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***CHARACTER CREATION***
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TRAINER CLASS - Select a Trainer Class
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Factions - Select a Faction (factions have replaced classes for this rendition of TPP DND LA)
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NOTE: Every Class has a unique "Ultimate Skill" with a big cooldown time between uses.  This skill is in addition to any other skills you select later.
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NOTE: Every Facttion has a unique "Ultimate Skill" with a big cooldown time between uses.  This skill is in addition to any other skills you select later.
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Ace Trainer
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Pokemon Trainer Faction
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Synopsis: The most popular Pokemon trainers from a distant land
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STATS:
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Stamina - 1
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Strength - 2
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Endurance - 1
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Intelligence - 2
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Resistance - 1
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UNIQUE ULTIMATE SKILL: Top Percentage - Cooldown: Extreme - For the next fight, all of your pokemon can have an extra 5th move to use (as long as it is compatible).
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UNIQUE ULTIMATE SKILL: Top Percentage - Cooldown: Extreme - From the battle window, restart the fight.  For the next fight, you can ignore your "STATS" and distribute EVs however you like, and all of your pokemon can have an extra 5th move to use (as long as it is compatible).
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Elemental Wizard (choose 3 Pokemon Types for Elemental specialties)
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Mushroomfolk Faction
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Synopsis: Ordinary citizens of the Kingdom driven by the power of power up mushrooms
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STATS:
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Stamina - 3
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Intelligence - 4
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Endurance - 1
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Agility - 2
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UNIQUE SKILL: Elemental Excellence - Cooldown: Extreme - For the current battle period, all pokemon for all players of a selected Elemental Type Specialty have 252 EVs in all stats.
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Agility - 1
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Creed's Assassin
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UNIQUE SKILL: Super Mushroom - Cooldown: Extreme - From the battle window, restart the fight and choose 3 pokemon to change their abilities to Pure Power, Fur Coat, and Speed Boost, respectively (all 3 pokemon chosen must have a different ability).
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Royal Guard Faction
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Synopsis: Royal Knights that have risen to elite status in the Princess Peach's company
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STATS
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Stamina - 3
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Strength - 2
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Agility - 4
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UNIQUE ULTIMATE SKILL: Saboteur - Cooldown: Extreme - Select one enemy pokemon in the battle window to change their held item to a Toxic Orb or Flame Orb (battle restarts with the item change).  Cannot be used on "boss" Pokemon (there is never more than 1 "boss" pokemon on any given enemy team)
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Resistance - 0
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Royal Knight
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UNIQUE ULTIMATE SKILL: Toadstool Honor - Cooldown: Extreme - From the battle window, restart the fight and choose one pokemon to gain +10 levels if current level cap is <51, +15 levels if current level cap is 51+ (even over level 100 if applicable), have 252 EVs in all stats, and have King's Shield as a free 5th move.
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Industrial Plumbers Faction
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Synopsis: Hard working handymen that can unclog your drain in a flash
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STATS
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Stamina - 2
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Strength - 2
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UNIQUE ULTIMATE SKILL: Titan's Armor - Cooldown: Extreme - From the battle window, change a pokemon's ability to Wonder Guard for one fight (pokemon must have at least 2 actual weaknesses).  Battle restarts with the ability change.
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Endurance - 2
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Intelligence - 0
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Berserker Fiend
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Agility - 0
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Stamina - 4
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UNIQUE ULTIMATE SKILL: Different Adaptation - Cooldown: Passive - For the entire adventure, all of the plumber's pokemon always have the Adaptability ability and nothing else, no matter what, except in certain cases of Mega Evolution where the ability may change OR when a move is used to change or swap abilities.
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Strength - 4
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Waluigi Peanuts Faction
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Synopsis: A rather mysterious faction that uses their power in unexplainable ways
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STATS:
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Stamina - 0
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UNIQUE ULTIMATE SKILL: Limit Breaker - Cooldown: Extreme - Select 3 pokemon from the battle window.  Those pokemon will have their level increased by 3 for that fight (if level is less than 50 naturally), or 5 (if level is 50+ naturally). (can exceed level 100 also).  Battle restarts with level change.
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Endurance - 0
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Divine Spirit
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Intelligence - 3
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Resistance - 0
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Agility - 5
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UNIQUE ULTIMATE SKILL: Shenanigans - Cooldown: Extreme - Stop the battle and do a !roll 4.  If 1, reveal all the enemy's abilities, restart the fight, and mix and match all friendly and enemy abilities however you wish.  If 2, reveal all the enemy's moves, and mix and match up to 3 friendly pokemon and 3 enemy pokemon moves however you wish for the next fight, as long as each pokemon has at least one attacking move (this prevents you from selecting new moves for a new team).  If 3, reveal all enemy items, and replace up to four of them with a Snowball, Flame Orb, Sticky Barb, Eject Button, or Berserk Gene (cannot use the same item).  If 4, reveal all enemy species, and mix and match up to 4 enemy species with each other as you see fit (moves, items, abilities, and EV Spreads are the same, only the species change).  Certain boss enemies (very few) are immune to shenanigans and thus only the other pokemon will be affected.
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Troopers of Koopa Faction
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Synopsis: Soldiers trained in the barracks of Lord Bowser built to withstand extreme conditions. 
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STATS
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UNIQUE ULTIMATE SKILL: Wrath of the Gods - Cooldown: Extreme - If you lose a battle, have the option to revive and negate the loss and fight again, replacing one pokemon on your team you lost with with a Heaven's Partner (If level <20, Poipole.  If level is 21-35, Phione.  If level is 36-50, Mew.  If level is 51+, Arceus-Rock w/ Stone Plate)
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Strength - 0
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Endurance - 3
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Intelligence - 0
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Resistance - 4
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Agility - 0
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UNIQUE ULTIMATE SKILL: Bowser Moratorium - Cooldown: Extreme - From the battle window, restart the fight.  During the next fight, you can choose which enemy pokemon is sent out first, as well as choose which enemy pokemon is sent out each time an enemy is KO'd.
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**STATS - you have 10 points to distribute to add to your stats (each stat caps at 5)
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Stamina - raises HP
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Strength - raises Attack
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Endurance - raises Defense
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Intelligence - raises Special Attack
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Resistance - raises Special Defense
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Agility - raises Speed
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All stats cap at 5
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5 - Pokemon can have max of 255 EVs in that stat
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4 - Pokemon can have max of 220 EVs in that stat
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3 - Pokemon can have max of 180 EVs in that stat
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Nutsugan - Ace Trainer
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1 - Pokemon can have max of 88 EVs in that stat
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0 - Pokemon can have max of 30 EVs in that stat
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SAMPLE DISTRIBUTION
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Nutsugan - Pokemon Trainer Faction
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1+3 Stamina
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2+3 Strength
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1+0 Endurance
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2+0 Intelligence
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1+0 Resistance
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1+4 Agility
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STABBY (No Requirement) - Cooldown: Passive, n/a - Choose a Pokemon Type.  Pokemon of that type can have one STAB move each in their moveset (like STABmons).  This skill is limited to ONE POKEMON TYPE only, you can't put STAB moves on all your pokemon (unless they all share that type).
100+
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Bless (Stat) (Requires 4+ INT) - Cooldown: Medium - Can be cast BEFORE a battle starts in the battle window.  For the remainder of the battle period, bless one player's (stat) by 3 (cannot be cast on self).  Player can restart fight before it begins if they want to change their EVs. NOTE: The skill is only for one specific stat, it cannot be moved around to other stats.  NOTE 2: You can only have one Bless skill, e.g. your skill name is "Bless Intelligence" or "Bless Strength"
101+
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Rampart (Requires 4+ Endurance) - Cooldown: Low - Can be used BEFORE a battle starts in the battle window.  For the remainder of the battle period, all players (except for the one using Rampart) get +1 Endurance.  Player can restart fight before it begins if they want to change their EVs.
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Rally (Stat) (No Requirement) - Cooldown: Passive, n/a - Increases a selected stat by 1 permanently.  Cannot go over 5. NOTE: The skill is only for a specific stat, it cannot be moved around to other stats.  NOTE 2: You can only have one Rally skill.  E.g. "Rally Stamina" or "Rally Agility".
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True Resilience (Requires 5 Resistance) - Cooldown: Low - Pokemon that have Special Defense as their highest stat (doesn't need to be highest base stat, just highest stat after natures/EVs) get Amnesia, Light Screen, and Refresh as free extra moves (can go over 4 move cap, doesn't matter if pokemon is naturally capable of learning themoves or not).  Can be used from the battle window (before fight starts).  Battle restarts with these changes.
104+
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Royal Guard (Requires 5 Stamina) - Cooldown: Medium - All Pokemon with a non-negative ability (e.g. not Truant or Slow Start or Defeatist) can replace their Ability with Filter for the fight.  Can be used from the battle window (before fight starts).  Battle restarts with these changes.
105+
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Wrestlemania 20xx (Requires 5 Strength) - Cooldown: Medium - Pokemon that have at least 3 Contact Moves can get a 4th Contact Move (100BP or less) of their choice, regardless of compatibility or ability to learn (the 4th move is part of the 4 moveset, it's not an extra 5th move, meaning you will have 4 contact moves).  Can be used from the battle window (before fight starts).  Battle restarts with these changes.
106+
STABBY (No Requirement) - Cooldown: Passive, n/a - Choose a Two Pokemon Types.  Pokemon of those types can have one STAB move each in their moveset, like STABMons (but no pokemon can have more than one STAB Move).  This skill is limited to TWO POKEMON TYPES only, you can't put STAB moves on all your pokemon (unless they all share that type).  The STAB move must be legally allowed by the STABmons OM (e.g. Shell Smash not allowed).
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Power Buff (Requires 4+ INT) - Cooldown: Medium - Can be cast BEFORE a battle starts in the battle window.  For the remainder of the battle period, bless one player's Agility, Strength, and Intelligence by 2 (cannot be cast on self).  Player can restart fight before it begins if they want to change their EVs.
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Rampart (Requires 4+ Endurance) - Cooldown: Medium - Can be cast BEFORE a battle starts in the battle window.  For the remainder of the battle period, bless one player's Stamina, Endurance, and Resistance by 2 (cannot be cast on self).  Player can restart fight before it begins if they want to change their EVs.
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Advanced Scout (Requires 4+ Agility) - Cooldown: Low - Can be used from the Battle Window (as main battler or watching participant). Can see full moveset of all enemy pokemon. (cannot see stats or held items, use someting with frisk plz)
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True Resilience (Requires 5 Resistance) - Cooldown: Low - Pokemon that have Special Defense as their highest stat (doesn't need to be highest base stat, just highest stat after natures/EVs) get Amnesia, Light Screen, and Refresh as free extra moves (can go over 4 move cap, doesn't matter if pokemon is naturally capable of learning themoves or not).  Can be used from the battle window (before fight starts).  Battle restarts with these changes. NOTE: CANNOT USE MID-BATTLE TO RESTART
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Best Shields (Requires 5 Stamina) - Cooldown: Medium - All Pokemon with a non-negative ability (e.g. not Truant or Slow Start or Defeatist) can replace their Ability with Filter for the fight.  Can be used from the battle window (before fight starts).  Battle restarts with these changes.
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Wrestlemania 22xx (Requires 5 Strength) - Cooldown: Medium - Pokemon that have at least 3 Contact Moves can get a 4th Contact Move (100BP or less) of their choice, regardless of compatibility or ability to learn (the 4th move is part of the 4 moveset, it's not an extra 5th move, meaning you will have 4 contact moves).  Can be used from the battle window (before fight starts).  Battle restarts with these changes.
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Litwick
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Foongus
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Zubat
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Fomantis
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Inkay
118+
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Barboach
119+
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Makuhita
120+
Shroomish
121-
Azurill
121+
Morelull
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Mareep
122+
Paras
123-
Pikipek
123+
Foonguss
124-
Dewpider
124+
+several randomly added ones later
125-
Noibat
125+
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SAMPLE CHARACTER
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Nutsugan - Pokemon Trainer Faction
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Nutsugan - Ace Trainer
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1+3 Stamina
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2+3 Strength
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1+0 Endurance
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2+0 Intelligence
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1+0 Resistance
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1+4 Agility
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SKILLS:
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Top Percentage
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Power Buff
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Z Master
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Rally Intelligence
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Starting Pokemon: Morelull
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Starting Pokemon: Barboach
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