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๐“ฆ๐“ช๐“ป๐“ป๐“ฎ๐“ท ๐“ข๐“ฒ๐“ต๐“ฟ๐“ฎ๐“ป๐“ฝ๐“ฑ๐“ป๐“ฎ๐“ช๐“ญ
1+
Chaotic Good
2-
Lawful Good
2+
Level 10
3-
Diviner 10
3+
Eldritch Knight 7 / Hexblade 3
4
Criminal
5-
Rock Gnome
5+
6-
	+1 Con, +2 Int
6+
Half-Elf
7-
	Small
7+
	+2 Cha, +1 Con, +1 Dex
8
	Medium
9-
	Gnome Cunning (๐”ธ on saves against magic)
9+
10-
	Artificers Lore
10+
	Fey Ancestry
11-
	Tinker
11+
	Skill Versatility
12
13
Proficiencies
14
	Common
15-
	Gnomish
15+
	Elvish
16-
	Primordial
16+
	Language
17-
	Artificer's Tools
17+
	All weapons
18-
	Vehicles (water)
18+
	All armour
19-
	Wizard Weapons
19+
	Thieves Tools
20
			
21
โ„™rof. Bonus		+4
22-
HP				10d6+X
22+
HP				7d10 + 3d8 + 30
23-
AC				10
23+
AC				17 with Mage Armour and Shield
24-
Speed			25 ft.
24+
Speed			30 ft.
25
26-
STR		8	-1
26+
STR		10			โ„™
27-
DEX		12	+1
27+
DEX		14	+2
28-
CON		18	+4		โ„™
28+
CON		16	+3		โ„™
29-
INT		20	+5		โ„™	๐”ธ
29+
INT		8	-1				% Only need Int for the odd saving throw, which will go poorly.
30-
WIS		12	+1		โ„™	๐”ธ
30+
WIS		10					% Evened out other stats, for Str, Dex, Wis saving throws, Perception and a bit of AC.
31-
CHA		10			๐”ธ
31+
CHA		20	+5
32
33
Skills
34-
	Arcana			+9
34+
	Intimidation	+9
35-
	Investigation	+9
35+
	Perception		+4
36-
	Perception		+5
36+
	Persuasion		+9
37-
	Stealth			+5	
37+
	Acrobatics		+6
38
	Deception		+9
39-
Diviner 10
39+
	Stealth			+6
40-
	Spellcasting, DC 17
40+
	Thieves Tools	+6
41-
	Arcane Recovery, 5 levels
41+
42-
	School of Divination
42+
Eldritch Knight 7
43-
	Divination Savant
43+
	Archery
44-
	Portent, 2d20
44+
	Second Wind
45-
	Resilient, +1 Con
45+
	Action Surge
46-
	Expert Divination
46+
	Spellcasting, DC 11
47-
	+1 Int, +1 Con
47+
	Weapon Bond
48-
	The Third Eye
48+
	Elven Accuracy, +1 Cha 
49
	Extra Attack
50
	War Magic
51
	+2 Cha
52-
	Shocking Grasp, Minor Illusion, Mending, Mage Hand, Fire Bolt
52+
53
Hexblade 3
54-
	Mage Armour, Absorb Elements, Shield, Identify ๐•ฃ
54+
	Hexblade Curse
55-
	Detect Magic ๐•”๐•ฃ, Find Familiar ๐•”๐•ฃ, Fog Cloud ๐•”, Silent Image ๐•”
55+
	Hex Warrior
56-
	โ‘ก	๐Ÿ›
56+
	Pact Magic, DC 17
57-
	Detect Thoughts ๐•”, Locate Object ๐•”, Mind Spike ๐•”, Invisibility ๐•”
57+
	Eldritch Invocations
58-
	โ‘ข	๐Ÿ›
58+
	Pact of the Blade
59-
	Counterspell, Fireball, Leomund's Tiny Hut ๐•ฃ
59+
		% Heavy Crossbow most times.
60-
	Hypnotic Pattern ๐•”, Fly ๐•”,
60+
61-
	โ‘ฃ	๐Ÿ›	
61+
Invocations
62-
	Arcane Eye ๐•”, Watery Sphere ๐•”,  Polymorph ๐•”
62+
	Agonizing Blast
63-
	โ‘ค	๐Ÿš
63+
	Improved Pact Weapon
64-
	Rary's Telepathic Bond ๐•ฃ
64+
65-
	Scrying ๐•”, Conjure Elemental ๐•”, Wall of Force ๐•”
65+
66
	โ’ธ
67-
Prepared
67+
	Eldritch Blast, Mage Hand, Shocking Grasp, Green-Flame Blade
68-
	โ‘ 	Mage Armour, Absorb Elements, Shield, Fog Cloud, Silent Image
68+
69-
	โ‘ก	Mind Spike, Invisibility
69+
	Hex, Expeditious Retreat, Cause Fear, Shield, Mage Armour, Thunderwave, Absorb Elements
70-
	โ‘ข	Counterspell, Fireball, Hypnotic Pattern
70+
	โ‘ก	๐Ÿš,	โ‘ก	๐Ÿš	
71-
	โ‘ฃ	Arcane Eye, Watery Sphere, Polymorph
71+
	Misty Step, Warding Wind
72-
	โ‘ค	Scrying, Wall of Force
72+
73
Equipment
74
	Longsword
75
	Shield
76
	Black overcoat
77
	Black clothing
78
	etc...
79
80
Simple Damage	% This is not a DPR calculation which including chance to hit.
81
82
		Eldritch Blast	+9 1d10+5 force, 2 beams
83
		Heavy Crossbow	+12 1d10+6 piercing
84
			Hex			+1d6 necrotic
85
			Curse		+4 type
86
87
		Full attack, with War Magic:
88
			+9 1d10+9 force and 1d6 necrotic, 2 beams
89
			+12 1d10+10 piercing and 1d6 necrotic
90
			Full damage: 3d10+3d6+28	(55)
91
92
		Action surge for another Eldritch Blast:
93
			Full damage: 5d10+5d6+46	(91)
94
95
	% Next level (Hexblade 4) we can get Sharpshooter:
96
97
		Full attack on somebody you really want dead:
98
			+9 1d10+9 force and 1d6 necrotic, 3 beams
99
			+7 1d10+20 piercing and 1d6 necrotic
100
			Full damage: 4d10+4d6+47	(83)
101
102
		Action surge for another Eldritch Blast:
103
			Full damage: 7d10+7d6+74	(137)