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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | do | |
4 | print("FE Compatibility code by Mokiros") | |
5 | script.Parent = Player.Character | |
6 | ||
7 | --RemoteEvent for communicating | |
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | ||
11 | --Fake event to make stuff like Mouse.KeyDown work | |
12 | local function fakeEvent() | |
13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
14 | t.connect = t.Connect | |
15 | return t | |
16 | end | |
17 | ||
18 | --Creating fake input objects with fake variables | |
19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
23 | end} | |
24 | --Merged 2 functions into one by checking amount of arguments | |
25 | CAS.UnbindAction = CAS.BindAction | |
26 | ||
27 | --This function will trigger the events that have been :Connect()'ed | |
28 | local function te(self,ev,...) | |
29 | local t = m[ev] | |
30 | if t and t._fakeEvent and t.Function then | |
31 | t.Function(...) | |
32 | end | |
33 | end | |
34 | m.TrigEvent = te | |
35 | UIS.TrigEvent = te | |
36 | ||
37 | Event.OnServerEvent:Connect(function(plr,io) | |
38 | if plr~=Player then return end | |
39 | if io.isMouse then | |
40 | m.Target = io.Target | |
41 | m.Hit = io.Hit | |
42 | else | |
43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
46 | end | |
47 | for _,t in pairs(CAS.Actions) do | |
48 | for _,k in pairs(t.Keys) do | |
49 | if k==io.KeyCode then | |
50 | t.Function(t.Name,io.UserInputState,io) | |
51 | end | |
52 | end | |
53 | end | |
54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
56 | end | |
57 | end) | |
58 | Event.Parent = NLS([==[ | |
59 | local Player = owner | |
60 | local Event = script:WaitForChild("UserInput_Event") | |
61 | ||
62 | local UIS = game:GetService("UserInputService") | |
63 | local input = function(io,a) | |
64 | if a then return end | |
65 | --Since InputObject is a client-side instance, we create and pass table instead | |
66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
67 | end | |
68 | UIS.InputBegan:Connect(input) | |
69 | UIS.InputEnded:Connect(input) | |
70 | ||
71 | local h,t | |
72 | --Give the server mouse data 30 times every second, but only if the values changed | |
73 | --If player is not moving their mouse, client won't fire events | |
74 | while wait(1/30) do | |
75 | if h~=Mouse.Hit or t~=Mouse.Target then | |
76 | h,t=Mouse.Hit,Mouse.Target | |
77 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
78 | end | |
79 | end]==],Player.Character) | |
80 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
81 | end | |
82 | ||
83 | function giant(p, size) | |
84 | local pchar = p.Character | |
85 | if pchar then | |
86 | local function scale(chr,scl) | |
87 | ||
88 | for _,v in pairs(pchar:GetChildren()) do | |
89 | if v:IsA("Hat") then | |
90 | v:Clone() | |
91 | v.Parent = game.Lighting | |
92 | end | |
93 | - | local plr = game.Players.LocalPlayer |
93 | + | |
94 | ||
95 | local Head = chr['Head'] | |
96 | local Torso = chr['Torso'] | |
97 | local LA = chr['Left Arm'] | |
98 | local RA = chr['Right Arm'] | |
99 | - | local sgui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) |
99 | + | |
100 | local RL = chr['Right Leg'] | |
101 | local HRP = chr['HumanoidRootPart'] | |
102 | ||
103 | wait(0.1) | |
104 | ||
105 | Head.formFactor = 3 | |
106 | Torso.formFactor = 3 | |
107 | LA.formFactor = 3 | |
108 | RA.formFactor = 3 | |
109 | LL.formFactor = 3 | |
110 | RL.formFactor = 3 | |
111 | HRP.formFactor = 3 | |
112 | ||
113 | Head.Size = Vector3.new(scl * 2, scl, scl) | |
114 | Torso.Size = Vector3.new(scl * 2, scl * 2, scl) | |
115 | LA.Size = Vector3.new(scl, scl * 2, scl) | |
116 | RA.Size = Vector3.new(scl, scl * 2, scl) | |
117 | LL.Size = Vector3.new(scl, scl * 2, scl) | |
118 | RL.Size = Vector3.new(scl, scl * 2, scl) | |
119 | HRP.Size = Vector3.new(scl * 2, scl * 2, scl) | |
120 | ||
121 | local Motor1 = Instance.new('Motor6D', Torso) | |
122 | Motor1.Part0 = Torso | |
123 | Motor1.Part1 = Head | |
124 | Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) | |
125 | Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) | |
126 | Motor1.Name = "Neck" | |
127 | ||
128 | local Motor2 = Instance.new('Motor6D', Torso) | |
129 | Motor2.Part0 = Torso | |
130 | Motor2.Part1 = LA | |
131 | Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
132 | Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
133 | Motor2.Name = "Left Shoulder" | |
134 | ||
135 | local Motor3 = Instance.new('Motor6D', Torso) | |
136 | Motor3.Part0 = Torso | |
137 | Motor3.Part1 = RA | |
138 | Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
139 | Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
140 | Motor3.Name = "Right Shoulder" | |
141 | ||
142 | local Motor4 = Instance.new('Motor6D', Torso) | |
143 | Motor4.Part0 = Torso | |
144 | Motor4.Part1 = LL | |
145 | Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
146 | Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
147 | Motor4.Name = "Left Hip" | |
148 | ||
149 | local Motor5 = Instance.new('Motor6D', Torso) | |
150 | Motor5.Part0 = Torso | |
151 | Motor5.Part1 = RL | |
152 | Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
153 | Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
154 | Motor5.Name = "Right Hip" | |
155 | ||
156 | local Motor6 = Instance.new('Motor6D', HRP) | |
157 | Motor6.Part0 = HRP | |
158 | Motor6.Part1 = Torso | |
159 | Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) | |
160 | Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) | |
161 | ||
162 | end | |
163 | ||
164 | scale(pchar, size) | |
165 | pchar.Humanoid.WalkSpeed = 15 * size | |
166 | ||
167 | for _,v in pairs(game.Lighting:GetChildren()) do | |
168 | if v:IsA("Hat") then | |
169 | v.Parent = pchar | |
170 | end | |
171 | end | |
172 | end | |
173 | end | |
174 | ||
175 | local plr = owner | |
176 | giant(plr,1) | |
177 | ||
178 | ||
179 | local csize = 1 | |
180 | ||
181 | local sgui = Instance.new("ScreenGui", owner.PlayerGui) | |
182 | local base = Instance.new("Frame", sgui) | |
183 | base.BackgroundTransparency = 1 | |
184 | base.Size = UDim2.new(0, 110, 0, 200) | |
185 | base.Position = UDim2.new(1, -120, 1, -180) | |
186 | local indicator = Instance.new("TextLabel", base) | |
187 | indicator.Size = UDim2.new(1, 0, 0, 25) | |
188 | indicator.TextColor3 = Color3.new(1, 1, 1) | |
189 | indicator.BackgroundTransparency = 0 | |
190 | indicator.FontSize = Enum.FontSize.Size18 | |
191 | indicator.Font = Enum.Font.SourceSans | |
192 | indicator.Text = "Current Size: 3" | |
193 | local PlusOne = Instance.new("TextButton", base) | |
194 | PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255) | |
195 | PlusOne.Position = UDim2.new(0, 0, 0, 40) | |
196 | PlusOne.Size = UDim2.new(1, 0, 0.5, -50) | |
197 | PlusOne.BorderSizePixel = 2 | |
198 | PlusOne.Font = Enum.Font.SourceSansBold | |
199 | PlusOne.FontSize = Enum.FontSize.Size24 | |
200 | PlusOne.Text = "+.1 Size" | |
201 | local MinusOne = Instance.new("TextButton", base) | |
202 | MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255) | |
203 | MinusOne.Position = UDim2.new(0, 0, 0.5, 10) | |
204 | MinusOne.Size = UDim2.new(1, 0, 0.5, -50) | |
205 | MinusOne.Text = "-.1 Size" | |
206 | MinusOne.BorderSizePixel = 2 | |
207 | MinusOne.Font = Enum.Font.SourceSansBold | |
208 | MinusOne.FontSize = Enum.FontSize.Size24 | |
209 | ||
210 | PlusOne.MouseButton1Down:connect(function() | |
211 | csize = csize + .1 | |
212 | giant(plr, csize) | |
213 | indicator.Text = "Current Size: "..tostring(csize) | |
214 | end) | |
215 | ||
216 | MinusOne.MouseButton1Down:connect(function() | |
217 | csize = csize - .1 | |
218 | giant(plr, csize) | |
219 | indicator.Text = "Current Size: "..tostring(csize) | |
220 | end) |