SHOW:
|
|
- or go back to the newest paste.
1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
6 | plr = game.Players.LocalPlayer | |
7 | repeat wait() until plr.Character | |
8 | char = plr.Character | |
9 | ||
10 | BRICKC = BrickColor.new | |
11 | inthenether = false | |
12 | ||
13 | function createimage(Type, Parent, Face, ID) | |
14 | local image = Instance.new(Type,Parent) | |
15 | image.Face = Face | |
16 | image.Texture = ID | |
17 | end | |
18 | function createtexture(Parent, Face, ID, StudsU, StudsV, Transparency) | |
19 | local image = Instance.new("Texture",Parent) | |
20 | image.Face = Face | |
21 | image.Texture = ID | |
22 | image.StudsPerTileU = StudsU | |
23 | image.StudsPerTileV = StudsV | |
24 | image.Transparency = Transparency | |
25 | end | |
26 | function createpart(Parent, Material, BrickC, Anchored, CF, Name, Size, Collide, Orientation) | |
27 | local part = Instance.new("Part",Parent) | |
28 | part.Material = Material | |
29 | part.BrickColor = BRICKC(tostring(BrickC)) | |
30 | part.Anchored = Anchored | |
31 | part.CFrame = CF | |
32 | part.Name = Name | |
33 | part.Size = Size | |
34 | part.CanCollide = Collide | |
35 | part.Orientation = Orientation | |
36 | end | |
37 | function createimageonallsides(ID, Parent) | |
38 | createimage("Decal", Parent, "Top", ID) | |
39 | createimage("Decal", Parent, "Bottom", ID) | |
40 | createimage("Decal", Parent, "Left", ID) | |
41 | createimage("Decal", Parent, "Right", ID) | |
42 | createimage("Decal",Parent, "Front", ID) | |
43 | createimage("Decal", Parent, "Back", ID) | |
44 | end | |
45 | ||
46 | local NetherPortal = Instance.new("Model",workspace) | |
47 | NetherPortal.Name = "Portal" | |
48 | ||
49 | local Nether = Instance.new("Model",char) | |
50 | Nether.Parent = nil | |
51 | Nether.Name = "Nether" | |
52 | ||
53 | ||
54 | function createportal() | |
55 | local part1 = createpart(NetherPortal, "Slate", BRICKC("Really black"), true, CFrame.new(-0.19, 18, -11.43),"Part1", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
56 | local part2 = createpart(NetherPortal, "Slate", BRICKC("Really black"), true, CFrame.new(-12.19, 14, -11.43),"Part2", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
57 | local part3 = createpart(NetherPortal, "Slate", BRICKC("Really black"), true, CFrame.new(-8.19, 18, -11.43),"Part3", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
58 | local part4 = createpart(NetherPortal, "Slate", BRICKC("Really black"), true, CFrame.new(-4.19, 18, -11.43), "Part4", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
59 | local part5 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-0.19, 14, -11.43), "Part5", Vector3.new(4,4,4),true, Vector3.new(0,0,0)) | |
60 | local part6 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-12.19, 10, -11.43), "Part6", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
61 | local part7 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-12.19, 18, -11.43), "Part7", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
62 | local part8 = createpart(NetherPortal, "Slate", BRICKC'Bright violet', true, CFrame.new(-6.142, 10, -11.466), "Part8", Vector3.new(8, 1.6, 12), false, Vector3.new(90,0,0)) | |
63 | local part9 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-0.19, 10, -11.43), "Part9", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
64 | local part10 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-12.19, 6, -11.43), "Part10", Vector3.new(4,4,4), true , Vector3.new(0,0,0)) | |
65 | local part11 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-12.19, 2, -11.43), "Part11", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
66 | local part12 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-4.19, 2, -11.43), "Part12", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
67 | local part13 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-0.19, 6, -11.43), "Part13", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
68 | local part14 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-8.19, 2, -11.43), "Part14", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
69 | local part15 = createpart(NetherPortal, "Slate", BRICKC'Really black', true, CFrame.new(-0.19, 2, -11.43), "Part15", Vector3.new(4,4,4), true, Vector3.new(0,0,0)) | |
70 | end | |
71 | ||
72 | createportal() | |
73 | ||
74 | ||
75 | function generatenether() | |
76 | local base = createpart(Nether, "Plastic", BRICKC'Bright green', true, CFrame.new(-11.935, 5000, -45.017), "Base", Vector3.new(377.7, 399.93, 2),true, Vector3.new(90,0,0)) | |
77 | local wall1 = createpart(Nether, "Plastic", BRICKC'Bright green', true, CFrame.new(-191.117, 5212.282, -43.413), "Wall1", Vector3.new(404.32, 421.87, 4),true, Vector3.new(0, -90, 0)) | |
78 | local wall2 = createpart(Nether, "Plastic", BRICKC'Bright green', true, CFrame.new(178.849, 5212.282, -43.413), "Wall2", Vector3.new(404.32, 421.87, 4),true, Vector3.new(0, 90, 0)) | |
79 | local wall3 = createpart(Nether, "Plastic", BRICKC'Bright green', true, CFrame.new(-8.58, 5212.282, -244.122), "Wall3", Vector3.new(370.83, 421.87, 4), true, Vector3.new(0, 180, 180)) | |
80 | local wall4 = createpart(Nether, "Plastic", BRICKC'Bright green', true, CFrame.new(-8.58, 5212.282, 155.843), "Wall4", Vector3.new(370.83, 421.87, 4), true, Vector3.new(0, 180, 180)) | |
81 | local roof = createpart(Nether, "Plastic", BRICKC'Bright green', true, CFrame.new(-11.935, 5415.161, -45.017), "Roof", Vector3.new(370.83, 421.87, 4), true, Vector3.new(-90, 0, 0)) | |
82 | end | |
83 | ||
84 | ||
85 | for i,v in pairs(NetherPortal:GetChildren()) do | |
86 | if v.Name ~= "Part8" then | |
87 | ||
88 | end | |
89 | if v.Name == "Part8" then | |
90 | createtexture(v, "Top", "http://www.roblox.com/asset/?id=77399998", 4 , 4, 0.1) | |
91 | createtexture(v, "Bottom", "http://www.roblox.com/asset/?id=77399998", 4, 4, 0.1) | |
92 | v.Transparency = 0.7 | |
93 | end | |
94 | end | |
95 | timer = 50 | |
96 | generatenether() | |
97 | local NetherTheme = Instance.new("Sound",char) | |
98 | NetherTheme.SoundId = "rbxassetid://169283546" | |
99 | NetherTheme.Volume = 4 | |
100 | NetherTheme.Looped = true | |
101 | for i,v in pairs(Nether:GetChildren()) do | |
102 | if v.Name ~= "Base" then | |
103 | createtexture(v, "Front", "rbxassetid://75881126", 4, 4, 0) | |
104 | end | |
105 | if v.Name == "Base" and v.Name ~= "Wall4" then | |
106 | createtexture(v, "Front", "rbxassetid://42112689", 4, 4, 0) | |
107 | end | |
108 | if v.Name == "Wall4" then | |
109 | createtexture(v, "Back", "rbxassetid://75881126", 4, 4, 0) | |
110 | end | |
111 | v.Anchored = true | |
112 | v.CanCollide = true | |
113 | end | |
114 | ||
115 | ||
116 | ||
117 | ||
118 | screen = Instance.new("ScreenGui") | |
119 | frame = Instance.new("Frame", screen) | |
120 | frame.Size = UDim2.new(1,0 , 1,0) | |
121 | frame.BackgroundTransparency = 1 | |
122 | frame.BackgroundColor3 = BRICKC'Royal purple'.Color | |
123 | ||
124 | local idle = Instance.new("Sound",NetherPortal) | |
125 | idle.SoundId = "rbxassetid://144392025" | |
126 | idle.Volume = 4 | |
127 | NetherPortal.Part8.Touched:connect(function(part) | |
128 | local human = part.Parent:FindFirstChildOfClass("Humanoid") | |
129 | if human then | |
130 | screen.Parent = game.Players[human.Parent.Name].PlayerGui | |
131 | for i = 1,timer do | |
132 | wait() | |
133 | frame.BackgroundTransparency = frame.BackgroundTransparency - 0.0005 | |
134 | end | |
135 | Nether.Parent = char | |
136 | human.Parent.Torso.CFrame = Nether.Base.CFrame + Vector3.new(0, 5, 0) | |
137 | NetherTheme:Play() | |
138 | screen.Parent = nil | |
139 | inthenether = true | |
140 | end | |
141 | end) | |
142 | while true do | |
143 | wait() | |
144 | if not inthenether then | |
145 | wait(math.random(1,5)) | |
146 | idle:Play() | |
147 | repeat wait() until idle.IsPlaying == false | |
148 | end | |
149 | end |