SHOW:
|
|
- or go back to the newest paste.
| 1 | - | ---IS THIS A JOJO SCRIPT?!?!!?!? |
| 1 | + | ---Another JOJO |
| 2 | ---Star Platinum Over Heaven | |
| 3 | ---Made by trollmon123 and tyefoodmania(Crow_Kiyoamsa) | |
| 4 | - | ---Happy halloween |
| 4 | + | ---Edit by Zach_rookie_Editor3 |
| 5 | - | ---Last script probably |
| 5 | + | --- still not finished lol |
| 6 | ||
| 7 | ---I couldnt make a GUI cuz im lazy so | |
| 8 | -----KEYDOWNS------ | |
| 9 | - | --- E(Hold) - OverHeaven Ora Barrages |
| 9 | + | --- E(Hold) - Hyper Barrage |
| 10 | - | --- R - OverHeaven Strong Hit |
| 10 | + | --- R - Ultimate Joy |
| 11 | - | --- T - OverHeaven Blast |
| 11 | + | --- T - kaboom |
| 12 | - | --- F - TimeStop |
| 12 | + | --- F - Its time to stop |
| 13 | --- Z(Can be Spammed) - Stand Jump | |
| 14 | - | --- Passive(Ultimate Body)-- This body will give you Faster Health Regeneration |
| 14 | + | --- Ultimate Joy -- ( passive ) heal extremely fast |
| 15 | - | ------This is a Play Fair script(None of that one shot stuff) |
| 15 | + | |
| 16 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
| |
| 17 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 18 | InternalData = {}
| |
| 19 | do | |
| 20 | script.Parent = owner.Character | |
| 21 | local Event = Instance.new("RemoteEvent")
| |
| 22 | Event.Name = "UserInput" | |
| 23 | local function NewFakeEvent() | |
| 24 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 25 | return Fake | |
| 26 | end | |
| 27 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 28 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 29 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 30 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 31 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 32 | local function TriggerEvent(self,Event,...) | |
| 33 | local Trigger = Mouse[Event] | |
| 34 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 35 | Trigger.Function(...) | |
| 36 | end | |
| 37 | end | |
| 38 | Mouse.TrigEvent = TriggerEvent | |
| 39 | UserInputService.TrigEvent = TriggerEvent | |
| 40 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 41 | if FiredBy.Name ~= owner.Name then end | |
| 42 | if Input.MouseEvent then | |
| 43 | Mouse.Target = Input.Target | |
| 44 | Mouse.Hit = Input.Hit | |
| 45 | else | |
| 46 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 47 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 48 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 49 | end | |
| 50 | for _,Action in pairs(ContextActionService.Actions) do | |
| 51 | for _,Key in pairs(Action.Keys) do | |
| 52 | if Key==Input.KeyCode then | |
| 53 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 58 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 59 | end | |
| 60 | end) | |
| 61 | InternalData["Mouse"] = Mouse | |
| 62 | InternalData["ContextActionService"] = ContextActionService | |
| 63 | InternalData["UserInputService"] = UserInputService | |
| 64 | Event.Parent = NLS([[ | |
| 65 | local Player = owner | |
| 66 | local Event = script:WaitForChild("UserInput")
| |
| 67 | local UserInputService = game:GetService("UserInputService")
| |
| 68 | local Mouse = Player:GetMouse() | |
| 69 | local Input = function(Input,gameProcessedEvent) | |
| 70 | if gameProcessedEvent then return end | |
| 71 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 72 | end | |
| 73 | UserInputService.InputBegan:Connect(Input) | |
| 74 | UserInputService.InputEnded:Connect(Input) | |
| 75 | local Hit,Target | |
| 76 | while wait(1/30) do | |
| 77 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 78 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 79 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 80 | end | |
| 81 | end | |
| 82 | ]],owner.Character) | |
| 83 | end | |
| 84 | RealGame = game;game = setmetatable({},{
| |
| 85 | __index = function (self,Index) | |
| 86 | local Sandbox = function (Thing) | |
| 87 | if Thing:IsA("Player") then
| |
| 88 | local RealPlayer = Thing | |
| 89 | return setmetatable({},{
| |
| 90 | __index = function (self,Index) | |
| 91 | local Type = type(RealPlayer[Index]) | |
| 92 | if Type == "function" then | |
| 93 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 94 | return function (self) | |
| 95 | return InternalData["Mouse"] | |
| 96 | end | |
| 97 | end | |
| 98 | return function (self,...) | |
| 99 | return RealPlayer[Index](RealPlayer,...) | |
| 100 | end | |
| 101 | else | |
| 102 | return RealPlayer[Index] | |
| 103 | end | |
| 104 | end; | |
| 105 | __tostring = function(self) | |
| 106 | return RealPlayer.Name | |
| 107 | end | |
| 108 | }) | |
| 109 | end | |
| 110 | end | |
| 111 | if RealGame[Index] then | |
| 112 | local Type = type(RealGame[Index]) | |
| 113 | if Type == "function" then | |
| 114 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 115 | return function (self,Service) | |
| 116 | if Service:lower() == "players" then | |
| 117 | return setmetatable({},{
| |
| 118 | __index = function (self2,Index2) | |
| 119 | local RealService = RealGame:GetService(Service) | |
| 120 | local Type2 = type(Index2) | |
| 121 | if Type2 == "function" then | |
| 122 | return function (self,...) | |
| 123 | return RealService[Index2](RealService,...) | |
| 124 | end | |
| 125 | else | |
| 126 | if Index2:lower() == "localplayer" then | |
| 127 | return Sandbox(owner) | |
| 128 | end | |
| 129 | return RealService[Index2] | |
| 130 | end | |
| 131 | end; | |
| 132 | __tostring = function(self) | |
| 133 | return RealGame:GetService(Service).Name | |
| 134 | end | |
| 135 | }) | |
| 136 | elseif Service:lower() == "contextactionservice" then | |
| 137 | return InternalData["ContextActionService"] | |
| 138 | elseif Service:lower() == "contextactionservice" then | |
| 139 | return InternalData["UserInputService"] | |
| 140 | elseif Service:lower() == "runservice" then | |
| 141 | return setmetatable({},{
| |
| 142 | __index = function(self2,Index2) | |
| 143 | local RealService = RealGame:GetService(Service) | |
| 144 | local Type2 = type(Index2) | |
| 145 | if Type2 == "function" then | |
| 146 | return function (self,...) | |
| 147 | return RealService[Index2](RealService,...) | |
| 148 | end | |
| 149 | else | |
| 150 | if Index2:lower() == "bindtorenderstep" then | |
| 151 | return function (self,Name,Priority,Function) | |
| 152 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 153 | end | |
| 154 | end | |
| 155 | if Index2:lower() == "renderstepped" then | |
| 156 | return RealService["Stepped"] | |
| 157 | end | |
| 158 | return RealService[Index2] | |
| 159 | end | |
| 160 | end | |
| 161 | }) | |
| 162 | else | |
| 163 | return RealGame:GetService(Service) | |
| 164 | end | |
| 165 | end | |
| 166 | end | |
| 167 | return function (self,...) | |
| 168 | return RealGame[Index](RealGame,...) | |
| 169 | end | |
| 170 | else | |
| 171 | if game:GetService(Index) then | |
| 172 | return game:GetService(Index) | |
| 173 | end | |
| 174 | return RealGame[Index] | |
| 175 | end | |
| 176 | else | |
| 177 | return nil | |
| 178 | end | |
| 179 | end | |
| 180 | });Game = game;owner = game:GetService("Players").LocalPlayer
| |
| 181 | print("Complete! Running...")
| |
| 182 | ||
| 183 | wait(0.1) | |
| 184 | local Player = game.Players.LocalPlayer | |
| 185 | local Character = Player.Character | |
| 186 | local Humanoid = Character.Humanoid | |
| 187 | local Mouse = Player:GetMouse() | |
| 188 | local LeftArm = Character["Left Arm"] | |
| 189 | local RightArm = Character["Right Arm"] | |
| 190 | local LeftLeg = Character["Left Leg"] | |
| 191 | local RightLeg = Character["Right Leg"] | |
| 192 | local Head = Character.Head | |
| 193 | local Torso = Character.Torso | |
| 194 | local Camera = game.Workspace.CurrentCamera | |
| 195 | local RootPart = Character.HumanoidRootPart | |
| 196 | local RootJoint = RootPart.RootJoint | |
| 197 | local Pause = false | |
| 198 | local attack = false | |
| 199 | local Change = false | |
| 200 | local DDZ = false | |
| 201 | local LOL = false | |
| 202 | local Anim = 'Idle' | |
| 203 | local attacktype = 1 | |
| 204 | local delays = false | |
| 205 | local play = true | |
| 206 | local Time = 7 | |
| 207 | local targetted = nil | |
| 208 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 209 | local velocity = RootPart.Velocity.y | |
| 210 | local sine = 0 | |
| 211 | local change = 1 | |
| 212 | local D = false | |
| 213 | Loop = false | |
| 214 | local DD = false | |
| 215 | local doe = 0 | |
| 216 | local Create = LoadLibrary("RbxUtility").Create
| |
| 217 | local Stand = Instance.new("Model",Character)
| |
| 218 | Stand.Name = "Stand" | |
| 219 | local ST = Instance.new("Part",Stand)
| |
| 220 | ST.Size = Vector3.new(2,2,1) | |
| 221 | ST.BrickColor = BrickColor.new("Bright yellow")
| |
| 222 | - | ST.BrickColor = BrickColor.new("White")
|
| 222 | + | |
| 223 | local ST2 = Instance.new("SpecialMesh",ST)
| |
| 224 | ST2.MeshId = "rbxasset://fonts/torso.mesh" | |
| 225 | ST2.Scale = Vector3.new(1,1,1) | |
| 226 | local ST3 = Instance.new("Weld",ST)
| |
| 227 | ST3.Part0 = RootPart | |
| 228 | ST3.Part1 = ST | |
| 229 | ST3.C0 = CFrame.new(0,0,0) | |
| 230 | local SH = Instance.new("Part",Stand)
| |
| 231 | SH.Size = Vector3.new(1.25,1.25,1.25) | |
| 232 | SH.CanCollide = false | |
| 233 | SH.BrickColor = BrickColor.new("Bright yellow")
| |
| 234 | - | SH.BrickColor = BrickColor.new("White")
|
| 234 | + | |
| 235 | SH2.MeshType = "Head" | |
| 236 | SH2.Scale = Vector3.new(1,1,1) | |
| 237 | local SH2 = Instance.new("Weld",SH)
| |
| 238 | SH2.Part0 = ST | |
| 239 | SH2.Part1 = SH | |
| 240 | SH2.C0 = CFrame.new(0,1.5,0) | |
| 241 | local SRA = Instance.new("Part",Stand)
| |
| 242 | SRA.Size = Vector3.new(1,2,1) | |
| 243 | SRA.CanCollide = false | |
| 244 | SRA.BrickColor = BrickColor.new("Bright yellow")
| |
| 245 | - | SRA.BrickColor = BrickColor.new("White")
|
| 245 | + | |
| 246 | SRA2.MeshId = "rbxasset://fonts/rightarm.mesh" | |
| 247 | SRA2.Scale = Vector3.new(1,1,1) | |
| 248 | local SRA3 = Instance.new("Weld",SRA)
| |
| 249 | SRA3.Part0 = ST | |
| 250 | SRA3.Part1 = SRA | |
| 251 | SRA3.C0 = CFrame.new(1.5,0,0) | |
| 252 | local SLA = Instance.new("Part",Stand)
| |
| 253 | SLA.Size = Vector3.new(1,2,1) | |
| 254 | SLA.CanCollide = false | |
| 255 | SLA.BrickColor = BrickColor.new("Bright yellow")
| |
| 256 | - | SLA.BrickColor = BrickColor.new("White")
|
| 256 | + | |
| 257 | SLA2.MeshId = "rbxasset://fonts/leftarm.mesh" | |
| 258 | SLA2.Scale = Vector3.new(1,1,1) | |
| 259 | local SLA3 = Instance.new("Weld",SLA)
| |
| 260 | SLA3.Part0 = ST | |
| 261 | SLA3.Part1 = SLA | |
| 262 | SLA3.C0 = CFrame.new(-1.5,0,0) | |
| 263 | local SRL = Instance.new("Part",Stand)
| |
| 264 | SRL.Size = Vector3.new(1,2,1) | |
| 265 | SRL.CanCollide = false | |
| 266 | SRL.BrickColor = BrickColor.new("Bright yellow")
| |
| 267 | - | SRL.BrickColor = BrickColor.new("White")
|
| 267 | + | |
| 268 | SRL2.MeshId = "rbxasset://fonts/rightleg.mesh" | |
| 269 | SRL2.Scale = Vector3.new(1,1,1) | |
| 270 | local SRL3 = Instance.new("Weld",SRL)
| |
| 271 | SRL3.Part0 = ST | |
| 272 | SRL3.Part1 = SRL | |
| 273 | SRL3.C0 = CFrame.new(0.5,-2,0) | |
| 274 | local SLL = Instance.new("Part",Stand)
| |
| 275 | SLL.Size = Vector3.new(1,2,1) | |
| 276 | SLL.CanCollide = false | |
| 277 | SLL.BrickColor = BrickColor.new("Bright yellow")
| |
| 278 | - | SLL.BrickColor = BrickColor.new("White")
|
| 278 | + | |
| 279 | SLL2.MeshId = "rbxasset://fonts/leftleg.mesh" | |
| 280 | SLL2.Scale = Vector3.new(1,1,1) | |
| 281 | local SLL3 = Instance.new("Weld",SLL)
| |
| 282 | SLL3.Part0 = ST | |
| 283 | SLL3.Part1 = SLL | |
| 284 | SLL3.C0 = CFrame.new(-0.5,-2,0) | |
| 285 | local FlA = Instance.new("ParticleEmitter",SRA)
| |
| 286 | FlA.Texture = "rbxassetid://263837009" | |
| 287 | FlA.Size = NumberSequence.new(0.6) | |
| 288 | FlA.Rotation = NumberRange.new(-100, 100) | |
| 289 | FlA.RotSpeed = NumberRange.new(-200, 200) | |
| 290 | FlA.Transparency = NumberSequence.new(0,1) | |
| 291 | FlA.Speed = NumberRange.new(0.1) | |
| 292 | FlA.ZOffset = -0.1 | |
| 293 | FlA.Lifetime = NumberRange.new(1) | |
| 294 | FlA.Rate = 1111 | |
| 295 | FlA.LockedToPart = true | |
| 296 | FlA.LightEmission = 1 | |
| 297 | FlA.VelocitySpread = 12121 | |
| 298 | local ZZA = Instance.new("ParticleEmitter",SRA)
| |
| 299 | ZZA.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 300 | ZZA.Size = NumberSequence.new(0.005) | |
| 301 | ZZA.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 302 | ZZA.RotSpeed = NumberRange.new(-200, 200) | |
| 303 | ZZA.Transparency = NumberSequence.new(0.7) | |
| 304 | ZZA.Lifetime = NumberRange.new(1) | |
| 305 | ZZA.Speed = NumberRange.new(0.48) | |
| 306 | ZZA.Rate = 1231231 | |
| 307 | ZZA.ZOffset = 0.1 | |
| 308 | ZZA.LockedToPart = true | |
| 309 | ZZA.LightEmission = 1e9 | |
| 310 | ZZA.LightInfluence = 1e9 | |
| 311 | local FlA1 = Instance.new("ParticleEmitter",SLA)
| |
| 312 | FlA1.Texture = "rbxassetid://263837009" | |
| 313 | FlA1.Size = NumberSequence.new(0.6) | |
| 314 | FlA1.Rotation = NumberRange.new(-100, 100) | |
| 315 | FlA1.RotSpeed = NumberRange.new(-200, 200) | |
| 316 | FlA1.Transparency = NumberSequence.new(0,1) | |
| 317 | FlA1.Speed = NumberRange.new(0.1) | |
| 318 | FlA1.ZOffset = -0.1 | |
| 319 | FlA1.Lifetime = NumberRange.new(1) | |
| 320 | FlA1.Rate = 1111 | |
| 321 | FlA1.LockedToPart = true | |
| 322 | FlA1.LightEmission = 1 | |
| 323 | FlA1.VelocitySpread = 12121 | |
| 324 | local ZZA1 = Instance.new("ParticleEmitter",SLA)
| |
| 325 | ZZA1.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 326 | ZZA1.Size = NumberSequence.new(0.005) | |
| 327 | ZZA1.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 328 | ZZA1.RotSpeed = NumberRange.new(-200, 200) | |
| 329 | ZZA1.Transparency = NumberSequence.new(0.7) | |
| 330 | ZZA1.Lifetime = NumberRange.new(1) | |
| 331 | ZZA1.Speed = NumberRange.new(0.48) | |
| 332 | ZZA1.Rate = 1231231 | |
| 333 | ZZA1.ZOffset = 0.1 | |
| 334 | ZZA1.LockedToPart = true | |
| 335 | ZZA1.LightEmission = 1e9 | |
| 336 | ZZA1.LightInfluence = 1e9 | |
| 337 | local FlA2 = Instance.new("ParticleEmitter",ST)
| |
| 338 | FlA2.Texture = "rbxassetid://263837009" | |
| 339 | FlA2.Size = NumberSequence.new(0.6) | |
| 340 | FlA2.Rotation = NumberRange.new(-100, 100) | |
| 341 | FlA2.RotSpeed = NumberRange.new(-200, 200) | |
| 342 | FlA2.Transparency = NumberSequence.new(0,1) | |
| 343 | FlA2.Speed = NumberRange.new(0.1) | |
| 344 | FlA2.ZOffset = -0.1 | |
| 345 | FlA2.Lifetime = NumberRange.new(1) | |
| 346 | FlA2.Rate = 1111 | |
| 347 | FlA2.LockedToPart = true | |
| 348 | FlA2.LightEmission = 1 | |
| 349 | FlA2.VelocitySpread = 12121 | |
| 350 | local joy = Instance.new("Part",Character)
| |
| 351 | joy.CanCollide = false | |
| 352 | joy.Size = Vector3.new(7, 0.01, 7) | |
| 353 | local joyimage = Instance.new("Decal",joy)
| |
| 354 | joyimage.Face = "Top" | |
| 355 | joyimage.Texture = "http://www.roblox.com/asset/?id=1176402123" | |
| 356 | local ZZA2 = Instance.new("ParticleEmitter",ST)
| |
| 357 | ZZA2.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 358 | ZZA2.Size = NumberSequence.new(0.005) | |
| 359 | ZZA2.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 360 | ZZA2.RotSpeed = NumberRange.new(-200, 200) | |
| 361 | ZZA2.Transparency = NumberSequence.new(0.7) | |
| 362 | ZZA2.Lifetime = NumberRange.new(1) | |
| 363 | ZZA2.Speed = NumberRange.new(0.48) | |
| 364 | ZZA2.Rate = 1231231 | |
| 365 | ZZA2.ZOffset = 0.1 | |
| 366 | ZZA2.LockedToPart = true | |
| 367 | ZZA2.LightEmission = 1e9 | |
| 368 | ZZA2.LightInfluence = 1e9 | |
| 369 | local FlA3 = Instance.new("ParticleEmitter",SRL)
| |
| 370 | FlA3.Texture = "rbxassetid://263837009" | |
| 371 | FlA3.Size = NumberSequence.new(0.6) | |
| 372 | FlA3.Rotation = NumberRange.new(-100, 100) | |
| 373 | FlA3.RotSpeed = NumberRange.new(-200, 200) | |
| 374 | FlA3.Transparency = NumberSequence.new(0,1) | |
| 375 | FlA3.Speed = NumberRange.new(0.1) | |
| 376 | FlA3.ZOffset = -0.1 | |
| 377 | FlA3.Lifetime = NumberRange.new(1) | |
| 378 | FlA3.Rate = 1111 | |
| 379 | FlA3.LockedToPart = true | |
| 380 | FlA3.LightEmission = 1 | |
| 381 | FlA3.VelocitySpread = 12121 | |
| 382 | local ZZA3 = Instance.new("ParticleEmitter",SRL)
| |
| 383 | ZZA3.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 384 | ZZA3.Size = NumberSequence.new(0.005) | |
| 385 | ZZA3.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 386 | ZZA3.RotSpeed = NumberRange.new(-200, 200) | |
| 387 | ZZA3.Transparency = NumberSequence.new(0.7) | |
| 388 | ZZA3.Lifetime = NumberRange.new(1) | |
| 389 | ZZA3.Speed = NumberRange.new(0.48) | |
| 390 | ZZA3.Rate = 1231231 | |
| 391 | ZZA3.ZOffset = 0.1 | |
| 392 | ZZA3.LockedToPart = true | |
| 393 | ZZA3.LightEmission = 1e9 | |
| 394 | ZZA3.LightInfluence = 1e9 | |
| 395 | local FlA4 = Instance.new("ParticleEmitter",SLL)
| |
| 396 | FlA4.Texture = "rbxassetid://263837009" | |
| 397 | FlA4.Size = NumberSequence.new(0.6) | |
| 398 | FlA4.Rotation = NumberRange.new(-100, 100) | |
| 399 | FlA4.RotSpeed = NumberRange.new(-200, 200) | |
| 400 | FlA4.Transparency = NumberSequence.new(0,1) | |
| 401 | FlA4.Speed = NumberRange.new(0.1) | |
| 402 | FlA4.ZOffset = -0.1 | |
| 403 | FlA4.Lifetime = NumberRange.new(1) | |
| 404 | FlA4.Rate = 1111 | |
| 405 | FlA4.LockedToPart = true | |
| 406 | FlA4.LightEmission = 1 | |
| 407 | FlA4.VelocitySpread = 12121 | |
| 408 | local ZZA4 = Instance.new("ParticleEmitter",SLL)
| |
| 409 | ZZA4.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 410 | ZZA4.Size = NumberSequence.new(0.005) | |
| 411 | ZZA4.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 412 | ZZA4.RotSpeed = NumberRange.new(-200, 200) | |
| 413 | ZZA4.Transparency = NumberSequence.new(0.7) | |
| 414 | ZZA4.Lifetime = NumberRange.new(1) | |
| 415 | ZZA4.Speed = NumberRange.new(0.48) | |
| 416 | ZZA4.Rate = 1231231 | |
| 417 | ZZA4.ZOffset = 0.1 | |
| 418 | ZZA4.LockedToPart = true | |
| 419 | ZZA4.LightEmission = 1e9 | |
| 420 | ZZA4.LightInfluence = 1e9 | |
| 421 | local FlA5 = Instance.new("ParticleEmitter",SH)
| |
| 422 | FlA5.Texture = "rbxassetid://263837009" | |
| 423 | FlA5.Size = NumberSequence.new(0.6) | |
| 424 | FlA5.Rotation = NumberRange.new(-100, 100) | |
| 425 | FlA5.RotSpeed = NumberRange.new(-200, 200) | |
| 426 | FlA5.Transparency = NumberSequence.new(0,1) | |
| 427 | FlA5.Speed = NumberRange.new(0.1) | |
| 428 | FlA5.ZOffset = -0.1 | |
| 429 | FlA5.Lifetime = NumberRange.new(1) | |
| 430 | FlA5.Rate = 20 | |
| 431 | FlA5.LockedToPart = true | |
| 432 | FlA5.LightEmission = 1 | |
| 433 | FlA5.VelocitySpread = 12121 | |
| 434 | local ZZA5 = Instance.new("ParticleEmitter",SH)
| |
| 435 | ZZA5.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 436 | ZZA5.Size = NumberSequence.new(0.005) | |
| 437 | ZZA5.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 438 | ZZA5.RotSpeed = NumberRange.new(-200, 200) | |
| 439 | ZZA5.Transparency = NumberSequence.new(0.7) | |
| 440 | ZZA5.Lifetime = NumberRange.new(1) | |
| 441 | ZZA5.Speed = NumberRange.new(0.48) | |
| 442 | ZZA5.Rate = 1231233 | |
| 443 | ZZA5.ZOffset = 0.1 | |
| 444 | ZZA5.LockedToPart = true | |
| 445 | ZZA5.LightEmission = 1e9 | |
| 446 | ZZA5.LightInfluence = 1e9 | |
| 447 | FlA.Enabled = false | |
| 448 | FlA1.Enabled = false | |
| 449 | FlA2.Enabled = false | |
| 450 | FlA3.Enabled = false | |
| 451 | FlA4.Enabled = false | |
| 452 | FlA5.Enabled = false | |
| 453 | ZZA.Enabled= false | |
| 454 | ZZA1.Enabled = false | |
| 455 | ZZA2.Enabled = false | |
| 456 | - | Face.Texture = "rbxassetid://1692604813" |
| 456 | + | |
| 457 | ZZA4.Enabled = false | |
| 458 | - | StarH.BrickColor = BrickColor.new("Institutional white")
|
| 458 | + | |
| 459 | local Face = Instance.new("Decal",SH)
| |
| 460 | Face.Face = "Front" | |
| 461 | Face.Texture = "rbxassetid://1176402123" | |
| 462 | local StarH = Instance.new("Part",Stand)
| |
| 463 | StarH.BrickColor = BrickColor.new("Bright yellow")
| |
| 464 | StarH.CanCollide = false | |
| 465 | local StarH2 = Instance.new("SpecialMesh",StarH)
| |
| 466 | StarH2.MeshId = "rbxassetid://874044556" | |
| 467 | StarH2.Scale = Vector3.new(0.04,0.035,0.037) | |
| 468 | local StarH3 = Instance.new("Weld",StarH)
| |
| 469 | StarH3.Part0 = SH | |
| 470 | StarH3.Part1 = StarH | |
| 471 | StarH3.C0 = CFrame.new(0,0.7,0.4)*CFrame.Angles(0,0,0) | |
| 472 | local Scarf = Instance.new("Part",Stand)
| |
| 473 | Scarf.BrickColor = BrickColor.new("Pastel yellow")
| |
| 474 | Scarf.CanCollide = false | |
| 475 | local Scarf2 = Instance.new("SpecialMesh",Scarf)
| |
| 476 | Scarf2.MeshId = "rbxassetid://873798502" | |
| 477 | Scarf2.Scale = Vector3.new(0.013,0.015,0.013) | |
| 478 | local Scarf3 = Instance.new("Weld",Scarf)
| |
| 479 | Scarf3.Part0 = SH | |
| 480 | Scarf3.Part1 = Scarf | |
| 481 | Scarf3.C0 = CFrame.new(0,-0.44,0)*CFrame.Angles(0,0,0) | |
| 482 | local Clot = Instance.new("Part",Stand)
| |
| 483 | Clot.BrickColor = BrickColor.new("Pastel yellow")
| |
| 484 | Clot.CanCollide = false | |
| 485 | local Clot2 = Instance.new("SpecialMesh",Clot)
| |
| 486 | Clot2.MeshId = "rbxassetid://874045262" | |
| 487 | Clot2.Scale = Vector3.new(0.012,0.013,0.012) | |
| 488 | local Clot3 = Instance.new("Weld",Clot)
| |
| 489 | Clot3.Part0 = ST | |
| 490 | Clot3.Part1 = Clot | |
| 491 | Clot3.C0 = CFrame.new(0,-1.9,-0.55)*CFrame.Angles(0.06,0,0) | |
| 492 | local BClot = Instance.new("Part",Stand)
| |
| 493 | BClot.BrickColor = BrickColor.new("Pastel yellow")
| |
| 494 | BClot.CanCollide = false | |
| 495 | local BClot2 = Instance.new("SpecialMesh",BClot)
| |
| 496 | BClot2.MeshId = "rbxassetid://874045262" | |
| 497 | BClot2.Scale = Vector3.new(0.012,0.013,0.012) | |
| 498 | local BClot3 = Instance.new("Weld",BClot)
| |
| 499 | BClot3.Part0 = ST | |
| 500 | BClot3.Part1 = BClot | |
| 501 | BClot3.C0 = CFrame.new(0,-1.9,0.55)*CFrame.Angles(-0.06,3.1,0) | |
| 502 | local Shoulder = Instance.new("Part",Stand)
| |
| 503 | Shoulder.BrickColor = BrickColor.new("Pastel yellow")
| |
| 504 | Shoulder.CanCollide = false | |
| 505 | local Shoulder2 = Instance.new("SpecialMesh",Shoulder)
| |
| 506 | Shoulder2.MeshId = "rbxassetid://874040321" | |
| 507 | Shoulder2.Scale = Vector3.new(0.015,0.015,0.015) | |
| 508 | local Shoulder3 = Instance.new("Weld",Shoulder)
| |
| 509 | Shoulder3.Part0 = SRA | |
| 510 | Shoulder3.Part1 = Shoulder | |
| 511 | Shoulder3.C0 = CFrame.new(0.2,0.9,0)*CFrame.Angles(0,0,0) | |
| 512 | local OtShoulder = Instance.new("Part",Stand)
| |
| 513 | OtShoulder.BrickColor = BrickColor.new("Pastel yellow")
| |
| 514 | OtShoulder.CanCollide = false | |
| 515 | local OtShoulder2 = Instance.new("SpecialMesh",OtShoulder)
| |
| 516 | OtShoulder2.MeshId = "rbxassetid://874040321" | |
| 517 | OtShoulder2.Scale = Vector3.new(0.015,0.015,0.015) | |
| 518 | - | Abs.BrickColor = BrickColor.new("Institutional white")
|
| 518 | + | |
| 519 | OtShoulder3.Part0 = SLA | |
| 520 | OtShoulder3.Part1 = OtShoulder | |
| 521 | OtShoulder3.C0 = CFrame.new(-0.2,0.9,0)*CFrame.Angles(0,3.1,0) | |
| 522 | local Abs = Instance.new("Part",Stand)
| |
| 523 | Abs.BrickColor = BrickColor.new("Bright yellow")
| |
| 524 | Abs.CanCollide = false | |
| 525 | local Abs2 = Instance.new("SpecialMesh",Abs)
| |
| 526 | Abs2.MeshId = "rbxassetid://958074736" | |
| 527 | Abs2.Scale = Vector3.new(0.009,0.01,0.01) | |
| 528 | local Abs3 = Instance.new("Weld",Abs)
| |
| 529 | Abs3.Part0 = ST | |
| 530 | Abs3.Part1 = Abs | |
| 531 | Abs3.C0 = CFrame.new(0, 0.1, -0.5)*CFrame.Angles(-12.4,0,0) | |
| 532 | Humanoid.Animator.Parent = nil | |
| 533 | Character.Animate.Parent = nil | |
| 534 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 535 | WeldConstraint0 = Instance.new("WeldConstraint")
| |
| 536 | WeldConstraint1 = Instance.new("WeldConstraint")
| |
| 537 | WeldConstraint2 = Instance.new("WeldConstraint")
| |
| 538 | WeldConstraint3 = Instance.new("WeldConstraint")
| |
| 539 | WeldConstraint4 = Instance.new("WeldConstraint")
| |
| 540 | WeldConstraint5 = Instance.new("WeldConstraint")
| |
| 541 | WeldConstraint6 = Instance.new("WeldConstraint")
| |
| 542 | WeldConstraint7 = Instance.new("WeldConstraint")
| |
| 543 | WeldConstraint8 = Instance.new("WeldConstraint")
| |
| 544 | WeldConstraint9 = Instance.new("WeldConstraint")
| |
| 545 | WeldConstraint10 = Instance.new("WeldConstraint")
| |
| 546 | WeldConstraint11 = Instance.new("WeldConstraint")
| |
| 547 | WeldConstraint12 = Instance.new("WeldConstraint")
| |
| 548 | WeldConstraint13 = Instance.new("WeldConstraint")
| |
| 549 | Part14 = Instance.new("Part")
| |
| 550 | Part15 = Instance.new("Part")
| |
| 551 | WeldConstraint16 = Instance.new("WeldConstraint")
| |
| 552 | WeldConstraint17 = Instance.new("WeldConstraint")
| |
| 553 | WeldConstraint18 = Instance.new("WeldConstraint")
| |
| 554 | WeldConstraint19 = Instance.new("WeldConstraint")
| |
| 555 | WeldConstraint20 = Instance.new("WeldConstraint")
| |
| 556 | WeldConstraint21 = Instance.new("WeldConstraint")
| |
| 557 | WeldConstraint22 = Instance.new("WeldConstraint")
| |
| 558 | WeldConstraint23 = Instance.new("WeldConstraint")
| |
| 559 | WeldConstraint24 = Instance.new("WeldConstraint")
| |
| 560 | WeldConstraint25 = Instance.new("WeldConstraint")
| |
| 561 | WeldConstraint26 = Instance.new("WeldConstraint")
| |
| 562 | WeldConstraint27 = Instance.new("WeldConstraint")
| |
| 563 | WeldConstraint28 = Instance.new("WeldConstraint")
| |
| 564 | WeldConstraint29 = Instance.new("WeldConstraint")
| |
| 565 | Part30 = Instance.new("Part")
| |
| 566 | Part31 = Instance.new("Part")
| |
| 567 | Part32 = Instance.new("Part")
| |
| 568 | Part33 = Instance.new("Part")
| |
| 569 | Part34 = Instance.new("Part")
| |
| 570 | Part35 = Instance.new("Part")
| |
| 571 | Part36 = Instance.new("Part")
| |
| 572 | Part37 = Instance.new("Part")
| |
| 573 | Part38 = Instance.new("Part")
| |
| 574 | Part39 = Instance.new("Part")
| |
| 575 | Part40 = Instance.new("Part")
| |
| 576 | Part41 = Instance.new("Part")
| |
| 577 | Part42 = Instance.new("Part")
| |
| 578 | WeldConstraint20.Parent = Part15 | |
| 579 | WeldConstraint20.Part0 = Part15 | |
| 580 | WeldConstraint20.Part1 = Part33 | |
| 581 | WeldConstraint22.Parent = Part15 | |
| 582 | WeldConstraint22.Part0 = Part15 | |
| 583 | WeldConstraint22.Part1 = Part35 | |
| 584 | WeldConstraint21.Parent = Part15 | |
| 585 | WeldConstraint21.Part0 = Part15 | |
| 586 | WeldConstraint21.Part1 = Part34 | |
| 587 | WeldConstraint23.Parent = Part15 | |
| 588 | WeldConstraint23.Part0 = Part15 | |
| 589 | WeldConstraint23.Part1 = Part36 | |
| 590 | WeldConstraint24.Parent = Part15 | |
| 591 | WeldConstraint24.Part0 = Part15 | |
| 592 | WeldConstraint24.Part1 = Part37 | |
| 593 | WeldConstraint25.Parent = Part15 | |
| 594 | WeldConstraint25.Part0 = Part15 | |
| 595 | WeldConstraint25.Part1 = Part38 | |
| 596 | WeldConstraint26.Parent = Part15 | |
| 597 | WeldConstraint26.Part0 = Part15 | |
| 598 | WeldConstraint26.Part1 = Part39 | |
| 599 | WeldConstraint27.Parent = Part15 | |
| 600 | WeldConstraint27.Part0 = Part15 | |
| 601 | WeldConstraint27.Part1 = Part40 | |
| 602 | WeldConstraint29.Parent = Part15 | |
| 603 | WeldConstraint29.Part0 = Part15 | |
| 604 | WeldConstraint29.Part1 = Part42 | |
| 605 | WeldConstraint28.Parent = Part15 | |
| 606 | WeldConstraint28.Part0 = Part15 | |
| 607 | WeldConstraint28.Part1 = Part41 | |
| 608 | WeldConstraint16.Parent = Part15 | |
| 609 | WeldConstraint16.Part0 = Part15 | |
| 610 | WeldConstraint16.Part1 = Part14 | |
| 611 | WeldConstraint17.Parent = Part15 | |
| 612 | WeldConstraint17.Part0 = Part15 | |
| 613 | WeldConstraint17.Part1 = Part30 | |
| 614 | WeldConstraint18.Parent = Part15 | |
| 615 | WeldConstraint18.Part0 = Part15 | |
| 616 | WeldConstraint18.Part1 = Part31 | |
| 617 | WeldConstraint19.Parent = Part15 | |
| 618 | WeldConstraint19.Part0 = Part15 | |
| 619 | WeldConstraint19.Part1 = Part32 | |
| 620 | Part14.Name = "Glove" | |
| 621 | Part14.Parent = mas | |
| 622 | Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464) | |
| 623 | Part14.Orientation = Vector3.new(0, 178.389999, 0) | |
| 624 | Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455) | |
| 625 | Part14.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 626 | Part14.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 627 | Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032) | |
| 628 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
| 629 | Part14.BrickColor = BrickColor.new("Pastel yellow")
| |
| 630 | Part14.CanCollide = false | |
| 631 | Part14.Material = Enum.Material.SmoothPlastic | |
| 632 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
| 633 | Part14.brickColor = BrickColor.new("Pastel yellow")
| |
| 634 | Part15.Name = "LeftHandle" | |
| 635 | Part15.Parent = mas | |
| 636 | Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106) | |
| 637 | Part15.Orientation = Vector3.new(0, 179.73999, 0) | |
| 638 | Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061) | |
| 639 | Part15.Rotation = Vector3.new(-180, 0.25999999, -180) | |
| 640 | Part15.Color = Color3.new(1, 1, 0) | |
| 641 | Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612) | |
| 642 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
| 643 | Part15.BrickColor = BrickColor.new("New Yeller")
| |
| 644 | Part15.CanCollide = false | |
| 645 | Part15.Material = Enum.Material.SmoothPlastic | |
| 646 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
| 647 | Part15.brickColor = BrickColor.new("New Yeller")
| |
| 648 | Part15.Shape = Enum.PartType.Ball | |
| 649 | WeldConstraint16.Parent = Part15 | |
| 650 | WeldConstraint16.Part0 = Part15 | |
| 651 | WeldConstraint16.Part1 = Part14 | |
| 652 | WeldConstraint17.Parent = Part15 | |
| 653 | WeldConstraint17.Part0 = Part15 | |
| 654 | WeldConstraint17.Part1 = Part30 | |
| 655 | WeldConstraint18.Parent = Part15 | |
| 656 | WeldConstraint18.Part0 = Part15 | |
| 657 | WeldConstraint18.Part1 = Part31 | |
| 658 | WeldConstraint19.Parent = Part15 | |
| 659 | WeldConstraint19.Part0 = Part15 | |
| 660 | WeldConstraint19.Part1 = Part32 | |
| 661 | WeldConstraint20.Parent = Part15 | |
| 662 | WeldConstraint20.Part0 = Part15 | |
| 663 | WeldConstraint20.Part1 = Part33 | |
| 664 | WeldConstraint21.Parent = Part15 | |
| 665 | WeldConstraint21.Part0 = Part15 | |
| 666 | WeldConstraint21.Part1 = Part34 | |
| 667 | WeldConstraint22.Parent = Part15 | |
| 668 | WeldConstraint22.Part0 = Part15 | |
| 669 | WeldConstraint22.Part1 = Part35 | |
| 670 | WeldConstraint23.Parent = Part15 | |
| 671 | WeldConstraint23.Part0 = Part15 | |
| 672 | WeldConstraint23.Part1 = Part36 | |
| 673 | WeldConstraint24.Parent = Part15 | |
| 674 | WeldConstraint24.Part0 = Part15 | |
| 675 | WeldConstraint24.Part1 = Part37 | |
| 676 | WeldConstraint25.Parent = Part15 | |
| 677 | WeldConstraint25.Part0 = Part15 | |
| 678 | WeldConstraint25.Part1 = Part38 | |
| 679 | WeldConstraint26.Parent = Part15 | |
| 680 | WeldConstraint26.Part0 = Part15 | |
| 681 | WeldConstraint26.Part1 = Part39 | |
| 682 | WeldConstraint27.Parent = Part15 | |
| 683 | WeldConstraint27.Part0 = Part15 | |
| 684 | WeldConstraint27.Part1 = Part40 | |
| 685 | WeldConstraint28.Parent = Part15 | |
| 686 | WeldConstraint28.Part0 = Part15 | |
| 687 | WeldConstraint28.Part1 = Part41 | |
| 688 | WeldConstraint29.Parent = Part15 | |
| 689 | WeldConstraint29.Part0 = Part15 | |
| 690 | WeldConstraint29.Part1 = Part42 | |
| 691 | Part30.Parent = mas | |
| 692 | Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 693 | Part30.Orientation = Vector3.new(0, 178.389999, 0) | |
| 694 | Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211) | |
| 695 | Part30.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 696 | Part30.Color = Color3.new(1, 1, 0) | |
| 697 | Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 698 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
| 699 | Part30.BrickColor = BrickColor.new("New Yeller")
| |
| 700 | Part30.CanCollide = false | |
| 701 | Part30.Material = Enum.Material.SmoothPlastic | |
| 702 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
| 703 | Part30.brickColor = BrickColor.new("New Yeller")
| |
| 704 | Part30.Shape = Enum.PartType.Ball | |
| 705 | Part31.Parent = mas | |
| 706 | Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 707 | Part31.Orientation = Vector3.new(0, 178.389999, 0) | |
| 708 | Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549) | |
| 709 | Part31.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 710 | Part31.Color = Color3.new(1, 1, 0) | |
| 711 | Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 712 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
| 713 | Part31.BrickColor = BrickColor.new("New Yeller")
| |
| 714 | Part31.CanCollide = false | |
| 715 | Part31.Material = Enum.Material.SmoothPlastic | |
| 716 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
| 717 | Part31.brickColor = BrickColor.new("New Yeller")
| |
| 718 | Part31.Shape = Enum.PartType.Ball | |
| 719 | Part32.Parent = mas | |
| 720 | Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 721 | Part32.Orientation = Vector3.new(0, 178.389999, 0) | |
| 722 | Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942) | |
| 723 | Part32.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 724 | Part32.Color = Color3.new(1, 1, 0) | |
| 725 | Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 726 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
| 727 | Part32.BrickColor = BrickColor.new("New Yeller")
| |
| 728 | Part32.CanCollide = false | |
| 729 | Part32.Material = Enum.Material.SmoothPlastic | |
| 730 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
| 731 | Part32.brickColor = BrickColor.new("New Yeller")
| |
| 732 | Part32.Shape = Enum.PartType.Ball | |
| 733 | Part33.Parent = mas | |
| 734 | Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 735 | Part33.Orientation = Vector3.new(0, 178.389999, 0) | |
| 736 | Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823) | |
| 737 | Part33.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 738 | Part33.Color = Color3.new(1, 1, 0) | |
| 739 | Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 740 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
| 741 | Part33.BrickColor = BrickColor.new("New Yeller")
| |
| 742 | Part33.CanCollide = false | |
| 743 | Part33.Material = Enum.Material.SmoothPlastic | |
| 744 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
| 745 | Part33.brickColor = BrickColor.new("New Yeller")
| |
| 746 | Part33.Shape = Enum.PartType.Ball | |
| 747 | Part34.Parent = mas | |
| 748 | Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 749 | Part34.Orientation = Vector3.new(0, 178.389999, 0) | |
| 750 | Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517) | |
| 751 | Part34.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 752 | Part34.Color = Color3.new(1, 1, 0) | |
| 753 | Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 754 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
| 755 | Part34.BrickColor = BrickColor.new("New Yeller")
| |
| 756 | Part34.CanCollide = false | |
| 757 | Part34.Material = Enum.Material.SmoothPlastic | |
| 758 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
| 759 | Part34.brickColor = BrickColor.new("New Yeller")
| |
| 760 | Part34.Shape = Enum.PartType.Ball | |
| 761 | Part35.Parent = mas | |
| 762 | Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 763 | Part35.Orientation = Vector3.new(0, 178.389999, 0) | |
| 764 | Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968) | |
| 765 | Part35.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 766 | Part35.Color = Color3.new(1, 1, 0) | |
| 767 | Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 768 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
| 769 | Part35.BrickColor = BrickColor.new("New Yeller")
| |
| 770 | Part35.CanCollide = false | |
| 771 | Part35.Material = Enum.Material.SmoothPlastic | |
| 772 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
| 773 | Part35.brickColor = BrickColor.new("New Yeller")
| |
| 774 | Part35.Shape = Enum.PartType.Ball | |
| 775 | Part36.Parent = mas | |
| 776 | Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 777 | Part36.Orientation = Vector3.new(0, 178.389999, 0) | |
| 778 | Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518) | |
| 779 | Part36.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 780 | Part36.Color = Color3.new(1, 1, 0) | |
| 781 | Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 782 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
| 783 | Part36.BrickColor = BrickColor.new("New Yeller")
| |
| 784 | Part36.CanCollide = false | |
| 785 | Part36.Material = Enum.Material.SmoothPlastic | |
| 786 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
| 787 | Part36.brickColor = BrickColor.new("New Yeller")
| |
| 788 | Part36.Shape = Enum.PartType.Ball | |
| 789 | Part37.Parent = mas | |
| 790 | Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 791 | Part37.Orientation = Vector3.new(0, 178.389999, 0) | |
| 792 | Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416) | |
| 793 | Part37.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 794 | Part37.Color = Color3.new(1, 1, 0) | |
| 795 | Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 796 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
| 797 | Part37.BrickColor = BrickColor.new("New Yeller")
| |
| 798 | Part37.CanCollide = false | |
| 799 | Part37.Material = Enum.Material.SmoothPlastic | |
| 800 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
| 801 | Part37.brickColor = BrickColor.new("New Yeller")
| |
| 802 | Part37.Shape = Enum.PartType.Ball | |
| 803 | Part38.Parent = mas | |
| 804 | Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 805 | Part38.Orientation = Vector3.new(0, 178.389999, 0) | |
| 806 | Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559) | |
| 807 | Part38.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 808 | Part38.Color = Color3.new(1, 1, 0) | |
| 809 | Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 810 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
| 811 | Part38.BrickColor = BrickColor.new("New Yeller")
| |
| 812 | Part38.CanCollide = false | |
| 813 | Part38.Material = Enum.Material.SmoothPlastic | |
| 814 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
| 815 | Part38.brickColor = BrickColor.new("New Yeller")
| |
| 816 | Part38.Shape = Enum.PartType.Ball | |
| 817 | Part39.Parent = mas | |
| 818 | Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 819 | Part39.Orientation = Vector3.new(0, 178.389999, 0) | |
| 820 | Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091) | |
| 821 | Part39.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 822 | Part39.Color = Color3.new(1, 1, 0) | |
| 823 | Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 824 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
| 825 | Part39.BrickColor = BrickColor.new("New Yeller")
| |
| 826 | Part39.CanCollide = false | |
| 827 | Part39.Material = Enum.Material.SmoothPlastic | |
| 828 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
| 829 | Part39.brickColor = BrickColor.new("New Yeller")
| |
| 830 | Part39.Shape = Enum.PartType.Ball | |
| 831 | Part40.Parent = mas | |
| 832 | Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 833 | Part40.Orientation = Vector3.new(0, 178.389999, 0) | |
| 834 | Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296) | |
| 835 | Part40.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 836 | Part40.Color = Color3.new(1, 1, 0) | |
| 837 | Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
| 838 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
| 839 | Part40.BrickColor = BrickColor.new("New Yeller")
| |
| 840 | Part40.CanCollide = false | |
| 841 | Part40.Material = Enum.Material.SmoothPlastic | |
| 842 | Part40.TopSurface = Enum.SurfaceType.Smooth | |
| 843 | Part40.brickColor = BrickColor.new("New Yeller")
| |
| 844 | Part41.Parent = mas | |
| 845 | Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 846 | Part41.Orientation = Vector3.new(0, 178.389999, 0) | |
| 847 | Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296) | |
| 848 | Part41.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 849 | Part41.Color = Color3.new(1, 1, 0) | |
| 850 | Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
| 851 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
| 852 | Part41.BrickColor = BrickColor.new("New Yeller")
| |
| 853 | Part41.CanCollide = false | |
| 854 | Part41.Material = Enum.Material.SmoothPlastic | |
| 855 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
| 856 | Part41.brickColor = BrickColor.new("New Yeller")
| |
| 857 | Part42.Parent = mas | |
| 858 | Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013) | |
| 859 | Part42.Orientation = Vector3.new(0, 179.73999, 0) | |
| 860 | Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795) | |
| 861 | Part42.Rotation = Vector3.new(-180, 0.25999999, -180) | |
| 862 | Part42.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 863 | Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971) | |
| 864 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
| 865 | Part42.BrickColor = BrickColor.new("Bright yellow")
| |
| 866 | Part42.CanCollide = false | |
| 867 | Part42.Material = Enum.Material.SmoothPlastic | |
| 868 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
| 869 | Part42.brickColor = BrickColor.new("Bright yellow")
| |
| 870 | for i,v in pairs(mas:GetChildren()) do | |
| 871 | v.Parent = game:GetService("Players").LocalPlayer.Character.Stand
| |
| 872 | pcall(function() v:MakeJoints() end) | |
| 873 | end | |
| 874 | local Wld = Instance.new("Weld",Part15)
| |
| 875 | Wld.Part0 = SLA | |
| 876 | Wld.Part1 = Part15 | |
| 877 | Wld.C0 = CFrame.new(-0.49,0.55,0.03)*CFrame.Angles(0,3.15,0) | |
| 878 | mas2 = Instance.new("Model",game:GetService("Lighting"))
| |
| 879 | WeldConstraint0 = Instance.new("WeldConstraint")
| |
| 880 | WeldConstraint1 = Instance.new("WeldConstraint")
| |
| 881 | WeldConstraint2 = Instance.new("WeldConstraint")
| |
| 882 | WeldConstraint3 = Instance.new("WeldConstraint")
| |
| 883 | WeldConstraint4 = Instance.new("WeldConstraint")
| |
| 884 | WeldConstraint5 = Instance.new("WeldConstraint")
| |
| 885 | WeldConstraint6 = Instance.new("WeldConstraint")
| |
| 886 | WeldConstraint7 = Instance.new("WeldConstraint")
| |
| 887 | WeldConstraint8 = Instance.new("WeldConstraint")
| |
| 888 | WeldConstraint9 = Instance.new("WeldConstraint")
| |
| 889 | WeldConstraint10 = Instance.new("WeldConstraint")
| |
| 890 | WeldConstraint11 = Instance.new("WeldConstraint")
| |
| 891 | WeldConstraint12 = Instance.new("WeldConstraint")
| |
| 892 | WeldConstraint13 = Instance.new("WeldConstraint")
| |
| 893 | Part14 = Instance.new("Part")
| |
| 894 | Part15 = Instance.new("Part")
| |
| 895 | WeldConstraint16 = Instance.new("WeldConstraint")
| |
| 896 | WeldConstraint17 = Instance.new("WeldConstraint")
| |
| 897 | WeldConstraint18 = Instance.new("WeldConstraint")
| |
| 898 | WeldConstraint19 = Instance.new("WeldConstraint")
| |
| 899 | WeldConstraint20 = Instance.new("WeldConstraint")
| |
| 900 | WeldConstraint21 = Instance.new("WeldConstraint")
| |
| 901 | WeldConstraint22 = Instance.new("WeldConstraint")
| |
| 902 | WeldConstraint23 = Instance.new("WeldConstraint")
| |
| 903 | WeldConstraint24 = Instance.new("WeldConstraint")
| |
| 904 | WeldConstraint25 = Instance.new("WeldConstraint")
| |
| 905 | WeldConstraint26 = Instance.new("WeldConstraint")
| |
| 906 | WeldConstraint27 = Instance.new("WeldConstraint")
| |
| 907 | WeldConstraint28 = Instance.new("WeldConstraint")
| |
| 908 | WeldConstraint29 = Instance.new("WeldConstraint")
| |
| 909 | Part30 = Instance.new("Part")
| |
| 910 | Part31 = Instance.new("Part")
| |
| 911 | Part32 = Instance.new("Part")
| |
| 912 | Part33 = Instance.new("Part")
| |
| 913 | Part34 = Instance.new("Part")
| |
| 914 | Part35 = Instance.new("Part")
| |
| 915 | Part36 = Instance.new("Part")
| |
| 916 | Part37 = Instance.new("Part")
| |
| 917 | Part38 = Instance.new("Part")
| |
| 918 | Part39 = Instance.new("Part")
| |
| 919 | Part40 = Instance.new("Part")
| |
| 920 | Part41 = Instance.new("Part")
| |
| 921 | Part42 = Instance.new("Part")
| |
| 922 | WeldConstraint20.Parent = Part15 | |
| 923 | WeldConstraint20.Part0 = Part15 | |
| 924 | WeldConstraint20.Part1 = Part33 | |
| 925 | WeldConstraint22.Parent = Part15 | |
| 926 | WeldConstraint22.Part0 = Part15 | |
| 927 | WeldConstraint22.Part1 = Part35 | |
| 928 | WeldConstraint21.Parent = Part15 | |
| 929 | WeldConstraint21.Part0 = Part15 | |
| 930 | WeldConstraint21.Part1 = Part34 | |
| 931 | WeldConstraint23.Parent = Part15 | |
| 932 | WeldConstraint23.Part0 = Part15 | |
| 933 | WeldConstraint23.Part1 = Part36 | |
| 934 | WeldConstraint24.Parent = Part15 | |
| 935 | WeldConstraint24.Part0 = Part15 | |
| 936 | WeldConstraint24.Part1 = Part37 | |
| 937 | WeldConstraint25.Parent = Part15 | |
| 938 | WeldConstraint25.Part0 = Part15 | |
| 939 | WeldConstraint25.Part1 = Part38 | |
| 940 | WeldConstraint26.Parent = Part15 | |
| 941 | WeldConstraint26.Part0 = Part15 | |
| 942 | WeldConstraint26.Part1 = Part39 | |
| 943 | WeldConstraint27.Parent = Part15 | |
| 944 | WeldConstraint27.Part0 = Part15 | |
| 945 | WeldConstraint27.Part1 = Part40 | |
| 946 | WeldConstraint29.Parent = Part15 | |
| 947 | WeldConstraint29.Part0 = Part15 | |
| 948 | WeldConstraint29.Part1 = Part42 | |
| 949 | WeldConstraint28.Parent = Part15 | |
| 950 | WeldConstraint28.Part0 = Part15 | |
| 951 | WeldConstraint28.Part1 = Part41 | |
| 952 | WeldConstraint16.Parent = Part15 | |
| 953 | WeldConstraint16.Part0 = Part15 | |
| 954 | WeldConstraint16.Part1 = Part14 | |
| 955 | WeldConstraint17.Parent = Part15 | |
| 956 | WeldConstraint17.Part0 = Part15 | |
| 957 | WeldConstraint17.Part1 = Part30 | |
| 958 | WeldConstraint18.Parent = Part15 | |
| 959 | WeldConstraint18.Part0 = Part15 | |
| 960 | WeldConstraint18.Part1 = Part31 | |
| 961 | WeldConstraint19.Parent = Part15 | |
| 962 | WeldConstraint19.Part0 = Part15 | |
| 963 | WeldConstraint19.Part1 = Part32 | |
| 964 | Part14.Name = "Glove" | |
| 965 | Part14.Parent = mas2 | |
| 966 | Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464) | |
| 967 | Part14.Orientation = Vector3.new(0, 178.389999, 0) | |
| 968 | Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455) | |
| 969 | Part14.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 970 | Part14.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 971 | Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032) | |
| 972 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
| 973 | Part14.BrickColor = BrickColor.new("Pastel yellow")
| |
| 974 | Part14.CanCollide = false | |
| 975 | Part14.Material = Enum.Material.SmoothPlastic | |
| 976 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
| 977 | Part14.brickColor = BrickColor.new("Pastel yellow")
| |
| 978 | Part15.Name = "LeftHandle" | |
| 979 | Part15.Parent = mas2 | |
| 980 | Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106) | |
| 981 | Part15.Orientation = Vector3.new(0, 179.73999, 0) | |
| 982 | Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061) | |
| 983 | Part15.Rotation = Vector3.new(-180, 0.25999999, -180) | |
| 984 | Part15.Color = Color3.new(1, 1, 0) | |
| 985 | Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612) | |
| 986 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
| 987 | Part15.BrickColor = BrickColor.new("New Yeller")
| |
| 988 | Part15.CanCollide = false | |
| 989 | Part15.Material = Enum.Material.SmoothPlastic | |
| 990 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
| 991 | Part15.brickColor = BrickColor.new("New Yeller")
| |
| 992 | Part15.Shape = Enum.PartType.Ball | |
| 993 | WeldConstraint16.Parent = Part15 | |
| 994 | WeldConstraint16.Part0 = Part15 | |
| 995 | WeldConstraint16.Part1 = Part14 | |
| 996 | WeldConstraint17.Parent = Part15 | |
| 997 | WeldConstraint17.Part0 = Part15 | |
| 998 | WeldConstraint17.Part1 = Part30 | |
| 999 | WeldConstraint18.Parent = Part15 | |
| 1000 | WeldConstraint18.Part0 = Part15 | |
| 1001 | WeldConstraint18.Part1 = Part31 | |
| 1002 | WeldConstraint19.Parent = Part15 | |
| 1003 | WeldConstraint19.Part0 = Part15 | |
| 1004 | WeldConstraint19.Part1 = Part32 | |
| 1005 | WeldConstraint20.Parent = Part15 | |
| 1006 | WeldConstraint20.Part0 = Part15 | |
| 1007 | WeldConstraint20.Part1 = Part33 | |
| 1008 | WeldConstraint21.Parent = Part15 | |
| 1009 | WeldConstraint21.Part0 = Part15 | |
| 1010 | WeldConstraint21.Part1 = Part34 | |
| 1011 | WeldConstraint22.Parent = Part15 | |
| 1012 | WeldConstraint22.Part0 = Part15 | |
| 1013 | WeldConstraint22.Part1 = Part35 | |
| 1014 | WeldConstraint23.Parent = Part15 | |
| 1015 | WeldConstraint23.Part0 = Part15 | |
| 1016 | WeldConstraint23.Part1 = Part36 | |
| 1017 | WeldConstraint24.Parent = Part15 | |
| 1018 | WeldConstraint24.Part0 = Part15 | |
| 1019 | WeldConstraint24.Part1 = Part37 | |
| 1020 | WeldConstraint25.Parent = Part15 | |
| 1021 | WeldConstraint25.Part0 = Part15 | |
| 1022 | WeldConstraint25.Part1 = Part38 | |
| 1023 | WeldConstraint26.Parent = Part15 | |
| 1024 | WeldConstraint26.Part0 = Part15 | |
| 1025 | WeldConstraint26.Part1 = Part39 | |
| 1026 | WeldConstraint27.Parent = Part15 | |
| 1027 | WeldConstraint27.Part0 = Part15 | |
| 1028 | WeldConstraint27.Part1 = Part40 | |
| 1029 | WeldConstraint28.Parent = Part15 | |
| 1030 | WeldConstraint28.Part0 = Part15 | |
| 1031 | WeldConstraint28.Part1 = Part41 | |
| 1032 | WeldConstraint29.Parent = Part15 | |
| 1033 | WeldConstraint29.Part0 = Part15 | |
| 1034 | WeldConstraint29.Part1 = Part42 | |
| 1035 | Part30.Parent = mas2 | |
| 1036 | Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1037 | Part30.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1038 | Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211) | |
| 1039 | Part30.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1040 | Part30.Color = Color3.new(1, 1, 0) | |
| 1041 | Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1042 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
| 1043 | Part30.BrickColor = BrickColor.new("New Yeller")
| |
| 1044 | Part30.CanCollide = false | |
| 1045 | Part30.Material = Enum.Material.SmoothPlastic | |
| 1046 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
| 1047 | Part30.brickColor = BrickColor.new("New Yeller")
| |
| 1048 | Part30.Shape = Enum.PartType.Ball | |
| 1049 | Part31.Parent = mas2 | |
| 1050 | Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1051 | Part31.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1052 | Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549) | |
| 1053 | Part31.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1054 | Part31.Color = Color3.new(1, 1, 0) | |
| 1055 | Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1056 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
| 1057 | Part31.BrickColor = BrickColor.new("New Yeller")
| |
| 1058 | Part31.CanCollide = false | |
| 1059 | Part31.Material = Enum.Material.SmoothPlastic | |
| 1060 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
| 1061 | Part31.brickColor = BrickColor.new("New Yeller")
| |
| 1062 | Part31.Shape = Enum.PartType.Ball | |
| 1063 | Part32.Parent = mas2 | |
| 1064 | Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1065 | Part32.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1066 | Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942) | |
| 1067 | Part32.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1068 | Part32.Color = Color3.new(1, 1, 0) | |
| 1069 | Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1070 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
| 1071 | Part32.BrickColor = BrickColor.new("New Yeller")
| |
| 1072 | Part32.CanCollide = false | |
| 1073 | Part32.Material = Enum.Material.SmoothPlastic | |
| 1074 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
| 1075 | Part32.brickColor = BrickColor.new("New Yeller")
| |
| 1076 | Part32.Shape = Enum.PartType.Ball | |
| 1077 | Part33.Parent = mas2 | |
| 1078 | Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1079 | Part33.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1080 | Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823) | |
| 1081 | Part33.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1082 | Part33.Color = Color3.new(1, 1, 0) | |
| 1083 | Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1084 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
| 1085 | Part33.BrickColor = BrickColor.new("New Yeller")
| |
| 1086 | Part33.CanCollide = false | |
| 1087 | Part33.Material = Enum.Material.SmoothPlastic | |
| 1088 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
| 1089 | Part33.brickColor = BrickColor.new("New Yeller")
| |
| 1090 | Part33.Shape = Enum.PartType.Ball | |
| 1091 | Part34.Parent = mas2 | |
| 1092 | Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1093 | Part34.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1094 | Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517) | |
| 1095 | Part34.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1096 | Part34.Color = Color3.new(1, 1, 0) | |
| 1097 | Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1098 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
| 1099 | Part34.BrickColor = BrickColor.new("New Yeller")
| |
| 1100 | Part34.CanCollide = false | |
| 1101 | Part34.Material = Enum.Material.SmoothPlastic | |
| 1102 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
| 1103 | Part34.brickColor = BrickColor.new("New Yeller")
| |
| 1104 | Part34.Shape = Enum.PartType.Ball | |
| 1105 | Part35.Parent = mas2 | |
| 1106 | Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1107 | Part35.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1108 | Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968) | |
| 1109 | Part35.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1110 | Part35.Color = Color3.new(1, 1, 0) | |
| 1111 | Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1112 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
| 1113 | Part35.BrickColor = BrickColor.new("New Yeller")
| |
| 1114 | Part35.CanCollide = false | |
| 1115 | Part35.Material = Enum.Material.SmoothPlastic | |
| 1116 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
| 1117 | Part35.brickColor = BrickColor.new("New Yeller")
| |
| 1118 | Part35.Shape = Enum.PartType.Ball | |
| 1119 | Part36.Parent = mas2 | |
| 1120 | Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1121 | Part36.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1122 | Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518) | |
| 1123 | Part36.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1124 | Part36.Color = Color3.new(1, 1, 0) | |
| 1125 | Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1126 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
| 1127 | Part36.BrickColor = BrickColor.new("New Yeller")
| |
| 1128 | Part36.CanCollide = false | |
| 1129 | Part36.Material = Enum.Material.SmoothPlastic | |
| 1130 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
| 1131 | Part36.brickColor = BrickColor.new("New Yeller")
| |
| 1132 | Part36.Shape = Enum.PartType.Ball | |
| 1133 | Part37.Parent = mas2 | |
| 1134 | Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1135 | Part37.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1136 | Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416) | |
| 1137 | Part37.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1138 | Part37.Color = Color3.new(1, 1, 0) | |
| 1139 | Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1140 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
| 1141 | Part37.BrickColor = BrickColor.new("New Yeller")
| |
| 1142 | Part37.CanCollide = false | |
| 1143 | Part37.Material = Enum.Material.SmoothPlastic | |
| 1144 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
| 1145 | Part37.brickColor = BrickColor.new("New Yeller")
| |
| 1146 | Part37.Shape = Enum.PartType.Ball | |
| 1147 | Part38.Parent = mas2 | |
| 1148 | Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1149 | Part38.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1150 | Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559) | |
| 1151 | Part38.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1152 | Part38.Color = Color3.new(1, 1, 0) | |
| 1153 | Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1154 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
| 1155 | Part38.BrickColor = BrickColor.new("New Yeller")
| |
| 1156 | Part38.CanCollide = false | |
| 1157 | Part38.Material = Enum.Material.SmoothPlastic | |
| 1158 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
| 1159 | Part38.brickColor = BrickColor.new("New Yeller")
| |
| 1160 | Part38.Shape = Enum.PartType.Ball | |
| 1161 | Part39.Parent = mas2 | |
| 1162 | Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1163 | Part39.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1164 | Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091) | |
| 1165 | Part39.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1166 | Part39.Color = Color3.new(1, 1, 0) | |
| 1167 | Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1168 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
| 1169 | Part39.BrickColor = BrickColor.new("New Yeller")
| |
| 1170 | Part39.CanCollide = false | |
| 1171 | Part39.Material = Enum.Material.SmoothPlastic | |
| 1172 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
| 1173 | Part39.brickColor = BrickColor.new("New Yeller")
| |
| 1174 | Part39.Shape = Enum.PartType.Ball | |
| 1175 | Part40.Parent = mas2 | |
| 1176 | Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1177 | Part40.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1178 | Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296) | |
| 1179 | Part40.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1180 | Part40.Color = Color3.new(1, 1, 0) | |
| 1181 | Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
| 1182 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
| 1183 | Part40.BrickColor = BrickColor.new("New Yeller")
| |
| 1184 | Part40.CanCollide = false | |
| 1185 | Part40.Material = Enum.Material.SmoothPlastic | |
| 1186 | Part40.TopSurface = Enum.SurfaceType.Smooth | |
| 1187 | Part40.brickColor = BrickColor.new("New Yeller")
| |
| 1188 | Part41.Parent = mas2 | |
| 1189 | Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1190 | Part41.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1191 | Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296) | |
| 1192 | Part41.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1193 | Part41.Color = Color3.new(1, 1, 0) | |
| 1194 | Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
| 1195 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
| 1196 | Part41.BrickColor = BrickColor.new("New Yeller")
| |
| 1197 | Part41.CanCollide = false | |
| 1198 | Part41.Material = Enum.Material.SmoothPlastic | |
| 1199 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
| 1200 | Part41.brickColor = BrickColor.new("New Yeller")
| |
| 1201 | Part42.Parent = mas2 | |
| 1202 | Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013) | |
| 1203 | Part42.Orientation = Vector3.new(0, 179.73999, 0) | |
| 1204 | Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795) | |
| 1205 | Part42.Rotation = Vector3.new(-180, 0.25999999, -180) | |
| 1206 | Part42.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 1207 | Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971) | |
| 1208 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
| 1209 | Part42.BrickColor = BrickColor.new("Institutional white")
| |
| 1210 | Part42.CanCollide = false | |
| 1211 | Part42.Material = Enum.Material.SmoothPlastic | |
| 1212 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
| 1213 | Part42.brickColor = BrickColor.new("Institutional white")
| |
| 1214 | for i,v in pairs(mas2:GetChildren()) do | |
| 1215 | v.Parent = game:GetService("Players").LocalPlayer.Character.Stand
| |
| 1216 | pcall(function() v:MakeJoints() end) | |
| 1217 | end | |
| 1218 | local Wld = Instance.new("Weld",Part15)
| |
| 1219 | Wld.Part0 = SRA | |
| 1220 | Wld.Part1 = Part15 | |
| 1221 | Wld.C0 = CFrame.new(0.49,0.55,-0.01)*CFrame.Angles(0,0,0) | |
| 1222 | for i,v in pairs(mas:children()) do | |
| 1223 | if v:IsA("Part") then
| |
| 1224 | v.Transparency = 1 | |
| 1225 | end | |
| 1226 | end | |
| 1227 | for i,v in pairs(Character.Stand:children()) do | |
| 1228 | if v:IsA("Part") then
| |
| 1229 | v.Transparency = 1 | |
| 1230 | Face.Transparency = 1 | |
| 1231 | end | |
| 1232 | end | |
| 1233 | local newMotor = function(part0, part1, c0, c1) | |
| 1234 | local w = Create('Motor'){
| |
| 1235 | Parent = part0, | |
| 1236 | Part0 = part0, | |
| 1237 | Part1 = part1, | |
| 1238 | C0 = c0, | |
| 1239 | C1 = c1, | |
| 1240 | } | |
| 1241 | return w | |
| 1242 | end | |
| 1243 | function clerp(a, b, t) | |
| 1244 | - | Humanoid.Health = Humanoid.Health + 1.7 |
| 1244 | + | |
| 1245 | end | |
| 1246 | ||
| 1247 | coroutine.resume(coroutine.create(function() | |
| 1248 | while true do | |
| 1249 | Humanoid.Health = Humanoid.Health + 999999999 | |
| 1250 | game:GetService("RunService").RenderStepped:wait()
| |
| 1251 | end | |
| 1252 | end)) | |
| 1253 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 1254 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 1255 | ||
| 1256 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 1257 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 1258 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 1259 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 1260 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 1261 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 1262 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 1263 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1264 | ||
| 1265 | local rarmc1 = RW.C1 | |
| 1266 | local larmc1 = LW.C1 | |
| 1267 | local rlegc1 = RH.C1 | |
| 1268 | local llegc1 = LH.C1 | |
| 1269 | ||
| 1270 | local resetc1 = false | |
| 1271 | ||
| 1272 | function PlayAnimationFromTable(table, speed, bool) | |
| 1273 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 1274 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 1275 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 1276 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 1277 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 1278 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 1279 | if bool == true then | |
| 1280 | if resetc1 == false then | |
| 1281 | resetc1 = true | |
| 1282 | RootJoint.C1 = RootJoint.C1 | |
| 1283 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 1284 | RW.C1 = rarmc1 | |
| 1285 | LW.C1 = larmc1 | |
| 1286 | RH.C1 = rlegc1 | |
| 1287 | LH.C1 = llegc1 | |
| 1288 | end | |
| 1289 | end | |
| 1290 | end | |
| 1291 | ||
| 1292 | ArtificialHB = Create("BindableEvent", script){
| |
| 1293 | Parent = script, | |
| 1294 | Name = "Heartbeat", | |
| 1295 | } | |
| 1296 | ||
| 1297 | script:WaitForChild("Heartbeat")
| |
| 1298 | ||
| 1299 | frame = 1 / 30 | |
| 1300 | tf = 0 | |
| 1301 | allowframeloss = false | |
| 1302 | tossremainder = false | |
| 1303 | lastframe = tick() | |
| 1304 | script.Heartbeat:Fire() | |
| 1305 | ||
| 1306 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 1307 | tf = tf + s | |
| 1308 | if tf >= frame then | |
| 1309 | if allowframeloss then | |
| 1310 | script.Heartbeat:Fire() | |
| 1311 | lastframe = tick() | |
| 1312 | else | |
| 1313 | for i = 1, math.floor(tf / frame) do | |
| 1314 | script.Heartbeat:Fire() | |
| 1315 | end | |
| 1316 | lastframe = tick() | |
| 1317 | end | |
| 1318 | if tossremainder then | |
| 1319 | tf = 0 | |
| 1320 | else | |
| 1321 | tf = tf - frame * math.floor(tf / frame) | |
| 1322 | end | |
| 1323 | end | |
| 1324 | end) | |
| 1325 | ||
| 1326 | function swait(num) | |
| 1327 | if num == 0 or num == nil then | |
| 1328 | ArtificialHB.Event:wait() | |
| 1329 | else | |
| 1330 | for i = 0, num do | |
| 1331 | ArtificialHB.Event:wait() | |
| 1332 | end | |
| 1333 | end | |
| 1334 | end | |
| 1335 | ||
| 1336 | ||
| 1337 | ||
| 1338 | Mouse.KeyDown:connect(function(key) | |
| 1339 | if key == "q" then | |
| 1340 | if Change == false then | |
| 1341 | Stand() | |
| 1342 | Change = true | |
| 1343 | elseif Change == true then | |
| 1344 | UnStand() | |
| 1345 | Change = false | |
| 1346 | end | |
| 1347 | end | |
| 1348 | end) | |
| 1349 | ||
| 1350 | ||
| 1351 | function Stand() | |
| 1352 | if D == false then | |
| 1353 | D = true | |
| 1354 | Pause = true | |
| 1355 | for i = 0,0.1,0.1 do | |
| 1356 | swait() | |
| 1357 | PlayAnimationFromTable({
| |
| 1358 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1359 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1360 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 1361 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1362 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1363 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1364 | }, .5, false) | |
| 1365 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1366 | end | |
| 1367 | coroutine.resume(coroutine.create(function() | |
| 1368 | for i = 0,1.2,0.1 do | |
| 1369 | swait() | |
| 1370 | PlayAnimationFromTable({
| |
| 1371 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 1372 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 1373 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 1374 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 1375 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 1376 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 1377 | }, .5, false) | |
| 1378 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.Angles(0,0,0),0.3) | |
| 1379 | - | Sound.Volume = 121 |
| 1379 | + | |
| 1380 | Pause = false | |
| 1381 | - | Sound.SoundId = "rbxassetid://463010917" |
| 1381 | + | |
| 1382 | local Sound = Instance.new("Sound",ST)
| |
| 1383 | Sound.Pitch = 1 | |
| 1384 | Sound.Volume = 30 | |
| 1385 | Sound.Looped = false | |
| 1386 | Sound.SoundId = "rbxassetid://1079408535" | |
| 1387 | Sound:play() | |
| 1388 | coroutine.resume(coroutine.create(function() | |
| 1389 | for i,v in pairs(mas:children()) do | |
| 1390 | if v:IsA("Part") then
| |
| 1391 | coroutine.resume(coroutine.create(function() | |
| 1392 | v.Transparency = v.Transparency - 0.1 | |
| 1393 | game:GetService("RunService").RenderStepped:wait()
| |
| 1394 | end)) | |
| 1395 | v.Transparency = 1 | |
| 1396 | end | |
| 1397 | end | |
| 1398 | end)) | |
| 1399 | for i,v in pairs(Character.Stand:children()) do | |
| 1400 | if v:IsA("Part") then
| |
| 1401 | coroutine.resume(coroutine.create(function() | |
| 1402 | for i = 1,11 do | |
| 1403 | v.Transparency = v.Transparency - 0.1 | |
| 1404 | Face.Transparency = Face.Transparency - 0.1 | |
| 1405 | game:GetService("RunService").RenderStepped:wait()
| |
| 1406 | end | |
| 1407 | FlA.Enabled = true | |
| 1408 | FlA1.Enabled = true | |
| 1409 | FlA2.Enabled = true | |
| 1410 | FlA3.Enabled = true | |
| 1411 | FlA4.Enabled = true | |
| 1412 | FlA5.Enabled = true | |
| 1413 | ZZA.Enabled = true | |
| 1414 | ZZA1.Enabled = true | |
| 1415 | ZZA2.Enabled = true | |
| 1416 | ZZA3.Enabled = true | |
| 1417 | ZZA4.Enabled = true | |
| 1418 | ZZA5.Enabled = true | |
| 1419 | end)) | |
| 1420 | end | |
| 1421 | end | |
| 1422 | ZZZ = Mouse.KeyDown:connect(function(key) | |
| 1423 | if key == "t" then | |
| 1424 | Blast() | |
| 1425 | end | |
| 1426 | if key == "r" then | |
| 1427 | StrongOra() | |
| 1428 | end | |
| 1429 | if key == "e" then | |
| 1430 | OHOra() | |
| 1431 | end | |
| 1432 | if key == "f" then | |
| 1433 | TimeStop() | |
| 1434 | end | |
| 1435 | if key == "z" then | |
| 1436 | Jump() | |
| 1437 | end | |
| 1438 | end) | |
| 1439 | ZZZ1 = Mouse.KeyUp:connect(function(key) | |
| 1440 | if key == "e" then | |
| 1441 | Stop() | |
| 1442 | end | |
| 1443 | end) | |
| 1444 | wait(0.5) | |
| 1445 | D = false | |
| 1446 | end | |
| 1447 | end | |
| 1448 | ||
| 1449 | function Blast() | |
| 1450 | if D == false then | |
| 1451 | D = true | |
| 1452 | Pause = true | |
| 1453 | for i = 0,1.2,0.1 do | |
| 1454 | swait() | |
| 1455 | PlayAnimationFromTable({
| |
| 1456 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1457 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1458 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 1459 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1460 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1461 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1462 | }, .5, false) | |
| 1463 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(2,0.5,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.65),0.3) | |
| 1464 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1465 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1466 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1467 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2.7)*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0),0.3) | |
| 1468 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,-1.55,0),0.3) | |
| 1469 | end | |
| 1470 | coroutine.resume(coroutine.create(function() | |
| 1471 | wait(0.7) | |
| 1472 | Pause = false | |
| 1473 | end)) | |
| 1474 | local Bl = Instance.new("Part",workspace)
| |
| 1475 | Bl.CanCollide = false | |
| 1476 | Bl.Material = "Neon" | |
| 1477 | Bl.Shape = "Ball" | |
| 1478 | Bl.Size = Vector3.new(20,20,20) | |
| 1479 | Bl.BrickColor = BrickColor.new("New Yeller")
| |
| 1480 | Bl.CFrame = RootPart.CFrame*CFrame.new(0,0,-20) | |
| 1481 | local Fl = Instance.new("BodyVelocity",Bl)
| |
| 1482 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1483 | Fl.Velocity = RootPart.CFrame.lookVector*160 | |
| 1484 | local Ring = Instance.new("Part",RootPart)
| |
| 1485 | Ring.Size = Vector3.new(1,1,1) | |
| 1486 | Ring.CanCollide = false | |
| 1487 | Ring.CFrame = RootPart.CFrame*CFrame.new(0,0,-9)*CFrame.Angles(0,0,0) | |
| 1488 | Ring.Anchored = true | |
| 1489 | Ring.BrickColor = BrickColor.new("Institutional white")
| |
| 1490 | Ring.Transparency = 0 | |
| 1491 | - | Ring2.Scale = Ring2.Scale + Vector3.new(1,1,0) |
| 1491 | + | |
| 1492 | Ring2.MeshId = "rbxassetid://3270017" | |
| 1493 | Ring2.Scale = Vector3.new(1,1,0.1) | |
| 1494 | coroutine.resume(coroutine.create(function() | |
| 1495 | for i = 1,50 do | |
| 1496 | Ring2.Scale = Ring2.Scale + Vector3.new(3,3,3) | |
| 1497 | Ring.Transparency = Ring.Transparency + 0.07 | |
| 1498 | game:GetService("RunService").RenderStepped:wait()
| |
| 1499 | end | |
| 1500 | Ring:remove() | |
| 1501 | - | S.SoundId = "rbxassetid://539294959" |
| 1501 | + | |
| 1502 | - | S.Volume = 1 |
| 1502 | + | |
| 1503 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1504 | Bl:remove() | |
| 1505 | - | hit.Parent.Humanoid:TakeDamage(60) |
| 1505 | + | |
| 1506 | S.SoundId = "rbxassetid://2686077452" | |
| 1507 | S.Volume = 30 | |
| 1508 | S.Looped = false | |
| 1509 | S:play() | |
| 1510 | hit.Parent.Humanoid:TakeDamage(1000) | |
| 1511 | hit.Parent.Humanoid.WalkSpeed = 2 | |
| 1512 | local Ef = Instance.new("Part",workspace)
| |
| 1513 | Ef.Size = Vector3.new(1,1,1) | |
| 1514 | Ef.CanCollide = false | |
| 1515 | Ef.Shape = "Ball" | |
| 1516 | Ef.Material = "Neon" | |
| 1517 | Ef.BrickColor = BrickColor.new("New Yeller")
| |
| 1518 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0) | |
| 1519 | Ef.Anchored = true | |
| 1520 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1521 | Ef2.MeshType = "Sphere" | |
| 1522 | Ef2.Scale = Vector3.new(1,1,1) | |
| 1523 | coroutine.resume(coroutine.create(function() | |
| 1524 | for i = 1,6 do | |
| 1525 | local random = math.random(-4,4) | |
| 1526 | local random2 = math.random(-4,4) | |
| 1527 | local random3 = math.random(-4,4) | |
| 1528 | local Ring = Instance.new("Part",Ef)
| |
| 1529 | Ring.Size = Vector3.new(1,1,1) | |
| 1530 | Ring.CanCollide = false | |
| 1531 | Ring.CFrame = Ef.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1532 | Ring.Anchored = true | |
| 1533 | Ring.BrickColor = BrickColor.new("Institutional white")
| |
| 1534 | Ring.Transparency = 0 | |
| 1535 | local Ring2 = Instance.new("SpecialMesh",Ring)
| |
| 1536 | Ring2.MeshId = "rbxassetid://3270017" | |
| 1537 | Ring2.Scale = Vector3.new(1,1,0.1) | |
| 1538 | coroutine.resume(coroutine.create(function() | |
| 1539 | for i = 1,170 do | |
| 1540 | Ring2.Scale = Ring2.Scale + Vector3.new(1,1,0) | |
| 1541 | Ring.Transparency = Ring.Transparency + 0.01 | |
| 1542 | game:GetService("RunService").RenderStepped:wait()
| |
| 1543 | end | |
| 1544 | Ring:remove() | |
| 1545 | end)) | |
| 1546 | end | |
| 1547 | end)) | |
| 1548 | for i = 1,170 do | |
| 1549 | Ef2.Scale = Ef2.Scale + Vector3.new(1,1,1) | |
| 1550 | Ef.Transparency = Ef.Transparency + 0.01 | |
| 1551 | game:GetService("RunService").RenderStepped:wait()
| |
| 1552 | end | |
| 1553 | Ef:remove() | |
| 1554 | end | |
| 1555 | end) | |
| 1556 | wait(1.5) | |
| 1557 | D = false | |
| 1558 | end | |
| 1559 | end | |
| 1560 | ||
| 1561 | function Jump() | |
| 1562 | if DD == false then | |
| 1563 | DD = true | |
| 1564 | local S = Instance.new("Sound",ST)
| |
| 1565 | S.SoundId = "rbxassetid://3077287610" | |
| 1566 | S.Pitch = 1 | |
| 1567 | S.Volume = 12312 | |
| 1568 | S.Looped = false | |
| 1569 | S:play() | |
| 1570 | print("ASD")
| |
| 1571 | local Bod = Instance.new("BodyPosition",RootPart)
| |
| 1572 | Bod.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1573 | Bod.Position = RootPart.CFrame*CFrame.new(0,80,-80).p | |
| 1574 | local Ef = Instance.new("Part",workspace)
| |
| 1575 | Ef.Size = Vector3.new(1,1,1) | |
| 1576 | Ef.CanCollide = false | |
| 1577 | Ef.Anchored = true | |
| 1578 | Ef.BrickColor = BrickColor.new("New Yeller")
| |
| 1579 | Ef.Material = "Neon" | |
| 1580 | Ef.Shape = "Ball" | |
| 1581 | Ef.CFrame = ST.CFrame*CFrame.new(0,-2.3,0) | |
| 1582 | coroutine.resume(coroutine.create(function() | |
| 1583 | for i = 1,30 do | |
| 1584 | Ef.Size = Ef.Size + Vector3.new(0.8,0.8,0.8) | |
| 1585 | Ef.Transparency = Ef.Transparency + 0.07 | |
| 1586 | game:GetService("RunService").RenderStepped:wait()
| |
| 1587 | end | |
| 1588 | Ef:remove() | |
| 1589 | end)) | |
| 1590 | - | S.SoundId = "rbxassetid://1631612542" |
| 1590 | + | |
| 1591 | Bod:remove() | |
| 1592 | wait(1) | |
| 1593 | DD = false | |
| 1594 | end | |
| 1595 | end | |
| 1596 | ||
| 1597 | function TimeStop() | |
| 1598 | - | Ef.BrickColor = BrickColor.new("White")
|
| 1598 | + | |
| 1599 | - | Ef.Transparency = 0.4 |
| 1599 | + | |
| 1600 | local S = Instance.new("Sound",ST)
| |
| 1601 | S.SoundId = "rbxassetid://2462968125" | |
| 1602 | S.Pitch = 1.2 | |
| 1603 | S.Volume = 12 | |
| 1604 | S.Looped = false | |
| 1605 | S:play() | |
| 1606 | local Ef = Instance.new("Part",workspace)
| |
| 1607 | Ef.Size = Vector3.new(1,1,1) | |
| 1608 | Ef.Material = "Glass" | |
| 1609 | - | Ef2.Scale = Ef2.Scale + Vector3.new(1,1,1) |
| 1609 | + | Ef.BrickColor = BrickColor.new("Lime green")
|
| 1610 | Ef.Transparency = 0.6 | |
| 1611 | Ef.CFrame = RootPart.CFrame*CFrame.new(0,0,0) | |
| 1612 | Ef.Anchored = true | |
| 1613 | Ef.CanCollide = false | |
| 1614 | Ef.Shape = "Ball" | |
| 1615 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1616 | Ef2.MeshType = "Sphere" | |
| 1617 | Ef2.Scale = Vector3.new(1,1,1) | |
| 1618 | coroutine.resume(coroutine.create(function() | |
| 1619 | for i = 1,70 do | |
| 1620 | Ef2.Scale = Ef2.Scale + Vector3.new(9,9,9) | |
| 1621 | game:GetService("RunService").RenderStepped:wait()
| |
| 1622 | end | |
| 1623 | for i = 1,70 do | |
| 1624 | Ef2.Scale = Ef2.Scale - Vector3.new(1,1,1) | |
| 1625 | game:GetService("RunService").RenderStepped:wait()
| |
| 1626 | end | |
| 1627 | Ef:remove() | |
| 1628 | end)) | |
| 1629 | local HB = Instance.new("Part",workspace)
| |
| 1630 | HB.CanCollide = false | |
| 1631 | HB.Anchored = true | |
| 1632 | HB.CFrame = RootPart.CFrame*CFrame.new(0,0,0) | |
| 1633 | HB.Size = Vector3.new(300,300,300) | |
| 1634 | HB.Transparency = 1 | |
| 1635 | HB.Touched:connect(function(hit) | |
| 1636 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1637 | hit.Parent.Torso.Anchored = true | |
| 1638 | hit.Parent.Head.Anchored = true | |
| 1639 | hit.Parent["Right Arm"].Anchored = true | |
| 1640 | hit.Parent["Left Arm"].Anchored = true | |
| 1641 | hit.Parent["Right Leg"].Anchored = true | |
| 1642 | hit.Parent["Left Leg"].Anchored = true | |
| 1643 | wait(Time) | |
| 1644 | hit.Parent.Torso.Anchored = false | |
| 1645 | hit.Parent.Head.Anchored = false | |
| 1646 | hit.Parent["Right Arm"].Anchored = false | |
| 1647 | hit.Parent["Left Arm"].Anchored = false | |
| 1648 | hit.Parent["Right Leg"].Anchored = false | |
| 1649 | hit.Parent["Left Leg"].Anchored = false | |
| 1650 | end | |
| 1651 | end) | |
| 1652 | wait(32) | |
| 1653 | HB:remove() | |
| 1654 | DDZ = false | |
| 1655 | end | |
| 1656 | end | |
| 1657 | ||
| 1658 | function StrongOra() | |
| 1659 | if D == false then | |
| 1660 | D = true | |
| 1661 | Pause = true | |
| 1662 | - | hit.Parent.Humanoid:TakeDamage(30) |
| 1662 | + | |
| 1663 | HB.CanCollide = false | |
| 1664 | HB.Transparency = 1 | |
| 1665 | HB.Size = Vector3.new(1,1,1) | |
| 1666 | local HB2 = Instance.new("Weld",HB)
| |
| 1667 | HB2.Part0 = SRA | |
| 1668 | HB2.Part1 = HB | |
| 1669 | HB2.C0 = CFrame.new(0,0,0) | |
| 1670 | HB.Touched:connect(function(hit) | |
| 1671 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1672 | HB:remove() | |
| 1673 | hit.Parent.Humanoid:TakeDamage(50) | |
| 1674 | hit.Parent.Humanoid.PlatformStand = true | |
| 1675 | local Ef = Instance.new("Part",workspace)
| |
| 1676 | Ef.Size = Vector3.new(1,1,1) | |
| 1677 | Ef.CanCollide = false | |
| 1678 | Ef.Anchored = true | |
| 1679 | Ef.Shape = "Ball" | |
| 1680 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0) | |
| 1681 | Ef.Material = "Neon" | |
| 1682 | Ef.BrickColor = BrickColor.new("White")
| |
| 1683 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1684 | Ef2.MeshType = "Sphere" | |
| 1685 | Ef2.Scale = Vector3.new(1,1,1) | |
| 1686 | coroutine.resume(coroutine.create(function() | |
| 1687 | for i = 1,5 do | |
| 1688 | local random = math.random(-3,3) | |
| 1689 | local random2 = math.random(-3,3) | |
| 1690 | local random3 = math.random(-3,3) | |
| 1691 | local ZC = Instance.new("Part",workspace)
| |
| 1692 | ZC.Size = Vector3.new(1,1,1) | |
| 1693 | ZC.CanCollide = false | |
| 1694 | ZC.Anchored = true | |
| 1695 | ZC.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1696 | ZC.Shape = "Ball" | |
| 1697 | ZC.Material = "Neon" | |
| 1698 | ZC.BrickColor = BrickColor.new("New Yeller")
| |
| 1699 | local ZC2 = Instance.new("SpecialMesh",ZC)
| |
| 1700 | ZC2.MeshType = "Sphere" | |
| 1701 | ZC2.Scale = Vector3.new(1,1,1) | |
| 1702 | coroutine.resume(coroutine.create(function() | |
| 1703 | for i = 1,100 do | |
| 1704 | ZC2.Scale = ZC2.Scale + Vector3.new(0.3,0.3,2) | |
| 1705 | ZC.Transparency = ZC.Transparency + 0.03 | |
| 1706 | game:GetService("RunService").RenderStepped:wait()
| |
| 1707 | end | |
| 1708 | ZC:remove() | |
| 1709 | end)) | |
| 1710 | end | |
| 1711 | end)) | |
| 1712 | coroutine.resume(coroutine.create(function() | |
| 1713 | for i = 1,100 do | |
| 1714 | Ef2.Scale = Ef2.Scale + Vector3.new(0.6,0.6,0.6) | |
| 1715 | Ef.Transparency = Ef.Transparency + 0.03 | |
| 1716 | game:GetService("RunService").RenderStepped:wait()
| |
| 1717 | end | |
| 1718 | Ef:remove() | |
| 1719 | end)) | |
| 1720 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 1721 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1722 | Fl.velocity = RootPart.CFrame.lookVector*190 | |
| 1723 | wait(0.3) | |
| 1724 | Fl:remove() | |
| 1725 | wait(0.5) | |
| 1726 | hit.Parent.Humanoid.PlatformStand = false | |
| 1727 | end | |
| 1728 | end) | |
| 1729 | for i = 0,0.5,0.1 do | |
| 1730 | swait() | |
| 1731 | PlayAnimationFromTable({
| |
| 1732 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 1733 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 1734 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 1735 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 1736 | - | Ora.SoundId = "rbxassetid://271120244" |
| 1736 | + | |
| 1737 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 1738 | }, .5, false) | |
| 1739 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,0.5)*CFrame.Angles(1.55,0,0.5),0.3) | |
| 1740 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.3) | |
| 1741 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.8,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
| 1742 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(-0.2,0,0),0.3) | |
| 1743 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.4,-2)*CFrame.new(0,0,0)*CFrame.Angles(0.2,-0.5,0),0.3) | |
| 1744 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0.5,0),0.3) | |
| 1745 | end | |
| 1746 | local Ora = Instance.new("Sound",ST)
| |
| 1747 | Ora.SoundId = "rbxassetid://565207203" | |
| 1748 | Ora.Pitch = 1 | |
| 1749 | Ora.Looped = false | |
| 1750 | Ora.Volume = 12312 | |
| 1751 | Ora:play() | |
| 1752 | for i = 0,0.6,0.1 do | |
| 1753 | swait() | |
| 1754 | PlayAnimationFromTable({
| |
| 1755 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 1756 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 1757 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 1758 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 1759 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 1760 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 1761 | }, .5, false) | |
| 1762 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-2)*CFrame.Angles(1.77,0,-0.5),0.5) | |
| 1763 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.5) | |
| 1764 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.7,-0.3)*CFrame.Angles(-0.4,0,0),0.5) | |
| 1765 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.2)*CFrame.Angles(-0.2,0,0),0.5) | |
| 1766 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.4,-2.5)*CFrame.new(0,0,0)*CFrame.Angles(-0.2,0.8,0),0.5) | |
| 1767 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.2,0,0),0.5) | |
| 1768 | end | |
| 1769 | coroutine.resume(coroutine.create(function() | |
| 1770 | wait(0.4) | |
| 1771 | HB:remove() | |
| 1772 | end)) | |
| 1773 | Pause = false | |
| 1774 | - | SoundZ.Volume = 2 |
| 1774 | + | |
| 1775 | D = false | |
| 1776 | - | SoundZ.Pitch = 0.95 |
| 1776 | + | |
| 1777 | end | |
| 1778 | function OHOra() | |
| 1779 | if D == false then | |
| 1780 | D = true | |
| 1781 | Pause = true | |
| 1782 | Loop = true | |
| 1783 | SoundZ = Instance.new("Sound",ST)
| |
| 1784 | SoundZ.SoundId = "rbxassetid://791374350" | |
| 1785 | SoundZ.Volume = 30 | |
| 1786 | SoundZ.Looped = true | |
| 1787 | SoundZ.Pitch = 1.8 | |
| 1788 | SoundZ:play() | |
| 1789 | - | hit.Parent.Humanoid:TakeDamage(1.5) |
| 1789 | + | |
| 1790 | - | hit.Parent.Humanoid.WalkSpeed = 2 |
| 1790 | + | |
| 1791 | HB.CanCollide = false | |
| 1792 | HB.Transparency = 1 | |
| 1793 | local HB2 = Instance.new("Weld",HB)
| |
| 1794 | HB2.Part0 = SRA | |
| 1795 | HB2.Part1 = HB | |
| 1796 | HB2.C0 = CFrame.new(0,-1.1,0) | |
| 1797 | HB.Touched:connect(function(hit) | |
| 1798 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1799 | HB:remove() | |
| 1800 | hit.Parent.Humanoid:TakeDamage(3) | |
| 1801 | hit.Parent.Humanoid.WalkSpeed = 0 | |
| 1802 | local random = math.random(-3,3) | |
| 1803 | local random2 = math.random(-3,3) | |
| 1804 | local random3 = math.random(-3,3) | |
| 1805 | local Ef = Instance.new("Part",workspace)
| |
| 1806 | Ef.Size = Vector3.new(1,1,1) | |
| 1807 | Ef.CanCollide = false | |
| 1808 | Ef.Material = "Neon" | |
| 1809 | Ef.BrickColor = BrickColor.new("White")
| |
| 1810 | Ef.Anchored = true | |
| 1811 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1812 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1813 | Ef2.MeshType = "Sphere" | |
| 1814 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1815 | local Part = Instance.new("Part",workspace)
| |
| 1816 | Part.Size = Vector3.new(1,1,1) | |
| 1817 | Part.CanCollide = false | |
| 1818 | Part.BrickColor = BrickColor.new("Lime green")
| |
| 1819 | Part.Material = "Neon" | |
| 1820 | Part.Anchored = true | |
| 1821 | Part.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1822 | local Part2 = Instance.new("SpecialMesh",Part)
| |
| 1823 | Part2.MeshType = "Sphere" | |
| 1824 | Part2.Scale = Vector3.new(1,1,1) | |
| 1825 | for i = 1,50 do | |
| 1826 | Part2.Scale = Part2.Scale + Vector3.new(0.1,0.1,4) | |
| 1827 | Part.Transparency = Part.Transparency + 0.07 | |
| 1828 | Ef2.Scale = Ef2.Scale + Vector3.new(0.3,0.3,2) | |
| 1829 | Ef.Transparency = Ef.Transparency + 0.07 | |
| 1830 | game:GetService("RunService").RenderStepped:wait()
| |
| 1831 | end | |
| 1832 | Part:remove() | |
| 1833 | Ef:remove() | |
| 1834 | end | |
| 1835 | end) | |
| 1836 | for i = 0,0.15,0.1 do | |
| 1837 | swait() | |
| 1838 | PlayAnimationFromTable({
| |
| 1839 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 1840 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 1841 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 1842 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 1843 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 1844 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 1845 | }, .5, false) | |
| 1846 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-4)*CFrame.Angles(2.2,0,-0.4),0.3) | |
| 1847 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0.5,3)*CFrame.Angles(1.55,0,0.4),0.3) | |
| 1848 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
| 1849 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.3)*CFrame.Angles(-0.5,0,0),0.3) | |
| 1850 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),0.3) | |
| 1851 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.3,-0.5,0),0.3) | |
| 1852 | end | |
| 1853 | coroutine.resume(coroutine.create(function() | |
| 1854 | wait(1) | |
| 1855 | HB:remove() | |
| 1856 | - | hit.Parent.Humanoid:TakeDamage(1.5) |
| 1856 | + | |
| 1857 | - | hit.Parent.Humanoid.WalkSpeed = 2 |
| 1857 | + | |
| 1858 | CCB.CanCollide = false | |
| 1859 | CCB.Transparency = 1 | |
| 1860 | local CCB2 = Instance.new("Weld",CCB)
| |
| 1861 | CCB2.Part0 = SRA | |
| 1862 | CCB2.Part1 = CCB | |
| 1863 | CCB2.C0 = CFrame.new(0,-1.1,0) | |
| 1864 | CCB.Touched:connect(function(hit) | |
| 1865 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1866 | CCB:remove() | |
| 1867 | hit.Parent.Humanoid:TakeDamage(3) | |
| 1868 | hit.Parent.Humanoid.WalkSpeed = 0 | |
| 1869 | local random = math.random(-3,3) | |
| 1870 | local random2 = math.random(-3,3) | |
| 1871 | local random3 = math.random(-3,3) | |
| 1872 | local Ef = Instance.new("Part",workspace)
| |
| 1873 | Ef.Size = Vector3.new(1,1,1) | |
| 1874 | Ef.CanCollide = false | |
| 1875 | Ef.Material = "Neon" | |
| 1876 | Ef.BrickColor = BrickColor.new("White")
| |
| 1877 | Ef.Anchored = true | |
| 1878 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1879 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1880 | Ef2.MeshType = "Sphere" | |
| 1881 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1882 | local Part = Instance.new("Part",workspace)
| |
| 1883 | Part.Size = Vector3.new(1,1,1) | |
| 1884 | Part.CanCollide = false | |
| 1885 | Part.BrickColor = BrickColor.new("New Yeller")
| |
| 1886 | Part.Material = "Neon" | |
| 1887 | Part.Anchored = true | |
| 1888 | Part.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1889 | local Part2 = Instance.new("SpecialMesh",Part)
| |
| 1890 | Part2.MeshType = "Sphere" | |
| 1891 | Part2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1892 | for i = 1,50 do | |
| 1893 | Part2.Scale = Part2.Scale + Vector3.new(0.1,0.1,4) | |
| 1894 | Part.Transparency = Part.Transparency + 0.07 | |
| 1895 | Ef2.Scale = Ef2.Scale + Vector3.new(0.3,0.3,2) | |
| 1896 | Ef.Transparency = Ef.Transparency + 0.07 | |
| 1897 | game:GetService("RunService").RenderStepped:wait()
| |
| 1898 | end | |
| 1899 | Part:remove() | |
| 1900 | Ef:remove() | |
| 1901 | end | |
| 1902 | end) | |
| 1903 | for i = 0,0.15,0.1 do | |
| 1904 | swait() | |
| 1905 | PlayAnimationFromTable({
| |
| 1906 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 1907 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 1908 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 1909 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 1910 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 1911 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 1912 | }, .5, false) | |
| 1913 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,3)*CFrame.Angles(1.55,0,0.4),0.3) | |
| 1914 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1,0,0)*CFrame.new(0,1,-4)*CFrame.Angles(2.2,0,0.4),0.3) | |
| 1915 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
| 1916 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.3)*CFrame.Angles(-0.5,0,0),0.3) | |
| 1917 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,-1,0),0.3) | |
| 1918 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.3,0.5,0),0.3) | |
| 1919 | end | |
| 1920 | coroutine.resume(coroutine.create(function() | |
| 1921 | wait(1) | |
| 1922 | CCB:remove() | |
| 1923 | end)) | |
| 1924 | game:GetService("RunService").RenderStepped:wait()
| |
| 1925 | end | |
| 1926 | wait(0.2) | |
| 1927 | D = false | |
| 1928 | end | |
| 1929 | end | |
| 1930 | ||
| 1931 | function Stop() | |
| 1932 | Pause = false | |
| 1933 | SoundZ:remove() | |
| 1934 | Loop = false | |
| 1935 | end | |
| 1936 | ||
| 1937 | function UnStand() | |
| 1938 | if D == false then | |
| 1939 | D = true | |
| 1940 | FlA.Enabled = false | |
| 1941 | FlA1.Enabled = false | |
| 1942 | FlA2.Enabled = false | |
| 1943 | FlA3.Enabled = false | |
| 1944 | FlA4.Enabled = false | |
| 1945 | FlA5.Enabled = false | |
| 1946 | ZZA.Enabled= false | |
| 1947 | ZZA1.Enabled = false | |
| 1948 | ZZA2.Enabled = false | |
| 1949 | ZZA3.Enabled = false | |
| 1950 | ZZA4.Enabled = false | |
| 1951 | ZZA5.Enabled = false | |
| 1952 | Pause = true | |
| 1953 | coroutine.resume(coroutine.create(function() | |
| 1954 | for i = 0,1.2,0.1 do | |
| 1955 | swait() | |
| 1956 | PlayAnimationFromTable({
| |
| 1957 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1958 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1959 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 1960 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1961 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1962 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1963 | }, .5, false) | |
| 1964 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1965 | end | |
| 1966 | Pause = false | |
| 1967 | ZZZ:disconnect() | |
| 1968 | ZZZ1:disconnect() | |
| 1969 | end)) | |
| 1970 | for i,v in pairs(Character.Stand:children()) do | |
| 1971 | if v:IsA("Part") then
| |
| 1972 | coroutine.resume(coroutine.create(function() | |
| 1973 | for i = 1,11 do | |
| 1974 | v.Transparency = v.Transparency + 0.1 | |
| 1975 | Face.Transparency = Face.Transparency + 0.1 | |
| 1976 | game:GetService("RunService").RenderStepped:wait()
| |
| 1977 | end | |
| 1978 | end)) | |
| 1979 | end | |
| 1980 | end | |
| 1981 | wait(0.5) | |
| 1982 | D = false | |
| 1983 | ||
| 1984 | end | |
| 1985 | end | |
| 1986 | ||
| 1987 | ||
| 1988 | New = function(Object, Parent, Name, Data) | |
| 1989 | local Object = Instance.new(Object) | |
| 1990 | for Index, Value in pairs(Data or {}) do
| |
| 1991 | Object[Index] = Value | |
| 1992 | end | |
| 1993 | Object.Parent = Parent | |
| 1994 | Object.Name = Name | |
| 1995 | return Object | |
| 1996 | end | |
| 1997 | function rayCast(Position, Direction, Range, Ignore) | |
| 1998 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 1999 | end | |
| 2000 | ||
| 2001 | ||
| 2002 | ||
| 2003 | ||
| 2004 | coroutine.wrap(function() | |
| 2005 | while 1 do | |
| 2006 | swait() | |
| 2007 | if doe <= 360 then | |
| 2008 | doe = doe + 2 | |
| 2009 | else | |
| 2010 | doe = 0 | |
| 2011 | end | |
| 2012 | end | |
| 2013 | end)() | |
| 2014 | while true do | |
| 2015 | swait() | |
| 2016 | for i, v in pairs(Character:GetChildren()) do | |
| 2017 | if v:IsA("Part") then
| |
| 2018 | v.Material = "SmoothPlastic" | |
| 2019 | elseif v:IsA("Accessory") then
| |
| 2020 | v:WaitForChild("Handle").Material = "SmoothPlastic"
| |
| 2021 | end | |
| 2022 | end | |
| 2023 | ||
| 2024 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 2025 | velocity = RootPart.Velocity.y | |
| 2026 | sine = sine + change | |
| 2027 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 2028 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 2029 | Anim = "Jump" | |
| 2030 | if Pause == false then | |
| 2031 | PlayAnimationFromTable({
| |
| 2032 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), -- Torso, | |
| 2033 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), ----- Head | |
| 2034 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2,0,0), --- RightArm | |
| 2035 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),--LeftArm | |
| 2036 | CFrame.new(0.5,-1.6,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), --RightLeg | |
| 2037 | CFrame.new(-0.5,-1.8,0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), --LeftLeg | |
| 2038 | }, .3, false) | |
| 2039 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2040 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2041 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2042 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2043 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,2)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2044 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
| 2045 | end | |
| 2046 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 2047 | Anim = "Fall" | |
| 2048 | if Pause == false then | |
| 2049 | PlayAnimationFromTable({
| |
| 2050 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
| 2051 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), ----- Head | |
| 2052 | CFrame.new(1.78,0.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0.4), --- RightArm | |
| 2053 | CFrame.new(-1.78,0.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.4),--LeftArm | |
| 2054 | CFrame.new(0.7,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.2), --RightLeg | |
| 2055 | CFrame.new(-0.7,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.2), --LeftLeg | |
| 2056 | }, .3, false) | |
| 2057 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2058 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2059 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2060 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2061 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,5,3)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2062 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
| 2063 | end | |
| 2064 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 2065 | Anim = "Idle" | |
| 2066 | if Pause == false then | |
| 2067 | change = 1 | |
| 2068 | PlayAnimationFromTable({
| |
| 2069 | CFrame.new(0,0-.05*math.sin(tick()*2),0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), | |
| 2070 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.1*math.sin(tick()*2), 0.4, 0), | |
| 2071 | CFrame.new(1.59,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0.1), | |
| 2072 | CFrame.new(-1.59,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
| 2073 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0.1), | |
| 2074 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, -0.1), | |
| 2075 | }, .3, false) | |
| 2076 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2077 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2078 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2079 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2080 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
| 2081 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.new(0,0-.1*math.sin(tick()*3),0)*CFrame.Angles(0,0,0),0.3) | |
| 2082 | end | |
| 2083 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 2084 | Anim = "Walk" | |
| 2085 | if Pause == false then | |
| 2086 | PlayAnimationFromTable({
| |
| 2087 | CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*11), 0) * CFrame.Angles(-0.1-.1*math.sin(tick()*11), 0, 0+RootPart.RotVelocity.Y/33), | |
| 2088 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0+RootPart.RotVelocity.Y/20, 0), | |
| 2089 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0+ 20 * math.cos((sine) / 5)), 0, 0), | |
| 2090 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0- 20 * math.cos((sine) / 5)), 0, 0), | |
| 2091 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ .9 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 2092 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- .9 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 2093 | }, .3, false) | |
| 2094 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2095 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2096 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2097 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2098 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
| 2099 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.new(0,0-.1*math.sin(tick()*6),0)*CFrame.Angles(0,0,0),0.3) | |
| 2100 | end | |
| 2101 | end | |
| 2102 | end |