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| 1 | - | Plot: You are in search of one of the few standing cities within this world: Dragonspring. Not only would this city promise you a safe haven against the dying world, but rumors of this city's eternal spring more than likely enticed you to make the pilgrimage. |
| 1 | + | |
| 2 | Name: Crista Lynx | |
| 3 | - | Too bad you died along the way! |
| 3 | + | |
| 4 | Race: Human Knight | |
| 5 | - | System: https://docs.google.com/document/d/1jKHEE2DBzV-gvdHKD8j0nDwYZshpzN_i7eBLwT3-1xA/edit?usp=sharing |
| 5 | + | |
| 6 | Appearance: very bright blue eyes, pale skin, average height | |
| 7 | - | Name: |
| 7 | + | |
| 8 | Anything else you want to add (backstory, personality) is optional. | |
| 9 | - | Race: https://docs.google.com/document/d/1oRPMTe2MvmVxCsThr10szqFmU1Qcb1CtKLHTU8U-kXQ/edit?usp=sharing |
| 9 | + | |
| 10 | ||
| 11 | - | Classes: https://docs.google.com/document/d/1JhSZcQt6FiNpL84tun61fahYhRNJi6rCZuOGkiphKPQ/edit?usp=sharing |
| 11 | + | |
| 12 | --------------------------------- | |
| 13 | - | Appearance: |
| 13 | + | |
| 14 | ||
| 15 | Weapon(s): Curved Greatsword | |
| 16 | - | Anything else you want to add (backstory, personality) is optional. Likewise, ask for any lore you require. Below are a few things for those of you interested in learning about the world. |
| 16 | + | |
| 17 | Armour: Chain + Robes over them, a-la fallen knight set. | |
| 18 | ||
| 19 | AC: 14 | |
| 20 | - | Deities: http://pastebin.com/TX7iCr8C |
| 20 | + | |
| 21 | Death Resist: 70% | |
| 22 | - | Countries: http://pastebin.com/pp7EhaH1 |
| 22 | + | |
| 23 | ||
| 24 | - | General lore snippets: http://pastebin.com/YPsmyMGH |
| 24 | + | |
| 25 | ||
| 26 | ||
| 27 | STATS | |
| 28 | ||
| 29 | - | Initiative: |
| 29 | + | You begin with 8 stat points to spend among these. |
| 30 | ||
| 31 | - | Weapon(s): |
| 31 | + | At 3 points, it requires 2 points instead of one to increase it any further. AC + Death resist cannot have points added to them. |
| 32 | ||
| 33 | - | Armour: |
| 33 | + | STR: 4 |
| 34 | ||
| 35 | - | HP: Racial HD+(Fort Mod *2) |
| 35 | + | AGL: 1 |
| 36 | ||
| 37 | - | Dodge: |
| 37 | + | FORT: 2 |
| 38 | ||
| 39 | - | AC: |
| 39 | + | INT: 0 |
| 40 | ||
| 41 | - | Death Resist: Base of 50%, add +15% per two points above 10. Subtract 10% for every two points below 10. |
| 41 | + | WIS: 0 |
| 42 | ||
| 43 | PER: 0 | |
| 44 | ||
| 45 | ||
| 46 | -------------------------------------------- | |
| 47 | ||
| 48 | Skills: You begin with 6(+Your int modifier) to spend among these. | |
| 49 | - | Brave players roll 3d6 6 times. Arrange the results in however you see fit. |
| 49 | + | |
| 50 | Skill cap is currently (Your level+2); so maximum 3 points. (Discounting stat bonuses) | |
| 51 | - | Alternatively, I will allow players to roll 4d6 and drop the lowest number 6 times instead. |
| 51 | + | |
| 52 | Intimidation(STR): (+4) | |
| 53 | - | STR: |
| 53 | + | |
| 54 | Stealth(AGL): 1 | |
| 55 | - | AGL: |
| 55 | + | |
| 56 | Acrobatics(AGL): 1 | |
| 57 | - | FORT |
| 57 | + | |
| 58 | Dexterity(AGL): 1 | |
| 59 | - | INT: |
| 59 | + | |
| 60 | Survival(FORT): 3(+2) | |
| 61 | - | WIS: |
| 61 | + | |
| 62 | Taming(WIS): 0 | |
| 63 | - | PER: |
| 63 | + | |
| 64 | Medical(WIS):0 | |
| 65 | ||
| 66 | Crafting(INT): 1 | |
| 67 | ||
| 68 | - | Professions: You may begin with up to two professions, which are listed on the mechanics document. Certain classes may begin with unique professions. |
| 68 | + | Knowledge(INT): 2 |
| 69 | ||
| 70 | - | One profession adds a +3 bonus to checks relevant to that profession. |
| 70 | + | Spellcraft(INT): 0 |
| 71 | ||
| 72 | Sense Motive(PER): 0 | |
| 73 | ||
| 74 | - | Talents |
| 74 | + | |
| 75 | ------------------------------ | |
| 76 | ||
| 77 | Feats | |
| 78 | ||
| 79 | - | Spell Slots: |
| 79 | + | Sweeping strike(Curved greatsword): You may sweep out with a long range attack, striking at up to two targets in front of you. (CD: 3) |
| 80 | ------------------------------ | |
| 81 | ||
| 82 | - | Attuned Spells: |
| 82 | + | |
| 83 | Spells |