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#-------------------------------------------------------------------#
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#                                                                   #
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#           QTGMC 3.349, by Vit, 2012, 2016 mod by A.SONY           #
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#                                                                   #
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#   A high quality deinterlacer using motion-compensated temporal   #
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#  smoothing, with a range of features for quality and convenience  #
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#          Originally based on TempGaussMC_beta2 by Didée           #
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#                                                                   #
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#-------------------------------------------------------------------#
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#
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# Full documentation is in the 'QTGMC' html file that comes with this script
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#
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# --- LATEST CHANGES ---
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#
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# v3.349s
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# - added tr0=-1 to use the EdiExt clip (if there is no EdiExt clip then it will be like tr0=0)
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# - added tr0=-1 to use the EdiExt clip (if there is no EdiExt clip then it will not work)
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# - rep0 now will be 0 if tr0 < 1
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#
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# v3.347s
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# - fix SourceMatch (bug after new YUY2 method, thanks to ndjamena for report it)
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#
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# v3.346s
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# - EEDI3+NNEDI3 bug fix by ndjamena
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# - Renamed DftThreads parameter to FftThreads, to set the ncpu argument of FFT3DFilter (from VS)
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# - FFT3DFilter will work now in YUY2, use it with Denoiser="fft3df" (or use NoisePreset)
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#
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# v3.345s
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# - work with SMDegrain_KNLMeansCL now to process chroma too
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#
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# v3.343s
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# - edit in ChromaEdi
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# - others
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#
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# v3.34s (mod) 2016 12 18 (ravewulf idea in another way)
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# - Added yadifmod2 (if you need old one use it like this EdiMode="cYadif" or EdiMode="RepcYadif")
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# - fast and clean up YUY2 (will work in x64 now, no need to SSETools)
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#
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# v3.33s (mod) 2016 12 06
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# - Add TR2=4 and TR2=5
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# - add TV_range bool and dither_luma_rebuild (from SMDegrain) Str and Amp
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# - for avsplus now QTGMC_Bob is ready for any 420, not only yv12
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#
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# v3.33s (mod) 2016 04 11
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# - Add KNLMeansCL as another Denoiser to NoiseProcess
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# - others
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#
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# v3.33s (mod) 2016 01 19
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# - make QTGMC_deflate/QTGMC_inflate work with YUY2 using masktool2 for avs 2.60
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#
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# v3.33s (mod) 2015 10 23
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# - revert to QTGMC_deflate/QTGMC_inflate quoted from Dogway
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#
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# v3.33s (mod) 2015 9 10
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# - fix Multiple QTGMC Calls
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# - others fix
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#
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# v3.33s (mod) 2015 8 6
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# - some changes in bob to speed up
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#
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# v3.33s (mod) 2015 8 4
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# - fix bug in YUY2 with SourceMatch
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# - add slice=false to ditherpost to avoid artefacts
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#
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# v3.33s (mod)
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# - fix bob chroma
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# - work with new masktool2 for avs 2.60 in YUY2
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#
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# v3.33d (mod)
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# - Added 32 bit precision option through the lsbd (for dfttest and knlmeanscl) and lsb (mdegrain) options.
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# - optimized some mask handling a bit as originally suggested by Vit
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# - others
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#
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# v3.33
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# - Increased maximum value for Rep0, Rep1 and Rep2 to 7 (from 5). Higher values help with flicker on static detail, potential for minor motion blur
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# - Bug fix for the fact that Bob always outputs a BFF clip regardless of field order of input (thanks ajp_anton)
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# - Improved generation of noise (NoiseDeint="Generate") for noise bypass / EZKeepGrain
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# - Minor change to denoising
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#
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# v3.32
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# - Bugfix with shutter blur and ChromaMotion (thanks Heaud)
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# - Tweaked vector recalculation for shutter motion blur
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# - Changed defaults for TR2 when using source-match
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# - Minor bugfix with SLMode/SLRad on pass-through settings
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#
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# --- REQUIREMENTS ---
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#
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# Input colorspaces: YV12, YUY2, others as plugins supports
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#
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# Core plugins:
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#	MVTools2 (2.7.5.22 or above from pinterf https://github.com/pinterf/mvtools/releases)
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#	MaskTools v2 (2.0b1 or above)
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#	NNEDI3 (0.9.4.6 or above)
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#	RgTools
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#
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# Additional plugins:
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#	NNEDI2, NNEDI, EEDI3, EEDI2, TDeInt - if selected directly or via a source-match preset
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#	yadifmod2 - for Preset="Ultra Fast" or if selected directly
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#	FFT3DFilter - if selected for noise processing
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#	dfttest (1.9.4 or above) - if selected for noise processing
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#		For FFT3DFilter & ddftest you also need the FFTW3 library (FFTW.org). On Windows the file needed for both is libfftw3f-3.dll. However, for FFT3DFilter
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#		the file needs to be called FFTW3.dll, so you will need two copies and rename one. On Windows put the files in your System32 or SysWow64 folder
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#   KNLMeansCL - if selected for noise processing
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#	AddGrainC - if NoiseDeint="Generate" selected for noise bypass
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# --- GETTING STARTED ---
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#
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# Install AviSynth and ensure you have at least the core plugins listed in the requirements section above. Put them in the plugins autoload folder.
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# To use QTGMC write a script like this:
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#	YourSource("yourfile")   # DGDecode_mpeg2source, FFVideoSource, AviSource, whatever your source requires
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#	QTGMC( Preset="Slow" )
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#	SelectEven()             # Add this line to keep original frame rate, leave it out for smoother doubled frame rate
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#
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# Save this script with an ".avs" extension. You can now use it as an AVI source for encoding.
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#
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# The "Preset" used selects sensible settings for a given encoding speed. Choose a preset from:
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#	"Placebo", "Very Slow", "Slower", "Slow", "Medium", "Fast", "Faster", "Very Fast", "Super Fast", "Ultra Fast" & "Draft"
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# The default preset is "Slower"
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# Don't be obsessed with using slower settings as the differences can be small. HD material benefits little from extreme settings (and will be very slow)
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# For much faster speeds read the full documentation, the section on 'Multi-threading'
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#
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# There are many settings for tweaking the script, full details in the main documentation. You can display settings currently being used with "ShowSettings":
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#	QTGMC( Preset="Slow", ShowSettings=true )
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function QTGMC( clip Input, string "Preset", int "TR0", int "TR1", int "TR2", int "Rep0", int "Rep1", int "Rep2", string "EdiMode", bool "RepChroma", \
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                    int "NNSize", int "NNeurons", int "EdiQual", int "EdiMaxD", string "ChromaEdi", int "EdiThreads", clip "EdiExt", float "Sharpness", \
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                    int "SMode", int "SLMode", int "SLRad", int "SOvs", float "SVThin", int "Sbb", int "SrchClipPP", int "SubPel", int "SubPelInterp", \
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                    int "BlockSize", int "Overlap", int "Search", int "SearchParam", int "PelSearch", bool "ChromaMotion", bool "TrueMotion", int "Lambda", \
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                    int "LSAD", int "PNew", int "PLevel", bool "GlobalMotion", int "DCT", int "ThSAD1", int "ThSAD2", int "ThSCD1", int "ThSCD2", \
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                    int "SourceMatch", string "MatchPreset", string "MatchEdi", string "MatchPreset2", string "MatchEdi2", int "MatchTR2", \
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                    float "MatchEnhance", int "Lossless", int "NoiseProcess", float "EZDenoise", float "EZKeepGrain", string "NoisePreset", string "Denoiser", \
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                    int "FftThreads", bool "DenoiseMC", int "NoiseTR", float "Sigma", bool "ChromaNoise", val "ShowNoise", float "GrainRestore", \
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                    float "NoiseRestore", string "NoiseDeint", bool "StabilizeNoise", int "InputType", float "ProgSADMask", int "FPSDivisor", \
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                    int "ShutterBlur", float "ShutterAngleSrc", float "ShutterAngleOut", int "SBlurLimit", bool "Border", bool "Precise", string "Tuning", \
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                    bool "ShowSettings", string "GlobalNames", string "PrevGlobals", int "ForceTR", \
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                    val "BT", val "DetailRestore", val "MotionBlur", val "MBlurLimit", val "NoiseBypass", float "Str", float "Amp", bool "TV_range", bool "lsbd", bool "lsb" )
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{
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	# EdiMode="RepcYadif"/"cYadif" require the Yadif plugin, which doesn't autoload. Typically the calling script would load it.
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	# Temporary Warnings
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	Assert( !defined(BT),            "QTGMC: Setting BT has been replaced by setting NoiseTR" )
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	Assert( !defined(DetailRestore), "QTGMC: Setting DetailRestore has been renamed to GrainRestore" )
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	Assert( !defined(MotionBlur),    "QTGMC: Setting MotionBlur has been renamed to ShutterBlur" )
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	Assert( !defined(MBlurLimit),    "QTGMC: Setting MBlurLimit has been renamed to SBlurLimit" )
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	Assert( !defined(NoiseBypass),   "QTGMC: Setting NoiseBypass has been renamed to NoiseProcess" )
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	#---------------------------------------
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	# Presets
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    lsbd         = default( lsbd,    false)
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    lsb          = default( lsb,     false)
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    Str          = default( Str,      1.0 )
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    Amp          = default( Amp,   0.0625 )
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    TV_range     = default( TV_range, true)
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	# Select presets / tuning
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	Preset = default( Preset, "Slower" )
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	pNum = (Preset == "Placebo"   ) ? 0 : \
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	       (Preset == "Very Slow" ) ? 1 : \
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	       (Preset == "Slower"    ) ? 2 : \
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	       (Preset == "Slow"      ) ? 3 : \
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	       (Preset == "Medium"    ) ? 4 : \
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	       (Preset == "Fast"      ) ? 5 : \
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	       (Preset == "Faster"    ) ? 6 : \
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	       (Preset == "Very Fast" ) ? 7 : \
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	       (Preset == "Super Fast") ? 8 : \
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	       (Preset == "Ultra Fast") ? 9 : \
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	       (Preset == "Draft"     ) ? 10 : 11
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	Assert( pNum  < 11, "'Preset' choice is invalid" )
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	mpNum1 = (!defined(MatchPreset))       ? ((pNum + 3 <= 9) ? (pNum + 3) : 9) : \
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	         (MatchPreset == "Placebo"   ) ? 0 : \
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	         (MatchPreset == "Very Slow" ) ? 1 : \
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	         (MatchPreset == "Slower"    ) ? 2 : \
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	         (MatchPreset == "Slow"      ) ? 3 : \
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	         (MatchPreset == "Medium"    ) ? 4 : \
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	         (MatchPreset == "Fast"      ) ? 5 : \
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	         (MatchPreset == "Faster"    ) ? 6 : \
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	         (MatchPreset == "Very Fast" ) ? 7 : \
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	         (MatchPreset == "Super Fast") ? 8 : \
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	         (MatchPreset == "Ultra Fast") ? 9 : \
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	         (MatchPreset == "Draft"     ) ? 10 : 11
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	Assert( mpNum1 < 10, "'MatchPreset' choice is invalid/unsupported" )
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	MatchPreset = Select( mpNum1, "Placebo", "Very Slow", "Slower", "Slow", "Medium", "Fast", "Faster", "Very Fast", "Super Fast", "Ultra Fast", "Draft" )
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	mpNum2 = (!defined(MatchPreset2))       ? ((mpNum1 + 2 <= 9) ? (mpNum1 + 2) : 9) : \
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	         (MatchPreset2 == "Placebo"   ) ? 0 : \
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	         (MatchPreset2 == "Very Slow" ) ? 1 : \
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	         (MatchPreset2 == "Slower"    ) ? 2 : \
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	         (MatchPreset2 == "Slow"      ) ? 3 : \
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	         (MatchPreset2 == "Medium"    ) ? 4 : \
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	         (MatchPreset2 == "Fast"      ) ? 5 : \
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	         (MatchPreset2 == "Faster"    ) ? 6 : \
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	         (MatchPreset2 == "Very Fast" ) ? 7 : \
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	         (MatchPreset2 == "Super Fast") ? 8 : \
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	         (MatchPreset2 == "Ultra Fast") ? 9 : \
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	         (MatchPreset2 == "Draft"     ) ? 10 : 11
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	Assert( mpNum2 < 10, "'MatchPreset2' choice is invalid/unsupported" )
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	MatchPreset2 = Select( mpNum2, "Placebo", "Very Slow", "Slower", "Slow", "Medium", "Fast", "Faster", "Very Fast", "Super Fast", "Ultra Fast", "Draft" )
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	NoisePreset = default( NoisePreset, "Fast" )
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	npNum = (NoisePreset == "Slower" ) ? 0 : \
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	        (NoisePreset == "Slow"   ) ? 1 : \
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	        (NoisePreset == "Medium" ) ? 2 : \
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	        (NoisePreset == "Fast"   ) ? 3 : \
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	        (NoisePreset == "Faster" ) ? 4 : 5
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	Assert( npNum < 5, "'NoisePreset' choice is invalid" )
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	Tuning = default( Tuning, "None" )
210
	tNum = (Tuning == "None"  ) ? 0 : \
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	       (Tuning == "DV-SD" ) ? 1 : \
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	       (Tuning == "DV-HD" ) ? 2 : 3
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	Assert( tNum < 3, "'Tuning' choice is invalid" )
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	# Tunings only affect blocksize in this version
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	bs = Select( tNum,  16, 16, 32 )
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	bs2 = (bs >= 16) ? 32 : bs * 2
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	#                                                               Very                                                        Very      Super      Ultra
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	# Preset groups:                                     Placebo    Slow      Slower    Slow      Medium    Fast      Faster    Fast      Fast       Fast       Draft
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	TR0          = default( TR0,          Select( pNum,  2,         2,        2,        2,        2,        2,        1,        1,        1,         1,         0      ) )
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	TR1          = default( TR1,          Select( pNum,  2,         2,        2,        1,        1,        1,        1,        1,        1,         1,         1      ) )
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	TR2X         = default( TR2,          Select( pNum,  3,         2,        1,        1,        1,        0,        0,        0,        0,         0,         0      ) )
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	Rep0         = default( Rep0,         Select( pNum,  4,         4,        4,        4,        3,        3,        0,        0,        0,         0,         0      ) )
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	Rep1         = default( Rep1,         Select( pNum,  0,         0,        0,        0,        0,        0,        0,        0,        0,         0,         0      ) )
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	Rep2         = default( Rep2,         Select( pNum,  4,         4,        4,        4,        4,        4,        4,        4,        3,         3,         0      ) )
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	Rep0         = TR0 < 1 ? 0 : Rep0
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	EdiMode      = default( EdiMode,      Select( pNum, "NNEDI3",  "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3",  "RepYadif","Bob"   ) )
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	NNSize       = default( NNSize,       Select( pNum,  1,         1,        1,        1,        5,        5,        4,        4,        4,         4,         4      ) )
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	NNeurons     = default( NNeurons,     Select( pNum,  2,         2,        1,        1,        1,        0,        0,        0,        0,         0,         0      ) )
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	EdiQual      = default( EdiQual,      Select( pNum,  1,         1,        1,        1,        1,        1,        1,        1,        1,         1,         1      ) )
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	EdiMaxD      = default( EdiMaxD,      Select( pNum,  12,        10,       8,        7,        7,        6,        6,        5,        4,         4,         4      ) )
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	SMode        = default( SMode,        Select( pNum,  2,         2,        2,        2,        2,        2,        2,        2,        2,         2,         0      ) )
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	SLModeX      = default( SLMode,       Select( pNum,  2,         2,        2,        2,        2,        2,        2,        2,        0,         0,         0      ) )
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	SLRad        = default( SLRad,        Select( pNum,  3,         1,        1,        1,        1,        1,        1,        1,        1,         1,         1      ) )
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	Sbb          = default( Sbb,          Select( pNum,  3,         1,        1,        0,        0,        0,        0,        0,        0,         0,         0      ) )
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	SrchClipPP   = default( SrchClipPP,   Select( pNum,  3,         3,        3,        3,        3,        2,        2,        2,        1,         1,         0      ) )
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	SubPel       = default( SubPel,       Select( pNum,  2,         2,        2,        2,        1,        1,        1,        1,        1,         1,         1      ) )
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	Blocksize    = default( Blocksize,    Select( pNum,  bs,        bs,       bs,       bs,       bs,       bs,       bs2,      bs2,      bs2,       bs2,       bs2    ) )
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	bs = Blocksize
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	Overlap      = default( Overlap,      Select( pNum,  bs/2,      bs/2,     bs/2,     bs/2,     bs/2,     bs/2,     bs/2,     bs/4,     bs/4,      bs/4,      bs/4   ) )
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	Search       = default( Search,       Select( pNum,  5,         4,        4,        4,        4,        4,        4,        4,        0,         0,         0      ) )
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	SearchParam  = default( SearchParam,  Select( pNum,  2,         2,        2,        2,        2,        2,        2,        1,        1,         1,         1      ) )
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	PelSearch    = default( PelSearch,    Select( pNum,  2,         2,        2,        2,        1,        1,        1,        1,        1,         1,         1      ) )
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	ChromaMotion = default( ChromaMotion, Select( pNum,  true,      true,     true,     false,    false,    false,    false,    false,    false,     false,     false  ) )
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	Precise      = default( Precise,      Select( pNum,  true,      true,     false,    false,    false,    false,    false,    false,    false,     false,     false  ) )
247
	ProgSADMask  = default( ProgSADMask,  Select( pNum,  10.0,      10.0,     10.0,     10.0,     10.0,     0.0,      0.0,      0.0,      0.0,       0.0,       0.0    ) )
248
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	# Noise presets                                           Slower     Slow       Medium     Fast       Faster
250
	Denoiser       = default( Denoiser,       Select( npNum, "dfttest", "dfttest", "dfttest", "fft3df",  "fft3df" ) )
251
	DenoiseMC      = default( DenoiseMC,      Select( npNum,  true,      true,      false,     false,     false   ) )
252
	NoiseTR        = default( NoiseTR,        Select( npNum,  2,         1,         1,         1,         0       ) )
253
	NoiseDeint     = default( NoiseDeint,     Select( npNum, "Generate","Bob",      "",        "",        ""      ) )
254
	StabilizeNoise = default( StabilizeNoise, Select( npNum,  true,      true,      true,      false,     false   ) )
255
256
	# The basic source-match step corrects and re-runs the interpolation of the input clip. So it initialy uses same interpolation settings as the main preset
257
	SourceMatch   = default( SourceMatch, 0 )
258
	MatchNNSize   = NNSize
259
	MatchNNeurons = NNeurons
260
	MatchEdiMaxD  = EdiMaxD
261
	MatchEdiQual  = EdiQual
262
263
	# However, can use a faster initial interpolation when using source-match allowing the basic source-match step to "correct" it with higher quality settings
264
	Assert( SourceMatch == 0 || mpNum1 >= pNum, "'MatchPreset' cannot use a slower setting than 'Preset'" )
265
	#                                                                    Very                                                        Very      Super     Ultra
266
	# Basic source-match presets                                Placebo  Slow      Slower    Slow      Medium    Fast      Faster    Fast      Fast      Fast
267
	NNSize   = (SourceMatch == 0) ? NNSize   : Select( mpNum1,  1,       1,        1,        1,        5,        5,        4,        4,        4,        4     )
268
	NNeurons = (SourceMatch == 0) ? NNeurons : Select( mpNum1,  2,       2,        1,        1,        1,        0,        0,        0,        0,        0     )
269
	EdiMaxD  = (SourceMatch == 0) ? EdiMaxD  : Select( mpNum1,  12,      10,       8,        7,        7,        6,        6,        5,        4,        4     )
270
	EdiQual  = (SourceMatch == 0) ? EdiQual  : Select( mpNum1,  1,       1,        1,        1,        1,        1,        1,        1,        1,        1     )
271
	TempEdi  = EdiMode # Main interpolation is actually done by basic-source match step when enabled, so a little swap and wriggle is needed
272
	EdiMode  = (SourceMatch == 0) ? EdiMode  : default( MatchEdi, ((mpNum1 < 9) ?  EdiMode : "Yadif") ) # Force Yadif for "Ultra Fast" basic source match
273
	MatchEdi = TempEdi
274
275
	#                                                          Very                                                        Very      Super     Ultra
276
	# Refined source-match presets                   Placebo   Slow      Slower    Slow      Medium    Fast      Faster    Fast      Fast      Fast
277
	MatchEdi2 = default( MatchEdi2, Select( mpNum2, "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "NNEDI3", "TDeint",  ""    ) )
278
	MatchNNSize2                  = Select( mpNum2,  1,        1,        1,        1,        5,        5,        4,        4,        4,        4     )
279
	MatchNNeurons2                = Select( mpNum2,  2,        2,        1,        1,        1,        0,        0,        0,        0,        0     )
280
	MatchEdiMaxD2                 = Select( mpNum2,  12,       10,       8,        7,        7,        6,        6,        5,        4,        4     )
281
	MatchEdiQual2                 = Select( mpNum2,  1,        1,        1,        1,        1,        1,        1,        1,        1,        1     )
282
283
284
	#---------------------------------------
285
	# Settings
286
287
	# Core and Interpolation defaults
288
	TR2        = (SourceMatch > 0) ? default(TR2, ((TR2X == 0) ? 1 : TR2X)) : TR2X  # ***TR2 defaults always at least 1 when using source-match***
289
	RepChroma  = default( RepChroma,  true )
290
	EdiThreads = default( EdiThreads, 0    )
291
	ChromaEdi  = default( ChromaEdi,  ""   )
292
	NNeurons   = (EdiMode == "NNEDI2" && NNeurons > 2) ? 2 : NNeurons # Smaller range for NNeurons in NNEDI2 (which calls it nsize)
293
	EdiQual    = (EdiMode == "EEDI3+NNEDI3" || EdiMode == "NNEDI3") && EdiQual > 2 ? 2 : EdiQual  # Smaller range for EdiQual in NNEDI3
294
295
	# Source-match / lossless defaults
296
	MatchTR1     = TR1
297
	MatchTR2     = default( MatchTR2,     1   )
298
	MatchEnhance = default( MatchEnhance, 0.5 )
299
	Lossless     = default( Lossless,     0   )
300
	Assert( Lossless <= 2, "Lossless setting only supports mode 1 ('true lossless') and mode 2 ('fake lossless') - see documentation in script and consider source-match settings" )
301
302
	# Sharpness defaults. Sharpness default is always 1.0 (0.2 with source-match), but adjusted to give roughly same sharpness for all settings
303
	SMode      = (defined(Sharpness) && Sharpness == 0.0) ? 0 : SMode
304
	SLMode     = (SourceMatch > 0) ? default(SLMode, 0) : SLModeX  # ***Sharpness limiting disabled by default for source-match***
305
	SLMode     = (SLRad <= 0)      ? 0 : SLMode
306
	spatialSL  = (SLMode == 1 || SLMode == 3)
307
	temporalSL = (SLMode == 2 || SLMode == 4)
308
	Sharpness  = default( Sharpness, (SMode == 0) ? 0.0 : ((SourceMatch > 0) ? 0.2 : 1.0) )      # Default sharpness is 1.0, or 0.2 if using source-match
309
	sharpMul   = (temporalSL) ? 2 : (spatialSL) ? 1.5 : 1                                        # Adjust sharpness based on other settings
310
	sharpAdj   = Sharpness * (sharpMul * (0.2 + TR1*0.15 + TR2*0.25) + ((SMode == 1) ? 0.1 : 0)) # [This needs a bit more refinement]
311
	Sbb        = (SMode == 0) ? 0 : Sbb
312
	SOvs       = default( SOvs,   0   )
313
	SVThin     = default( SVThin, 0.0 )
314
315
	# Noise processing settings
316
	Assert( !defined(EZDenoise) || EZDenoise <= 0.0 || !defined(EZKeepGrain) || EZKeepGrain <= 0.0, "QTGMC: EZDenoise and EZKeepGrain cannot be used together" )
317
	NoiseProcess = defined(NoiseProcess) ? NoiseProcess : \
318
	               (defined(EZDenoise)   && EZDenoise   > 0.0)    ? 1 : \
319
	               (defined(EZKeepGrain) && EZKeepGrain > 0.0)    ? 2 : \
320
				   (Preset == "Placebo" || Preset == "Very Slow") ? 2 : 0
321
	GrainRestore = defined(GrainRestore) ? GrainRestore : \
322
	               (defined(EZDenoise)   && EZDenoise   > 0.0) ? 0.0 : \
323
	               (defined(EZKeepGrain) && EZKeepGrain > 0.0) ? 0.3 * sqrt(EZKeepGrain) : \
324
				                                                Select( NoiseProcess, 0.0, 0.7, 0.3 )
325
	NoiseRestore = defined(NoiseRestore) ? NoiseRestore : \
326
	               (defined(EZDenoise)   && EZDenoise   > 0.0) ? 0.0 : \
327
	               (defined(EZKeepGrain) && EZKeepGrain > 0.0) ? 0.1 * sqrt(EZKeepGrain) : \
328
				                                                Select( NoiseProcess, 0.0, 0.3, 0.1 )
329
	Sigma        = defined(Sigma)       ? Sigma : \
330
	               (defined(EZDenoise)   && EZDenoise   > 0.0) ? EZDenoise : \
331
	               (defined(EZKeepGrain) && EZKeepGrain > 0.0) ? 4.0 * EZKeepGrain : 2.0
332
	FftThreads   = default( FftThreads, EdiThreads )
333
	ChromaNoise  = default( ChromaNoise, false )
334
	ShowNoise    = default( ShowNoise, 0.0 )
335
	ShowNoise    = IsBool( ShowNoise ) ? (ShowNoise ? 10.0 : 0.0) : ShowNoise
336
	NoiseProcess = (ShowNoise > 0.0)   ? 2   : NoiseProcess
337
	NoiseRestore = (ShowNoise > 0.0)   ? 1.0 : NoiseRestore
338
	NoiseTR      = (NoiseProcess == 0) ? 0   : NoiseTR
339
	GrainRestore = (NoiseProcess == 0) ? 0.0 : GrainRestore
340
	NoiseRestore = (NoiseProcess == 0) ? 0.0 : NoiseRestore
341
	totalRestore = GrainRestore + NoiseRestore
342
	StabilizeNoise = (totalRestore <= 0) ? false : StabilizeNoise
343
	noiseTD  = Select( NoiseTR, 1, 3, 5 )
344
	noiseCentre = (Denoiser == "dfttest") ? "128" : "128.5"
345
346
	# MVTools settings
347
	SubPelInterp = default( SubPelInterp, 2     )
348
	TrueMotion   = default( TrueMotion,   false )
349
	GlobalMotion = default( GlobalMotion, true  )
350
	Lambda       = default( Lambda, ((TrueMotion) ? 1000 : 100 ) * (BlockSize*BlockSize)/(8*8) )
351
	LSAD         = default( LSAD,    (TrueMotion) ? 1200 : 400 )
352
	PNew         = default( PNew,    (TrueMotion) ? 50   : 25  )
353
	PLevel       = default( PLevel,  (TrueMotion) ? 1    : 0   )
354
	DCT          = default( DCT,     0          )
355
	ThSAD1       = default( ThSAD1,  10 * 8*8   )
356
	ThSAD2       = default( ThSAD2,   4 * 8*8   )
357
	ThSCD1       = default( ThSCD1,  180        )
358
	ThSCD2       = default( ThSCD2,  98         )
359
360
	# Motion blur settings
361
	FPSDivisor  = default( FPSDivisor, 1 )
362
	ShutterBlur = default( ShutterBlur, 0 )
363
	ShutterAngleSrc = default( ShutterAngleSrc, 180 )
364
	ShutterAngleOut = default( ShutterAngleOut, 180 )
365
	SBlurLimit  = default( SBlurLimit, 4 )
366
	ShutterBlur = (ShutterAngleOut * FPSDivisor == ShutterAngleSrc) ? 0 : ShutterBlur  # If motion blur output is same as input
367
368
	# Miscellaneous
369
	InputType      = default( InputType,     0        )
370
	Border         = default( Border,        false    )
371
	ShowSettings   = default( ShowSettings,  false    )
372
	GlobalNames    = default( GlobalNames,  "QTGMC"   )
373
	PrevGlobals    = default( PrevGlobals,  "Replace" )
374
	ForceTR        = default( ForceTR,       0        )
375
	ReplaceGlobals = (PrevGlobals == "Replace" || PrevGlobals == "Reuse") # If reusing existing globals put them back afterwards - simplifies logic later
376
	ReuseGlobals   = (PrevGlobals == "Reuse")
377
	ProgSADMask    = (InputType != 2 && InputType != 3) ? 0.0 : ProgSADMask
378
	rgBlur         = (Precise) ? 11 : 12
379
380
	# Get maximum temporal radius needed
381
	maxTR = (temporalSL)       ? SLRad : 0
382
	maxTR = (MatchTR2 > maxTR) ? MatchTR2 : maxTR
383
	maxTR = (TR1 > maxTR)      ? TR1 : maxTR
384
   	maxTR = (TR2 > maxTR)      ? TR2 : maxTR
385
   	maxTR = (NoiseTR > maxTR)  ? NoiseTR : maxTR
386
	maxTR = (ProgSADMask > 0.0 || StabilizeNoise || ShutterBlur > 0) ? (maxTR > 1 ? maxTR : 1) : maxTR
387
	maxTR = (ForceTR > MaxTR)  ? ForceTR : maxTR
388
389
390
	#---------------------------------------
391
	# Pre-Processing
392
393
	w = Input.Width()
394
	h = Input.Height()
395
	yuy2 = Input.IsYUY2()
396
	epsilon = 0.0001
397
398
	# Reverse "field" dominance for progressive repair mode 3 (only difference from mode 2)
399
	compl = (InputType == 3) ? Input.ComplementParity() : Input
400
401
	# Pad vertically during processing (to prevent artefacts at top & bottom edges)
402
	clip = (Border) ? compl.PointResize( w,h+8, 0,-4,0,h+8+epsilon ) : compl
403
	h = (Border) ? h+8 : h
404
405
	# Calculate padding needed for MVTools super clips to avoid crashes [fixed in latest MVTools, but keeping this code for a while]
406
	hpad = w - (Int((w - Overlap) / (Blocksize - Overlap)) * (Blocksize - Overlap) + Overlap)
407
	vpad = h - (Int((h - Overlap) / (Blocksize - Overlap)) * (Blocksize - Overlap) + Overlap)
408
	hpad = (hpad > 8) ? hpad : 8 # But match default padding if possible
409
	vpad = (vpad > 8) ? vpad : 8
410
411
412
	#---------------------------------------
413
	# Motion Analysis
414
415
	# >>> Planar YUY2 for motion analysis, interleaved whilst blurring search clip
416
	planarClip = yuy2 ? clip.converttoyv16() : clip
417
418
	# Bob the input as a starting point for motion search clip
419
	bobbed = (InputType == 0) ? planarClip.QTGMC_Bob( 0,0.5 ) : \
420
	         (InputType == 1) ? planarClip : \
421
	                            planarClip.Blur( 0,1 )
422
423
	# If required, get any existing global clips with a matching "GlobalNames" setting. Unmatched values get NOP (= 0)
424
	srchClip  = QTGMC_GetUserGlobal( GlobalNames, "srchClip",  ReuseGlobals )
425
	srchSuper = QTGMC_GetUserGlobal( GlobalNames, "srchSuper", ReuseGlobals )
426
	bVec1     = QTGMC_GetUserGlobal( GlobalNames, "bVec1",     ReuseGlobals )
427
	fVec1     = QTGMC_GetUserGlobal( GlobalNames, "fVec1",     ReuseGlobals )
428
	bVec2     = QTGMC_GetUserGlobal( GlobalNames, "bVec2",     ReuseGlobals )
429
	fVec2     = QTGMC_GetUserGlobal( GlobalNames, "fVec2",     ReuseGlobals )
430
	bVec3     = QTGMC_GetUserGlobal( GlobalNames, "bVec3",     ReuseGlobals )
431
	fVec3     = QTGMC_GetUserGlobal( GlobalNames, "fVec3",     ReuseGlobals )
432
	bVec4     = QTGMC_GetUserGlobal( GlobalNames, "bVec4",     ReuseGlobals )
433
	fVec4     = QTGMC_GetUserGlobal( GlobalNames, "fVec4",     ReuseGlobals )
434
	bVec5     = QTGMC_GetUserGlobal( GlobalNames, "bVec5",     ReuseGlobals )
435
	fVec5     = QTGMC_GetUserGlobal( GlobalNames, "fVec5",     ReuseGlobals )
436
437
	CMmt = ChromaMotion ? 3   :  1
438
	CMts = ChromaMotion ? 255 :  0
439
	CMrg = ChromaMotion ? 12  : -1
440
441
	# The bobbed clip will shimmer due to being derived from alternating fields. Temporally smooth over the neighboring frames using a binomial kernel. Binomial
442
	# kernels give equal weight to even and odd frames and hence average away the shimmer. The two kernels used are [1 2 1] and [1 4 6 4 1] for radius 1 and 2.
443
	# These kernels are approximately Gaussian kernels, which work well as a prefilter before motion analysis (hence the original name for this script)
444
	# Create linear weightings of neighbors first                                                 -2    -1     0    1     2
445
	ts1 = (!IsClip(srchClip) && TR0 > 0) ? bobbed.TemporalSoften( 1, 255,CMts, 28, 2 ) : NOP()  # 0.00  0.33  0.33  0.33  0.00
446
	ts2 = (!IsClip(srchClip) && TR0 > 1) ? bobbed.TemporalSoften( 2, 255,CMts, 28, 2 ) : NOP()  # 0.20  0.20  0.20  0.20  0.20
447
448
	# Combine linear weightings to give binomial weightings - TR0=0: (1), TR0=1: (1:2:1), TR0=2: (1:4:6:4:1)
449
	binomial0 = IsClip(srchClip) ? NOP() : \
450
	TR0 == -1 && defined(EdiExt) ? isyuy2(EdiExt) ? EdiExt.converttoyv16() : EdiExt : \
451
	            (TR0 == 0)       ? bobbed : \
452
	            (TR0 == 1)       ? (ChromaMotion ? ts1.Merge( bobbed, 0.25 ) : ts1.MergeLuma( bobbed, 0.25 )) : \
453
	                               (ChromaMotion ? ts1.Merge( ts2, 0.357 ).Merge( bobbed, 0.125 ) : ts1.MergeLuma( ts2, 0.357 ).MergeLuma( bobbed, 0.125 ))
454
455
	# Remove areas of difference between temporal blurred motion search clip and bob that are not due to bob-shimmer - removes general motion blur
456
	repair0 = (IsClip(srchClip) || Rep0 == 0) ? binomial0 : binomial0.QTGMC_KeepOnlyBobShimmerFixes( bobbed, Rep0, (RepChroma && ChromaMotion) )
457
458
	# Blur image and soften edges to assist in motion matching of edge blocks. Blocks are matched by SAD (sum of absolute differences between blocks), but even
459
	# a slight change in an edge from frame to frame will give a high SAD due to the higher contrast of edges
460
	spatialBlur = (IsClip(srchClip) || SrchClipPP == 0) ? NOP() : \
461
	              (SrchClipPP == 1) ? repair0.BilinearResize( w/2, h/2 ).RemoveGrain( 12,CMrg).BilinearResize( w, h ) : \
462
	                                  repair0.RemoveGrain( 12,CMrg).GaussResize( w,h, 0,0, w+epsilon,h+epsilon, p=2 )
463
464
	spatialBlur = (IsClip(spatialBlur) && SrchClipPP > 1) ? (ChromaMotion ? spatialBlur.Merge( repair0, 0.1 ) : spatialBlur.MergeLuma( repair0, 0.1 )) : spatialBlur
465
	tweaked     = (!IsClip(srchClip) && SrchClipPP > 1) ? mt_lutxy( repair0, bobbed, "x 3 + y < x 3 + x 3 - y > x 3 - y ? ?", U=CMmt,V=CMmt ) : NOP()
466
	srchcheck   = IsClip(srchClip)
467
	srchClip    = srchcheck         ? srchClip : \
468
	              (SrchClipPP == 0) ? repair0 : \
469
	              (SrchClipPP < 3)  ? spatialBlur : \
470
	                                  spatialBlur.mt_lutxy( tweaked, "x 7 + y < x 2 + x 7 - y > x 2 - x 51 * y 49 * + 100 / ? ?", U=CMmt,V=CMmt )
471
	srchClip    = tv_range && !srchcheck ? srchClip.Dither_Luma_Rebuild(S0=Str,c=Amp,slice=false,lsb=lsb,uv=CMmt) : srchClip
472
	# Calculate forward and backward motion vectors from motion search clip
473
	srchSuper = IsClip(srchSuper) ? srchSuper : \
474
	            (maxTR > 0)       ? srchClip.MSuper( pel=SubPel, sharp=SubPelInterp, hpad=hpad, vpad=vpad, chroma=ChromaMotion ) : NOP()
475
	bVec5 = IsClip(bVec5) ? bVec5 : \
476
	        (maxTR > 4)   ? srchSuper.MAnalyse( isb=true,  delta=5, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
477
	                                            pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
478
	                                            global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
479
	bVec4 = IsClip(bVec4) ? bVec4 : \
480
	        (maxTR > 3)   ? srchSuper.MAnalyse( isb=true,  delta=4, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
481
	                                            pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
482
	                                            global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
483
	bVec3 = IsClip(bVec3) ? bVec3 : \
484
	        (maxTR > 2)   ? srchSuper.MAnalyse( isb=true,  delta=3, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
485
	                                            pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
486
	                                            global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
487
	bVec2 = IsClip(bVec2) ? bVec2 : \
488
	        (maxTR > 1)   ? srchSuper.MAnalyse( isb=true,  delta=2, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
489
	                                            pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
490
	                                            global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
491
	bVec1 = IsClip(bVec1) ? bVec1 : \
492
	        (maxTR > 0)   ? srchSuper.MAnalyse( isb=true,  delta=1, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
493
	                                            pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
494
	                                            global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
495
	fVec1 = IsClip(fVec1) ? fVec1 : \
496
	        (maxTR > 0)   ? srchSuper.MAnalyse( isb=false, delta=1, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
497
	                                            pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
498
	                                            global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
499
	fVec2 = IsClip(fVec2) ? fVec2 : \
500
	        (maxTR > 1)   ? srchSuper.MAnalyse( isb=false, delta=2, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
501
	                                            pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
502
	                                            global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
503
	fVec3 = IsClip(fVec3) ? fVec3 : \
504
	        (maxTR > 2)   ? srchSuper.MAnalyse( isb=false, delta=3, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
505
	                                            pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
506
	                                            global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
507
	fVec4 = IsClip(fVec4) ? fVec4 : \
508
	        (maxTR > 3)   ? srchSuper.MAnalyse( isb=false, delta=4, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
509
	                                            pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
510
	                                            global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
511
	fVec5 = IsClip(fVec5) ? fVec5 : \
512
	        (maxTR > 4)   ? srchSuper.MAnalyse( isb=false, delta=5, blksize=BlockSize, overlap=Overlap, search=Search, searchparam=SearchParam, \
513
	                                            pelsearch=PelSearch, truemotion=TrueMotion, lambda=Lambda, lsad=LSAD, pnew=PNew, plevel=PLevel, \
514
	                                            global=GlobalMotion, DCT=DCT, chroma=ChromaMotion ) : NOP()
515
516
	# Expose search clip, motion search super clip and motion vectors to calling script through globals
517
	QTGMC_SetUserGlobal( GlobalNames, "srchClip",  srchClip,  ReplaceGlobals )
518
	QTGMC_SetUserGlobal( GlobalNames, "srchSuper", srchSuper, ReplaceGlobals )
519
	QTGMC_SetUserGlobal( GlobalNames, "bVec1",     bVec1,     ReplaceGlobals )
520
	QTGMC_SetUserGlobal( GlobalNames, "fVec1",     fVec1,     ReplaceGlobals )
521
	QTGMC_SetUserGlobal( GlobalNames, "bVec2",     bVec2,     ReplaceGlobals )
522
	QTGMC_SetUserGlobal( GlobalNames, "fVec2",     fVec2,     ReplaceGlobals )
523
	QTGMC_SetUserGlobal( GlobalNames, "bVec3",     bVec3,     ReplaceGlobals )
524
	QTGMC_SetUserGlobal( GlobalNames, "fVec3",     fVec3,     ReplaceGlobals )
525
	QTGMC_SetUserGlobal( GlobalNames, "bVec4",     bVec4,     ReplaceGlobals )
526
	QTGMC_SetUserGlobal( GlobalNames, "fVec4",     fVec4,     ReplaceGlobals )
527
	QTGMC_SetUserGlobal( GlobalNames, "bVec5",     bVec5,     ReplaceGlobals )
528
	QTGMC_SetUserGlobal( GlobalNames, "fVec5",     fVec5,     ReplaceGlobals )
529
530
531
	#---------------------------------------
532
	# Noise Processing
533
534
	# >>>> Interleaved YUY2 for denoising, planar whilst pre-motion compensating
535
536
	# Expand fields to full frame size before extracting noise (allows use of motion vectors which are frame-sized)
537
	fullClip  = (NoiseProcess == 0) ? NOP() : \
538
	            (InputType > 0)     ? clip : \
539
	                                  clip.QTGMC_Bob( 0,1.0 )
540
	fullClip  = (yuy2 && NoiseTR > 0) ? fullClip.converttoyv16() : fullClip
541
	fullSuper = (NoiseTR > 0)         ? fullClip.MSuper( pel=SubPel, levels=1, hpad=hpad, vpad=vpad, chroma=ChromaNoise ) : NOP() #TEST chroma OK?
542
543
	# Create a motion compensated temporal window around current frame and use to guide denoisers
544
	noiseWindow = (NoiseProcess == 0) ? NOP() : \
545
	              (!DenoiseMC)        ? fullClip : \
546
	              (NoiseTR == 0)      ? fullClip : \
547
	              (NoiseTR == 1)      ? Interleave( fullClip.MCompensate( fullSuper, fVec1, thSCD1=ThSCD1,thSCD2=ThSCD2 ), \
548
	                                                fullClip, \
549
	                                                fullClip.MCompensate( fullSuper, bVec1, thSCD1=ThSCD1,thSCD2=ThSCD2 ) ) : \
550
	                                    Interleave( fullClip.MCompensate( fullSuper, fVec2, thSCD1=ThSCD1,thSCD2=ThSCD2 ), \
551
	                                                fullClip.MCompensate( fullSuper, fVec1, thSCD1=ThSCD1,thSCD2=ThSCD2 ), \
552
	                                                fullClip, \
553
	                                                fullClip.MCompensate( fullSuper, bVec1, thSCD1=ThSCD1,thSCD2=ThSCD2 ), \
554
	                                                fullClip.MCompensate( fullSuper, bVec2, thSCD1=ThSCD1,thSCD2=ThSCD2 ) )
555
	noiseWindow = yuy2 && (Denoiser == "fft3df") && NoiseTR > 0 ? noiseWindow.ConvertToYUY2() : noiseWindow
556
	dnWindow = (NoiseProcess == 0)      ? NOP() : \
557
	           (Denoiser == "dfttest")  ? noiseWindow.dfttest( Y=true, U=ChromaNoise, V=ChromaNoise, sigma=Sigma*4, tbsize=noiseTD, threads=FftThreads, lsb=lsbd ) : \
558
	        (Denoiser == "KNLMeansCL")  ? noiseWindow.SMDegrain_KNLMeansCL(Chroma=ChromaNoise, lsb=lsbd, a=2, d=NoiseTR, h=Sigma, device_type="GPU" ) : \
559
	                                      noiseWindow.FFT3DFilter( plane=(ChromaNoise ? 4 : 0), sigma=Sigma, bt=noiseTD, ncpu=FftThreads )
560
	dnwindow = (Denoiser == "KNLMeansCL" || Denoiser == "dfttest") && (NoiseProcess != 0) && lsbd ? dnWindow.ditherpost(mode=6, U=ChromaNoise?3:2, V=ChromaNoise?3:2, slice=false) : dnWindow
561
	dnwindow = (Denoiser == "KNLMeansCL" || Denoiser == "dfttest") && (NoiseProcess != 0) && yuy2 ? dnWindow.ConvertToYUY2() : dnWindow
562
563
	# Rework denoised clip to match source format - various code paths here: discard the motion compensation window, discard doubled lines (from point resize)
564
	# Also reweave to get interlaced noise if source was interlaced (could keep the full frame of noise, but it will be poor quality from the point resize)
565
	denoised = (NoiseProcess == 0) ? NOP() : \
566
	           (!DenoiseMC)        ? ((InputType > 0) ? dnWindow : dnWindow.SeparateFields().SelectEvery( 4, 0,3 ).Weave()) : \
567
	           (InputType > 0)     ? ((NoiseTR == 0)  ? dnWindow : dnWindow.SelectEvery( noiseTD, NoiseTR )) : \
568
	                                 dnWindow.SeparateFields().SelectEvery( noiseTD*4, NoiseTR*2,NoiseTR*6+3 ).Weave()
569
570
	# >>>> Switch to planar YUY2 for noise bypass
571
572
	CNmt1   = ChromaNoise ? 3 : 1
573
	CNmt2   = ChromaNoise ? 3 : 2
574
	CNmt128 = ChromaNoise ? 3 : -128
575
576
	# Get actual noise from difference. Then 'deinterlace' where we have weaved noise - create the missing lines of noise in various ways
577
	planarDenoised = (NoiseProcess == 0) ? NOP() : yuy2 ? denoised.converttoyv16() : denoised
578
	noise = (totalRestore > 0.0)  ? mt_makediff( planarClip, planarDenoised, U=CNmt1,V=CNmt1 ) : NOP()
579
	deintNoise = (NoiseProcess == 0 || totalRestore == 0.0) ? NOP() : \
580
	             (InputType != 0)                           ? noise : \
581
	             (NoiseDeint == "Bob")                      ? noise.QTGMC_Bob( 0,0.5 ) : \
582
	             (NoiseDeint == "Generate")                 ? noise.QTGMC_Generate2ndFieldNoise( denoised, ChromaNoise ) : \
583
	                                                          noise.DoubleWeave()
584
	# Motion-compensated stabilization of generated noise
585
	noiseSuper = (StabilizeNoise) ? deintNoise.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad, chroma=ChromaNoise ) : NOP()
586
	mcNoise    = (StabilizeNoise) ? deintNoise.MCompensate( noiseSuper, bVec1, thSCD1=ThSCD1,thSCD2=ThSCD2 ) : NOP()
587
	finalNoise = (StabilizeNoise) ? mt_lutxy( deintNoise, mcNoise, "x 128 - abs y 128 - abs > x y ? 0.6 * x y + 0.2 * +", U=CNmt1,V=CNmt1 ) : deintNoise
588
589
	# If NoiseProcess=1 denoise input clip. If NoiseProcess=2 leave noise in the clip and let the temporal blurs "denoise" it for a stronger effect
590
	innerClip = (NoiseProcess == 1) ? denoised : clip
591
592
593
	#---------------------------------------
594
	# Interpolation
595
596
	# >>>> Interleaved YUY2 for interpolation
597
598
	# Support badly deinterlaced progressive content - drop half the fields and reweave to get 1/2fps interlaced stream appropriate for QTGMC processing
599
	ediInput = (InputType == 2 || InputType == 3) ? innerClip.SeparateFields().SelectEvery(4,0,3).Weave() : innerClip
600
601
	# Create interpolated image as starting point for output
602
	edi1 = defined(EdiExt) ? EdiExt.PointResize( w,h, 0,(EdiExt.Height()-h)/2, -0,h+epsilon ) : \
603
	                         QTGMC_Interpolate( ediInput, InputType, EdiMode, NNSize, NNeurons, EdiQual, EdiMaxD, EdiThreads, bobbed, ChromaEdi )
604
605
	# >>>> Switch to planar YUY2 during next step - remains planar until very end of script except blurring for back blending & SVThin
606
607
	# InputType=2,3: use motion mask to blend luma between original clip & reweaved clip based on ProgSADMask setting. Use chroma from original clip in any case
608
	inputTypeBlend = (ProgSADMask > 0.0) ? MMask( srchClip, bVec1, kind=1, ml=ProgSADMask ) : NOP()
609
	edi = (InputType != 2 && InputType != 3) ? (!yuy2 ? edi1 : edi1.ConvertToYV16()) :\
610
	      (ProgSADMask <= 0.0)               ? (!yuy2 ? edi1.MergeChroma( innerClip ) : edi1.MergeChroma( innerClip ).ConvertToYV16()) : \
611
	                                           (!yuy2 ? mt_merge( innerClip, edi1, inputTypeBlend, U=2,V=2 ) : \
612
											            mt_merge( innerClip.ConvertToYV16(), edi1.ConvertToYV16(), inputTypeBlend, U=2,V=2 ))
613
614
	# Get the max/min value for each pixel over neighboring motion-compensated frames - used for temporal sharpness limiting
615
	ediSuper = (TR1 > 0 || temporalSL)   ? edi.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad ) : NOP()
616
	bComp1   = (temporalSL)              ? edi.MCompensate( ediSuper, bVec1, thSCD1=ThSCD1,thSCD2=ThSCD2              ) : NOP()
617
	fComp1   = (temporalSL)              ? edi.MCompensate( ediSuper, fVec1, thSCD1=ThSCD1,thSCD2=ThSCD2              ) : NOP()
618
	tMax     = (temporalSL)              ? edi.mt_logic( fComp1, "max", U=3,V=3 ).mt_logic( bComp1, "max", U=3,V=3 )    : NOP()
619
	tMin     = (temporalSL)              ? edi.mt_logic( fComp1, "min", U=3,V=3 ).mt_logic( bComp1, "min", U=3,V=3 )    : NOP()
620
	bComp3   = (SLRad > 1 && temporalSL) ? edi.MCompensate( ediSuper, bVec3, thSCD1=ThSCD1,thSCD2=ThSCD2              ) : NOP()
621
	fComp3   = (SLRad > 1 && temporalSL) ? edi.MCompensate( ediSuper, fVec3, thSCD1=ThSCD1,thSCD2=ThSCD2              ) : NOP()
622
	tMax     = (SLRad > 1 && temporalSL) ? tMax.mt_logic( fComp3, "max", U=3,V=3 ).mt_logic( bComp3, "max", U=3,V=3 )   : tMax
623
	tMin     = (SLRad > 1 && temporalSL) ? tMin.mt_logic( fComp3, "min", U=3,V=3 ).mt_logic( bComp3, "min", U=3,V=3 )   : tMin
624
625
626
	#---------------------------------------
627
	# Create basic output
628
629
	# Use motion vectors to blur interpolated image (edi) with motion-compensated previous and next frames. As above, this is done to remove shimmer from
630
	# alternate frames so the same binomial kernels are used. However, by using motion-compensated smoothing this time we avoid motion blur. The use of
631
	# MDegrain1 (motion compensated) rather than TemporalSmooth makes the weightings *look* different, but they evaluate to the same values
632
	# Create linear weightings of neighbors first                                                                                -2    -1     0    1     2
633
	degrain1 = (TR1 > 0) ? edi.MDegrain1( ediSuper, bVec1,fVec1, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb) : NOP()  # 0.00  0.33  0.33  0.33  0.00
634
	degrain2 = (TR1 > 1) ? edi.MDegrain1( ediSuper, bVec2,fVec2, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb) : NOP()  # 0.33  0.00  0.33  0.00  0.33
635
	degrain1 = (TR1 > 0) && lsb ? degrain1.ditherpost(mode=6, slice=false) : degrain1
636
	degrain2 = (TR1 > 1) && lsb ? degrain2.ditherpost(mode=6, slice=false) : degrain2
637
638
	# Combine linear weightings to give binomial weightings - TR1=0: (1), TR1=1: (1:2:1), TR1=2: (1:4:6:4:1)
639
	binomial1 = (TR1 == 0) ? edi : \
640
	            (TR1 == 1) ? degrain1.Merge( edi, 0.25 ) : \
641
	                         degrain1.Merge( degrain2, 0.2 ).Merge( edi, 0.0625 )
642
643
	# Remove areas of difference between smoothed image and interpolated image that are not bob-shimmer fixes: repairs residual motion blur from temporal smooth
644
	repair1 = (Rep1 == 0) ? binomial1 : binomial1.QTGMC_KeepOnlyBobShimmerFixes( edi, Rep1, RepChroma )
645
646
	# Apply source match - use difference between output and source to succesively refine output [extracted to function to clarify main code path]
647
	match = (SourceMatch == 0) ? repair1 : \
648
	                             repair1.QTGMC_ApplySourceMatch( InputType, ediInput, bVec1,fVec1, bVec2,fVec2, SubPel, SubPelInterp, hpad, vpad, \
649
	                                                             ThSAD1, ThSCD1, ThSCD2, SourceMatch, MatchTR1, MatchEdi, MatchNNSize, MatchNNeurons, \
650
	                                                             MatchEdiQual, MatchEdiMaxD, MatchTR2, MatchEdi2, MatchNNSize2, MatchNNeurons2, MatchEdiQual2, \
651
	                                                             MatchEdiMaxD2, MatchEnhance, EdiThreads, lsb )
652
653
	# Lossless=2 - after preparing an interpolated, de-shimmered clip, restore the original source fields into it and clean up any artefacts.
654
	# This mode will not give a true lossless result because the resharpening and final temporal smooth are still to come, but it will add further detail.
655
	# However, it can introduce minor combing. This setting is best used together with source-match (it's effectively the final source-match stage).
656
	lossed1 = (Lossless == 2) ? QTGMC_MakeLossless( match, innerClip, InputType ) : match
657
658
659
	#---------------------------------------
660
	# Resharpen / retouch output
661
662
	# Resharpen to counteract temporal blurs. Little sharpening needed for source-match mode since it has already recovered sharpness from source
663
	vresharp1 = (SMode == 2) ? Merge( lossed1.mt_expand( mode="vertical", U=3,V=3 ), lossed1.mt_inpand( mode="vertical", U=3,V=3 ) ) : NOP()
664
	vresharp  = (Precise && SMode == 2) ? vresharp1.mt_lutxy( lossed1, "x y < x 1 + x y > x 1 - x ? ?", U=3,V=3 ) : vresharp1 # Precise mode: reduce tiny overshoot
665
	resharp   = (SMode == 0) ? lossed1 : \
666
	            (SMode == 1) ? lossed1.mt_lutxy( lossed1.RemoveGrain( rgBlur ),  "x x y - "+ string(sharpAdj) + " * +", U=3,V=3 ) : \
667
	                           lossed1.mt_lutxy( vresharp.RemoveGrain( rgBlur ), "x x y - "+ string(sharpAdj) + " * +", U=3,V=3 )
668
669
	# Slightly thin down 1-pixel high horizontal edges that have been widened into neigboring field lines by the interpolator
670
	SVThinSc = SVThin * 6.0
671
	vertMedD = (SVthin > 0.0) ? mt_lutxy( lossed1, lossed1.VerticalCleaner( mode=1, modeU=-1, modeV=-1 ), "y x - " + string(SVThinSc) + " * 128 +", U=1,V=1 ) : NOP()
672
	vertMedD = (SVthin > 0.0) ? (vertMedD.Blur( 1,0 )) : NOP()
673
	neighborD = (SVthin > 0.0) ? mt_lutxy( vertMedD, vertMedD.RemoveGrain( rgBlur,-1 ), "y 128 - abs x 128 - abs > y 128 ?" ) : NOP()
674
	thin      = (SVthin > 0.0) ? resharp.mt_adddiff( neighborD, U=2,V=2 ) : resharp
675
676
	# Back blend the blurred difference between sharpened & unsharpened clip, before (1st) sharpness limiting (Sbb == 1,3). A small fidelity improvement
677
	backBlend1 = (Sbb != 1 && Sbb != 3) ? thin : \
678
		                 thin.mt_makediff( mt_makediff( thin, lossed1, U=1,V=1 ).RemoveGrain( 12, -1 ) \
679
	                         .GaussResize( w,h, 0,0, w+epsilon,h+epsilon, p=5 ), U=2,V=2 )
680
681
	# Limit over-sharpening by clamping to neighboring (spatial or temporal) min/max values in original
682
	# Occurs here (before final temporal smooth) if SLMode == 1,2. This location will restrict sharpness more, but any artefacts introduced will be smoothed
683
	sharpLimit1 = (SLMode == 1) ? backBlend1.Repair( ((SLrad <= 1) ? edi : backBlend1.Repair( edi, 12 )), 1 ) : \
684
	              (SLMode == 2) ? backBlend1.mt_clamp( tMax,tMin, Sovs,Sovs, U=3,V=3 ) : \
685
	                              backBlend1
686
687
	# Back blend the blurred difference between sharpened & unsharpened clip, after (1st) sharpness limiting (Sbb == 2,3). A small fidelity improvement
688
	backBlend2 = (Sbb < 2) ? sharpLimit1 : \
689
		                 sharpLimit1.mt_makediff( mt_makediff( sharpLimit1, lossed1, U=1,V=1 ).RemoveGrain( 12, -1 ) \
690
	                                    .GaussResize( w,h, 0,0, w+epsilon,h+epsilon, p=5 ), U=2,V=2 )
691
692
	# Add back any extracted noise, prior to final temporal smooth - this will restore detail that was removed as "noise" without restoring the noise itself
693
	# Average luma of FFT3DFilter extracted noise is 128.5, so deal with that too
694
	addNoise1 = (GrainRestore <= 0.0) ? backBlend2 : \
695
		                                backBlend2.mt_adddiff( finalNoise.mt_lut( "x " + noiseCentre + " - " + string(GrainRestore) + " * 128 +", U=CNmt1,V=CNmt1 ), U=CNmt2,V=CNmt2 )
696
697
	# Final light linear temporal smooth for denoising
698
	stableSuper = (TR2 > 0) ? addNoise1.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad ) : NOP()
699
	stable  = (TR2 == 0) ? addNoise1 : \
700
	          (TR2 == 1) ? addNoise1.MDegrain1( stableSuper, bVec1,fVec1,                                                     thSAD=ThSAD2, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : \
701
	          (TR2 == 2) ? addNoise1.MDegrain2( stableSuper, bVec1,fVec1, bVec2,fVec2,                                        thSAD=ThSAD2, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : \
702
 	          (TR2 == 3) ? addNoise1.MDegrain3( stableSuper, bVec1,fVec1, bVec2,fVec2, bVec3,fVec3,                           thSAD=ThSAD2, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : \
703
 	          (TR2 == 4) ? addNoise1.MDegrain4( stableSuper, bVec1,fVec1, bVec2,fVec2, bVec3,fVec3, bVec4,fVec4,              thSAD=ThSAD2, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : \
704
 	                       addNoise1.MDegrain5( stableSuper, bVec1,fVec1, bVec2,fVec2, bVec3,fVec3, bVec4,fVec4, bVec5,fVec5, thSAD=ThSAD2, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb )
705
	stable  = (TR2 > 0) && lsb ? stable.ditherpost(mode=6, slice=false) : stable
706
707
	# Remove areas of difference between final output & basic interpolated image that are not bob-shimmer fixes: repairs motion blur caused by temporal smooth
708
	repair2 = (Rep2 == 0) ? stable : stable.QTGMC_KeepOnlyBobShimmerFixes( edi, Rep2, RepChroma )
709
710
	# Limit over-sharpening by clamping to neighboring (spatial or temporal) min/max values in original
711
	# Occurs here (after final temporal smooth) if SLMode == 3,4. Allows more sharpening here, but more prone to introducing minor artefacts
712
	sharpLimit2 = (SLMode == 3) ? repair2.Repair( ((SLrad <= 1) ? edi : repair2.Repair( edi, 12 )), 1 ) : \
713
	              (SLMode == 4) ? repair2.mt_clamp( tMax,tMin, Sovs,Sovs, U=3,V=3 ) : \
714
	                              repair2
715
716
	# Lossless=1 - inject source fields into result and clean up inevitable artefacts. Provided NoiseRestore=0.0 or 1.0, this mode will make the script result 
717
	# properly lossless, but this will retain source artefacts and cause some combing (where the smoothed deinterlace doesn't quite match the source)
718
	lossed2 = (Lossless == 1) ? QTGMC_MakeLossless( sharpLimit2, innerClip, InputType ) : sharpLimit2
719
720
	# Add back any extracted noise, after final temporal smooth. This will appear as noise/grain in the output
721
	# Average luma of FFT3DFilter extracted noise is 128.5, so deal with that too
722
	addNoise2 = (NoiseRestore <= 0.0) ? lossed2 : \
723
		                                lossed2.mt_adddiff( finalNoise.mt_lut( "x " + noiseCentre + " - " + string(NoiseRestore) + " * 128 +", U=CNmt1,V=CNmt1 ), U=CNmt2,V=CNmt2 )
724
725
726
	#---------------------------------------
727
	# Post-Processing
728
729
	# Shutter motion blur - get level of blur depending on output framerate and blur already in source
730
	blurLevel = (ShutterAngleOut * FPSDivisor - ShutterAngleSrc) * 100.0 / 360.0
731
	Assert( blurLevel >= 0, "Cannot reduce motion blur already in source: increase ShutterAngleOut or FPSDivisor" )
732
	Assert( blurLevel <= 200, "Exceeded maximum motion blur level: decrease ShutterAngleOut or FPSDivisor" )
733
734
	# ShutterBlur mode 2,3 - get finer resolution motion vectors to reduce blur "bleeding" into static areas
735
	rBlockDivide = Select( ShutterBlur, 1, 1, 2, 4 )
736
	rBlockSize = BlockSize / rBlockDivide
737
	rOverlap   = Overlap   / rBlockDivide
738
	rBlockSize = (rBlockSize < 4) ? 4 : rBlockSize
739
	rOverlap   = (rOverlap   < 2) ? 2 : rOverlap
740
	rBlockDivide = BlockSize / rBlockSize
741
	rLambda = Lambda / (rBlockDivide * rBlockDivide)
742
	sbBVec1 = (ShutterBlur > 1) ? srchSuper.MRecalculate( bVec1, thSAD=ThSAD1, blksize=rBlockSize, overlap=rOverlap, search=Search, searchparam=SearchParam, \
743
	                                                      truemotion=TrueMotion, lambda=Lambda, pnew=PNew, DCT=DCT, chroma=ChromaMotion ) : bVec1
744
	sbFVec1 = (ShutterBlur > 1) ? srchSuper.MRecalculate( fVec1, thSAD=ThSAD1, blksize=rBlockSize, overlap=rOverlap, search=Search, searchparam=SearchParam, \
745
	                                                      truemotion=TrueMotion, lambda=Lambda, pnew=PNew, DCT=DCT, chroma=ChromaMotion ) : fVec1
746
747
	# Shutter motion blur - use MFlowBlur to blur along motion vectors
748
	sblurSuper = (ShutterBlur > 0) ? addNoise2.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad ) : NOP()
749
	sblur =      (ShutterBlur > 0) ? addNoise2.MFlowBlur( sblurSuper, sbBVec1, sbFVec1, blur=blurLevel, thSCD1=ThSCD1,thSCD2=ThSCD2 ) : NOP()
750
751
	# Shutter motion blur - use motion mask to reduce blurring in areas of low motion - also helps reduce blur "bleeding" into static areas, then select blur type
752
	sbMotionMask = (ShutterBlur > 0 && SBlurLimit > 0) ? MMask( srchClip, bVec1, kind=0, ml=SBlurLimit ) : NOP()
753
	sblurred     = (ShutterBlur == 0) ? addNoise2 : \
754
	               (SBlurLimit == 0)  ? sblur : \
755
	                                    mt_merge( addNoise2, sblur, sbMotionMask, U=3,V=3 )
756
	# Reduce frame rate
757
	decimated = (FPSDivisor != 1) ? sblurred.SelectEvery( FPSDivisor, 0 ) : sblurred
758
759
	# Crop off temporary vertical padding
760
	cropped = Border ? decimated.Crop( 0, 4, -0, -4 ) : decimated
761
	h = Border ? h-8 : h
762
763
	# Show output of choice + settings
764
	# >>>> Restore YUY2 to interleaved
765
	output = (ShowNoise == 0.0) ? cropped : finalNoise.mt_lut( "x 128 - " + string(ShowNoise) + " * 128 +", U=CNmt128,V=CNmt128 )
766
	output = yuy2 ? output.ConvertToYUY2() : output
767
	return (ShowSettings == false) ? output : \
768
		output.Subtitle( "TR0=" + string(TR0) + " | TR1=" + string(TR1) + " | TR2=" + string(TR2) + " | Rep0=" + string(Rep0) + " | Rep1=" + string(Rep1) + \
769
		" | Rep2=" + string(Rep2) + " | RepChroma=" + string(RepChroma) + "\nEdiMode='" + EdiMode + "' | NNSize=" + string(NNSize) + " | NNeurons=" + \
770
		string(NNeurons) + " | EdiQual=" + string(EdiQual) + " | EdiMaxD=" + string(EdiMaxD) + " | ChromaEdi='" + ChromaEdi + "' | EdiThreads=" + \
771
		string(EdiThreads) + "\nSharpness=" + string(Sharpness, "%.2f") + " | SMode=" + string(SMode) + " | SLMode=" + string(SLMode) + " | SLRad=" + \
772
		string(SLRad) + " | SOvs=" + string(SOvs) + " | SVThin=" + string(SVThin, "%.2f") + " | Sbb=" + string(Sbb) + "\nSrchClipPP=" + string(SrchClipPP) + \
773
		" | SubPel=" + string(SubPel) + " | SubPelInterp=" + string(SubPelInterp) + " | BlockSize=" + string(BlockSize) + " | Overlap=" + string(Overlap) + \
774
		"\nSearch=" + string(Search) + " | SearchParam=" + string(SearchParam) + " | PelSearch=" + string(PelSearch) + " | ChromaMotion=" + \
775
		string(ChromaMotion) + " | TrueMotion=" + string(TrueMotion) + "\nLambda=" + string(Lambda) + " | LSAD=" + string(LSAD) + " | PNew=" + string(PNew) + \
776
		" | PLevel=" + string(PLevel) + " | GlobalMotion=" + string(GlobalMotion) + " | DCT=" + string(DCT) + "\nThSAD1=" + string(ThSAD1) + " | ThSAD2=" + \
777
		string(ThSAD2) + " | ThSCD1=" + string(ThSCD1) + " | ThSCD2=" + string(ThSCD2) + "\nSourceMatch=" + string(SourceMatch) + " | MatchPreset='" + \
778
		MatchPreset + "' | MatchEdi='" + MatchEdi + "'\nMatchPreset2='" + MatchPreset2 + "' | MatchEdi2='" + MatchEdi2 + "' | MatchTR2=" + string(MatchTR2) + \
779
		" | MatchEnhance=" + string(MatchEnhance, "%.2f") + " | Lossless=" + string(Lossless) + "\nNoiseProcess=" + string(NoiseProcess) + " | Denoiser='" + \
780
		Denoiser + "' | FftThreads=" + string(FftThreads) + " | DenoiseMC=" + string(DenoiseMC) + " | NoiseTR=" + string(NoiseTR) + " | Sigma=" + \
781
		string(Sigma, "%.2f") + "\nChromaNoise=" + string(ChromaNoise) + " | ShowNoise=" + string(ShowNoise, "%.2f") + " | GrainRestore=" + \
782
		string(GrainRestore, "%.2f") + " | NoiseRestore=" + string(NoiseRestore, "%.2f") + "\nNoiseDeint='" + NoiseDeint + "' | StabilizeNoise=" + \
783
		string(StabilizeNoise) + " | InputType=" + string(InputType) + " | ProgSADMask=" + string(ProgSADMask, "%.2f") + "\nFPSDivisor=" + \
784
		string(FPSDivisor) + " | ShutterBlur=" + string(ShutterBlur) + " | ShutterAngleSrc=" + string(ShutterAngleSrc, "%.2f") + " | ShutterAngleOut=" + \
785
		string(ShutterAngleOut, "%.2f") + " | SBlurLimit=" + string(SBlurLimit) + "\nBorder=" + string(Border) + " | Precise=" + string(Precise) + \
786
		"\nPreset='" + Preset + "' | Tuning='" + Tuning + "' | GlobalNames='" + GlobalNames + "' | PrevGlobals='" + PrevGlobals + "' | ForceTR=" + \
787
		string(ForceTR), font="Lucida Console", size=11, lsp=12 )
788
}
789
790
791
#---------------------------------------
792
# Helpers
793
794
# Same as Bob, but keeps the field order the same.
795
function QTGMC_Bob(clip cp, float "b", float "c", int "height" )
796
{
797
  ssispmt = Findstr(VersionString(), "AviSynth+") != 0 && Findstr(VersionString(), "r1576") == 0
798
  h = Default(height, cp.Height)
799
  w = cp.Width
800
  shift = GetParity(cp) ? 0.25 : -0.25
801
802
  c420 = ssispmt ? Is420(cp) : IsYV12(cp)
803
804
  c420 ? cp.SeparateFields() : nop()
805
806
  oeven=c420 ? SelectEven() : nop()
807
  oodd=c420 ? SelectOdd() : nop()
808
809
  even=c420 ? ssispmt ? oeven.ConvertToY().BicubicResize(w, h, b, c, 0, shift, w, Height()).AssumeFrameBased() : oeven.ConvertToY8().BicubicResize(w, h, b, c, 0, shift, w, Height()).AssumeFrameBased() : nop()
810
  odd=c420 ? ssispmt ? oodd.ConvertToY().BicubicResize(w, h, b, c, 0, -shift, w, Height()).AssumeFrameBased() : oodd.ConvertToY8().BicubicResize(w, h, b, c, 0, -shift, w, Height()).AssumeFrameBased() : nop()
811
812
  evenChr=c420 ? Interleave(ssispmt ? oeven.ExtractU() : oeven.UToY8(), ssispmt ? oeven.ExtractV() : oeven.VToY8()).BicubicResize(w/2, h/2, b, c, 0, shift, w/2, Height()/2).AssumeFrameBased() : nop()
813
  oddChr=c420 ? Interleave(ssispmt ? oodd.ExtractU() : oodd.UToY8(), ssispmt ? oodd.ExtractV() :oodd.VToY8()).BicubicResize(w/2, h/2, b, c, 0, -shift, w/2, Height()/2).AssumeFrameBased() : nop()
814
815
  c420 ? YToUV(Interleave(evenChr.SelectEven(), oddChr.SelectEven()),Interleave(evenChr.SelectOdd(), oddChr.SelectOdd()),Interleave(even, odd)) : cp.Bob( b,c, h )
816
  GetParity(cp) ? AssumeTFF() : AssumeBFF()
817
}
818
819
820
# Interpolate input clip using method given in EdiMode. Use Fallback or Bob as result if mode not in list. If ChromaEdi string if set then interpolate chroma
821
# separately with that method (only really useful for EEDIx). The function is used as main algorithm starting point and for first two source-match stages
822
function QTGMC_Interpolate( clip Input, int InputType, string EdiMode, int NNSize, int NNeurons, int EdiQual, int EdiMaxD, int EdiThreads, clip "Fallback", \
823
                            string "ChromaEdi" )
824
{
825
	# >>>> YUY2 is interleaved here
826
827
	ChromaEdi = default( ChromaEdi, "" )
828
	CEed = (ChromaEdi == "")
829
830
	interp = (InputType == 1)            ? Input : \
831
	         (EdiMode == "NNEDI3")       ? Input.NNEDI3( field=-2, nsize=NNSize, nns=NNeurons, qual=EdiQual, threads=EdiThreads, U=CEed,V=CEed ) : \
832
	         (EdiMode == "NNEDI2")       ? Input.NNEDI2( field=-2, nsize=NNeurons, qual=EdiQual, threads=EdiThreads, U=CEed,V=CEed ) : \
833
	         (EdiMode == "NNEDI")        ? Input.NNEDI( field=-2, U=CEed,V=CEed ) : \
834
	         (EdiMode == "EEDI3+NNEDI3") ? Input.EEDI3( field=-2, mdis=EdiMaxD, threads=EdiThreads, U=CEed,V=CEed, \
835
		                                                sclip=Input.NNEDI3( field=-2, nsize=NNSize, nns=NNeurons, qual=EdiQual, threads=EdiThreads, U=CEed,V=CEed ) ) : \
836
	         (EdiMode == "EEDI3")        ? Input.EEDI3( field=-2, mdis=EdiMaxD, threads=EdiThreads, U=CEed,V=CEed ) : \
837
	         (EdiMode == "EEDI2")        ? Input.SeparateFields().EEDI2( field=-2, maxd=EdiMaxD ) : \
838
	         (EdiMode == "Yadif")        ? isyuy2(Input) ? Input.ConvertToYv16().Yadifmod2( mode=3 ).ConvertToYUY2() : Input.Yadifmod2( mode=3 ) : \
839
	         (EdiMode == "cYadif")       ? Input.Yadif( mode=3 ) : \
840
	         (EdiMode == "TDeint")       ? Input.TDeInt( mode=1 ) : \
841
	         (EdiMode == "RepYadif")     ? isyuy2(Input) ? Repair( Input.ConvertToYv16().Yadifmod2( mode=3 ), default( Fallback, Input.QTGMC_Bob( 0,0.5 ) ).ConvertToYv16(), 2, 0 ).ConvertToYUY2() : \
842
                                                           Input.Yadifmod2( mode=3 ) : \	
843
	         (EdiMode == "RepcYadif")    ? isyuy2(Input) ? Repair( Input.Yadif( mode=3 ).ConvertToYv16(), default( Fallback, Input.QTGMC_Bob( 0,0.5 ) ).ConvertToYv16(), 2, 0 ).ConvertToYUY2() : \
844
	         	         	                       Repair( Input.Yadif( mode=3 ), default( Fallback, Input.QTGMC_Bob( 0,0.5 ) ), 2, 0 ) : \
845
	                                       default( Fallback, Input.QTGMC_Bob( 0,0.5 ) )
846
847
	interpuv = (InputType == 1)        ? NOP() : \
848
	           (ChromaEdi == "NNEDI3") ? Input.NNEDI3( field=-2, nsize=4, nns=0, qual=1, threads=EdiThreads, Y=false ) : \
849
	           (ChromaEdi == "Yadif")  ? isyuy2(Input) ? Input.ConvertToYv16().Yadifmod2( mode=3 ).ConvertToYUY2() : Input.Yadifmod2( mode=3 ) : \
850
	           (ChromaEdi == "cYadif") ? Input.Yadif( mode=3 ) : \
851
	           (ChromaEdi == "Bob")    ? Input.QTGMC_Bob( 0,0.5 ) : \
852
			                             NOP()
853
854
	return (!IsClip(interpuv)) ? interp : interp.MergeChroma( interpuv )
855
}
856
857
858
# Functions (from original TGMC) used instead of mt_xxflate with similar operation but a somewhat stronger result. Originally added for speed, they are
859
# no longer faster due to improvements in masktools. Difference (visual and speed) is small so may be reverted in a later version.
860
function QTGMC_inflate( clip c, int "Y", int "U", int "V" )
861
{
862
	# >>>> YUY2 is planar here
863
	mtY =default( Y, 3 )
864
	mtU =default( U, 1 )
865
	mtV =default( V, 1 )
866
	rgY = (mtY == 3) ? 20 : -1
867
	rgU = (mtU == 3) ? 20 : -1
868
	rgV = (mtV == 3) ? 20 : -1
869
	mt_logic( c, c.RemoveGrain( rgY, rgU, rgV ), "max", Y=mtY,U=mtU,V=mtV )
870
}
871
872
function QTGMC_deflate( clip c, int "Y", int "U", int "V" )
873
{
874
	# >>>> YUY2 is planar here
875
	mtY =default( Y, 3 )
876
	mtU =default( U, 1 )
877
	mtV =default( V, 1 )
878
	rgY = (mtY == 3) ? 20 : -1
879
	rgU = (mtU == 3) ? 20 : -1
880
	rgV = (mtV == 3) ? 20 : -1
881
	mt_logic( c, c.RemoveGrain( rgY, rgU, rgV ), "min", Y=mtY,U=mtU,V=mtV )
882
}
883
884
# Helper function: Compare processed clip with reference clip: only allow thin, horizontal areas of difference, i.e. bob shimmer fixes
885
# Rough algorithm: Get difference, deflate vertically by a couple of pixels or so, then inflate again. Thin regions will be removed
886
#                  by this process. Restore remaining areas of difference back to as they were in reference clip.
887
function QTGMC_KeepOnlyBobShimmerFixes( clip Input, clip Ref, int Rep, bool Chroma )
888
{
889
	# >>>> YUY2 is planar here
890
891
	# ed is the erosion distance - how much to deflate then reflate to remove thin areas of interest: 0 = minimum to 6 = maximum
892
	# od is over-dilation level  - extra inflation to ensure areas to restore back are fully caught:  0 = none to 3 = one full pixel
893
	# If Rep < 10, then ed = Rep and od = 0, otherwise ed = 10s digit and od = 1s digit (nasty method, but kept for compatibility with original TGMC)
894
	Rep    = default( Rep,    1    )
895
	Chroma = default( Chroma, true )
896
	ed = (Rep < 10) ? Rep : Rep / 10
897
	od = (Rep < 10) ? 0   : Rep % 10
898
	RCrg  = Chroma ? 3 : 1
899
	RCrgo = Chroma ? 3 : 2
900
901
	diff = mt_makediff(Ref, Input, U=3,V=3 )
902
903
	# Areas of positive difference                                                                # ed = 0 1 2 3 4 5 6 7
904
	choke1 =                        diff.  mt_inpand( mode="vertical", U=RCrg,V=RCrg )            #      x x x x x x x x    1 pixel   \
905
	choke1 = (ed > 2)             ? choke1.mt_inpand( mode="vertical", U=RCrg,V=RCrg ) : choke1   #      . . . x x x x x    1 pixel    |  Deflate to remove thin areas
906
	choke1 = (ed > 5)             ? choke1.mt_inpand( mode="vertical", U=RCrg,V=RCrg ) : choke1   #      . . . . . . x x    1 pixel   /
907
	choke1 = (ed % 3 != 0)        ? choke1.QTGMC_deflate( U=RCrg,V=RCrg )              : choke1   #      . x x . x x . x    A bit more deflate & some horizonal effect
908
	choke1 = (ed == 2 || ed == 5) ? choke1.RemoveGrain( 4              )               : choke1   #      . . x . . x . .    Local median
909
                                                                                                                      
910
	choke1 =                        choke1.mt_expand( mode="vertical", U=RCrg,V=RCrg )            #      x x x x x x x x    1 pixel  \
911
	choke1 = (ed > 1)             ? choke1.mt_expand( mode="vertical", U=RCrg,V=RCrg ) : choke1   #      . . x x x x x x    1 pixel   | Reflate again
912
	choke1 = (ed > 4)             ? choke1.mt_expand( mode="vertical", U=RCrg,V=RCrg ) : choke1   #      . . . . . x x x    1 pixel  /
913
914
	# Over-dilation - extra reflation up to about 1 pixel
915
	choke1 = (od == 0)            ? choke1 : \
916
	         (od == 1)            ? choke1.QTGMC_inflate( U=RCrg,V=RCrg ) : \
917
	         (od == 2)            ? choke1.QTGMC_inflate( U=RCrg,V=RCrg ).QTGMC_inflate( U=RCrg,V=RCrg ) : \
918
	                                choke1.mt_expand ( U=RCrg,V=RCrg )
919
920
	# Areas of negative difference (similar to above)
921
	choke2 =                        diff.  mt_expand( mode="vertical", U=RCrg,V=RCrg )         
922
	choke2 = (ed > 2)             ? choke2.mt_expand( mode="vertical", U=RCrg,V=RCrg ) : choke2
923
	choke2 = (ed > 5)             ? choke2.mt_expand( mode="vertical", U=RCrg,V=RCrg ) : choke2
924
	choke2 = (ed % 3 != 0)        ? choke2.QTGMC_inflate( U=RCrg,V=RCrg )              : choke2
925
	choke2 = (ed == 2 || ed == 5) ? choke2.RemoveGrain( 4              )               : choke2
926
	choke2 =                        choke2.mt_inpand( mode="vertical", U=RCrg,V=RCrg )
927
	choke2 = (ed > 1)             ? choke2.mt_inpand( mode="vertical", U=RCrg,V=RCrg ) : choke2
928
	choke2 = (ed > 4)             ? choke2.mt_inpand( mode="vertical", U=RCrg,V=RCrg ) : choke2
929
	choke2 = (od == 0)            ? choke2 : \
930
	         (od == 1)            ? choke2.QTGMC_deflate( U=RCrg,V=RCrg )  : \
931
	         (od == 2)            ? choke2.QTGMC_deflate( U=RCrg,V=RCrg ).QTGMC_deflate( U=RCrg,V=RCrg ) : \
932
	                                choke2.mt_inpand ( U=RCrg,V=RCrg )
933
934
	# Combine above areas to find those areas of difference to restore
935
	restore = diff.mt_lutxy( choke1, "x 129 < x y 128 < 128 y ? ?", U=RCrg,V=RCrg ).mt_lutxy( choke2, "x 127 > x y 128 > 128 y ? ?", U=RCrg,V=RCrg )
936
937
	return Input.mt_adddiff( restore, U=RCrgo,V=RCrgo )
938
}
939
940
941
# Given noise extracted from an interlaced source (i.e. the noise is interlaced), generate "progressive" noise with a new "field" of noise injected. The new
942
# noise is centered on a weighted local average and uses the difference between local min & max as an estimate of local variance
943
# YUY2 clip input is planar, but must pass interleaved version of clip to setup noise
944
function QTGMC_Generate2ndFieldNoise( clip Input, clip InterleavedClip, bool "ChromaNoise" )
945
{
946
	# >>>> YUY2 is planar here. Noise is generated (AddGrainC) interleaved, but immediately made planar
947
	ChromaNoise = default( ChromaNoise, false )
948
	CNmt1 = ChromaNoise ? 3 : 1
949
	origNoise = Input.SeparateFields()
950
	noiseMax  = origNoise.mt_expand( mode="square", U=CNmt1,V=CNmt1 ).mt_expand( mode="horizontal", U=CNmt1,V=CNmt1 )
951
	noiseMin  = origNoise.mt_inpand( mode="square", U=CNmt1,V=CNmt1 ).mt_inpand( mode="horizontal", U=CNmt1,V=CNmt1 )
952
	random    = BlankClip( InterleavedClip.SeparateFields(), color_yuv=$808080 ).AddGrainC( var=1800, uvar=ChromaNoise ? 1800 : 0 )
953
	random    = InterleavedClip.IsYUY2() ? random.converttoyv16() : random
954
	varRandom = mt_makediff( noiseMax, noiseMin, U=CNmt1,V=CNmt1 ).mt_lutxy( random, "x 128 - y * 256 / 128 +", U=CNmt1,V=CNmt1)
955
	newNoise  = noiseMin.mt_adddiff( varRandom, U=CNmt1,V=CNmt1 )
956
	return Interleave( origNoise, newNoise ).Weave()
957
}
958
959
960
# Insert the source lines into the result to create a true lossless output. However, the other lines in the result have had considerable processing and won't
961
# exactly match source lines. There will be some slight residual combing. Use vertical medians to clean a little of this away
962
function QTGMC_MakeLossless( clip Input, clip Source, int InputType )
963
{
964
	Assert( InputType != 1, "Lossless modes are incompatible with InputType=1" )
965
966
	# >>>> YUY2: 'Input' is planar, 'Source' is interleaved (changed to planar here for processing) - returns planar result
967
968
	# Weave the source fields and the "new" fields that have generated in the input
969
	srcFields1 = (InputType == 0) ? Source.SeparateFields() : Source.SeparateFields().SelectEvery( 4, 0,3 )
970
	srcFields  = Source.IsYUY2() ? srcFields1.converttoyv16() : srcFields1
971
	newFields  = Input.SeparateFields().SelectEvery( 4, 1,2 )
972
	processed  = Interleave( srcFields, newFields ).SelectEvery(4, 0,1,3,2 ).Weave()
973
974
	# Clean some of the artefacts caused by the above - creating a second version of the "new" fields
975
	vertMedian  = processed.VerticalCleaner( mode=1 )
976
	vertMedDiff = mt_makediff( processed, vertMedian, U=3,V=3 )
977
	vmNewDiff1  = vertMedDiff.SeparateFields().SelectEvery( 4, 1,2 )
978
	vmNewDiff2  = vmNewDiff1.VerticalCleaner( mode=1 ).mt_lutxy( vmNewDiff1, "x 128 - y 128 - * 0 < 128 x 128 - abs y 128 - abs < x y ? ?", U=3,V=3 )
979
	vmNewDiff3  = vmNewDiff2.Repair( vmNewDiff2.RemoveGrain( 2 ), 1 )
980
981
	# Reweave final result
982
	return Interleave( srcFields, newFields.mt_makediff( vmNewDiff3, U=3,V=3 )).SelectEvery( 4, 0,1,3,2 ).Weave()
983
}
984
985
986
# Source-match, a three stage process that takes the difference between deinterlaced input and the original interlaced source, to shift the input more towards
987
# the source without introducing shimmer. All other arguments defined in main script
988
function QTGMC_ApplySourceMatch( clip Deinterlace, int InputType, val Source, val bVec1, val fVec1, val bVec2, val fVec2, \
989
                                 int SubPel, int SubPelInterp, int hpad, int vpad, int ThSAD1, int ThSCD1, int ThSCD2, int SourceMatch, \
990
                                 int MatchTR1, string MatchEdi, int MatchNNSize, int MatchNNeurons, int MatchEdiQual, int MatchEdiMaxD,\
991
                                 int MatchTR2, string MatchEdi2, int MatchNNSize2, int MatchNNeurons2, int MatchEdiQual2, int MatchEdiMaxD2, \
992
                                 float MatchEnhance, int EdiThreads, bool lsb )
993
{
994
	# >>>> YUY2: 'Deinterlace' is planar, 'Source' is interleaved (changed to planar here for all processing except interpolation) - returns planar result
995
	yuy2 = Source.IsYUY2()
996
	Source = yuy2 ? Source.converttoyv16() : Source
997
998
	# Basic source-match. Find difference between source clip & equivalent fields in interpolated/smoothed clip (called the "error" in formula below). Ideally
999
	# there should be no difference, we want the fields in the output to be as close as possible to the source whilst remaining shimmer-free. So adjust the
1000
	# *source* in such a way that smoothing it will give a result closer to the unadjusted source. Then rerun the interpolation (edi) and binomial smooth with
1001
	# this new source. Result will still be shimmer-free and closer to the original source.
1002
	# Formula used for correction is P0' = P0 + (P0-P1)/(k+S(1-k)), where P0 is original image, P1 is the 1st attempt at interpolation/smoothing , P0' is the
1003
	# revised image to use as new source for interpolation/smoothing, k is the weighting given to the current frame in the smooth, and S is a factor indicating
1004
	# "temporal similarity" of the error from frame to frame, i.e. S = average over all pixels of [neighbor frame error / current frame error] . Decreasing
1005
	# S will make the result sharper, sensible range is about -0.25 to 1.0. Empirically, S=0.5 is effective [will do deeper analysis later]
1006
	errorTemporalSimilarity = 0.5  # S in formula described above
1007
	errorAdjust1   = Select( MatchTR1, 1.0, 2.0 / (1.0 + errorTemporalSimilarity), 8.0 / (3.0 + 5.0 * errorTemporalSimilarity) )
1008
	match1Clip     = (SourceMatch < 1 || InputType == 1) ? Deinterlace : Deinterlace.SeparateFields().SelectEvery( 4, 0,3 ).Weave()
1009
	match1Update   = (SourceMatch < 1 || MatchTR1 == 0) \
1010
						? Source : mt_lutxy( Source, match1Clip, "x " + string(errorAdjust1 + 1) + " * y " + string(errorAdjust1) + " * -", U=3,V=3 )
1011
	noyv16ma1Edi   = MatchEdi =="NNEDI2" || MatchEdi =="NNEDI" || MatchEdi =="EEDI3+NNEDI3" || MatchEdi =="EEDI3" || MatchEdi =="EEDI2" || MatchEdi =="TDeint" || MatchEdi =="cYadif" || MatchEdi =="RepcYadif"
1012
	noyv16ma2Edi   = MatchEdi2=="NNEDI2" || MatchEdi2=="NNEDI" || MatchEdi2=="EEDI3+NNEDI3" || MatchEdi2=="EEDI3" || MatchEdi2=="EEDI2" || MatchEdi2=="TDeint" || MatchEdi2=="cYadif" || MatchEdi2=="RepcYadif"
1013
	match1Edi      = (SourceMatch == 0) ? NOP() : \
1014
	!noyv16ma1Edi || !yuy2 ? match1Update.QTGMC_Interpolate( InputType, MatchEdi, MatchNNSize, MatchNNeurons, MatchEdiQual, MatchEdiMaxD, EdiThreads ) : \
1015
	                         match1Update.ConvertToYUY2() \
1016
	                                     .QTGMC_Interpolate( InputType, MatchEdi, MatchNNSize, MatchNNeurons, MatchEdiQual, MatchEdiMaxD, EdiThreads ) \
1017
	                                     .ConvertToYv16()
1018
	match1Super    = (SourceMatch > 0 && MatchTR1 > 0) ? match1Edi.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad ) : NOP()
1019
	match1Degrain1 = (SourceMatch > 0 && MatchTR1 > 0) ? match1Edi.MDegrain1( match1Super, bVec1,fVec1, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : NOP()
1020
	match1Degrain2 = (SourceMatch > 0 && MatchTR1 > 1) ? match1Edi.MDegrain1( match1Super, bVec2,fVec2, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : NOP()
1021
	match1Degrain1 = (SourceMatch > 0 && MatchTR1 > 0) && lsb ? match1Degrain1.ditherpost(mode=6, slice=false) : match1Degrain1
1022
	match1Degrain2 = (SourceMatch > 0 && MatchTR1 > 1) && lsb ? match1Degrain2.ditherpost(mode=6, slice=false) : match1Degrain2
1023
	match1         = (SourceMatch < 1) ? Deinterlace : \
1024
	                 (MatchTR1 == 0)   ? match1Edi : \
1025
	                 (MatchTR1 == 1)   ? match1Degrain1.Merge( match1Edi, 0.25 ) : \
1026
	                                     match1Degrain1.Merge( match1Degrain2, 0.2 ).Merge( match1Edi, 0.0625 )
1027
1028
	# Enhance effect of source-match stages 2 & 3 by sharpening clip prior to refinement (source-match tends to underestimate so this will leave result sharper)
1029
	match1Shp = (SourceMatch > 1 && MatchEnhance > 0.0) ? match1.mt_lutxy( match1.RemoveGrain( 12 ), "x x y - "+ string(MatchEnhance) + " * +", U=3,V=3 ) : match1
1030
1031
	# Source-match refinement. Find difference between source clip & equivalent fields in (updated) interpolated/smoothed clip. Interpolate & binomially smooth
1032
	# this difference then add it back to output. Helps restore differences that the basic match missed. However, as this pass works on a difference rather than
1033
	# the source image it can be prone to occasional artefacts (difference images are not ideal for interpolation). In fact a lower quality interpolation such
1034
	# as a simple bob often performs nearly as well as advanced, slower methods (e.g. NNEDI3)
1035
	match2Clip     = (SourceMatch < 2 || InputType == 1) ? match1Shp : match1Shp.SeparateFields().SelectEvery( 4, 0,3 ).Weave()
1036
	match2Diff     = (SourceMatch > 1) ? mt_makediff( Source, match2Clip, U=3,V=3 ) : NOP()
1037
	match2Edi      = (SourceMatch <= 1) ? NOP() : \
1038
	!noyv16ma2Edi || !yuy2 ? match2Diff.QTGMC_Interpolate( InputType, MatchEdi2, MatchNNSize2, MatchNNeurons2, MatchEdiQual2, MatchEdiMaxD2, EdiThreads ) : \
1039
	                         match2Diff.ConvertToYUY2() \
1040
	                                   .QTGMC_Interpolate( InputType, MatchEdi2, MatchNNSize2, MatchNNeurons2, MatchEdiQual2, MatchEdiMaxD2, EdiThreads ) \
1041
	                                   .ConvertToYv16()
1042
	match2Super    = (SourceMatch > 1 && MatchTR2 > 0) ? match2Edi.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad ) : NOP()
1043
	match2Degrain1 = (SourceMatch > 1 && MatchTR2 > 0) ? match2Edi.MDegrain1( match2Super, bVec1,fVec1, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : NOP()
1044
	match2Degrain2 = (SourceMatch > 1 && MatchTR2 > 1) ? match2Edi.MDegrain1( match2Super, bVec2,fVec2, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : NOP()
1045
	match2Degrain1 = (SourceMatch > 1 && MatchTR2 > 0) && lsb ? match2Degrain1.ditherpost(mode=6, slice=false) : match2Degrain1
1046
	match2Degrain2 = (SourceMatch > 1 && MatchTR2 > 1) && lsb ? match2Degrain2.ditherpost(mode=6, slice=false) : match2Degrain2
1047
	match2         = (SourceMatch < 2) ? match1 : \
1048
	                 (MatchTR2 == 0)   ? match2Edi : \
1049
	                 (MatchTR2 == 1)   ? match2Degrain1.Merge( match2Edi, 0.25 ) : \
1050
	                                     match2Degrain1.Merge( match2Degrain2, 0.2 ).Merge( match2Edi, 0.0625 )
1051
1052
	# Source-match second refinement - correct error introduced in the refined difference by temporal smoothing. Similar to error correction from basic step
1053
	errorAdjust2   = Select( MatchTR2, 1.0, 2.0 / (1.0 + errorTemporalSimilarity), 8.0 / (3.0 + 5.0 * errorTemporalSimilarity) )
1054
	match3Update   = (SourceMatch < 3 || MatchTR2 == 0) \
1055
	                     ? match2Edi : mt_lutxy( match2Edi, match2, "x " + string(errorAdjust2 + 1) + " * y " + string(errorAdjust2) + " * -", U=3,V=3 )
1056
	match3Super    = (SourceMatch > 2 && MatchTR2 > 0) ? match3Update.MSuper( pel=SubPel, sharp=SubPelInterp, levels=1, hpad=hpad, vpad=vpad ) : NOP()
1057
	match3Degrain1 = (SourceMatch > 2 && MatchTR2 > 0) ? match3Update.MDegrain1( match3Super, bVec1,fVec1, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : NOP()
1058
	match3Degrain2 = (SourceMatch > 2 && MatchTR2 > 1) ? match3Update.MDegrain1( match3Super, bVec2,fVec2, thSAD=ThSAD1, thSCD1=ThSCD1,thSCD2=ThSCD2, lsb=lsb ) : NOP()
1059
	match3Degrain1 = (SourceMatch > 2 && MatchTR2 > 0) && lsb ? match3Degrain1.ditherpost(mode=6, slice=false) : match3Degrain1
1060
	match3Degrain2 = (SourceMatch > 2 && MatchTR2 > 1) && lsb ? match3Degrain2.ditherpost(mode=6, slice=false) : match3Degrain2
1061
	match3         = (SourceMatch < 3) ? match2 : \
1062
	                 (MatchTR2 == 0)   ? match3Update : \
1063
	                 (MatchTR2 == 1)   ? match3Degrain1.Merge( match3Update, 0.25 ) : \
1064
	                                     match3Degrain1.Merge( match3Degrain2, 0.2 ).Merge( match3Update, 0.0625 )
1065
1066
	# Apply difference calculated in source-match refinement
1067
	return (SourceMatch < 2) ? match1 : match1Shp.mt_adddiff( match3, U=3,V=3 )
1068
}
1069
1070
1071
# Set global variable called "Prefix_Name" to "Value". Throws exception if global already exists unless Replace=true, in which case the global is overwritten
1072
function QTGMC_SetUserGlobal( string Prefix, string Name, val Value, bool "Replace" )
1073
{
1074
	Replace = default( Replace, false )
1075
	globalName = Prefix + "_" + Name
1076
1077
	# Tricky logic to check global: enter catch block if Replace=true *or* globalName doesn't exist (i.e. need to set the global), the exception is not rethrown
1078
	# Not entering catch block means that Replace=false and global exists - so it throws an exception back to AviSynth
1079
	try { Assert( !Replace && defined(Eval(globalName)) ) }
1080
	catch (e)
1081
	{
1082
		Eval( "global " + globalName + " = Value" )
1083
		Replace = true
1084
	}
1085
	Assert( Replace, """Multiple calls to QTGMC, set PrevGlobals="Replace" or read documentation on 'Multiple QTGMC Calls'""" )
1086
}
1087
1088
# Return value of global variable called "Prefix_Name". Returns NOP() if it doesn't exist or Reuse is false
1089
function QTGMC_GetUserGlobal( string Prefix, string Name, bool "Reuse" )
1090
{
1091
	Reuse = default( Reuse, false )
1092
	globalName = Prefix + "_" + Name
1093
1094
	try       { ret = Reuse ? Eval( globalName ) : NOP() }
1095
	catch (e) { ret = NOP() }
1096
	return ret
1097
}