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1 | tArgs = {...} | |
2 | ||
3 | local currentLevel = 0 | |
4 | local build = false | |
5 | local currentSlot = 1 | |
6 | local size = 1 | |
7 | ||
8 | function isEmpty(slot) | |
9 | if turtle.getItemCount(slot) > 0 then | |
10 | return false | |
11 | else | |
12 | return true | |
13 | end | |
14 | end | |
15 | ||
16 | function nextSlot() | |
17 | currentSlot = currentSlot + 1 | |
18 | turtle.select(currentSlot) | |
19 | end | |
20 | ||
21 | function buildColumn() | |
22 | while turtle.detectDown() == false do | |
23 | turtle.down() | |
24 | currentLevel = currentLevel + 1 | |
25 | end | |
26 | ||
27 | if turtle.detectDown() == true then | |
28 | for i = 1, currentLevel do | |
29 | if isEmpty(currentSlot) == false then | |
30 | turtle.up() | |
31 | turtle.placeDown() | |
32 | else | |
33 | nextSlot() | |
34 | - | i = i - 1 |
34 | + | |
35 | turtle.placeDown() | |
36 | end | |
37 | end | |
38 | end | |
39 | currentLevel = 0 | |
40 | end | |
41 | ||
42 | function buildTwoByTwo() | |
43 | buildColumn() | |
44 | turtle.forward() | |
45 | buildColumn() | |
46 | turtle.turnLeft() | |
47 | turtle.forward() | |
48 | buildColumn() | |
49 | turtle.turnLeft() | |
50 | turtle.forward() | |
51 | buildColumn() | |
52 | turtle.turnLeft() | |
53 | turtle.forward() | |
54 | print("DONE") | |
55 | end | |
56 | ||
57 | function buildThreeByThree() | |
58 | buildColumn() | |
59 | turtle.forward() | |
60 | buildColumn() | |
61 | turtle.forward() | |
62 | buildColumn() | |
63 | turtle.turnLeft() | |
64 | turtle.forward() | |
65 | buildColumn() | |
66 | turtle.turnLeft() | |
67 | turtle.forward() | |
68 | buildColumn() | |
69 | turtle.forward() | |
70 | buildColumn() | |
71 | turtle.turnRight() | |
72 | turtle.forward() | |
73 | buildColumn() | |
74 | turtle.turnRight() | |
75 | turtle.forward() | |
76 | buildColumn() | |
77 | turtle.forward() | |
78 | buildColumn() | |
79 | turtle.turnRight() | |
80 | turtle.turnRight() | |
81 | turtle.forward() | |
82 | - | turtle.forward() |
82 | + | |
83 | turtle.forward() | |
84 | print("DONE") | |
85 | - | function buildFourByFour() |
85 | + | |
86 | - | -- |
86 | + | |
87 | if tArgs[1] == nil then | |
88 | print("Building a 1 x 1 column") | |
89 | build = true | |
90 | else | |
91 | if tArgs[1 == "2" or tArgs[1] == "3" then | |
92 | build = true | |
93 | - | if tArgs[1 == "2" or tArgs[1] == "3" or tArgs[1] == "4" then |
93 | + | |
94 | else | |
95 | print("Invalid Usage.") | |
96 | print("Usage:") | |
97 | print("column") | |
98 | print("column size") | |
99 | print(" ") | |
100 | print("Valid column sizes: (2) = 2 x 2, (3) = 3 x 3, (4) = 4 x 4") | |
101 | end | |
102 | end | |
103 | ||
104 | if build == true then | |
105 | if size == 1 then | |
106 | buildColumn() | |
107 | print("DONE") | |
108 | elseif size == 2 then | |
109 | buildTwoByTwo() | |
110 | elseif size == 3 then | |
111 | buildThreeByThree() | |
112 | end | |
113 | end |