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What do you remember about playing Secret of Monkey Island for the first time casually?
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What made you want to start speedrunning the game?
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What are the best things about speedrunning Secret of Monkey Island and what are the most frustrating things about speedrunning Secret of Monkey Island?
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One common misconception or stereotype about adventure games is that they don't make for good or exciting speedruns. What makes Monkey Island 1 a good speedrun? What kind of dexterity / execution is required to be competitive?
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Why was UrQuan's ScummVM used for runs, and how does that benefit the run?
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Can you clarify and confirm when these strategies were discovered, how they were discovered, and, in a sentence or two, explain what they are?
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Leolitz mentioned that you were able to glitch Guybrush and walk out into the sea on Monkey Island. Could you expand on that? (https://www.twitch.tv/thewoofs/clip/GracefulCoweringAsteriskRaccAttack-AKCygauIiW3gGuYj)
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	* Beach warp
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	* Necklace glitch
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	* Speed glitch (more of a Steve question for origins)
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	* Map glitch in the forest
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	* Scroll snap
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What were some of the most memorable world records (either yours or someone else's), and why?
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How did you feel about Spade getting world record (with credit early, no less) during a GDQ event? What was going through your head as you were commentating?
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Is there anything else you can think of mentioning that isn't obvious just by watching the runs?
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