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Name:
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Name: Samus Aran
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Campaign:
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Campaign: Super Robot Wars Q
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High Concept:
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High Concept: Galaxy's Former Greatest Bounty Hunter
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Trouble
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Trouble: Dark Urges
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Phase One:
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Phase One: Metroid Prime
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Phase Two:
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Phase Two: Symbiosis of Light and Dark
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Phase Three:
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Phase Three: Destroyer and Savior
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Physical Stress Track
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[ ] [ ] [ ] [ ]
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Mental Stress Track
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[ ] [ ] [ ] [ ]
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Extra: Phazon Suit - Darkness Given Form
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Permission: 1 Aspect 3 Refresh
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+5: 
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+2 to Overcoming Environmental Effects
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+4: 
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+2 to Notice and Computer Checks
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+3: 
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May Compress down into a Meter Wide Sphere and use Wave, Ice and Phazon Beams
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+2: 
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+1: 
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+0: 
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Extra: Metroid Prime - Dark Queen
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1 Aspect 3 Refresh
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Stunt 1:
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Armor (2) Against Non-Cold Attacks
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Stunt 2:
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Phazon Corruption - +2 To Creating Phazon Based Advantages and may Dematerialize
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Stunt 3:
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Refresh: 5
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*Skills*
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Points Remaining: 0
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+6: Blast, Notice
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+5: Zeal, Will
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+4: Computers, Survival, Melee
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+3: Daunt, Cunning, Lore, Stealth
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+2: Swagger, Pilot, Contacts, Investigation
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+1: Larceny, Smithy, Medicine, Empathy
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+0: Resources, Smithy, Drive, Intrigue, Armor
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Stunt 1: Chozo Training - +2 to Zeal Checks for movement and leaping
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Stunt 2: The Huntress - +2 to Daunt Checks when wearing Power Suit
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Stunt 3: Spreading Discord: +2 to Creating "Dematerialized" Aspects
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Dark Phazon Suit
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Head: Scan Visor - +2 to creating Notice Advantages
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Arms: Grapple Beam - +2 to Zeal Rolls for moving over rough terrain and creating "Grappled" aspects.
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Arms: Arm Cannon - Arm Cannon: Blast Attacks made with a 'Wave Beam' Aspect are Perfect Invokes against Mechanical targets. When you succeed with style with a Blast attack with a 'Ice Beam' aspect on it, the target gains a 'Frozen Solid' Aspect instead of you gaining a Boost.
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Torso: Phazon/Dark Aether Device: When in a zone with the 'Phazon Radiation' Aspect, Blast attacks have Weapon 2. You may make Blast attacks to Detonate any light-based Aspects in any zone within range
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Legs: Shine Spark - When Succeeding on a Melee Attack with style, may move an Additional Zone
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Special: Charge Beam - If you don't move zones or make a Blast Roll in a turn, you get a free invocation of a Charge Beam aspect of your choice (Wave, Ice, Phazon, Light)