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- Plot: You are in search of one of the few standing cities within this world: Dragonspring. Not only would this city promise you a safe haven against the dying world, but rumors of this city's eternal spring more than likely enticed you to make the pilgrimage.
- Too bad you died along the way!
- System: https://docs.google.com/document/d/1jKHEE2DBzV-gvdHKD8j0nDwYZshpzN_i7eBLwT3-1xA/edit?usp=sharing
- Name:
- Race: https://docs.google.com/document/d/1oRPMTe2MvmVxCsThr10szqFmU1Qcb1CtKLHTU8U-kXQ/edit?usp=sharing
- Classes: https://docs.google.com/document/d/1JhSZcQt6FiNpL84tun61fahYhRNJi6rCZuOGkiphKPQ/edit?usp=sharing
- Appearance:
- Anything else you want to add (backstory, personality) is optional. Likewise, ask for any lore you require. Below are a few things for those of you interested in learning about the world.
- Deities: http://pastebin.com/TX7iCr8C
- Countries: http://pastebin.com/pp7EhaH1
- General lore snippets: http://pastebin.com/YPsmyMGH
- ---------------------------------
- Combat
- Initiative:
- Weapon(s):
- Armour:
- HP: Racial HD+(Fort Mod *2)
- Dodge:
- AC:
- Death Resist: Base of 50%, add +15% per two points above 10. Subtract 10% for every two points below 10.
- ---------------------------------
- STATS
- Brave players roll 3d6 6 times. Arrange the results in however you see fit.
- Alternatively, I will allow players to roll 4d6 and drop the lowest number 6 times instead.
- STR:
- AGL:
- FORT
- INT:
- WIS:
- PER:
- --------------------------------------------
- Professions: You may begin with up to two professions, which are listed on the mechanics document. Certain classes may begin with unique professions.
- One profession adds a +3 bonus to checks relevant to that profession.
- ------------------------------
- Talents
- ------------------------------
- Spell Slots:
- Attuned Spells:
- Spell Books/Prepared spells
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