(n1, n2) |
| 15 | - | RestingAnim = false |
| 15 | + | pcall(function() |
| 16 | - | AbleG = true |
| 16 | + | t1 = game.Players[n1].Character.Torso |
| 17 | - | Prop = {Damage = 42, Legdmg = 34, AS = 28, ShockDMG = 50, Rage = 7000000, RageIncome = 7000, MaxRage = 7000000}
|
| 17 | + | t2 = game.Players[n2].Character.Torso |
| 18 | - | Prop.AS = Prop.AS/300 |
| 18 | + | t2.Parent.Humanoid.PlatformStand = true |
| 19 | - | Cam = workspace.CurrentCamera |
| 19 | + | t1["Left Shoulder"]:Remove() |
| 20 | ls1 = Instance.new("Weld")
| |
| 21 | - | ToolIcon = "http://www.roblox.com/asset/?id=49192762" |
| 21 | + | ls1.Parent = t1 |
| 22 | - | MouseIc = "http://www.roblox.com/asset/?id=49192792" |
| 22 | + | ls1.Part0 = t1 |
| 23 | - | MouseDo = "http://www.roblox.com/asset/?id=49192819" |
| 23 | + | ls1.Part1 = t1.Parent["Left Arm"] |
| 24 | ls1.C0 = CFrame.new(-1.5,0,0) | |
| 25 | - | Add = {
|
| 25 | + | ls1.Name = "Left Shoulder" |
| 26 | - | Sphere = function(P) |
| 26 | + | t1["Right Shoulder"]:Remove() |
| 27 | - | local m = Instance.new("SpecialMesh",P)
|
| 27 | + | rs1 = Instance.new("Weld")
|
| 28 | - | m.MeshType = "Sphere" |
| 28 | + | rs1.Parent = t1 |
| 29 | - | return m |
| 29 | + | rs1.Part0 = t1 |
| 30 | - | end, |
| 30 | + | rs1.Part1 = t1.Parent["Right Arm"] |
| 31 | - | BF = function(P) |
| 31 | + | rs1.C0 = CFrame.new(1.5,0,0) |
| 32 | - | local bf = Instance.new("BodyForce",P)
|
| 32 | + | rs1.Name = "Right Shoulder" |
| 33 | - | bf.force = Vector3.new(0, P:GetMass()*187, 0) |
| 33 | + | t2["Left Shoulder"]:Remove() |
| 34 | - | return bf |
| 34 | + | ls2 = Instance.new("Weld")
|
| 35 | - | end, |
| 35 | + | ls2.Parent = t2 |
| 36 | - | BP = function(P) |
| 36 | + | ls2.Part0 = t2 |
| 37 | - | local bp = Instance.new("BodyPosition",P)
|
| 37 | + | ls2.Part1 = t2.Parent["Left Arm"] |
| 38 | - | bp.maxForce = Vector3.new(math.huge, 0, math.huge) |
| 38 | + | ls2.C0 = CFrame.new(-1.5,0,0) |
| 39 | - | bp.P = 14000 |
| 39 | + | ls2.Name = "Left Shoulder" |
| 40 | - | return bp |
| 40 | + | t2["Right Shoulder"]:Remove() |
| 41 | - | end, |
| 41 | + | rs2 = Instance.new("Weld")
|
| 42 | - | BG = function(P) |
| 42 | + | rs2.Parent = t2 |
| 43 | - | local bg = Instance.new("BodyGyro",P)
|
| 43 | + | rs2.Part0 = t2 |
| 44 | - | bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) |
| 44 | + | rs2.Part1 = t2.Parent["Right Arm"] |
| 45 | - | bg.P = 14000 |
| 45 | + | rs2.C0 = CFrame.new(1.5,0,0) |
| 46 | - | return bg |
| 46 | + | rs2.Name = "Right Shoulder" |
| 47 | - | end, |
| 47 | + | t2["Left Hip"]:Remove() |
| 48 | - | Mesh = function(P, ID, x, y, z) |
| 48 | + | lh2 = Instance.new("Weld")
|
| 49 | - | local m = Instance.new("SpecialMesh")
|
| 49 | + | lh2.Parent = t2 |
| 50 | - | m.MeshId = ID |
| 50 | + | lh2.Part0 = t2 |
| 51 | - | m.Scale = Vector3.new(x, y, z) |
| 51 | + | lh2.Part1 = t2.Parent["Left Leg"] |
| 52 | - | m.Parent = P |
| 52 | + | lh2.C0 = CFrame.new(-0.5,-2,0) |
| 53 | - | return m |
| 53 | + | lh2.Name = "Left Hip" |
| 54 | - | end, |
| 54 | + | t2["Right Hip"]:Remove() |
| 55 | - | Sound = function(P, ID, vol, pitch) |
| 55 | + | rh2 = Instance.new("Weld")
|
| 56 | - | local s = Instance.new("Sound")
|
| 56 | + | rh2.Parent = t2 |
| 57 | - | s.SoundId = ID |
| 57 | + | rh2.Part0 = t2 |
| 58 | - | s.Volume = vol |
| 58 | + | rh2.Part1 = t2.Parent["Right Leg"] |
| 59 | - | s.Pitch = pitch |
| 59 | + | rh2.C0 = CFrame.new(0.5,-2,0) |
| 60 | - | s.Parent = P |
| 60 | + | rh2.Name = "Right Hip" |
| 61 | - | return s |
| 61 | + | local d = Instance.new("Part")
|
| 62 | - | end |
| 62 | + | d.TopSurface = 0 |
| 63 | - | } |
| 63 | + | d.BottomSurface = 0 |
| 64 | d.CanCollide = false | |
| 65 | - | function find(tab, arg) |
| 65 | + | d.BrickColor = BrickColor.new("Medium stone grey")
|
| 66 | - | local ah = nil |
| 66 | + | d.Shape = "Ball" |
| 67 | - | for i,v in pairs(tab) do |
| 67 | + | d.Parent = t1 |
| 68 | - | if v == arg then |
| 68 | + | d.Size = Vector3.new(1,1,1) |
| 69 | - | ah = v |
| 69 | + | local dm = Instance.new("SpecialMesh")
|
| 70 | - | end |
| 70 | + | dm.MeshType = "Sphere" |
| 71 | - | end |
| 71 | + | dm.Parent = d |
| 72 | - | return ah |
| 72 | + | dm.Scale = Vector3.new(0.4,0.4,0.4) |
| 73 | fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
| |
| 74 | d2 = d:Clone() | |
| 75 | - | function getAllParts(from) |
| 75 | + | d2.Parent = t1 |
| 76 | - | local t = {}
|
| 76 | + | fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
|
| 77 | - | function getParts(where) |
| 77 | + | local c = Instance.new("Part")
|
| 78 | - | for i, v in pairs(where:children()) do |
| 78 | + | c.TopSurface = 0 |
| 79 | - | if v:IsA("BasePart") then
|
| 79 | + | c.BottomSurface = 0 |
| 80 | - | if v.Parent ~= char and v.Parent.Parent ~= char then |
| 80 | + | c.CanCollide = false |
| 81 | - | table.insert(t, v) |
| 81 | + | c.BrickColor = BrickColor.new("Pastel brown")
|
| 82 | - | end |
| 82 | + | c.Parent = t1 |
| 83 | - | end |
| 83 | + | c.formFactor = "Custom" |
| 84 | - | getParts(v) |
| 84 | + | c.Size = Vector3.new(0.4,1.3,0.4) |
| 85 | - | end |
| 85 | + | cm = Instance.new("CylinderMesh")
|
| 86 | - | end |
| 86 | + | cm.Parent = c |
| 87 | - | getParts(workspace) |
| 87 | + | a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
|
| 88 | - | return t |
| 88 | + | c2 = d:Clone() |
| 89 | c2.BrickColor = BrickColor.new("Medium stone grey")
| |
| 90 | c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4) | |
| 91 | - | function RayCast(pos1, pos2, maxDist, forward) |
| 91 | + | c2.Parent = t1 |
| 92 | - | local list = getAllParts(workspace) |
| 92 | + | fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
|
| 93 | - | local pos0 = pos1 |
| 93 | + | local bl = Instance.new("Part")
|
| 94 | - | for dist = 1, maxDist, forward do |
| 94 | + | bl.TopSurface = 0 |
| 95 | - | pos0 = (CFrame.new(pos1, pos2) * CFrame.new(0, 0, -dist)).p |
| 95 | + | bl.BottomSurface = 0 |
| 96 | - | for _, v in pairs(list) do |
| 96 | + | bl.CanCollide = false |
| 97 | - | local pos3 = v.CFrame:pointToObjectSpace(pos0) |
| 97 | + | bl.BrickColor = BrickColor.new("Pastel brown")
|
| 98 | - | local s = v.Size |
| 98 | + | bl.Shape = "Ball" |
| 99 | - | if pos3.x > -(s.x/2) and pos3.x < (s.x/2) and pos3.y > -(s.y/2) and pos3.y < (s.y/2) and pos3.z > -(s.z/2) and pos3.x < (s.z/2) and v.CanCollide and v:GetMass() > 14 then |
| 99 | + | bl.Parent = t2 |
| 100 | - | return pos0, v |
| 100 | + | bl.Size = Vector3.new(1,1,1) |
| 101 | - | end |
| 101 | + | local dm = Instance.new("SpecialMesh")
|
| 102 | - | end |
| 102 | + | dm.MeshType = "Sphere" |
| 103 | - | end |
| 103 | + | dm.Parent = bl |
| 104 | - | return pos0, nil |
| 104 | + | dm.Scale = Vector3.new(1.2,1.2,1.2) |
| 105 | fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
| |
| 106 | local br = Instance.new("Part")
| |
| 107 | - | function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) |
| 107 | + | br.TopSurface = 0 |
| 108 | - | local p = Instance.new("Part")
|
| 108 | + | br.BottomSurface = 0 |
| 109 | - | p.formFactor = "Custom" |
| 109 | + | br.CanCollide = false |
| 110 | - | p.Anchored = Anchor |
| 110 | + | br.BrickColor = BrickColor.new("Pastel brown")
|
| 111 | - | p.CanCollide = Collide |
| 111 | + | br.Shape = "Ball" |
| 112 | - | p.Transparency = Tran |
| 112 | + | br.Parent = t2 |
| 113 | - | p.Reflectance = Ref |
| 113 | + | br.Size = Vector3.new(1,1,1) |
| 114 | - | p.BrickColor = BrickColor.new(Color) |
| 114 | + | local dm = Instance.new("SpecialMesh")
|
| 115 | - | for _, Surf in pairs(Surfaces) do |
| 115 | + | dm.MeshType = "Sphere" |
| 116 | - | p[Surf] = "Smooth" |
| 116 | + | dm.Parent = br |
| 117 | - | end |
| 117 | + | dm.Scale = Vector3.new(1.2,1.2,1.2) |
| 118 | - | p.Size = Vector3.new(X, Y, Z) |
| 118 | + | fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
|
| 119 | - | if Break then |
| 119 | + | local bln = Instance.new("Part")
|
| 120 | - | p:BreakJoints() |
| 120 | + | bln.TopSurface = 0 |
| 121 | - | else p:MakeJoints() end |
| 121 | + | bln.BottomSurface = 0 |
| 122 | - | p.Parent = Parent |
| 122 | + | bln.CanCollide = false |
| 123 | - | p.Locked = true |
| 123 | + | bln.Shape = "Ball" |
| 124 | - | return p |
| 124 | + | bln.Parent = t2 |
| 125 | bln.Size = Vector3.new(1,1,1) | |
| 126 | local dm = Instance.new("SpecialMesh")
| |
| 127 | - | function Weld(p0, p1, x, y, z, a, b, c) |
| 127 | + | dm.MeshType = "Sphere" |
| 128 | - | local w = Instance.new("Weld")
|
| 128 | + | dm.Parent = bln |
| 129 | - | w.Parent = p0 |
| 129 | + | dm.Scale = Vector3.new(0.2,0.2,0.2) |
| 130 | - | w.Part0 = p0 |
| 130 | + | fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
|
| 131 | - | w.Part1 = p1 |
| 131 | + | local brn = Instance.new("Part")
|
| 132 | - | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c) |
| 132 | + | brn.TopSurface = 0 |
| 133 | - | return w |
| 133 | + | brn.BottomSurface = 0 |
| 134 | brn.CanCollide = false | |
| 135 | brn.Shape = "Ball" | |
| 136 | - | function ComputePos(pos1, pos2) |
| 136 | + | brn.Parent = t2 |
| 137 | - | local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z) |
| 137 | + | brn.Size = Vector3.new(1,1,1) |
| 138 | - | return CFrame.new(pos1, pos3) |
| 138 | + | local dm = Instance.new("SpecialMesh")
|
| 139 | dm.MeshType = "Sphere" | |
| 140 | dm.Parent = brn | |
| 141 | - | function getHumanoid(c) |
| 141 | + | dm.Scale = Vector3.new(0.2,0.2,0.2) |
| 142 | - | local h = nil |
| 142 | + | fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
|
| 143 | - | for i,v in pairs(c:children()) do |
| 143 | + | lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0) |
| 144 | - | if v:IsA("Humanoid") and c ~= char then
|
| 144 | + | rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0) |
| 145 | - | if v.Health > 0 then |
| 145 | + | ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0) |
| 146 | - | h = v |
| 146 | + | rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0) |
| 147 | - | end |
| 147 | + | ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0) |
| 148 | - | end |
| 148 | + | rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0) |
| 149 | - | end |
| 149 | + | if t1:findFirstChild("weldx") ~= nil then
|
| 150 | - | return h |
| 150 | + | t1.weldx:Remove() |
| 151 | end | |
| 152 | we = fWeld("weldx", t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
| |
| 153 | - | for i,v in pairs(char:children()) do |
| 153 | + | n = t2.Neck |
| 154 | - | if v.Name == Modelname then |
| 154 | + | n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0) |
| 155 | - | v:remove() |
| 155 | + | end) |
| 156 | - | end |
| 156 | + | |
| 157 | while wait() do | |
| 158 | for i = 1,6 do | |
| 159 | - | pcall(function() me.PlayerGui:findFirstChild("RaigMeter",true):remove() end)
|
| 159 | + | we.C1 = we.C1 * CFrame.new(0,-0.3,0) |
| 160 | wait() | |
| 161 | - | Sc = Instance.new("ScreenGui",me:findFirstChild("PlayerGui"))
|
| 161 | + | |
| 162 | - | Sc.Name = "RaigMeter" |
| 162 | + | |
| 163 | for i = 1,6 do | |
| 164 | - | Fr = Instance.new("Frame",Sc)
|
| 164 | + | we.C1 = we.C1 * CFrame.new(0,0.3,0) |
| 165 | - | Fr.Size = UDim2.new(0, 250, 0, 28) |
| 165 | + | wait() |
| 166 | - | Fr.Position = UDim2.new(0.5, -125, 0, 5) |
| 166 | + | |
| 167 | - | Fr.BackgroundColor3 = Color3.new(0.8, 0.3, 0.1) |
| 167 | + | |
| 168 | end)) | |
| 169 | - | Met = Instance.new("Frame", Fr)
|
| 169 | + | |
| 170 | - | Met.Size = UDim2.new(1, -10, 1, -6) |
| 170 | + | fun("ericthecoolbuy", "ericthefabulous") |