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| 1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
| 2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
| |
| 3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
| 4 | local RealPlayer = Player | |
| 5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},Soundscape=r:GetService("RunService").Heartbeat,BindToSoundscape=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
| |
| 6 | ||
| 7 | print("IM TRYING")
| |
| 8 | wait(0.25); | |
| 9 | ||
| 10 | ||
| 11 | _clear=function() | |
| 12 | local c={char;bag;gui;};
| |
| 13 | for i=1,#c do | |
| 14 | local c=c[i]:children(); | |
| 15 | for i=1,#c do | |
| 16 | if(c[i].Name==name)then | |
| 17 | c[i].Parent=nil; | |
| 18 | end; | |
| 19 | end; | |
| 20 | end; | |
| 21 | local n=name..user.Name; | |
| 22 | local c=workspace:children(); | |
| 23 | for i=1,#c do | |
| 24 | if(c[i].Name==n)then | |
| 25 | c[i].Parent=nil; | |
| 26 | end; | |
| 27 | end; | |
| 28 | end; | |
| 29 | ||
| 30 | _valid_key=function(object,key) | |
| 31 | return object[key],key; | |
| 32 | end; | |
| 33 | ||
| 34 | _new=function(class) | |
| 35 | return function(props) | |
| 36 | if(type(list_base_props)=='table')then | |
| 37 | for i,v in next,list_base_props do | |
| 38 | if(props[i]==nil)then | |
| 39 | props[i]=v; | |
| 40 | end; | |
| 41 | end; | |
| 42 | end; | |
| 43 | ||
| 44 | local object=class; | |
| 45 | ||
| 46 | if(type(class)=='string')then | |
| 47 | object=Instance.new(class:sub(1,1):upper()..class:sub(2)); | |
| 48 | end; | |
| 49 | ||
| 50 | local parent=props[1]; | |
| 51 | props[1]=nil; | |
| 52 | ||
| 53 | for i,v in next,props do | |
| 54 | local load,res,key=pcall(_valid_key,object,i:sub(1,1):upper()..i:sub(2)); | |
| 55 | if(not load)then | |
| 56 | load,res,key=pcall(_valid_key,object,i); | |
| 57 | end; | |
| 58 | ||
| 59 | if(key)then | |
| 60 | t=type(res); | |
| 61 | s=tostring(res); | |
| 62 | if(t=='userdata'and s=='Signal '..key)then | |
| 63 | if(type(v)=='table')then | |
| 64 | for i=1,#v do | |
| 65 | res:connect(v[i]); | |
| 66 | end; | |
| 67 | else | |
| 68 | res:connect(v); | |
| 69 | end; | |
| 70 | else | |
| 71 | object[key]=v; | |
| 72 | end; | |
| 73 | end; | |
| 74 | end; | |
| 75 | ||
| 76 | if(parent)then | |
| 77 | object.Parent=parent; | |
| 78 | end; | |
| 79 | ||
| 80 | return object; | |
| 81 | end; | |
| 82 | end; | |
| 83 | ||
| 84 | _RGB=function(r,g,b) | |
| 85 | return Color3.new(r/255,g/255,b/255); | |
| 86 | end; | |
| 87 | ||
| 88 | _copy=function(o) | |
| 89 | local def=o.archivable; | |
| 90 | o.archivable=true; | |
| 91 | local c=o:clone(); | |
| 92 | o.archivable=def; | |
| 93 | return c; | |
| 94 | end; | |
| 95 | ||
| 96 | _hum=function(char) | |
| 97 | local hum=char:findFirstChild'Humanoid'; | |
| 98 | if(not hum or hum.className~='Humanoid')then | |
| 99 | local c=char:children(); | |
| 100 | for i=1,#c do | |
| 101 | if(c[i].className=='Humanoid')then | |
| 102 | return c[i]; | |
| 103 | end; | |
| 104 | end; | |
| 105 | else | |
| 106 | return hum; | |
| 107 | end; | |
| 108 | end; | |
| 109 | ||
| 110 | _hum_tag=function(hum) | |
| 111 | local c=hum:findFirstChild'creator'or Instance.new('ObjectValue',hum);
| |
| 112 | c.Name='creator'; | |
| 113 | c.Value=user; | |
| 114 | if(hum.Health==0 and not hum:findFirstChild'killed')then | |
| 115 | Instance.new('BoolValue',hum).Name='killed';
| |
| 116 | bullets.clip=bullets.clip+10; | |
| 117 | end; | |
| 118 | end; | |
| 119 | ||
| 120 | _hum_dam=function(hum,dam,percent) | |
| 121 | hum.Health=hum.Health-(percent and hum.MaxHealth*(dam*0.01)or dam); | |
| 122 | if(hum.Health<=hum.MaxHealth*0.1)then | |
| 123 | _hum_tag(hum); | |
| 124 | end; | |
| 125 | end; | |
| 126 | ||
| 127 | _ray=function(v0,v1,i) | |
| 128 | local mag=(v0-v1).magnitude; | |
| 129 | local ray=Ray.new(v0,(v1-v0).unit*(mag>999 and 999 or mag)); | |
| 130 | ||
| 131 | return(type(i)=='table'and workspace.FindPartOnRayWithIgnoreList or workspace.FindPartOnRay)(workspace,ray,i); | |
| 132 | end; | |
| 133 | ||
| 134 | _must=function(v0,v1,i) | |
| 135 | local hit,pos=_ray(v0,v1,i); | |
| 136 | return not hit and mouse.target or hit,pos; | |
| 137 | end; | |
| 138 | ||
| 139 | _cframe=function(x,y,z,r0,r1,r2) | |
| 140 | return CFrame.Angles( | |
| 141 | math.rad(r0 or 0), | |
| 142 | math.rad(r1 or 0), | |
| 143 | math.rad(r2 or 0) | |
| 144 | )*CFrame.new(x,y,z); | |
| 145 | end; | |
| 146 | ||
| 147 | _update=function() | |
| 148 | if(bool_active and not screen.Parent)then | |
| 149 | screen.Parent=gui; | |
| 150 | elseif(not bool_active and screen.Parent)then | |
| 151 | screen.Parent=nil; | |
| 152 | end; | |
| 153 | end; | |
| 154 | ||
| 155 | _light=function(v0,v1) | |
| 156 | local mag=(v0-v1).magnitude; | |
| 157 | local len=math.random(2,7); | |
| 158 | len=len>mag/2 and mag/2 or len; | |
| 159 | ||
| 160 | --local light=_new'part'{
| |
| 161 | -- cFrame=CFrame.new(v0,v1); | |
| 162 | -- size=Vector3.new(1,1,1); | |
| 163 | -- color=_RGB(255,255,0); | |
| 164 | -- anchored=true; | |
| 165 | -- inv; | |
| 166 | --}; | |
| 167 | _new'blockMesh'{
| |
| 168 | scale=Vector3.new(0.2,0.2,len); | |
| 169 | offset=Vector3.new(0,0,-len/2); | |
| 170 | light; | |
| 171 | }; | |
| 172 | ||
| 173 | local bb=_new'billboardGui'{
| |
| 174 | size=UDim2.new(2,0,2,0); | |
| 175 | adornee=light; | |
| 176 | light; | |
| 177 | }; | |
| 178 | _new'imageLabel'{
| |
| 179 | image=url:format(109101526); | |
| 180 | backgroundTransparency=1; | |
| 181 | size=UDim2.new(1,0,1,0); | |
| 182 | bb; | |
| 183 | }; | |
| 184 | ||
| 185 | -- _rem(light,0.15); | |
| 186 | end; | |
| 187 | ||
| 188 | _rem=function(object,del) | |
| 189 | if(del)then | |
| 190 | delay(del,function() | |
| 191 | if(object.Parent)then | |
| 192 | object.Parent=nil; | |
| 193 | end; | |
| 194 | end); | |
| 195 | else | |
| 196 | pcall(function() | |
| 197 | if(object.Parent)then | |
| 198 | object.Parent=nil; | |
| 199 | end; | |
| 200 | end); | |
| 201 | end; | |
| 202 | end; | |
| 203 | ||
| 204 | _blood=function(pos,count) | |
| 205 | for i=1,count do | |
| 206 | local p=_new'part'{
| |
| 207 | rotVelocity=Vector3.new(math.random(),math.random(),math.random())*50; | |
| 208 | position=pos+Vector3.new(math.random(),math.random(),math.random()); | |
| 209 | velocity=Vector3.new(math.random(),math.random(),math.random())*50; | |
| 210 | size=Vector3.new(math.random(),math.random(),math.random())/3; | |
| 211 | color=_RGB(255,0,0); | |
| 212 | transparency=0.5; | |
| 213 | canCollide=true; | |
| 214 | bottomSurface=0; | |
| 215 | topSurface=0; | |
| 216 | formFactor=3; | |
| 217 | locked=true; | |
| 218 | inv; | |
| 219 | }; | |
| 220 | delay(5,function() | |
| 221 | p.Parent=nil; | |
| 222 | end); | |
| 223 | end; | |
| 224 | end; | |
| 225 | ||
| 226 | _make_hue=function() | |
| 227 | h_hue=_new'part'{
| |
| 228 | size=Vector3.new(0.25,1.8,0.35); | |
| 229 | color=_RGB(100,100,100); | |
| 230 | formFactor=3; | |
| 231 | name='hue'; | |
| 232 | handle; | |
| 233 | }; | |
| 234 | hh_weld=_new'weld'{
| |
| 235 | c1=_cframe(0,0.5,0); | |
| 236 | part0=handle; | |
| 237 | part1=h_hue; | |
| 238 | handle; | |
| 239 | }; | |
| 240 | end; | |
| 241 | ||
| 242 | _shot=function(v0,v1) | |
| 243 | if(not time_left)then | |
| 244 | time_left=0; | |
| 245 | end; | |
| 246 | if(time_left>time())then | |
| 247 | return nil; | |
| 248 | else | |
| 249 | time_left=time()+math.random(1,10)/100; | |
| 250 | end; | |
| 251 | ||
| 252 | if(bullets.current<1)then | |
| 253 | local tick_sound=head:findFirstChild'tick_sound'or _new'sound'{
| |
| 254 | soundId='rbxasset://sounds/SWITCH3.wav'; | |
| 255 | name='tick_sound'; | |
| 256 | volume=0.2; | |
| 257 | pitch=2; | |
| 258 | head; | |
| 259 | }; | |
| 260 | tick_sound:play(); | |
| 261 | if(bullets.clip>0)then | |
| 262 | time_left=time()+2; | |
| 263 | h_hue:breakJoints(); | |
| 264 | h_hue.CanCollide=true; | |
| 265 | h_hue.Velocity=(h_hue.CFrame*CFrame.new(0,5,0)).lookVector*10; | |
| 266 | _rem(h_hue,10); | |
| 267 | delay(1.9,function() | |
| 268 | _make_hue(); | |
| 269 | local got=(bullets.clip>bullets.maximum and | |
| 270 | bullets.maximum or | |
| 271 | bullets.clip)-bullets.current; | |
| 272 | ||
| 273 | bullets.clip=bullets.clip-got; | |
| 274 | bullets.current=bullets.current+got; | |
| 275 | end); | |
| 276 | end; | |
| 277 | return nil; | |
| 278 | else | |
| 279 | bullets.current=bullets.current-1; | |
| 280 | ||
| 281 | h_weld.C1=_cframe(0,0.75,0, | |
| 282 | -math.random(1000,1100)/10,180,0); | |
| 283 | d_weld.C1=_cframe(0,-0.25,0.3); | |
| 284 | ||
| 285 | lightstuff.Visible=true; | |
| 286 | delay(0.1,function() | |
| 287 | lightstuff.Visible=false; | |
| 288 | end); | |
| 289 | ||
| 290 | _rem(_new'part'{
| |
| 291 | velocity=CFrame.new(drag.Position,(drag.CFrame*CFrame.new(-4,-5,0)).p).lookVector*10; | |
| 292 | cFrame=drag.CFrame*CFrame.new(-0.5,0,0); | |
| 293 | size=Vector3.new(0.1,0.1,0.4); | |
| 294 | color=_RGB(200,200,0); | |
| 295 | material='Slate'; | |
| 296 | canCollide=true; | |
| 297 | formFactor=3; | |
| 298 | inv; | |
| 299 | },5); | |
| 300 | ||
| 301 | delay(0.1,function() | |
| 302 | d_weld.C1=_cframe(0,-0.25,0); | |
| 303 | if(bool_active)then | |
| 304 | h_weld.C1=h_weld_cf_active; | |
| 305 | end; | |
| 306 | end) | |
| 307 | end; | |
| 308 | ||
| 309 | local hit,pos=_must(v0,v1,char); | |
| 310 | ||
| 311 | shot_sound:play(); | |
| 312 | ||
| 313 | ||
| 314 | _rem(_new'part'{
| |
| 315 | cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5); | |
| 316 | size=Vector3.new(0.1,0.1,(v0-pos).magnitude); | |
| 317 | color=_RGB(255,255,0); | |
| 318 | transparency=0.6; | |
| 319 | reflectance=0.5; | |
| 320 | canCollide=false; | |
| 321 | bottomSurface=0; | |
| 322 | anchored=true; | |
| 323 | formFactor=3; | |
| 324 | topSurface=0; | |
| 325 | inv; | |
| 326 | },.15); | |
| 327 | _light(v0,v1); | |
| 328 | ||
| 329 | if(not hit)then return nil;end; | |
| 330 | ||
| 331 | if(hit.Parent.className=='Hat')then | |
| 332 | hit:breakJoints(); | |
| 333 | hit.CanCollide=true; | |
| 334 | hit.Velocity=CFrame.new(v0,pos).lookVector*math.random(30,50); | |
| 335 | hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90)); | |
| 336 | else | |
| 337 | local hum=_hum(hit.Parent); | |
| 338 | if(not hum)then | |
| 339 | if(hit.Anchored==false and hit.Size.magnitude<4)then | |
| 340 | hit:breakJoints(); | |
| 341 | hit.CanCollide=true; | |
| 342 | end; | |
| 343 | else | |
| 344 | _hum_dam(hum,math.random(4,6)); | |
| 345 | _blood(pos,math.random(3,6)); | |
| 346 | hit.RotVelocity=Vector3.new(math.random(1,90),math.random(1,90),math.random(1,90))/6; | |
| 347 | if(hit.Name=='Head')then | |
| 348 | hum.Health=0; | |
| 349 | _blood(pos,math.random(3,6)); | |
| 350 | delay(0.001,function() | |
| 351 | _new(workspace:FindFirstChild'head_shot'or'sound'){
| |
| 352 | pitch=math.random(70,100)*0.01; | |
| 353 | soundId=url:format(1876552); | |
| 354 | name='head_shot'; | |
| 355 | workspace; | |
| 356 | }:play(); | |
| 357 | end); | |
| 358 | _hum_tag(hum); | |
| 359 | _rem(_new'part'{
| |
| 360 | cFrame=CFrame.new(v0,pos)*CFrame.new(0,0,-(v0-pos).magnitude*0.5); | |
| 361 | size=Vector3.new(0.1,0.1,(v0-pos).magnitude); | |
| 362 | color=torso.Color; | |
| 363 | transparency=0.5; | |
| 364 | canCollide=false; | |
| 365 | bottomSurface=0; | |
| 366 | anchored=true; | |
| 367 | formFactor=3; | |
| 368 | topSurface=0; | |
| 369 | inv; | |
| 370 | },30); | |
| 371 | hit.Parent=nil; | |
| 372 | for b=0,1 do | |
| 373 | for a=0,1 do | |
| 374 | for i=0,1 do | |
| 375 | _rem(_new'part'{
| |
| 376 | velocity=CFrame.new(v0,pos).lookVector*20; | |
| 377 | cFrame=hit.CFrame*CFrame.new(i,-b,a); | |
| 378 | size=Vector3.new(0.5,0.5,0.5); | |
| 379 | color=_RGB(255,255,255); | |
| 380 | bottomSurface=0; | |
| 381 | canCollide=true; | |
| 382 | transparency=0; | |
| 383 | formFactor=3; | |
| 384 | topSurface=0; | |
| 385 | hum; | |
| 386 | },30); | |
| 387 | end; | |
| 388 | end; | |
| 389 | end; | |
| 390 | end; | |
| 391 | end; | |
| 392 | end; | |
| 393 | end; | |
| 394 | ||
| 395 | ||
| 396 | ||
| 397 | _cf_select=function(mouse) | |
| 398 | mouse.Icon=url:format(109111387);--108999296 | |
| 399 | bool_active=true; | |
| 400 | ||
| 401 | local arm=char:findFirstChild'Right Arm'; | |
| 402 | local weld=torso:findFirstChild'Right Shoulder'; | |
| 403 | if(arm and weld)then | |
| 404 | h_weld.Part0=arm; | |
| 405 | h_weld.C1=h_weld_cf_active; | |
| 406 | ||
| 407 | weld.Part1=nil; | |
| 408 | weld.Part0=nil; | |
| 409 | ||
| 410 | weld=_new(torso:findFirstChild'right_arml'or'weld'){
| |
| 411 | name='right_arml'; | |
| 412 | part0=torso; | |
| 413 | part1=arm; | |
| 414 | torso; | |
| 415 | }; | |
| 416 | ||
| 417 | arml=(arml or 0)+1; | |
| 418 | local alv=arml; | |
| 419 | local gyro=torso:findFirstChild'p_gyro'or Instance.new('BodyGyro',torso);
| |
| 420 | gyro.maxTorque=Vector3.new(5e5,5e5,5e5); | |
| 421 | gyro.P=30000; | |
| 422 | gyro.D=1000; | |
| 423 | gyro.Name='p_gyro'; | |
| 424 | repeat | |
| 425 | local pos=mouse.hit.p; | |
| 426 | local val,valp,p0,p1,p2,hitpos,cj,c0,c1; | |
| 427 | ||
| 428 | val=-math.pi*0.5; | |
| 429 | valp=val*-1; | |
| 430 | p0=torso.CFrame; | |
| 431 | p0=p0+((p0*CFrame.Angles(valp,0,0)).lookVector*0.5)+(p0*CFrame.Angles(0,val,0)).lookVector; | |
| 432 | p1=p0+((p0.p-pos).unit*-2); | |
| 433 | p2=CFrame.new((p0.p+p1.p)/2,p0.p)*CFrame.Angles(val,val,0); | |
| 434 | hitpos=torso.Position; | |
| 435 | cj=CFrame.new(hitpos); | |
| 436 | c0=torso.CFrame:inverse()*cj; | |
| 437 | c1=p2:inverse()*cj; | |
| 438 | weld.C0=c0; | |
| 439 | weld.C1=c1; | |
| 440 | ||
| 441 | gyro.cframe=CFrame.new(torso.Position,Vector3.new(pos.X,torso.Position.Y,pos.Z)); | |
| 442 | ||
| 443 | wait(0.001); | |
| 444 | until arml~=alv; | |
| 445 | gyro.Parent=nil; | |
| 446 | end; | |
| 447 | end; | |
| 448 | ||
| 449 | _cf_deselect=function() | |
| 450 | bool_active=false; | |
| 451 | arml=(arml or 0)+1; | |
| 452 | loop_shot=(loop_shot or 0)+1; | |
| 453 | ||
| 454 | h_weld.Part0=torso; | |
| 455 | h_weld.C1=h_weld_cf_inactive; | |
| 456 | ||
| 457 | local weld=torso:findFirstChild'right_arml'; | |
| 458 | if(weld)then | |
| 459 | weld.Part1=nil; | |
| 460 | weld.Part0=nil; | |
| 461 | end; | |
| 462 | local arm=char:findFirstChild'Right Arm'; | |
| 463 | local weld=torso:findFirstChild'Right Shoulder'; | |
| 464 | if(arm and weld)then | |
| 465 | weld.Part0=torso; | |
| 466 | weld.Part1=arm; | |
| 467 | end; | |
| 468 | end; | |
| 469 | ||
| 470 | _cf_mouse=function(event,fun) | |
| 471 | mouse[event:sub(1,1):upper()..event:sub(2)]:connect(function(...) | |
| 472 | if(bool_active)then | |
| 473 | fun(...); | |
| 474 | end; | |
| 475 | end); | |
| 476 | end; | |
| 477 | ||
| 478 | ||
| 479 | do | |
| 480 | local main=getfenv(0); | |
| 481 | local c=game:children(); | |
| 482 | local check=function(v) | |
| 483 | if(v.className~=''and v.className~='Instance'and game:service(v.className))then | |
| 484 | main[v.className:sub(1,1):lower()..v.className:sub(2)]=v; | |
| 485 | end; | |
| 486 | end; | |
| 487 | ||
| 488 | - | pcall(check,c[i]); |
| 488 | + | |
| 489 | ||
| 490 | bullets={
| |
| 491 | maximum=9999999999999999999999999999; | |
| 492 | current=80; | |
| 493 | clip=99999*999; | |
| 494 | - | maximum=51111111111111111111111111110; |
| 494 | + | |
| 495 | - | current=511111111111111111111111111111110; |
| 495 | + | |
| 496 | - | clip=501111111111111111111111111111111*4; |
| 496 | + | |
| 497 | backgroundColor3=_RGB(0,0,0); | |
| 498 | textColor3=_RGB(200,200,200); | |
| 499 | borderSizePixel=0; | |
| 500 | color=_RGB(0,0,0); | |
| 501 | archivable=false; | |
| 502 | canCollide=false; | |
| 503 | bottomSurface=0; | |
| 504 | topSurface=0; | |
| 505 | formFactor=0; | |
| 506 | locked=true; | |
| 507 | }; | |
| 508 | ||
| 509 | ||
| 510 | ||
| 511 | user=players.localPlayer; | |
| 512 | mouse=user:getMouse(); | |
| 513 | char=user.Character; | |
| 514 | gui=user.PlayerGui; | |
| 515 | bag=user.Backpack; | |
| 516 | torso=char.Torso; | |
| 517 | head=char.Head; | |
| 518 | hum=_hum(char); | |
| 519 | ||
| 520 | url='rbxassetid://%d'; | |
| 521 | name='dev-uzi'; | |
| 522 | ||
| 523 | h_weld_cf_inactive=_cframe(0.35,0.5,0.5, | |
| 524 | 0,90,-70); | |
| 525 | h_weld_cf_active=_cframe(0,0.75,0, | |
| 526 | -110,180,0); | |
| 527 | ||
| 528 | assert(hum,'humanoid is not found'); | |
| 529 | ||
| 530 | ||
| 531 | ||
| 532 | _clear(); | |
| 533 | ||
| 534 | ||
| 535 | _cf_mouse('button1Down',function()
| |
| 536 | loop_shot=(loop_shot or 0)+1; | |
| 537 | local vers=loop_shot; | |
| 538 | repeat | |
| 539 | _shot((tube.CFrame*CFrame.new(0,0,tube.Size.Z*0.5)).p,mouse.hit.p); | |
| 540 | wait(0.001); | |
| 541 | until vers~=loop_shot; | |
| 542 | end); | |
| 543 | ||
| 544 | _cf_mouse('button1Up',function()
| |
| 545 | loop_shot=(loop_shot or 0)+1; | |
| 546 | end); | |
| 547 | ||
| 548 | _cf_mouse('move',function()
| |
| 549 | cross_f.Position=UDim2.new(0,mouse.X-11,0,mouse.Y-11); | |
| 550 | end); | |
| 551 | ||
| 552 | _cf_mouse('keyDown',function(k)
| |
| 553 | if(k=='r')then | |
| 554 | if(bullets.clip>0 and time_left<=time())then | |
| 555 | local got=(bullets.clip>bullets.maximum and | |
| 556 | bullets.maximum or | |
| 557 | bullets.clip)-bullets.current; | |
| 558 | ||
| 559 | bullets.clip=bullets.clip-got; | |
| 560 | bullets.current=bullets.current+got; | |
| 561 | if(got~=0)then | |
| 562 | time_left=time()+2; | |
| 563 | end; | |
| 564 | end; | |
| 565 | end; | |
| 566 | end); | |
| 567 | ||
| 568 | ||
| 569 | screen=_new'screenGui'{
| |
| 570 | name=name; | |
| 571 | }; | |
| 572 | ||
| 573 | cross_f=_new'frame'{
| |
| 574 | size=UDim2.new(0,21,0,21); | |
| 575 | backgroundTransparency=1; | |
| 576 | screen; | |
| 577 | }; | |
| 578 | ||
| 579 | for i=0,1 do | |
| 580 | _new'frame'{
| |
| 581 | position=UDim2.new(0,13*i,0,11); | |
| 582 | size=UDim2.new(0,10,0,1); | |
| 583 | cross_f; | |
| 584 | }; | |
| 585 | end; | |
| 586 | ||
| 587 | for i=0,1 do | |
| 588 | _new'frame'{
| |
| 589 | position=UDim2.new(0,11,0,13*i); | |
| 590 | size=UDim2.new(0,1,0,10); | |
| 591 | cross_f; | |
| 592 | }; | |
| 593 | end; | |
| 594 | ||
| 595 | ||
| 596 | ||
| 597 | shot_sound=_new(head:findFirstChild'2920959'or'sound'){
| |
| 598 | soundId=url:format(2920959); | |
| 599 | pitch=1.4; | |
| 600 | head; | |
| 601 | }; | |
| 602 | if(shot_sound.Name~='2920959')then | |
| 603 | shot_sound.Name='2920959'; | |
| 604 | shot_sound:play(); | |
| 605 | end; | |
| 606 | ||
| 607 | bin=_new'hopperBin'{
| |
| 608 | deselected=_cf_deselect; | |
| 609 | selected=_cf_select; | |
| 610 | name=name; | |
| 611 | bag; | |
| 612 | }; | |
| 613 | ||
| 614 | inv=_new'model'{
| |
| 615 | name=name; | |
| 616 | char; | |
| 617 | }; | |
| 618 | ||
| 619 | handle=_new'part'{
| |
| 620 | size=Vector3.new(0.3,1.3,0.4); | |
| 621 | color=_RGB(140,140,140); | |
| 622 | name='handle'; | |
| 623 | formFactor=3; | |
| 624 | inv; | |
| 625 | touched=function(hit) | |
| 626 | if(hit.Parent.className=='Model')then | |
| 627 | local hum=_hum(hit.Parent); | |
| 628 | if(hum~=nil)then | |
| 629 | _hum_dam(hum,handle.Velocity.magnitude); | |
| 630 | end; | |
| 631 | end; | |
| 632 | end; | |
| 633 | }; | |
| 634 | h_weld=_new'weld'{
| |
| 635 | c1=h_weld_cf_inactive; | |
| 636 | part1=handle; | |
| 637 | part0=torso; | |
| 638 | handle; | |
| 639 | }; | |
| 640 | _make_hue(); | |
| 641 | ||
| 642 | h_part=_new'part'{
| |
| 643 | size=Vector3.new(0.4,0.4,1.4); | |
| 644 | color=_RGB(140,140,140); | |
| 645 | name='handle'; | |
| 646 | formFactor=3; | |
| 647 | handle; | |
| 648 | }; | |
| 649 | hp_weld=_new'weld'{
| |
| 650 | c1=_cframe(0,-1.3/2,-0.3, | |
| 651 | 20,0,0); | |
| 652 | part0=handle; | |
| 653 | part1=h_part; | |
| 654 | handle; | |
| 655 | }; | |
| 656 | ||
| 657 | drag=_new'part'{
| |
| 658 | size=Vector3.new(0.5,0.45,1.5); | |
| 659 | color=_RGB(100,100,100); | |
| 660 | name='handle'; | |
| 661 | formFactor=3; | |
| 662 | handle; | |
| 663 | }; | |
| 664 | d_weld=_new'weld'{
| |
| 665 | c1=_cframe(0,-0.25,0); | |
| 666 | part0=h_part; | |
| 667 | part1=drag; | |
| 668 | handle; | |
| 669 | }; | |
| 670 | ||
| 671 | tube=_new'part'{
| |
| 672 | size=Vector3.new(0.2,0.2,1.5); | |
| 673 | color=_RGB(0,0,0); | |
| 674 | name='handle'; | |
| 675 | formFactor=3; | |
| 676 | handle; | |
| 677 | }; | |
| 678 | t_weld=_new'weld'{
| |
| 679 | c1=_cframe(0,-0.3,-0.1); | |
| 680 | part0=h_part; | |
| 681 | part1=tube; | |
| 682 | handle; | |
| 683 | }; | |
| 684 | ||
| 685 | bullets_label=_new'textLabel'{
| |
| 686 | textStrokeColor3=_RGB(0,0,0); | |
| 687 | textColor3=_RGB(200,200,200); | |
| 688 | textStrokeTransparency=0; | |
| 689 | backgroundTransparency=1; | |
| 690 | fontSize=5; | |
| 691 | screen; | |
| 692 | }; | |
| 693 | ||
| 694 | lightstuff=_new'frame'{
| |
| 695 | backgroundColor3=_RGB(255,255,255); | |
| 696 | position=UDim2.new(0,0,0,-1); | |
| 697 | backgroundTransparency=0.5; | |
| 698 | size=UDim2.new(1,0,1,1); | |
| 699 | borderSizePixel=0; | |
| 700 | visible=false; | |
| 701 | screen; | |
| 702 | }; | |
| 703 | ||
| 704 | coroutine.wrap(function() | |
| 705 | local red,white,green; | |
| 706 | repeat | |
| 707 | if(screen.Parent)then | |
| 708 | if(not green and bullets.current==bullets.maximum)then | |
| 709 | green=true; | |
| 710 | bullets_label.TextColor3=_RGB(0,200,0); | |
| 711 | elseif(not red and bullets.current==0)then | |
| 712 | red=true; | |
| 713 | bullets_label.TextColor3=_RGB(200,0,0); | |
| 714 | elseif((red or green)and bullets.current~=0 and bullets.current~=bullets.maximum)then | |
| 715 | bullets_label.TextColor3=_RGB(200,200,200); | |
| 716 | green=false; | |
| 717 | red=false; | |
| 718 | end; | |
| 719 | bullets_label.Text=('Bullets: %d/%d'):format(bullets.current,bullets.clip);
| |
| 720 | bullets_label.Size=UDim2.new(0,bullets_label.TextBounds.X,0,bullets_label.TextBounds.Y); | |
| 721 | bullets_label.Position=UDim2.new(1,-bullets_label.TextBounds.X-6,1,-bullets_label.TextBounds.Y-6); | |
| 722 | end; | |
| 723 | wait(0.001); | |
| 724 | until nil; | |
| 725 | end)(); | |
| 726 | ||
| 727 | ||
| 728 | _G.dev_pistol_version=(_G.dev_pistol_version or 0)+1; | |
| 729 | local vers=_G.dev_pistol_version; | |
| 730 | repeat _update();wait(0.001);until _G.dev_pistol_version~=vers or hum.Health==0; | |
| 731 | if(hum.Health==0)then | |
| 732 | _clear(); | |
| 733 | end; |