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1 | Random elite generating | |
2 | [createRandomBoss] Creating random boss Xodabeth the squid 34 level 1 classes | |
3 | * class Archmage rejected due to power source | |
4 | * class Writhing One rejected due to power source | |
5 | [applyRandomClass] 64917 Xodabeth the squid Adding class Hiveminder Wilder | |
6 | power types: not_power_source = technique_ranged,arcane power_source = nature | |
7 | Adding 13 random class talents to boss | |
8 | 1 * talent: T_LETHALITY 5 | |
9 | 2 * talent: T_EXOTIC_WEAPONS_MASTERY 5 | |
10 | 3 * talent: T_NATURE_TOUCH 5 | |
11 | 4 * talent: T_KNIFE_MASTERY 5 | |
12 | 5 * talent: T_MRFROG_INSECT_GUARDIANS 5 | |
13 | 6 * talent: T_THICK_SKIN 5 | |
14 | 7 * talent: T_NATURE_S_BALANCE 5 | |
15 | 8 * talent: T_MRFROG_GATHER_NECTAR 5 | |
16 | 9 * talent: T_MRFROG_INSECT_BERSERKERS 5 | |
17 | 10 * talent: T_WEAPON_COMBAT 5 | |
18 | 11 * talent: T_MRFROG_WEB_BURST 5 | |
19 | 12 * talent: T_ARMOUR_TRAINING 5 | |
20 | 13 * talent: T_MRFROG_WOLF_SPIDER_MORPH 5 | |
21 | ** Finished adding 13 of 13 random class talents | |
22 | Loading entities file from memory /data/general/objects/random-artifacts/staves.lua | |
23 | Loading entities file from memory /data/general/objects/random-artifacts/generic.lua | |
24 | Begin randart generation: level = 34 egos = 1 gr egos = 0 rand themes = 3 points = 49 nb_powers = 7 | |
25 | * using themes antimagic,physical,fire | |
26 | * forbid power sources: arcane,technique_ranged | |
27 | Creating randart %s 'Kilnrage'(crackling yew magestaff) with fire | |
28 | ** selected ego defender's (normal) technique | |
29 | * adding power: generic resist cold(1 points), 25 remaining | |
30 | * adding power: generic phys dam(1 points), 24 remaining | |
31 | * adding power: generic stat con(1 points), 23 remaining | |
32 | * adding power: generic resist arcane(1 points), 22 remaining | |
33 | * adding power: generic inc damage fire(1 points), 21 remaining | |
34 | * adding power: generic fire retribution(1 points), 20 remaining | |
35 | * adding power: generic stat con(1 points), 19 remaining | |
36 | * adding power: generic resist cold(1.5 points), 18 remaining | |
37 | * adding power: generic phys dam(1.5 points), 16.5 remaining | |
38 | * adding power: generic stat con(1.5 points), 15 remaining | |
39 | * adding power: generic resist arcane(1.5 points), 13.5 remaining | |
40 | Removing power from the list, generic resist arcane == table: 0x443ef548 remaining: | |
41 | * adding power: generic fire retribution(1.5 points), 12 remaining | |
42 | * adding power: generic stat con(1.5 points), 10.5 remaining | |
43 | * adding power: generic resist cold(2.25 points), 9 remaining | |
44 | * adding power: generic phys dam(2.25 points), 6.75 remaining | |
45 | * adding power: generic stat con(2.25 points), 4.5 remaining | |
46 | * adding power: generic inc damage fire(1.5 points), 2.25 remaining | |
47 | * adding bias power: generic phys dam(3.375 points), 25 remaining | |
48 | * adding bias power: generic fire retribution(2.25 points), 21.625 remaining | |
49 | * adding bias power: generic fire retribution(2.7 points), 19.375 remaining | |
50 | * adding bias power: generic stat con(3.375 points), 16.675 remaining | |
51 | * adding bias power: generic phys dam(4.05 points), 13.3 remaining | |
52 | * adding bias power: generic stat con(2.25 points), 9.25 remaining | |
53 | * adding bias power: generic resist cold(3.375 points), 7 remaining | |
54 | * adding bias power: generic phys dam(4.86 points), 3.625 remaining | |
55 | [CALLBACK] upgrading to prioritized talents_on_act_base | |
56 | [CALLBACK] upgrading to prioritized talents_on_talent_post | |
57 | [resolveObject] CREATE FOR 65086 Xodabeth the squid do_wear/tries: false 2 filter: | |
58 | {autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true} | |
59 | [resolveObject] CREATED OBJECT: 65087 mossy mindstar tries left: 1 | |
60 | [resolvers.inventory] created object: 65087 mossy mindstar inventory: nil keep: nil | |
61 | [Identify] mossy mindstar true | |
62 | [resolveObject] CREATE FOR 65086 Xodabeth the squid do_wear/tries: false 2 filter: | |
63 | {autoreq=true, subtype="mindstar", type="weapon", ego_chance=-1000, name="mossy mindstar", ignore_material_restriction=true} | |
64 | [resolveObject] CREATED OBJECT: 65088 mossy mindstar tries left: 1 | |
65 | [resolvers.inventory] created object: 65088 mossy mindstar inventory: nil keep: nil | |
66 | [Identify] mossy mindstar true | |
67 | [resolveObject] CREATE FOR 65086 Xodabeth the squid do_wear/tries: true 5 filter: | |
68 | {forbid_power_source=table: 0x446f0bd8, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true} | |
69 | [TOME ENTITY FILTER] selected Double Ego 96.479754875875 115.5 | |
70 | [resolveObject] CREATED OBJECT: 65089 balanced stralite dagger of erosion tries left: 4 | |
71 | [resolveObject] autoreq: GAINING STAT dex 22 | |
72 | [resolveObject] 65089 balanced stralite dagger of erosion added to inventory MAINHAND | |
73 | [resolveObject] CREATE FOR 65086 Xodabeth the squid do_wear/tries: true 5 filter: | |
74 | {forbid_power_source=table: 0x22d4cef0, force_drop=false, tome_drops="store", type="weapon", autoreq=true, subtype="dagger", ignore_material_restriction=true} | |
75 | [TOME ENTITY FILTER] selected Double Greater 5.6556816115407 40.5 | |
76 | [resolveObject] CREATED OBJECT: 65095 enhanced stralite dagger of evisceration tries left: 4 | |
77 | fight: enhanced stralite dagger of evisceration balanced stralite dagger of erosion :: nil OFFHAND | |
78 | [resolveObject] 65095 enhanced stralite dagger of evisceration added to inventory OFFHAND | |
79 | [resolveObject] CREATE FOR 65086 Xodabeth the squid do_wear/tries: true 5 filter: | |
80 | {forbid_power_source=table: 0x44783110, force_drop=false, tome_drops="store", type="armor", autoreq=true, subtype="light", ignore_material_restriction=true} | |
81 | [TOME ENTITY FILTER] selected Double Greater 10.481468049921 40.5 | |
82 | [resolveObject] CREATED OBJECT: 65101 enlightening drakeskin leather armour of the deep tries left: 4 | |
83 | fight: enlightening drakeskin leather armour of the deep balanced stralite dagger of erosion :: nil BODY | |
84 | fight: enlightening drakeskin leather armour of the deep enhanced stralite dagger of evisceration :: nil BODY | |
85 | [resolveObject] 65101 enlightening drakeskin leather armour of the deep added to inventory BODY | |
86 | [Actor:move] 65086 Xodabeth the squid (forced) move from nil nil to 21 30 | |
87 | Added unique mod.class.NPC/Xodabeth the squid :: 1 | |
88 | [CALLBACK] upgrading to prioritized talents_on_die | |
89 | [CALLBACK] upgrading to prioritized talents_on_stat_change | |
90 | Lua Error: /data-hiveminder_class/talents/gifts/insect-guardian.lua:124: attempt to index local 'tGuardian' (a nil value) | |
91 | At [C]:-1 __index | |
92 | At /data-hiveminder_class/talents/gifts/insect-guardian.lua:124 passives | |
93 | At /engine/interface/ActorTalents.lua:599 learnTalent | |
94 | At /mod/class/Actor.lua:5019 learnTalent | |
95 | At /engine/resolvers.lua:108 | |
96 | At /engine/Entity.lua:762 resolve | |
97 | At /mod/class/Actor.lua:313 resolve | |
98 | At /engine/Zone.lua:631 finishEntity | |
99 | At /data-hiveminder_class/talents/gifts/insect-guardian.lua:360 summonInsects | |
100 | At /data-hiveminder_class/talents/gifts/insect-guardian.lua:338 on_levelup_close | |
101 | At /mod/class/Actor.lua:5064 learnTalent | |
102 | At /mod/class/Actor.lua:3848 resolveLevelTalents | |
103 | At /mod/class/Actor.lua:3881 levelup | |
104 | At /engine/interface/ActorLevel.lua:145 forceLevelup | |
105 | At /engine/Zone.lua:760 addEntity | |
106 | At /mod/class/generator/actor/Random.lua:53 generateOne | |
107 | At /engine/generator/actor/Random.lua:127 regenFrom | |
108 | At /engine/generator/actor/Random.lua:49 generate | |
109 | At /engine/Zone.lua:1133 newLevel | |
110 | At /engine/Zone.lua:989 getLevel | |
111 | At /mod/class/Game.lua:1156 changeLevelReal | |
112 | At /mod/addons/cults/superload/mod/class/Game.lua:45 changeLevelReal | |
113 | At /mod/class/Game.lua:955 changeLevel | |
114 | At /mod/class/Game.lua:2207 | |
115 | At /engine/KeyBind.lua:231 |