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        Def.ActorFrame {
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	--I never used children the way you used sooo
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                children = {
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        LoadActor("lineglow") .. {
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						LoadActor("lineglow") .. {
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							for a=0,100,1 do
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		--the moving command		
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                                InitCommand=cmd(x,a;y,0;rotationx,0;queuecommand,"InitCommand");
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		OnCommand=cmd(linear,1.5;addx,-100;bounceend,1;linear,1.5;addx,100;bounceend,1;queuecommand,"OnCommand");       
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							end
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	};
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                        };
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};
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return t;