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PasterXIV

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Sep 14th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},Soundscape=r:GetService("RunService").Heartbeat,BindToSoundscape=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. ----------------------------------------
  8. -- Originally made by Alfederate :D --
  9. ----------------------------------------
  10.  
  11. -- there's no time to explain! --
  12.  
  13. local new=Instance.new
  14. local rad=math.rad
  15. local cf=CFrame.new
  16. local v3=Vector3.new
  17. local ang=function(x,y,z)
  18. return CFrame.Angles(rad(x),rad(y),rad(z))
  19. end
  20. local player=game:service'Players'.LocalPlayer
  21. local char=player.Character
  22. local cam=workspace.Camera
  23. local mouse=player:GetMouse()
  24. local txt = Instance.new("BillboardGui", chr)
  25. CV="Maroon"
  26. txt.Adornee = chr .Head
  27. txt.Name = "_status"
  28. txt.Size = UDim2.new(2, 0, 1.2, 0)
  29. txt.StudsOffset = Vector3.new(-9, 8, 0)
  30. local text = Instance.new("TextLabel", txt)
  31. text.Size = UDim2.new(10, 0, 7, 0)
  32. text.FontSize = "Size24"
  33. text.TextScaled = true
  34. text.TextTransparency = 0
  35. text.BackgroundTransparency = 1
  36. text.TextTransparency = 0
  37. text.TextStrokeTransparency = 0
  38. text.Font = "Fantasy"
  39. text.TextStrokeColor3 = Color3.new(0,0,0)
  40. text.TextColor3 = Color3.new(0,1,0)
  41. text.Text = ":>"
  42. local weld=function(a,b,c0,c1)
  43. m=Instance.new('Motor',a)
  44. m.Part0=a
  45. m.Part1=b
  46. m.C0=c0
  47. m.C1=c1
  48. return m
  49. end
  50.  
  51. snd='rbxassetid://1080997275'
  52. beamm=Instance.new('Model',workspace)
  53. beamm.Name='beam'
  54.  
  55. laser=false
  56.  
  57. rs=Instance.new('Part',char)
  58. rs.Transparency=1
  59. rs.CanCollide=false
  60. rs.TopSurface,rs.BottomSurface=0,0
  61. rs.FormFactor=3
  62. rs.Size=Vector3.new(.5,.5,.5)
  63.  
  64. ls=rs:Clone()
  65. ls.Parent=char
  66.  
  67. rsw=weld(rs,char.Torso,cf(-1,-.5,0),cf())
  68. lsw=weld(ls,char.Torso,cf(1,-.5,0),cf())
  69. raw=weld(char['Right Arm'],rs,cf(-.5,.6,-.14),ang(90,0,-8))
  70. law=weld(char['Left Arm'],ls,cf(-.3,1.5,-.14),ang(90,0,43))
  71.  
  72. s1=Instance.new('Sound',char)
  73. s1.Volume=1
  74. s1.Pitch=1
  75. s1.Looped=true
  76. s1.SoundId=snd
  77.  
  78. particles={}
  79.  
  80. local wep=new('Part',char)
  81. wep.FormFactor=3
  82. wep.CanCollide=false
  83. wep.Size=v3(1,3,1)
  84. wep.TopSurface,wep.BottomSurface=0,0
  85. local wepw=weld(wep,char['Right Arm'],cf(.26,.4,.7),ang(0,0,8))
  86.  
  87. local beam=wep:Clone()
  88. beam:ClearAllChildren()
  89. beam.Material='Neon'
  90. beam.BrickColor=BrickColor.new('Toothpaste')
  91. beam.Size=Vector3.new(3,3,1)
  92. beam.Transparency=.5
  93. beam.Anchored=true
  94. local ms=Instance.new('BlockMesh',beam)
  95. local inner=beam:Clone()
  96. inner.Transparency=0
  97. inner.Material='SmoothPlastic'
  98. inner.BrickColor=BrickColor.new('Navy blue')
  99. local ms2=inner.Mesh
  100.  
  101. local expl=inner:Clone()
  102. expl.Mesh:Destroy()
  103. expl.Material='Neon'
  104. expl.BrickColor=BrickColor.new('Toothpaste')
  105. expl.Size=Vector3.new(11,11,11)
  106. expl.Transparency=.55
  107. pl=Instance.new('PointLight',expl)
  108. pl.Color=expl.BrickColor.Color
  109. pl.Range=pl.Range*2
  110. pl.Name='light'
  111. local br=pl.Range
  112.  
  113. local exa=expl:Clone()
  114. exa.Size=Vector3.new(4,4,4)
  115. pl2=exa.light
  116.  
  117. local part=exa:Clone()
  118. part.Size=Vector3.new(1.5,1.5,1.5)
  119. pl3=part.light
  120. pms=Instance.new('BlockMesh',part)
  121.  
  122. char.Humanoid.Died:connect(function()
  123. laser=false
  124. beam.Parent=nil
  125. inner.Parent=nil
  126. expl.Parent=nil
  127. exa.Parent=nil
  128. s1:stop()
  129. end)
  130.  
  131. mouse.Button1Down:connect(function() if char.Humanoid.Health~=0 then
  132. laser=true
  133. s1.Volume=1
  134. s1:play()
  135. end end)
  136. mouse.Button1Up:connect(function()
  137. laser=false
  138. beam.Parent=nil
  139. inner.Parent=nil
  140. expl.Parent=nil
  141. exa.Parent=nil
  142. s1:stop()
  143. end)
  144.  
  145. parti=0
  146. game:service'RunService'.Stepped:connect(function()
  147. parti=parti+1
  148. for i,v in pairs(particles) do
  149. v.CFrame=v.CFrame*CFrame.new(0,0,-.3)
  150. v.Transparency=v.Transparency+.08
  151. if v.Transparency >= 1 then
  152. v:Destroy()
  153. table.remove(particles,i)
  154. else
  155. v.Parent=beamm
  156. end
  157. end
  158. a=cam.CoordinateFrame.p
  159. b=mouse.Hit.p
  160. mhitr=Ray.new(a,(b-a).unit*999)
  161. mhit,ps=workspace:FindPartOnRayWithIgnoreList(mhitr,{char,beamm})
  162. raw.C1=ang(90+(mouse.Hit.lookVector.y*90),0,-8)
  163. law.C1=ang(90+(mouse.Hit.lookVector.y*90),0,43)
  164. if not char.Humanoid.Sit and not char.Humanoid.PlatformStand then
  165. char.Torso.CFrame=CFrame.new(char.Torso.CFrame.p,Vector3.new(ps.x,char.Torso.CFrame.p.y,ps.z))
  166. end
  167. if laser then
  168. beamm.Parent=workspace
  169. beam.Parent=beamm
  170. inner.Parent=beamm
  171. expl.Parent=beamm
  172. exa.Parent=beamm
  173. s1.Volume=s1.Volume-.002
  174.  
  175. ray=Ray.new((wep.CFrame*cf(0,-1.5,0)).p,((wep.CFrame*cf(0,-10,0)).p-(wep.CFrame*cf(0,-1.5,0)).p).unit*999)
  176. hit,pos=workspace:FindPartOnRayWithIgnoreList(ray,{char,beamm})
  177.  
  178. if hit and hit.Parent:findFirstChild('Humanoid') and s1.Volume > .3 and parti/8==math.floor(parti/8) then
  179. Instance.new('Explosion',workspace).Position=pos
  180. end
  181. if hit and hit.Parent==workspace.Terrain or hit==workspace.Terrain and parti/8==math.floor(parti/8) then
  182. e=Instance.new('Explosion',workspace)
  183. e.Position=pos
  184. e.BlastRadius=14
  185. e.BlastPressure=1e4
  186. end
  187. if hit and not hit.Anchored and not (hit:GetMass()>1e4) then
  188. hit.Velocity=hit.Velocity+beam.CFrame.lookVector*(1*s1.Volume*hit:GetMass())
  189. end
  190.  
  191. if parti==math.floor(parti) then
  192. par=part:Clone()
  193. table.insert(particles,par)
  194. par.Parent=beamm
  195. par.Transparency=1-s1.Volume
  196. par.light.Range=br*s1.Volume
  197. par.CFrame=cf(pos)*ang(math.random(-180,180),math.random(-180,180),math.random(-180,180))*cf(0,0,-10)
  198. end
  199.  
  200. mag=((wep.CFrame*cf(0,-1.5,0)).p-pos).magnitude
  201. ms.Scale=v3(s1.Volume,s1.Volume,mag)
  202. ms2.Scale=v3(ms.Scale.x/2,ms.Scale.y/2,mag-(.1/mag))
  203. beam.CFrame=cf((wep.CFrame*cf(0,-1.5,0)).p,pos)*cf(0,0,-mag/2)*ang(0,0,math.random(0,180))
  204. inner.CFrame=beam.CFrame
  205. pl.Range=br*s1.Volume
  206. pl2.Range=br*s1.Volume
  207. expl.Size=v3(math.random(9,13),math.random(9,13),math.random(9,13))*s1.Volume
  208. expl.Transparency=math.random(40,60)/100
  209. expl.CFrame=cf(pos)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  210. exa.Size=v3(4,4,4)*s1.Volume
  211. exa.CFrame=wep.CFrame*cf(0,-1.5,0)*ang(math.random(0,180),math.random(0,180),math.random(0,180))
  212. char.Torso.Velocity=char.Torso.Velocity-beam.CFrame.lookVector*(7*s1.Volume)
  213. end
  214. end)
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