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1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},Soundscape=r:GetService("RunService").Heartbeat,BindToSoundscape=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
6 | ||
7 | ---------------------------------------- | |
8 | -- Originally made by Alfederate :D -- | |
9 | ---------------------------------------- | |
10 | ||
11 | -- there's no time to explain! -- | |
12 | ||
13 | local new=Instance.new | |
14 | local rad=math.rad | |
15 | local cf=CFrame.new | |
16 | local v3=Vector3.new | |
17 | local ang=function(x,y,z) | |
18 | return CFrame.Angles(rad(x),rad(y),rad(z)) | |
19 | end | |
20 | local player=game:service'Players'.LocalPlayer | |
21 | local char=player.Character | |
22 | local cam=workspace.Camera | |
23 | local mouse=player:GetMouse() | |
24 | - | local txt = Instance.new("BillboardGui", chr) |
24 | + | |
25 | - | CV="Maroon" |
25 | + | |
26 | - | txt.Adornee = chr .Head |
26 | + | |
27 | - | txt.Name = "_status" |
27 | + | |
28 | - | txt.Size = UDim2.new(2, 0, 1.2, 0) |
28 | + | |
29 | - | txt.StudsOffset = Vector3.new(-9, 8, 0) |
29 | + | |
30 | - | local text = Instance.new("TextLabel", txt) |
30 | + | |
31 | - | text.Size = UDim2.new(10, 0, 7, 0) |
31 | + | |
32 | - | text.FontSize = "Size24" |
32 | + | |
33 | - | text.TextScaled = true |
33 | + | |
34 | - | text.TextTransparency = 0 |
34 | + | |
35 | - | text.BackgroundTransparency = 1 |
35 | + | |
36 | - | text.TextTransparency = 0 |
36 | + | |
37 | - | text.TextStrokeTransparency = 0 |
37 | + | |
38 | - | text.Font = "Fantasy" |
38 | + | |
39 | - | text.TextStrokeColor3 = Color3.new(0,0,0) |
39 | + | |
40 | - | text.TextColor3 = Color3.new(0,1,0) |
40 | + | |
41 | - | text.Text = ":>" |
41 | + | |
42 | rs.TopSurface,rs.BottomSurface=0,0 | |
43 | rs.FormFactor=3 | |
44 | rs.Size=Vector3.new(.5,.5,.5) | |
45 | ||
46 | ls=rs:Clone() | |
47 | ls.Parent=char | |
48 | ||
49 | rsw=weld(rs,char.Torso,cf(-1,-.5,0),cf()) | |
50 | lsw=weld(ls,char.Torso,cf(1,-.5,0),cf()) | |
51 | raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.14),ang(90,0,-8)) | |
52 | law=weld(char['Left Arm'],ls,cf(-.3,1.5,-.14),ang(90,0,43)) | |
53 | ||
54 | s1=Instance.new('Sound',char) | |
55 | s1.Volume=1 | |
56 | s1.Pitch=1 | |
57 | s1.Looped=true | |
58 | s1.SoundId=snd | |
59 | ||
60 | particles={} | |
61 | ||
62 | local wep=new('Part',char) | |
63 | wep.FormFactor=3 | |
64 | wep.CanCollide=false | |
65 | wep.Size=v3(1,3,1) | |
66 | wep.TopSurface,wep.BottomSurface=0,0 | |
67 | local wepw=weld(wep,char['Right Arm'],cf(.26,.4,.7),ang(0,0,8)) | |
68 | ||
69 | local beam=wep:Clone() | |
70 | beam:ClearAllChildren() | |
71 | beam.Material='Neon' | |
72 | beam.BrickColor=BrickColor.new('Toothpaste') | |
73 | beam.Size=Vector3.new(3,3,1) | |
74 | beam.Transparency=.5 | |
75 | beam.Anchored=true | |
76 | local ms=Instance.new('BlockMesh',beam) | |
77 | local inner=beam:Clone() | |
78 | inner.Transparency=0 | |
79 | inner.Material='SmoothPlastic' | |
80 | inner.BrickColor=BrickColor.new('Navy blue') | |
81 | local ms2=inner.Mesh | |
82 | ||
83 | local expl=inner:Clone() | |
84 | expl.Mesh:Destroy() | |
85 | expl.Material='Neon' | |
86 | expl.BrickColor=BrickColor.new('Toothpaste') | |
87 | expl.Size=Vector3.new(11,11,11) | |
88 | expl.Transparency=.55 | |
89 | pl=Instance.new('PointLight',expl) | |
90 | pl.Color=expl.BrickColor.Color | |
91 | pl.Range=pl.Range*2 | |
92 | pl.Name='light' | |
93 | local br=pl.Range | |
94 | ||
95 | local exa=expl:Clone() | |
96 | exa.Size=Vector3.new(4,4,4) | |
97 | pl2=exa.light | |
98 | ||
99 | local part=exa:Clone() | |
100 | part.Size=Vector3.new(1.5,1.5,1.5) | |
101 | pl3=part.light | |
102 | pms=Instance.new('BlockMesh',part) | |
103 | ||
104 | char.Humanoid.Died:connect(function() | |
105 | laser=false | |
106 | beam.Parent=nil | |
107 | inner.Parent=nil | |
108 | expl.Parent=nil | |
109 | exa.Parent=nil | |
110 | s1:stop() | |
111 | end) | |
112 | ||
113 | mouse.Button1Down:connect(function() if char.Humanoid.Health~=0 then | |
114 | laser=true | |
115 | s1.Volume=1 | |
116 | s1:play() | |
117 | end end) | |
118 | mouse.Button1Up:connect(function() | |
119 | laser=false | |
120 | beam.Parent=nil | |
121 | inner.Parent=nil | |
122 | expl.Parent=nil | |
123 | exa.Parent=nil | |
124 | s1:stop() | |
125 | end) | |
126 | ||
127 | parti=0 | |
128 | game:service'RunService'.Stepped:connect(function() | |
129 | parti=parti+1 | |
130 | for i,v in pairs(particles) do | |
131 | v.CFrame=v.CFrame*CFrame.new(0,0,-.3) | |
132 | v.Transparency=v.Transparency+.08 | |
133 | if v.Transparency >= 1 then | |
134 | v:Destroy() | |
135 | table.remove(particles,i) | |
136 | else | |
137 | v.Parent=beamm | |
138 | end | |
139 | end | |
140 | a=cam.CoordinateFrame.p | |
141 | b=mouse.Hit.p | |
142 | mhitr=Ray.new(a,(b-a).unit*999) | |
143 | mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm}) | |
144 | raw.C1=ang(90+(mouse.Hit.lookVector.y*90),0,-8) | |
145 | law.C1=ang(90+(mouse.Hit.lookVector.y*90),0,43) | |
146 | if not char.Humanoid.Sit and not char.Humanoid.PlatformStand then | |
147 | char.Torso.CFrame=CFrame.new(char.Torso.CFrame.p,Vector3.new(ps.x,char.Torso.CFrame.p.y,ps.z)) | |
148 | end | |
149 | if laser then | |
150 | beamm.Parent=workspace | |
151 | beam.Parent=beamm | |
152 | inner.Parent=beamm | |
153 | expl.Parent=beamm | |
154 | exa.Parent=beamm | |
155 | s1.Volume=s1.Volume-.002 | |
156 | ||
157 | ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999) | |
158 | hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm}) | |
159 | ||
160 | if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then | |
161 | Instance.new('Explosion',workspace).Position=pos | |
162 | end | |
163 | if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then | |
164 | e=Instance.new('Explosion',workspace) | |
165 | e.Position=pos | |
166 | e.BlastRadius=14 | |
167 | e.BlastPressure=1e4 | |
168 | end | |
169 | if hit and not hit.Anchored and not (hit:GetMass()>1e4) then | |
170 | hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass()) | |
171 | end | |
172 | ||
173 | if parti==math.floor(parti) then | |
174 | par=part:Clone() | |
175 | table.insert(particles,par) | |
176 | par.Parent=beamm | |
177 | par.Transparency=1-s1.Volume | |
178 | par.light.Range=br*s1.Volume | |
179 | par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10) | |
180 | end | |
181 | ||
182 | mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude | |
183 | ms.Scale=v3(s1.Volume,s1.Volume,mag) | |
184 | ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag)) | |
185 | beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180)) | |
186 | inner.CFrame=beam.CFrame | |
187 | pl.Range=br*s1.Volume | |
188 | pl2.Range=br*s1.Volume | |
189 | expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume | |
190 | expl.Transparency=math.random(40,60)/100 | |
191 | expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
192 | exa.Size=v3(4,4,4)*s1.Volume | |
193 | exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180)) | |
194 | char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s1.Volume) | |
195 | end | |
196 | end) |