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| 1 | -- This script has been converted to FE by iPxter | |
| 2 | ||
| 3 | ||
| 4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 6 | do | |
| 7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
| |
| 8 | script.Parent = Player.Character | |
| 9 | ||
| 10 | --RemoteEvent for communicating | |
| 11 | local Event = Instance.new("RemoteEvent")
| |
| 12 | Event.Name = "UserInput_Event" | |
| 13 | ||
| 14 | - | ply = game.Players.LocalPlayer |
| 14 | + | --Fake event to make stuff like Mouse.KeyDown work |
| 15 | - | mouse = ply:GetMouse() |
| 15 | + | local function fakeEvent() |
| 16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
| |
| 17 | t.connect = t.Connect | |
| 18 | return t | |
| 19 | end | |
| 20 | ||
| 21 | --Creating fake input objects with fake variables | |
| 22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
| |
| 23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 26 | end} | |
| 27 | --Merged 2 functions into one by checking amount of arguments | |
| 28 | CAS.UnbindAction = CAS.BindAction | |
| 29 | ||
| 30 | --This function will trigger the events that have been :Connect()'ed | |
| 31 | local function te(self,ev,...) | |
| 32 | local t = m[ev] | |
| 33 | if t and t._fakeEvent and t.Function then | |
| 34 | t.Function(...) | |
| 35 | end | |
| 36 | end | |
| 37 | m.TrigEvent = te | |
| 38 | UIS.TrigEvent = te | |
| 39 | ||
| 40 | Event.OnServerEvent:Connect(function(plr,io) | |
| 41 | if plr~=Player then return end | |
| 42 | if io.isMouse then | |
| 43 | m.Target = io.Target | |
| 44 | m.Hit = io.Hit | |
| 45 | else | |
| 46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,t in pairs(CAS.Actions) do | |
| 51 | for _,k in pairs(t.Keys) do | |
| 52 | if k==io.KeyCode then | |
| 53 | t.Function(t.Name,io.UserInputState,io) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | Event.Parent = NLS([==[ | |
| 62 | local Player = game:GetService("Players").LocalPlayer
| |
| 63 | local Event = script:WaitForChild("UserInput_Event")
| |
| 64 | ||
| 65 | local UIS = game:GetService("UserInputService")
| |
| 66 | local input = function(io,a) | |
| 67 | if a then return end | |
| 68 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
| |
| 70 | end | |
| 71 | UIS.InputBegan:Connect(input) | |
| 72 | UIS.InputEnded:Connect(input) | |
| 73 | ||
| 74 | local Mouse = Player:GetMouse() | |
| 75 | local h,t | |
| 76 | --Give the server mouse data 30 times every second, but only if the values changed | |
| 77 | --If player is not moving their mouse, client won't fire events | |
| 78 | while wait(1/30) do | |
| 79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 80 | h,t=Mouse.Hit,Mouse.Target | |
| 81 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 82 | end | |
| 83 | end]==],Player.Character) | |
| 84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
| 85 | end | |
| 86 | ||
| 87 | --------------------------------------------------- | |
| 88 | Script made by ??? | |
| 89 | Edit by weepinggamer | |
| 90 | weeping's discord: Nick Senpai#7972 | |
| 91 | ||
| 92 | If you found this by searching on paste plz check out my | |
| 93 | channel "ColapyXD" for more of this content | |
| 94 | ||
| 95 | Thank you | |
| 96 | --------------------------------------------------- | |
| 97 | ||
| 98 | --SCP-035 [OBJECT CLASS: KETER] | |
| 99 | ||
| 100 | ply = owner | |
| 101 | char = ply.Character | |
| 102 | cam = game.Workspace.CurrentCamera | |
| 103 | minicooldown = 0 | |
| 104 | ||
| 105 | repeat wait() until ply and char and cam and mouse | |
| 106 | state = nil | |
| 107 | function create() | |
| 108 | tool = Instance.new("Tool", workspace)
| |
| 109 | tool.Name = "MLG shades" | |
| 110 | tool.GripPos = Vector3.new(0, 0, .2) | |
| 111 | tool.CanBeDropped = false | |
| 112 | handle = Instance.new("Part", tool)
| |
| 113 | handle.Name = "Handle" | |
| 114 | handle.Size = Vector3.new(.5, .5, .5) | |
| 115 | handle.CanCollide = true | |
| 116 | handle.Anchored = false | |
| 117 | handle.CFrame = char.Torso.CFrame | |
| 118 | specmesh = Instance.new("SpecialMesh", handle)
| |
| 119 | specmesh.MeshId = "rbxassetid://121910245" | |
| 120 | specmesh.TextureId = "rbxassetid://121947422" | |
| 121 | specmesh.Scale = Vector3.new(0.8,0.8,0.8) | |
| 122 | bgui = Instance.new("BillboardGui", handle)
| |
| 123 | bgui.Active = false | |
| 124 | bgui.AlwaysOnTop = true | |
| 125 | bgui.Enabled = true | |
| 126 | bgui.MaxDistance = 100 | |
| 127 | bgui.Size = UDim2.new(0.5, 0, 0.5, 0) | |
| 128 | bgui.SizeOffset = Vector2.new(-20, 5) | |
| 129 | bgui.Name = "FrameHolder" | |
| 130 | bgui.Adornee = handle | |
| 131 | frame = Instance.new("Frame", bgui)
| |
| 132 | frame.Active = false | |
| 133 | frame.BackgroundTransparency = 1 | |
| 134 | frame.Size = UDim2.new(42, 0, 4, 0) | |
| 135 | frame.Name = "Frame" | |
| 136 | text = Instance.new("TextLabel", frame)
| |
| 137 | text.Active = false | |
| 138 | text.BackgroundTransparency = 1 | |
| 139 | text.Size = UDim2.new(1, 0, 1, 0) | |
| 140 | text.Visible = true | |
| 141 | text.Font = "Antique" | |
| 142 | text.TextScaled = true | |
| 143 | text.TextSize = 14 | |
| 144 | text.TextColor3 = Color3.new(255/255, 0/255, 0/255) | |
| 145 | text.TextTransparency = 0.5 | |
| 146 | text.Text = "" | |
| 147 | ||
| 148 | cam.CameraSubject = handle | |
| 149 | cam.CameraType = "Custom" | |
| 150 | char.Parent = nil | |
| 151 | ||
| 152 | end | |
| 153 | ||
| 154 | create() | |
| 155 | ||
| 156 | ||
| 157 | tool.Handle.Touched:connect(function(hit) | |
| 158 | print(hit.Parent) | |
| 159 | end) | |
| 160 | ||
| 161 | store = {}
| |
| 162 | ||
| 163 | function lerp(a, b, t) | |
| 164 | return a:lerp(b, t) | |
| 165 | end | |
| 166 | ||
| 167 | mouse.KeyDown:connect(function(key) | |
| 168 | if key == "f" and tool.Parent:FindFirstChild("Humanoid") then
| |
| 169 | dir = tool.Parent | |
| 170 | if dir.Torso["Right Shoulder"] and state ~= "Possessing" then | |
| 171 | minicooldown = 1 | |
| 172 | state = "Possessing" | |
| 173 | handle.Transparency = 1 | |
| 174 | mask = Instance.new("Part", dir)
| |
| 175 | mask.Anchored = false | |
| 176 | mask.CanCollide = false | |
| 177 | mask.Size = Vector3.new(.5, .5, .5) | |
| 178 | local mesh = Instance.new("SpecialMesh", mask)
| |
| 179 | mesh.MeshId = "rbxassetid://121910245" | |
| 180 | mesh.TextureId = "rbxassetid://121947422" | |
| 181 | mesh.Scale = Vector3.new(0.8,0.8,0.8) | |
| 182 | local weldpart = Instance.new("Weld", mask)
| |
| 183 | weldpart.Part0 = mask | |
| 184 | weldpart.Part1 = dir["Right Arm"] | |
| 185 | weldpart.C0 = CFrame.new(0, .48, 0) *CFrame.Angles(0, math.rad(25), 0) | |
| 186 | weld = Instance.new("Weld", dir.Torso)
| |
| 187 | weld.Part0 = dir.Torso["Right Shoulder"].Part0 | |
| 188 | weld.Part1 = dir.Torso["Right Shoulder"].Part1 | |
| 189 | weld.Name = dir.Torso["Right Shoulder"].Name | |
| 190 | weld.C0 = dir.Torso["Right Shoulder"].C0 | |
| 191 | weld.C1 = dir.Torso["Right Shoulder"].C1 | |
| 192 | table.insert(store, dir.Torso["Right Shoulder"]) | |
| 193 | dir.Torso["Right Shoulder"]:Remove() | |
| 194 | print(dir.Torso["Right Shoulder"].C0) | |
| 195 | for i = 0, 1, .1 do | |
| 196 | wait() | |
| 197 | weld.C0 = lerp(weld.C0, CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) *CFrame.Angles(math.rad(-10), math.rad(85), math.rad(-195)), i) | |
| 198 | end | |
| 199 | mask2 = Instance.new("Part", dir)
| |
| 200 | mask2.Anchored = false | |
| 201 | mask2.CanCollide = false | |
| 202 | mask2.Size = Vector3.new(.5, .5, .5) | |
| 203 | local mesh = Instance.new("SpecialMesh", mask2)
| |
| 204 | mesh.MeshId = "rbxassetid://121910245" | |
| 205 | mesh.TextureId = "rbxassetid://121947422" | |
| 206 | mesh.Scale = Vector3.new(0.8,0.8,0.8) | |
| 207 | local weldparts = Instance.new("Weld", mask2)
| |
| 208 | weldparts.Part0 = mask2 | |
| 209 | weldparts.Part1 = dir["Head"] | |
| 210 | weldparts.C0 = CFrame.new(0, 0, 0) | |
| 211 | mask.Transparency = 1 | |
| 212 | for i = 0, 1, .1 do | |
| 213 | wait() | |
| 214 | weld.C0 = lerp(weld.C0, store[1].C0, .1) | |
| 215 | end | |
| 216 | mask:Remove() | |
| 217 | store[1].Parent = weld.Parent | |
| 218 | weld:Remove() | |
| 219 | store = {}
| |
| 220 | bgui2 = Instance.new("BillboardGui", mask2)
| |
| 221 | bgui2.Active = false | |
| 222 | bgui2.AlwaysOnTop = true | |
| 223 | bgui2.Enabled = true | |
| 224 | bgui2.MaxDistance = 100 | |
| 225 | bgui2.Size = UDim2.new(0.5, 0, 0.5, 0) | |
| 226 | bgui2.SizeOffset = Vector2.new(-20, 5) | |
| 227 | bgui2.Name = "FrameHolder" | |
| 228 | bgui2.Adornee = dir.Head | |
| 229 | frame2 = Instance.new("Frame", bgui2)
| |
| 230 | frame2.Active = false | |
| 231 | frame2.BackgroundTransparency = 1 | |
| 232 | frame2.Size = UDim2.new(42, 0, 4, 0) | |
| 233 | frame2.Name = "Frame" | |
| 234 | text2 = Instance.new("TextLabel", frame2)
| |
| 235 | text2.Active = false | |
| 236 | text2.BackgroundTransparency = 1 | |
| 237 | text2.Size = UDim2.new(1, 0, 1, 0) | |
| 238 | text2.Visible = true | |
| 239 | text2.Font = "Antique" | |
| 240 | text2.TextScaled = true | |
| 241 | text2.TextSize = 14 | |
| 242 | text2.TextColor3 = Color3.new(255/255, 0/255, 0/255) | |
| 243 | text2.TextTransparency = 0.5 | |
| 244 | text2.Text = "" | |
| 245 | tool.Parent = nil | |
| 246 | cam.CameraSubject = dir.Humanoid | |
| 247 | dir.Humanoid.MaxHealth = math.huge | |
| 248 | char.Parent = workspace | |
| 249 | for i, v in pairs(char:GetChildren()) do | |
| 250 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 251 | v.Transparency = 1 | |
| 252 | end | |
| 253 | end | |
| 254 | ||
| 255 | dir.Humanoid.WalkSpeed = 0 | |
| 256 | dir.Humanoid.JumpPower = 0 | |
| 257 | dir.Humanoid.PlatformStand = true | |
| 258 | weld1 = Instance.new("Weld", char.Torso)
| |
| 259 | weld1.Part0 = char.Torso | |
| 260 | weld1.Part1 = dir.Torso | |
| 261 | weld1.C0 = CFrame.new(0, 0, 0) | |
| 262 | weld2 = Instance.new("Weld", char.Torso)
| |
| 263 | weld2.Part0 = char["Right Arm"] | |
| 264 | weld2.Part1 = dir["Right Arm"] | |
| 265 | weld2.C0 = CFrame.new(0, 0, 0) | |
| 266 | weld3 = Instance.new("Weld", char.Torso)
| |
| 267 | weld3.Part0 = char["Left Arm"] | |
| 268 | weld3.Part1 = dir["Left Arm"] | |
| 269 | weld3.C0 = CFrame.new(0, 0, 0) | |
| 270 | - | game:GetService("RunService").RenderStepped:connect(function()
|
| 270 | + | |
| 271 | weld4.Part0 = char["Left Leg"] | |
| 272 | weld4.Part1 = dir["Left Leg"] | |
| 273 | weld4.C0 = CFrame.new(0, 0, 0) | |
| 274 | weld5 = Instance.new("Weld", char.Torso)
| |
| 275 | weld5.Part0 = char["Right Leg"] | |
| 276 | weld5.Part1 = dir["Right Leg"] | |
| 277 | weld5.C0 = CFrame.new(0, 0, 0) | |
| 278 | weld5 = Instance.new("Weld", char.Torso)
| |
| 279 | weld5.Part0 = char.Head | |
| 280 | weld5.Part1 = dir.Head | |
| 281 | weld5.C0 = CFrame.new(0, 0, 0) | |
| 282 | if dir:FindFirstChild("HumanoidRootPart") ~= nil then
| |
| 283 | weld6 = Instance.new("Weld", char.Torso)
| |
| 284 | weld6.Part0 = char.HumanoidRootPart | |
| 285 | weld6.Part1 = dir.HumanoidRootPart | |
| 286 | weld6.C0 = CFrame.new(0, 0, 0) | |
| 287 | end | |
| 288 | for i, v in pairs(dir:GetChildren()) do | |
| 289 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 290 | v.CanCollide = false | |
| 291 | end | |
| 292 | end | |
| 293 | char.Humanoid.MaxHealth = math.huge | |
| 294 | minicooldown = 2 | |
| 295 | end | |
| 296 | elseif key == "g" and state == "Possessing" and minicooldown == 2 then | |
| 297 | state = nil | |
| 298 | weld1:Remove() | |
| 299 | weld2:Remove() | |
| 300 | weld3:Remove() | |
| 301 | weld4:Remove() | |
| 302 | weld5:Remove() | |
| 303 | if weld6 ~= nil then | |
| 304 | weld6:Remove() | |
| 305 | end | |
| 306 | tool.Parent = workspace | |
| 307 | tool.Handle.CanCollide = true | |
| 308 | tool.Handle.Transparency = 0 | |
| 309 | tool.Handle.CFrame = char.Torso.CFrame *CFrame.new(0, 0, -3) | |
| 310 | cam.CameraSubject = tool.Handle | |
| 311 | local pos = char.Torso.CFrame | |
| 312 | char.Parent = nil | |
| 313 | minicooldown = 0 | |
| 314 | for i, v in pairs(dir:GetChildren()) do | |
| 315 | if v:IsA("Part") or v:IsA("MeshPart") then
| |
| 316 | v.BrickColor = BrickColor.new("Really black")
| |
| 317 | end | |
| 318 | end | |
| 319 | dir:BreakJoints() | |
| 320 | local blackblood = Instance.new("Part", dir)
| |
| 321 | blackblood.Anchored = true | |
| 322 | blackblood.BrickColor = BrickColor.new("Really black")
| |
| 323 | blackblood.Size = Vector3.new(0.05, 1, 1) | |
| 324 | blackblood.Shape = "Cylinder" | |
| 325 | blackblood.CanCollide = false | |
| 326 | blackblood.CFrame = CFrame.new(pos.X, pos.Y-2.95, pos.Z) | |
| 327 | blackblood.Orientation = Vector3.new(0, 90, 90) | |
| 328 | for i = 1, 100 do | |
| 329 | wait() | |
| 330 | blackblood.Orientation = Vector3.new(0, 90, 90) | |
| 331 | blackblood.Size = blackblood.Size +Vector3.new(0, .1, .1) | |
| 332 | end | |
| 333 | end | |
| 334 | end) | |
| 335 | ||
| 336 | ||
| 337 | ply.Chatted:connect(function(msg) | |
| 338 | if msg and state ~= "Possessing" then | |
| 339 | for i = 1, string.len(msg) do | |
| 340 | wait() | |
| 341 | text.Text = string.sub(msg, 1, i) | |
| 342 | end | |
| 343 | wait(2) | |
| 344 | text.Text = "" | |
| 345 | elseif msg and state == "Possessing" then | |
| 346 | for i = 1, string.len(msg) do | |
| 347 | wait() | |
| 348 | text2.Text = string.sub(msg, 1, i) | |
| 349 | end | |
| 350 | wait(2) | |
| 351 | text2.Text = "" | |
| 352 | end | |
| 353 | end) | |
| 354 | ||
| 355 | ||
| 356 | game.Players.PlayerRemoving:connect(function(playr) | |
| 357 | if playr.Name == "w3w123ALT" then | |
| 358 | tool:Remove() | |
| 359 | end | |
| 360 | end) |