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1 | - | Plot: You are in search of one of the few standing cities within this world: Dragonspring. Not only would this city promise you a safe haven against the dying world, but rumors of this city's eternal spring more than likely enticed you to make the pilgrimage. |
1 | + | |
2 | Name: Crista Lynx | |
3 | - | Too bad you died along the way! |
3 | + | |
4 | Race: Human Knight | |
5 | - | System: https://docs.google.com/document/d/1jKHEE2DBzV-gvdHKD8j0nDwYZshpzN_i7eBLwT3-1xA/edit?usp=sharing |
5 | + | |
6 | Appearance: very bright blue eyes, pale skin, average height | |
7 | - | Name: |
7 | + | |
8 | Anything else you want to add (backstory, personality) is optional. | |
9 | - | Race: https://docs.google.com/document/d/1oRPMTe2MvmVxCsThr10szqFmU1Qcb1CtKLHTU8U-kXQ/edit?usp=sharing |
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10 | ||
11 | - | Classes: https://docs.google.com/document/d/1JhSZcQt6FiNpL84tun61fahYhRNJi6rCZuOGkiphKPQ/edit?usp=sharing |
11 | + | |
12 | --------------------------------- | |
13 | - | Appearance: |
13 | + | |
14 | ||
15 | Weapon(s): Curved Greatsword | |
16 | - | Anything else you want to add (backstory, personality) is optional. Likewise, ask for any lore you require. Below are a few things for those of you interested in learning about the world. |
16 | + | |
17 | Armour: Chain + Robes over them, a-la fallen knight set. | |
18 | ||
19 | AC: 14 | |
20 | - | Deities: http://pastebin.com/TX7iCr8C |
20 | + | |
21 | Death Resist: 70% | |
22 | - | Countries: http://pastebin.com/pp7EhaH1 |
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23 | ||
24 | - | General lore snippets: http://pastebin.com/YPsmyMGH |
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25 | ||
26 | ||
27 | STATS | |
28 | ||
29 | - | Initiative: |
29 | + | You begin with 8 stat points to spend among these. |
30 | ||
31 | - | Weapon(s): |
31 | + | At 3 points, it requires 2 points instead of one to increase it any further. AC + Death resist cannot have points added to them. |
32 | ||
33 | - | Armour: |
33 | + | STR: 4 |
34 | ||
35 | - | HP: Racial HD+(Fort Mod *2) |
35 | + | AGL: 1 |
36 | ||
37 | - | Dodge: |
37 | + | FORT: 2 |
38 | ||
39 | - | AC: |
39 | + | INT: 0 |
40 | ||
41 | - | Death Resist: Base of 50%, add +15% per two points above 10. Subtract 10% for every two points below 10. |
41 | + | WIS: 0 |
42 | ||
43 | PER: 0 | |
44 | ||
45 | ||
46 | -------------------------------------------- | |
47 | ||
48 | Skills: You begin with 6(+Your int modifier) to spend among these. | |
49 | - | Brave players roll 3d6 6 times. Arrange the results in however you see fit. |
49 | + | |
50 | Skill cap is currently (Your level+2); so maximum 3 points. (Discounting stat bonuses) | |
51 | - | Alternatively, I will allow players to roll 4d6 and drop the lowest number 6 times instead. |
51 | + | |
52 | Intimidation(STR): (+4) | |
53 | - | STR: |
53 | + | |
54 | Stealth(AGL): 1 | |
55 | - | AGL: |
55 | + | |
56 | Acrobatics(AGL): 1 | |
57 | - | FORT |
57 | + | |
58 | Dexterity(AGL): 1 | |
59 | - | INT: |
59 | + | |
60 | Survival(FORT): 3(+2) | |
61 | - | WIS: |
61 | + | |
62 | Taming(WIS): 0 | |
63 | - | PER: |
63 | + | |
64 | Medical(WIS):0 | |
65 | ||
66 | Crafting(INT): 1 | |
67 | ||
68 | - | Professions: You may begin with up to two professions, which are listed on the mechanics document. Certain classes may begin with unique professions. |
68 | + | Knowledge(INT): 2 |
69 | ||
70 | - | One profession adds a +3 bonus to checks relevant to that profession. |
70 | + | Spellcraft(INT): 0 |
71 | ||
72 | Sense Motive(PER): 0 | |
73 | ||
74 | - | Talents |
74 | + | |
75 | ------------------------------ | |
76 | ||
77 | Feats | |
78 | ||
79 | - | Spell Slots: |
79 | + | Sweeping strike(Curved greatsword): You may sweep out with a long range attack, striking at up to two targets in front of you. (CD: 3) |
80 | ------------------------------ | |
81 | ||
82 | - | Attuned Spells: |
82 | + | |
83 | Spells |