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| 1 | - | //Nex-AC by Nexius v1.9.44 (0.3.7) |
| 1 | + | //Nex-AC by Nexius v1.9.45 (0.3.7) |
| 2 | ||
| 3 | #if defined _nex_ac_included | |
| 4 | #endinput | |
| 5 | #endif | |
| 6 | #define _nex_ac_included | |
| 7 | ||
| 8 | #include <a_samp> | |
| 9 | ||
| 10 | #if !defined FILTERSCRIPT | |
| 11 | ||
| 12 | #if !defined DEBUG | |
| 13 | #define DEBUG | |
| 14 | #endif | |
| 15 | ||
| 16 | #if !defined NO_SUSPICION_LOGS | |
| 17 | //#define NO_SUSPICION_LOGS | |
| 18 | #endif | |
| 19 | ||
| 20 | #if defined NO_SUSPICION_LOGS | |
| 21 | #pragma unused SUSPICION_1 | |
| 22 | #pragma unused SUSPICION_2 | |
| 23 | #endif | |
| 24 | ||
| 25 | #if !defined _nex_ac_lang_included | |
| 26 | #include <nex-ac_en.lang> //Localization | |
| 27 | #endif | |
| 28 | ||
| 29 | - | #define NEX_AC_VERSION "1.9.44" |
| 29 | + | #define NEX_AC_VERSION "1.9.45" |
| 30 | ||
| 31 | #define AC_SERVER_VERSION "0.3.7" | |
| 32 | #define AC_SERVER_DL_VERSION "0.3.DL" | |
| 33 | ||
| 34 | #if !defined AC_CONFIG_FILE | |
| 35 | #define AC_CONFIG_FILE "nex-ac_settings.cfg" | |
| 36 | #endif | |
| 37 | ||
| 38 | #if !defined AC_MAX_CLASSES | |
| 39 | #define AC_MAX_CLASSES 320 | |
| 40 | #endif | |
| 41 | ||
| 42 | #if !defined AC_DEFAULT_COLOR | |
| 43 | #define AC_DEFAULT_COLOR -1 | |
| 44 | #endif | |
| 45 | ||
| 46 | #if !defined AC_USE_VENDING_MACHINES | |
| 47 | #define AC_USE_VENDING_MACHINES true | |
| 48 | #endif | |
| 49 | ||
| 50 | #if !defined AC_USE_TUNING_GARAGES | |
| 51 | #define AC_USE_TUNING_GARAGES true | |
| 52 | #endif | |
| 53 | ||
| 54 | #if !defined AC_USE_PICKUP_WEAPONS | |
| 55 | #define AC_USE_PICKUP_WEAPONS true | |
| 56 | #endif | |
| 57 | ||
| 58 | #if !defined AC_USE_AMMUNATIONS | |
| 59 | #define AC_USE_AMMUNATIONS true | |
| 60 | #endif | |
| 61 | ||
| 62 | #if !defined AC_USE_RESTAURANTS | |
| 63 | #define AC_USE_RESTAURANTS true | |
| 64 | #endif | |
| 65 | ||
| 66 | #if !defined AC_USE_PAYNSPRAY | |
| 67 | #define AC_USE_PAYNSPRAY true | |
| 68 | #endif | |
| 69 | ||
| 70 | #if !defined AC_USE_CASINOS | |
| 71 | #define AC_USE_CASINOS true | |
| 72 | #endif | |
| 73 | ||
| 74 | #if !defined AC_USE_QUERY | |
| 75 | #define AC_USE_QUERY true | |
| 76 | #endif | |
| 77 | ||
| 78 | #if !defined AC_USE_NPC | |
| 79 | #define AC_USE_NPC true | |
| 80 | #endif | |
| 81 | ||
| 82 | #if !defined AC_MAX_CONNECTS_FROM_IP | |
| 83 | #define AC_MAX_CONNECTS_FROM_IP 1 | |
| 84 | #endif | |
| 85 | ||
| 86 | #if !defined AC_MAX_RCON_LOGIN_ATTEMPT | |
| 87 | #define AC_MAX_RCON_LOGIN_ATTEMPT 1 | |
| 88 | #endif | |
| 89 | ||
| 90 | #if !defined AC_MAX_MSGS_REC_DIFF | |
| 91 | #define AC_MAX_MSGS_REC_DIFF 800 | |
| 92 | #endif | |
| 93 | ||
| 94 | #if !defined AC_MAX_PING | |
| 95 | #define AC_MAX_PING 500 | |
| 96 | #endif | |
| 97 | ||
| 98 | #if !defined AC_MIN_TIME_RECONNECT | |
| 99 | #define AC_MIN_TIME_RECONNECT 12 //In seconds | |
| 100 | #endif | |
| 101 | ||
| 102 | #if !defined AC_SPEEDHACK_VEH_RESET_DELAY | |
| 103 | #define AC_SPEEDHACK_VEH_RESET_DELAY 3 //In seconds | |
| 104 | #endif | |
| 105 | ||
| 106 | #if !defined AC_MAX_NOP_WARNINGS | |
| 107 | #define AC_MAX_NOP_WARNINGS 8 | |
| 108 | #endif | |
| 109 | ||
| 110 | #if !defined AC_MAX_NOP_TIMER_WARNINGS | |
| 111 | #define AC_MAX_NOP_TIMER_WARNINGS 3 | |
| 112 | #endif | |
| 113 | ||
| 114 | #if !defined AC_MAX_PING_WARNINGS | |
| 115 | #define AC_MAX_PING_WARNINGS 8 | |
| 116 | #endif | |
| 117 | ||
| 118 | #if !defined AC_MAX_AIR_WARNINGS | |
| 119 | #define AC_MAX_AIR_WARNINGS 3 | |
| 120 | #endif | |
| 121 | ||
| 122 | #if !defined AC_MAX_AIR_VEH_WARNINGS | |
| 123 | #define AC_MAX_AIR_VEH_WARNINGS 4 | |
| 124 | #endif | |
| 125 | ||
| 126 | #if !defined AC_MAX_FLYHACK_VEH_WARNINGS | |
| 127 | #define AC_MAX_FLYHACK_VEH_WARNINGS 3 | |
| 128 | #endif | |
| 129 | ||
| 130 | #if !defined AC_MAX_FLYHACK_BIKE_WARNINGS | |
| 131 | #define AC_MAX_FLYHACK_BIKE_WARNINGS 5 | |
| 132 | #endif | |
| 133 | ||
| 134 | #if !defined AC_MAX_CARSHOT_WARNINGS | |
| 135 | #define AC_MAX_CARSHOT_WARNINGS 4 | |
| 136 | #endif | |
| 137 | ||
| 138 | #if !defined AC_MAX_PRO_AIM_WARNINGS | |
| 139 | #define AC_MAX_PRO_AIM_WARNINGS 2 | |
| 140 | #endif | |
| 141 | ||
| 142 | #if !defined AC_MAX_AFK_GHOST_WARNINGS | |
| 143 | #define AC_MAX_AFK_GHOST_WARNINGS 2 | |
| 144 | #endif | |
| 145 | ||
| 146 | #if !defined AC_MAX_RAPID_FIRE_WARNINGS | |
| 147 | #define AC_MAX_RAPID_FIRE_WARNINGS 16 | |
| 148 | #endif | |
| 149 | ||
| 150 | #if !defined AC_MAX_AUTO_C_WARNINGS | |
| 151 | - | #define AC_MAX_GODMODE_WARNINGS 2 |
| 151 | + | |
| 152 | #endif | |
| 153 | ||
| 154 | #if !defined AC_MAX_GODMODE_WARNINGS | |
| 155 | - | #define AC_MAX_GODMODE_VEH_WARNINGS 2 |
| 155 | + | #define AC_MAX_GODMODE_WARNINGS 3 |
| 156 | #endif | |
| 157 | ||
| 158 | #if !defined AC_MAX_GODMODE_VEH_WARNINGS | |
| 159 | #define AC_MAX_GODMODE_VEH_WARNINGS 3 | |
| 160 | #endif | |
| 161 | ||
| 162 | #if !defined AC_MAX_SILENT_AIM_WARNINGS | |
| 163 | #define AC_MAX_SILENT_AIM_WARNINGS 2 | |
| 164 | #endif | |
| 165 | ||
| 166 | #if !defined AC_MAX_FAKE_WEAPON_WARNINGS | |
| 167 | #define AC_MAX_FAKE_WEAPON_WARNINGS 2 | |
| 168 | #endif | |
| 169 | ||
| 170 | #if !defined AC_MAX_FLYHACK_WARNINGS | |
| 171 | #define AC_MAX_FLYHACK_WARNINGS 2 | |
| 172 | #endif | |
| 173 | ||
| 174 | #if !defined AC_MAX_TELEPORT_GLITCH_WARNINGS | |
| 175 | #define AC_MAX_TELEPORT_GLITCH_WARNINGS 1 | |
| 176 | #endif | |
| 177 | ||
| 178 | #if !defined AC_MAX_SPEEDHACK_VEH_WARNINGS | |
| 179 | #define AC_MAX_SPEEDHACK_VEH_WARNINGS (1 * AC_SPEEDHACK_VEH_RESET_DELAY) | |
| 180 | #endif | |
| 181 | ||
| 182 | #if !defined AC_MAX_SPEEDHACK_WARNINGS | |
| 183 | #define AC_MAX_SPEEDHACK_WARNINGS 4 | |
| 184 | #endif | |
| 185 | ||
| 186 | #if !defined AC_MAX_CJ_RUN_WARNINGS | |
| 187 | #define AC_MAX_CJ_RUN_WARNINGS 3 | |
| 188 | #endif | |
| 189 | ||
| 190 | #if !defined AC_MAX_MONEY_WARNINGS | |
| 191 | #define AC_MAX_MONEY_WARNINGS 2 | |
| 192 | #endif | |
| 193 | ||
| 194 | #define ac_fpublic%0(%1) forward%0(%1); public%0(%1) | |
| 195 | #define ac_AbsoluteAngle(%0) ((floatround(%0, floatround_floor) % 360) + floatfract(%0)) | |
| 196 | #define ac_abs(%0) (((%0) < 0) ? (-(%0)) : ((%0))) | |
| 197 | ||
| 198 | //'ac_ACAllow' contains the default settings that will be set if no config file will be found | |
| 199 | //Don't change these values if you already have 'scriptfiles\nex-ac_settings.cfg' | |
| 200 | static bool:ac_ACAllow[] = | |
| 201 | {
| |
| 202 | true, //0 Anti-AirBreak (onfoot) | |
| 203 | true, //1 Anti-AirBreak (in vehicle) | |
| 204 | true, //2 Anti-teleport hack (onfoot) | |
| 205 | true, //3 Anti-teleport hack (in vehicle) | |
| 206 | true, //4 Anti-teleport hack (into/between vehicles) | |
| 207 | true, //5 Anti-teleport hack (vehicle to player) | |
| 208 | true, //6 Anti-teleport hack (pickups) | |
| 209 | true, //7 Anti-FlyHack (onfoot) | |
| 210 | true, //8 Anti-FlyHack (in vehicle) | |
| 211 | true, //9 Anti-SpeedHack (onfoot) | |
| 212 | true, //10 Anti-SpeedHack (in vehicle) | |
| 213 | true, //11 Anti-Health hack (in vehicle) | |
| 214 | true, //12 Anti-Health hack (onfoot) | |
| 215 | true, //13 Anti-Armour hack | |
| 216 | true, //14 Anti-Money hack | |
| 217 | true, //15 Anti-Weapon hack | |
| 218 | true, //16 Anti-Ammo hack (add) | |
| 219 | true, //17 Anti-Ammo hack (infinite) | |
| 220 | true, //18 Anti-Special actions hack | |
| 221 | true, //19 Anti-GodMode from bullets (onfoot) | |
| 222 | true, //20 Anti-GodMode from bullets (in vehicle) | |
| 223 | true, //21 Anti-Invisible hack | |
| 224 | true, //22 Anti-lagcomp-spoof | |
| 225 | true, //23 Anti-Tuning hack | |
| 226 | false, //24 Anti-Parkour mod | |
| 227 | true, //25 Anti-Quick turn | |
| 228 | true, //26 Anti-Rapid fire | |
| 229 | true, //27 Anti-FakeSpawn | |
| 230 | true, //28 Anti-FakeKill | |
| 231 | true, //29 Anti-Pro Aim | |
| 232 | true, //30 Anti-CJ run | |
| 233 | true, //31 Anti-CarShot | |
| 234 | true, //32 Anti-CarJack | |
| 235 | false, //33 Anti-UnFreeze | |
| 236 | true, //34 Anti-AFK Ghost | |
| 237 | true, //35 Anti-Full Aiming | |
| 238 | ||
| 239 | false, //36 Anti-Fake NPC | |
| 240 | true, //37 Anti-Reconnect | |
| 241 | true, //38 Anti-High ping | |
| 242 | true, //39 Anti-Dialog hack | |
| 243 | true, //40 Protection from the sandbox | |
| 244 | true, //41 Protection against an invalid version | |
| 245 | true, //42 Anti-Rcon hack | |
| 246 | ||
| 247 | true, //43 Anti-Tuning crasher | |
| 248 | true, //44 Anti-Invalid seat crasher | |
| 249 | true, //45 Anti-Dialog crasher | |
| 250 | true, //46 Anti-Attached object crasher | |
| 251 | true, //47 Anti-Weapon Crasher | |
| 252 | ||
| 253 | true, //48 Flood protection connects to one slot | |
| 254 | true, //49 Anti-flood callback functions | |
| 255 | true, //50 Anti-flood change seat | |
| 256 | ||
| 257 | true, //51 Anti-Ddos | |
| 258 | ||
| 259 | true //52 Anti-NOP's | |
| 260 | }, | |
| 261 | ||
| 262 | bool:ac_NOPAllow[] = | |
| 263 | {
| |
| 264 | true, //0 Anti-NOP GivePlayerWeapon | |
| 265 | true, //1 Anti-NOP SetPlayerAmmo | |
| 266 | true, //2 Anti-NOP SetPlayerInterior | |
| 267 | true, //3 Anti-NOP SetPlayerHealth | |
| 268 | true, //4 Anti-NOP SetVehicleHealth | |
| 269 | true, //5 Anti-NOP SetPlayerArmour | |
| 270 | true, //6 Anti-NOP SetPlayerSpecialAction | |
| 271 | true, //7 Anti-NOP PutPlayerInVehicle | |
| 272 | true, //8 Anti-NOP TogglePlayerSpectating | |
| 273 | true, //9 Anti-NOP SpawnPlayer | |
| 274 | true, //10 Anti-NOP SetPlayerPos | |
| 275 | true //11 Anti-NOP RemovePlayerFromVehicle | |
| 276 | }; | |
| 277 | ||
| 278 | static const ac_Mtfc[][] = | |
| 279 | {
| |
| 280 | {150, 5}, //0 OnDialogResponse
| |
| 281 | {800, 2}, //1 OnEnterExitModShop
| |
| 282 | {250, 5}, //2 OnPlayerClickMap
| |
| 283 | {450, 5}, //3 OnPlayerClickPlayer
| |
| 284 | {50, 8}, //4 OnPlayerClickTextDraw
| |
| 285 | {400, 5}, //5 OnPlayerCommandText
| |
| 286 | {50, 8}, //6 OnPlayerEnterVehicle
| |
| 287 | {50, 11}, //7 OnPlayerExitVehicle
| |
| 288 | {150, 8}, //8 OnPlayerPickUpPickup
| |
| 289 | {150, 8}, //9 OnPlayerRequestClass
| |
| 290 | {150, 5}, //10 OnPlayerSelectedMenuRow
| |
| 291 | {600, 5}, //11 OnPlayerStateChange
| |
| 292 | {450, 2}, //12 OnVehicleMod
| |
| 293 | {450, 2}, //13 OnVehiclePaintjob
| |
| 294 | {450, 2}, //14 OnVehicleRespray
| |
| 295 | {300, 1}, //15 OnVehicleDeath
| |
| 296 | {450, 3}, //16 OnPlayerText
| |
| 297 | {150, 8}, //17 OnPlayerEnterCheckpoint
| |
| 298 | {150, 8}, //18 OnPlayerLeaveCheckpoint
| |
| 299 | {150, 5}, //19 OnPlayerRequestSpawn
| |
| 300 | {150, 5}, //20 OnPlayerExitedMenu
| |
| 301 | {150, 8}, //21 OnPlayerEnterRaceCheckpoint
| |
| 302 | {150, 8}, //22 OnPlayerLeaveRaceCheckpoint
| |
| 303 | {50, 8}, //23 OnPlayerClickPlayerTextDraw
| |
| 304 | {51, 9}, //24 OnVehicleDamageStatusUpdate
| |
| 305 | {150, 8}, //25 OnVehicleSirenStateChange
| |
| 306 | {150, 5}, //26 OnPlayerSelectObject
| |
| 307 | {50, 8} //27 Cross-public
| |
| 308 | }, | |
| 309 | ||
| 310 | ac_wSlot[] = | |
| 311 | {
| |
| 312 | 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 10, 10, 10, 10, 10, | |
| 313 | 10, 8, 8, 8, 0, 0, 0, 2, 2, 2, 3, 3, 3, 4, 4, 5, 5, | |
| 314 | 4, 6, 6, 7, 7, 7, 7, 8, 12, 9, 9, 9, 11, 11, 11 | |
| 315 | }, | |
| 316 | ||
| 317 | ac_vType[] = | |
| 318 | {
| |
| 319 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, | |
| 320 | 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, | |
| 321 | 0, 0, 0, 0, 0, 0, 3, 2, 5, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, | |
| 322 | 1, 5, 5, 5, 0, 0, 0, 0, 5, 2, 0, 5, 3, 3, 0, 0, 1, 0, 0, 0, | |
| 323 | 0, 4, 0, 0, 3, 0, 0, 2, 2, 0, 0, 0, 0, 3, 0, 0, 0, 2, 0, 0, | |
| 324 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 1, 1, 1, 0, 0, 0, 0, 0, 1, | |
| 325 | 1, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, | |
| 326 | 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, | |
| 327 | 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, | |
| 328 | 0, 5, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1, 1, 0, 3, 0, 0, 0, 0, | |
| 329 | 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 | |
| 330 | }, | |
| 331 | ||
| 332 | #if AC_USE_PICKUP_WEAPONS | |
| 333 | ac_wModel[] = | |
| 334 | {
| |
| 335 | 0, 331, 333, 334, 335, 336, 337, 338, 339, 341, 321, 322, 323, 324, 325, | |
| 336 | 326, 342, 343, 344, 0, 0, 345, 346, 347, 348, 349, 350, 351, 352, 353, 355, 356, | |
| 337 | 372, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 371 | |
| 338 | }, | |
| 339 | ||
| 340 | ac_pAmmo[] = | |
| 341 | {
| |
| 342 | 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | |
| 343 | 1, 1, 1, 8, 8, 8, 0, 0, 4, 30, 10, 10, 15, | |
| 344 | 10, 10, 60, 60, 80, 80, 60, 20, 10, 4, 3, | |
| 345 | 100, 500, 5, 1, 500, 500, 36, 1, 1, 1 | |
| 346 | }, | |
| 347 | #endif | |
| 348 | ||
| 349 | #if AC_USE_TUNING_GARAGES | |
| 350 | ac_cPrice[] = | |
| 351 | {
| |
| 352 | 400, 550, 200, 250, 100, 150, 80, 500, 500, 200, 1000, 220, 250, 100, 400, | |
| 353 | 500, 200, 500, 350, 300, 250, 200, 150, 350, 50, 1000, 480, 480, 770, 680, 370, | |
| 354 | 370, 170, 120, 790, 150, 500, 690, 190, 390, 500, 390, 1000, 500, 500, 510, 710, | |
| 355 | 670, 530, 810, 620, 670, 530, 130, 210, 230, 520, 430, 620, 720, 530, 180, 550, 430, | |
| 356 | 830, 850, 750, 250, 200, 550, 450, 550, 450, 1100, 1030, 980, 1560, 1620, 1200, | |
| 357 | 1030, 900, 1230, 820, 1560, 1350, 770, 100, 1500, 150, 650, 450, 100, 750, | |
| 358 | 350, 450, 350, 1000, 620, 1140, 1000, 940, 780, 830, 3250, 1610, 1540, 780, 780, 780, | |
| 359 | 1610, 1540, 0, 0, 3340, 3250, 2130, 2050, 2040, 780, 940, 780, 940, 780, 860, | |
| 360 | 780, 1120, 3340, 3250, 3340, 1650, 3380, 3290, 1590, 830, 800, 1500, 1000, 800, | |
| 361 | 580, 470, 870, 980, 150, 150, 100, 100, 490, 600, 890, 1000, 1090, 840, 910, | |
| 362 | 1200, 1030, 1030, 920, 930, 550, 1050, 1050, 950, 650, 450, 550, 850, 950, | |
| 363 | 850, 950, 970, 880, 990, 900, 950, 1000, 900, 1000, 900, 2050, 2150, 2130, | |
| 364 | 2050, 2130, 2040, 2150, 2040, 2095, 2175, 2080, 2200, 1200, 1040, 940, 1100 | |
| 365 | }, | |
| 366 | #endif | |
| 367 | ||
| 368 | #if AC_USE_AMMUNATIONS | |
| 369 | ac_AmmuNationInfo[][] = | |
| 370 | {
| |
| 371 | {200, 30}, {600, 30}, {1200, 15},
| |
| 372 | {600, 15}, {800, 12}, {1000, 10},
| |
| 373 | {500, 60}, {2000, 90}, {3500, 120},
| |
| 374 | {4500, 150}, {300, 60}
| |
| 375 | }, | |
| 376 | ||
| 377 | Float:ac_AmmuNations[][] = | |
| 378 | {
| |
| 379 | {296.5541, -38.5138, 1001.5156},
| |
| 380 | {295.7008, -80.8109, 1001.5156},
| |
| 381 | {290.1963, -109.7721, 1001.5156},
| |
| 382 | {312.2592, -166.1385, 999.601}
| |
| 383 | }, | |
| 384 | #endif | |
| 385 | ||
| 386 | #if AC_USE_RESTAURANTS | |
| 387 | Float:ac_Restaurants[][] = | |
| 388 | {
| |
| 389 | {374.0, -119.641, 1001.4922},
| |
| 390 | {368.789, -6.857, 1001.8516},
| |
| 391 | {375.566, -68.222, 1001.5151}
| |
| 392 | }, | |
| 393 | #endif | |
| 394 | ||
| 395 | #if AC_USE_PAYNSPRAY | |
| 396 | Float:ac_PayNSpray[][] = | |
| 397 | {
| |
| 398 | {2064.2842, -1831.4736, 13.5469},
| |
| 399 | {-2425.7822, 1021.1392, 50.3977},
| |
| 400 | {-1420.5195, 2584.2305, 55.8433},
| |
| 401 | {487.6401, -1739.9479, 11.1385},
| |
| 402 | {1024.8651, -1024.087, 32.1016},
| |
| 403 | {-1904.7019, 284.5968, 41.0469},
| |
| 404 | {1975.2384, 2162.5088, 11.0703},
| |
| 405 | {2393.4456, 1491.5537, 10.5616},
| |
| 406 | {720.0854, -455.2807, 16.3359},
| |
| 407 | {-99.9417, 1117.9048, 19.7417}
| |
| 408 | }, | |
| 409 | #endif | |
| 410 | ||
| 411 | #if AC_USE_VENDING_MACHINES | |
| 412 | Float:ac_vMachines[][] = | |
| 413 | {
| |
| 414 | {-862.82, 1536.6, 21.98},
| |
| 415 | {2271.72, -76.46, 25.96},
| |
| 416 | {1277.83, 372.51, 18.95},
| |
| 417 | {662.42, -552.16, 15.71},
| |
| 418 | {201.01, -107.61, 0.89},
| |
| 419 | {-253.74, 2597.95, 62.24},
| |
| 420 | {-253.74, 2599.75, 62.24},
| |
| 421 | {-76.03, 1227.99, 19.12},
| |
| 422 | {-14.7, 1175.35, 18.95},
| |
| 423 | {-1455.11, 2591.66, 55.23},
| |
| 424 | {2352.17, -1357.15, 23.77},
| |
| 425 | {2325.97, -1645.13, 14.21},
| |
| 426 | {2139.51, -1161.48, 23.35},
| |
| 427 | {2153.23, -1016.14, 62.23},
| |
| 428 | {1928.73, -1772.44, 12.94},
| |
| 429 | {1154.72, -1460.89, 15.15},
| |
| 430 | {2480.85, -1959.27, 12.96},
| |
| 431 | {2060.11, -1897.64, 12.92},
| |
| 432 | {1729.78, -1943.04, 12.94},
| |
| 433 | {1634.1, -2237.53, 12.89},
| |
| 434 | {1789.21, -1369.26, 15.16},
| |
| 435 | {-2229.18, 286.41, 34.7},
| |
| 436 | {2319.99, 2532.85, 10.21},
| |
| 437 | {2845.72, 1295.04, 10.78},
| |
| 438 | {2503.14, 1243.69, 10.21},
| |
| 439 | {2647.69, 1129.66, 10.21},
| |
| 440 | {-2420.21, 984.57, 44.29},
| |
| 441 | {-2420.17, 985.94, 44.29},
| |
| 442 | {2085.77, 2071.35, 10.45},
| |
| 443 | {1398.84, 2222.6, 10.42},
| |
| 444 | {1659.46, 1722.85, 10.21},
| |
| 445 | {1520.14, 1055.26, 10.0},
| |
| 446 | {-1980.78, 142.66, 27.07},
| |
| 447 | {-2118.96, -423.64, 34.72},
| |
| 448 | {-2118.61, -422.41, 34.72},
| |
| 449 | {-2097.27, -398.33, 34.72},
| |
| 450 | {-2092.08, -490.05, 34.72},
| |
| 451 | {-2063.27, -490.05, 34.72},
| |
| 452 | {-2005.64, -490.05, 34.72},
| |
| 453 | {-2034.46, -490.05, 34.72},
| |
| 454 | {-2068.56, -398.33, 34.72},
| |
| 455 | {-2039.85, -398.33, 34.72},
| |
| 456 | {-2011.14, -398.33, 34.72},
| |
| 457 | {-1350.11, 492.28, 10.58},
| |
| 458 | {-1350.11, 493.85, 10.58},
| |
| 459 | {2222.36, 1602.64, 1000.06},
| |
| 460 | {2222.2, 1606.77, 1000.05},
| |
| 461 | {2155.9, 1606.77, 1000.05},
| |
| 462 | {2155.84, 1607.87, 1000.06},
| |
| 463 | {2209.9, 1607.19, 1000.05},
| |
| 464 | {2202.45, 1617.0, 1000.06},
| |
| 465 | {2209.24, 1621.21, 1000.06},
| |
| 466 | {2576.7, -1284.43, 1061.09},
| |
| 467 | {330.67, 178.5, 1020.07},
| |
| 468 | {331.92, 178.5, 1020.07},
| |
| 469 | {350.9, 206.08, 1008.47},
| |
| 470 | {361.56, 158.61, 1008.47},
| |
| 471 | {371.59, 178.45, 1020.07},
| |
| 472 | {374.89, 188.97, 1008.47},
| |
| 473 | {-19.03, -57.83, 1003.63},
| |
| 474 | {-36.14, -57.87, 1003.63},
| |
| 475 | {316.87, -140.35, 998.58},
| |
| 476 | {2225.2, -1153.42, 1025.9},
| |
| 477 | {-15.1, -140.22, 1003.63},
| |
| 478 | {-16.53, -140.29, 1003.63},
| |
| 479 | {-35.72, -140.22, 1003.63},
| |
| 480 | {373.82, -178.14, 1000.73},
| |
| 481 | {379.03, -178.88, 1000.73},
| |
| 482 | {495.96, -24.32, 1000.73},
| |
| 483 | {500.56, -1.36, 1000.73},
| |
| 484 | {501.82, -1.42, 1000.73},
| |
| 485 | {-33.87, -186.76, 1003.63},
| |
| 486 | {-32.44, -186.69, 1003.63},
| |
| 487 | {-16.11, -91.64, 1003.63},
| |
| 488 | {-17.54, -91.71, 1003.63}
| |
| 489 | }, | |
| 490 | #endif | |
| 491 | ||
| 492 | #if AC_USE_CASINOS | |
| 493 | Float:ac_Casinos[][] = | |
| 494 | {
| |
| 495 | {2241.2878, 1617.1624, 1006.1797, 2.0},
| |
| 496 | {2240.9736, 1604.6592, 1006.1797, 6.0},
| |
| 497 | {2242.5427, 1592.8726, 1006.1836, 6.0},
| |
| 498 | {2230.2124, 1592.1426, 1006.1832, 6.0},
| |
| 499 | {2230.4717, 1604.484, 1006.186, 6.0},
| |
| 500 | {2230.3298, 1616.9272, 1006.1799, 3.0},
| |
| 501 | {2251.9407, 1586.1736, 1006.186, 1.0},
| |
| 502 | {2218.6785, 1587.3448, 1006.1749, 1.0},
| |
| 503 | {2219.2773, 1591.7467, 1006.1867, 1.0},
| |
| 504 | {2218.5408, 1589.3229, 1006.184, 1.0},
| |
| 505 | {2218.6477, 1593.6279, 1006.1797, 1.0},
| |
| 506 | {2221.926, 1603.8285, 1006.1797, 1.0},
| |
| 507 | {2218.5095, 1603.8385, 1006.1797, 1.0},
| |
| 508 | {2219.9597, 1603.9216, 1006.1797, 1.0},
| |
| 509 | {2216.3054, 1603.7996, 1006.1819, 1.0},
| |
| 510 | {2218.731, 1619.8046, 1006.1794, 1.0},
| |
| 511 | {2218.9407, 1617.8413, 1006.1821, 1.0},
| |
| 512 | {2218.668, 1615.4681, 1006.1797, 1.0},
| |
| 513 | {2218.6418, 1613.2629, 1006.1797, 1.0},
| |
| 514 | {2252.4272, 1589.8412, 1006.1797, 5.0},
| |
| 515 | {2252.4229, 1596.6169, 1006.1797, 5.0},
| |
| 516 | {2255.1565, 1608.8784, 1006.186, 1.0},
| |
| 517 | {2254.8496, 1610.8605, 1006.1797, 1.0},
| |
| 518 | {2255.2917, 1612.9167, 1006.1797, 1.0},
| |
| 519 | {2255.033, 1614.8892, 1006.1797, 1.0},
| |
| 520 | {2255.1213, 1616.8284, 1006.1797, 1.0},
| |
| 521 | {2255.2161, 1618.8005, 1006.1797, 1.0},
| |
| 522 | {2268.5281, 1606.4894, 1006.1797, 1.0},
| |
| 523 | {2270.4922, 1606.8539, 1006.1797, 1.0},
| |
| 524 | {2272.5693, 1606.4473, 1006.1797, 1.0},
| |
| 525 | {2274.5391, 1607.0122, 1006.1797, 1.0},
| |
| 526 | {2271.8447, 1586.1633, 1006.1797, 1.0},
| |
| 527 | {2261.4844, 1586.1724, 1006.1797, 1.0},
| |
| 528 | {2257.4507, 1589.6555, 1006.1797, 5.0},
| |
| 529 | {2267.8994, 1589.8672, 1006.1797, 5.0},
| |
| 530 | {2262.8486, 1590.026, 1006.1797, 5.0},
| |
| 531 | {2272.6458, 1589.7704, 1006.1797, 5.0},
| |
| 532 | {2272.6533, 1596.5682, 1006.1797, 5.0},
| |
| 533 | {2270.4895, 1596.4606, 1006.1797, 5.0},
| |
| 534 | {2265.4441, 1596.4299, 1006.1797, 5.0},
| |
| 535 | {2260.0308, 1596.7987, 1006.1797, 5.0},
| |
| 536 | {2254.9907, 1596.241, 1006.1797, 5.0},
| |
| 537 | {1956.9524, 988.2533, 992.4688, 2.0},
| |
| 538 | {1961.6155, 993.0375, 992.4688, 2.0},
| |
| 539 | {1963.7998, 998.4406, 992.4745, 2.0},
| |
| 540 | {1936.2885, 987.1995, 992.4745, 2.0},
| |
| 541 | {1944.9768, 986.3937, 992.4688, 2.0},
| |
| 542 | {1940.7397, 990.9521, 992.4609, 2.0},
| |
| 543 | {1940.0966, 1005.8996, 992.4688, 6.0},
| |
| 544 | {1938.8785, 1014.1768, 992.4688, 6.0},
| |
| 545 | {1938.8811, 1021.4434, 992.4688, 6.0},
| |
| 546 | {1966.5975, 1006.6469, 992.4745, 6.0},
| |
| 547 | {1966.5979, 1014.1024, 992.4688, 6.0},
| |
| 548 | {1939.8351, 1029.912, 992.4688, 6.0},
| |
| 549 | {1956.854, 1047.3718, 992.4688, 6.0},
| |
| 550 | {1961.356, 1042.8112, 992.4688, 6.0},
| |
| 551 | {1963.811, 1037.1263, 992.4745, 6.0},
| |
| 552 | {1961.733, 1025.8929, 992.4688, 10.0},
| |
| 553 | {1961.708, 1010.3194, 992.4688, 10.0},
| |
| 554 | {1966.5989, 1029.7954, 992.4745, 6.0},
| |
| 555 | {1961.4139, 1017.8281, 992.4688, 10.0},
| |
| 556 | {1966.5985, 1021.7686, 992.4688, 6.0},
| |
| 557 | {1128.7106, -1.9779, 1000.6797, 1.0},
| |
| 558 | {1125.2388, 1.61, 1000.6797, 1.0},
| |
| 559 | {1125.1249, -5.0489, 1000.6797, 1.0},
| |
| 560 | {1127.4139, 3.0199, 1000.6797, 1.0},
| |
| 561 | {1135.0634, -3.8695, 1000.6797, 1.0},
| |
| 562 | {1135.0861, 0.6107, 1000.6797, 1.0},
| |
| 563 | {1132.8943, -1.7139, 1000.6797, 1.0},
| |
| 564 | {1125.3727, 3.0315, 1000.6797, 1.0},
| |
| 565 | {1119.0272, -1.4916, 1000.6924, 1.0}
| |
| 566 | }, | |
| 567 | #endif | |
| 568 | ||
| 569 | ac_MaxPassengers[] = | |
| 570 | {
| |
| 571 | 0x10331113, 0x11311131, 0x11331313, 0x80133301, 0x1381F110, | |
| 572 | 0x10311103, 0x10001F10, 0x11113311, 0x13113311, 0x31101100, | |
| 573 | 0x30002301, 0x11031311, 0x11111331, 0x10013111, 0x01131100, | |
| 574 | 0x11111110, 0x11100031, 0x11130221, 0x33113311, 0x11111101, | |
| 575 | 0x33101133, 0x10100550, 0x03133111, 0xFF11113F, 0x13330111, | |
| 576 | 0xFF131111, 0x0000FF3F | |
| 577 | }, | |
| 578 | ||
| 579 | ac_vMods[] = | |
| 580 | {
| |
| 581 | 0x033C2700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x021A27FA, 0x00000000, 0x00FFFE00, | |
| 582 | 0x00000007, 0x0003C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 583 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x023B2785, 0x00000000, 0x00FFFE00, | |
| 584 | 0x00000007, 0x00000000, 0x00000000, 0x02BC4703, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 585 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 586 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 587 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x03BA278A, 0x00000000, 0x00FFFE00, | |
| 588 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 589 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 590 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 591 | 0x028E078A, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 592 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 593 | 0x02310744, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 594 | 0x00000007, 0x00000000, 0x00000000, 0x0228073A, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 595 | 0x02BD4701, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x023A2780, 0x00000000, 0x00FFFE00, | |
| 596 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 597 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 598 | 0x00000007, 0x00000000, 0x00000000, 0x0228077A, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 599 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 600 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 601 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 602 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 603 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 604 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 605 | 0x027A27CA, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 606 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 607 | 0x0282278A, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 608 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 609 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 610 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 611 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 612 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 613 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 614 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 615 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 616 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 617 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 618 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 619 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 620 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 621 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 622 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 623 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 624 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 625 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 626 | 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 627 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 628 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 629 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 630 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 631 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 632 | 0x00000007, 0x00000000, 0x00000000, 0x023E07C0, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 633 | 0x03703730, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 634 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 635 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 636 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 637 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 638 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 639 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 640 | 0x00000007, 0x00000000, 0x00000000, 0x031D2775, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 641 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02BE4788, 0x00000000, 0x00FFFE00, | |
| 642 | 0x00000007, 0x0003C000, 0x00000000, 0x02010771, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 643 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 644 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 645 | 0x029A0FCE, 0x00000000, 0x00FFFE00, 0x00000007, 0x0000C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 646 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 647 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x03382700, 0x00000000, 0x00FFFE00, | |
| 648 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 649 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 650 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 651 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 652 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 653 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 654 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 655 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 656 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 657 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 658 | 0x00000007, 0x00000000, 0x00000000, 0x023F8795, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 659 | 0x029F078C, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, 0x029627EA, 0x00000000, 0x00FFFE00, | |
| 660 | 0x00000007, 0x0003C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 661 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 662 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 663 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 664 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 665 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x0236C782, 0x00000000, 0x00FFFE00, | |
| 666 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 667 | 0x029E1FCA, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 668 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 669 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 670 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0xFC000437, 0x00000000, 0x021C0000, | |
| 671 | 0x02000700, 0x00000000, 0x00FFFE00, 0x03FE6007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 672 | 0x00001B87, 0x00000001, 0x01E00000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 673 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 674 | 0x00000007, 0x00000000, 0x00000000, 0x039E07D2, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
| 675 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x023CC700, 0x00000000, 0x00FFFE00, | |
| 676 | 0x00000007, 0x00030000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 677 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 678 | 0x00000007, 0x00000000, 0x00000000, 0x038E07D6, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
| 679 | 0x023D0709, 0x00000000, 0x00FFFE00, 0x00000007, 0x0000C000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 680 | 0x00000007, 0x00000000, 0x00000000, 0x029E1F8A, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
| 681 | 0x029C077A, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, 0x02BD076C, 0x00000000, 0x00FFFE00, | |
| 682 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 683 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 684 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 685 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 686 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0xFFFFFE00, 0x00000007, 0x00000000, 0x000001F8, | |
| 687 | 0x02000700, 0x00000000, 0x00FFFFFE, 0x00000007, 0xC0000000, 0x00002007, 0xFE000700, 0x00000003, 0x00FFFE00, | |
| 688 | 0x00000007, 0x00003C00, 0x00000600, 0xCE000700, 0xFF800000, 0x00FFFE01, 0x00000007, 0x3C000000, 0x00000000, | |
| 689 | 0x02000700, 0x000003FC, 0x00FFFE00, 0x00000007, 0x003C0000, 0x00001800, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 690 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 691 | 0x02000700, 0x007FE000, 0x00FFFE00, 0x00000007, 0x03C00000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 692 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000047, 0x0000003E, 0x3C000000, | |
| 693 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 694 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 695 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 696 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 697 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00001C00, 0x00FFFE00, | |
| 698 | 0x0000000F, 0x00000000, 0x0003C000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x000003C0, 0xC0000000, | |
| 699 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 700 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 701 | 0x029607C2, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 702 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 703 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 704 | 0x00000007, 0x00000000, 0x00000000, 0x03FFE7CF, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
| 705 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 706 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 707 | 0x031727F1, 0x00000000, 0x00FFFE00, 0x00000007, 0x00030000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, | |
| 708 | 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 709 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 710 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 711 | 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 712 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 713 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 714 | 0x00000007, 0x00000000, 0x00000000, 0x025627F0, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 715 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 716 | 0x00000007, 0x00000000, 0x00000000, 0x039E07C2, 0x00000000, 0x00FFFE00, 0x00000007, 0x0003C000, 0x00000000, | |
| 717 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 718 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 719 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 720 | 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, | |
| 721 | 0x02000700, 0x00000000, 0x00FFFE00, 0x00000007, 0x00000000, 0x00000000, 0x02000700, 0x00000000, 0x00FFFE00, | |
| 722 | 0x00000007, 0x00000000, 0x00000000 | |
| 723 | }; | |
| 724 | ||
| 725 | static stock const Float:ac_wRange[] = | |
| 726 | {
| |
| 727 | 25.0, 25.0, 25.0, 30.0, 25.0, 35.0, | |
| 728 | 25.0, 35.0, 40.0, 40.0, 25.0, 55.0, | |
| 729 | 50.0, 50.0, 50.0, 4.0, 65.0 | |
| 730 | }; | |
| 731 | ||
| 732 | enum acInfo | |
| 733 | {
| |
| 734 | Float:acPosX, | |
| 735 | Float:acPosY, | |
| 736 | Float:acPosZ, | |
| 737 | Float:acDropJpX, | |
| 738 | Float:acDropJpY, | |
| 739 | Float:acDropJpZ, | |
| 740 | Float:acSpawnPosX, | |
| 741 | Float:acSpawnPosY, | |
| 742 | Float:acSpawnPosZ, | |
| 743 | Float:acSetVehHealth, | |
| 744 | Float:acLastPosX, | |
| 745 | Float:acLastPosY, | |
| 746 | Float:acSetPosX, | |
| 747 | Float:acSetPosY, | |
| 748 | Float:acSetPosZ, | |
| 749 | acSpeed, | |
| 750 | acHealth, | |
| 751 | acArmour, | |
| 752 | acMoney, | |
| 753 | acLastShot, | |
| 754 | acLastWeapon, | |
| 755 | acEnterVeh, | |
| 756 | acKickVeh, | |
| 757 | acVeh, | |
| 758 | acSeat, | |
| 759 | acDialog, | |
| 760 | acNextDialog, | |
| 761 | acInt, | |
| 762 | acAnim, | |
| 763 | acDmgRes, | |
| 764 | acSpecAct, | |
| 765 | acNextSpecAct, | |
| 766 | acLastSpecAct, | |
| 767 | acLastPickup, | |
| 768 | acReloadTick, | |
| 769 | acShotTick, | |
| 770 | acSpawnTick, | |
| 771 | acTimerTick, | |
| 772 | acSetPosTick, | |
| 773 | acUpdateTick, | |
| 774 | acEnterVehTick, | |
| 775 | acSpawnWeapon1, | |
| 776 | acSpawnWeapon2, | |
| 777 | acSpawnWeapon3, | |
| 778 | acSpawnAmmo1, | |
| 779 | acSpawnAmmo2, | |
| 780 | acSpawnAmmo3, | |
| 781 | acSpawnRes, | |
| 782 | - | acGtc[18], |
| 782 | + | |
| 783 | acTimerID, | |
| 784 | acKickTimerID, | |
| 785 | acParachute, | |
| 786 | acIntRet, | |
| 787 | acKicked, | |
| 788 | acIp[16], | |
| 789 | acSet[13], | |
| 790 | - | acCheatCount[21], |
| 790 | + | acGtc[20], |
| 791 | acWeapon[13], | |
| 792 | acAmmo[13], | |
| 793 | acSetWeapon[13], | |
| 794 | acGiveAmmo[13], | |
| 795 | acGtcSetWeapon[13], | |
| 796 | acGtcGiveAmmo[13], | |
| 797 | acNOPCount[12], | |
| 798 | acCheatCount[22], | |
| 799 | acCall[sizeof ac_Mtfc], | |
| 800 | acFloodCount[sizeof ac_Mtfc], | |
| 801 | bool:acNOPAllow[sizeof ac_NOPAllow], | |
| 802 | bool:acACAllow[sizeof ac_ACAllow], | |
| 803 | bool:acStuntBonus, | |
| 804 | bool:acModShop, | |
| 805 | bool:acUnFrozen, | |
| 806 | bool:acOnline, | |
| 807 | bool:acDeathRes, | |
| 808 | bool:acVehDmgRes, | |
| 809 | bool:acSpawned, | |
| 810 | bool:acDead, | |
| 811 | bool:acTpToZ, | |
| 812 | bool:acIntEnterExits, | |
| 813 | bool:acSpec | |
| 814 | } | |
| 815 | ||
| 816 | enum acVehInfo | |
| 817 | {
| |
| 818 | Float:acVelX, | |
| 819 | Float:acVelY, | |
| 820 | Float:acVelZ, | |
| 821 | Float:acPosX, | |
| 822 | Float:acPosY, | |
| 823 | Float:acPosZ, | |
| 824 | Float:acSpawnPosX, | |
| 825 | Float:acSpawnPosY, | |
| 826 | Float:acSpawnPosZ, | |
| 827 | Float:acSpawnZAngle, | |
| 828 | Float:acPosDiff, | |
| 829 | Float:acZAngle, | |
| 830 | Float:acHealth, | |
| 831 | acLastSpeed, | |
| 832 | acSpeedDiff, | |
| 833 | acDriver, | |
| 834 | acInt, | |
| 835 | acPaintJob, | |
| 836 | bool:acSpawned | |
| 837 | } | |
| 838 | ||
| 839 | enum acPickInfo | |
| 840 | {
| |
| 841 | Float:acPosX, | |
| 842 | Float:acPosY, | |
| 843 | Float:acPosZ, | |
| 844 | acType, | |
| 845 | acWeapon | |
| 846 | } | |
| 847 | ||
| 848 | static | |
| 849 | Float:ac_ClassPos[AC_MAX_CLASSES][3], | |
| 850 | ac_ClassWeapon[AC_MAX_CLASSES][3][2], | |
| 851 | ||
| 852 | ac_sInfo[6], | |
| 853 | ||
| 854 | ACInfo[MAX_PLAYERS][acInfo], | |
| 855 | ACVehInfo[MAX_VEHICLES][acVehInfo], | |
| 856 | ACPickInfo[MAX_PICKUPS][acPickInfo], | |
| 857 | ||
| 858 | bool:ac_IntEnterExits = true, | |
| 859 | bool:ac_StuntBonus = true, | |
| 860 | bool:ac_LagCompMode, | |
| 861 | #if !AC_USE_QUERY | |
| 862 | bool:ac_QueryEnable, | |
| 863 | #endif | |
| 864 | bool:ac_RconEnable, | |
| 865 | bool:ac_PedAnims; | |
| 866 | ||
| 867 | static stock bool:ac_VehFriendlyFire; | |
| 868 | ||
| 869 | ac_fpublic ac_AddStaticVehicle(vehicleid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle) | |
| 870 | {
| |
| 871 | ACVehInfo[vehicleid][acInt] = | |
| 872 | ACVehInfo[vehicleid][acLastSpeed] = | |
| 873 | ACVehInfo[vehicleid][acSpeedDiff] = 0; | |
| 874 | ACVehInfo[vehicleid][acPaintJob] = 3; | |
| 875 | ACVehInfo[vehicleid][acSpawned] = true; | |
| 876 | ACVehInfo[vehicleid][acHealth] = 1000.0; | |
| 877 | ACVehInfo[vehicleid][acPosDiff] = | |
| 878 | ACVehInfo[vehicleid][acVelX] = | |
| 879 | ACVehInfo[vehicleid][acVelY] = | |
| 880 | ACVehInfo[vehicleid][acVelZ] = 0.0; | |
| 881 | ACVehInfo[vehicleid][acSpawnPosX] = | |
| 882 | ACVehInfo[vehicleid][acPosX] = spawn_x; | |
| 883 | ACVehInfo[vehicleid][acSpawnPosY] = | |
| 884 | ACVehInfo[vehicleid][acPosY] = spawn_y; | |
| 885 | ACVehInfo[vehicleid][acSpawnPosZ] = | |
| 886 | ACVehInfo[vehicleid][acPosZ] = spawn_z; | |
| 887 | ACVehInfo[vehicleid][acSpawnZAngle] = | |
| 888 | ACVehInfo[vehicleid][acZAngle] = z_angle; | |
| 889 | ACVehInfo[vehicleid][acDriver] = INVALID_PLAYER_ID; | |
| 890 | return 1; | |
| 891 | } | |
| 892 | ||
| 893 | ac_fpublic ac_CreateVehicle(vehicleid, ac_vehicletype, Float:x, Float:y, Float:z, Float:rotation) | |
| 894 | {
| |
| 895 | ACVehInfo[vehicleid][acInt] = | |
| 896 | ACVehInfo[vehicleid][acLastSpeed] = | |
| 897 | ACVehInfo[vehicleid][acSpeedDiff] = 0; | |
| 898 | ACVehInfo[vehicleid][acPaintJob] = 3; | |
| 899 | ACVehInfo[vehicleid][acHealth] = 1000.0; | |
| 900 | ACVehInfo[vehicleid][acPosDiff] = | |
| 901 | ACVehInfo[vehicleid][acVelX] = | |
| 902 | ACVehInfo[vehicleid][acVelY] = | |
| 903 | ACVehInfo[vehicleid][acVelZ] = 0.0; | |
| 904 | ACVehInfo[vehicleid][acSpawnPosX] = | |
| 905 | ACVehInfo[vehicleid][acPosX] = x; | |
| 906 | ACVehInfo[vehicleid][acSpawnPosY] = | |
| 907 | ACVehInfo[vehicleid][acPosY] = y; | |
| 908 | ACVehInfo[vehicleid][acSpawnPosZ] = | |
| 909 | ACVehInfo[vehicleid][acPosZ] = z; | |
| 910 | ACVehInfo[vehicleid][acSpawnZAngle] = | |
| 911 | ACVehInfo[vehicleid][acZAngle] = rotation; | |
| 912 | if(!(569 <= ac_vehicletype <= 570)) ACVehInfo[vehicleid][acSpawned] = true; | |
| 913 | ACVehInfo[vehicleid][acDriver] = INVALID_PLAYER_ID; | |
| 914 | return 1; | |
| 915 | } | |
| 916 | ||
| 917 | ac_fpublic ac_AddPlayerClass(ac_classid, Float:ac_spawn_x, Float:ac_spawn_y, Float:ac_spawn_z, ac_weapon1, ac_weapon1_ammo, ac_weapon2, ac_weapon2_ammo, ac_weapon3, ac_weapon3_ammo) | |
| 918 | {
| |
| 919 | if(0 <= ac_classid < AC_MAX_CLASSES) | |
| 920 | {
| |
| 921 | #undef AC_MAX_CLASSES | |
| 922 | ac_ClassPos[ac_classid][0] = ac_spawn_x; | |
| 923 | ac_ClassPos[ac_classid][1] = ac_spawn_y; | |
| 924 | ac_ClassPos[ac_classid][2] = ac_spawn_z; | |
| 925 | ac_ClassWeapon[ac_classid][0][0] = ac_weapon1; | |
| 926 | ac_ClassWeapon[ac_classid][0][1] = ac_weapon1_ammo; | |
| 927 | ac_ClassWeapon[ac_classid][1][0] = ac_weapon2; | |
| 928 | ac_ClassWeapon[ac_classid][1][1] = ac_weapon2_ammo; | |
| 929 | ac_ClassWeapon[ac_classid][2][0] = ac_weapon3; | |
| 930 | ac_ClassWeapon[ac_classid][2][1] = ac_weapon3_ammo; | |
| 931 | } | |
| 932 | return 1; | |
| 933 | } | |
| 934 | ||
| 935 | ac_fpublic ac_SetSpawnInfo(playerid, ac_team, ac_skin, Float:ac_x, Float:ac_y, Float:ac_z, Float:ac_rotation, ac_weapon1, ac_weapon1_ammo, ac_weapon2, ac_weapon2_ammo, ac_weapon3, ac_weapon3_ammo) | |
| 936 | {
| |
| 937 | if(!SetSpawnInfo(playerid, ac_team, ac_skin, ac_x, ac_y, ac_z, ac_rotation, ac_weapon1, ac_weapon1_ammo, ac_weapon2, ac_weapon2_ammo, ac_weapon3, ac_weapon3_ammo)) return 0; | |
| 938 | ACInfo[playerid][acSpawnPosX] = ac_x; | |
| 939 | ACInfo[playerid][acSpawnPosY] = ac_y; | |
| 940 | ACInfo[playerid][acSpawnPosZ] = ac_z; | |
| 941 | ACInfo[playerid][acSpawnWeapon1] = ac_weapon1; | |
| 942 | ACInfo[playerid][acSpawnAmmo1] = ac_weapon1_ammo; | |
| 943 | ACInfo[playerid][acSpawnWeapon2] = ac_weapon2; | |
| 944 | ACInfo[playerid][acSpawnAmmo2] = ac_weapon2_ammo; | |
| 945 | ACInfo[playerid][acSpawnWeapon3] = ac_weapon3; | |
| 946 | ACInfo[playerid][acSpawnAmmo3] = ac_weapon3_ammo; | |
| 947 | return 1; | |
| 948 | } | |
| 949 | ||
| 950 | ac_fpublic ac_AddStaticPickup(pickupid, ac_model, ac_type, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
| 951 | {
| |
| 952 | #if AC_USE_PICKUP_WEAPONS | |
| 953 | ACPickInfo[pickupid][acWeapon] = 0; | |
| 954 | switch(ac_type) | |
| 955 | {
| |
| 956 | case 2, 3, 15, 22: | |
| 957 | {
| |
| 958 | switch(ac_model) | |
| 959 | {
| |
| 960 | case 370: ACPickInfo[pickupid][acType] = 2; | |
| 961 | case 1240: ACPickInfo[pickupid][acType] = 3; | |
| 962 | case 1242: ACPickInfo[pickupid][acType] = 4; | |
| 963 | case 321..326, 331, 333..339, 341..353, 355..369, 371, 372: | |
| 964 | {
| |
| 965 | for(new ac_i = 46; ac_i >= 0; --ac_i) | |
| 966 | {
| |
| 967 | if(ac_wModel[ac_i] == ac_model) | |
| 968 | {
| |
| 969 | ACPickInfo[pickupid][acType] = 1; | |
| 970 | ACPickInfo[pickupid][acWeapon] = ac_i; | |
| 971 | break; | |
| 972 | } | |
| 973 | } | |
| 974 | } | |
| 975 | } | |
| 976 | } | |
| 977 | } | |
| 978 | #endif | |
| 979 | ACPickInfo[pickupid][acPosX] = ac_X; | |
| 980 | ACPickInfo[pickupid][acPosY] = ac_Y; | |
| 981 | ACPickInfo[pickupid][acPosZ] = ac_Z; | |
| 982 | return 1; | |
| 983 | } | |
| 984 | ||
| 985 | ac_fpublic ac_CreatePickup(pickupid, ac_model, ac_type, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
| 986 | {
| |
| 987 | #if AC_USE_PICKUP_WEAPONS | |
| 988 | ACPickInfo[pickupid][acWeapon] = 0; | |
| 989 | switch(ac_type) | |
| 990 | {
| |
| 991 | case 2, 3, 15, 22: | |
| 992 | {
| |
| 993 | switch(ac_model) | |
| 994 | {
| |
| 995 | case 370: ACPickInfo[pickupid][acType] = 2; | |
| 996 | case 1240: ACPickInfo[pickupid][acType] = 3; | |
| 997 | case 1242: ACPickInfo[pickupid][acType] = 4; | |
| 998 | case 321..326, 331, 333..339, 341..353, 355..369, 371, 372: | |
| 999 | {
| |
| 1000 | for(new ac_i = 46; ac_i >= 0; --ac_i) | |
| 1001 | {
| |
| 1002 | if(ac_wModel[ac_i] == ac_model) | |
| 1003 | {
| |
| 1004 | ACPickInfo[pickupid][acType] = 1; | |
| 1005 | ACPickInfo[pickupid][acWeapon] = ac_i; | |
| 1006 | break; | |
| 1007 | } | |
| 1008 | } | |
| 1009 | } | |
| 1010 | } | |
| 1011 | } | |
| 1012 | } | |
| 1013 | #endif | |
| 1014 | ACPickInfo[pickupid][acPosX] = ac_X; | |
| 1015 | ACPickInfo[pickupid][acPosY] = ac_Y; | |
| 1016 | ACPickInfo[pickupid][acPosZ] = ac_Z; | |
| 1017 | return 1; | |
| 1018 | } | |
| 1019 | ||
| 1020 | #if AC_USE_PICKUP_WEAPONS\ | |
| 1021 | && defined Streamer_SetIntData | |
| 1022 | #if defined STREAMER_ENABLE_TAGS | |
| 1023 | ac_fpublic ac_CreateDynamicPickup(STREAMER_TAG_PICKUP:pickupid, ac_modelid, ac_type) | |
| 1024 | #else | |
| 1025 | ac_fpublic ac_CreateDynamicPickup(pickupid, ac_modelid, ac_type) | |
| 1026 | #endif | |
| 1027 | {
| |
| 1028 | Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 0); | |
| 1029 | switch(ac_type) | |
| 1030 | {
| |
| 1031 | case 2, 3, 15, 22: | |
| 1032 | {
| |
| 1033 | switch(ac_modelid) | |
| 1034 | {
| |
| 1035 | case 370: Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 2); | |
| 1036 | case 1240: Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 3); | |
| 1037 | case 1242: Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, 4); | |
| 1038 | case 321..326, 331, 333..339, 341..353, 355..369, 371, 372: | |
| 1039 | {
| |
| 1040 | for(new ac_i = 46; ac_i >= 0; --ac_i) | |
| 1041 | {
| |
| 1042 | if(ac_wModel[ac_i] == ac_modelid) | |
| 1043 | {
| |
| 1044 | Streamer_SetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID, ac_i + 100); | |
| 1045 | break; | |
| 1046 | } | |
| 1047 | } | |
| 1048 | } | |
| 1049 | } | |
| 1050 | } | |
| 1051 | } | |
| 1052 | return 1; | |
| 1053 | } | |
| 1054 | #endif | |
| 1055 | ||
| 1056 | #if defined Streamer_UpdateEx | |
| 1057 | stock ac_Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, type = -1, compensatedtime = -1, freezeplayer = 1) | |
| 1058 | {
| |
| 1059 | if(!Streamer_UpdateEx(playerid, x, y, z, worldid, interiorid, type, compensatedtime, freezeplayer)) return 0; | |
| 1060 | if(compensatedtime >= 0) | |
| 1061 | {
| |
| 1062 | ACInfo[playerid][acSet][8] = 4; | |
| 1063 | ACInfo[playerid][acNOPCount][10] = 0; | |
| 1064 | ACInfo[playerid][acSetPosX] = x; | |
| 1065 | ACInfo[playerid][acSetPosY] = y; | |
| 1066 | ACInfo[playerid][acSetPosZ] = z; | |
| 1067 | ACInfo[playerid][acSetPosTick] = | |
| 1068 | ACInfo[playerid][acGtc][11] = GetTickCount() + 3250; | |
| 1069 | } | |
| 1070 | return 1; | |
| 1071 | } | |
| 1072 | ||
| 1073 | #if defined _ALS_Streamer_UpdateEx | |
| 1074 | #undef Streamer_UpdateEx | |
| 1075 | #else | |
| 1076 | #define _ALS_Streamer_UpdateEx | |
| 1077 | #endif | |
| 1078 | #define Streamer_UpdateEx ac_Streamer_UpdateEx | |
| 1079 | #endif | |
| 1080 | ||
| 1081 | stock ac_GetPlayerVersion(playerid, version[], len) | |
| 1082 | {
| |
| 1083 | new ac_ret = GetPlayerVersion(playerid, version, len); | |
| 1084 | for(new ac_i = ac_ret - 1; ac_i >= 0; --ac_i) | |
| 1085 | {
| |
| 1086 | if(version[ac_i] == '%') | |
| 1087 | {
| |
| 1088 | strdel(version, ac_i, ac_i + 1); | |
| 1089 | ac_ret--; | |
| 1090 | } | |
| 1091 | } | |
| 1092 | return ac_ret; | |
| 1093 | } | |
| 1094 | ||
| 1095 | #if defined _ALS_GetPlayerVersion | |
| 1096 | #undef GetPlayerVersion | |
| 1097 | #else | |
| 1098 | #define _ALS_GetPlayerVersion | |
| 1099 | #endif | |
| 1100 | #define GetPlayerVersion ac_GetPlayerVersion | |
| 1101 | ||
| 1102 | stock ac_GetPlayerFacingAngle(playerid, &Float:ang) | |
| 1103 | {
| |
| 1104 | if(!GetPlayerFacingAngle(playerid, ang)) return 0; | |
| 1105 | if(ang != ang) ang = 0.0; | |
| 1106 | ang = ac_AbsoluteAngle(ang); | |
| 1107 | return 1; | |
| 1108 | } | |
| 1109 | ||
| 1110 | #if defined _ALS_GetPlayerFacingAngle | |
| 1111 | #undef GetPlayerFacingAngle | |
| 1112 | #else | |
| 1113 | #define _ALS_GetPlayerFacingAngle | |
| 1114 | #endif | |
| 1115 | #define GetPlayerFacingAngle ac_GetPlayerFacingAngle | |
| 1116 | ||
| 1117 | stock ac_GetVehicleZAngle(vehicleid, &Float:z_angle) | |
| 1118 | {
| |
| 1119 | if(!GetVehicleZAngle(vehicleid, z_angle)) return 0; | |
| 1120 | if(z_angle != z_angle) z_angle = 0.0; | |
| 1121 | z_angle = ac_AbsoluteAngle(z_angle); | |
| 1122 | #undef ac_AbsoluteAngle | |
| 1123 | return 1; | |
| 1124 | } | |
| 1125 | ||
| 1126 | #if defined _ALS_GetVehicleZAngle | |
| 1127 | #undef GetVehicleZAngle | |
| 1128 | #else | |
| 1129 | #define _ALS_GetVehicleZAngle | |
| 1130 | #endif | |
| 1131 | #define GetVehicleZAngle ac_GetVehicleZAngle | |
| 1132 | ||
| 1133 | ac_fpublic ac_DestroyVehicle(vehicleid) | |
| 1134 | {
| |
| 1135 | if(!DestroyVehicle(vehicleid)) return 0; | |
| 1136 | ACVehInfo[vehicleid][acSpawned] = false; | |
| 1137 | return 1; | |
| 1138 | } | |
| 1139 | ||
| 1140 | ac_fpublic ac_DestroyPickup(pickupid) | |
| 1141 | {
| |
| 1142 | if(!DestroyPickup(pickupid)) return 0; | |
| 1143 | ACPickInfo[pickupid][acType] = 0; | |
| 1144 | return 1; | |
| 1145 | } | |
| 1146 | ||
| 1147 | ac_fpublic ac_DisableInteriorEnterExits() | |
| 1148 | {
| |
| 1149 | ac_IntEnterExits = false; | |
| 1150 | return DisableInteriorEnterExits(); | |
| 1151 | } | |
| 1152 | ||
| 1153 | ac_fpublic ac_UsePlayerPedAnims() | |
| 1154 | {
| |
| 1155 | ac_PedAnims = true; | |
| 1156 | return UsePlayerPedAnims(); | |
| 1157 | } | |
| 1158 | ||
| 1159 | #if defined EnableVehicleFriendlyFire | |
| 1160 | ac_fpublic ac_EnableVehicleFriendlyFire() | |
| 1161 | {
| |
| 1162 | ac_VehFriendlyFire = true; | |
| 1163 | return EnableVehicleFriendlyFire(); | |
| 1164 | } | |
| 1165 | #endif | |
| 1166 | ||
| 1167 | ac_fpublic ac_EnableStuntBonusForAll(enable) | |
| 1168 | {
| |
| 1169 | ac_StuntBonus = !!enable; | |
| 1170 | #if defined foreach | |
| 1171 | foreach(new ac_i : Player) ACInfo[ac_i][acStuntBonus] = ac_StuntBonus; | |
| 1172 | #else | |
| 1173 | #if defined GetPlayerPoolSize | |
| 1174 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
| 1175 | #else | |
| 1176 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
| 1177 | #endif | |
| 1178 | {
| |
| 1179 | if(IsPlayerConnected(ac_i)) ACInfo[ac_i][acStuntBonus] = ac_StuntBonus; | |
| 1180 | } | |
| 1181 | #endif | |
| 1182 | return EnableStuntBonusForAll(enable); | |
| 1183 | } | |
| 1184 | ||
| 1185 | ac_fpublic ac_EnableStuntBonusForPlayer(playerid, enable) | |
| 1186 | {
| |
| 1187 | if(!EnableStuntBonusForPlayer(playerid, enable)) return 0; | |
| 1188 | ACInfo[playerid][acStuntBonus] = !!enable; | |
| 1189 | return 1; | |
| 1190 | } | |
| 1191 | ||
| 1192 | ac_fpublic ac_ShowPlayerDialog(playerid, ac_dialogid) | |
| 1193 | {
| |
| 1194 | ACInfo[playerid][acDialog] = ac_dialogid; | |
| 1195 | return 1; | |
| 1196 | } | |
| 1197 | ||
| 1198 | ac_fpublic ac_fs_ShowPlayerDialog(playerid, ac_dialogid) | |
| 1199 | {
| |
| 1200 | ACInfo[playerid][acNextDialog] = ac_dialogid; | |
| 1201 | return 1; | |
| 1202 | } | |
| 1203 | ||
| 1204 | ac_fpublic ac_TogglePlayerControllable(playerid, toggle) | |
| 1205 | {
| |
| 1206 | if(!TogglePlayerControllable(playerid, toggle)) return 0; | |
| 1207 | ACInfo[playerid][acUnFrozen] = !!toggle; | |
| 1208 | return 1; | |
| 1209 | } | |
| 1210 | ||
| 1211 | ac_fpublic ac_TogglePlayerSpectating(playerid, toggle) | |
| 1212 | {
| |
| 1213 | if(!TogglePlayerSpectating(playerid, toggle)) return 0; | |
| 1214 | if(GetPlayerState(playerid) == PLAYER_STATE_SPECTATING || ACInfo[playerid][acSet][6] != -1) | |
| 1215 | {
| |
| 1216 | if(!toggle) | |
| 1217 | {
| |
| 1218 | if(ACInfo[playerid][acDead]) ACInfo[playerid][acSet][7] = 4; | |
| 1219 | else | |
| 1220 | {
| |
| 1221 | ACInfo[playerid][acSet][3] = | |
| 1222 | ACInfo[playerid][acSet][4] = | |
| 1223 | ACInfo[playerid][acSet][6] = | |
| 1224 | ACInfo[playerid][acSet][8] = | |
| 1225 | ACInfo[playerid][acSet][9] = | |
| 1226 | ACInfo[playerid][acNextSpecAct] = -1; | |
| 1227 | for(new ac_i = 12; ac_i >= 0; --ac_i) | |
| 1228 | {
| |
| 1229 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
| 1230 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
| 1231 | } | |
| 1232 | ACInfo[playerid][acTpToZ] = false; | |
| 1233 | ACInfo[playerid][acUnFrozen] = true; | |
| 1234 | ACInfo[playerid][acSet][7] = 1; | |
| 1235 | } | |
| 1236 | ACInfo[playerid][acSpawnRes]++; | |
| 1237 | ACInfo[playerid][acSpec] = false; | |
| 1238 | ACInfo[playerid][acSpawnTick] = ACInfo[playerid][acNOPCount][9] = 0; | |
| 1239 | ACInfo[playerid][acGtc][13] = GetTickCount() + 2650; | |
| 1240 | } | |
| 1241 | } | |
| 1242 | else if(toggle) | |
| 1243 | {
| |
| 1244 | ACInfo[playerid][acSet][6] = 1; | |
| 1245 | ACInfo[playerid][acNOPCount][8] = 0; | |
| 1246 | ACInfo[playerid][acGtc][12] = GetTickCount() + 2650; | |
| 1247 | } | |
| 1248 | return 1; | |
| 1249 | } | |
| 1250 | ||
| 1251 | ac_fpublic ac_SpawnPlayer(playerid) | |
| 1252 | {
| |
| 1253 | if(!SpawnPlayer(playerid)) return 0; | |
| 1254 | if(ACInfo[playerid][acDead]) ACInfo[playerid][acSet][7] = 5; | |
| 1255 | else | |
| 1256 | {
| |
| 1257 | ACInfo[playerid][acSet][3] = | |
| 1258 | ACInfo[playerid][acSet][4] = | |
| 1259 | ACInfo[playerid][acSet][8] = | |
| 1260 | ACInfo[playerid][acSet][9] = | |
| 1261 | ACInfo[playerid][acNextSpecAct] = -1; | |
| 1262 | for(new ac_i = 12; ac_i >= 0; --ac_i) | |
| 1263 | {
| |
| 1264 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
| 1265 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
| 1266 | } | |
| 1267 | ACInfo[playerid][acTpToZ] = false; | |
| 1268 | ACInfo[playerid][acUnFrozen] = true; | |
| 1269 | ACInfo[playerid][acSet][7] = 2; | |
| 1270 | } | |
| 1271 | ACInfo[playerid][acSpawnRes]++; | |
| 1272 | ACInfo[playerid][acSpawnTick] = ACInfo[playerid][acNOPCount][9] = 0; | |
| 1273 | ACInfo[playerid][acGtc][13] = GetTickCount() + 2650; | |
| 1274 | return 1; | |
| 1275 | } | |
| 1276 | ||
| 1277 | ac_fpublic ac_SetPlayerHealth(playerid, Float:ac_health) | |
| 1278 | {
| |
| 1279 | if(!SetPlayerHealth(playerid, ac_health)) return 0; | |
| 1280 | if(ac_health < 0.0) ac_health = 0.0; | |
| 1281 | ACInfo[playerid][acNOPCount][3] = 0; | |
| 1282 | ACInfo[playerid][acSet][1] = floatround(ac_health, floatround_tozero); | |
| 1283 | ACInfo[playerid][acGtc][3] = GetTickCount() + 2650; | |
| 1284 | return 1; | |
| 1285 | } | |
| 1286 | ||
| 1287 | ac_fpublic ac_SetPlayerArmour(playerid, Float:ac_armour) | |
| 1288 | {
| |
| 1289 | if(!SetPlayerArmour(playerid, ac_armour)) return 0; | |
| 1290 | if(ac_armour < 0.0) ac_armour = 0.0; | |
| 1291 | ACInfo[playerid][acNOPCount][5] = 0; | |
| 1292 | ACInfo[playerid][acSet][2] = floatround(ac_armour, floatround_tozero); | |
| 1293 | ACInfo[playerid][acGtc][5] = GetTickCount() + 2650; | |
| 1294 | return 1; | |
| 1295 | } | |
| 1296 | ||
| 1297 | ac_fpublic ac_GivePlayerWeapon(playerid, ac_weaponid, ac_ammo) | |
| 1298 | {
| |
| 1299 | if(0 <= ac_weaponid <= 18 || 22 <= ac_weaponid <= 46) | |
| 1300 | {
| |
| 1301 | new ac_s = ac_wSlot[ac_weaponid]; | |
| 1302 | ACInfo[playerid][acNOPCount][0] = ACInfo[playerid][acNOPCount][1] = 0; | |
| 1303 | if(16 <= ac_weaponid <= 18 || 22 <= ac_weaponid <= 43) | |
| 1304 | {
| |
| 1305 | if(3 <= ac_s <= 5 || (ACInfo[playerid][acSetWeapon][ac_s] == -1 | |
| 1306 | ? ACInfo[playerid][acWeapon][ac_s] : ACInfo[playerid][acSetWeapon][ac_s]) == ac_weaponid) | |
| 1307 | {
| |
| 1308 | ACInfo[playerid][acGiveAmmo][ac_s] = | |
| 1309 | (ACInfo[playerid][acGiveAmmo][ac_s] == -65535 ? ACInfo[playerid][acAmmo][ac_s] | |
| 1310 | : ACInfo[playerid][acGiveAmmo][ac_s]) + ac_ammo; | |
| 1311 | } | |
| 1312 | else ACInfo[playerid][acGiveAmmo][ac_s] = ac_ammo; | |
| 1313 | if(ACInfo[playerid][acGiveAmmo][ac_s] < -32768) ac_ammo = ACInfo[playerid][acGiveAmmo][ac_s] = -32768; | |
| 1314 | else if(ACInfo[playerid][acGiveAmmo][ac_s] > 32767) ac_ammo = ACInfo[playerid][acGiveAmmo][ac_s] = 32767; | |
| 1315 | ACInfo[playerid][acSetWeapon][ac_s] = ACInfo[playerid][acSet][3] = ac_weaponid; | |
| 1316 | ACInfo[playerid][acReloadTick] = 0; | |
| 1317 | } | |
| 1318 | else | |
| 1319 | {
| |
| 1320 | ACInfo[playerid][acGiveAmmo][ac_s] = -65535; | |
| 1321 | ACInfo[playerid][acSetWeapon][ac_s] = ACInfo[playerid][acSet][3] = ac_weaponid; | |
| 1322 | } | |
| 1323 | ACInfo[playerid][acGtcGiveAmmo][ac_s] = | |
| 1324 | ACInfo[playerid][acGtcSetWeapon][ac_s] = ACInfo[playerid][acGtc][2] = GetTickCount() + 2650; | |
| 1325 | } | |
| 1326 | return GivePlayerWeapon(playerid, ac_weaponid, ac_ammo); | |
| 1327 | } | |
| 1328 | ||
| 1329 | ac_fpublic ac_SetPlayerAmmo(playerid, ac_weaponslot, ac_ammo) | |
| 1330 | {
| |
| 1331 | if(ac_ammo < -32768) ac_ammo = -32768; | |
| 1332 | else if(ac_ammo > 32767) ac_ammo = 32767; | |
| 1333 | if(16 <= ac_weaponslot <= 43) | |
| 1334 | {
| |
| 1335 | new ac_s = ac_wSlot[ac_weaponslot]; | |
| 1336 | if(ACInfo[playerid][acWeapon][ac_s] > 0 || ACInfo[playerid][acSetWeapon][ac_s] > 0) | |
| 1337 | {
| |
| 1338 | ACInfo[playerid][acNOPCount][1] = 0; | |
| 1339 | ACInfo[playerid][acGiveAmmo][ac_s] = ac_ammo; | |
| 1340 | ACInfo[playerid][acGtcGiveAmmo][ac_s] = GetTickCount() + 2650; | |
| 1341 | } | |
| 1342 | } | |
| 1343 | return SetPlayerAmmo(playerid, ac_weaponslot, ac_ammo); | |
| 1344 | } | |
| 1345 | ||
| 1346 | ac_fpublic ac_SetPlayerArmedWeapon(playerid, ac_weaponid) | |
| 1347 | {
| |
| 1348 | if(!SetPlayerArmedWeapon(playerid, ac_weaponid)) return 0; | |
| 1349 | if(0 <= ac_weaponid <= 18 || 22 <= ac_weaponid <= 46) | |
| 1350 | {
| |
| 1351 | new ac_s = ac_wSlot[ac_weaponid]; | |
| 1352 | if((ac_weaponid == ACInfo[playerid][acWeapon][ac_s] || ac_weaponid == ACInfo[playerid][acSetWeapon][ac_s]) && | |
| 1353 | (ACInfo[playerid][acAmmo][ac_s] != 0 || ACInfo[playerid][acGiveAmmo][ac_s] != 0)) | |
| 1354 | {
| |
| 1355 | ACInfo[playerid][acNOPCount][0] = 0; | |
| 1356 | ACInfo[playerid][acSet][3] = ac_weaponid; | |
| 1357 | ACInfo[playerid][acGtc][2] = GetTickCount() + 2650; | |
| 1358 | } | |
| 1359 | } | |
| 1360 | return 1; | |
| 1361 | } | |
| 1362 | ||
| 1363 | ac_fpublic ac_ResetPlayerWeapons(playerid) | |
| 1364 | {
| |
| 1365 | if(!ResetPlayerWeapons(playerid)) return 0; | |
| 1366 | for(new ac_i = 12; ac_i >= 0; --ac_i) | |
| 1367 | {
| |
| 1368 | ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acAmmo][ac_i] = 0; | |
| 1369 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
| 1370 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
| 1371 | } | |
| 1372 | ACInfo[playerid][acSet][3] = -1; | |
| 1373 | ACInfo[playerid][acGtc][7] = GetTickCount() + 2650; | |
| 1374 | return 1; | |
| 1375 | } | |
| 1376 | ||
| 1377 | ac_fpublic ac_GivePlayerMoney(playerid, ac_money) | |
| 1378 | {
| |
| 1379 | if(!GivePlayerMoney(playerid, ac_money)) return 0; | |
| 1380 | ACInfo[playerid][acNOPCount][11] = AC_MAX_MONEY_WARNINGS; | |
| 1381 | ACInfo[playerid][acMoney] += ac_money; | |
| 1382 | #undef AC_MAX_MONEY_WARNINGS | |
| 1383 | return 1; | |
| 1384 | } | |
| 1385 | ||
| 1386 | ac_fpublic ac_ResetPlayerMoney(playerid) | |
| 1387 | {
| |
| 1388 | if(!ResetPlayerMoney(playerid)) return 0; | |
| 1389 | ACInfo[playerid][acNOPCount][11] = 0; | |
| 1390 | ACInfo[playerid][acMoney] = 0; | |
| 1391 | return 1; | |
| 1392 | } | |
| 1393 | ||
| 1394 | static orig_GetPlayerMoney(playerid) return GetPlayerMoney(playerid); | |
| 1395 | ||
| 1396 | ac_fpublic ac_SetPlayerSpecialAction(playerid, ac_actionid) | |
| 1397 | {
| |
| 1398 | if(!SetPlayerSpecialAction(playerid, ac_actionid)) return 0; | |
| 1399 | if(ac_actionid == SPECIAL_ACTION_USEJETPACK || SPECIAL_ACTION_CUFFED <= ac_actionid <= 25 || | |
| 1400 | (ac_actionid == SPECIAL_ACTION_USECELLPHONE || ac_actionid == 68 || SPECIAL_ACTION_DANCE1 <= ac_actionid <= SPECIAL_ACTION_DANCE4) && ACInfo[playerid][acVeh] == 0 || | |
| 1401 | ac_actionid == SPECIAL_ACTION_STOPUSECELLPHONE && ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_USECELLPHONE || | |
| 1402 | (ac_actionid == SPECIAL_ACTION_HANDSUP || SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= SPECIAL_ACTION_DRINK_SPRUNK) && ACInfo[playerid][acSpecAct] != SPECIAL_ACTION_ENTER_VEHICLE && ACInfo[playerid][acVeh] == 0 || | |
| 1403 | ac_actionid == SPECIAL_ACTION_NONE && ACInfo[playerid][acSpecAct] != SPECIAL_ACTION_DUCK && | |
| 1404 | ACInfo[playerid][acSpecAct] != SPECIAL_ACTION_ENTER_VEHICLE && ACInfo[playerid][acSpecAct] != SPECIAL_ACTION_HANDSUP) | |
| 1405 | {
| |
| 1406 | ACInfo[playerid][acNOPCount][6] = 0; | |
| 1407 | if((ac_actionid == 68 || SPECIAL_ACTION_HANDSUP <= ac_actionid <= SPECIAL_ACTION_USECELLPHONE || | |
| 1408 | SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= 25) && SPECIAL_ACTION_DANCE1 <= ACInfo[playerid][acSpecAct] <= SPECIAL_ACTION_DANCE4 || | |
| 1409 | SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= 25 && ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_DUCK || | |
| 1410 | (ac_actionid == SPECIAL_ACTION_NONE || SPECIAL_ACTION_CUFFED <= ac_actionid <= 25) && ACInfo[playerid][acVeh] || | |
| 1411 | SPECIAL_ACTION_CUFFED <= ac_actionid <= 25 && ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_ENTER_VEHICLE) ACInfo[playerid][acNextSpecAct] = ac_actionid; | |
| 1412 | else | |
| 1413 | {
| |
| 1414 | if(ac_actionid == SPECIAL_ACTION_STOPUSECELLPHONE) ac_actionid = SPECIAL_ACTION_NONE; | |
| 1415 | else if(ac_actionid == SPECIAL_ACTION_USEJETPACK || ac_actionid == SPECIAL_ACTION_HANDSUP || | |
| 1416 | ac_actionid == 68 || SPECIAL_ACTION_DANCE1 <= ac_actionid <= SPECIAL_ACTION_DANCE4 || | |
| 1417 | SPECIAL_ACTION_DRINK_BEER <= ac_actionid <= SPECIAL_ACTION_DRINK_SPRUNK) ACInfo[playerid][acNextSpecAct] = ACInfo[playerid][acSpecAct]; | |
| 1418 | else ACInfo[playerid][acNextSpecAct] = -1; | |
| 1419 | ACInfo[playerid][acSet][4] = ac_actionid; | |
| 1420 | ACInfo[playerid][acGtc][6] = GetTickCount() + 3250; | |
| 1421 | } | |
| 1422 | } | |
| 1423 | return 1; | |
| 1424 | } | |
| 1425 | ||
| 1426 | ac_fpublic ac_SetPlayerInterior(playerid, ac_interiorid) | |
| 1427 | {
| |
| 1428 | if(!SetPlayerInterior(playerid, ac_interiorid)) return 0; | |
| 1429 | ACInfo[playerid][acNOPCount][2] = 0; | |
| 1430 | ACInfo[playerid][acSet][0] = ac_interiorid % 256; | |
| 1431 | ACInfo[playerid][acGtc][0] = GetTickCount() + 3250; | |
| 1432 | return 1; | |
| 1433 | } | |
| 1434 | ||
| 1435 | ac_fpublic ac_SetPlayerPos(playerid, Float:ac_x, Float:ac_y, Float:ac_z) | |
| 1436 | {
| |
| 1437 | if(!SetPlayerPos(playerid, ac_x, ac_y, ac_z)) return 0; | |
| 1438 | ACInfo[playerid][acSet][8] = 1; | |
| 1439 | ACInfo[playerid][acNOPCount][10] = 0; | |
| 1440 | ACInfo[playerid][acSetPosX] = ac_x; | |
| 1441 | ACInfo[playerid][acSetPosY] = ac_y; | |
| 1442 | ACInfo[playerid][acSetPosZ] = ac_z; | |
| 1443 | ACInfo[playerid][acSetPosTick] = | |
| 1444 | ACInfo[playerid][acGtc][11] = GetTickCount() + 3250; | |
| 1445 | return 1; | |
| 1446 | } | |
| 1447 | ||
| 1448 | ac_fpublic ac_SetPlayerPosFindZ(playerid, Float:ac_x, Float:ac_y, Float:ac_z) | |
| 1449 | {
| |
| 1450 | if(!SetPlayerPosFindZ(playerid, ac_x, ac_y, ac_z)) return 0; | |
| 1451 | ACInfo[playerid][acSet][8] = 2; | |
| 1452 | ACInfo[playerid][acTpToZ] = true; | |
| 1453 | ACInfo[playerid][acNOPCount][10] = 0; | |
| 1454 | ACInfo[playerid][acSetPosX] = ac_x; | |
| 1455 | ACInfo[playerid][acSetPosY] = ac_y; | |
| 1456 | ACInfo[playerid][acSetPosTick] = | |
| 1457 | ACInfo[playerid][acGtc][11] = GetTickCount() + 3250; | |
| 1458 | return 1; | |
| 1459 | } | |
| 1460 | ||
| 1461 | ac_fpublic ac_SetPlayerVelocity(playerid, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
| 1462 | {
| |
| 1463 | if(!SetPlayerVelocity(playerid, ac_X, ac_Y, ac_Z)) return 0; | |
| 1464 | ACInfo[playerid][acSpeed] = ac_GetSpeed(ac_X, ac_Y, ac_Z); | |
| 1465 | ACInfo[playerid][acGtc][10] = GetTickCount() + 1650; | |
| 1466 | return 1; | |
| 1467 | } | |
| 1468 | ||
| 1469 | ac_fpublic ac_PutPlayerInVehicle(playerid, ac_vehicleid, ac_seatid) | |
| 1470 | {
| |
| 1471 | if(!PutPlayerInVehicle(playerid, ac_vehicleid, ac_seatid)) return 0; | |
| 1472 | if(!(SPECIAL_ACTION_DANCE1 <= ACInfo[playerid][acSpecAct] <= SPECIAL_ACTION_DANCE4) && | |
| 1473 | !(SPECIAL_ACTION_DRINK_BEER <= ACInfo[playerid][acSpecAct] <= SPECIAL_ACTION_DRINK_SPRUNK) && | |
| 1474 | GetPlayerVirtualWorld(playerid) == GetVehicleVirtualWorld(ac_vehicleid)) | |
| 1475 | {
| |
| 1476 | new ac_model = GetVehicleModel(ac_vehicleid); | |
| 1477 | ACInfo[playerid][acNOPCount][7] = 0; | |
| 1478 | ACInfo[playerid][acSet][9] = ac_vehicleid; | |
| 1479 | if(ac_model == 431 || ac_model == 437 || ac_IsVehicleSeatOccupied(ac_vehicleid, ac_seatid) || | |
| 1480 | ac_seatid > ac_GetMaxPassengers(ac_model)) ACInfo[playerid][acSet][5] = -1; | |
| 1481 | else ACInfo[playerid][acSet][5] = ac_seatid; | |
| 1482 | ACInfo[playerid][acGtc][1] = GetTickCount() + 2650; | |
| 1483 | - | ACInfo[playerid][acGtc][8] = GetTickCount() + 4250; |
| 1483 | + | |
| 1484 | return 1; | |
| 1485 | } | |
| 1486 | ||
| 1487 | ac_fpublic ac_RemovePlayerFromVehicle(playerid) | |
| 1488 | {
| |
| 1489 | if(!RemovePlayerFromVehicle(playerid)) return 0; | |
| 1490 | ACInfo[playerid][acSet][11] = 1; | |
| 1491 | ACInfo[playerid][acGtc][8] = GetTickCount() + 4650; | |
| 1492 | return 1; | |
| 1493 | } | |
| 1494 | ||
| 1495 | ac_fpublic ac_SetVehiclePos(vehicleid, Float:ac_x, Float:ac_y, Float:ac_z) | |
| 1496 | {
| |
| 1497 | if(!SetVehiclePos(vehicleid, ac_x, ac_y, ac_z)) return 0; | |
| 1498 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
| 1499 | if(ac_driver != INVALID_PLAYER_ID) | |
| 1500 | {
| |
| 1501 | ACInfo[ac_driver][acSet][8] = 3; | |
| 1502 | ACInfo[ac_driver][acNOPCount][10] = 0; | |
| 1503 | ACInfo[ac_driver][acSetPosX] = ac_x; | |
| 1504 | ACInfo[ac_driver][acSetPosY] = ac_y; | |
| 1505 | ACInfo[ac_driver][acSetPosZ] = ac_z; | |
| 1506 | ACInfo[ac_driver][acSetPosTick] = | |
| 1507 | ACInfo[ac_driver][acGtc][11] = GetTickCount() + 3250; | |
| 1508 | } | |
| 1509 | return 1; | |
| 1510 | } | |
| 1511 | ||
| 1512 | ac_fpublic ac_SetVehicleVelocity(vehicleid, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
| 1513 | {
| |
| 1514 | if(!SetVehicleVelocity(vehicleid, ac_X, ac_Y, ac_Z)) return 0; | |
| 1515 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
| 1516 | if(ac_driver != INVALID_PLAYER_ID) | |
| 1517 | {
| |
| 1518 | ACVehInfo[vehicleid][acVelX] = ac_X; | |
| 1519 | ACVehInfo[vehicleid][acVelY] = ac_Y; | |
| 1520 | ACVehInfo[vehicleid][acVelZ] = ac_Z; | |
| 1521 | ACInfo[ac_driver][acGtc][9] = GetTickCount() + 1650; | |
| 1522 | } | |
| 1523 | return 1; | |
| 1524 | } | |
| 1525 | ||
| 1526 | ac_fpublic ac_SetVehicleAngularVelocity(vehicleid, Float:ac_X, Float:ac_Y, Float:ac_Z) | |
| 1527 | {
| |
| 1528 | if(!SetVehicleAngularVelocity(vehicleid, ac_X, ac_Y, ac_Z)) return 0; | |
| 1529 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
| 1530 | if(ac_driver != INVALID_PLAYER_ID) | |
| 1531 | {
| |
| 1532 | ACVehInfo[vehicleid][acVelX] = ac_X; | |
| 1533 | ACVehInfo[vehicleid][acVelY] = ac_Y; | |
| 1534 | ACVehInfo[vehicleid][acVelZ] = ac_Z; | |
| 1535 | ACInfo[ac_driver][acGtc][9] = GetTickCount() + 1650; | |
| 1536 | } | |
| 1537 | return 1; | |
| 1538 | } | |
| 1539 | ||
| 1540 | ac_fpublic ac_LinkVehicleToInterior(vehicleid, ac_interiorid) | |
| 1541 | {
| |
| 1542 | if(!LinkVehicleToInterior(vehicleid, ac_interiorid)) return 0; | |
| 1543 | ACVehInfo[vehicleid][acInt] = ac_interiorid % 256; | |
| 1544 | return 1; | |
| 1545 | } | |
| 1546 | ||
| 1547 | ac_fpublic ac_ChangeVehiclePaintjob(vehicleid, ac_paintjobid) | |
| 1548 | {
| |
| 1549 | if(GetVehicleModel(vehicleid) > 0) ACVehInfo[vehicleid][acPaintJob] = ac_paintjobid; | |
| 1550 | return ChangeVehiclePaintjob(vehicleid, ac_paintjobid); | |
| 1551 | } | |
| 1552 | ||
| 1553 | ac_fpublic ac_SetVehicleHealth(vehicleid, Float:ac_health) | |
| 1554 | {
| |
| 1555 | if(!SetVehicleHealth(vehicleid, ac_health)) return 0; | |
| 1556 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
| 1557 | if(ac_driver != INVALID_PLAYER_ID) | |
| 1558 | {
| |
| 1559 | ACInfo[ac_driver][acNOPCount][4] = 0; | |
| 1560 | ACInfo[ac_driver][acSetVehHealth] = ac_health; | |
| 1561 | ACInfo[ac_driver][acGtc][4] = GetTickCount() + 2650; | |
| 1562 | } | |
| 1563 | else ACVehInfo[vehicleid][acHealth] = ac_health; | |
| 1564 | return 1; | |
| 1565 | } | |
| 1566 | ||
| 1567 | ac_fpublic ac_RepairVehicle(vehicleid) | |
| 1568 | {
| |
| 1569 | if(!RepairVehicle(vehicleid)) return 0; | |
| 1570 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
| 1571 | if(ac_driver != INVALID_PLAYER_ID) | |
| 1572 | {
| |
| 1573 | ACInfo[ac_driver][acNOPCount][4] = 0; | |
| 1574 | ACInfo[ac_driver][acSetVehHealth] = 1000.0; | |
| 1575 | ACInfo[ac_driver][acGtc][4] = GetTickCount() + 2650; | |
| 1576 | } | |
| 1577 | else ACVehInfo[vehicleid][acHealth] = 1000.0; | |
| 1578 | return 1; | |
| 1579 | } | |
| 1580 | ||
| 1581 | ac_fpublic ac_SetVehicleToRespawn(vehicleid) | |
| 1582 | {
| |
| 1583 | new ac_driver = ACVehInfo[vehicleid][acDriver]; | |
| 1584 | if(ac_driver != INVALID_PLAYER_ID) ACInfo[ac_driver][acGtc][9] = GetTickCount() + 1650; | |
| 1585 | return SetVehicleToRespawn(vehicleid); | |
| 1586 | } | |
| 1587 | ||
| 1588 | ac_fpublic ac_EnableAntiCheat(code, enable) | |
| 1589 | {
| |
| 1590 | if(!(0 <= code < sizeof ac_ACAllow)) return 0; | |
| 1591 | if(code == 42) | |
| 1592 | {
| |
| 1593 | if(enable) | |
| 1594 | {
| |
| 1595 | if(!ac_ACAllow[code]) | |
| 1596 | {
| |
| 1597 | #if !AC_USE_QUERY | |
| 1598 | ac_QueryEnable = !!GetServerVarAsBool("query");
| |
| 1599 | #endif | |
| 1600 | ac_RconEnable = !!GetServerVarAsBool("rcon");
| |
| 1601 | } | |
| 1602 | #if !AC_USE_QUERY | |
| 1603 | SendRconCommand("query 0");
| |
| 1604 | #endif | |
| 1605 | SendRconCommand("rcon 0");
| |
| 1606 | } | |
| 1607 | else | |
| 1608 | {
| |
| 1609 | static ac_strtmp[9]; | |
| 1610 | #if !AC_USE_QUERY | |
| 1611 | format(ac_strtmp, sizeof ac_strtmp, "query %b", ac_QueryEnable); | |
| 1612 | SendRconCommand(ac_strtmp); | |
| 1613 | #endif | |
| 1614 | format(ac_strtmp, sizeof ac_strtmp, "rcon %b", ac_RconEnable); | |
| 1615 | SendRconCommand(ac_strtmp); | |
| 1616 | } | |
| 1617 | } | |
| 1618 | ac_ACAllow[code] = !!enable; | |
| 1619 | if(enable) | |
| 1620 | {
| |
| 1621 | #if defined foreach | |
| 1622 | foreach(new ac_i : Player) | |
| 1623 | #else | |
| 1624 | #if defined GetPlayerPoolSize | |
| 1625 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
| 1626 | #else | |
| 1627 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
| 1628 | #endif | |
| 1629 | {
| |
| 1630 | if(IsPlayerConnected(ac_i)) | |
| 1631 | #endif | |
| 1632 | {
| |
| 1633 | ACInfo[ac_i][acACAllow][code] = ac_ACAllow[code]; | |
| 1634 | switch(code) | |
| 1635 | {
| |
| 1636 | case 7: ACInfo[ac_i][acCheatCount][15] = 0; | |
| 1637 | case 8: ACInfo[ac_i][acCheatCount][3] = 0; | |
| 1638 | case 9: ACInfo[ac_i][acCheatCount][17] = 0; | |
| 1639 | case 10: ACInfo[ac_i][acCheatCount][16] = ACInfo[ac_i][acCheatCount][20] = 0; | |
| 1640 | case 15: ACInfo[ac_i][acCheatCount][10] = 0; | |
| 1641 | case 17: ACInfo[ac_i][acCheatCount][7] = 0; | |
| 1642 | case 19: ACInfo[ac_i][acCheatCount][9] = 0; | |
| 1643 | case 20: ACInfo[ac_i][acCheatCount][11] = 0; | |
| 1644 | case 23: ACInfo[ac_i][acCheatCount][12] = 0; | |
| 1645 | case 26: ACInfo[ac_i][acCheatCount][14] = ACInfo[ac_i][acCheatCount][8] = 0; | |
| 1646 | case 29: ACInfo[ac_i][acCheatCount][13] = ACInfo[ac_i][acCheatCount][6] = 0; | |
| 1647 | case 30: ACInfo[ac_i][acCheatCount][19] = 0; | |
| 1648 | case 31: ACInfo[ac_i][acCheatCount][4] = 0; | |
| 1649 | case 34: ACInfo[ac_i][acCheatCount][5] = 0; | |
| 1650 | case 38: ACInfo[ac_i][acCheatCount][0] = 0; | |
| 1651 | case 47: ACInfo[ac_i][acCheatCount][18] = 0; | |
| 1652 | } | |
| 1653 | } | |
| 1654 | #if !defined foreach | |
| 1655 | } | |
| 1656 | #endif | |
| 1657 | } | |
| 1658 | else | |
| 1659 | {
| |
| 1660 | #if defined foreach | |
| 1661 | foreach(new ac_i : Player) ACInfo[ac_i][acACAllow][code] = ac_ACAllow[code]; | |
| 1662 | #else | |
| 1663 | #if defined GetPlayerPoolSize | |
| 1664 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
| 1665 | #else | |
| 1666 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
| 1667 | #endif | |
| 1668 | {
| |
| 1669 | if(IsPlayerConnected(ac_i)) ACInfo[ac_i][acACAllow][code] = ac_ACAllow[code]; | |
| 1670 | } | |
| 1671 | #endif | |
| 1672 | } | |
| 1673 | return 1; | |
| 1674 | } | |
| 1675 | ||
| 1676 | ac_fpublic ac_EnableAntiNOP(nopcode, enable) | |
| 1677 | {
| |
| 1678 | if(!(0 <= nopcode < sizeof ac_NOPAllow)) return 0; | |
| 1679 | ac_NOPAllow[nopcode] = !!enable; | |
| 1680 | #if defined foreach | |
| 1681 | foreach(new ac_i : Player) ACInfo[ac_i][acNOPAllow][nopcode] = ac_NOPAllow[nopcode]; | |
| 1682 | #else | |
| 1683 | #if defined GetPlayerPoolSize | |
| 1684 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
| 1685 | #else | |
| 1686 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
| 1687 | #endif | |
| 1688 | {
| |
| 1689 | if(IsPlayerConnected(ac_i)) ACInfo[ac_i][acNOPAllow][nopcode] = ac_NOPAllow[nopcode]; | |
| 1690 | } | |
| 1691 | #endif | |
| 1692 | return 1; | |
| 1693 | } | |
| 1694 | ||
| 1695 | ac_fpublic ac_EnableAntiCheatForPlayer(playerid, code, enable) | |
| 1696 | {
| |
| 1697 | if(!(0 <= code < sizeof ac_ACAllow)) return 0; | |
| 1698 | ACInfo[playerid][acACAllow][code] = !!enable; | |
| 1699 | if(enable) | |
| 1700 | {
| |
| 1701 | switch(code) | |
| 1702 | {
| |
| 1703 | case 7: ACInfo[playerid][acCheatCount][15] = 0; | |
| 1704 | case 8: ACInfo[playerid][acCheatCount][3] = 0; | |
| 1705 | case 9: ACInfo[playerid][acCheatCount][17] = 0; | |
| 1706 | case 10: ACInfo[playerid][acCheatCount][16] = ACInfo[playerid][acCheatCount][20] = 0; | |
| 1707 | case 15: ACInfo[playerid][acCheatCount][10] = 0; | |
| 1708 | case 17: ACInfo[playerid][acCheatCount][7] = 0; | |
| 1709 | case 19: ACInfo[playerid][acCheatCount][9] = 0; | |
| 1710 | case 20: ACInfo[playerid][acCheatCount][11] = 0; | |
| 1711 | case 23: ACInfo[playerid][acCheatCount][12] = 0; | |
| 1712 | case 26: ACInfo[playerid][acCheatCount][14] = ACInfo[playerid][acCheatCount][8] = 0; | |
| 1713 | case 29: ACInfo[playerid][acCheatCount][13] = ACInfo[playerid][acCheatCount][6] = 0; | |
| 1714 | case 30: ACInfo[playerid][acCheatCount][19] = 0; | |
| 1715 | case 31: ACInfo[playerid][acCheatCount][4] = 0; | |
| 1716 | case 34: ACInfo[playerid][acCheatCount][5] = 0; | |
| 1717 | case 38: ACInfo[playerid][acCheatCount][0] = 0; | |
| 1718 | case 47: ACInfo[playerid][acCheatCount][18] = 0; | |
| 1719 | } | |
| 1720 | } | |
| 1721 | return 1; | |
| 1722 | } | |
| 1723 | ||
| 1724 | ac_fpublic ac_EnableAntiNOPForPlayer(playerid, nopcode, enable) | |
| 1725 | {
| |
| 1726 | if(!(0 <= nopcode < sizeof ac_NOPAllow)) return 0; | |
| 1727 | ACInfo[playerid][acNOPAllow][nopcode] = !!enable; | |
| 1728 | return 1; | |
| 1729 | } | |
| 1730 | ||
| 1731 | ac_fpublic ac_IsAntiCheatEnabled(code) | |
| 1732 | {
| |
| 1733 | if(!(0 <= code < sizeof ac_ACAllow)) return 0; | |
| 1734 | return ac_ACAllow[code]; | |
| 1735 | } | |
| 1736 | ||
| 1737 | ac_fpublic ac_IsAntiNOPEnabled(nopcode) | |
| 1738 | {
| |
| 1739 | if(!(0 <= nopcode < sizeof ac_NOPAllow)) return 0; | |
| 1740 | return ac_NOPAllow[nopcode]; | |
| 1741 | } | |
| 1742 | ||
| 1743 | ac_fpublic ac_IsAntiCheatEnabledForPlayer(playerid, code) | |
| 1744 | {
| |
| 1745 | if(!(0 <= code < sizeof ac_ACAllow)) return 0; | |
| 1746 | return ACInfo[playerid][acACAllow][code]; | |
| 1747 | } | |
| 1748 | ||
| 1749 | ac_fpublic ac_IsAntiNOPEnabledForPlayer(playerid, nopcode) | |
| 1750 | {
| |
| 1751 | if(!(0 <= nopcode < sizeof ac_NOPAllow)) return 0; | |
| 1752 | return ACInfo[playerid][acNOPAllow][nopcode]; | |
| 1753 | } | |
| 1754 | ||
| 1755 | ac_fpublic ac_AntiCheatGetSpeed(playerid) return ACInfo[playerid][acSpeed]; | |
| 1756 | ||
| 1757 | ac_fpublic ac_AntiCheatGetAnimationIndex(playerid) return ACInfo[playerid][acAnim]; | |
| 1758 | ||
| 1759 | ac_fpublic ac_AntiCheatGetDialog(playerid) return ACInfo[playerid][acDialog]; | |
| 1760 | ||
| 1761 | ac_fpublic ac_AntiCheatGetMoney(playerid) return ACInfo[playerid][acMoney]; | |
| 1762 | ||
| 1763 | ac_fpublic ac_AntiCheatGetEnterVehicle(playerid) return ACInfo[playerid][acEnterVeh]; | |
| 1764 | ||
| 1765 | ac_fpublic ac_AntiCheatGetVehicleID(playerid) return ACInfo[playerid][acVeh]; | |
| 1766 | ||
| 1767 | ac_fpublic ac_AntiCheatGetWeapon(playerid) return ACInfo[playerid][acLastWeapon]; | |
| 1768 | ||
| 1769 | ac_fpublic ac_AntiCheatGetVehicleSeat(playerid) return ACInfo[playerid][acSeat]; | |
| 1770 | ||
| 1771 | ac_fpublic ac_AntiCheatGetSpecialAction(playerid) return ACInfo[playerid][acSpecAct]; | |
| 1772 | ||
| 1773 | ac_fpublic ac_AntiCheatGetLastSpecialActio(playerid) return ACInfo[playerid][acLastSpecAct]; | |
| 1774 | ||
| 1775 | ac_fpublic ac_AntiCheatGetLastShotWeapon(playerid) return ACInfo[playerid][acLastShot]; | |
| 1776 | ||
| 1777 | ac_fpublic ac_AntiCheatGetLastPickup(playerid) return ACInfo[playerid][acLastPickup]; | |
| 1778 | ||
| 1779 | ac_fpublic ac_AntiCheatGetLastUpdateTime(playerid) return ACInfo[playerid][acUpdateTick]; | |
| 1780 | ||
| 1781 | ac_fpublic ac_AntiCheatGetLastReloadTime(playerid) return ACInfo[playerid][acReloadTick]; | |
| 1782 | ||
| 1783 | ac_fpublic ac_AntiCheatGetLastEnteredVehTi(playerid) return ACInfo[playerid][acEnterVehTick]; | |
| 1784 | ||
| 1785 | ac_fpublic ac_AntiCheatGetLastShotTime(playerid) return ACInfo[playerid][acShotTick]; | |
| 1786 | ||
| 1787 | ac_fpublic ac_AntiCheatGetLastSpawnTime(playerid) return ACInfo[playerid][acSpawnTick]; | |
| 1788 | ||
| 1789 | ac_fpublic ac_AntiCheatIntEnterExitsIsEnab(playerid) return ACInfo[playerid][acIntEnterExits]; | |
| 1790 | ||
| 1791 | ac_fpublic ac_AntiCheatStuntBonusIsEnabled(playerid) return ACInfo[playerid][acStuntBonus]; | |
| 1792 | ||
| 1793 | ac_fpublic ac_AntiCheatIsInModShop(playerid) return ACInfo[playerid][acModShop]; | |
| 1794 | ||
| 1795 | ac_fpublic ac_AntiCheatIsFrozen(playerid) return !ACInfo[playerid][acUnFrozen]; | |
| 1796 | ||
| 1797 | ac_fpublic ac_AntiCheatIsDead(playerid) return ACInfo[playerid][acDead]; | |
| 1798 | ||
| 1799 | ac_fpublic ac_AntiCheatIsConnected(playerid) return ACInfo[playerid][acOnline]; | |
| 1800 | ||
| 1801 | ac_fpublic ac_AntiCheatKickWithDesync(playerid, code) | |
| 1802 | {
| |
| 1803 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 1804 | new ac_gpp = GetPlayerPing(playerid) + 150; | |
| 1805 | #if defined SetPlayerTimerEx_ | |
| 1806 | ACInfo[playerid][acKickTimerID] = SetPlayerTimerEx_(playerid, "ac_KickTimer", 0, (ac_gpp > AC_MAX_PING ? AC_MAX_PING : ac_gpp), 1, "i", playerid); | |
| 1807 | #else | |
| 1808 | ACInfo[playerid][acKickTimerID] = SetTimerEx("ac_KickTimer", (ac_gpp > AC_MAX_PING ? AC_MAX_PING : ac_gpp), false, "i", playerid);
| |
| 1809 | #endif | |
| 1810 | if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) | |
| 1811 | {
| |
| 1812 | if(code == 4) ACInfo[playerid][acKickVeh] = GetPlayerVehicleID(playerid); | |
| 1813 | ACInfo[playerid][acKicked] = 2; | |
| 1814 | } | |
| 1815 | else ACInfo[playerid][acKicked] = 1; | |
| 1816 | return 1; | |
| 1817 | } | |
| 1818 | ||
| 1819 | ac_fpublic ac_AntiCheatIsKickedWithDecync(playerid) return ACInfo[playerid][acKicked]; | |
| 1820 | ||
| 1821 | ac_fpublic ac_AntiCheatGetNextDialog(playerid) return ACInfo[playerid][acNextDialog]; | |
| 1822 | ||
| 1823 | ac_fpublic ac_AntiCheatGetVehicleDriver(vehicleid) return ACVehInfo[vehicleid][acDriver]; | |
| 1824 | ||
| 1825 | ac_fpublic ac_AntiCheatGetVehicleInterior(vehicleid) return ACVehInfo[vehicleid][acInt]; | |
| 1826 | ||
| 1827 | ac_fpublic ac_AntiCheatGetVehiclePaintjob(vehicleid) return ACVehInfo[vehicleid][acPaintJob]; | |
| 1828 | ||
| 1829 | #endif | |
| 1830 | ||
| 1831 | stock acc_AddStaticVehicle(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2) | |
| 1832 | {
| |
| 1833 | new ac_vehicleid = AddStaticVehicle(modelid, spawn_x, spawn_y, spawn_z, z_angle, color1, color2); | |
| 1834 | if(ac_vehicleid != INVALID_VEHICLE_ID) | |
| 1835 | {
| |
| 1836 | #if defined FILTERSCRIPT | |
| 1837 | CallRemoteFunction("ac_AddStaticVehicle", "iffff", ac_vehicleid, spawn_x, spawn_y, spawn_z, z_angle);
| |
| 1838 | #else | |
| 1839 | ac_AddStaticVehicle(ac_vehicleid, spawn_x, spawn_y, spawn_z, z_angle); | |
| 1840 | #endif | |
| 1841 | } | |
| 1842 | return ac_vehicleid; | |
| 1843 | } | |
| 1844 | ||
| 1845 | #if defined _ALS_AddStaticVehicle | |
| 1846 | #undef AddStaticVehicle | |
| 1847 | #else | |
| 1848 | #define _ALS_AddStaticVehicle | |
| 1849 | #endif | |
| 1850 | #define AddStaticVehicle acc_AddStaticVehicle | |
| 1851 | ||
| 1852 | #if defined OnVehicleSirenStateChange | |
| 1853 | stock acc_AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2, respawn_delay, addsiren = 0) | |
| 1854 | {
| |
| 1855 | new ac_vehicleid = AddStaticVehicleEx(modelid, spawn_x, spawn_y, spawn_z, z_angle, color1, color2, respawn_delay, addsiren); | |
| 1856 | #else | |
| 1857 | stock acc_AddStaticVehicleEx(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2, respawn_delay) | |
| 1858 | {
| |
| 1859 | new ac_vehicleid = AddStaticVehicleEx(modelid, spawn_x, spawn_y, spawn_z, z_angle, color1, color2, respawn_delay); | |
| 1860 | #endif | |
| 1861 | if(ac_vehicleid != INVALID_VEHICLE_ID) | |
| 1862 | {
| |
| 1863 | #if defined FILTERSCRIPT | |
| 1864 | CallRemoteFunction("ac_AddStaticVehicle", "iffff", ac_vehicleid, spawn_x, spawn_y, spawn_z, z_angle);
| |
| 1865 | #else | |
| 1866 | ac_AddStaticVehicle(ac_vehicleid, spawn_x, spawn_y, spawn_z, z_angle); | |
| 1867 | #endif | |
| 1868 | } | |
| 1869 | return ac_vehicleid; | |
| 1870 | } | |
| 1871 | ||
| 1872 | #if defined _ALS_AddStaticVehicleEx | |
| 1873 | #undef AddStaticVehicleEx | |
| 1874 | #else | |
| 1875 | #define _ALS_AddStaticVehicleEx | |
| 1876 | #endif | |
| 1877 | #define AddStaticVehicleEx acc_AddStaticVehicleEx | |
| 1878 | ||
| 1879 | #if defined OnVehicleSirenStateChange | |
| 1880 | stock acc_CreateVehicle(vehicletype, Float:x, Float:y, Float:z, Float:rotation, color1, color2, respawn_delay, addsiren = 0) | |
| 1881 | {
| |
| 1882 | new ac_vehicleid = CreateVehicle(vehicletype, x, y, z, rotation, color1, color2, respawn_delay, addsiren); | |
| 1883 | #else | |
| 1884 | stock acc_CreateVehicle(vehicletype, Float:x, Float:y, Float:z, Float:rotation, color1, color2, respawn_delay) | |
| 1885 | {
| |
| 1886 | new ac_vehicleid = CreateVehicle(vehicletype, x, y, z, rotation, color1, color2, respawn_delay); | |
| 1887 | #endif | |
| 1888 | if(ac_vehicleid != INVALID_VEHICLE_ID && ac_vehicleid > 0) | |
| 1889 | {
| |
| 1890 | #if defined FILTERSCRIPT | |
| 1891 | CallRemoteFunction("ac_CreateVehicle", "iiffff", ac_vehicleid, vehicletype, x, y, z, rotation);
| |
| 1892 | #else | |
| 1893 | ac_CreateVehicle(ac_vehicleid, vehicletype, x, y, z, rotation); | |
| 1894 | #endif | |
| 1895 | } | |
| 1896 | return ac_vehicleid; | |
| 1897 | } | |
| 1898 | ||
| 1899 | #if defined _ALS_CreateVehicle | |
| 1900 | #undef CreateVehicle | |
| 1901 | #else | |
| 1902 | #define _ALS_CreateVehicle | |
| 1903 | #endif | |
| 1904 | #define CreateVehicle acc_CreateVehicle | |
| 1905 | ||
| 1906 | stock acc_AddPlayerClass(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
| 1907 | {
| |
| 1908 | new ac_classid = AddPlayerClass(modelid, spawn_x, spawn_y, spawn_z, z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
| 1909 | #if defined FILTERSCRIPT | |
| 1910 | CallRemoteFunction("ac_AddPlayerClass", "ifffiiiiii", ac_classid, spawn_x, spawn_y, spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);
| |
| 1911 | #else | |
| 1912 | ac_AddPlayerClass(ac_classid, spawn_x, spawn_y, spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
| 1913 | #endif | |
| 1914 | return ac_classid; | |
| 1915 | } | |
| 1916 | ||
| 1917 | #if defined _ALS_AddPlayerClass | |
| 1918 | #undef AddPlayerClass | |
| 1919 | #else | |
| 1920 | #define _ALS_AddPlayerClass | |
| 1921 | #endif | |
| 1922 | #define AddPlayerClass acc_AddPlayerClass | |
| 1923 | ||
| 1924 | stock acc_AddPlayerClassEx(teamid, modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
| 1925 | {
| |
| 1926 | new ac_classid = AddPlayerClassEx(teamid, modelid, spawn_x, spawn_y, spawn_z, z_angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
| 1927 | #if defined FILTERSCRIPT | |
| 1928 | CallRemoteFunction("ac_AddPlayerClass", "ifffiiiiii", ac_classid, spawn_x, spawn_y, spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);
| |
| 1929 | #else | |
| 1930 | ac_AddPlayerClass(ac_classid, spawn_x, spawn_y, spawn_z, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
| 1931 | #endif | |
| 1932 | return ac_classid; | |
| 1933 | } | |
| 1934 | ||
| 1935 | #if defined _ALS_AddPlayerClassEx | |
| 1936 | #undef AddPlayerClassEx | |
| 1937 | #else | |
| 1938 | #define _ALS_AddPlayerClassEx | |
| 1939 | #endif | |
| 1940 | #define AddPlayerClassEx acc_AddPlayerClassEx | |
| 1941 | ||
| 1942 | stock acc_SetSpawnInfo(playerid, team, skin, Float:x, Float:y, Float:z, Float:rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo) | |
| 1943 | {
| |
| 1944 | #if defined FILTERSCRIPT | |
| 1945 | return CallRemoteFunction("ac_SetSpawnInfo", "iiiffffiiiiii", playerid, team, skin, x, y, z, rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo);
| |
| 1946 | #else | |
| 1947 | return ac_SetSpawnInfo(playerid, team, skin, x, y, z, rotation, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo); | |
| 1948 | #endif | |
| 1949 | } | |
| 1950 | ||
| 1951 | #if defined _ALS_SetSpawnInfo | |
| 1952 | #undef SetSpawnInfo | |
| 1953 | #else | |
| 1954 | #define _ALS_SetSpawnInfo | |
| 1955 | #endif | |
| 1956 | #define SetSpawnInfo acc_SetSpawnInfo | |
| 1957 | ||
| 1958 | stock acc_AddStaticPickup(model, type, Float:X, Float:Y, Float:Z, virtualworld = 0) | |
| 1959 | {
| |
| 1960 | new ac_pickupid = CreatePickup(model, type, X, Y, Z, virtualworld); | |
| 1961 | if(ac_pickupid != -1) | |
| 1962 | {
| |
| 1963 | #if defined FILTERSCRIPT | |
| 1964 | return CallRemoteFunction("ac_AddStaticPickup", "iiifff", ac_pickupid, model, type, X, Y, Z);
| |
| 1965 | #else | |
| 1966 | return ac_AddStaticPickup(ac_pickupid, model, type, X, Y, Z); | |
| 1967 | #endif | |
| 1968 | } | |
| 1969 | return 0; | |
| 1970 | } | |
| 1971 | ||
| 1972 | #if defined _ALS_AddStaticPickup | |
| 1973 | #undef AddStaticPickup | |
| 1974 | #else | |
| 1975 | #define _ALS_AddStaticPickup | |
| 1976 | #endif | |
| 1977 | #define AddStaticPickup acc_AddStaticPickup | |
| 1978 | ||
| 1979 | stock acc_CreatePickup(model, type, Float:X, Float:Y, Float:Z, virtualworld = 0) | |
| 1980 | {
| |
| 1981 | new ac_pickupid = CreatePickup(model, type, X, Y, Z, virtualworld); | |
| 1982 | if(ac_pickupid != -1) | |
| 1983 | {
| |
| 1984 | #if defined FILTERSCRIPT | |
| 1985 | CallRemoteFunction("ac_CreatePickup", "iiifff", ac_pickupid, model, type, X, Y, Z);
| |
| 1986 | #else | |
| 1987 | ac_CreatePickup(ac_pickupid, model, type, X, Y, Z); | |
| 1988 | #endif | |
| 1989 | } | |
| 1990 | return ac_pickupid; | |
| 1991 | } | |
| 1992 | ||
| 1993 | #if defined _ALS_CreatePickup | |
| 1994 | #undef CreatePickup | |
| 1995 | #else | |
| 1996 | #define _ALS_CreatePickup | |
| 1997 | #endif | |
| 1998 | #define CreatePickup acc_CreatePickup | |
| 1999 | ||
| 2000 | #if defined CreateDynamicPickup | |
| 2001 | #if defined STREAMER_ENABLE_TAGS | |
| 2002 | stock STREAMER_TAG_PICKUP:acc_CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, STREAMER_TAG_AREA:areaid = STREAMER_TAG_AREA:-1, priority = 0) | |
| 2003 | {
| |
| 2004 | new STREAMER_TAG_PICKUP:ac_pickupid = CreateDynamicPickup(modelid, type, x, y, z, worldid, interiorid, playerid, streamdistance, areaid, priority); | |
| 2005 | #else | |
| 2006 | stock acc_CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, areaid = -1, priority = 0) | |
| 2007 | {
| |
| 2008 | new ac_pickupid = CreateDynamicPickup(modelid, type, x, y, z, worldid, interiorid, playerid, streamdistance, areaid, priority); | |
| 2009 | #endif | |
| 2010 | if(_:ac_pickupid > 0) | |
| 2011 | {
| |
| 2012 | #if defined FILTERSCRIPT | |
| 2013 | CallRemoteFunction("ac_CreateDynamicPickup", "iii", ac_pickupid, modelid, type);
| |
| 2014 | #else | |
| 2015 | #if AC_USE_PICKUP_WEAPONS | |
| 2016 | ac_CreateDynamicPickup(ac_pickupid, modelid, type); | |
| 2017 | #endif | |
| 2018 | #endif | |
| 2019 | } | |
| 2020 | return ac_pickupid; | |
| 2021 | } | |
| 2022 | ||
| 2023 | #if defined _ALS_CreateDynamicPickup | |
| 2024 | #undef CreateDynamicPickup | |
| 2025 | #else | |
| 2026 | #define _ALS_CreateDynamicPickup | |
| 2027 | #endif | |
| 2028 | #define CreateDynamicPickup acc_CreateDynamicPickup | |
| 2029 | #endif | |
| 2030 | ||
| 2031 | #if defined CreateDynamicPickupEx | |
| 2032 | #if defined STREAMER_ENABLE_TAGS | |
| 2033 | stock STREAMER_TAG_PICKUP:acc_CreateDynamicPickupEx(modelid, type, Float:x, Float:y, Float:z, Float:streamdistance = 200.0, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const STREAMER_TAG_AREA:areas[] = { STREAMER_TAG_AREA:-1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas)
| |
| 2034 | {
| |
| 2035 | new STREAMER_TAG_PICKUP:ac_pickupid = CreateDynamicPickupEx(modelid, type, x, y, z, streamdistance, worlds, interiors, players, areas, priority, maxworlds, maxinteriors, maxplayers, maxareas); | |
| 2036 | #else | |
| 2037 | stock acc_CreateDynamicPickupEx(modelid, type, Float:x, Float:y, Float:z, Float:streamdistance = 200.0, const worlds[] = { -1 }, const interiors[] = { -1 }, const players[] = { -1 }, const areas[] = { -1 }, priority = 0, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players, maxareas = sizeof areas)
| |
| 2038 | {
| |
| 2039 | new ac_pickupid = CreateDynamicPickupEx(modelid, type, x, y, z, streamdistance, worlds, interiors, players, areas, priority, maxworlds, maxinteriors, maxplayers, maxareas); | |
| 2040 | #endif | |
| 2041 | if(_:ac_pickupid > 0) | |
| 2042 | {
| |
| 2043 | #if defined FILTERSCRIPT | |
| 2044 | CallRemoteFunction("ac_CreateDynamicPickup", "iii", ac_pickupid, modelid, type);
| |
| 2045 | #else | |
| 2046 | #if AC_USE_PICKUP_WEAPONS | |
| 2047 | ac_CreateDynamicPickup(ac_pickupid, modelid, type); | |
| 2048 | #endif | |
| 2049 | #endif | |
| 2050 | } | |
| 2051 | return ac_pickupid; | |
| 2052 | } | |
| 2053 | ||
| 2054 | #if defined _ALS_CreateDynamicPickupEx | |
| 2055 | #undef CreateDynamicPickupEx | |
| 2056 | #else | |
| 2057 | #define _ALS_CreateDynamicPickupEx | |
| 2058 | #endif | |
| 2059 | #define CreateDynamicPickupEx acc_CreateDynamicPickupEx | |
| 2060 | #endif | |
| 2061 | ||
| 2062 | stock acc_DestroyVehicle(vehicleid) | |
| 2063 | {
| |
| 2064 | #if defined FILTERSCRIPT | |
| 2065 | return CallRemoteFunction("ac_DestroyVehicle", "i", vehicleid);
| |
| 2066 | #else | |
| 2067 | return ac_DestroyVehicle(vehicleid); | |
| 2068 | #endif | |
| 2069 | } | |
| 2070 | ||
| 2071 | #if defined _ALS_DestroyVehicle | |
| 2072 | #undef DestroyVehicle | |
| 2073 | #else | |
| 2074 | #define _ALS_DestroyVehicle | |
| 2075 | #endif | |
| 2076 | #define DestroyVehicle acc_DestroyVehicle | |
| 2077 | ||
| 2078 | stock acc_DestroyPickup(pickup) | |
| 2079 | {
| |
| 2080 | #if defined FILTERSCRIPT | |
| 2081 | return CallRemoteFunction("ac_DestroyPickup", "i", pickup);
| |
| 2082 | #else | |
| 2083 | return ac_DestroyPickup(pickup); | |
| 2084 | #endif | |
| 2085 | } | |
| 2086 | ||
| 2087 | #if defined _ALS_DestroyPickup | |
| 2088 | #undef DestroyPickup | |
| 2089 | #else | |
| 2090 | #define _ALS_DestroyPickup | |
| 2091 | #endif | |
| 2092 | #define DestroyPickup acc_DestroyPickup | |
| 2093 | ||
| 2094 | stock acc_DisableInteriorEnterExits() | |
| 2095 | {
| |
| 2096 | #if defined FILTERSCRIPT | |
| 2097 | return CallRemoteFunction("ac_DisableInteriorEnterExits", "");
| |
| 2098 | #else | |
| 2099 | return ac_DisableInteriorEnterExits(); | |
| 2100 | #endif | |
| 2101 | } | |
| 2102 | ||
| 2103 | #if defined _ALS_DisableInteriorEnterExits | |
| 2104 | #undef DisableInteriorEnterExits | |
| 2105 | #else | |
| 2106 | #define _ALS_DisableInteriorEnterExits | |
| 2107 | #endif | |
| 2108 | #define DisableInteriorEnterExits acc_DisableInteriorEnterExits | |
| 2109 | ||
| 2110 | stock acc_UsePlayerPedAnims() | |
| 2111 | {
| |
| 2112 | #if defined FILTERSCRIPT | |
| 2113 | return CallRemoteFunction("ac_UsePlayerPedAnims", "");
| |
| 2114 | #else | |
| 2115 | return ac_UsePlayerPedAnims(); | |
| 2116 | #endif | |
| 2117 | } | |
| 2118 | ||
| 2119 | #if defined _ALS_UsePlayerPedAnims | |
| 2120 | #undef UsePlayerPedAnims | |
| 2121 | #else | |
| 2122 | #define _ALS_UsePlayerPedAnims | |
| 2123 | #endif | |
| 2124 | #define UsePlayerPedAnims acc_UsePlayerPedAnims | |
| 2125 | ||
| 2126 | #if defined EnableVehicleFriendlyFire | |
| 2127 | stock acc_EnableVehicleFriendlyFire() | |
| 2128 | {
| |
| 2129 | #if defined FILTERSCRIPT | |
| 2130 | return CallRemoteFunction("ac_EnableVehicleFriendlyFire", "");
| |
| 2131 | #else | |
| 2132 | return ac_EnableVehicleFriendlyFire(); | |
| 2133 | #endif | |
| 2134 | } | |
| 2135 | ||
| 2136 | #if defined _ALS_EnableVehicleFriendlyFire | |
| 2137 | #undef EnableVehicleFriendlyFire | |
| 2138 | #else | |
| 2139 | #define _ALS_EnableVehicleFriendlyFire | |
| 2140 | #endif | |
| 2141 | #define EnableVehicleFriendlyFire acc_EnableVehicleFriendlyFire | |
| 2142 | #endif | |
| 2143 | ||
| 2144 | stock acc_EnableStuntBonusForAll(enable) | |
| 2145 | {
| |
| 2146 | #if defined FILTERSCRIPT | |
| 2147 | return CallRemoteFunction("ac_EnableStuntBonusForAll", "i", enable);
| |
| 2148 | #else | |
| 2149 | return ac_EnableStuntBonusForAll(enable); | |
| 2150 | #endif | |
| 2151 | } | |
| 2152 | ||
| 2153 | #if defined _ALS_EnableStuntBonusForAll | |
| 2154 | #undef EnableStuntBonusForAll | |
| 2155 | #else | |
| 2156 | #define _ALS_EnableStuntBonusForAll | |
| 2157 | #endif | |
| 2158 | #define EnableStuntBonusForAll acc_EnableStuntBonusForAll | |
| 2159 | ||
| 2160 | stock acc_EnableStuntBonusForPlayer(playerid, enable) | |
| 2161 | {
| |
| 2162 | #if defined FILTERSCRIPT | |
| 2163 | return CallRemoteFunction("ac_EnableStuntBonusForPlayer", "ii", playerid, enable);
| |
| 2164 | #else | |
| 2165 | return ac_EnableStuntBonusForPlayer(playerid, enable); | |
| 2166 | #endif | |
| 2167 | } | |
| 2168 | ||
| 2169 | #if defined _ALS_EnableStuntBonusForPlayer | |
| 2170 | #undef EnableStuntBonusForPlayer | |
| 2171 | #else | |
| 2172 | #define _ALS_EnableStuntBonusForPlayer | |
| 2173 | #endif | |
| 2174 | #define EnableStuntBonusForPlayer acc_EnableStuntBonusForPlayer | |
| 2175 | ||
| 2176 | #if defined _inc_y_dialog || defined _INC_y_dialog | |
| 2177 | stock ac_Dialog_Show(playerid, style, string:title[], string:caption[], string:button1[], string:button2[] = "", dialog = -1) | |
| 2178 | {
| |
| 2179 | if(!(0 <= playerid < MAX_PLAYERS)) | |
| 2180 | {
| |
| 2181 | #if defined FILTERSCRIPT | |
| 2182 | CallRemoteFunction("ac_fs_ShowPlayerDialog", "id", playerid, dialog);
| |
| 2183 | #else | |
| 2184 | ac_ShowPlayerDialog(playerid, dialog); | |
| 2185 | #endif | |
| 2186 | } | |
| 2187 | return Dialog_Show(playerid, style, title, caption, button1, button2, dialog); | |
| 2188 | } | |
| 2189 | ||
| 2190 | #if defined _ALS_Dialog_Show | |
| 2191 | #undef Dialog_Show | |
| 2192 | #else | |
| 2193 | #define _ALS_Dialog_Show | |
| 2194 | #endif | |
| 2195 | #define Dialog_Show ac_Dialog_Show | |
| 2196 | #endif | |
| 2197 | ||
| 2198 | stock acc_ShowPlayerDialog(playerid, dialogid, style, caption[], info[], button1[], button2[]) | |
| 2199 | {
| |
| 2200 | if(ShowPlayerDialog(playerid, dialogid, style, caption, info, button1, button2)) | |
| 2201 | {
| |
| 2202 | #if defined FILTERSCRIPT | |
| 2203 | return CallRemoteFunction("ac_fs_ShowPlayerDialog", "id", playerid, dialogid);
| |
| 2204 | #else | |
| 2205 | return ac_ShowPlayerDialog(playerid, dialogid); | |
| 2206 | #endif | |
| 2207 | } | |
| 2208 | return 0; | |
| 2209 | } | |
| 2210 | ||
| 2211 | #if defined _ALS_ShowPlayerDialog | |
| 2212 | #undef ShowPlayerDialog | |
| 2213 | #else | |
| 2214 | #define _ALS_ShowPlayerDialog | |
| 2215 | #endif | |
| 2216 | #define ShowPlayerDialog acc_ShowPlayerDialog | |
| 2217 | ||
| 2218 | stock acc_TogglePlayerControllable(playerid, toggle) | |
| 2219 | {
| |
| 2220 | #if defined FILTERSCRIPT | |
| 2221 | return CallRemoteFunction("ac_TogglePlayerControllable", "ii", playerid, toggle);
| |
| 2222 | #else | |
| 2223 | return ac_TogglePlayerControllable(playerid, toggle); | |
| 2224 | #endif | |
| 2225 | } | |
| 2226 | ||
| 2227 | #if defined _ALS_TogglePlayerControllable | |
| 2228 | #undef TogglePlayerControllable | |
| 2229 | #else | |
| 2230 | #define _ALS_TogglePlayerControllable | |
| 2231 | #endif | |
| 2232 | #define TogglePlayerControllable acc_TogglePlayerControllable | |
| 2233 | ||
| 2234 | stock acc_TogglePlayerSpectating(playerid, toggle) | |
| 2235 | {
| |
| 2236 | #if defined FILTERSCRIPT | |
| 2237 | return CallRemoteFunction("ac_TogglePlayerSpectating", "ii", playerid, toggle);
| |
| 2238 | #else | |
| 2239 | return ac_TogglePlayerSpectating(playerid, toggle); | |
| 2240 | #endif | |
| 2241 | } | |
| 2242 | ||
| 2243 | #if defined _ALS_TogglePlayerSpectating | |
| 2244 | #undef TogglePlayerSpectating | |
| 2245 | #else | |
| 2246 | #define _ALS_TogglePlayerSpectating | |
| 2247 | #endif | |
| 2248 | #define TogglePlayerSpectating acc_TogglePlayerSpectating | |
| 2249 | ||
| 2250 | stock acc_SpawnPlayer(playerid) | |
| 2251 | {
| |
| 2252 | #if defined FILTERSCRIPT | |
| 2253 | return CallRemoteFunction("ac_SpawnPlayer", "i", playerid);
| |
| 2254 | #else | |
| 2255 | return ac_SpawnPlayer(playerid); | |
| 2256 | #endif | |
| 2257 | } | |
| 2258 | ||
| 2259 | #if defined _ALS_SpawnPlayer | |
| 2260 | #undef SpawnPlayer | |
| 2261 | #else | |
| 2262 | #define _ALS_SpawnPlayer | |
| 2263 | #endif | |
| 2264 | #define SpawnPlayer acc_SpawnPlayer | |
| 2265 | ||
| 2266 | stock acc_SetPlayerHealth(playerid, Float:health) | |
| 2267 | {
| |
| 2268 | #if defined FILTERSCRIPT | |
| 2269 | return CallRemoteFunction("ac_SetPlayerHealth", "if", playerid, health);
| |
| 2270 | #else | |
| 2271 | return ac_SetPlayerHealth(playerid, health); | |
| 2272 | #endif | |
| 2273 | } | |
| 2274 | ||
| 2275 | #if defined _ALS_SetPlayerHealth | |
| 2276 | #undef SetPlayerHealth | |
| 2277 | #else | |
| 2278 | #define _ALS_SetPlayerHealth | |
| 2279 | #endif | |
| 2280 | #define SetPlayerHealth acc_SetPlayerHealth | |
| 2281 | ||
| 2282 | stock acc_SetPlayerArmour(playerid, Float:armour) | |
| 2283 | {
| |
| 2284 | #if defined FILTERSCRIPT | |
| 2285 | return CallRemoteFunction("ac_SetPlayerArmour", "if", playerid, armour);
| |
| 2286 | #else | |
| 2287 | return ac_SetPlayerArmour(playerid, armour); | |
| 2288 | #endif | |
| 2289 | } | |
| 2290 | ||
| 2291 | #if defined _ALS_SetPlayerArmour | |
| 2292 | #undef SetPlayerArmour | |
| 2293 | #else | |
| 2294 | #define _ALS_SetPlayerArmour | |
| 2295 | #endif | |
| 2296 | #define SetPlayerArmour acc_SetPlayerArmour | |
| 2297 | ||
| 2298 | stock acc_GivePlayerWeapon(playerid, weaponid, ammo) | |
| 2299 | {
| |
| 2300 | if(!(0 <= playerid < MAX_PLAYERS)) return 0; | |
| 2301 | #if defined FILTERSCRIPT | |
| 2302 | return CallRemoteFunction("ac_GivePlayerWeapon", "iid", playerid, weaponid, ammo);
| |
| 2303 | #else | |
| 2304 | return ac_GivePlayerWeapon(playerid, weaponid, ammo); | |
| 2305 | #endif | |
| 2306 | } | |
| 2307 | ||
| 2308 | #if defined _ALS_GivePlayerWeapon | |
| 2309 | #undef GivePlayerWeapon | |
| 2310 | #else | |
| 2311 | #define _ALS_GivePlayerWeapon | |
| 2312 | #endif | |
| 2313 | #define GivePlayerWeapon acc_GivePlayerWeapon | |
| 2314 | ||
| 2315 | stock acc_SetPlayerAmmo(playerid, weaponslot, ammo) | |
| 2316 | {
| |
| 2317 | if(!(0 <= playerid < MAX_PLAYERS)) return 0; | |
| 2318 | #if defined FILTERSCRIPT | |
| 2319 | return CallRemoteFunction("ac_SetPlayerAmmo", "iid", playerid, weaponslot, ammo);
| |
| 2320 | #else | |
| 2321 | return ac_SetPlayerAmmo(playerid, weaponslot, ammo); | |
| 2322 | #endif | |
| 2323 | } | |
| 2324 | ||
| 2325 | #if defined _ALS_SetPlayerAmmo | |
| 2326 | #undef SetPlayerAmmo | |
| 2327 | #else | |
| 2328 | #define _ALS_SetPlayerAmmo | |
| 2329 | #endif | |
| 2330 | #define SetPlayerAmmo acc_SetPlayerAmmo | |
| 2331 | ||
| 2332 | stock acc_SetPlayerArmedWeapon(playerid, weaponid) | |
| 2333 | {
| |
| 2334 | #if defined FILTERSCRIPT | |
| 2335 | return CallRemoteFunction("ac_SetPlayerArmedWeapon", "ii", playerid, weaponid);
| |
| 2336 | #else | |
| 2337 | return ac_SetPlayerArmedWeapon(playerid, weaponid); | |
| 2338 | #endif | |
| 2339 | } | |
| 2340 | ||
| 2341 | #if defined _ALS_SetPlayerArmedWeapon | |
| 2342 | #undef SetPlayerArmedWeapon | |
| 2343 | #else | |
| 2344 | #define _ALS_SetPlayerArmedWeapon | |
| 2345 | #endif | |
| 2346 | #define SetPlayerArmedWeapon acc_SetPlayerArmedWeapon | |
| 2347 | ||
| 2348 | stock acc_ResetPlayerWeapons(playerid) | |
| 2349 | {
| |
| 2350 | #if defined FILTERSCRIPT | |
| 2351 | return CallRemoteFunction("ac_ResetPlayerWeapons", "i", playerid);
| |
| 2352 | #else | |
| 2353 | return ac_ResetPlayerWeapons(playerid); | |
| 2354 | #endif | |
| 2355 | } | |
| 2356 | ||
| 2357 | #if defined _ALS_ResetPlayerWeapons | |
| 2358 | #undef ResetPlayerWeapons | |
| 2359 | #else | |
| 2360 | #define _ALS_ResetPlayerWeapons | |
| 2361 | #endif | |
| 2362 | #define ResetPlayerWeapons acc_ResetPlayerWeapons | |
| 2363 | ||
| 2364 | stock acc_GivePlayerMoney(playerid, money) | |
| 2365 | {
| |
| 2366 | #if defined FILTERSCRIPT | |
| 2367 | return CallRemoteFunction("ac_GivePlayerMoney", "id", playerid, money);
| |
| 2368 | #else | |
| 2369 | return ac_GivePlayerMoney(playerid, money); | |
| 2370 | #endif | |
| 2371 | } | |
| 2372 | ||
| 2373 | #if defined _ALS_GivePlayerMoney | |
| 2374 | #undef GivePlayerMoney | |
| 2375 | #else | |
| 2376 | #define _ALS_GivePlayerMoney | |
| 2377 | #endif | |
| 2378 | #define GivePlayerMoney acc_GivePlayerMoney | |
| 2379 | ||
| 2380 | stock acc_ResetPlayerMoney(playerid) | |
| 2381 | {
| |
| 2382 | #if defined FILTERSCRIPT | |
| 2383 | return CallRemoteFunction("ac_ResetPlayerMoney", "i", playerid);
| |
| 2384 | #else | |
| 2385 | return ac_ResetPlayerMoney(playerid); | |
| 2386 | #endif | |
| 2387 | } | |
| 2388 | ||
| 2389 | #if defined _ALS_ResetPlayerMoney | |
| 2390 | #undef ResetPlayerMoney | |
| 2391 | #else | |
| 2392 | #define _ALS_ResetPlayerMoney | |
| 2393 | #endif | |
| 2394 | #define ResetPlayerMoney acc_ResetPlayerMoney | |
| 2395 | ||
| 2396 | stock acc_GetPlayerMoney(playerid) | |
| 2397 | {
| |
| 2398 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2399 | #if defined FILTERSCRIPT | |
| 2400 | return CallRemoteFunction("ac_AntiCheatGetMoney", "i", playerid);
| |
| 2401 | #else | |
| 2402 | return ac_AntiCheatGetMoney(playerid); | |
| 2403 | #endif | |
| 2404 | } | |
| 2405 | ||
| 2406 | #if defined _ALS_GetPlayerMoney | |
| 2407 | #undef GetPlayerMoney | |
| 2408 | #else | |
| 2409 | #define _ALS_GetPlayerMoney | |
| 2410 | #endif | |
| 2411 | #define GetPlayerMoney acc_GetPlayerMoney | |
| 2412 | ||
| 2413 | stock acc_SetPlayerSpecialAction(playerid, actionid) | |
| 2414 | {
| |
| 2415 | #if defined FILTERSCRIPT | |
| 2416 | return CallRemoteFunction("ac_SetPlayerSpecialAction", "ii", playerid, actionid);
| |
| 2417 | #else | |
| 2418 | return ac_SetPlayerSpecialAction(playerid, actionid); | |
| 2419 | #endif | |
| 2420 | } | |
| 2421 | ||
| 2422 | #if defined _ALS_SetPlayerSpecialAction | |
| 2423 | #undef SetPlayerSpecialAction | |
| 2424 | #else | |
| 2425 | #define _ALS_SetPlayerSpecialAction | |
| 2426 | #endif | |
| 2427 | #define SetPlayerSpecialAction acc_SetPlayerSpecialAction | |
| 2428 | ||
| 2429 | stock acc_SetPlayerInterior(playerid, interiorid) | |
| 2430 | {
| |
| 2431 | #if defined FILTERSCRIPT | |
| 2432 | return CallRemoteFunction("ac_SetPlayerInterior", "ii", playerid, interiorid);
| |
| 2433 | #else | |
| 2434 | return ac_SetPlayerInterior(playerid, interiorid); | |
| 2435 | #endif | |
| 2436 | } | |
| 2437 | ||
| 2438 | #if defined _ALS_SetPlayerInterior | |
| 2439 | #undef SetPlayerInterior | |
| 2440 | #else | |
| 2441 | #define _ALS_SetPlayerInterior | |
| 2442 | #endif | |
| 2443 | #define SetPlayerInterior acc_SetPlayerInterior | |
| 2444 | ||
| 2445 | stock acc_SetPlayerPos(playerid, Float:x, Float:y, Float:z) | |
| 2446 | {
| |
| 2447 | #if defined FILTERSCRIPT | |
| 2448 | return CallRemoteFunction("ac_SetPlayerPos", "ifff", playerid, x, y, z);
| |
| 2449 | #else | |
| 2450 | return ac_SetPlayerPos(playerid, x, y, z); | |
| 2451 | #endif | |
| 2452 | } | |
| 2453 | ||
| 2454 | #if defined _ALS_SetPlayerPos | |
| 2455 | #undef SetPlayerPos | |
| 2456 | #else | |
| 2457 | #define _ALS_SetPlayerPos | |
| 2458 | #endif | |
| 2459 | #define SetPlayerPos acc_SetPlayerPos | |
| 2460 | ||
| 2461 | stock acc_SetPlayerPosFindZ(playerid, Float:x, Float:y, Float:z) | |
| 2462 | {
| |
| 2463 | #if defined FILTERSCRIPT | |
| 2464 | return CallRemoteFunction("ac_SetPlayerPosFindZ", "ifff", playerid, x, y, z);
| |
| 2465 | #else | |
| 2466 | return ac_SetPlayerPosFindZ(playerid, x, y, z); | |
| 2467 | #endif | |
| 2468 | } | |
| 2469 | ||
| 2470 | #if defined _ALS_SetPlayerPosFindZ | |
| 2471 | #undef SetPlayerPosFindZ | |
| 2472 | #else | |
| 2473 | #define _ALS_SetPlayerPosFindZ | |
| 2474 | #endif | |
| 2475 | #define SetPlayerPosFindZ acc_SetPlayerPosFindZ | |
| 2476 | ||
| 2477 | stock acc_SetPlayerVelocity(playerid, Float:X, Float:Y, Float:Z) | |
| 2478 | {
| |
| 2479 | #if defined FILTERSCRIPT | |
| 2480 | return CallRemoteFunction("ac_SetPlayerVelocity", "ifff", playerid, X, Y, Z);
| |
| 2481 | #else | |
| 2482 | return ac_SetPlayerVelocity(playerid, X, Y, Z); | |
| 2483 | #endif | |
| 2484 | } | |
| 2485 | ||
| 2486 | #if defined _ALS_SetPlayerVelocity | |
| 2487 | #undef SetPlayerVelocity | |
| 2488 | #else | |
| 2489 | #define _ALS_SetPlayerVelocity | |
| 2490 | #endif | |
| 2491 | #define SetPlayerVelocity acc_SetPlayerVelocity | |
| 2492 | ||
| 2493 | stock acc_PutPlayerInVehicle(playerid, vehicleid, seatid) | |
| 2494 | {
| |
| 2495 | #if defined FILTERSCRIPT | |
| 2496 | return CallRemoteFunction("ac_PutPlayerInVehicle", "iii", playerid, vehicleid, seatid);
| |
| 2497 | #else | |
| 2498 | return ac_PutPlayerInVehicle(playerid, vehicleid, seatid); | |
| 2499 | #endif | |
| 2500 | } | |
| 2501 | ||
| 2502 | #if defined _ALS_PutPlayerInVehicle | |
| 2503 | #undef PutPlayerInVehicle | |
| 2504 | #else | |
| 2505 | #define _ALS_PutPlayerInVehicle | |
| 2506 | #endif | |
| 2507 | #define PutPlayerInVehicle acc_PutPlayerInVehicle | |
| 2508 | ||
| 2509 | stock acc_RemovePlayerFromVehicle(playerid) | |
| 2510 | {
| |
| 2511 | #if defined FILTERSCRIPT | |
| 2512 | return CallRemoteFunction("ac_RemovePlayerFromVehicle", "i", playerid);
| |
| 2513 | #else | |
| 2514 | return ac_RemovePlayerFromVehicle(playerid); | |
| 2515 | #endif | |
| 2516 | } | |
| 2517 | ||
| 2518 | #if defined _ALS_RemovePlayerFromVehicle | |
| 2519 | #undef RemovePlayerFromVehicle | |
| 2520 | #else | |
| 2521 | #define _ALS_RemovePlayerFromVehicle | |
| 2522 | #endif | |
| 2523 | #define RemovePlayerFromVehicle acc_RemovePlayerFromVehicle | |
| 2524 | ||
| 2525 | stock acc_SetVehiclePos(vehicleid, Float:x, Float:y, Float:z) | |
| 2526 | {
| |
| 2527 | #if defined FILTERSCRIPT | |
| 2528 | return CallRemoteFunction("ac_SetVehiclePos", "ifff", vehicleid, x, y, z);
| |
| 2529 | #else | |
| 2530 | return ac_SetVehiclePos(vehicleid, x, y, z); | |
| 2531 | #endif | |
| 2532 | } | |
| 2533 | ||
| 2534 | #if defined _ALS_SetVehiclePos | |
| 2535 | #undef SetVehiclePos | |
| 2536 | #else | |
| 2537 | #define _ALS_SetVehiclePos | |
| 2538 | #endif | |
| 2539 | #define SetVehiclePos acc_SetVehiclePos | |
| 2540 | ||
| 2541 | stock acc_SetVehicleVelocity(vehicleid, Float:X, Float:Y, Float:Z) | |
| 2542 | {
| |
| 2543 | #if defined FILTERSCRIPT | |
| 2544 | return CallRemoteFunction("ac_SetVehicleVelocity", "ifff", vehicleid, X, Y, Z);
| |
| 2545 | #else | |
| 2546 | return ac_SetVehicleVelocity(vehicleid, X, Y, Z); | |
| 2547 | #endif | |
| 2548 | } | |
| 2549 | ||
| 2550 | #if defined _ALS_SetVehicleVelocity | |
| 2551 | #undef SetVehicleVelocity | |
| 2552 | #else | |
| 2553 | #define _ALS_SetVehicleVelocity | |
| 2554 | #endif | |
| 2555 | #define SetVehicleVelocity acc_SetVehicleVelocity | |
| 2556 | ||
| 2557 | stock acc_SetVehicleAngularVelocity(vehicleid, Float:X, Float:Y, Float:Z) | |
| 2558 | {
| |
| 2559 | #if defined FILTERSCRIPT | |
| 2560 | return CallRemoteFunction("ac_SetVehicleAngularVelocity", "ifff", vehicleid, X, Y, Z);
| |
| 2561 | #else | |
| 2562 | return ac_SetVehicleAngularVelocity(vehicleid, X, Y, Z); | |
| 2563 | #endif | |
| 2564 | } | |
| 2565 | ||
| 2566 | #if defined _ALS_SetVehicleAngularVelocity | |
| 2567 | #undef SetVehicleAngularVelocity | |
| 2568 | #else | |
| 2569 | #define _ALS_SetVehicleAngularVelocity | |
| 2570 | #endif | |
| 2571 | #define SetVehicleAngularVelocity acc_SetVehicleAngularVelocity | |
| 2572 | ||
| 2573 | stock acc_LinkVehicleToInterior(vehicleid, interiorid) | |
| 2574 | {
| |
| 2575 | #if defined FILTERSCRIPT | |
| 2576 | return CallRemoteFunction("ac_LinkVehicleToInterior", "ii", vehicleid, interiorid);
| |
| 2577 | #else | |
| 2578 | return ac_LinkVehicleToInterior(vehicleid, interiorid); | |
| 2579 | #endif | |
| 2580 | } | |
| 2581 | ||
| 2582 | #if defined _ALS_LinkVehicleToInterior | |
| 2583 | #undef LinkVehicleToInterior | |
| 2584 | #else | |
| 2585 | #define _ALS_LinkVehicleToInterior | |
| 2586 | #endif | |
| 2587 | #define LinkVehicleToInterior acc_LinkVehicleToInterior | |
| 2588 | ||
| 2589 | stock acc_ChangeVehiclePaintjob(vehicleid, paintjobid) | |
| 2590 | {
| |
| 2591 | #if defined FILTERSCRIPT | |
| 2592 | return CallRemoteFunction("ac_ChangeVehiclePaintjob", "ii", vehicleid, paintjobid);
| |
| 2593 | #else | |
| 2594 | return ac_ChangeVehiclePaintjob(vehicleid, paintjobid); | |
| 2595 | #endif | |
| 2596 | } | |
| 2597 | ||
| 2598 | #if defined _ALS_ChangeVehiclePaintjob | |
| 2599 | #undef ChangeVehiclePaintjob | |
| 2600 | #else | |
| 2601 | #define _ALS_ChangeVehiclePaintjob | |
| 2602 | #endif | |
| 2603 | #define ChangeVehiclePaintjob acc_ChangeVehiclePaintjob | |
| 2604 | ||
| 2605 | stock acc_SetVehicleHealth(vehicleid, Float:health) | |
| 2606 | {
| |
| 2607 | if(health < 0.0) health = 0.0; | |
| 2608 | #if defined FILTERSCRIPT | |
| 2609 | return CallRemoteFunction("ac_SetVehicleHealth", "if", vehicleid, health);
| |
| 2610 | #else | |
| 2611 | return ac_SetVehicleHealth(vehicleid, health); | |
| 2612 | #endif | |
| 2613 | } | |
| 2614 | ||
| 2615 | #if defined _ALS_SetVehicleHealth | |
| 2616 | #undef SetVehicleHealth | |
| 2617 | #else | |
| 2618 | #define _ALS_SetVehicleHealth | |
| 2619 | #endif | |
| 2620 | #define SetVehicleHealth acc_SetVehicleHealth | |
| 2621 | ||
| 2622 | stock acc_RepairVehicle(vehicleid) | |
| 2623 | {
| |
| 2624 | #if defined FILTERSCRIPT | |
| 2625 | return CallRemoteFunction("ac_RepairVehicle", "i", vehicleid);
| |
| 2626 | #else | |
| 2627 | return ac_RepairVehicle(vehicleid); | |
| 2628 | #endif | |
| 2629 | } | |
| 2630 | ||
| 2631 | #if defined _ALS_RepairVehicle | |
| 2632 | #undef RepairVehicle | |
| 2633 | #else | |
| 2634 | #define _ALS_RepairVehicle | |
| 2635 | #endif | |
| 2636 | #define RepairVehicle acc_RepairVehicle | |
| 2637 | ||
| 2638 | stock acc_SetVehicleToRespawn(vehicleid) | |
| 2639 | {
| |
| 2640 | if(GetVehicleModel(vehicleid) > 0) | |
| 2641 | {
| |
| 2642 | #if defined FILTERSCRIPT | |
| 2643 | return CallRemoteFunction("ac_SetVehicleToRespawn", "i", vehicleid);
| |
| 2644 | #else | |
| 2645 | return ac_SetVehicleToRespawn(vehicleid); | |
| 2646 | #endif | |
| 2647 | } | |
| 2648 | return 0; | |
| 2649 | } | |
| 2650 | ||
| 2651 | #if defined _ALS_SetVehicleToRespawn | |
| 2652 | #undef SetVehicleToRespawn | |
| 2653 | #else | |
| 2654 | #define _ALS_SetVehicleToRespawn | |
| 2655 | #endif | |
| 2656 | #define SetVehicleToRespawn acc_SetVehicleToRespawn | |
| 2657 | ||
| 2658 | stock EnableAntiCheat(code, enable) | |
| 2659 | {
| |
| 2660 | #if defined FILTERSCRIPT | |
| 2661 | return CallRemoteFunction("ac_EnableAntiCheat", "ii", code, enable);
| |
| 2662 | #else | |
| 2663 | return ac_EnableAntiCheat(code, enable); | |
| 2664 | #endif | |
| 2665 | } | |
| 2666 | ||
| 2667 | stock EnableAntiNOP(nopcode, enable) | |
| 2668 | {
| |
| 2669 | #if defined FILTERSCRIPT | |
| 2670 | return CallRemoteFunction("ac_EnableAntiNOP", "ii", nopcode, enable);
| |
| 2671 | #else | |
| 2672 | return ac_EnableAntiNOP(nopcode, enable); | |
| 2673 | #endif | |
| 2674 | } | |
| 2675 | ||
| 2676 | stock EnableAntiCheatForPlayer(playerid, code, enable) | |
| 2677 | {
| |
| 2678 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2679 | #if defined FILTERSCRIPT | |
| 2680 | return CallRemoteFunction("ac_EnableAntiCheatForPlayer", "iii", playerid, code, enable);
| |
| 2681 | #else | |
| 2682 | return ac_EnableAntiCheatForPlayer(playerid, code, enable); | |
| 2683 | #endif | |
| 2684 | } | |
| 2685 | ||
| 2686 | stock EnableAntiNOPForPlayer(playerid, nopcode, enable) | |
| 2687 | {
| |
| 2688 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2689 | #if defined FILTERSCRIPT | |
| 2690 | return CallRemoteFunction("ac_EnableAntiNOPForPlayer", "iii", playerid, nopcode, enable);
| |
| 2691 | #else | |
| 2692 | return ac_EnableAntiNOPForPlayer(playerid, nopcode, enable); | |
| 2693 | #endif | |
| 2694 | } | |
| 2695 | ||
| 2696 | stock IsAntiCheatEnabled(code) | |
| 2697 | {
| |
| 2698 | #if defined FILTERSCRIPT | |
| 2699 | return CallRemoteFunction("ac_IsAntiCheatEnabled", "i", code);
| |
| 2700 | #else | |
| 2701 | return ac_IsAntiCheatEnabled(code); | |
| 2702 | #endif | |
| 2703 | } | |
| 2704 | ||
| 2705 | stock IsAntiNOPEnabled(nopcode) | |
| 2706 | {
| |
| 2707 | #if defined FILTERSCRIPT | |
| 2708 | return CallRemoteFunction("ac_IsAntiNOPEnabled", "i", nopcode);
| |
| 2709 | #else | |
| 2710 | return ac_IsAntiNOPEnabled(nopcode); | |
| 2711 | #endif | |
| 2712 | } | |
| 2713 | ||
| 2714 | stock IsAntiCheatEnabledForPlayer(playerid, code) | |
| 2715 | {
| |
| 2716 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2717 | #if defined FILTERSCRIPT | |
| 2718 | return CallRemoteFunction("ac_IsAntiCheatEnabledForPlayer", "ii", playerid, code);
| |
| 2719 | #else | |
| 2720 | return ac_IsAntiCheatEnabledForPlayer(playerid, code); | |
| 2721 | #endif | |
| 2722 | } | |
| 2723 | ||
| 2724 | stock IsAntiNOPEnabledForPlayer(playerid, nopcode) | |
| 2725 | {
| |
| 2726 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2727 | #if defined FILTERSCRIPT | |
| 2728 | return CallRemoteFunction("ac_IsAntiNOPEnabledForPlayer", "ii", playerid, nopcode);
| |
| 2729 | #else | |
| 2730 | return ac_IsAntiNOPEnabledForPlayer(playerid, nopcode); | |
| 2731 | #endif | |
| 2732 | } | |
| 2733 | ||
| 2734 | stock AntiCheatGetSpeed(playerid) | |
| 2735 | {
| |
| 2736 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2737 | #if defined FILTERSCRIPT | |
| 2738 | return CallRemoteFunction("ac_AntiCheatGetSpeed", "i", playerid);
| |
| 2739 | #else | |
| 2740 | return ac_AntiCheatGetSpeed(playerid); | |
| 2741 | #endif | |
| 2742 | } | |
| 2743 | ||
| 2744 | stock AntiCheatGetAnimationIndex(playerid) | |
| 2745 | {
| |
| 2746 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2747 | #if defined FILTERSCRIPT | |
| 2748 | return CallRemoteFunction("ac_AntiCheatGetAnimationIndex", "i", playerid);
| |
| 2749 | #else | |
| 2750 | return ac_AntiCheatGetAnimationIndex(playerid); | |
| 2751 | #endif | |
| 2752 | } | |
| 2753 | ||
| 2754 | stock AntiCheatGetDialog(playerid) | |
| 2755 | {
| |
| 2756 | if(!IsPlayerConnected(playerid)) return -1; | |
| 2757 | #if defined FILTERSCRIPT | |
| 2758 | return CallRemoteFunction("ac_AntiCheatGetDialog", "i", playerid);
| |
| 2759 | #else | |
| 2760 | return ac_AntiCheatGetDialog(playerid); | |
| 2761 | #endif | |
| 2762 | } | |
| 2763 | ||
| 2764 | stock AntiCheatGetMoney(playerid) | |
| 2765 | {
| |
| 2766 | - | stock AntiCheatGetClass(playerid) |
| 2766 | + | |
| 2767 | #if defined FILTERSCRIPT | |
| 2768 | return CallRemoteFunction("ac_AntiCheatGetMoney", "i", playerid);
| |
| 2769 | #else | |
| 2770 | - | return CallRemoteFunction("ac_AntiCheatGetClass", "i", playerid);
|
| 2770 | + | |
| 2771 | #endif | |
| 2772 | - | return ac_AntiCheatGetClass(playerid); |
| 2772 | + | |
| 2773 | ||
| 2774 | stock AntiCheatGetEnterVehicle(playerid) | |
| 2775 | {
| |
| 2776 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2777 | #if defined FILTERSCRIPT | |
| 2778 | return CallRemoteFunction("ac_AntiCheatGetEnterVehicle", "i", playerid);
| |
| 2779 | #else | |
| 2780 | return ac_AntiCheatGetEnterVehicle(playerid); | |
| 2781 | #endif | |
| 2782 | } | |
| 2783 | ||
| 2784 | stock AntiCheatGetVehicleID(playerid) | |
| 2785 | {
| |
| 2786 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2787 | #if defined FILTERSCRIPT | |
| 2788 | return CallRemoteFunction("ac_AntiCheatGetVehicleID", "i", playerid);
| |
| 2789 | #else | |
| 2790 | return ac_AntiCheatGetVehicleID(playerid); | |
| 2791 | #endif | |
| 2792 | } | |
| 2793 | ||
| 2794 | stock AntiCheatGetWeapon(playerid) | |
| 2795 | {
| |
| 2796 | if(!IsPlayerConnected(playerid)) return -1; | |
| 2797 | #if defined FILTERSCRIPT | |
| 2798 | return CallRemoteFunction("ac_AntiCheatGetWeapon", "i", playerid);
| |
| 2799 | #else | |
| 2800 | return ac_AntiCheatGetWeapon(playerid); | |
| 2801 | #endif | |
| 2802 | } | |
| 2803 | ||
| 2804 | stock AntiCheatGetVehicleSeat(playerid) | |
| 2805 | {
| |
| 2806 | if(!IsPlayerConnected(playerid)) return -1; | |
| 2807 | #if defined FILTERSCRIPT | |
| 2808 | return CallRemoteFunction("ac_AntiCheatGetVehicleSeat", "i", playerid);
| |
| 2809 | #else | |
| 2810 | return ac_AntiCheatGetVehicleSeat(playerid); | |
| 2811 | #endif | |
| 2812 | } | |
| 2813 | ||
| 2814 | stock AntiCheatGetSpecialAction(playerid) | |
| 2815 | {
| |
| 2816 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2817 | #if defined FILTERSCRIPT | |
| 2818 | return CallRemoteFunction("ac_AntiCheatGetSpecialAction", "i", playerid);
| |
| 2819 | #else | |
| 2820 | return ac_AntiCheatGetSpecialAction(playerid); | |
| 2821 | #endif | |
| 2822 | } | |
| 2823 | ||
| 2824 | stock AntiCheatGetLastSpecialAction(playerid) | |
| 2825 | {
| |
| 2826 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2827 | #if defined FILTERSCRIPT | |
| 2828 | return CallRemoteFunction("ac_AntiCheatGetLastSpecialActio", "i", playerid);
| |
| 2829 | #else | |
| 2830 | return ac_AntiCheatGetLastSpecialActio(playerid); | |
| 2831 | #endif | |
| 2832 | } | |
| 2833 | ||
| 2834 | stock AntiCheatGetLastShotWeapon(playerid) | |
| 2835 | {
| |
| 2836 | if(!IsPlayerConnected(playerid)) return -1; | |
| 2837 | #if defined FILTERSCRIPT | |
| 2838 | return CallRemoteFunction("ac_AntiCheatGetLastShotWeapon", "i", playerid);
| |
| 2839 | #else | |
| 2840 | return ac_AntiCheatGetLastShotWeapon(playerid); | |
| 2841 | #endif | |
| 2842 | } | |
| 2843 | ||
| 2844 | stock AntiCheatGetLastPickup(playerid) | |
| 2845 | {
| |
| 2846 | if(!IsPlayerConnected(playerid)) return -1; | |
| 2847 | #if defined FILTERSCRIPT | |
| 2848 | return CallRemoteFunction("ac_AntiCheatGetLastPickup", "i", playerid);
| |
| 2849 | #else | |
| 2850 | return ac_AntiCheatGetLastPickup(playerid); | |
| 2851 | #endif | |
| 2852 | } | |
| 2853 | ||
| 2854 | stock AntiCheatGetLastUpdateTime(playerid) | |
| 2855 | {
| |
| 2856 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2857 | #if defined FILTERSCRIPT | |
| 2858 | return CallRemoteFunction("ac_AntiCheatGetLastUpdateTime", "i", playerid);
| |
| 2859 | #else | |
| 2860 | return ac_AntiCheatGetLastUpdateTime(playerid); | |
| 2861 | #endif | |
| 2862 | } | |
| 2863 | ||
| 2864 | stock AntiCheatGetLastReloadTime(playerid) | |
| 2865 | {
| |
| 2866 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2867 | #if defined FILTERSCRIPT | |
| 2868 | return CallRemoteFunction("ac_AntiCheatGetLastReloadTime", "i", playerid);
| |
| 2869 | #else | |
| 2870 | return ac_AntiCheatGetLastReloadTime(playerid); | |
| 2871 | #endif | |
| 2872 | } | |
| 2873 | ||
| 2874 | stock AntiCheatGetLastEnteredVehTime(playerid) | |
| 2875 | {
| |
| 2876 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2877 | #if defined FILTERSCRIPT | |
| 2878 | return CallRemoteFunction("ac_AntiCheatGetLastEnteredVehTi", "i", playerid);
| |
| 2879 | #else | |
| 2880 | return ac_AntiCheatGetLastEnteredVehTi(playerid); | |
| 2881 | #endif | |
| 2882 | } | |
| 2883 | ||
| 2884 | stock AntiCheatGetLastShotTime(playerid) | |
| 2885 | {
| |
| 2886 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2887 | #if defined FILTERSCRIPT | |
| 2888 | return CallRemoteFunction("ac_AntiCheatGetLastShotTime", "i", playerid);
| |
| 2889 | #else | |
| 2890 | return ac_AntiCheatGetLastShotTime(playerid); | |
| 2891 | #endif | |
| 2892 | } | |
| 2893 | ||
| 2894 | stock AntiCheatGetLastSpawnTime(playerid) | |
| 2895 | {
| |
| 2896 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2897 | #if defined FILTERSCRIPT | |
| 2898 | return CallRemoteFunction("ac_AntiCheatGetLastSpawnTime", "i", playerid);
| |
| 2899 | #else | |
| 2900 | return ac_AntiCheatGetLastSpawnTime(playerid); | |
| 2901 | #endif | |
| 2902 | } | |
| 2903 | ||
| 2904 | stock AntiCheatIntEnterExitsIsEnabled(playerid) | |
| 2905 | {
| |
| 2906 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2907 | #if defined FILTERSCRIPT | |
| 2908 | return CallRemoteFunction("ac_AntiCheatIntEnterExitsIsEnab", "i", playerid);
| |
| 2909 | #else | |
| 2910 | return ac_AntiCheatIntEnterExitsIsEnab(playerid); | |
| 2911 | #endif | |
| 2912 | } | |
| 2913 | ||
| 2914 | stock AntiCheatStuntBonusIsEnabled(playerid) | |
| 2915 | {
| |
| 2916 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2917 | #if defined FILTERSCRIPT | |
| 2918 | return CallRemoteFunction("ac_AntiCheatStuntBonusIsEnabled", "i", playerid);
| |
| 2919 | #else | |
| 2920 | return ac_AntiCheatStuntBonusIsEnabled(playerid); | |
| 2921 | #endif | |
| 2922 | } | |
| 2923 | ||
| 2924 | stock AntiCheatIsInModShop(playerid) | |
| 2925 | {
| |
| 2926 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2927 | #if defined FILTERSCRIPT | |
| 2928 | return CallRemoteFunction("ac_AntiCheatIsInModShop", "i", playerid);
| |
| 2929 | #else | |
| 2930 | return ac_AntiCheatIsInModShop(playerid); | |
| 2931 | #endif | |
| 2932 | } | |
| 2933 | ||
| 2934 | stock AntiCheatIsFrozen(playerid) | |
| 2935 | {
| |
| 2936 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2937 | #if defined FILTERSCRIPT | |
| 2938 | return CallRemoteFunction("ac_AntiCheatIsFrozen", "i", playerid);
| |
| 2939 | #else | |
| 2940 | return ac_AntiCheatIsFrozen(playerid); | |
| 2941 | #endif | |
| 2942 | } | |
| 2943 | ||
| 2944 | stock AntiCheatIsDead(playerid) | |
| 2945 | {
| |
| 2946 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2947 | #if defined FILTERSCRIPT | |
| 2948 | return CallRemoteFunction("ac_AntiCheatIsDead", "i", playerid);
| |
| 2949 | #else | |
| 2950 | return ac_AntiCheatIsDead(playerid); | |
| 2951 | #endif | |
| 2952 | } | |
| 2953 | ||
| 2954 | stock AntiCheatIsConnected(playerid) | |
| 2955 | {
| |
| 2956 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2957 | #if defined FILTERSCRIPT | |
| 2958 | return CallRemoteFunction("ac_AntiCheatIsConnected", "i", playerid);
| |
| 2959 | #else | |
| 2960 | return ac_AntiCheatIsConnected(playerid); | |
| 2961 | #endif | |
| 2962 | } | |
| 2963 | ||
| 2964 | stock AntiCheatKickWithDesync(playerid, code) | |
| 2965 | {
| |
| 2966 | if(!IsPlayerConnected(playerid)) return 0; | |
| 2967 | #if defined FILTERSCRIPT | |
| 2968 | return CallRemoteFunction("ac_AntiCheatKickWithDesync", "ii", playerid, code);
| |
| 2969 | #else | |
| 2970 | return ac_AntiCheatKickWithDesync(playerid, code); | |
| 2971 | #endif | |
| 2972 | } | |
| 2973 | ||
| 2974 | stock AntiCheatIsKickedWithDecync(playerid) | |
| 2975 | {
| |
| 2976 | if(!IsPlayerConnected(playerid)) return 3; | |
| 2977 | #if defined FILTERSCRIPT | |
| 2978 | return CallRemoteFunction("ac_AntiCheatIsKickedWithDecync", "i", playerid);
| |
| 2979 | #else | |
| 2980 | return ac_AntiCheatIsKickedWithDecync(playerid); | |
| 2981 | #endif | |
| 2982 | } | |
| 2983 | ||
| 2984 | stock AntiCheatGetVehicleDriver(vehicleid) | |
| 2985 | {
| |
| 2986 | if(GetVehicleModel(vehicleid) <= 0) return INVALID_PLAYER_ID; | |
| 2987 | #if defined FILTERSCRIPT | |
| 2988 | return CallRemoteFunction("ac_AntiCheatGetVehicleDriver", "i", vehicleid);
| |
| 2989 | #else | |
| 2990 | return ac_AntiCheatGetVehicleDriver(vehicleid); | |
| 2991 | #endif | |
| 2992 | } | |
| 2993 | ||
| 2994 | stock AntiCheatGetVehicleInterior(vehicleid) | |
| 2995 | {
| |
| 2996 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
| 2997 | #if defined FILTERSCRIPT | |
| 2998 | return CallRemoteFunction("ac_AntiCheatGetVehicleInterior", "i", vehicleid);
| |
| 2999 | #else | |
| 3000 | return ac_AntiCheatGetVehicleInterior(vehicleid); | |
| 3001 | #endif | |
| 3002 | } | |
| 3003 | ||
| 3004 | stock AntiCheatGetVehiclePaintjob(vehicleid) | |
| 3005 | {
| |
| 3006 | if(GetVehicleModel(vehicleid) <= 0) return 3; | |
| 3007 | #if defined FILTERSCRIPT | |
| 3008 | return CallRemoteFunction("ac_AntiCheatGetVehiclePaintjob", "i", vehicleid);
| |
| 3009 | #else | |
| 3010 | return ac_AntiCheatGetVehiclePaintjob(vehicleid); | |
| 3011 | #endif | |
| 3012 | } | |
| 3013 | ||
| 3014 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3015 | DEFINE_HOOK_REPLACEMENT(SirenState, Siren); | |
| 3016 | DEFINE_HOOK_REPLACEMENT(Vehicle, Veh); | |
| 3017 | #endif | |
| 3018 | ||
| 3019 | #if defined FILTERSCRIPT | |
| 3020 | ||
| 3021 | static fs_AntiCheatGetNextDialog(playerid) | |
| 3022 | {
| |
| 3023 | if(!IsPlayerConnected(playerid)) return -1; | |
| 3024 | return CallRemoteFunction("ac_AntiCheatGetNextDialog", "i", playerid);
| |
| 3025 | } | |
| 3026 | ||
| 3027 | static fs_AntiCheatSetDialog(playerid, dialogid) | |
| 3028 | {
| |
| 3029 | if(!(0 <= playerid < MAX_PLAYERS)) return 0; | |
| 3030 | return CallRemoteFunction("ac_ShowPlayerDialog", "id", playerid, dialogid);
| |
| 3031 | } | |
| 3032 | ||
| 3033 | static fs_AntiCheatSetNextDialog(playerid, dialogid) | |
| 3034 | {
| |
| 3035 | if(!(0 <= playerid < MAX_PLAYERS)) return 0; | |
| 3036 | return CallRemoteFunction("ac_fs_ShowPlayerDialog", "id", playerid, dialogid);
| |
| 3037 | } | |
| 3038 | ||
| 3039 | #else | |
| 3040 | ||
| 3041 | public OnGameModeInit() | |
| 3042 | {
| |
| 3043 | if(!ac_LoadCfg()) printf(CFG_OPENING_ERROR, AC_CONFIG_FILE); | |
| 3044 | - | hook OnGameModeInit() |
| 3044 | + | |
| 3045 | {
| |
| 3046 | - | public OnGameModeInit() |
| 3046 | + | |
| 3047 | ac_QueryEnable = !!GetServerVarAsBool("query");
| |
| 3048 | SendRconCommand("query 0");
| |
| 3049 | #endif | |
| 3050 | #undef AC_USE_QUERY | |
| 3051 | ac_RconEnable = !!GetServerVarAsBool("rcon");
| |
| 3052 | SendRconCommand("rcon 0");
| |
| 3053 | } | |
| 3054 | #if AC_MAX_CONNECTS_FROM_IP > 1 | |
| 3055 | ac_ACAllow[37] = false; | |
| 3056 | #endif | |
| 3057 | ac_LagCompMode = !!GetServerVarAsInt("lagcompmode");
| |
| 3058 | print(" ");
| |
| 3059 | print("--------------------------------------");
| |
| 3060 | print(LOADED_MSG_1); | |
| 3061 | printf(LOADED_MSG_2, NEX_AC_VERSION); | |
| 3062 | print(LOADED_MSG_3); | |
| 3063 | print("--------------------------------------\n");
| |
| 3064 | new ac_a = 1; | |
| 3065 | #if defined ac_OnGameModeInit | |
| 3066 | ac_a = ac_OnGameModeInit(); | |
| 3067 | #endif | |
| 3068 | static ac_strtmp[10]; | |
| 3069 | GetServerVarAsString("version", ac_strtmp, sizeof ac_strtmp);
| |
| 3070 | if(strfind(ac_strtmp, AC_SERVER_VERSION) == -1 && strfind(ac_strtmp, AC_SERVER_DL_VERSION) == -1) print(VERSION_WARNING); | |
| 3071 | #undef AC_SERVER_DL_VERSION | |
| 3072 | - | && defined ac_OnGameModeInit |
| 3072 | + | |
| 3073 | return ac_a; | |
| 3074 | } | |
| 3075 | ||
| 3076 | #if defined _ALS_OnGameModeInit | |
| 3077 | #undef OnGameModeInit | |
| 3078 | #else | |
| 3079 | #define _ALS_OnGameModeInit | |
| 3080 | #endif | |
| 3081 | #define OnGameModeInit ac_OnGameModeInit | |
| 3082 | #if defined ac_OnGameModeInit | |
| 3083 | forward ac_OnGameModeInit(); | |
| 3084 | - | #if defined _ALS_OnGameModeInit |
| 3084 | + | |
| 3085 | - | #undef OnGameModeInit |
| 3085 | + | |
| 3086 | public OnGameModeExit() | |
| 3087 | - | #define _ALS_OnGameModeInit |
| 3087 | + | |
| 3088 | new ac_a = 1; | |
| 3089 | - | #define OnGameModeInit ac_OnGameModeInit |
| 3089 | + | |
| 3090 | ac_a = ac_OnGameModeExit(); | |
| 3091 | - | forward ac_OnGameModeInit(); |
| 3091 | + | |
| 3092 | print(" ");
| |
| 3093 | print("--------------------------------------");
| |
| 3094 | print(STATS_STRING_1); | |
| 3095 | print(STATS_STRING_2); | |
| 3096 | - | hook OnGameModeExit() |
| 3096 | + | |
| 3097 | printf(STATS_STRING_4, ac_sInfo[1]); | |
| 3098 | - | public OnGameModeExit() |
| 3098 | + | |
| 3099 | printf(STATS_STRING_6, ac_sInfo[3]); | |
| 3100 | printf(STATS_STRING_7, ac_sInfo[4]); | |
| 3101 | printf(STATS_STRING_8, ac_sInfo[5]); | |
| 3102 | print("--------------------------------------\n");
| |
| 3103 | - | && defined ac_OnGameModeExit |
| 3103 | + | |
| 3104 | } | |
| 3105 | ||
| 3106 | #if defined _ALS_OnGameModeExit | |
| 3107 | #undef OnGameModeExit | |
| 3108 | #else | |
| 3109 | #define _ALS_OnGameModeExit | |
| 3110 | #endif | |
| 3111 | #define OnGameModeExit ac_OnGameModeExit | |
| 3112 | #if defined ac_OnGameModeExit | |
| 3113 | forward ac_OnGameModeExit(); | |
| 3114 | #endif | |
| 3115 | ||
| 3116 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3117 | hook OnPlayerConnect(playerid) | |
| 3118 | #else | |
| 3119 | public OnPlayerConnect(playerid) | |
| 3120 | #endif | |
| 3121 | - | #if defined _ALS_OnGameModeExit |
| 3121 | + | |
| 3122 | - | #undef OnGameModeExit |
| 3122 | + | |
| 3123 | ACInfo[playerid][acKicked] = | |
| 3124 | - | #define _ALS_OnGameModeExit |
| 3124 | + | |
| 3125 | GetPlayerIp(playerid, ACInfo[playerid][acIp], 16); | |
| 3126 | - | #define OnGameModeExit ac_OnGameModeExit |
| 3126 | + | #if AC_USE_NPC |
| 3127 | if(IsPlayerNPC(playerid)) | |
| 3128 | - | forward ac_OnGameModeExit(); |
| 3128 | + | |
| 3129 | if(ac_ACAllow[36] && strcmp(ACInfo[playerid][acIp], "127.0.0.1")) ac_KickWithCode(playerid, "", 0, 36); | |
| 3130 | ACInfo[playerid][acTimerID] = 0; | |
| 3131 | } | |
| 3132 | else | |
| 3133 | {
| |
| 3134 | #else | |
| 3135 | if(ac_ACAllow[36] && IsPlayerNPC(playerid)) ac_KickWithCode(playerid, "", 0, 36); | |
| 3136 | #endif | |
| 3137 | if(ac_ACAllow[48] && ACInfo[playerid][acOnline]) ac_KickWithCode(playerid, "", 0, 48, 1); | |
| 3138 | if(ac_ACAllow[41]) | |
| 3139 | {
| |
| 3140 | static ac_ver[24]; | |
| 3141 | GetPlayerVersion(playerid, ac_ver, sizeof ac_ver); | |
| 3142 | - | if(IsPlayerNPC(playerid)) |
| 3142 | + | |
| 3143 | {
| |
| 3144 | - | if(ac_ACAllow[36] && strcmp(ACInfo[playerid][acIp], "127.0.0.1")) ac_KickWithCode(playerid, "", 0, 36); |
| 3144 | + | |
| 3145 | - | ACInfo[playerid][acTimerID] = 0; |
| 3145 | + | |
| 3146 | #endif | |
| 3147 | ac_KickWithCode(playerid, "", 0, 41); | |
| 3148 | } | |
| 3149 | } | |
| 3150 | new ac_i = AC_MAX_CONNECTS_FROM_IP; | |
| 3151 | if(ac_ACAllow[40]) | |
| 3152 | {
| |
| 3153 | #if defined foreach | |
| 3154 | foreach(new ac_j : Player) | |
| 3155 | {
| |
| 3156 | #if AC_USE_NPC | |
| 3157 | if(ac_j != playerid && !IsPlayerNPC(ac_j) && !strcmp(ACInfo[playerid][acIp], ACInfo[ac_j][acIp], false)) | |
| 3158 | #else | |
| 3159 | if(ac_j != playerid && !strcmp(ACInfo[playerid][acIp], ACInfo[ac_j][acIp], false)) | |
| 3160 | #endif | |
| 3161 | #else | |
| 3162 | #if defined GetPlayerPoolSize | |
| 3163 | for(new ac_j = GetPlayerPoolSize(); ac_j >= 0; --ac_j) | |
| 3164 | #else | |
| 3165 | for(new ac_j = MAX_PLAYERS - 1; ac_j >= 0; --ac_j) | |
| 3166 | #endif | |
| 3167 | {
| |
| 3168 | - | if(ac_j != playerid && !IsPlayerNPC(ac_j) && !strcmp(ACInfo[playerid][acIp], ACInfo[ac_j][acIp], false)) |
| 3168 | + | #if AC_USE_NPC |
| 3169 | if(ac_j != playerid && IsPlayerConnected(ac_j) && !IsPlayerNPC(ac_j) && | |
| 3170 | !strcmp(ACInfo[playerid][acIp], ACInfo[ac_j][acIp], false)) | |
| 3171 | #else | |
| 3172 | if(ac_j != playerid && IsPlayerConnected(ac_j) && | |
| 3173 | !strcmp(ACInfo[playerid][acIp], ACInfo[ac_j][acIp], false)) | |
| 3174 | #endif | |
| 3175 | #endif | |
| 3176 | - | if(ac_j != playerid && IsPlayerConnected(ac_j) && !IsPlayerNPC(ac_j) && |
| 3176 | + | |
| 3177 | - | !strcmp(ACInfo[playerid][acIp], ACInfo[ac_j][acIp], false)) |
| 3177 | + | |
| 3178 | if(ac_i < 1) | |
| 3179 | {
| |
| 3180 | #if defined DEBUG | |
| 3181 | printf(DEBUG_CODE_3, playerid, AC_MAX_CONNECTS_FROM_IP); | |
| 3182 | #endif | |
| 3183 | #undef AC_MAX_CONNECTS_FROM_IP | |
| 3184 | ac_KickWithCode(playerid, "", 0, 40); | |
| 3185 | break; | |
| 3186 | } | |
| 3187 | } | |
| 3188 | } | |
| 3189 | } | |
| 3190 | ACInfo[playerid][acSpec] = | |
| 3191 | ACInfo[playerid][acSpawned] = | |
| 3192 | ACInfo[playerid][acDeathRes] = false; | |
| 3193 | ACInfo[playerid][acDead] = true; | |
| 3194 | ACInfo[playerid][acIntEnterExits] = ac_IntEnterExits; | |
| 3195 | ACInfo[playerid][acStuntBonus] = ac_StuntBonus; | |
| 3196 | ACInfo[playerid][acCheatCount][0] = | |
| 3197 | ACInfo[playerid][acLastWeapon] = | |
| 3198 | ACInfo[playerid][acSpawnRes] = | |
| 3199 | ACInfo[playerid][acMoney] = | |
| 3200 | ACInfo[playerid][acAnim] = | |
| 3201 | ACInfo[playerid][acInt] = 0; | |
| 3202 | ACInfo[playerid][acSet][12] = | |
| 3203 | ACInfo[playerid][acSet][10] = | |
| 3204 | ACInfo[playerid][acSet][0] = | |
| 3205 | ACInfo[playerid][acNextDialog] = | |
| 3206 | ACInfo[playerid][acDialog] = -1; | |
| 3207 | for(ac_i = 12; ac_i >= 0; --ac_i) | |
| 3208 | {
| |
| 3209 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
| 3210 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
| 3211 | } | |
| 3212 | for(ac_i = 27; ac_i >= 0; --ac_i) ACInfo[playerid][acFloodCount][ac_i] = 0; | |
| 3213 | ACInfo[playerid][acDropJpX] = ACInfo[playerid][acDropJpY] = ACInfo[playerid][acDropJpZ] = 25000.0; | |
| 3214 | memcpy(ACInfo[playerid][acNOPAllow], ac_NOPAllow, 0, sizeof(ac_NOPAllow) * 4, sizeof ac_NOPAllow); | |
| 3215 | memcpy(ACInfo[playerid][acACAllow], ac_ACAllow, 0, sizeof(ac_ACAllow) * 4, sizeof ac_ACAllow); | |
| 3216 | if(ACInfo[playerid][acKicked] < 1) | |
| 3217 | {
| |
| 3218 | ACInfo[playerid][acTimerTick] = GetTickCount(); | |
| 3219 | - | ACInfo[playerid][acTimerTick] = GetTickCount(); |
| 3219 | + | #if defined SetPlayerTimerEx_ |
| 3220 | ACInfo[playerid][acTimerID] = SetPlayerTimerEx_(playerid, "ac_Timer", 0, 1000, 1, "i", playerid); | |
| 3221 | #else | |
| 3222 | ACInfo[playerid][acTimerID] = SetTimerEx("ac_Timer", 1000, false, "i", playerid);
| |
| 3223 | #endif | |
| 3224 | } | |
| 3225 | #if AC_USE_NPC | |
| 3226 | } | |
| 3227 | #endif | |
| 3228 | ACInfo[playerid][acOnline] = true; | |
| 3229 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 3230 | && defined ac_OnPlayerConnect | |
| 3231 | return ac_OnPlayerConnect(playerid); | |
| 3232 | #else | |
| 3233 | return 1; | |
| 3234 | #endif | |
| 3235 | } | |
| 3236 | ||
| 3237 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 3238 | #if defined _ALS_OnPlayerConnect | |
| 3239 | #undef OnPlayerConnect | |
| 3240 | #else | |
| 3241 | #define _ALS_OnPlayerConnect | |
| 3242 | #endif | |
| 3243 | #define OnPlayerConnect ac_OnPlayerConnect | |
| 3244 | #if defined ac_OnPlayerConnect | |
| 3245 | forward ac_OnPlayerConnect(playerid); | |
| 3246 | #endif | |
| 3247 | #endif | |
| 3248 | ||
| 3249 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3250 | hook OnPlayerDisconnect(playerid, reason) | |
| 3251 | #else | |
| 3252 | public OnPlayerDisconnect(playerid, reason) | |
| 3253 | - | if(!IsPlayerNPC(playerid)) |
| 3253 | + | |
| 3254 | {
| |
| 3255 | #if AC_USE_NPC | |
| 3256 | if(!IsPlayerNPC(playerid)) | |
| 3257 | {
| |
| 3258 | #endif | |
| 3259 | #if defined KillPlayerTimer | |
| 3260 | KillPlayerTimer(ACInfo[playerid][acTimerID]); | |
| 3261 | #else | |
| 3262 | KillTimer(ACInfo[playerid][acTimerID]); | |
| 3263 | #endif | |
| 3264 | #if defined BlockIpAddress | |
| 3265 | if(ACInfo[playerid][acACAllow][37]) BlockIpAddress(ACInfo[playerid][acIp], | |
| 3266 | (AC_MIN_TIME_RECONNECT * 1000) - (reason > 0 ? 0 : GetServerVarAsInt("playertimeout")));
| |
| 3267 | #endif | |
| 3268 | #undef AC_MIN_TIME_RECONNECT | |
| 3269 | #if AC_USE_NPC | |
| 3270 | } | |
| 3271 | #endif | |
| 3272 | #if defined KillPlayerTimer | |
| 3273 | KillPlayerTimer(ACInfo[playerid][acKickTimerID]); | |
| 3274 | #else | |
| 3275 | KillTimer(ACInfo[playerid][acKickTimerID]); | |
| 3276 | #endif | |
| 3277 | new ac_vehid = ACInfo[playerid][acKickVeh]; | |
| 3278 | if(ac_vehid > 0) | |
| 3279 | {
| |
| 3280 | if(ACVehInfo[ac_vehid][acDriver] == playerid) ACVehInfo[ac_vehid][acDriver] = INVALID_PLAYER_ID; | |
| 3281 | if(ACInfo[playerid][acKicked] == 2) | |
| 3282 | {
| |
| 3283 | LinkVehicleToInterior(ac_vehid, ACVehInfo[ac_vehid][acInt]); | |
| 3284 | SetVehicleZAngle(ac_vehid, ACVehInfo[ac_vehid][acZAngle]); | |
| 3285 | SetVehiclePos(ac_vehid, ACVehInfo[ac_vehid][acPosX], ACVehInfo[ac_vehid][acPosY], ACVehInfo[ac_vehid][acPosZ]); | |
| 3286 | SetVehicleHealth(ac_vehid, ACVehInfo[ac_vehid][acHealth]); | |
| 3287 | ChangeVehiclePaintjob(ac_vehid, ACVehInfo[ac_vehid][acPaintJob]); | |
| 3288 | } | |
| 3289 | } | |
| 3290 | if((ac_vehid = ACInfo[playerid][acVeh]) > 0) | |
| 3291 | {
| |
| 3292 | if(ACVehInfo[ac_vehid][acDriver] == playerid) ACVehInfo[ac_vehid][acDriver] = INVALID_PLAYER_ID; | |
| 3293 | if(ACInfo[playerid][acKicked] == 2) | |
| 3294 | {
| |
| 3295 | LinkVehicleToInterior(ac_vehid, ACVehInfo[ac_vehid][acInt]); | |
| 3296 | SetVehicleZAngle(ac_vehid, ACVehInfo[ac_vehid][acZAngle]); | |
| 3297 | SetVehiclePos(ac_vehid, ACVehInfo[ac_vehid][acPosX], ACVehInfo[ac_vehid][acPosY], ACVehInfo[ac_vehid][acPosZ]); | |
| 3298 | SetVehicleHealth(ac_vehid, ACVehInfo[ac_vehid][acHealth]); | |
| 3299 | ChangeVehiclePaintjob(ac_vehid, ACVehInfo[ac_vehid][acPaintJob]); | |
| 3300 | } | |
| 3301 | } | |
| 3302 | ACInfo[playerid][acOnline] = false; | |
| 3303 | if(ACInfo[playerid][acKicked] < 1) ACInfo[playerid][acKicked] = 3; | |
| 3304 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 3305 | && defined ac_OnPlayerDisconnect | |
| 3306 | return ac_OnPlayerDisconnect(playerid, reason); | |
| 3307 | #else | |
| 3308 | return 1; | |
| 3309 | #endif | |
| 3310 | } | |
| 3311 | ||
| 3312 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 3313 | #if defined _ALS_OnPlayerDisconnect | |
| 3314 | #undef OnPlayerDisconnect | |
| 3315 | #else | |
| 3316 | #define _ALS_OnPlayerDisconnect | |
| 3317 | #endif | |
| 3318 | #define OnPlayerDisconnect ac_OnPlayerDisconnect | |
| 3319 | #if defined ac_OnPlayerDisconnect | |
| 3320 | forward ac_OnPlayerDisconnect(playerid, reason); | |
| 3321 | #endif | |
| 3322 | #endif | |
| 3323 | ||
| 3324 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3325 | - | if(!IsPlayerNPC(playerid)) |
| 3325 | + | |
| 3326 | #else | |
| 3327 | public OnPlayerSpawn(playerid) | |
| 3328 | #endif | |
| 3329 | {
| |
| 3330 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 3331 | #if AC_USE_NPC | |
| 3332 | if(!IsPlayerNPC(playerid)) | |
| 3333 | {
| |
| 3334 | #endif | |
| 3335 | new ac_i, ac_gtc = GetTickCount(); | |
| 3336 | if(ACInfo[playerid][acSpec] && ACInfo[playerid][acSet][7] < 2) | |
| 3337 | {
| |
| 3338 | ACInfo[playerid][acSet][3] = | |
| 3339 | ACInfo[playerid][acSet][4] = | |
| 3340 | ACInfo[playerid][acSet][8] = | |
| 3341 | ACInfo[playerid][acSet][9] = -1; | |
| 3342 | ACInfo[playerid][acSpec] = false; | |
| 3343 | } | |
| 3344 | else | |
| 3345 | {
| |
| 3346 | if(ACInfo[playerid][acACAllow][27] && | |
| 3347 | (ACInfo[playerid][acSpawnRes] < 1 || ac_gtc < ACInfo[playerid][acSpawnTick] + 1000)) | |
| 3348 | {
| |
| 3349 | #if defined DEBUG | |
| 3350 | printf("[Nex-AC debug] Spawn res: %d, Respawn time: %d",
| |
| 3351 | ACInfo[playerid][acSpawnRes], ac_gtc - ACInfo[playerid][acSpawnTick]); | |
| 3352 | #endif | |
| 3353 | ac_KickWithCode(playerid, "", 0, 27); | |
| 3354 | #if defined OnCheatDetected | |
| 3355 | ACInfo[playerid][acSpawnRes] = 1; | |
| 3356 | #endif | |
| 3357 | } | |
| 3358 | if(ACInfo[playerid][acSpawnRes] > 0) ACInfo[playerid][acSpawnRes]--; | |
| 3359 | if(!(1 <= ACInfo[playerid][acSet][7] <= 2)) | |
| 3360 | {
| |
| 3361 | for(ac_i = 11; ac_i >= 0; --ac_i) ACInfo[playerid][acSet][ac_i] = -1; | |
| 3362 | SetPlayerHealth(playerid, 100.0); | |
| 3363 | SetPlayerArmour(playerid, 0.0); | |
| 3364 | SetPlayerInterior(playerid, 0); | |
| 3365 | } | |
| 3366 | } | |
| 3367 | if(!(1 <= ACInfo[playerid][acSet][7] <= 2)) | |
| 3368 | {
| |
| 3369 | for(ac_i = 12; ac_i >= 0; --ac_i) | |
| 3370 | {
| |
| 3371 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
| 3372 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
| 3373 | } | |
| 3374 | ACInfo[playerid][acNextSpecAct] = -1; | |
| 3375 | ACInfo[playerid][acUnFrozen] = true; | |
| 3376 | ACInfo[playerid][acTpToZ] = false; | |
| 3377 | } | |
| 3378 | for(ac_i = 12; ac_i >= 0; --ac_i) ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acAmmo][ac_i] = 0; | |
| 3379 | ACInfo[playerid][acModShop] = | |
| 3380 | ACInfo[playerid][acDead] = false; | |
| 3381 | ACInfo[playerid][acSpawned] = true; | |
| 3382 | ACInfo[playerid][acLastPickup] = | |
| 3383 | ACInfo[playerid][acSet][7] = | |
| 3384 | ACInfo[playerid][acSeat] = -1; | |
| 3385 | ACInfo[playerid][acCheatCount][5] = | |
| 3386 | ACInfo[playerid][acCheatCount][6] = | |
| 3387 | ACInfo[playerid][acCheatCount][7] = | |
| 3388 | ACInfo[playerid][acCheatCount][8] = | |
| 3389 | ACInfo[playerid][acCheatCount][9] = | |
| 3390 | ACInfo[playerid][acCheatCount][13] = | |
| 3391 | ACInfo[playerid][acCheatCount][14] = | |
| 3392 | ACInfo[playerid][acCheatCount][16] = | |
| 3393 | ACInfo[playerid][acCheatCount][18] = | |
| 3394 | ACInfo[playerid][acCheatCount][20] = | |
| 3395 | ACInfo[playerid][acLastSpecAct] = | |
| 3396 | ACInfo[playerid][acLastWeapon] = | |
| 3397 | ACInfo[playerid][acParachute] = | |
| 3398 | ACInfo[playerid][acEnterVeh] = | |
| 3399 | ACInfo[playerid][acLastShot] = | |
| 3400 | ACInfo[playerid][acKickVeh] = | |
| 3401 | ACInfo[playerid][acSpecAct] = | |
| 3402 | ACInfo[playerid][acDmgRes] = | |
| 3403 | ACInfo[playerid][acIntRet] = | |
| 3404 | ACInfo[playerid][acSpeed] = | |
| 3405 | ACInfo[playerid][acVeh] = 0; | |
| 3406 | ACInfo[playerid][acSetPosTick] = | |
| 3407 | ACInfo[playerid][acGtc][7] = ac_gtc + 2650; | |
| 3408 | ACInfo[playerid][acIssuerID] = INVALID_PLAYER_ID; | |
| 3409 | if(1 <= ACInfo[playerid][acSpawnWeapon1] <= 46) | |
| 3410 | {
| |
| 3411 | ac_i = ac_wSlot[ACInfo[playerid][acSpawnWeapon1]]; | |
| 3412 | ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acSpawnWeapon1]; | |
| 3413 | ACInfo[playerid][acAmmo][ac_i] = ACInfo[playerid][acSpawnAmmo1]; | |
| 3414 | } | |
| 3415 | if(1 <= ACInfo[playerid][acSpawnWeapon2] <= 46) | |
| 3416 | {
| |
| 3417 | ac_i = ac_wSlot[ACInfo[playerid][acSpawnWeapon2]]; | |
| 3418 | ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acSpawnWeapon2]; | |
| 3419 | ACInfo[playerid][acAmmo][ac_i] = ACInfo[playerid][acSpawnAmmo2]; | |
| 3420 | } | |
| 3421 | if(1 <= ACInfo[playerid][acSpawnWeapon3] <= 46) | |
| 3422 | {
| |
| 3423 | ac_i = ac_wSlot[ACInfo[playerid][acSpawnWeapon3]]; | |
| 3424 | ACInfo[playerid][acWeapon][ac_i] = ACInfo[playerid][acSpawnWeapon3]; | |
| 3425 | ACInfo[playerid][acAmmo][ac_i] = ACInfo[playerid][acSpawnAmmo3]; | |
| 3426 | } | |
| 3427 | #if AC_USE_NPC | |
| 3428 | } | |
| 3429 | #endif | |
| 3430 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 3431 | && defined ac_OnPlayerSpawn | |
| 3432 | return ac_OnPlayerSpawn(playerid); | |
| 3433 | #else | |
| 3434 | return 1; | |
| 3435 | #endif | |
| 3436 | } | |
| 3437 | ||
| 3438 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 3439 | #if defined _ALS_OnPlayerSpawn | |
| 3440 | #undef OnPlayerSpawn | |
| 3441 | #else | |
| 3442 | #define _ALS_OnPlayerSpawn | |
| 3443 | #endif | |
| 3444 | #define OnPlayerSpawn ac_OnPlayerSpawn | |
| 3445 | #if defined ac_OnPlayerSpawn | |
| 3446 | forward ac_OnPlayerSpawn(playerid); | |
| 3447 | #endif | |
| 3448 | #endif | |
| 3449 | ||
| 3450 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3451 | hook OnPlayerDeath(playerid, killerid, reason) | |
| 3452 | #else | |
| 3453 | public OnPlayerDeath(playerid, killerid, reason) | |
| 3454 | #endif | |
| 3455 | {
| |
| 3456 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 3457 | if(ACInfo[playerid][acACAllow][28] && | |
| 3458 | (ACInfo[playerid][acDead] || !ACInfo[playerid][acDeathRes] && | |
| 3459 | reason != 255 && (reason != WEAPON_COLLISION || killerid != INVALID_PLAYER_ID) || | |
| 3460 | ACInfo[playerid][acIssuerID] != killerid && killerid != INVALID_PLAYER_ID)) | |
| 3461 | {
| |
| 3462 | #if defined DEBUG | |
| 3463 | printf("[Nex-AC debug] Is dead: %d, death res: %d, last issuerid: %d, killerid: %d, reason: %d",
| |
| 3464 | ACInfo[playerid][acDead], ACInfo[playerid][acDeathRes], ACInfo[playerid][acIssuerID], killerid, reason); | |
| 3465 | #endif | |
| 3466 | ac_KickWithCode(playerid, "", 0, 28); | |
| 3467 | } | |
| 3468 | ACInfo[playerid][acDead] = true; | |
| 3469 | ACInfo[playerid][acDeathRes] = false; | |
| 3470 | if(ACInfo[playerid][acSpawnRes] < 1) ACInfo[playerid][acSpawnTick] = GetTickCount(); | |
| 3471 | ACInfo[playerid][acSpawnRes] = 1; | |
| 3472 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 3473 | && defined ac_OnPlayerDeath | |
| 3474 | return ac_OnPlayerDeath(playerid, killerid, reason); | |
| 3475 | #else | |
| 3476 | return 1; | |
| 3477 | #endif | |
| 3478 | } | |
| 3479 | ||
| 3480 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 3481 | #if defined _ALS_OnPlayerDeath | |
| 3482 | #undef OnPlayerDeath | |
| 3483 | #else | |
| 3484 | #define _ALS_OnPlayerDeath | |
| 3485 | #endif | |
| 3486 | #define OnPlayerDeath ac_OnPlayerDeath | |
| 3487 | #if defined ac_OnPlayerDeath | |
| 3488 | forward ac_OnPlayerDeath(playerid, killerid, reason); | |
| 3489 | #endif | |
| 3490 | #endif | |
| 3491 | ||
| 3492 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3493 | #if defined OnPlayerWeaponShot | |
| 3494 | hook OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart) | |
| 3495 | #else | |
| 3496 | hook OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid) | |
| 3497 | #endif | |
| 3498 | - | if(ACInfo[playerid][acACAllow][47] && !(3 <= bodypart <= 9)) |
| 3498 | + | |
| 3499 | #if defined OnPlayerWeaponShot | |
| 3500 | public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart) | |
| 3501 | #else | |
| 3502 | public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid) | |
| 3503 | #endif | |
| 3504 | #endif | |
| 3505 | {
| |
| 3506 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
| 3507 | #if defined OnPlayerWeaponShot | |
| 3508 | if(ACInfo[playerid][acACAllow][47] && (amount < 0.0 || !(3 <= bodypart <= 9))) | |
| 3509 | {
| |
| 3510 | #if defined DEBUG | |
| 3511 | printf("[Nex-AC debug] Issuerid: %d, amount: %f, weaponid: %d, bodypart: %d", issuerid, amount, weaponid, bodypart);
| |
| 3512 | #endif | |
| 3513 | ac_KickWithCode(playerid, "", 0, 47, 4); | |
| 3514 | return 1; | |
| 3515 | } | |
| 3516 | #else | |
| 3517 | if(ACInfo[playerid][acACAllow][47] && amount < 0.0) | |
| 3518 | {
| |
| 3519 | #if defined DEBUG | |
| 3520 | printf("[Nex-AC debug] Issuerid: %d, amount: %f, weaponid: %d", issuerid, amount, weaponid);
| |
| 3521 | #endif | |
| 3522 | ac_KickWithCode(playerid, "", 0, 47, 4); | |
| 3523 | return 1; | |
| 3524 | } | |
| 3525 | #endif | |
| 3526 | if(!ACInfo[playerid][acDead]) | |
| 3527 | {
| |
| 3528 | ACInfo[playerid][acDeathRes] = true; | |
| 3529 | if(issuerid != INVALID_PLAYER_ID) ACInfo[playerid][acIssuerID] = issuerid; | |
| 3530 | } | |
| 3531 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 3532 | && defined ac_OnPlayerTakeDamage | |
| 3533 | #if defined OnPlayerWeaponShot | |
| 3534 | return ac_OnPlayerTakeDamage(playerid, issuerid, amount, weaponid, bodypart); | |
| 3535 | #else | |
| 3536 | return ac_OnPlayerTakeDamage(playerid, issuerid, amount, weaponid); | |
| 3537 | #endif | |
| 3538 | #else | |
| 3539 | return 0; | |
| 3540 | #endif | |
| 3541 | } | |
| 3542 | ||
| 3543 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 3544 | #if defined _ALS_OnPlayerTakeDamage | |
| 3545 | #undef OnPlayerTakeDamage | |
| 3546 | #else | |
| 3547 | #define _ALS_OnPlayerTakeDamage | |
| 3548 | #endif | |
| 3549 | #define OnPlayerTakeDamage ac_OnPlayerTakeDamage | |
| 3550 | #if defined ac_OnPlayerTakeDamage | |
| 3551 | #if defined OnPlayerWeaponShot | |
| 3552 | forward ac_OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart); | |
| 3553 | #else | |
| 3554 | forward ac_OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid); | |
| 3555 | #endif | |
| 3556 | - | if(ACInfo[playerid][acACAllow][47] && (!(0 <= damagedid < MAX_PLAYERS) || !(3 <= bodypart <= 9))) |
| 3556 | + | |
| 3557 | #endif | |
| 3558 | ||
| 3559 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3560 | #if defined OnPlayerWeaponShot | |
| 3561 | hook OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart) | |
| 3562 | #else | |
| 3563 | hook OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid) | |
| 3564 | #endif | |
| 3565 | - | if(ACInfo[playerid][acACAllow][47] && !(0 <= damagedid < MAX_PLAYERS)) |
| 3565 | + | |
| 3566 | #if defined OnPlayerWeaponShot | |
| 3567 | public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart) | |
| 3568 | #else | |
| 3569 | public OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid) | |
| 3570 | #endif | |
| 3571 | #endif | |
| 3572 | {
| |
| 3573 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
| 3574 | #if defined OnPlayerWeaponShot | |
| 3575 | if(ACInfo[playerid][acACAllow][47] && (amount < 0.0 || !(0 <= damagedid < MAX_PLAYERS) || !(3 <= bodypart <= 9))) | |
| 3576 | {
| |
| 3577 | #if defined DEBUG | |
| 3578 | printf("[Nex-AC debug] Damagedid: %d, amount: %f, weaponid: %d, bodypart: %d", damagedid, amount, weaponid, bodypart);
| |
| 3579 | #endif | |
| 3580 | ac_KickWithCode(playerid, "", 0, 47, 3); | |
| 3581 | return 1; | |
| 3582 | } | |
| 3583 | #else | |
| 3584 | if(ACInfo[playerid][acACAllow][47] && (amount < 0.0 || !(0 <= damagedid < MAX_PLAYERS))) | |
| 3585 | {
| |
| 3586 | #if defined DEBUG | |
| 3587 | printf("[Nex-AC debug] Damagedid: %d, amount: %f, weaponid: %d", damagedid, amount, weaponid);
| |
| 3588 | #endif | |
| 3589 | ac_KickWithCode(playerid, "", 0, 47, 3); | |
| 3590 | return 1; | |
| 3591 | } | |
| 3592 | #endif | |
| 3593 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 3594 | && defined ac_OnPlayerGiveDamage | |
| 3595 | #if defined OnPlayerWeaponShot | |
| 3596 | return ac_OnPlayerGiveDamage(playerid, damagedid, amount, weaponid, bodypart); | |
| 3597 | #else | |
| 3598 | return ac_OnPlayerGiveDamage(playerid, damagedid, amount, weaponid); | |
| 3599 | #endif | |
| 3600 | #else | |
| 3601 | return 0; | |
| 3602 | #endif | |
| 3603 | } | |
| 3604 | ||
| 3605 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 3606 | #if defined _ALS_OnPlayerGiveDamage | |
| 3607 | #undef OnPlayerGiveDamage | |
| 3608 | #else | |
| 3609 | #define _ALS_OnPlayerGiveDamage | |
| 3610 | #endif | |
| 3611 | #define OnPlayerGiveDamage ac_OnPlayerGiveDamage | |
| 3612 | #if defined ac_OnPlayerGiveDamage | |
| 3613 | #if defined OnPlayerWeaponShot | |
| 3614 | forward ac_OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid, bodypart); | |
| 3615 | #else | |
| 3616 | forward ac_OnPlayerGiveDamage(playerid, damagedid, Float:amount, weaponid); | |
| 3617 | #endif | |
| 3618 | #endif | |
| 3619 | #endif | |
| 3620 | ||
| 3621 | #endif | |
| 3622 | ||
| 3623 | #if defined FILTERSCRIPT | |
| 3624 | ||
| 3625 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3626 | hook OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) | |
| 3627 | #else | |
| 3628 | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) | |
| 3629 | #endif | |
| 3630 | {
| |
| 3631 | if(dialogid != AntiCheatGetDialog(playerid)) | |
| 3632 | {
| |
| 3633 | new ac_nd = fs_AntiCheatGetNextDialog(playerid); | |
| 3634 | if(dialogid == ac_nd) fs_AntiCheatSetDialog(playerid, ac_nd); | |
| 3635 | } | |
| 3636 | fs_AntiCheatSetNextDialog(playerid, -1); | |
| 3637 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 3638 | && defined ac_fs_OnDialogResponse | |
| 3639 | return ac_fs_OnDialogResponse(playerid, dialogid, response, listitem, inputtext); | |
| 3640 | #else | |
| 3641 | return 0; | |
| 3642 | #endif | |
| 3643 | } | |
| 3644 | ||
| 3645 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 3646 | #if defined _ALS_OnDialogResponse | |
| 3647 | #undef OnDialogResponse | |
| 3648 | #else | |
| 3649 | #define _ALS_OnDialogResponse | |
| 3650 | #endif | |
| 3651 | #define OnDialogResponse ac_fs_OnDialogResponse | |
| 3652 | #if defined ac_fs_OnDialogResponse | |
| 3653 | forward ac_fs_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]); | |
| 3654 | #endif | |
| 3655 | #endif | |
| 3656 | ||
| 3657 | #else | |
| 3658 | ||
| 3659 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3660 | hook OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) | |
| 3661 | #else | |
| 3662 | public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) | |
| 3663 | #endif | |
| 3664 | {
| |
| 3665 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
| 3666 | new ac_i = GetTickCount(); | |
| 3667 | if(ACInfo[playerid][acACAllow][49]) | |
| 3668 | {
| |
| 3669 | if(ac_i < ACInfo[playerid][acCall][0] + ac_Mtfc[0][0]) ac_FloodDetect(playerid, 0); | |
| 3670 | else if(ac_i < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 3671 | else ACInfo[playerid][acFloodCount][0] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 3672 | } | |
| 3673 | if(ACInfo[playerid][acACAllow][39] && (dialogid != ACInfo[playerid][acDialog] || listitem < -1)) | |
| 3674 | {
| |
| 3675 | #if defined DEBUG | |
| 3676 | printf("[Nex-AC debug] AC dialog: %d, dialogid: %d, listitem: %d, playerid: %d",
| |
| 3677 | ACInfo[playerid][acDialog], dialogid, listitem, playerid); | |
| 3678 | #endif | |
| 3679 | ac_KickWithCode(playerid, "", 0, 39); | |
| 3680 | return 1; | |
| 3681 | } | |
| 3682 | ACInfo[playerid][acDialog] = -1; | |
| 3683 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][0] = ac_i; | |
| 3684 | if(ACInfo[playerid][acACAllow][45]) | |
| 3685 | {
| |
| 3686 | for(ac_i = strlen(inputtext) - 1; ac_i >= 0; --ac_i) | |
| 3687 | {
| |
| 3688 | if(inputtext[ac_i] == '%') strdel(inputtext, ac_i, ac_i + 1); | |
| 3689 | } | |
| 3690 | } | |
| 3691 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 3692 | && defined ac_OnDialogResponse | |
| 3693 | return ac_OnDialogResponse(playerid, dialogid, response, listitem, inputtext); | |
| 3694 | #else | |
| 3695 | return 0; | |
| 3696 | #endif | |
| 3697 | } | |
| 3698 | ||
| 3699 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 3700 | #if defined _ALS_OnDialogResponse | |
| 3701 | #undef OnDialogResponse | |
| 3702 | #else | |
| 3703 | #define _ALS_OnDialogResponse | |
| 3704 | #endif | |
| 3705 | #define OnDialogResponse ac_OnDialogResponse | |
| 3706 | #if defined ac_OnDialogResponse | |
| 3707 | forward ac_OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]); | |
| 3708 | #endif | |
| 3709 | #endif | |
| 3710 | ||
| 3711 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3712 | hook OnEnterExitModShop(playerid, enterexit, interiorid) | |
| 3713 | #else | |
| 3714 | - | ACInfo[playerid][acSetPosTick] = ACInfo[playerid][acGtc][11] = ac_i + 3250; |
| 3714 | + | |
| 3715 | #endif | |
| 3716 | {
| |
| 3717 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 3718 | #if !AC_USE_TUNING_GARAGES | |
| 3719 | if(ACInfo[playerid][acACAllow][23]) ac_KickWithCode(playerid, "", 0, 23, 1); | |
| 3720 | #else | |
| 3721 | if(ACInfo[playerid][acACAllow][23] && | |
| 3722 | (!(0 <= enterexit <= 1) || !(0 <= interiorid <= 3))) ac_KickWithCode(playerid, "", 0, 23, 7); | |
| 3723 | #endif | |
| 3724 | new ac_i = GetTickCount(); | |
| 3725 | if(ACInfo[playerid][acACAllow][49]) | |
| 3726 | {
| |
| 3727 | if(ac_i < ACInfo[playerid][acCall][1] + ac_Mtfc[1][0]) ac_FloodDetect(playerid, 1); | |
| 3728 | else if(ac_i < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 3729 | else ACInfo[playerid][acFloodCount][1] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 3730 | } | |
| 3731 | ACInfo[playerid][acModShop] = !!enterexit; | |
| 3732 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][1] = ac_i; | |
| 3733 | ACInfo[playerid][acSetPosTick] = ACInfo[playerid][acGtc][19] = ac_i + 3250; | |
| 3734 | new ac_vehid = ACInfo[playerid][acVeh]; | |
| 3735 | if(ACInfo[playerid][acKicked] < 1) | |
| 3736 | {
| |
| 3737 | ac_i = interiorid % 256; | |
| 3738 | ACVehInfo[ac_vehid][acInt] = ac_i; | |
| 3739 | #if defined foreach | |
| 3740 | foreach(new ac_j : Player) | |
| 3741 | {
| |
| 3742 | if(ACInfo[ac_j][acVeh] == ac_vehid) ACInfo[ac_j][acInt] = ac_i; | |
| 3743 | } | |
| 3744 | #else | |
| 3745 | #if defined GetPlayerPoolSize | |
| 3746 | for(new ac_j = GetPlayerPoolSize(); ac_j >= 0; --ac_j) | |
| 3747 | #else | |
| 3748 | for(new ac_j = MAX_PLAYERS - 1; ac_j >= 0; --ac_j) | |
| 3749 | #endif | |
| 3750 | {
| |
| 3751 | if(IsPlayerInVehicle(ac_j, ac_vehid)) ACInfo[ac_j][acInt] = ac_i; | |
| 3752 | } | |
| 3753 | #endif | |
| 3754 | } | |
| 3755 | else | |
| 3756 | {
| |
| 3757 | #if defined foreach | |
| 3758 | foreach(new ac_j : Player) | |
| 3759 | {
| |
| 3760 | if(ACInfo[ac_j][acVeh] == ac_vehid) | |
| 3761 | {
| |
| 3762 | if(ACInfo[ac_j][acUnFrozen]) ACInfo[ac_j][acIntRet] = 2; | |
| 3763 | else ACInfo[ac_j][acIntRet] = 1; | |
| 3764 | } | |
| 3765 | } | |
| 3766 | #else | |
| 3767 | #if defined GetPlayerPoolSize | |
| 3768 | for(new ac_j = GetPlayerPoolSize(); ac_j >= 0; --ac_j) | |
| 3769 | #else | |
| 3770 | for(new ac_j = MAX_PLAYERS - 1; ac_j >= 0; --ac_j) | |
| 3771 | #endif | |
| 3772 | {
| |
| 3773 | if(IsPlayerInVehicle(ac_j, ac_vehid)) | |
| 3774 | {
| |
| 3775 | if(ACInfo[ac_j][acUnFrozen]) ACInfo[ac_j][acIntRet] = 2; | |
| 3776 | else ACInfo[ac_j][acIntRet] = 1; | |
| 3777 | } | |
| 3778 | } | |
| 3779 | #endif | |
| 3780 | } | |
| 3781 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 3782 | && defined ac_OnEnterExitModShop | |
| 3783 | return ac_OnEnterExitModShop(playerid, enterexit, interiorid); | |
| 3784 | #else | |
| 3785 | return 1; | |
| 3786 | #endif | |
| 3787 | } | |
| 3788 | ||
| 3789 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 3790 | #if defined _ALS_OnEnterExitModShop | |
| 3791 | #undef OnEnterExitModShop | |
| 3792 | #else | |
| 3793 | #define _ALS_OnEnterExitModShop | |
| 3794 | #endif | |
| 3795 | #define OnEnterExitModShop ac_OnEnterExitModShop | |
| 3796 | #if defined ac_OnEnterExitModShop | |
| 3797 | forward ac_OnEnterExitModShop(playerid, enterexit, interiorid); | |
| 3798 | #endif | |
| 3799 | #endif | |
| 3800 | ||
| 3801 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3802 | hook OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) | |
| 3803 | #else | |
| 3804 | public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) | |
| 3805 | #endif | |
| 3806 | {
| |
| 3807 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
| 3808 | if(ACInfo[playerid][acIntRet] > 0) | |
| 3809 | {
| |
| 3810 | SetPlayerInterior(playerid, ACInfo[playerid][acInt]); | |
| 3811 | - | else if(ACInfo[playerid][acIntEnterExits]) |
| 3811 | + | |
| 3812 | ACInfo[playerid][acIntRet] = 0; | |
| 3813 | - | GetPlayerPos(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); |
| 3813 | + | |
| 3814 | - | ACInfo[playerid][acSetPosTick] = ACInfo[playerid][acGtc][11] = GetTickCount() + 3250; |
| 3814 | + | |
| 3815 | {
| |
| 3816 | if(ACInfo[playerid][acSet][0] == -1) | |
| 3817 | {
| |
| 3818 | new ac_vehid = GetPlayerVehicleID(playerid); | |
| 3819 | if(ac_vehid > 0) | |
| 3820 | {
| |
| 3821 | if(ACInfo[playerid][acACAllow][3] && newinteriorid != ACInfo[playerid][acInt]) | |
| 3822 | {
| |
| 3823 | #if defined DEBUG | |
| 3824 | printf("[Nex-AC debug] AC interior: %d, acInt (last): %d, newinteriorid: %d, oldinteriorid: %d, veh: %d",
| |
| 3825 | ACInfo[playerid][acSet][0], ACInfo[playerid][acInt], newinteriorid, oldinteriorid, ac_vehid); | |
| 3826 | #endif | |
| 3827 | ac_KickWithCode(playerid, "", 0, 3, 1); | |
| 3828 | } | |
| 3829 | } | |
| 3830 | else if(ACInfo[playerid][acIntEnterExits]) ACInfo[playerid][acSetPosTick] = GetTickCount() + 3250; | |
| 3831 | else if(ACInfo[playerid][acACAllow][2] && newinteriorid != ACInfo[playerid][acInt]) | |
| 3832 | {
| |
| 3833 | #if defined DEBUG | |
| 3834 | printf("[Nex-AC debug] AC interior: %d, acInt (last): %d, newinteriorid: %d, oldinteriorid: %d",
| |
| 3835 | ACInfo[playerid][acSet][0], ACInfo[playerid][acInt], newinteriorid, oldinteriorid); | |
| 3836 | #endif | |
| 3837 | ac_KickWithCode(playerid, "", 0, 2, 1); | |
| 3838 | } | |
| 3839 | } | |
| 3840 | } | |
| 3841 | else ACInfo[playerid][acSet][0] = -1; | |
| 3842 | if(ACInfo[playerid][acKicked] < 1) ACInfo[playerid][acInt] = newinteriorid % 256; | |
| 3843 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 3844 | && defined ac_OnPlayerInteriorChange | |
| 3845 | return ac_OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid); | |
| 3846 | #else | |
| 3847 | return 1; | |
| 3848 | #endif | |
| 3849 | } | |
| 3850 | ||
| 3851 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 3852 | #if defined _ALS_OnPlayerInteriorChange | |
| 3853 | #undef OnPlayerInteriorChange | |
| 3854 | #else | |
| 3855 | #define _ALS_OnPlayerInteriorChange | |
| 3856 | #endif | |
| 3857 | #define OnPlayerInteriorChange ac_OnPlayerInteriorChange | |
| 3858 | #if defined ac_OnPlayerInteriorChange | |
| 3859 | forward ac_OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid); | |
| 3860 | #endif | |
| 3861 | #endif | |
| 3862 | ||
| 3863 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3864 | hook OnRconLoginAttempt(ip[], password[], success) | |
| 3865 | #else | |
| 3866 | public OnRconLoginAttempt(ip[], password[], success) | |
| 3867 | #endif | |
| 3868 | {
| |
| 3869 | static ac_ipTables[MAX_PLAYERS][2], ac_ipIndex; | |
| 3870 | new ac_i, ac_currentIp = ac_IpToInt(ip); | |
| 3871 | for(; ac_i < ac_ipIndex && ac_i < sizeof ac_ipTables; ++ac_i) | |
| 3872 | {
| |
| 3873 | if(ac_ipTables[ac_i][0] == ac_currentIp) | |
| 3874 | {
| |
| 3875 | if(success) ac_ipTables[ac_i][1] = 0; | |
| 3876 | else if(ac_ACAllow[42]) | |
| 3877 | {
| |
| 3878 | if(++ac_ipTables[ac_i][1] > AC_MAX_RCON_LOGIN_ATTEMPT) | |
| 3879 | {
| |
| 3880 | #if defined DEBUG | |
| 3881 | printf(DEBUG_CODE_4, ip, password); | |
| 3882 | #endif | |
| 3883 | ac_ipTables[ac_i][1] = 0; | |
| 3884 | ac_KickWithCode(INVALID_PLAYER_ID, ip, 1, 42, 1); | |
| 3885 | } | |
| 3886 | #if defined OnCheatWarning | |
| 3887 | else OnCheatWarning(INVALID_PLAYER_ID, ip, 1, 42, 1, ac_ipTables[ac_i][1]); | |
| 3888 | #endif | |
| 3889 | } | |
| 3890 | ac_i = -1; | |
| 3891 | break; | |
| 3892 | } | |
| 3893 | } | |
| 3894 | if(ac_i != -1 && !success) | |
| 3895 | {
| |
| 3896 | ac_ipTables[ac_ipIndex][0] = ac_currentIp; | |
| 3897 | if(ac_ACAllow[42]) | |
| 3898 | {
| |
| 3899 | if(++ac_ipTables[ac_ipIndex][1] > AC_MAX_RCON_LOGIN_ATTEMPT) | |
| 3900 | {
| |
| 3901 | #undef AC_MAX_RCON_LOGIN_ATTEMPT | |
| 3902 | #if defined DEBUG | |
| 3903 | printf(DEBUG_CODE_4, ip, password, ac_ipTables[ac_ipIndex][1]); | |
| 3904 | #endif | |
| 3905 | ac_ipTables[ac_ipIndex][1] = 0; | |
| 3906 | ac_KickWithCode(INVALID_PLAYER_ID, ip, 1, 42, 2); | |
| 3907 | } | |
| 3908 | #if defined OnCheatWarning | |
| 3909 | else OnCheatWarning(INVALID_PLAYER_ID, ip, 1, 42, 2, ac_ipTables[ac_ipIndex][1]); | |
| 3910 | #endif | |
| 3911 | } | |
| 3912 | if(++ac_ipIndex >= sizeof ac_ipTables) ac_ipIndex = 0; | |
| 3913 | ac_ipTables[ac_ipIndex][1] = 0; | |
| 3914 | } | |
| 3915 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 3916 | && defined ac_OnRconLoginAttempt | |
| 3917 | return ac_OnRconLoginAttempt(ip, password, success); | |
| 3918 | #else | |
| 3919 | return 1; | |
| 3920 | #endif | |
| 3921 | } | |
| 3922 | ||
| 3923 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 3924 | #if defined _ALS_OnRconLoginAttempt | |
| 3925 | #undef OnRconLoginAttempt | |
| 3926 | #else | |
| 3927 | #define _ALS_OnRconLoginAttempt | |
| 3928 | #endif | |
| 3929 | #define OnRconLoginAttempt ac_OnRconLoginAttempt | |
| 3930 | - | if(!IsPlayerNPC(playerid)) |
| 3930 | + | |
| 3931 | forward ac_OnRconLoginAttempt(ip[], password[], success); | |
| 3932 | #endif | |
| 3933 | #endif | |
| 3934 | ||
| 3935 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 3936 | hook OnPlayerUpdate(playerid) | |
| 3937 | #else | |
| 3938 | public OnPlayerUpdate(playerid) | |
| 3939 | #endif | |
| 3940 | {
| |
| 3941 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
| 3942 | new ac_gtc = GetTickCount(), ac_gpp; | |
| 3943 | #if AC_USE_NPC | |
| 3944 | if(!IsPlayerNPC(playerid)) | |
| 3945 | - | else if(ACInfo[playerid][acGiveAmmo][ac_wSlot[ACInfo[playerid][acSet][3]]] == 0 || |
| 3945 | + | |
| 3946 | #endif | |
| 3947 | new ac_w, ac_sa = GetPlayerState(playerid); | |
| 3948 | if(ac_sa != PLAYER_STATE_SPECTATING && (ac_w = GetPlayerWeapon(playerid)) != -1) | |
| 3949 | {
| |
| 3950 | ac_gpp = GetPlayerPing(playerid); | |
| 3951 | new ac_a = GetPlayerAmmo(playerid), ac_s = ac_wSlot[ac_w]; | |
| 3952 | if(ACInfo[playerid][acSet][3] != -1) | |
| 3953 | {
| |
| 3954 | if(ACInfo[playerid][acSet][3] == ac_w) | |
| 3955 | {
| |
| 3956 | ACInfo[playerid][acSet][3] = | |
| 3957 | ACInfo[playerid][acSetWeapon][ac_s] = -1; | |
| 3958 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
| 3959 | } | |
| 3960 | else if(ACInfo[playerid][acGiveAmmo][ac_wSlot[ACInfo[playerid][acSet][3]]] == 0 || ACInfo[playerid][acSet][3] == 0 || | |
| 3961 | ac_wSlot[ACInfo[playerid][acSet][3]] != ac_s && ac_gtc > ACInfo[playerid][acGtc][2] + ac_gpp) ACInfo[playerid][acSet][3] = -1; | |
| 3962 | else if(!(PLAYER_STATE_DRIVER <= ac_sa <= PLAYER_STATE_PASSENGER) && ac_gtc > ACInfo[playerid][acGtc][2] + ac_gpp) | |
| 3963 | {
| |
| 3964 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][0]) | |
| 3965 | {
| |
| 3966 | if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_WARNINGS) | |
| 3967 | {
| |
| 3968 | #if defined DEBUG | |
| 3969 | printf(DEBUG_CODE_5, playerid, "SetPlayerArmedWeapon"); | |
| 3970 | printf("[Nex-AC debug] AC weapon: %d, weaponid: %d", ACInfo[playerid][acSet][3], ac_w);
| |
| 3971 | #endif | |
| 3972 | #if defined OnCheatDetected | |
| 3973 | ac_KickWithCode(playerid, "", 0, 52, 1); | |
| 3974 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 3975 | ACInfo[playerid][acSetWeapon][ac_s] = ACInfo[playerid][acSet][3] = -1; | |
| 3976 | #else | |
| 3977 | return ac_KickWithCode(playerid, "", 0, 52, 1); | |
| 3978 | #endif | |
| 3979 | - | ACInfo[playerid][acGiveAmmo][ac_s] > ac_a && ac_gtc > ACInfo[playerid][acGtcGiveAmmo][ac_s] + ac_gpp) |
| 3979 | + | |
| 3980 | #if defined OnNOPWarning | |
| 3981 | else OnNOPWarning(playerid, 1, ACInfo[playerid][acNOPCount][0]); | |
| 3982 | #endif | |
| 3983 | } | |
| 3984 | else if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_WARNINGS) | |
| 3985 | {
| |
| 3986 | ACInfo[playerid][acSetWeapon][ac_s] = | |
| 3987 | ACInfo[playerid][acSet][3] = -1; | |
| 3988 | } | |
| 3989 | } | |
| 3990 | } | |
| 3991 | if(ACInfo[playerid][acGiveAmmo][ac_s] != -65535) | |
| 3992 | {
| |
| 3993 | if(ACInfo[playerid][acGiveAmmo][ac_s] == ac_a || | |
| 3994 | ACInfo[playerid][acGiveAmmo][ac_s] > ac_a && !(ac_a < 0 <= ACInfo[playerid][acGiveAmmo][ac_s]) && | |
| 3995 | ac_gtc > ACInfo[playerid][acGtcGiveAmmo][ac_s] + ac_gpp) | |
| 3996 | {
| |
| 3997 | ACInfo[playerid][acGiveAmmo][ac_s] = -65535; | |
| 3998 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
| 3999 | } | |
| 4000 | else if(ac_gtc > ACInfo[playerid][acGtcGiveAmmo][ac_s] + ac_gpp) | |
| 4001 | {
| |
| 4002 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][1]) | |
| 4003 | {
| |
| 4004 | if(++ACInfo[playerid][acNOPCount][1] > AC_MAX_NOP_WARNINGS) | |
| 4005 | {
| |
| 4006 | #if defined DEBUG | |
| 4007 | printf(DEBUG_CODE_5, playerid, "SetPlayerAmmo"); | |
| 4008 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d",
| |
| 4009 | ACInfo[playerid][acGiveAmmo][ac_s], ac_a, ac_w); | |
| 4010 | #endif | |
| 4011 | #if defined OnCheatDetected | |
| 4012 | ac_KickWithCode(playerid, "", 0, 52, 2); | |
| 4013 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4014 | ACInfo[playerid][acGiveAmmo][ac_s] = -65535; | |
| 4015 | #else | |
| 4016 | return ac_KickWithCode(playerid, "", 0, 52, 2); | |
| 4017 | #endif | |
| 4018 | } | |
| 4019 | #if defined OnNOPWarning | |
| 4020 | else OnNOPWarning(playerid, 2, ACInfo[playerid][acNOPCount][1]); | |
| 4021 | #endif | |
| 4022 | } | |
| 4023 | else if(++ACInfo[playerid][acNOPCount][1] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acGiveAmmo][ac_s] = -65535; | |
| 4024 | } | |
| 4025 | } | |
| 4026 | #if AC_USE_AMMUNATIONS || AC_USE_TUNING_GARAGES | |
| 4027 | new ac_money = orig_GetPlayerMoney(playerid); | |
| 4028 | #endif | |
| 4029 | #if AC_USE_AMMUNATIONS | |
| 4030 | if(ACInfo[playerid][acSet][10] != -1) | |
| 4031 | {
| |
| 4032 | if(ac_money < ACInfo[playerid][acMoney] && | |
| 4033 | ACInfo[playerid][acSet][10] <= ACInfo[playerid][acMoney] - ac_money) ACInfo[playerid][acSet][10] = -1; | |
| 4034 | else if(ac_gtc > ACInfo[playerid][acGtc][15] + ac_gpp) | |
| 4035 | {
| |
| 4036 | if(ACInfo[playerid][acACAllow][15]) | |
| 4037 | {
| |
| 4038 | if(++ACInfo[playerid][acCheatCount][10] > AC_MAX_NOP_WARNINGS) | |
| 4039 | {
| |
| 4040 | #if defined DEBUG | |
| 4041 | printf("[Nex-AC debug] Money: %d, old money: %d, price: %d",
| |
| 4042 | ac_money, ACInfo[playerid][acMoney], ACInfo[playerid][acSet][10]); | |
| 4043 | #endif | |
| 4044 | #if defined OnCheatDetected | |
| 4045 | ac_KickWithCode(playerid, "", 0, 15, 3); | |
| 4046 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4047 | ACInfo[playerid][acSet][10] = -1; | |
| 4048 | #else | |
| 4049 | return ac_KickWithCode(playerid, "", 0, 15, 3); | |
| 4050 | #endif | |
| 4051 | } | |
| 4052 | #if defined OnCheatWarning | |
| 4053 | else OnCheatWarning(playerid, "", 0, 15, 3, ACInfo[playerid][acCheatCount][10]); | |
| 4054 | #endif | |
| 4055 | } | |
| 4056 | else if(++ACInfo[playerid][acCheatCount][10] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][10] = -1; | |
| 4057 | } | |
| 4058 | } | |
| 4059 | #endif | |
| 4060 | new ac_i = GetPlayerInterior(playerid), Float:ac_pX, Float:ac_pY, Float:ac_pZ, Float:ac_tmp; | |
| 4061 | GetPlayerPos(playerid, ac_pX, ac_pY, ac_pZ); | |
| 4062 | if(ACInfo[playerid][acLastWeapon] != ac_w) | |
| 4063 | {
| |
| 4064 | if(ACInfo[playerid][acWeapon][ac_s] != ac_w && ac_gtc > ACInfo[playerid][acGtc][7] + ac_gpp) | |
| 4065 | {
| |
| 4066 | #if AC_USE_PICKUP_WEAPONS | |
| 4067 | #if defined Streamer_GetDistanceToItem\ | |
| 4068 | && defined Streamer_GetIntData | |
| 4069 | if(ACInfo[playerid][acLastPickup] > MAX_PICKUPS) Streamer_GetDistanceToItem(ac_pX, ac_pY, ac_pZ, STREAMER_TYPE_PICKUP, ACInfo[playerid][acLastPickup] - MAX_PICKUPS, ac_tmp); | |
| 4070 | if(0 <= ACInfo[playerid][acLastPickup] < MAX_PICKUPS && ACPickInfo[ACInfo[playerid][acLastPickup]][acWeapon] == ac_w && | |
| 4071 | ac_a <= (3 <= ac_s <= 5 ? ACInfo[playerid][acAmmo][ac_s] + ac_pAmmo[ac_w] : ac_pAmmo[ac_w]) && | |
| 4072 | IsPlayerInRangeOfPoint(playerid, 15.0, ACPickInfo[ACInfo[playerid][acLastPickup]][acPosX], | |
| 4073 | ACPickInfo[ACInfo[playerid][acLastPickup]][acPosY], ACPickInfo[ACInfo[playerid][acLastPickup]][acPosZ]) || | |
| 4074 | ACInfo[playerid][acLastPickup] > MAX_PICKUPS && | |
| 4075 | Streamer_GetIntData(STREAMER_TYPE_PICKUP, ACInfo[playerid][acLastPickup] - MAX_PICKUPS, E_STREAMER_EXTRA_ID) == ac_w + 100 && | |
| 4076 | ac_a <= (3 <= ac_s <= 5 ? ACInfo[playerid][acAmmo][ac_s] + ac_pAmmo[ac_w] : ac_pAmmo[ac_w]) && ac_tmp <= 15.0) | |
| 4077 | #else | |
| 4078 | if(0 <= ACInfo[playerid][acLastPickup] < MAX_PICKUPS && ACPickInfo[ACInfo[playerid][acLastPickup]][acWeapon] == ac_w && | |
| 4079 | ac_a <= (3 <= ac_s <= 5 ? ACInfo[playerid][acAmmo][ac_s] + ac_pAmmo[ac_w] : ac_pAmmo[ac_w]) && | |
| 4080 | IsPlayerInRangeOfPoint(playerid, 15.0, ACPickInfo[ACInfo[playerid][acLastPickup]][acPosX], | |
| 4081 | ACPickInfo[ACInfo[playerid][acLastPickup]][acPosY], ACPickInfo[ACInfo[playerid][acLastPickup]][acPosZ])) | |
| 4082 | #endif | |
| 4083 | {
| |
| 4084 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
| 4085 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
| 4086 | } | |
| 4087 | else | |
| 4088 | {
| |
| 4089 | #endif | |
| 4090 | #if AC_USE_AMMUNATIONS | |
| 4091 | if(22 <= ac_w <= 32 && ac_InAmmuNation(playerid, ac_i)) | |
| 4092 | {
| |
| 4093 | ACInfo[playerid][acCheatCount][10] = 0; | |
| 4094 | if(ACInfo[playerid][acSet][10] != -1) ACInfo[playerid][acSet][10] += ac_AmmuNationInfo[ac_w - 22][0]; | |
| 4095 | else ACInfo[playerid][acSet][10] = ac_AmmuNationInfo[ac_w - 22][0]; | |
| 4096 | if(3 <= ac_s <= 5) ACInfo[playerid][acAmmo][ac_s] += ac_AmmuNationInfo[ac_w - 22][1]; | |
| 4097 | else ACInfo[playerid][acAmmo][ac_s] = ac_AmmuNationInfo[ac_w - 22][1]; | |
| 4098 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
| 4099 | ACInfo[playerid][acGtc][15] = ac_gtc + 2650; | |
| 4100 | } | |
| 4101 | else | |
| 4102 | {
| |
| 4103 | #endif | |
| 4104 | if(ac_w == 40 || ac_w == 46 && ACInfo[playerid][acVeh] > 0 && ACInfo[playerid][acParachute] > 0) | |
| 4105 | {
| |
| 4106 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
| 4107 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
| 4108 | ACInfo[playerid][acParachute] = 0; | |
| 4109 | } | |
| 4110 | else if(ACInfo[playerid][acACAllow][15] && ACInfo[playerid][acSetWeapon][ac_s] == -1) | |
| 4111 | {
| |
| 4112 | #if defined DEBUG | |
| 4113 | printf("[Nex-AC debug] AC weaponid: %d, AC ammo: %d, weaponid: %d, ammo: %d",
| |
| 4114 | ACInfo[playerid][acWeapon][ac_s], ACInfo[playerid][acAmmo][ac_s], ac_w, ac_a); | |
| 4115 | #endif | |
| 4116 | #if defined OnCheatDetected | |
| 4117 | ac_KickWithCode(playerid, "", 0, 15, 1); | |
| 4118 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4119 | ACInfo[playerid][acWeapon][ac_s] = ac_w; | |
| 4120 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
| 4121 | #else | |
| 4122 | return ac_KickWithCode(playerid, "", 0, 15, 1); | |
| 4123 | #endif | |
| 4124 | } | |
| 4125 | #if AC_USE_AMMUNATIONS | |
| 4126 | } | |
| 4127 | #endif | |
| 4128 | #if AC_USE_PICKUP_WEAPONS | |
| 4129 | } | |
| 4130 | #endif | |
| 4131 | } | |
| 4132 | } | |
| 4133 | else if(ACInfo[playerid][acAmmo][ac_s] != ac_a) | |
| 4134 | {
| |
| 4135 | switch(ac_w) | |
| 4136 | {
| |
| 4137 | case 16..18, 35..37, 39, 41..43: | |
| 4138 | {
| |
| 4139 | if(ac_sa != PLAYER_STATE_DRIVER && ac_gtc > ACInfo[playerid][acGtc][7] + ac_gpp) | |
| 4140 | {
| |
| 4141 | if(ACInfo[playerid][acACAllow][16] && | |
| 4142 | (ACInfo[playerid][acAmmo][ac_s] == 0 || ac_a > ACInfo[playerid][acAmmo][ac_s] || | |
| 4143 | ac_a < 0 < ACInfo[playerid][acAmmo][ac_s])) | |
| 4144 | {
| |
| 4145 | #if defined DEBUG | |
| 4146 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d",
| |
| 4147 | ACInfo[playerid][acAmmo][ac_s], ac_a, ac_w); | |
| 4148 | #endif | |
| 4149 | #if defined OnCheatDetected | |
| 4150 | ac_KickWithCode(playerid, "", 0, 16, 1); | |
| 4151 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4152 | #else | |
| 4153 | return ac_KickWithCode(playerid, "", 0, 16, 1); | |
| 4154 | #endif | |
| 4155 | } | |
| 4156 | ACInfo[playerid][acAmmo][ac_s] = ac_a; | |
| 4157 | } | |
| 4158 | } | |
| 4159 | } | |
| 4160 | } | |
| 4161 | GetPlayerHealth(playerid, ac_tmp); | |
| 4162 | new ac_health = floatround(ac_tmp, floatround_tozero); | |
| 4163 | if(ACInfo[playerid][acSet][1] != -1) | |
| 4164 | {
| |
| 4165 | if(ACInfo[playerid][acSet][1] > 255) | |
| 4166 | {
| |
| 4167 | ac_health += 256 * (((ACInfo[playerid][acSet][1] - (ACInfo[playerid][acSet][1] % 256)) / 256) - 1); | |
| 4168 | if(ACInfo[playerid][acSet][1] > ac_health + 255) ac_health += 256; | |
| 4169 | } | |
| 4170 | if(ACInfo[playerid][acSet][1] == ac_health || ACInfo[playerid][acDmgRes] || | |
| 4171 | ACInfo[playerid][acSet][1] > ac_health && ac_gtc > ACInfo[playerid][acGtc][3] + ac_gpp) | |
| 4172 | {
| |
| 4173 | ACInfo[playerid][acSet][1] = -1; | |
| 4174 | ACInfo[playerid][acDmgRes] = 0; | |
| 4175 | } | |
| 4176 | else if(ac_gtc > ACInfo[playerid][acGtc][3] + ac_gpp) | |
| 4177 | {
| |
| 4178 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][3]) | |
| 4179 | {
| |
| 4180 | if(++ACInfo[playerid][acNOPCount][3] > AC_MAX_NOP_WARNINGS) | |
| 4181 | {
| |
| 4182 | #if defined DEBUG | |
| 4183 | printf(DEBUG_CODE_5, playerid, "SetPlayerHealth"); | |
| 4184 | printf("[Nex-AC debug] AC health: %d, health: %d", ACInfo[playerid][acSet][1], ac_health);
| |
| 4185 | #endif | |
| 4186 | #if defined OnCheatDetected | |
| 4187 | ac_KickWithCode(playerid, "", 0, 52, 3); | |
| 4188 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4189 | ACInfo[playerid][acSet][1] = -1; | |
| 4190 | #else | |
| 4191 | return ac_KickWithCode(playerid, "", 0, 52, 3); | |
| 4192 | #endif | |
| 4193 | } | |
| 4194 | #if defined OnNOPWarning | |
| 4195 | else OnNOPWarning(playerid, 3, ACInfo[playerid][acNOPCount][3]); | |
| 4196 | #endif | |
| 4197 | } | |
| 4198 | else if(++ACInfo[playerid][acNOPCount][3] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][1] = -1; | |
| 4199 | } | |
| 4200 | } | |
| 4201 | else if(ACInfo[playerid][acACAllow][12]) | |
| 4202 | {
| |
| 4203 | if(ACInfo[playerid][acHealth] > 255) | |
| 4204 | {
| |
| 4205 | ac_health += 256 * (((ACInfo[playerid][acHealth] - (ACInfo[playerid][acHealth] % 256)) / 256) - 1); | |
| 4206 | if(ACInfo[playerid][acHealth] > ac_health + 255) ac_health += 256; | |
| 4207 | } | |
| 4208 | if(ac_health > ACInfo[playerid][acHealth]) | |
| 4209 | {
| |
| 4210 | #if AC_USE_RESTAURANTS | |
| 4211 | if(ac_health > ACInfo[playerid][acHealth] + 70 || !ac_InRestaurant(playerid, ac_i)) | |
| 4212 | {
| |
| 4213 | #endif | |
| 4214 | #if AC_USE_VENDING_MACHINES | |
| 4215 | if(ac_health > ACInfo[playerid][acHealth] + 35 || !ac_NearVendingMachine(playerid, ac_i)) | |
| 4216 | {
| |
| 4217 | #endif | |
| 4218 | #if defined DEBUG | |
| 4219 | printf("[Nex-AC debug] AC health: %d, health: %d", ACInfo[playerid][acHealth], ac_health);
| |
| 4220 | #endif | |
| 4221 | #if defined OnCheatDetected | |
| 4222 | ac_KickWithCode(playerid, "", 0, 12); | |
| 4223 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4224 | #else | |
| 4225 | return ac_KickWithCode(playerid, "", 0, 12); | |
| 4226 | #endif | |
| 4227 | #if AC_USE_VENDING_MACHINES | |
| 4228 | } | |
| 4229 | #endif | |
| 4230 | #if AC_USE_RESTAURANTS | |
| 4231 | } | |
| 4232 | #endif | |
| 4233 | } | |
| 4234 | } | |
| 4235 | GetPlayerArmour(playerid, ac_tmp); | |
| 4236 | new ac_armour = floatround(ac_tmp, floatround_tozero); | |
| 4237 | if(ACInfo[playerid][acSet][2] != -1) | |
| 4238 | {
| |
| 4239 | if(ACInfo[playerid][acSet][2] > 255) | |
| 4240 | {
| |
| 4241 | ac_armour += 256 * (((ACInfo[playerid][acSet][2] - (ACInfo[playerid][acSet][2] % 256)) / 256) - 1); | |
| 4242 | if(ACInfo[playerid][acSet][2] > ac_armour + 255) ac_armour += 256; | |
| 4243 | } | |
| 4244 | if(ACInfo[playerid][acSet][2] == ac_armour || ACInfo[playerid][acDmgRes] || | |
| 4245 | ACInfo[playerid][acSet][2] > ac_armour && ac_gtc > ACInfo[playerid][acGtc][5] + ac_gpp) | |
| 4246 | {
| |
| 4247 | ACInfo[playerid][acSet][2] = -1; | |
| 4248 | ACInfo[playerid][acDmgRes] = 0; | |
| 4249 | } | |
| 4250 | else if(ac_gtc > ACInfo[playerid][acGtc][5] + ac_gpp) | |
| 4251 | {
| |
| 4252 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][5]) | |
| 4253 | {
| |
| 4254 | if(++ACInfo[playerid][acNOPCount][5] > AC_MAX_NOP_WARNINGS) | |
| 4255 | {
| |
| 4256 | #if defined DEBUG | |
| 4257 | printf(DEBUG_CODE_5, playerid, "SetPlayerArmour"); | |
| 4258 | printf("[Nex-AC debug] AC armour: %d, armour: %d", ACInfo[playerid][acSet][2], ac_armour);
| |
| 4259 | #endif | |
| 4260 | #if defined OnCheatDetected | |
| 4261 | ac_KickWithCode(playerid, "", 0, 52, 4); | |
| 4262 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4263 | ACInfo[playerid][acSet][2] = -1; | |
| 4264 | #else | |
| 4265 | return ac_KickWithCode(playerid, "", 0, 52, 4); | |
| 4266 | #endif | |
| 4267 | } | |
| 4268 | #if defined OnNOPWarning | |
| 4269 | else OnNOPWarning(playerid, 4, ACInfo[playerid][acNOPCount][5]); | |
| 4270 | #endif | |
| 4271 | } | |
| 4272 | else if(++ACInfo[playerid][acNOPCount][5] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][2] = -1; | |
| 4273 | } | |
| 4274 | } | |
| 4275 | else if(ACInfo[playerid][acACAllow][13]) | |
| 4276 | {
| |
| 4277 | if(ACInfo[playerid][acArmour] > 255) | |
| 4278 | {
| |
| 4279 | ac_armour += 256 * (((ACInfo[playerid][acArmour] - (ACInfo[playerid][acArmour] % 256)) / 256) - 1); | |
| 4280 | if(ACInfo[playerid][acArmour] > ac_armour + 255) ac_armour += 256; | |
| 4281 | } | |
| 4282 | if(ac_armour > ACInfo[playerid][acArmour]) | |
| 4283 | {
| |
| 4284 | #if AC_USE_AMMUNATIONS | |
| 4285 | if(ac_InAmmuNation(playerid, ac_i)) | |
| 4286 | {
| |
| 4287 | ACInfo[playerid][acCheatCount][10] = 0; | |
| 4288 | if(ACInfo[playerid][acSet][10] != -1) ACInfo[playerid][acSet][10] += 200; | |
| 4289 | else ACInfo[playerid][acSet][10] = 200; | |
| 4290 | ACInfo[playerid][acGtc][15] = ac_gtc + 2650; | |
| 4291 | } | |
| 4292 | else | |
| 4293 | {
| |
| 4294 | #endif | |
| 4295 | #if defined DEBUG | |
| 4296 | printf("[Nex-AC debug] AC armour: %d, armour: %d", ACInfo[playerid][acArmour], ac_armour);
| |
| 4297 | #endif | |
| 4298 | #if defined OnCheatDetected | |
| 4299 | ac_KickWithCode(playerid, "", 0, 13); | |
| 4300 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4301 | #else | |
| 4302 | return ac_KickWithCode(playerid, "", 0, 13); | |
| 4303 | #endif | |
| 4304 | #if AC_USE_AMMUNATIONS | |
| 4305 | } | |
| 4306 | #endif | |
| 4307 | } | |
| 4308 | } | |
| 4309 | if(ac_health < ACInfo[playerid][acHealth] || ac_armour < ACInfo[playerid][acArmour]) | |
| 4310 | {
| |
| 4311 | ACInfo[playerid][acVehDmgRes] = false; | |
| 4312 | ACInfo[playerid][acCheatCount][9] = ACInfo[playerid][acDmgRes] = 0; | |
| 4313 | } | |
| 4314 | else if(ACInfo[playerid][acACAllow][19] && | |
| 4315 | ACInfo[playerid][acDmgRes] && ac_gtc > ACInfo[playerid][acGtc][14] + ac_gpp) | |
| 4316 | {
| |
| 4317 | ACInfo[playerid][acDmgRes] = 0; | |
| 4318 | ACInfo[playerid][acVehDmgRes] = false; | |
| 4319 | if(++ACInfo[playerid][acCheatCount][9] > AC_MAX_GODMODE_WARNINGS) | |
| 4320 | {
| |
| 4321 | #undef AC_MAX_GODMODE_WARNINGS | |
| 4322 | #if defined DEBUG | |
| 4323 | printf("[Nex-AC debug] AC health: %d, health: %d, AC armour: %d, armour: %d",
| |
| 4324 | ACInfo[playerid][acHealth], ac_health, ACInfo[playerid][acArmour], ac_armour); | |
| 4325 | #endif | |
| 4326 | #if defined OnCheatDetected | |
| 4327 | ac_KickWithCode(playerid, "", 0, 19); | |
| 4328 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4329 | ACInfo[playerid][acCheatCount][9] = 0; | |
| 4330 | #else | |
| 4331 | return ac_KickWithCode(playerid, "", 0, 19); | |
| 4332 | #endif | |
| 4333 | } | |
| 4334 | #if defined OnCheatWarning | |
| 4335 | else OnCheatWarning(playerid, "", 0, 19, 0, ACInfo[playerid][acCheatCount][9]); | |
| 4336 | #endif | |
| 4337 | } | |
| 4338 | #if AC_USE_TUNING_GARAGES | |
| 4339 | if(ACInfo[playerid][acSet][12] != -1) | |
| 4340 | {
| |
| 4341 | if(ac_money < ACInfo[playerid][acMoney] && | |
| 4342 | ACInfo[playerid][acSet][12] <= ACInfo[playerid][acMoney] - ac_money) ACInfo[playerid][acSet][12] = -1; | |
| 4343 | else if(ac_gtc > ACInfo[playerid][acGtc][17] + ac_gpp) | |
| 4344 | {
| |
| 4345 | if(ACInfo[playerid][acACAllow][23]) | |
| 4346 | {
| |
| 4347 | if(++ACInfo[playerid][acCheatCount][12] > AC_MAX_NOP_WARNINGS) | |
| 4348 | {
| |
| 4349 | #if defined DEBUG | |
| 4350 | printf("[Nex-AC debug] Money: %d, old money: %d, component price: %d",
| |
| 4351 | ac_money, ACInfo[playerid][acMoney], ACInfo[playerid][acSet][12]); | |
| 4352 | #endif | |
| 4353 | #if defined OnCheatDetected | |
| 4354 | ac_KickWithCode(playerid, "", 0, 23, 3); | |
| 4355 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4356 | ACInfo[playerid][acSet][12] = -1; | |
| 4357 | #else | |
| 4358 | return ac_KickWithCode(playerid, "", 0, 23, 3); | |
| 4359 | #endif | |
| 4360 | } | |
| 4361 | #if defined OnCheatWarning | |
| 4362 | else OnCheatWarning(playerid, "", 0, 23, 3, ACInfo[playerid][acCheatCount][12]); | |
| 4363 | #endif | |
| 4364 | } | |
| 4365 | else if(++ACInfo[playerid][acCheatCount][12] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][12] = -1; | |
| 4366 | } | |
| 4367 | } | |
| 4368 | #endif | |
| 4369 | if(ACInfo[playerid][acSet][0] != -1 && ac_gtc > ACInfo[playerid][acGtc][0] + ac_gpp) | |
| 4370 | {
| |
| 4371 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][2] && ac_i != ACInfo[playerid][acSet][0]) | |
| 4372 | {
| |
| 4373 | if(++ACInfo[playerid][acNOPCount][2] > AC_MAX_NOP_WARNINGS) | |
| 4374 | {
| |
| 4375 | #if defined DEBUG | |
| 4376 | printf(DEBUG_CODE_5, playerid, "SetPlayerInterior"); | |
| 4377 | printf("[Nex-AC debug] AC interior: %d, interiorid: %d", ACInfo[playerid][acSet][0], ac_i);
| |
| 4378 | #endif | |
| 4379 | #if defined OnCheatDetected | |
| 4380 | ac_KickWithCode(playerid, "", 0, 52, 5); | |
| 4381 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4382 | ACInfo[playerid][acSet][0] = -1; | |
| 4383 | #else | |
| 4384 | return ac_KickWithCode(playerid, "", 0, 52, 5); | |
| 4385 | #endif | |
| 4386 | } | |
| 4387 | #if defined OnNOPWarning | |
| 4388 | else OnNOPWarning(playerid, 5, ACInfo[playerid][acNOPCount][2]); | |
| 4389 | #endif | |
| 4390 | } | |
| 4391 | else if(++ACInfo[playerid][acNOPCount][2] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][0] = -1; | |
| 4392 | } | |
| 4393 | if(ACInfo[playerid][acSet][6] != -1 && ac_gtc > ACInfo[playerid][acGtc][12] + ac_gpp) | |
| 4394 | {
| |
| 4395 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][8]) | |
| 4396 | {
| |
| 4397 | if(++ACInfo[playerid][acNOPCount][8] > AC_MAX_NOP_WARNINGS) | |
| 4398 | {
| |
| 4399 | #if defined DEBUG | |
| 4400 | printf(DEBUG_CODE_5, playerid, "TogglePlayerSpectating"); | |
| 4401 | #endif | |
| 4402 | #if defined OnCheatDetected | |
| 4403 | ac_KickWithCode(playerid, "", 0, 52, 6); | |
| 4404 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4405 | ACInfo[playerid][acSet][6] = -1; | |
| 4406 | #else | |
| 4407 | return ac_KickWithCode(playerid, "", 0, 52, 6); | |
| 4408 | #endif | |
| 4409 | } | |
| 4410 | #if defined OnNOPWarning | |
| 4411 | else OnNOPWarning(playerid, 6, ACInfo[playerid][acNOPCount][8]); | |
| 4412 | #endif | |
| 4413 | } | |
| 4414 | else if(++ACInfo[playerid][acNOPCount][8] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][6] = -1; | |
| 4415 | } | |
| 4416 | if(ACInfo[playerid][acSet][7] != -1 && ac_gtc > ACInfo[playerid][acGtc][13] + ac_gpp) | |
| 4417 | {
| |
| 4418 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][9]) | |
| 4419 | {
| |
| 4420 | if(++ACInfo[playerid][acNOPCount][9] > AC_MAX_NOP_WARNINGS) | |
| 4421 | {
| |
| 4422 | #if defined DEBUG | |
| 4423 | printf(DEBUG_CODE_5, playerid, "SpawnPlayer"); | |
| 4424 | printf("[Nex-AC debug] acSet[7]: %d", ACInfo[playerid][acSet][7]);
| |
| 4425 | #endif | |
| 4426 | #if defined OnCheatDetected | |
| 4427 | ac_KickWithCode(playerid, "", 0, 52, 7); | |
| 4428 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4429 | ACInfo[playerid][acSet][7] = -1; | |
| 4430 | #else | |
| 4431 | return ac_KickWithCode(playerid, "", 0, 52, 7); | |
| 4432 | #endif | |
| 4433 | } | |
| 4434 | #if defined OnNOPWarning | |
| 4435 | - | printf("[Nex-AC debug] Veh model: %d", GetVehicleModel(ac_vehid));
|
| 4435 | + | |
| 4436 | #endif | |
| 4437 | } | |
| 4438 | else if(++ACInfo[playerid][acNOPCount][9] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][7] = -1; | |
| 4439 | } | |
| 4440 | new ac_vehid = GetPlayerVehicleID(playerid); | |
| 4441 | if(ACInfo[playerid][acSet][11] != -1 && ac_vehid > 0 && ac_gtc > ACInfo[playerid][acGtc][8] + ac_gpp) | |
| 4442 | {
| |
| 4443 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][11]) | |
| 4444 | {
| |
| 4445 | new Float:ac_vX, Float:ac_vY, Float:ac_vZ; | |
| 4446 | GetVehicleVelocity(ac_vehid, ac_vX, ac_vY, ac_vZ); | |
| 4447 | if(ac_GetSpeed(ac_vX, ac_vY, ac_vZ) <= 30) | |
| 4448 | {
| |
| 4449 | #if defined DEBUG | |
| 4450 | printf(DEBUG_CODE_5, playerid, "RemovePlayerFromVehicle"); | |
| 4451 | printf("[Nex-AC debug] Veh model: %d, veh: %d", GetVehicleModel(ac_vehid), ac_vehid);
| |
| 4452 | #endif | |
| 4453 | #if defined OnCheatDetected | |
| 4454 | ac_KickWithCode(playerid, "", 0, 52, 8); | |
| 4455 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4456 | ACInfo[playerid][acSet][11] = -1; | |
| 4457 | #else | |
| 4458 | return ac_KickWithCode(playerid, "", 0, 52, 8); | |
| 4459 | #endif | |
| 4460 | } | |
| 4461 | } | |
| 4462 | else ACInfo[playerid][acSet][11] = -1; | |
| 4463 | } | |
| 4464 | ac_s = GetPlayerVehicleSeat(playerid); | |
| 4465 | if(ACInfo[playerid][acSet][9] != -1) | |
| 4466 | {
| |
| 4467 | if(ACInfo[playerid][acSet][9] == ac_vehid && | |
| 4468 | (ACInfo[playerid][acSet][5] == ac_s || ACInfo[playerid][acSet][5] == -1)) | |
| 4469 | {
| |
| 4470 | if(ACInfo[playerid][acVeh] > 0) | |
| 4471 | {
| |
| 4472 | if(ac_IsAnAircraft(GetVehicleModel(ACInfo[playerid][acVeh]))) ACInfo[playerid][acParachute] = 2; | |
| 4473 | if(ACVehInfo[ACInfo[playerid][acVeh]][acDriver] == playerid) ACVehInfo[ACInfo[playerid][acVeh]][acDriver] = INVALID_PLAYER_ID; | |
| 4474 | } | |
| 4475 | if(ac_s == 0) | |
| 4476 | {
| |
| 4477 | ACVehInfo[ac_vehid][acDriver] = playerid; | |
| 4478 | GetVehicleZAngle(ac_vehid, ACVehInfo[ac_vehid][acZAngle]); | |
| 4479 | ACInfo[playerid][acGtc][9] = ac_gtc + 1650; | |
| 4480 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
| 4481 | ACInfo[playerid][acLastPosX] = ac_pX; | |
| 4482 | ACInfo[playerid][acLastPosY] = ac_pY; | |
| 4483 | } | |
| 4484 | ACInfo[playerid][acEnterVeh] = | |
| 4485 | ACInfo[playerid][acCheatCount][11] = 0; | |
| 4486 | ACInfo[playerid][acVehDmgRes] = false; | |
| 4487 | ACInfo[playerid][acSet][11] = | |
| 4488 | ACInfo[playerid][acSet][9] = | |
| 4489 | ACInfo[playerid][acSet][8] = -1; | |
| 4490 | ACInfo[playerid][acSeat] = ac_s; | |
| 4491 | } | |
| 4492 | else if(ac_gtc > ACInfo[playerid][acGtc][1] + ac_gpp) | |
| 4493 | {
| |
| 4494 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][7] && | |
| 4495 | ACInfo[playerid][acSet][5] != -1 && ACVehInfo[ACInfo[playerid][acSet][9]][acSpawned]) | |
| 4496 | {
| |
| 4497 | if(++ACInfo[playerid][acNOPCount][7] > AC_MAX_NOP_WARNINGS) | |
| 4498 | {
| |
| 4499 | #if defined DEBUG | |
| 4500 | printf(DEBUG_CODE_5, playerid, "PutPlayerInVehicle"); | |
| 4501 | printf("[Nex-AC debug] AC veh: %d, veh: %d, AC seat: %d, seatid: %d",
| |
| 4502 | ACInfo[playerid][acSet][9], ac_vehid, ACInfo[playerid][acSet][5], ac_s); | |
| 4503 | #endif | |
| 4504 | #if defined OnCheatDetected | |
| 4505 | ac_KickWithCode(playerid, "", 0, 52, 9); | |
| 4506 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4507 | ACInfo[playerid][acSet][9] = -1; | |
| 4508 | #else | |
| 4509 | return ac_KickWithCode(playerid, "", 0, 52, 9); | |
| 4510 | #endif | |
| 4511 | } | |
| 4512 | #if defined OnNOPWarning | |
| 4513 | else OnNOPWarning(playerid, 9, ACInfo[playerid][acNOPCount][7]); | |
| 4514 | #endif | |
| 4515 | } | |
| 4516 | else if(++ACInfo[playerid][acNOPCount][7] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][9] = -1; | |
| 4517 | } | |
| 4518 | } | |
| 4519 | else | |
| 4520 | {
| |
| 4521 | new Float:ac_dist_set = 25000.0; | |
| 4522 | if(ACInfo[playerid][acSet][8] != -1) | |
| 4523 | {
| |
| 4524 | ac_dist_set = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acSetPosX], ACInfo[playerid][acSetPosY], (ACInfo[playerid][acTpToZ] ? ac_pZ : ACInfo[playerid][acSetPosZ])); | |
| 4525 | if(ac_dist_set < 15.0) | |
| 4526 | {
| |
| 4527 | ACInfo[playerid][acSet][8] = -1; | |
| 4528 | ACInfo[playerid][acGtc][11] = 0; | |
| 4529 | ACInfo[playerid][acTpToZ] = false; | |
| 4530 | ACInfo[playerid][acLastPosX] = ac_pX; | |
| 4531 | ACInfo[playerid][acLastPosY] = ac_pY; | |
| 4532 | ACInfo[playerid][acPosX] = ac_pX; | |
| 4533 | ACInfo[playerid][acPosY] = ac_pY; | |
| 4534 | ACInfo[playerid][acPosZ] = ac_pZ; | |
| 4535 | } | |
| 4536 | else if(ac_gtc > ACInfo[playerid][acGtc][11] + ac_gpp) | |
| 4537 | {
| |
| 4538 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][10]) | |
| 4539 | {
| |
| 4540 | if(++ACInfo[playerid][acNOPCount][10] > AC_MAX_NOP_WARNINGS) | |
| 4541 | {
| |
| 4542 | #if defined DEBUG | |
| 4543 | printf(DEBUG_CODE_5, playerid, "SetPlayerPos"); | |
| 4544 | printf("[Nex-AC debug] Dist: %f, acSet[8]: %d", ac_dist_set, ACInfo[playerid][acSet][8]);
| |
| 4545 | #endif | |
| 4546 | #if defined OnCheatDetected | |
| 4547 | ac_KickWithCode(playerid, "", 0, 52, 10); | |
| 4548 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4549 | ACInfo[playerid][acTpToZ] = false; | |
| 4550 | ACInfo[playerid][acSet][8] = -1; | |
| 4551 | #else | |
| 4552 | return ac_KickWithCode(playerid, "", 0, 52, 10); | |
| 4553 | #endif | |
| 4554 | } | |
| 4555 | #if defined OnNOPWarning | |
| 4556 | else OnNOPWarning(playerid, 10, ACInfo[playerid][acNOPCount][10]); | |
| 4557 | #endif | |
| 4558 | } | |
| 4559 | else if(++ACInfo[playerid][acNOPCount][10] > AC_MAX_NOP_WARNINGS) | |
| 4560 | {
| |
| 4561 | ACInfo[playerid][acTpToZ] = false; | |
| 4562 | ACInfo[playerid][acSet][8] = -1; | |
| 4563 | } | |
| 4564 | } | |
| 4565 | } | |
| 4566 | new Float:ac_vX, Float:ac_vY, Float:ac_vZ, ac_specact = GetPlayerSpecialAction(playerid), | |
| 4567 | Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
| 4568 | if(ac_vehid > 0) | |
| 4569 | {
| |
| 4570 | if(ACInfo[playerid][acVeh] > 0) | |
| 4571 | {
| |
| 4572 | if(ACInfo[playerid][acVeh] != ac_vehid) | |
| 4573 | {
| |
| 4574 | if(ACInfo[playerid][acACAllow][4]) | |
| 4575 | {
| |
| 4576 | #if defined DEBUG | |
| 4577 | printf("[Nex-AC debug] AC veh: %d, veh: %d", ACInfo[playerid][acVeh], ac_vehid);
| |
| 4578 | #endif | |
| 4579 | #if defined OnCheatDetected | |
| 4580 | ac_KickWithCode(playerid, "", 0, 4, 2); | |
| 4581 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4582 | #else | |
| 4583 | return ac_KickWithCode(playerid, "", 0, 4, 2); | |
| 4584 | #endif | |
| 4585 | } | |
| 4586 | } | |
| 4587 | else if(ACInfo[playerid][acACAllow][50] && ACInfo[playerid][acSeat] != ac_s) | |
| 4588 | {
| |
| 4589 | #if defined DEBUG | |
| 4590 | printf("[Nex-AC debug] AC seat: %d, seatid: %d, veh: %d", ACInfo[playerid][acSeat], ac_s, ac_vehid);
| |
| 4591 | #endif | |
| 4592 | #if defined OnCheatDetected | |
| 4593 | ac_KickWithCode(playerid, "", 0, 50); | |
| 4594 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4595 | #else | |
| 4596 | return ac_KickWithCode(playerid, "", 0, 50); | |
| 4597 | #endif | |
| 4598 | } | |
| 4599 | } | |
| 4600 | if(ac_sa == PLAYER_STATE_DRIVER) | |
| 4601 | {
| |
| 4602 | if(ACInfo[playerid][acACAllow][32] && | |
| 4603 | ACVehInfo[ac_vehid][acDriver] != INVALID_PLAYER_ID && ACVehInfo[ac_vehid][acDriver] != playerid) | |
| 4604 | {
| |
| 4605 | #if defined DEBUG | |
| 4606 | printf("[Nex-AC debug] AC driver: %d, driver: %d, veh: %d",
| |
| 4607 | ACVehInfo[ac_vehid][acDriver], playerid, ac_vehid); | |
| 4608 | #endif | |
| 4609 | #if defined OnCheatDetected | |
| 4610 | ac_KickWithCode(playerid, "", 0, 32); | |
| 4611 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4612 | #else | |
| 4613 | return SetPlayerPos(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
| 4614 | #endif | |
| 4615 | } | |
| 4616 | new Float:ac_vHealth; | |
| 4617 | GetVehicleHealth(ac_vehid, ac_vHealth); | |
| 4618 | if(ACInfo[playerid][acSetVehHealth] != -1.0) | |
| 4619 | {
| |
| 4620 | if(ACInfo[playerid][acSetVehHealth] == ac_vHealth || | |
| 4621 | ACInfo[playerid][acSetVehHealth] > ac_vHealth && ac_gtc > ACInfo[playerid][acGtc][4] + ac_gpp) | |
| 4622 | {
| |
| 4623 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
| 4624 | ACInfo[playerid][acVehDmgRes] = false; | |
| 4625 | } | |
| 4626 | else if(ac_gtc > ACInfo[playerid][acGtc][4] + ac_gpp) | |
| 4627 | {
| |
| 4628 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][4]) | |
| 4629 | {
| |
| 4630 | if(++ACInfo[playerid][acNOPCount][4] > AC_MAX_NOP_WARNINGS) | |
| 4631 | {
| |
| 4632 | #if defined DEBUG | |
| 4633 | printf(DEBUG_CODE_5, playerid, "SetVehicleHealth"); | |
| 4634 | printf("[Nex-AC debug] AC veh health: %f, veh health: %f, veh: %d",
| |
| 4635 | ACInfo[playerid][acSetVehHealth], ac_vHealth, ac_vehid); | |
| 4636 | #endif | |
| 4637 | #if defined OnCheatDetected | |
| 4638 | ac_KickWithCode(playerid, "", 0, 52, 11); | |
| 4639 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4640 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
| 4641 | #else | |
| 4642 | return ac_KickWithCode(playerid, "", 0, 52, 11); | |
| 4643 | #endif | |
| 4644 | } | |
| 4645 | #if defined OnNOPWarning | |
| 4646 | else OnNOPWarning(playerid, 11, ACInfo[playerid][acNOPCount][4]); | |
| 4647 | #endif | |
| 4648 | } | |
| 4649 | else if(++ACInfo[playerid][acNOPCount][4] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSetVehHealth] = -1.0; | |
| 4650 | } | |
| 4651 | } | |
| 4652 | else if(ACInfo[playerid][acACAllow][11] && | |
| 4653 | ac_vHealth > ACVehInfo[ac_vehid][acHealth] && !ACInfo[playerid][acModShop] && ac_vHealth) | |
| 4654 | {
| |
| 4655 | #if AC_USE_PAYNSPRAY | |
| 4656 | if(!ac_InPayNSpray(playerid, ac_i)) | |
| 4657 | {
| |
| 4658 | #endif | |
| 4659 | #if defined DEBUG | |
| 4660 | printf("[Nex-AC debug] AC veh health: %f, veh health: %f, veh: %d, playerid: %d",
| |
| 4661 | ACVehInfo[ac_vehid][acHealth], ac_vHealth, ac_vehid, playerid); | |
| 4662 | #endif | |
| 4663 | #if defined OnCheatDetected | |
| 4664 | ac_KickWithCode(playerid, "", 0, 11); | |
| 4665 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4666 | #endif | |
| 4667 | SetVehicleHealth(ac_vehid, ACVehInfo[ac_vehid][acHealth]); | |
| 4668 | #if AC_USE_PAYNSPRAY | |
| 4669 | } | |
| 4670 | #endif | |
| 4671 | } | |
| 4672 | if(ACInfo[playerid][acVehDmgRes]) | |
| 4673 | {
| |
| 4674 | if(ac_vHealth < ACVehInfo[ac_vehid][acHealth]) | |
| 4675 | {
| |
| 4676 | ACInfo[playerid][acVehDmgRes] = false; | |
| 4677 | ACInfo[playerid][acCheatCount][11] = ACInfo[playerid][acDmgRes] = 0; | |
| 4678 | } | |
| 4679 | else if(ACInfo[playerid][acACAllow][20] && ac_gtc > ACInfo[playerid][acGtc][16] + ac_gpp) | |
| 4680 | {
| |
| 4681 | ACInfo[playerid][acDmgRes] = 0; | |
| 4682 | ACInfo[playerid][acVehDmgRes] = false; | |
| 4683 | if(++ACInfo[playerid][acCheatCount][11] > AC_MAX_GODMODE_VEH_WARNINGS) | |
| 4684 | {
| |
| 4685 | #undef AC_MAX_GODMODE_VEH_WARNINGS | |
| 4686 | #if defined DEBUG | |
| 4687 | printf("[Nex-AC debug] AC veh health: %f, veh health: %f, veh: %d",
| |
| 4688 | ACVehInfo[ac_vehid][acHealth], ac_vHealth, ac_vehid); | |
| 4689 | #endif | |
| 4690 | #if defined OnCheatDetected | |
| 4691 | ac_KickWithCode(playerid, "", 0, 20); | |
| 4692 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4693 | ACInfo[playerid][acCheatCount][11] = 0; | |
| 4694 | #else | |
| 4695 | - | if(ACInfo[playerid][acACAllow][3] && |
| 4695 | + | |
| 4696 | #endif | |
| 4697 | - | VectorSize(ac_pX - ACInfo[playerid][acPosX], ac_pY - ACInfo[playerid][acPosY], 0.0) >= 180.0)) |
| 4697 | + | |
| 4698 | #if defined OnCheatWarning | |
| 4699 | - | if(ACInfo[playerid][acACAllow][3] && |
| 4699 | + | |
| 4700 | #endif | |
| 4701 | - | floatsqroot(floatpower(ac_pX - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_pY - ACInfo[playerid][acPosY], 2.0)) >= 180.0)) |
| 4701 | + | |
| 4702 | } | |
| 4703 | GetVehicleVelocity(ac_vehid, ac_vX, ac_vY, ac_vZ); | |
| 4704 | new Float:ac_zAngle, ac_vsp = ac_GetSpeed(ac_vX, ac_vY, ac_vZ); | |
| 4705 | GetVehicleZAngle(ac_vehid, ac_zAngle); | |
| 4706 | if(ac_dist > 0.8) | |
| 4707 | {
| |
| 4708 | if(ac_dist >= 80.0 && ac_dist > ACVehInfo[ac_vehid][acPosDiff] + ((ac_dist / 2.6) * 1.8) && | |
| 4709 | ac_dist_set >= 80.0 && ac_dist_set > ACVehInfo[ac_vehid][acPosDiff] + ((ac_dist_set / 2.6) * 1.8)) | |
| 4710 | {
| |
| 4711 | #if defined VectorSize | |
| 4712 | if(ACInfo[playerid][acACAllow][3] && ac_gtc > ACInfo[playerid][acGtc][19] + ac_gpp && | |
| 4713 | (ACInfo[playerid][acPosZ] > -95.0 || ac_pZ - ACInfo[playerid][acPosZ] < 40.0 || | |
| 4714 | VectorSize(ac_pX - ACInfo[playerid][acPosX], ac_pY - ACInfo[playerid][acPosY], 0.0) >= 180.0 || | |
| 4715 | ++ACInfo[playerid][acCheatCount][21] > AC_MAX_TELEPORT_GLITCH_WARNINGS)) | |
| 4716 | #else | |
| 4717 | if(ACInfo[playerid][acACAllow][3] && ac_gtc > ACInfo[playerid][acGtc][19] + ac_gpp && | |
| 4718 | (ACInfo[playerid][acPosZ] > -95.0 || ac_pZ - ACInfo[playerid][acPosZ] < 40.0 || | |
| 4719 | floatsqroot(floatpower(ac_pX - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_pY - ACInfo[playerid][acPosY], 2.0)) >= 180.0 || | |
| 4720 | ++ACInfo[playerid][acCheatCount][21] > AC_MAX_TELEPORT_GLITCH_WARNINGS)) | |
| 4721 | - | else if(ACInfo[playerid][acACAllow][1] && ac_vsp < 12 && ac_gtc > ACInfo[playerid][acGtc][11] + ac_gpp) |
| 4721 | + | |
| 4722 | {
| |
| 4723 | - | if(++ACInfo[playerid][acCheatCount][2] > AC_MAX_AIR_VEH_WARNINGS) |
| 4723 | + | |
| 4724 | printf("[Nex-AC debug] Dist: %f, dist set: %f, old pos diff: %f, speed: %d, veh: %d",
| |
| 4725 | - | #undef AC_MAX_AIR_VEH_WARNINGS |
| 4725 | + | |
| 4726 | #endif | |
| 4727 | - | printf("[Nex-AC debug] Speed: %d, dist: %f, veh: %d", ac_vsp, ac_dist, ac_vehid);
|
| 4727 | + | |
| 4728 | ac_KickWithCode(playerid, "", 0, 3, 2); | |
| 4729 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4730 | - | ac_KickWithCode(playerid, "", 0, 1); |
| 4730 | + | ACInfo[playerid][acCheatCount][21] = 0; |
| 4731 | #else | |
| 4732 | - | ACInfo[playerid][acCheatCount][2] = 0; |
| 4732 | + | |
| 4733 | #endif | |
| 4734 | - | return ac_KickWithCode(playerid, "", 0, 1); |
| 4734 | + | |
| 4735 | else | |
| 4736 | {
| |
| 4737 | ACInfo[playerid][acLastPosX] = ac_pX; | |
| 4738 | - | else OnCheatWarning(playerid, "", 0, 1, 0, ACInfo[playerid][acCheatCount][2]); |
| 4738 | + | |
| 4739 | } | |
| 4740 | } | |
| 4741 | else if(ac_vsp < 12 && ac_gtc > ACInfo[playerid][acGtc][11] + ac_gpp) | |
| 4742 | {
| |
| 4743 | if(ac_dist >= 40.0 && ac_dist_set >= 40.0) | |
| 4744 | {
| |
| 4745 | if(ACInfo[playerid][acACAllow][3]) | |
| 4746 | {
| |
| 4747 | #if defined DEBUG | |
| 4748 | printf("[Nex-AC debug] Speed: %d, dist: %f, dist set: %f", ac_vsp, ac_dist, ac_dist_set);
| |
| 4749 | #endif | |
| 4750 | #if defined OnCheatDetected | |
| 4751 | ac_KickWithCode(playerid, "", 0, 3, 4); | |
| 4752 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4753 | #else | |
| 4754 | return ac_KickWithCode(playerid, "", 0, 3, 4); | |
| 4755 | #endif | |
| 4756 | } | |
| 4757 | } | |
| 4758 | else if(ACInfo[playerid][acACAllow][1]) | |
| 4759 | {
| |
| 4760 | if(++ACInfo[playerid][acCheatCount][2] > AC_MAX_AIR_VEH_WARNINGS) | |
| 4761 | {
| |
| 4762 | #undef AC_MAX_AIR_VEH_WARNINGS | |
| 4763 | #if defined DEBUG | |
| 4764 | printf("[Nex-AC debug] Speed: %d, dist: %f, veh: %d", ac_vsp, ac_dist, ac_vehid);
| |
| 4765 | #endif | |
| 4766 | #if defined OnCheatDetected | |
| 4767 | ac_KickWithCode(playerid, "", 0, 1); | |
| 4768 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4769 | ACInfo[playerid][acCheatCount][2] = 0; | |
| 4770 | #else | |
| 4771 | return ac_KickWithCode(playerid, "", 0, 1); | |
| 4772 | #endif | |
| 4773 | } | |
| 4774 | #if defined OnCheatWarning | |
| 4775 | else OnCheatWarning(playerid, "", 0, 1, 0, ACInfo[playerid][acCheatCount][2]); | |
| 4776 | #endif | |
| 4777 | } | |
| 4778 | } | |
| 4779 | } | |
| 4780 | if(ac_gtc > ACInfo[playerid][acGtc][9] + ac_gpp) | |
| 4781 | {
| |
| 4782 | ac_i = GetVehicleModel(ac_vehid); | |
| 4783 | - | else OnCheatWarning(playerid, "", 0, 10, 1, ACInfo[playerid][acCheatCount][16]); |
| 4783 | + | |
| 4784 | if(ACInfo[playerid][acACAllow][10]) | |
| 4785 | {
| |
| 4786 | if(ac_spDiff > 270) | |
| 4787 | {
| |
| 4788 | #if defined DEBUG | |
| 4789 | printf("[Nex-AC debug] Speed: %d, old speed: %d, veh model: %d",
| |
| 4790 | ac_vsp, ac_vsp - ac_spDiff, ac_i); | |
| 4791 | #endif | |
| 4792 | #if defined OnCheatDetected | |
| 4793 | ac_KickWithCode(playerid, "", 0, 10, 3); | |
| 4794 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4795 | #else | |
| 4796 | return ac_KickWithCode(playerid, "", 0, 10, 3); | |
| 4797 | #endif | |
| 4798 | } | |
| 4799 | else if(ac_spDiff >= 20 && | |
| 4800 | ACVehInfo[ac_vehid][acSpeedDiff] <= ac_spDiff && ACVehInfo[ac_vehid][acHealth] <= ac_vHealth && | |
| 4801 | !((ac_i == 432 || ac_i == 449 || 537 <= ac_i <= 538) && ac_spDiff < 65 || | |
| 4802 | ac_IsABicycle(ac_i) && floatabs(ac_vX) <= 0.3 && floatabs(ac_vY) <= 0.3 && floatabs(ac_vZ) <= 0.3 || | |
| 4803 | !(ac_IsABicycle(ac_i) || ac_i == 449 || 537 <= ac_i <= 538) && ACVehInfo[ac_vehid][acHealth] < 250.0)) | |
| 4804 | {
| |
| 4805 | ACInfo[playerid][acCheatCount][16] += (1 * AC_SPEEDHACK_VEH_RESET_DELAY); | |
| 4806 | if(ACInfo[playerid][acCheatCount][16] > AC_MAX_SPEEDHACK_VEH_WARNINGS) | |
| 4807 | {
| |
| 4808 | #if defined DEBUG | |
| 4809 | printf("[Nex-AC debug] Speed: %d, old speed: %d, veh model: %d",
| |
| 4810 | ac_vsp, ac_vsp - ac_spDiff, ac_i); | |
| 4811 | #endif | |
| 4812 | #if defined OnCheatDetected | |
| 4813 | ac_KickWithCode(playerid, "", 0, 10, 1); | |
| 4814 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4815 | ACInfo[playerid][acCheatCount][16] = 0; | |
| 4816 | #else | |
| 4817 | return ac_KickWithCode(playerid, "", 0, 10, 1); | |
| 4818 | #endif | |
| 4819 | } | |
| 4820 | #if defined OnCheatWarning | |
| 4821 | else OnCheatWarning(playerid, "", 0, 10, 1, floatround(ACInfo[playerid][acCheatCount][16] / AC_SPEEDHACK_VEH_RESET_DELAY)); | |
| 4822 | #endif | |
| 4823 | } | |
| 4824 | } | |
| 4825 | if(ACInfo[playerid][acACAllow][25] && | |
| 4826 | ac_vsp > 15 && ac_abs(ac_spDiff) < 25 && | |
| 4827 | floatround(floatabs(ac_zAngle - ACVehInfo[ac_vehid][acZAngle])) == 180 && | |
| 4828 | (ac_vX < 0.0) != (ACVehInfo[ac_vehid][acVelX] < 0.0) && | |
| 4829 | (ac_vY < 0.0) != (ACVehInfo[ac_vehid][acVelY] < 0.0) && | |
| 4830 | (ac_vZ < 0.0) != (ACVehInfo[ac_vehid][acVelZ] < 0.0)) | |
| 4831 | {
| |
| 4832 | #undef ac_abs | |
| 4833 | #if defined DEBUG | |
| 4834 | printf("[Nex-AC debug] Speed: %d, speed diff: %d, z angle: %f, old z angle: %f, veh: %d",
| |
| 4835 | ac_vsp, ac_spDiff, ac_zAngle, ACVehInfo[ac_vehid][acZAngle], ac_vehid); | |
| 4836 | #endif | |
| 4837 | #if defined OnCheatDetected | |
| 4838 | ac_KickWithCode(playerid, "", 0, 25); | |
| 4839 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4840 | #else | |
| 4841 | return ac_KickWithCode(playerid, "", 0, 25); | |
| 4842 | #endif | |
| 4843 | } | |
| 4844 | if(ac_IsAnAircraft(ac_i)) | |
| 4845 | {
| |
| 4846 | if(ACInfo[playerid][acACAllow][10] && (ac_vsp = ac_GetSpeed(ac_vX, ac_vY)) > 270) | |
| 4847 | {
| |
| 4848 | #if defined DEBUG | |
| 4849 | printf("[Nex-AC debug] Speed (x, y): %d, veh model: %d", ac_vsp, ac_i);
| |
| 4850 | #endif | |
| 4851 | #if defined OnCheatDetected | |
| 4852 | ac_KickWithCode(playerid, "", 0, 10, 2); | |
| 4853 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4854 | #else | |
| 4855 | return ac_KickWithCode(playerid, "", 0, 10, 2); | |
| 4856 | #endif | |
| 4857 | } | |
| 4858 | } | |
| 4859 | else if(ACInfo[playerid][acACAllow][8]) | |
| 4860 | {
| |
| 4861 | new Float:ac_zDiff = ac_pZ - ACInfo[playerid][acPosZ]; | |
| 4862 | if(ac_vZ >= 0.1 && ac_vZ > ACVehInfo[ac_vehid][acVelZ] && | |
| 4863 | floatabs(ACInfo[playerid][acPosX] - ac_pX) < ac_zDiff / 2.0 && | |
| 4864 | floatabs(ACInfo[playerid][acPosY] - ac_pY) < ac_zDiff / 2.0) | |
| 4865 | {
| |
| 4866 | if(++ACInfo[playerid][acCheatCount][3] > (ac_IsABicycle(ac_i) ? AC_MAX_FLYHACK_BIKE_WARNINGS : AC_MAX_FLYHACK_VEH_WARNINGS)) | |
| 4867 | {
| |
| 4868 | #undef AC_MAX_FLYHACK_BIKE_WARNINGS | |
| 4869 | #if defined DEBUG | |
| 4870 | printf("[Nex-AC debug] Vel z: %f, old vel z: %f, pos diff x, y, z: %f, %f, %f, veh: %d",
| |
| 4871 | ac_vZ, ACVehInfo[ac_vehid][acVelZ], ACInfo[playerid][acPosX] - ac_pX, ACInfo[playerid][acPosY] - ac_pY, ac_zDiff, ac_vehid); | |
| 4872 | #endif | |
| 4873 | #if defined OnCheatDetected | |
| 4874 | ac_KickWithCode(playerid, "", 0, 8, 1); | |
| 4875 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4876 | ACInfo[playerid][acCheatCount][3] = 0; | |
| 4877 | #else | |
| 4878 | return ac_KickWithCode(playerid, "", 0, 8, 1); | |
| 4879 | #endif | |
| 4880 | } | |
| 4881 | #if defined OnCheatWarning | |
| 4882 | else OnCheatWarning(playerid, "", 0, 8, 1, ACInfo[playerid][acCheatCount][3]); | |
| 4883 | #endif | |
| 4884 | } | |
| 4885 | else ACInfo[playerid][acCheatCount][3] = 0; | |
| 4886 | } | |
| 4887 | ACVehInfo[ac_vehid][acSpeedDiff] = ac_spDiff; | |
| 4888 | } | |
| 4889 | ACVehInfo[ac_vehid][acPosX] = ac_pX; | |
| 4890 | ACVehInfo[ac_vehid][acPosY] = ac_pY; | |
| 4891 | ACVehInfo[ac_vehid][acPosZ] = ac_pZ; | |
| 4892 | ACVehInfo[ac_vehid][acVelX] = ac_vX; | |
| 4893 | ACVehInfo[ac_vehid][acVelY] = ac_vY; | |
| 4894 | ACVehInfo[ac_vehid][acVelZ] = ac_vZ; | |
| 4895 | ACVehInfo[ac_vehid][acPosDiff] = ac_dist; | |
| 4896 | if(ACInfo[playerid][acSetVehHealth] == -1.0) ACVehInfo[ac_vehid][acHealth] = ac_vHealth; | |
| 4897 | ACVehInfo[ac_vehid][acZAngle] = ac_zAngle; | |
| 4898 | } | |
| 4899 | ACInfo[playerid][acSeat] = ac_s; | |
| 4900 | } | |
| 4901 | else | |
| 4902 | {
| |
| 4903 | GetPlayerVelocity(playerid, ac_vX, ac_vY, ac_vZ); | |
| 4904 | ac_s = ac_GetSpeed(ac_vX, ac_vY, ac_vZ); | |
| 4905 | if(ACInfo[playerid][acAnim] != (ac_sa = GetPlayerAnimationIndex(playerid))) | |
| 4906 | {
| |
| 4907 | if(ac_sa == -1) | |
| 4908 | {
| |
| 4909 | if(ACInfo[playerid][acACAllow][24]) | |
| 4910 | {
| |
| 4911 | #if defined OnCheatDetected | |
| 4912 | ac_KickWithCode(playerid, "", 0, 24); | |
| 4913 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4914 | #else | |
| 4915 | return ac_KickWithCode(playerid, "", 0, 24); | |
| 4916 | #endif | |
| 4917 | } | |
| 4918 | } | |
| 4919 | else if(ACInfo[playerid][acACAllow][30] && !ac_PedAnims) | |
| 4920 | {
| |
| 4921 | ac_i = GetPlayerSkin(playerid); | |
| 4922 | if(ac_sa == 1231 && ac_w != 46 && 1 <= ac_i <= 311 && ac_i != 74) | |
| 4923 | {
| |
| 4924 | if(++ACInfo[playerid][acCheatCount][19] > AC_MAX_CJ_RUN_WARNINGS) | |
| 4925 | {
| |
| 4926 | #undef AC_MAX_CJ_RUN_WARNINGS | |
| 4927 | #if defined DEBUG | |
| 4928 | printf("[Nex-AC debug] Skin: %d, old anim: %d, weaponid: %d",
| |
| 4929 | ac_i, ACInfo[playerid][acAnim], ac_w); | |
| 4930 | #endif | |
| 4931 | #if defined OnCheatDetected | |
| 4932 | ac_KickWithCode(playerid, "", 0, 30); | |
| 4933 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4934 | ACInfo[playerid][acCheatCount][19] = 0; | |
| 4935 | #else | |
| 4936 | return ac_KickWithCode(playerid, "", 0, 30); | |
| 4937 | #endif | |
| 4938 | } | |
| 4939 | #if defined OnCheatWarning | |
| 4940 | else OnCheatWarning(playerid, "", 0, 30, 0, ACInfo[playerid][acCheatCount][19]); | |
| 4941 | #endif | |
| 4942 | } | |
| 4943 | else ACInfo[playerid][acCheatCount][19] = 0; | |
| 4944 | } | |
| 4945 | } | |
| 4946 | else if(ACInfo[playerid][acACAllow][7]) | |
| 4947 | {
| |
| 4948 | if(ac_sa == 157 || ac_sa == 159 || ac_sa == 161 || ac_sa == 1058) | |
| 4949 | {
| |
| 4950 | if(++ACInfo[playerid][acCheatCount][15] > AC_MAX_FLYHACK_WARNINGS) | |
| 4951 | {
| |
| 4952 | #if defined DEBUG | |
| 4953 | printf("[Nex-AC debug] Anim: %d, old anim: %d, old veh: %d",
| |
| 4954 | ac_sa, ACInfo[playerid][acAnim], ACInfo[playerid][acVeh]); | |
| 4955 | #endif | |
| 4956 | #if defined OnCheatDetected | |
| 4957 | ac_KickWithCode(playerid, "", 0, 7, 2); | |
| 4958 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4959 | ACInfo[playerid][acCheatCount][15] = 0; | |
| 4960 | #else | |
| 4961 | return ac_KickWithCode(playerid, "", 0, 7, 2); | |
| 4962 | #endif | |
| 4963 | } | |
| 4964 | #if defined OnCheatWarning | |
| 4965 | else OnCheatWarning(playerid, "", 0, 7, 2, ACInfo[playerid][acCheatCount][15]); | |
| 4966 | #endif | |
| 4967 | } | |
| 4968 | else if(1538 <= ac_sa <= 1544 && ac_s > 36 && ACInfo[playerid][acSpeed] < ac_s) | |
| 4969 | {
| |
| 4970 | if(++ACInfo[playerid][acCheatCount][15] > AC_MAX_FLYHACK_WARNINGS) | |
| 4971 | {
| |
| 4972 | #if defined DEBUG | |
| 4973 | printf("[Nex-AC debug] Speed: %d, old speed: %d, anim: %d",
| |
| 4974 | ac_s, ACInfo[playerid][acSpeed], ac_sa); | |
| 4975 | #endif | |
| 4976 | #if defined OnCheatDetected | |
| 4977 | ac_KickWithCode(playerid, "", 0, 7, 3); | |
| 4978 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 4979 | ACInfo[playerid][acCheatCount][15] = 0; | |
| 4980 | #else | |
| 4981 | return ac_KickWithCode(playerid, "", 0, 7, 3); | |
| 4982 | #endif | |
| 4983 | } | |
| 4984 | #if defined OnCheatWarning | |
| 4985 | else OnCheatWarning(playerid, "", 0, 7, 3, ACInfo[playerid][acCheatCount][15]); | |
| 4986 | #endif | |
| 4987 | } | |
| 4988 | #if defined VectorSize | |
| 4989 | else if(958 <= ac_sa <= 979 && (ac_vZ > 0.08 || VectorSize(ac_vX, ac_vY, 0.0) > 0.9)) | |
| 4990 | #else | |
| 4991 | else if(958 <= ac_sa <= 979 && (ac_vZ > 0.08 || floatsqroot(floatpower(ac_vX, 2.0) + floatpower(ac_vY, 2.0)) > 0.9)) | |
| 4992 | #endif | |
| 4993 | {
| |
| 4994 | if(++ACInfo[playerid][acCheatCount][15] > AC_MAX_FLYHACK_WARNINGS) | |
| 4995 | {
| |
| 4996 | #undef AC_MAX_FLYHACK_WARNINGS | |
| 4997 | #if defined DEBUG | |
| 4998 | printf("[Nex-AC debug] Anim: %d, old anim: %d, weaponid: %d, spec act: %d",
| |
| 4999 | ac_sa, ACInfo[playerid][acAnim], ac_w, ac_specact); | |
| 5000 | #endif | |
| 5001 | #if defined OnCheatDetected | |
| 5002 | ac_KickWithCode(playerid, "", 0, 7, 1); | |
| 5003 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5004 | ACInfo[playerid][acCheatCount][15] = 0; | |
| 5005 | #else | |
| 5006 | return ac_KickWithCode(playerid, "", 0, 7, 1); | |
| 5007 | #endif | |
| 5008 | } | |
| 5009 | #if defined OnCheatWarning | |
| 5010 | else OnCheatWarning(playerid, "", 0, 7, 1, ACInfo[playerid][acCheatCount][15]); | |
| 5011 | #endif | |
| 5012 | } | |
| 5013 | else ACInfo[playerid][acCheatCount][15] = 0; | |
| 5014 | } | |
| 5015 | if(ACInfo[playerid][acSet][4] != -1) | |
| 5016 | {
| |
| 5017 | if(ac_specact == ACInfo[playerid][acSet][4]) ACInfo[playerid][acSet][4] = -1; | |
| 5018 | else if(ac_gtc > ACInfo[playerid][acGtc][6] + ac_gpp) | |
| 5019 | {
| |
| 5020 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][6] && | |
| 5021 | ac_specact != SPECIAL_ACTION_DUCK && | |
| 5022 | !(SPECIAL_ACTION_ENTER_VEHICLE <= ac_specact <= SPECIAL_ACTION_EXIT_VEHICLE)) | |
| 5023 | {
| |
| 5024 | if(++ACInfo[playerid][acNOPCount][6] > AC_MAX_NOP_WARNINGS) | |
| 5025 | {
| |
| 5026 | #if defined DEBUG | |
| 5027 | printf(DEBUG_CODE_5, playerid, "SetPlayerSpecialAction"); | |
| 5028 | printf("[Nex-AC debug] AC spec act: %d, spec act: %d", ACInfo[playerid][acSet][4], ac_specact);
| |
| 5029 | #endif | |
| 5030 | #if defined OnCheatDetected | |
| 5031 | ac_KickWithCode(playerid, "", 0, 52, 12); | |
| 5032 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5033 | ACInfo[playerid][acSet][4] = -1; | |
| 5034 | #else | |
| 5035 | return ac_KickWithCode(playerid, "", 0, 52, 12); | |
| 5036 | #endif | |
| 5037 | } | |
| 5038 | #if defined OnNOPWarning | |
| 5039 | else OnNOPWarning(playerid, 12, ACInfo[playerid][acNOPCount][6]); | |
| 5040 | #endif | |
| 5041 | } | |
| 5042 | else if(++ACInfo[playerid][acNOPCount][6] > AC_MAX_NOP_WARNINGS) ACInfo[playerid][acSet][4] = -1; | |
| 5043 | #undef AC_MAX_NOP_WARNINGS | |
| 5044 | } | |
| 5045 | } | |
| 5046 | else if(ac_specact != ACInfo[playerid][acSpecAct]) | |
| 5047 | {
| |
| 5048 | if(ac_specact == ACInfo[playerid][acNextSpecAct]) ACInfo[playerid][acNextSpecAct] = -1; | |
| 5049 | else if(ACInfo[playerid][acACAllow][18]) | |
| 5050 | {
| |
| 5051 | switch(ac_specact) | |
| 5052 | {
| |
| 5053 | case SPECIAL_ACTION_NONE: | |
| 5054 | {
| |
| 5055 | switch(ACInfo[playerid][acSpecAct]) | |
| 5056 | {
| |
| 5057 | case SPECIAL_ACTION_USECELLPHONE, SPECIAL_ACTION_CUFFED, 25: | |
| 5058 | {
| |
| 5059 | #if defined OnCheatDetected | |
| 5060 | ac_KickWithCode(playerid, "", 0, 18, 1); | |
| 5061 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5062 | #else | |
| 5063 | return ac_KickWithCode(playerid, "", 0, 18, 1); | |
| 5064 | #endif | |
| 5065 | } | |
| 5066 | } | |
| 5067 | } | |
| 5068 | case SPECIAL_ACTION_DUCK: | |
| 5069 | {
| |
| 5070 | if(ACInfo[playerid][acSpecAct] > SPECIAL_ACTION_NONE && | |
| 5071 | !(SPECIAL_ACTION_DRINK_BEER <= ACInfo[playerid][acSpecAct] <= SPECIAL_ACTION_CUFFED)) | |
| 5072 | {
| |
| 5073 | #if defined DEBUG | |
| 5074 | printf("[Nex-AC debug] AC spec act: %d, spec act: %d", ACInfo[playerid][acSpecAct], ac_specact);
| |
| 5075 | #endif | |
| 5076 | #if defined OnCheatDetected | |
| 5077 | ac_KickWithCode(playerid, "", 0, 18, 2); | |
| 5078 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5079 | #else | |
| 5080 | return ac_KickWithCode(playerid, "", 0, 18, 2); | |
| 5081 | #endif | |
| 5082 | } | |
| 5083 | } | |
| 5084 | case SPECIAL_ACTION_USEJETPACK: | |
| 5085 | {
| |
| 5086 | if((ac_tmp = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acDropJpX], ACInfo[playerid][acDropJpY], ACInfo[playerid][acDropJpZ])) > 15.0) | |
| 5087 | {
| |
| 5088 | #if defined DEBUG | |
| 5089 | printf("[Nex-AC debug] AC spec act: %d, spec act: %d, dist: %f",
| |
| 5090 | ACInfo[playerid][acSpecAct], ac_specact, ac_tmp); | |
| 5091 | #endif | |
| 5092 | #if defined OnCheatDetected | |
| 5093 | ac_KickWithCode(playerid, "", 0, 18, 3); | |
| 5094 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5095 | #else | |
| 5096 | return ac_KickWithCode(playerid, "", 0, 18, 3); | |
| 5097 | #endif | |
| 5098 | } | |
| 5099 | else ACInfo[playerid][acNextSpecAct] = ACInfo[playerid][acSpecAct]; | |
| 5100 | ACInfo[playerid][acDropJpX] = ACInfo[playerid][acDropJpY] = ACInfo[playerid][acDropJpZ] = 25000.0; | |
| 5101 | } | |
| 5102 | case SPECIAL_ACTION_ENTER_VEHICLE: | |
| 5103 | {
| |
| 5104 | switch(ACInfo[playerid][acSpecAct]) | |
| 5105 | {
| |
| 5106 | case SPECIAL_ACTION_DANCE1, SPECIAL_ACTION_DANCE2, SPECIAL_ACTION_DANCE3, SPECIAL_ACTION_DANCE4, SPECIAL_ACTION_USECELLPHONE, 68: | |
| 5107 | {
| |
| 5108 | #if defined OnCheatDetected | |
| 5109 | ac_KickWithCode(playerid, "", 0, 18, 4); | |
| 5110 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5111 | #else | |
| 5112 | return ac_KickWithCode(playerid, "", 0, 18, 4); | |
| 5113 | #endif | |
| 5114 | } | |
| 5115 | - | VectorSize(ac_pX - ACInfo[playerid][acPosX], ac_pY - ACInfo[playerid][acPosY], 0.0) >= 180.0)) |
| 5115 | + | |
| 5116 | } | |
| 5117 | default: | |
| 5118 | {
| |
| 5119 | - | floatsqroot(floatpower(ac_pX - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_pY - ACInfo[playerid][acPosY], 2.0)) >= 180.0)) |
| 5119 | + | |
| 5120 | ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_DUCK || | |
| 5121 | ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_ENTER_VEHICLE) && | |
| 5122 | ac_specact == ACInfo[playerid][acLastSpecAct]) && | |
| 5123 | (ACInfo[playerid][acVeh] == 0 || ac_specact != SPECIAL_ACTION_EXIT_VEHICLE && | |
| 5124 | !(SPECIAL_ACTION_CUFFED <= ac_specact <= 25) && | |
| 5125 | ac_specact != SPECIAL_ACTION_USECELLPHONE)) | |
| 5126 | {
| |
| 5127 | #if defined DEBUG | |
| 5128 | printf("[Nex-AC debug] AC spec act: %d, spec act: %d, Last spec act: %d, old veh: %d",
| |
| 5129 | ACInfo[playerid][acSpecAct], ac_specact, ACInfo[playerid][acLastSpecAct], ACInfo[playerid][acVeh]); | |
| 5130 | #endif | |
| 5131 | #if defined OnCheatDetected | |
| 5132 | ac_KickWithCode(playerid, "", 0, 18, 5); | |
| 5133 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5134 | #else | |
| 5135 | return ac_KickWithCode(playerid, "", 0, 18, 5); | |
| 5136 | #endif | |
| 5137 | } | |
| 5138 | } | |
| 5139 | } | |
| 5140 | } | |
| 5141 | - | if(ac_s < 3 && ac_dist >= 15.0) |
| 5141 | + | |
| 5142 | } | |
| 5143 | if(!IsVehicleStreamedIn(GetPlayerSurfingVehicleID(playerid), playerid) && | |
| 5144 | GetPlayerSurfingObjectID(playerid) == INVALID_OBJECT_ID) | |
| 5145 | {
| |
| 5146 | if(ac_dist > 0.7) | |
| 5147 | {
| |
| 5148 | if(ac_dist >= 40.0 && ac_dist_set >= 40.0) | |
| 5149 | {
| |
| 5150 | #if defined VectorSize | |
| 5151 | if(ACInfo[playerid][acACAllow][2] && !ACInfo[playerid][acIntEnterExits] && | |
| 5152 | (ACInfo[playerid][acPosZ] > -95.0 || ac_pZ - ACInfo[playerid][acPosZ] < 40.0 || | |
| 5153 | VectorSize(ac_pX - ACInfo[playerid][acPosX], ac_pY - ACInfo[playerid][acPosY], 0.0) >= 180.0 || | |
| 5154 | ++ACInfo[playerid][acCheatCount][21] > AC_MAX_TELEPORT_GLITCH_WARNINGS)) | |
| 5155 | #else | |
| 5156 | if(ACInfo[playerid][acACAllow][2] && !ACInfo[playerid][acIntEnterExits] && | |
| 5157 | (ACInfo[playerid][acPosZ] > -95.0 || ac_pZ - ACInfo[playerid][acPosZ] < 40.0 || | |
| 5158 | floatsqroot(floatpower(ac_pX - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_pY - ACInfo[playerid][acPosY], 2.0)) >= 180.0 || | |
| 5159 | ++ACInfo[playerid][acCheatCount][21] > AC_MAX_TELEPORT_GLITCH_WARNINGS)) | |
| 5160 | #endif | |
| 5161 | {
| |
| 5162 | #undef AC_MAX_TELEPORT_GLITCH_WARNINGS | |
| 5163 | #if defined DEBUG | |
| 5164 | printf("[Nex-AC debug] Dist: %f, dist set: %f, speed: %d, old pos x, y, z: %f, %f, %f",
| |
| 5165 | ac_dist, ac_dist_set, ac_s, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
| 5166 | #endif | |
| 5167 | #if defined OnCheatDetected | |
| 5168 | ac_KickWithCode(playerid, "", 0, 2, 2); | |
| 5169 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5170 | ACInfo[playerid][acCheatCount][21] = 0; | |
| 5171 | #else | |
| 5172 | return ac_KickWithCode(playerid, "", 0, 2, 2); | |
| 5173 | #endif | |
| 5174 | } | |
| 5175 | else | |
| 5176 | {
| |
| 5177 | ACInfo[playerid][acLastPosX] = ac_pX; | |
| 5178 | ACInfo[playerid][acLastPosY] = ac_pY; | |
| 5179 | } | |
| 5180 | } | |
| 5181 | else if(ac_s <= ac_dist * (ac_dist < 1.0 ? 14.0 : 5.0) && ac_gtc > ACInfo[playerid][acGtc][11] + ac_gpp) | |
| 5182 | {
| |
| 5183 | if(ac_s < 3 && ac_dist >= 20.0 && ac_dist_set >= 20.0) | |
| 5184 | {
| |
| 5185 | if(ACInfo[playerid][acACAllow][2]) | |
| 5186 | {
| |
| 5187 | #if defined DEBUG | |
| 5188 | printf("[Nex-AC debug] Speed: %d, dist: %f", ac_s, ac_dist);
| |
| 5189 | #endif | |
| 5190 | #if defined OnCheatDetected | |
| 5191 | ac_KickWithCode(playerid, "", 0, 2, 3); | |
| 5192 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5193 | #else | |
| 5194 | return ac_KickWithCode(playerid, "", 0, 2, 3); | |
| 5195 | #endif | |
| 5196 | } | |
| 5197 | } | |
| 5198 | else if(ACInfo[playerid][acACAllow][0] && (ac_s || ac_dist >= 3.0)) | |
| 5199 | {
| |
| 5200 | if(++ACInfo[playerid][acCheatCount][1] > AC_MAX_AIR_WARNINGS) | |
| 5201 | {
| |
| 5202 | #undef AC_MAX_AIR_WARNINGS | |
| 5203 | #if defined DEBUG | |
| 5204 | printf("[Nex-AC debug] Speed: %d, dist: %f", ac_s, ac_dist);
| |
| 5205 | #endif | |
| 5206 | #if defined OnCheatDetected | |
| 5207 | ac_KickWithCode(playerid, "", 0, 0); | |
| 5208 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5209 | ACInfo[playerid][acCheatCount][1] = 0; | |
| 5210 | #else | |
| 5211 | return ac_KickWithCode(playerid, "", 0, 0); | |
| 5212 | #endif | |
| 5213 | } | |
| 5214 | #if defined OnCheatWarning | |
| 5215 | else OnCheatWarning(playerid, "", 0, 0, 0, ACInfo[playerid][acCheatCount][1]); | |
| 5216 | #endif | |
| 5217 | } | |
| 5218 | } | |
| 5219 | } | |
| 5220 | if(ac_gtc > ACInfo[playerid][acGtc][10] + ac_gpp) | |
| 5221 | {
| |
| 5222 | if(ACInfo[playerid][acACAllow][9] && ACInfo[playerid][acSpeed] < ac_s) | |
| 5223 | {
| |
| 5224 | if(ac_s > 530) | |
| 5225 | {
| |
| 5226 | #if defined DEBUG | |
| 5227 | printf("[Nex-AC debug] Speed: %d, old speed: %d", ac_s, ACInfo[playerid][acSpeed]);
| |
| 5228 | #endif | |
| 5229 | #if defined OnCheatDetected | |
| 5230 | ac_KickWithCode(playerid, "", 0, 9, 1); | |
| 5231 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5232 | #else | |
| 5233 | return ac_KickWithCode(playerid, "", 0, 9, 1); | |
| 5234 | #endif | |
| 5235 | } | |
| 5236 | else if((ac_s > 257 || (ac_i = ac_GetSpeed(ac_vX, ac_vY)) > 128) && | |
| 5237 | ACInfo[playerid][acHealth] <= ac_health) | |
| 5238 | {
| |
| 5239 | if(++ACInfo[playerid][acCheatCount][17] > AC_MAX_SPEEDHACK_WARNINGS) | |
| 5240 | {
| |
| 5241 | #undef AC_MAX_SPEEDHACK_WARNINGS | |
| 5242 | #if defined DEBUG | |
| 5243 | printf("[Nex-AC debug] Speed: %d, speed x, y: %d, old speed: %d",
| |
| 5244 | ac_s, ac_i, ACInfo[playerid][acSpeed]); | |
| 5245 | #endif | |
| 5246 | #if defined OnCheatDetected | |
| 5247 | ac_KickWithCode(playerid, "", 0, 9, 2); | |
| 5248 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5249 | ACInfo[playerid][acCheatCount][17] = 0; | |
| 5250 | #else | |
| 5251 | return ac_KickWithCode(playerid, "", 0, 9, 2); | |
| 5252 | #endif | |
| 5253 | } | |
| 5254 | #if defined OnCheatWarning | |
| 5255 | else OnCheatWarning(playerid, "", 0, 9, 2, ACInfo[playerid][acCheatCount][17]); | |
| 5256 | #endif | |
| 5257 | } | |
| 5258 | else ACInfo[playerid][acCheatCount][17] = 0; | |
| 5259 | } | |
| 5260 | ACInfo[playerid][acSpeed] = ac_s; | |
| 5261 | } | |
| 5262 | } | |
| 5263 | else ACInfo[playerid][acSpeed] = ac_s; | |
| 5264 | - | if(!IsPlayerNPC(playerid)) |
| 5264 | + | |
| 5265 | } | |
| 5266 | ACInfo[playerid][acSpecAct] = ac_specact; | |
| 5267 | ACInfo[playerid][acHealth] = ac_health; | |
| 5268 | ACInfo[playerid][acArmour] = ac_armour; | |
| 5269 | } | |
| 5270 | ACInfo[playerid][acVeh] = ac_vehid; | |
| 5271 | if(ac_gtc > ACInfo[playerid][acGtc][7] + ac_gpp) ACInfo[playerid][acLastWeapon] = ac_w; | |
| 5272 | ACInfo[playerid][acPosX] = ac_pX; | |
| 5273 | ACInfo[playerid][acPosY] = ac_pY; | |
| 5274 | ACInfo[playerid][acPosZ] = ac_pZ; | |
| 5275 | } | |
| 5276 | #if AC_USE_NPC | |
| 5277 | } | |
| 5278 | #endif | |
| 5279 | ac_gpp = 1; | |
| 5280 | ACInfo[playerid][acUpdateTick] = ac_gtc; | |
| 5281 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 5282 | && defined ac_OnPlayerUpdate | |
| 5283 | ac_gpp = ac_OnPlayerUpdate(playerid); | |
| 5284 | #endif | |
| 5285 | if(ACInfo[playerid][acACAllow][33] && ac_gpp) return ACInfo[playerid][acUnFrozen]; | |
| 5286 | return ac_gpp; | |
| 5287 | } | |
| 5288 | ||
| 5289 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 5290 | #if defined _ALS_OnPlayerUpdate | |
| 5291 | #undef OnPlayerUpdate | |
| 5292 | #else | |
| 5293 | #define _ALS_OnPlayerUpdate | |
| 5294 | #endif | |
| 5295 | #define OnPlayerUpdate ac_OnPlayerUpdate | |
| 5296 | #if defined ac_OnPlayerUpdate | |
| 5297 | forward ac_OnPlayerUpdate(playerid); | |
| 5298 | #endif | |
| 5299 | #endif | |
| 5300 | ||
| 5301 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 5302 | hook OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
| 5303 | #else | |
| 5304 | public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) | |
| 5305 | #endif | |
| 5306 | {
| |
| 5307 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
| 5308 | #if AC_USE_NPC | |
| 5309 | if(!IsPlayerNPC(playerid)) | |
| 5310 | {
| |
| 5311 | #endif | |
| 5312 | if((newkeys & KEY_SECONDARY_ATTACK) && ACInfo[playerid][acSpecAct] == SPECIAL_ACTION_USEJETPACK && | |
| 5313 | GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_USEJETPACK) | |
| 5314 | {
| |
| 5315 | ACInfo[playerid][acDropJpX] = ACInfo[playerid][acPosX]; | |
| 5316 | ACInfo[playerid][acDropJpY] = ACInfo[playerid][acPosY]; | |
| 5317 | ACInfo[playerid][acDropJpZ] = ACInfo[playerid][acPosZ]; | |
| 5318 | } | |
| 5319 | new ac_w = GetPlayerWeapon(playerid); | |
| 5320 | if((newkeys & KEY_CROUCH) && (24 <= ac_w <= 25 || 33 <= ac_w <= 34)) ACInfo[playerid][acCheatCount][14] = 0; | |
| 5321 | #if AC_USE_NPC | |
| 5322 | } | |
| 5323 | #endif | |
| 5324 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 5325 | && defined ac_OnPlayerKeyStateChange | |
| 5326 | return ac_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); | |
| 5327 | #else | |
| 5328 | return 1; | |
| 5329 | #endif | |
| 5330 | } | |
| 5331 | ||
| 5332 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 5333 | #if defined _ALS_OnPlayerKeyStateChange | |
| 5334 | #undef OnPlayerKeyStateChange | |
| 5335 | #else | |
| 5336 | #define _ALS_OnPlayerKeyStateChange | |
| 5337 | #endif | |
| 5338 | #define OnPlayerKeyStateChange ac_OnPlayerKeyStateChange | |
| 5339 | #if defined ac_OnPlayerKeyStateChange | |
| 5340 | forward ac_OnPlayerKeyStateChange(playerid, newkeys, oldkeys); | |
| 5341 | #endif | |
| 5342 | #endif | |
| 5343 | ||
| 5344 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 5345 | hook OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ) | |
| 5346 | #else | |
| 5347 | public OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ) | |
| 5348 | #endif | |
| 5349 | {
| |
| 5350 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
| 5351 | new ac_gtc = GetTickCount(); | |
| 5352 | if(ACInfo[playerid][acACAllow][49]) | |
| 5353 | {
| |
| 5354 | if(ac_gtc < ACInfo[playerid][acCall][2] + ac_Mtfc[2][0]) ac_FloodDetect(playerid, 2); | |
| 5355 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 5356 | else ACInfo[playerid][acFloodCount][2] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 5357 | } | |
| 5358 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][2] = ac_gtc; | |
| 5359 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 5360 | && defined ac_OnPlayerClickMap | |
| 5361 | return ac_OnPlayerClickMap(playerid, fX, fY, fZ); | |
| 5362 | #else | |
| 5363 | return 0; | |
| 5364 | #endif | |
| 5365 | } | |
| 5366 | ||
| 5367 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 5368 | #if defined _ALS_OnPlayerClickMap | |
| 5369 | #undef OnPlayerClickMap | |
| 5370 | #else | |
| 5371 | #define _ALS_OnPlayerClickMap | |
| 5372 | #endif | |
| 5373 | #define OnPlayerClickMap ac_OnPlayerClickMap | |
| 5374 | #if defined ac_OnPlayerClickMap | |
| 5375 | forward ac_OnPlayerClickMap(playerid, Float:fX, Float:fY, Float:fZ); | |
| 5376 | #endif | |
| 5377 | #endif | |
| 5378 | ||
| 5379 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 5380 | hook OnPlayerClickPlayer(playerid, clickedplayerid, source) | |
| 5381 | #else | |
| 5382 | public OnPlayerClickPlayer(playerid, clickedplayerid, source) | |
| 5383 | #endif | |
| 5384 | {
| |
| 5385 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
| 5386 | new ac_gtc = GetTickCount(); | |
| 5387 | if(ACInfo[playerid][acACAllow][49]) | |
| 5388 | {
| |
| 5389 | if(ac_gtc < ACInfo[playerid][acCall][3] + ac_Mtfc[3][0]) | |
| 5390 | {
| |
| 5391 | ac_FloodDetect(playerid, 3); | |
| 5392 | return 1; | |
| 5393 | } | |
| 5394 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 5395 | else ACInfo[playerid][acFloodCount][3] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 5396 | } | |
| 5397 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][3] = ac_gtc; | |
| 5398 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 5399 | && defined ac_OnPlayerClickPlayer | |
| 5400 | return ac_OnPlayerClickPlayer(playerid, clickedplayerid, source); | |
| 5401 | #else | |
| 5402 | return 0; | |
| 5403 | #endif | |
| 5404 | } | |
| 5405 | ||
| 5406 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 5407 | #if defined _ALS_OnPlayerClickPlayer | |
| 5408 | #undef OnPlayerClickPlayer | |
| 5409 | #else | |
| 5410 | #define _ALS_OnPlayerClickPlayer | |
| 5411 | #endif | |
| 5412 | #define OnPlayerClickPlayer ac_OnPlayerClickPlayer | |
| 5413 | #if defined ac_OnPlayerClickPlayer | |
| 5414 | forward ac_OnPlayerClickPlayer(playerid, clickedplayerid, source); | |
| 5415 | #endif | |
| 5416 | - | if(!IsPlayerNPC(playerid)) |
| 5416 | + | |
| 5417 | ||
| 5418 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 5419 | hook OnPlayerClickTextDraw(playerid, Text:clickedid) | |
| 5420 | #else | |
| 5421 | public OnPlayerClickTextDraw(playerid, Text:clickedid) | |
| 5422 | #endif | |
| 5423 | {
| |
| 5424 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
| 5425 | new ac_gtc = GetTickCount(); | |
| 5426 | if(ACInfo[playerid][acACAllow][49]) | |
| 5427 | {
| |
| 5428 | if(ac_gtc < ACInfo[playerid][acCall][4] + ac_Mtfc[4][0]) | |
| 5429 | {
| |
| 5430 | ac_FloodDetect(playerid, 4); | |
| 5431 | return 1; | |
| 5432 | } | |
| 5433 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 5434 | else ACInfo[playerid][acFloodCount][4] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 5435 | } | |
| 5436 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][4] = ac_gtc; | |
| 5437 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 5438 | && defined ac_OnPlayerClickTextDraw | |
| 5439 | return ac_OnPlayerClickTextDraw(playerid, clickedid); | |
| 5440 | #else | |
| 5441 | return 0; | |
| 5442 | #endif | |
| 5443 | } | |
| 5444 | ||
| 5445 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 5446 | #if defined _ALS_OnPlayerClickTextDraw | |
| 5447 | #undef OnPlayerClickTextDraw | |
| 5448 | #else | |
| 5449 | #define _ALS_OnPlayerClickTextDraw | |
| 5450 | #endif | |
| 5451 | #define OnPlayerClickTextDraw ac_OnPlayerClickTextDraw | |
| 5452 | #if defined ac_OnPlayerClickTextDraw | |
| 5453 | forward ac_OnPlayerClickTextDraw(playerid, Text:clickedid); | |
| 5454 | #endif | |
| 5455 | #endif | |
| 5456 | ||
| 5457 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 5458 | hook OnPlayerCommandText(playerid, cmdtext[]) | |
| 5459 | #else | |
| 5460 | public OnPlayerCommandText(playerid, cmdtext[]) | |
| 5461 | #endif | |
| 5462 | {
| |
| 5463 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
| 5464 | #if AC_USE_NPC | |
| 5465 | if(!IsPlayerNPC(playerid)) | |
| 5466 | {
| |
| 5467 | #endif | |
| 5468 | new ac_gtc = GetTickCount(); | |
| 5469 | if(ACInfo[playerid][acACAllow][49]) | |
| 5470 | {
| |
| 5471 | if(ac_gtc < ACInfo[playerid][acCall][5] + ac_Mtfc[5][0]) | |
| 5472 | {
| |
| 5473 | ac_FloodDetect(playerid, 5); | |
| 5474 | return 1; | |
| 5475 | } | |
| 5476 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 5477 | else ACInfo[playerid][acFloodCount][5] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 5478 | } | |
| 5479 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][5] = ac_gtc; | |
| 5480 | #if AC_USE_NPC | |
| 5481 | } | |
| 5482 | #endif | |
| 5483 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 5484 | && defined ac_OnPlayerCommandText | |
| 5485 | return ac_OnPlayerCommandText(playerid, cmdtext); | |
| 5486 | #else | |
| 5487 | return 0; | |
| 5488 | #endif | |
| 5489 | } | |
| 5490 | ||
| 5491 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 5492 | #if defined _ALS_OnPlayerCommandText | |
| 5493 | #undef OnPlayerCommandText | |
| 5494 | #else | |
| 5495 | #define _ALS_OnPlayerCommandText | |
| 5496 | #endif | |
| 5497 | #define OnPlayerCommandText ac_OnPlayerCommandText | |
| 5498 | #if defined ac_OnPlayerCommandText | |
| 5499 | forward ac_OnPlayerCommandText(playerid, cmdtext[]); | |
| 5500 | #endif | |
| 5501 | #endif | |
| 5502 | ||
| 5503 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 5504 | hook OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) | |
| 5505 | #else | |
| 5506 | public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) | |
| 5507 | #endif | |
| 5508 | {
| |
| 5509 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
| 5510 | new ac_gtc = GetTickCount(); | |
| 5511 | if(ACInfo[playerid][acACAllow][49]) | |
| 5512 | {
| |
| 5513 | if(ac_gtc < ACInfo[playerid][acCall][6] + ac_Mtfc[6][0]) ac_FloodDetect(playerid, 6); | |
| 5514 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 5515 | else ACInfo[playerid][acFloodCount][6] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 5516 | } | |
| 5517 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][6] = ac_gtc; | |
| 5518 | new ac_model = GetVehicleModel(vehicleid); | |
| 5519 | if(ACInfo[playerid][acACAllow][44] && !(569 <= ac_model <= 570) && !IsVehicleStreamedIn(vehicleid, playerid)) | |
| 5520 | {
| |
| 5521 | #if defined DEBUG | |
| 5522 | printf("[Nex-AC debug] Veh: %d, veh model: %d, ispassenger: %d", vehicleid, ac_model, ispassenger);
| |
| 5523 | #endif | |
| 5524 | return ac_KickWithCode(playerid, "", 0, 44, 1); | |
| 5525 | } | |
| 5526 | new ac_doors, ac_tmp; | |
| 5527 | GetVehicleParamsEx(vehicleid, ac_tmp, ac_tmp, ac_tmp, ac_doors, ac_tmp, ac_tmp, ac_tmp); | |
| 5528 | if(ispassenger || ac_doors != VEHICLE_PARAMS_ON) | |
| 5529 | {
| |
| 5530 | if(ACInfo[playerid][acEnterVeh] != vehicleid) | |
| 5531 | {
| |
| 5532 | ACInfo[playerid][acEnterVeh] = vehicleid; | |
| 5533 | if(ac_model == 570 || ac_IsABoat(ac_model)) ACInfo[playerid][acEnterVehTick] = 0; | |
| 5534 | else ACInfo[playerid][acEnterVehTick] = ac_gtc; | |
| 5535 | } | |
| 5536 | } | |
| 5537 | else ACInfo[playerid][acEnterVeh] = 0; | |
| 5538 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 5539 | && defined ac_OnPlayerEnterVehicle | |
| 5540 | return ac_OnPlayerEnterVehicle(playerid, vehicleid, ispassenger); | |
| 5541 | #else | |
| 5542 | return 1; | |
| 5543 | #endif | |
| 5544 | } | |
| 5545 | ||
| 5546 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 5547 | #if defined _ALS_OnPlayerEnterVehicle | |
| 5548 | #undef OnPlayerEnterVehicle | |
| 5549 | #else | |
| 5550 | #define _ALS_OnPlayerEnterVehicle | |
| 5551 | #endif | |
| 5552 | #define OnPlayerEnterVehicle ac_OnPlayerEnterVehicle | |
| 5553 | #if defined ac_OnPlayerEnterVehicle | |
| 5554 | forward ac_OnPlayerEnterVehicle(playerid, vehicleid, ispassenger); | |
| 5555 | #endif | |
| 5556 | #endif | |
| 5557 | ||
| 5558 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 5559 | hook OnPlayerExitVehicle(playerid, vehicleid) | |
| 5560 | #else | |
| 5561 | public OnPlayerExitVehicle(playerid, vehicleid) | |
| 5562 | #endif | |
| 5563 | {
| |
| 5564 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
| 5565 | new ac_gtc = GetTickCount(); | |
| 5566 | if(ACInfo[playerid][acACAllow][49]) | |
| 5567 | {
| |
| 5568 | if(ac_gtc < ACInfo[playerid][acCall][7] + ac_Mtfc[7][0]) ac_FloodDetect(playerid, 7); | |
| 5569 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 5570 | else ACInfo[playerid][acFloodCount][7] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 5571 | } | |
| 5572 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][7] = ac_gtc; | |
| 5573 | if(ACInfo[playerid][acACAllow][44] && !IsVehicleStreamedIn(vehicleid, playerid)) | |
| 5574 | {
| |
| 5575 | #if defined DEBUG | |
| 5576 | printf("[Nex-AC debug] Veh: %d, veh model: %d", vehicleid, GetVehicleModel(vehicleid));
| |
| 5577 | #endif | |
| 5578 | return ac_KickWithCode(playerid, "", 0, 44, 5); | |
| 5579 | } | |
| 5580 | if(ac_IsAnAircraft(GetVehicleModel(ACInfo[playerid][acVeh]))) ACInfo[playerid][acParachute] = 1; | |
| 5581 | else if(ACInfo[playerid][acParachute] != 2) ACInfo[playerid][acParachute] = 0; | |
| 5582 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 5583 | && defined ac_OnPlayerExitVehicle | |
| 5584 | return ac_OnPlayerExitVehicle(playerid, vehicleid); | |
| 5585 | #else | |
| 5586 | return 1; | |
| 5587 | #endif | |
| 5588 | } | |
| 5589 | ||
| 5590 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 5591 | #if defined _ALS_OnPlayerExitVehicle | |
| 5592 | #undef OnPlayerExitVehicle | |
| 5593 | #else | |
| 5594 | #define _ALS_OnPlayerExitVehicle | |
| 5595 | #endif | |
| 5596 | #define OnPlayerExitVehicle ac_OnPlayerExitVehicle | |
| 5597 | #if defined ac_OnPlayerExitVehicle | |
| 5598 | forward ac_OnPlayerExitVehicle(playerid, vehicleid); | |
| 5599 | #endif | |
| 5600 | #endif | |
| 5601 | ||
| 5602 | #if defined OnPlayerPickUpDynamicPickup\ | |
| 5603 | && defined Streamer_GetDistanceToItem\ | |
| 5604 | && defined Streamer_GetIntData | |
| 5605 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 5606 | #if defined STREAMER_ENABLE_TAGS | |
| 5607 | hook OnPlayerPickUpDynPickup(playerid, STREAMER_TAG_PICKUP:pickupid) | |
| 5608 | #else | |
| 5609 | hook OnPlayerPickUpDynPickup(playerid, pickupid) | |
| 5610 | #endif | |
| 5611 | #else | |
| 5612 | #if defined STREAMER_ENABLE_TAGS | |
| 5613 | public OnPlayerPickUpDynamicPickup(playerid, STREAMER_TAG_PICKUP:pickupid) | |
| 5614 | #else | |
| 5615 | public OnPlayerPickUpDynamicPickup(playerid, pickupid) | |
| 5616 | #endif | |
| 5617 | #endif | |
| 5618 | {
| |
| 5619 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
| 5620 | new ac_i = GetTickCount(); | |
| 5621 | if(ACInfo[playerid][acACAllow][49]) | |
| 5622 | {
| |
| 5623 | if(ac_i < ACInfo[playerid][acCall][8] + ac_Mtfc[8][0]) ac_FloodDetect(playerid, 8); | |
| 5624 | else if(ac_i < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 5625 | else ACInfo[playerid][acFloodCount][8] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 5626 | } | |
| 5627 | if(ACInfo[playerid][acACAllow][6]) | |
| 5628 | {
| |
| 5629 | new Float:ac_x, Float:ac_y, Float:ac_z, Float:ac_dist, Float:ac_dist_set; | |
| 5630 | GetPlayerPos(playerid, ac_x, ac_y, ac_z); | |
| 5631 | Streamer_GetDistanceToItem(ac_x, ac_y, ac_z, STREAMER_TYPE_PICKUP, pickupid, ac_dist); | |
| 5632 | Streamer_GetDistanceToItem(ACInfo[playerid][acSetPosX], ACInfo[playerid][acSetPosY], (ACInfo[playerid][acTpToZ] ? ac_z : ACInfo[playerid][acSetPosZ]), STREAMER_TYPE_PICKUP, pickupid, ac_dist_set); | |
| 5633 | if(ac_dist > 15.0 && (ACInfo[playerid][acSet][8] == -1 || ac_dist_set > 15.0)) | |
| 5634 | {
| |
| 5635 | #if defined DEBUG | |
| 5636 | printf("[Nex-AC debug] Pickupid: %d, dist: %f, dist set: %f, acSet[8]: %d, playerid: %d",
| |
| 5637 | _:pickupid, ac_dist, ac_dist_set, ACInfo[playerid][acSet][8], playerid); | |
| 5638 | #endif | |
| 5639 | #if defined OnCheatDetected | |
| 5640 | ac_KickWithCode(playerid, "", 0, 6, 2); | |
| 5641 | #endif | |
| 5642 | return 0; | |
| 5643 | } | |
| 5644 | } | |
| 5645 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][8] = ac_i; | |
| 5646 | #if AC_USE_PICKUP_WEAPONS | |
| 5647 | switch((ac_i = Streamer_GetIntData(STREAMER_TYPE_PICKUP, pickupid, E_STREAMER_EXTRA_ID))) | |
| 5648 | {
| |
| 5649 | case 2: ACInfo[playerid][acSpecAct] = SPECIAL_ACTION_USEJETPACK; | |
| 5650 | case 3: ACInfo[playerid][acHealth] = 100; | |
| 5651 | case 4: ACInfo[playerid][acArmour] = 100; | |
| 5652 | default: | |
| 5653 | {
| |
| 5654 | if(ac_i > 100) | |
| 5655 | {
| |
| 5656 | ac_i -= 100; | |
| 5657 | new ac_s = ac_wSlot[ac_i]; | |
| 5658 | if(ACInfo[playerid][acWeapon][ac_s] == ac_i || | |
| 5659 | 3 <= ac_s <= 5 && ACInfo[playerid][acWeapon][ac_s] > 0) ACInfo[playerid][acAmmo][ac_s] += ac_pAmmo[ac_i]; | |
| 5660 | } | |
| 5661 | } | |
| 5662 | } | |
| 5663 | #endif | |
| 5664 | ACInfo[playerid][acLastPickup] = _:pickupid + MAX_PICKUPS; | |
| 5665 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 5666 | && defined ac_OnPlayerPickUpDynamicPickup | |
| 5667 | return ac_OnPlayerPickUpDynamicPickup(playerid, pickupid); | |
| 5668 | #else | |
| 5669 | return 1; | |
| 5670 | #endif | |
| 5671 | } | |
| 5672 | ||
| 5673 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 5674 | #if defined _ALS_OnPlayerPickUpDynamicPicku\ | |
| 5675 | || defined _ALS_OnPlayerPickUpDynPickup\ | |
| 5676 | || defined _ALS_OnPlayerPickUpDynamicPick || defined _ALS_OnPlayerPickUpDynamicPUp | |
| 5677 | #undef OnPlayerPickUpDynamicPickup | |
| 5678 | #else | |
| 5679 | #define _ALS_OnPlayerPickUpDynPickup | |
| 5680 | #endif | |
| 5681 | #define OnPlayerPickUpDynamicPickup ac_OnPlayerPickUpDynamicPickup | |
| 5682 | #if defined ac_OnPlayerPickUpDynamicPickup | |
| 5683 | #if defined STREAMER_ENABLE_TAGS | |
| 5684 | forward ac_OnPlayerPickUpDynamicPickup(playerid, STREAMER_TAG_PICKUP:pickupid); | |
| 5685 | #else | |
| 5686 | forward ac_OnPlayerPickUpDynamicPickup(playerid, pickupid); | |
| 5687 | #endif | |
| 5688 | #endif | |
| 5689 | #endif | |
| 5690 | #endif | |
| 5691 | ||
| 5692 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 5693 | hook OnPlayerPickUpPickup(playerid, pickupid) | |
| 5694 | #else | |
| 5695 | public OnPlayerPickUpPickup(playerid, pickupid) | |
| 5696 | #endif | |
| 5697 | {
| |
| 5698 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0 || !(0 <= pickupid < MAX_PICKUPS)) return 0; | |
| 5699 | #if defined Streamer_GetItemStreamerID\ | |
| 5700 | && defined IsValidDynamicPickup | |
| 5701 | #if defined STREAMER_ENABLE_TAGS | |
| 5702 | new STREAMER_TAG_PICKUP:streamerid = STREAMER_TAG_PICKUP:Streamer_GetItemStreamerID(playerid, STREAMER_TYPE_PICKUP, pickupid); | |
| 5703 | #else | |
| 5704 | new streamerid = Streamer_GetItemStreamerID(playerid, STREAMER_TYPE_PICKUP, pickupid); | |
| 5705 | #endif | |
| 5706 | if(!IsValidDynamicPickup(streamerid)) | |
| 5707 | {
| |
| 5708 | #endif | |
| 5709 | new ac_i = GetTickCount(); | |
| 5710 | if(ACInfo[playerid][acACAllow][49]) | |
| 5711 | {
| |
| 5712 | if(ac_i < ACInfo[playerid][acCall][8] + ac_Mtfc[8][0]) ac_FloodDetect(playerid, 8); | |
| 5713 | else if(ac_i < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 5714 | else ACInfo[playerid][acFloodCount][8] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 5715 | } | |
| 5716 | if(ACInfo[playerid][acACAllow][6]) | |
| 5717 | {
| |
| 5718 | #if defined VectorSize | |
| 5719 | new Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACPickInfo[pickupid][acPosX], ACPickInfo[pickupid][acPosY], ACPickInfo[pickupid][acPosZ]), | |
| 5720 | Float:ac_dist_set = VectorSize(ACInfo[playerid][acSetPosX] - ACPickInfo[pickupid][acPosX], ACInfo[playerid][acSetPosY] - ACPickInfo[pickupid][acPosY], (ACInfo[playerid][acTpToZ] ? ACPickInfo[pickupid][acPosZ] : ACInfo[playerid][acSetPosZ]) - ACPickInfo[pickupid][acPosZ]); | |
| 5721 | #else | |
| 5722 | new Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACPickInfo[pickupid][acPosX], ACPickInfo[pickupid][acPosY], ACPickInfo[pickupid][acPosZ]), | |
| 5723 | Float:ac_dist_set = floatsqroot(floatpower(ACInfo[playerid][acSetPosX] - ACPickInfo[pickupid][acPosX], 2.0) + floatpower(ACInfo[playerid][acSetPosY] - ACPickInfo[pickupid][acPosY], 2.0) + floatpower((ACInfo[playerid][acTpToZ] ? ACPickInfo[pickupid][acPosZ] : ACInfo[playerid][acSetPosZ]) - ACPickInfo[pickupid][acPosZ], 2.0)); | |
| 5724 | #endif | |
| 5725 | if(ac_dist > 15.0 && (ACInfo[playerid][acSet][8] == -1 || ac_dist_set > 15.0)) | |
| 5726 | {
| |
| 5727 | #if defined DEBUG | |
| 5728 | printf("[Nex-AC debug] Pickupid: %d, dist: %f, dist set: %f, acSet[8]: %d, playerid: %d",
| |
| 5729 | pickupid, ac_dist, ac_dist_set, ACInfo[playerid][acSet][8], playerid); | |
| 5730 | #endif | |
| 5731 | #if defined OnCheatDetected | |
| 5732 | ac_KickWithCode(playerid, "", 0, 6, 1); | |
| 5733 | - | if(!IsPlayerNPC(playerid)) |
| 5733 | + | |
| 5734 | return 0; | |
| 5735 | } | |
| 5736 | } | |
| 5737 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][8] = ac_i; | |
| 5738 | #if AC_USE_PICKUP_WEAPONS | |
| 5739 | switch(ACPickInfo[pickupid][acType]) | |
| 5740 | {
| |
| 5741 | case 1: | |
| 5742 | {
| |
| 5743 | ac_i = ACPickInfo[pickupid][acWeapon]; | |
| 5744 | new ac_s = ac_wSlot[ac_i]; | |
| 5745 | if(ACInfo[playerid][acWeapon][ac_s] == ac_i || | |
| 5746 | 3 <= ac_s <= 5 && ACInfo[playerid][acWeapon][ac_s] > 0) ACInfo[playerid][acAmmo][ac_s] += ac_pAmmo[ac_i]; | |
| 5747 | } | |
| 5748 | case 2: ACInfo[playerid][acSpecAct] = SPECIAL_ACTION_USEJETPACK; | |
| 5749 | case 3: ACInfo[playerid][acHealth] = 100; | |
| 5750 | case 4: ACInfo[playerid][acArmour] = 100; | |
| 5751 | } | |
| 5752 | #endif | |
| 5753 | ACInfo[playerid][acLastPickup] = pickupid; | |
| 5754 | #if defined Streamer_GetItemStreamerID\ | |
| 5755 | && defined IsValidDynamicPickup | |
| 5756 | } | |
| 5757 | #endif | |
| 5758 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 5759 | && defined ac_OnPlayerPickUpPickup | |
| 5760 | return ac_OnPlayerPickUpPickup(playerid, pickupid); | |
| 5761 | #else | |
| 5762 | return 1; | |
| 5763 | #endif | |
| 5764 | } | |
| 5765 | ||
| 5766 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 5767 | #if defined _ALS_OnPlayerPickUpPickup | |
| 5768 | #undef OnPlayerPickUpPickup | |
| 5769 | #else | |
| 5770 | #define _ALS_OnPlayerPickUpPickup | |
| 5771 | #endif | |
| 5772 | #define OnPlayerPickUpPickup ac_OnPlayerPickUpPickup | |
| 5773 | #if defined ac_OnPlayerPickUpPickup | |
| 5774 | forward ac_OnPlayerPickUpPickup(playerid, pickupid); | |
| 5775 | #endif | |
| 5776 | #endif | |
| 5777 | ||
| 5778 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 5779 | hook OnPlayerRequestClass(playerid, classid) | |
| 5780 | #else | |
| 5781 | public OnPlayerRequestClass(playerid, classid) | |
| 5782 | #endif | |
| 5783 | {
| |
| 5784 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5785 | #if AC_USE_NPC | |
| 5786 | if(!IsPlayerNPC(playerid)) | |
| 5787 | {
| |
| 5788 | #endif | |
| 5789 | new ac_gtc = GetTickCount(); | |
| 5790 | if(ACInfo[playerid][acACAllow][49]) | |
| 5791 | {
| |
| 5792 | if(ac_gtc < ACInfo[playerid][acCall][9] + ac_Mtfc[9][0]) ac_FloodDetect(playerid, 9); | |
| 5793 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 5794 | else ACInfo[playerid][acFloodCount][9] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 5795 | } | |
| 5796 | if(ACInfo[playerid][acDead]) ACInfo[playerid][acSpawned] = false; | |
| 5797 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][9] = ac_gtc; | |
| 5798 | ACInfo[playerid][acSpawnPosX] = ac_ClassPos[classid][0]; | |
| 5799 | ACInfo[playerid][acSpawnPosY] = ac_ClassPos[classid][1]; | |
| 5800 | ACInfo[playerid][acSpawnPosZ] = ac_ClassPos[classid][2]; | |
| 5801 | ACInfo[playerid][acSpawnWeapon1] = ac_ClassWeapon[classid][0][0]; | |
| 5802 | ACInfo[playerid][acSpawnAmmo1] = ac_ClassWeapon[classid][0][1]; | |
| 5803 | ACInfo[playerid][acSpawnWeapon2] = ac_ClassWeapon[classid][1][0]; | |
| 5804 | ACInfo[playerid][acSpawnAmmo2] = ac_ClassWeapon[classid][1][1]; | |
| 5805 | ACInfo[playerid][acSpawnWeapon3] = ac_ClassWeapon[classid][2][0]; | |
| 5806 | ACInfo[playerid][acSpawnAmmo3] = ac_ClassWeapon[classid][2][1]; | |
| 5807 | #if AC_USE_NPC | |
| 5808 | } | |
| 5809 | #endif | |
| 5810 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 5811 | && defined ac_OnPlayerRequestClass | |
| 5812 | return ac_OnPlayerRequestClass(playerid, classid); | |
| 5813 | #else | |
| 5814 | return 1; | |
| 5815 | #endif | |
| 5816 | - | if(!IsPlayerNPC(playerid)) |
| 5816 | + | |
| 5817 | ||
| 5818 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 5819 | #if defined _ALS_OnPlayerRequestClass | |
| 5820 | #undef OnPlayerRequestClass | |
| 5821 | #else | |
| 5822 | #define _ALS_OnPlayerRequestClass | |
| 5823 | #endif | |
| 5824 | #define OnPlayerRequestClass ac_OnPlayerRequestClass | |
| 5825 | #if defined ac_OnPlayerRequestClass | |
| 5826 | forward ac_OnPlayerRequestClass(playerid, classid); | |
| 5827 | #endif | |
| 5828 | #endif | |
| 5829 | ||
| 5830 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 5831 | hook OnPlayerSelectedMenuRow(playerid, row) | |
| 5832 | #else | |
| 5833 | public OnPlayerSelectedMenuRow(playerid, row) | |
| 5834 | #endif | |
| 5835 | {
| |
| 5836 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
| 5837 | new ac_gtc = GetTickCount(); | |
| 5838 | if(ACInfo[playerid][acACAllow][49]) | |
| 5839 | {
| |
| 5840 | if(ac_gtc < ACInfo[playerid][acCall][10] + ac_Mtfc[10][0]) ac_FloodDetect(playerid, 10); | |
| 5841 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 5842 | else ACInfo[playerid][acFloodCount][10] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 5843 | } | |
| 5844 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][10] = ac_gtc; | |
| 5845 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 5846 | && defined ac_OnPlayerSelectedMenuRow | |
| 5847 | return ac_OnPlayerSelectedMenuRow(playerid, row); | |
| 5848 | #else | |
| 5849 | return 1; | |
| 5850 | #endif | |
| 5851 | } | |
| 5852 | ||
| 5853 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 5854 | #if defined _ALS_OnPlayerSelectedMenuRow | |
| 5855 | #undef OnPlayerSelectedMenuRow | |
| 5856 | #else | |
| 5857 | #define _ALS_OnPlayerSelectedMenuRow | |
| 5858 | #endif | |
| 5859 | - | if(ACInfo[playerid][acACAllow][2] && newstate == PLAYER_STATE_ONFOOT && |
| 5859 | + | |
| 5860 | #if defined ac_OnPlayerSelectedMenuRow | |
| 5861 | - | VectorSize(ac_x - ACInfo[playerid][acPosX], ac_y - ACInfo[playerid][acPosY], 0.0) >= 180.0) && |
| 5861 | + | |
| 5862 | - | ac_i > ACInfo[playerid][acGtc][11] + ac_s) |
| 5862 | + | |
| 5863 | #endif | |
| 5864 | - | if(ACInfo[playerid][acACAllow][2] && newstate == PLAYER_STATE_ONFOOT && |
| 5864 | + | |
| 5865 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 5866 | - | floatsqroot(floatpower(ac_x - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_y - ACInfo[playerid][acPosY], 2.0)) >= 180.0) && |
| 5866 | + | |
| 5867 | - | ac_i > ACInfo[playerid][acGtc][11] + ac_s) |
| 5867 | + | |
| 5868 | public OnPlayerStateChange(playerid, newstate, oldstate) | |
| 5869 | #endif | |
| 5870 | {
| |
| 5871 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 5872 | #if AC_USE_NPC | |
| 5873 | if(!IsPlayerNPC(playerid)) | |
| 5874 | {
| |
| 5875 | #endif | |
| 5876 | new ac_i = GetTickCount(), ac_s = GetPlayerPing(playerid); | |
| 5877 | if(ACInfo[playerid][acACAllow][49]) | |
| 5878 | {
| |
| 5879 | if(ac_i < ACInfo[playerid][acCall][11] + ac_Mtfc[11][0]) | |
| 5880 | {
| |
| 5881 | if(newstate != PLAYER_STATE_ONFOOT || oldstate != PLAYER_STATE_SPAWNED) | |
| 5882 | - | ACInfo[playerid][acGtc][10] = ac_i + 1650; |
| 5882 | + | |
| 5883 | new ac_model; | |
| 5884 | if(oldstate == PLAYER_STATE_DRIVER) ac_model = GetVehicleModel(ACInfo[playerid][acVeh]); | |
| 5885 | else if(newstate == PLAYER_STATE_DRIVER) ac_model = GetVehicleModel(GetPlayerVehicleID(playerid)); | |
| 5886 | if(!ac_IsABoat(ac_model)) ac_FloodDetect(playerid, 11); | |
| 5887 | } | |
| 5888 | } | |
| 5889 | - | if(ACInfo[playerid][acACAllow][2] && newstate == PLAYER_STATE_ONFOOT && |
| 5889 | + | |
| 5890 | else ACInfo[playerid][acFloodCount][11] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 5891 | - | VectorSize(ac_x - ACInfo[playerid][acPosX], ac_y - ACInfo[playerid][acPosY], 0.0) >= 180.0) && |
| 5891 | + | |
| 5892 | - | ac_i > ACInfo[playerid][acGtc][11] + ac_s) |
| 5892 | + | |
| 5893 | switch(oldstate) | |
| 5894 | - | if(ACInfo[playerid][acACAllow][2] && newstate == PLAYER_STATE_ONFOOT && |
| 5894 | + | |
| 5895 | case PLAYER_STATE_NONE, PLAYER_STATE_WASTED: | |
| 5896 | - | floatsqroot(floatpower(ac_x - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_y - ACInfo[playerid][acPosY], 2.0)) >= 180.0) && |
| 5896 | + | |
| 5897 | - | ac_i > ACInfo[playerid][acGtc][11] + ac_s) |
| 5897 | + | |
| 5898 | {
| |
| 5899 | #if defined DEBUG | |
| 5900 | printf("[Nex-AC debug] Newstate: %d, oldstate: %d", newstate, oldstate);
| |
| 5901 | #endif | |
| 5902 | ac_KickWithCode(playerid, "", 0, 48, 2); | |
| 5903 | } | |
| 5904 | } | |
| 5905 | case PLAYER_STATE_DRIVER: | |
| 5906 | {
| |
| 5907 | new ac_t; | |
| 5908 | if(ACVehInfo[ACInfo[playerid][acVeh]][acDriver] == playerid) ACVehInfo[ACInfo[playerid][acVeh]][acDriver] = INVALID_PLAYER_ID; | |
| 5909 | GetPlayerWeaponData(playerid, 4, ac_t, ac_t); | |
| 5910 | if(ac_t < ACInfo[playerid][acAmmo][4] && | |
| 5911 | !(ac_t < 0 <= ACInfo[playerid][acAmmo][4])) ACInfo[playerid][acAmmo][4] = ac_t; | |
| 5912 | ac_t = GetVehicleModel(ACInfo[playerid][acVeh]); | |
| 5913 | if(1 <= ACInfo[playerid][acHealth] < 5 && ac_IsABike(ac_t)) ACInfo[playerid][acHealth] = 5; | |
| 5914 | - | ACInfo[playerid][acGtc][10] = ac_i + 1650; |
| 5914 | + | |
| 5915 | GetPlayerPos(playerid, ac_x, ac_y, ac_z); | |
| 5916 | #if defined VectorSize | |
| 5917 | if(ACInfo[playerid][acACAllow][2] && | |
| 5918 | newstate == PLAYER_STATE_ONFOOT && ac_i > ACInfo[playerid][acGtc][11] + ac_s && | |
| 5919 | (ACInfo[playerid][acPosZ] > -95.0 || ac_z - ACInfo[playerid][acPosZ] < 40.0 || | |
| 5920 | VectorSize(ac_x - ACInfo[playerid][acPosX], ac_y - ACInfo[playerid][acPosY], 0.0) >= 180.0)) | |
| 5921 | #else | |
| 5922 | if(ACInfo[playerid][acACAllow][2] && | |
| 5923 | newstate == PLAYER_STATE_ONFOOT && ac_i > ACInfo[playerid][acGtc][11] + ac_s && | |
| 5924 | (ACInfo[playerid][acPosZ] > -95.0 || ac_z - ACInfo[playerid][acPosZ] < 40.0 || | |
| 5925 | floatsqroot(floatpower(ac_x - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_y - ACInfo[playerid][acPosY], 2.0)) >= 180.0)) | |
| 5926 | #endif | |
| 5927 | {
| |
| 5928 | if(!ac_IsAnAircraft(ac_t)) ac_z = ACInfo[playerid][acPosZ]; | |
| 5929 | if((ac_x = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ac_z)) >= 50.0) | |
| 5930 | {
| |
| 5931 | #if defined DEBUG | |
| 5932 | printf("[Nex-AC debug] Veh model: %d, dist: %f", ac_t, ac_x);
| |
| 5933 | #endif | |
| 5934 | ac_KickWithCode(playerid, "", 0, 2, 4); | |
| 5935 | } | |
| 5936 | } | |
| 5937 | GetPlayerVelocity(playerid, ac_x, ac_y, ac_z); | |
| 5938 | ACInfo[playerid][acSpeed] = ac_GetSpeed(ac_x, ac_y, ac_z); | |
| 5939 | if(ACInfo[playerid][acSet][8] == 3) ACInfo[playerid][acSet][8] = -1; | |
| 5940 | ACInfo[playerid][acGtc][18] = ACInfo[playerid][acGtc][10] = ac_i + 1650; | |
| 5941 | } | |
| 5942 | case PLAYER_STATE_PASSENGER: | |
| 5943 | {
| |
| 5944 | new Float:ac_x, Float:ac_y, Float:ac_z; | |
| 5945 | GetPlayerPos(playerid, ac_x, ac_y, ac_z); | |
| 5946 | #if defined VectorSize | |
| 5947 | if(ACInfo[playerid][acACAllow][2] && | |
| 5948 | newstate == PLAYER_STATE_ONFOOT && ac_i > ACInfo[playerid][acGtc][11] + ac_s && | |
| 5949 | (ACInfo[playerid][acPosZ] > -95.0 || ac_z - ACInfo[playerid][acPosZ] < 40.0 || | |
| 5950 | VectorSize(ac_x - ACInfo[playerid][acPosX], ac_y - ACInfo[playerid][acPosY], 0.0) >= 180.0)) | |
| 5951 | #else | |
| 5952 | if(ACInfo[playerid][acACAllow][2] && | |
| 5953 | newstate == PLAYER_STATE_ONFOOT && ac_i > ACInfo[playerid][acGtc][11] + ac_s && | |
| 5954 | (ACInfo[playerid][acPosZ] > -95.0 || ac_z - ACInfo[playerid][acPosZ] < 40.0 || | |
| 5955 | floatsqroot(floatpower(ac_x - ACInfo[playerid][acPosX], 2.0) + floatpower(ac_y - ACInfo[playerid][acPosY], 2.0)) >= 180.0)) | |
| 5956 | #endif | |
| 5957 | {
| |
| 5958 | new ac_model = GetVehicleModel(ACInfo[playerid][acVeh]); | |
| 5959 | ac_s = ACVehInfo[ACInfo[playerid][acVeh]][acDriver]; | |
| 5960 | ac_x = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
| 5961 | - | else if(!(ac_s == 449 || 537 <= ac_s <= 538 || 569 <= ac_s <= 570) && |
| 5961 | + | |
| 5962 | {
| |
| 5963 | #if defined DEBUG | |
| 5964 | if(ac_s == INVALID_PLAYER_ID) printf("[Nex-AC debug] Veh model: %d, dist: %f", ac_model, ac_x);
| |
| 5965 | else printf("[Nex-AC debug] Veh model: %d, driver AFK time: %d, dist: %f", ac_model, ac_i - ACInfo[ac_s][acUpdateTick], ac_x);
| |
| 5966 | #endif | |
| 5967 | ac_KickWithCode(playerid, "", 0, 2, 5); | |
| 5968 | } | |
| 5969 | } | |
| 5970 | GetPlayerVelocity(playerid, ac_x, ac_y, ac_z); | |
| 5971 | ACInfo[playerid][acSpeed] = ac_GetSpeed(ac_x, ac_y, ac_z); | |
| 5972 | ACInfo[playerid][acGtc][18] = ACInfo[playerid][acGtc][10] = ac_i + 1650; | |
| 5973 | } | |
| 5974 | } | |
| 5975 | switch(newstate) | |
| 5976 | {
| |
| 5977 | case PLAYER_STATE_ONFOOT: | |
| 5978 | {
| |
| 5979 | ACInfo[playerid][acSet][11] = -1; | |
| 5980 | if(PLAYER_STATE_DRIVER <= oldstate <= PLAYER_STATE_PASSENGER) | |
| 5981 | {
| |
| 5982 | GetPlayerPos(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
| 5983 | ACInfo[playerid][acLastPosX] = ACInfo[playerid][acPosX]; | |
| 5984 | ACInfo[playerid][acLastPosY] = ACInfo[playerid][acPosY]; | |
| 5985 | } | |
| 5986 | } | |
| 5987 | case PLAYER_STATE_DRIVER, PLAYER_STATE_PASSENGER: | |
| 5988 | {
| |
| 5989 | ACInfo[playerid][acSet][11] = -1; | |
| 5990 | ACInfo[playerid][acCheatCount][3] = | |
| 5991 | ACInfo[playerid][acCheatCount][4] = 0; | |
| 5992 | new ac_vehid = GetPlayerVehicleID(playerid); | |
| 5993 | ac_s = GetVehicleModel(ac_vehid); | |
| 5994 | if(ACInfo[playerid][acSet][9] == -1) | |
| 5995 | {
| |
| 5996 | if(ACInfo[playerid][acACAllow][4]) | |
| 5997 | {
| |
| 5998 | if(ACInfo[playerid][acEnterVeh] != ac_vehid || ac_i < ACInfo[playerid][acEnterVehTick] + 300) | |
| 5999 | {
| |
| 6000 | #if defined DEBUG | |
| 6001 | printf("[Nex-AC debug] Entered veh: %d, veh: %d, veh model: %d, enter time: %d",
| |
| 6002 | ACInfo[playerid][acEnterVeh], ac_vehid, ac_s, ac_i - ACInfo[playerid][acEnterVehTick]); | |
| 6003 | #endif | |
| 6004 | ac_KickWithCode(playerid, "", 0, 4, 1); | |
| 6005 | } | |
| 6006 | else | |
| 6007 | {
| |
| 6008 | new Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
| 6009 | if(newstate == PLAYER_STATE_DRIVER) | |
| 6010 | {
| |
| 6011 | if(ac_dist > 25.0 || ac_dist > 15.0 && ac_s != 577 && ac_s != 592) | |
| 6012 | {
| |
| 6013 | #if defined DEBUG | |
| 6014 | printf("[Nex-AC debug] Veh model: %d, dist: %f", ac_s, ac_dist);
| |
| 6015 | #endif | |
| 6016 | ac_KickWithCode(playerid, "", 0, 4, 3); | |
| 6017 | } | |
| 6018 | } | |
| 6019 | else if(ac_dist > 180.0 || !(ac_s == 449 || 537 <= ac_s <= 538 || 569 <= ac_s <= 570) && | |
| 6020 | (ac_dist > 80.0 || ac_dist > 30.0 && ac_i >= ACInfo[playerid][acUpdateTick] + 1500)) | |
| 6021 | {
| |
| 6022 | #if defined DEBUG | |
| 6023 | printf("[Nex-AC debug] Veh model: %d, AFK time: %d, dist: %f", ac_s, ac_i - ACInfo[playerid][acUpdateTick], ac_dist);
| |
| 6024 | #endif | |
| 6025 | ac_KickWithCode(playerid, "", 0, 4, 4); | |
| 6026 | } | |
| 6027 | } | |
| 6028 | } | |
| 6029 | if(newstate == PLAYER_STATE_DRIVER && ACInfo[playerid][acKicked] < 1) | |
| 6030 | {
| |
| 6031 | ACVehInfo[ac_vehid][acDriver] = playerid; | |
| 6032 | GetPlayerPos(playerid, ACInfo[playerid][acPosX], ACInfo[playerid][acPosY], ACInfo[playerid][acPosZ]); | |
| 6033 | ACInfo[playerid][acLastPosX] = ACInfo[playerid][acPosX]; | |
| 6034 | ACInfo[playerid][acLastPosY] = ACInfo[playerid][acPosY]; | |
| 6035 | ACInfo[playerid][acSetVehHealth] = -1.0; | |
| 6036 | ACInfo[playerid][acCheatCount][11] = 0; | |
| 6037 | ACInfo[playerid][acVehDmgRes] = false; | |
| 6038 | } | |
| 6039 | ACInfo[playerid][acEnterVeh] = 0; | |
| 6040 | } | |
| 6041 | if(ACInfo[playerid][acACAllow][44]) | |
| 6042 | {
| |
| 6043 | ac_i = GetPlayerVehicleSeat(playerid); | |
| 6044 | if(ac_s < 400) | |
| 6045 | {
| |
| 6046 | #if defined DEBUG | |
| 6047 | printf("[Nex-AC debug] Veh model: %d, seatid: %d", ac_s, ac_i);
| |
| 6048 | #endif | |
| 6049 | ac_KickWithCode(playerid, "", 0, 44, 2); | |
| 6050 | } | |
| 6051 | else if(ACInfo[playerid][acSet][9] == -1) | |
| 6052 | {
| |
| 6053 | new ac_maxseats = ac_GetMaxPassengers(ac_s); | |
| 6054 | if(newstate == PLAYER_STATE_DRIVER) | |
| 6055 | {
| |
| 6056 | if(ac_i != 0 || ac_maxseats == 15) | |
| 6057 | {
| |
| 6058 | #if defined DEBUG | |
| 6059 | printf("[Nex-AC debug] Veh model: %d, seatid: %d", ac_s, ac_i);
| |
| 6060 | #endif | |
| 6061 | ac_KickWithCode(playerid, "", 0, 44, 3); | |
| 6062 | } | |
| 6063 | } | |
| 6064 | else if(ac_i < 1 || ac_maxseats == 15 || ac_i > ac_maxseats && ac_s != 431 && ac_s != 437 && ac_s != 570) | |
| 6065 | {
| |
| 6066 | #if defined DEBUG | |
| 6067 | printf("[Nex-AC debug] Veh model: %d, max seats: %d, seatid: %d", ac_s, ac_maxseats, ac_i);
| |
| 6068 | #endif | |
| 6069 | ac_KickWithCode(playerid, "", 0, 44, 4); | |
| 6070 | } | |
| 6071 | } | |
| 6072 | } | |
| 6073 | } | |
| 6074 | case PLAYER_STATE_SPAWNED: | |
| 6075 | {
| |
| 6076 | ACInfo[playerid][acPosX] = ACInfo[playerid][acSpawnPosX]; | |
| 6077 | ACInfo[playerid][acPosY] = ACInfo[playerid][acSpawnPosY]; | |
| 6078 | ACInfo[playerid][acPosZ] = ACInfo[playerid][acSpawnPosZ]; | |
| 6079 | ACInfo[playerid][acLastPosX] = ACInfo[playerid][acPosX]; | |
| 6080 | ACInfo[playerid][acLastPosY] = ACInfo[playerid][acPosY]; | |
| 6081 | } | |
| 6082 | case PLAYER_STATE_SPECTATING: | |
| 6083 | {
| |
| 6084 | if(ACInfo[playerid][acACAllow][21] && !ACInfo[playerid][acSpec] && | |
| 6085 | ACInfo[playerid][acSet][6] == -1) ac_KickWithCode(playerid, "", 0, 21); | |
| 6086 | if(ACInfo[playerid][acKicked] < 1) | |
| 6087 | {
| |
| 6088 | ACInfo[playerid][acHealth] = 100; | |
| 6089 | ACInfo[playerid][acSet][6] = -1; | |
| 6090 | ACInfo[playerid][acSpec] = true; | |
| 6091 | } | |
| 6092 | } | |
| 6093 | } | |
| 6094 | #if AC_USE_NPC | |
| 6095 | } | |
| 6096 | #endif | |
| 6097 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 6098 | && defined ac_OnPlayerStateChange | |
| 6099 | return ac_OnPlayerStateChange(playerid, newstate, oldstate); | |
| 6100 | #else | |
| 6101 | return 1; | |
| 6102 | #endif | |
| 6103 | } | |
| 6104 | ||
| 6105 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 6106 | #if defined _ALS_OnPlayerStateChange | |
| 6107 | #undef OnPlayerStateChange | |
| 6108 | #else | |
| 6109 | #define _ALS_OnPlayerStateChange | |
| 6110 | #endif | |
| 6111 | #define OnPlayerStateChange ac_OnPlayerStateChange | |
| 6112 | #if defined ac_OnPlayerStateChange | |
| 6113 | forward ac_OnPlayerStateChange(playerid, newstate, oldstate); | |
| 6114 | #endif | |
| 6115 | #endif | |
| 6116 | ||
| 6117 | #if defined OnPlayerWeaponShot | |
| 6118 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 6119 | hook OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ) | |
| 6120 | - | (fX == 0.0 && fY == 0.0 && fZ == 0.0 || ac_oX == ac_pX || ac_oY == ac_pY || floatabs(ac_oZ - ac_pZ) < 0.01)) |
| 6120 | + | |
| 6121 | public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ) | |
| 6122 | #endif | |
| 6123 | {
| |
| 6124 | if(ACInfo[playerid][acKicked] > 0 || ACInfo[playerid][acDead]) return 0; | |
| 6125 | if(ACInfo[playerid][acACAllow][22] && !ac_LagCompMode) | |
| 6126 | {
| |
| 6127 | #if defined OnCheatDetected | |
| 6128 | ac_KickWithCode(playerid, "", 0, 22); | |
| 6129 | #endif | |
| 6130 | return 0; | |
| 6131 | } | |
| 6132 | if(ACInfo[playerid][acACAllow][47] && | |
| 6133 | (!(BULLET_HIT_TYPE_NONE <= hittype <= BULLET_HIT_TYPE_PLAYER_OBJECT) || | |
| 6134 | hittype == BULLET_HIT_TYPE_PLAYER && !(0 <= hitid < MAX_PLAYERS) || | |
| 6135 | hittype == BULLET_HIT_TYPE_VEHICLE && !(1 <= hitid < MAX_VEHICLES) || | |
| 6136 | hittype == BULLET_HIT_TYPE_OBJECT && !(1 <= hitid < MAX_OBJECTS) || | |
| 6137 | hittype == BULLET_HIT_TYPE_PLAYER_OBJECT && !(1 <= hitid < MAX_OBJECTS) || | |
| 6138 | weaponid != 38 && !(22 <= weaponid <= 34))) | |
| 6139 | {
| |
| 6140 | #if defined DEBUG | |
| 6141 | printf("[Nex-AC debug] Hittype: %d, hitid: %d, weaponid: %d", hittype, hitid, weaponid);
| |
| 6142 | #endif | |
| 6143 | return ac_KickWithCode(playerid, "", 0, 47, 1); | |
| 6144 | } | |
| 6145 | new Float:ac_oX, Float:ac_oY, Float:ac_oZ, Float:ac_hX, Float:ac_hY, Float:ac_hZ; | |
| 6146 | GetPlayerLastShotVectors(playerid, ac_oX, ac_oY, ac_oZ, ac_hX, ac_hY, ac_hZ); | |
| 6147 | if(ACInfo[playerid][acACAllow][34]) | |
| 6148 | {
| |
| 6149 | new Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ac_oX, ac_oY, ac_oZ); | |
| 6150 | if(ac_dist > 50.0 || ac_dist > 15.0 && !IsPlayerInAnyVehicle(playerid) && | |
| 6151 | !IsVehicleStreamedIn(GetPlayerSurfingVehicleID(playerid), playerid) && | |
| 6152 | GetPlayerSurfingObjectID(playerid) == INVALID_OBJECT_ID) | |
| 6153 | {
| |
| 6154 | if(++ACInfo[playerid][acCheatCount][5] > AC_MAX_AFK_GHOST_WARNINGS) | |
| 6155 | {
| |
| 6156 | #undef AC_MAX_AFK_GHOST_WARNINGS | |
| 6157 | #if defined DEBUG | |
| 6158 | printf("[Nex-AC debug] Dist: %f", ac_dist);
| |
| 6159 | #endif | |
| 6160 | #if defined OnCheatDetected | |
| 6161 | ac_KickWithCode(playerid, "", 0, 34); | |
| 6162 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6163 | ACInfo[playerid][acCheatCount][5] = 0; | |
| 6164 | #else | |
| 6165 | return ac_KickWithCode(playerid, "", 0, 34); | |
| 6166 | #endif | |
| 6167 | } | |
| 6168 | #if defined OnCheatWarning | |
| 6169 | else OnCheatWarning(playerid, "", 0, 34, 0, ACInfo[playerid][acCheatCount][5]); | |
| 6170 | #endif | |
| 6171 | } | |
| 6172 | else ACInfo[playerid][acCheatCount][5] = 0; | |
| 6173 | } | |
| 6174 | new ac_gtc = GetTickCount(), ac_gpp = GetPlayerPing(playerid); | |
| 6175 | if(ACInfo[playerid][acACAllow][29]) | |
| 6176 | {
| |
| 6177 | new Float:ac_pX, Float:ac_pY, Float:ac_pZ; | |
| 6178 | GetPlayerPos(playerid, ac_pX, ac_pY, ac_pZ); | |
| 6179 | if(hittype > BULLET_HIT_TYPE_NONE && | |
| 6180 | - | if(hitid != INVALID_PLAYER_ID && !IsPlayerNPC(hitid) && |
| 6180 | + | (fX == 0.0 && fY == 0.0 && fZ == 0.0 || ac_oX == ac_hX && ac_oY == ac_hY || |
| 6181 | - | ACInfo[hitid][acACAllow][19] && ACInfo[hitid][acUnFrozen] && |
| 6181 | + | ac_oX == ac_pX || ac_oY == ac_pY || floatabs(ac_oZ - ac_pZ) < 0.01)) |
| 6182 | {
| |
| 6183 | - | IsPlayerInRangeOfPoint(hitid, ac_wRange[weaponid - 22], ac_oX, ac_oY, ac_oZ) && |
| 6183 | + | |
| 6184 | - | !(SPECIAL_ACTION_ENTER_VEHICLE <= GetPlayerSpecialAction(hitid) <= SPECIAL_ACTION_EXIT_VEHICLE)) |
| 6184 | + | |
| 6185 | #undef AC_MAX_SILENT_AIM_WARNINGS | |
| 6186 | #if defined DEBUG | |
| 6187 | printf("[Nex-AC debug] Hittype: %d, weaponid: %d, pZ: %f, oZ: %f, fX, fY, fZ: %f, %f, %f",
| |
| 6188 | hittype, weaponid, ac_pZ, ac_oZ, fX, fY, fZ); | |
| 6189 | #endif | |
| 6190 | #if defined OnCheatDetected | |
| 6191 | ac_KickWithCode(playerid, "", 0, 29, 1); | |
| 6192 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6193 | ACInfo[playerid][acCheatCount][13] = 0; | |
| 6194 | #else | |
| 6195 | return ac_KickWithCode(playerid, "", 0, 29, 1); | |
| 6196 | #endif | |
| 6197 | } | |
| 6198 | #if defined OnCheatWarning | |
| 6199 | else OnCheatWarning(playerid, "", 0, 29, 1, ACInfo[playerid][acCheatCount][13]); | |
| 6200 | #endif | |
| 6201 | } | |
| 6202 | else | |
| 6203 | {
| |
| 6204 | ACInfo[playerid][acCheatCount][13] = 0; | |
| 6205 | if(hittype == BULLET_HIT_TYPE_PLAYER && hitid != INVALID_PLAYER_ID && | |
| 6206 | !ACInfo[hitid][acDead] && ac_gtc > ACInfo[hitid][acSetPosTick] + ac_gpp && | |
| 6207 | ac_gtc < ACInfo[hitid][acUpdateTick] + 1500) | |
| 6208 | {
| |
| 6209 | new Float:ac_dist = GetPlayerDistanceFromPoint(hitid, ac_hX, ac_hY, ac_hZ); | |
| 6210 | if(ac_dist > 50.0 || ac_dist > 20.0 && !IsPlayerInAnyVehicle(hitid) && | |
| 6211 | !IsVehicleStreamedIn(GetPlayerSurfingVehicleID(hitid), hitid) && | |
| 6212 | GetPlayerSurfingObjectID(hitid) == INVALID_OBJECT_ID) | |
| 6213 | {
| |
| 6214 | if(++ACInfo[playerid][acCheatCount][6] > AC_MAX_PRO_AIM_WARNINGS) | |
| 6215 | {
| |
| 6216 | #undef AC_MAX_PRO_AIM_WARNINGS | |
| 6217 | #if defined DEBUG | |
| 6218 | printf("[Nex-AC debug] Dist: %f", ac_dist);
| |
| 6219 | #endif | |
| 6220 | - | if(ac_i != INVALID_PLAYER_ID && ACInfo[ac_i][acACAllow][20] && ACInfo[ac_i][acUnFrozen] && |
| 6220 | + | |
| 6221 | - | ac_gtc > ACInfo[ac_i][acSetPosTick] + ac_gpp && ACVehInfo[hitid][acHealth] >= 250.0) |
| 6221 | + | |
| 6222 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6223 | ACInfo[playerid][acCheatCount][6] = 0; | |
| 6224 | #else | |
| 6225 | return ac_KickWithCode(playerid, "", 0, 29, 2); | |
| 6226 | #endif | |
| 6227 | } | |
| 6228 | #if defined OnCheatWarning | |
| 6229 | else OnCheatWarning(playerid, "", 0, 29, 2, ACInfo[playerid][acCheatCount][6]); | |
| 6230 | #endif | |
| 6231 | } | |
| 6232 | else ACInfo[playerid][acCheatCount][6] = 0; | |
| 6233 | } | |
| 6234 | } | |
| 6235 | } | |
| 6236 | new ac_i, ac_t, bool:ac_ur, bool:ac_ur2; | |
| 6237 | switch(hittype) | |
| 6238 | {
| |
| 6239 | case BULLET_HIT_TYPE_PLAYER: | |
| 6240 | {
| |
| 6241 | #if AC_USE_NPC | |
| 6242 | if(hitid != INVALID_PLAYER_ID && !IsPlayerNPC(hitid) && | |
| 6243 | ACInfo[hitid][acACAllow][19] && ACInfo[hitid][acUnFrozen] && | |
| 6244 | !ACInfo[hitid][acDead] && ac_gtc > ACInfo[hitid][acSetPosTick] + ac_gpp && | |
| 6245 | IsPlayerInRangeOfPoint(hitid, ac_wRange[weaponid - 22], ac_oX, ac_oY, ac_oZ) && | |
| 6246 | !(SPECIAL_ACTION_ENTER_VEHICLE <= GetPlayerSpecialAction(hitid) <= SPECIAL_ACTION_EXIT_VEHICLE)) | |
| 6247 | #else | |
| 6248 | if(hitid != INVALID_PLAYER_ID && ACInfo[hitid][acACAllow][19] && ACInfo[hitid][acUnFrozen] && | |
| 6249 | !ACInfo[hitid][acDead] && ac_gtc > ACInfo[hitid][acSetPosTick] + ac_gpp && | |
| 6250 | IsPlayerInRangeOfPoint(hitid, ac_wRange[weaponid - 22], ac_oX, ac_oY, ac_oZ) && | |
| 6251 | !(SPECIAL_ACTION_ENTER_VEHICLE <= GetPlayerSpecialAction(hitid) <= SPECIAL_ACTION_EXIT_VEHICLE)) | |
| 6252 | #endif | |
| 6253 | {
| |
| 6254 | ac_t = GetPlayerTeam(playerid); | |
| 6255 | if(ac_t == NO_TEAM || ac_t != GetPlayerTeam(hitid)) | |
| 6256 | {
| |
| 6257 | ac_i = GetPlayerInterior(hitid); | |
| 6258 | #if AC_USE_RESTAURANTS | |
| 6259 | if(!ac_InRestaurant(hitid, ac_i)) | |
| 6260 | {
| |
| 6261 | #endif | |
| 6262 | #if AC_USE_AMMUNATIONS | |
| 6263 | if(!ac_InAmmuNation(hitid, ac_i)) | |
| 6264 | {
| |
| 6265 | #endif | |
| 6266 | #if AC_USE_CASINOS | |
| 6267 | if(!ac_InCasino(hitid, ac_i)) | |
| 6268 | {
| |
| 6269 | #endif | |
| 6270 | ac_ur = true; | |
| 6271 | #if AC_USE_CASINOS | |
| 6272 | } | |
| 6273 | #endif | |
| 6274 | #if AC_USE_AMMUNATIONS | |
| 6275 | } | |
| 6276 | #endif | |
| 6277 | #if AC_USE_RESTAURANTS | |
| 6278 | } | |
| 6279 | #endif | |
| 6280 | } | |
| 6281 | } | |
| 6282 | } | |
| 6283 | case BULLET_HIT_TYPE_VEHICLE: | |
| 6284 | {
| |
| 6285 | if(hitid != INVALID_VEHICLE_ID) | |
| 6286 | {
| |
| 6287 | ac_i = ACVehInfo[hitid][acDriver]; | |
| 6288 | #if AC_USE_NPC | |
| 6289 | if(ac_i != INVALID_PLAYER_ID && !IsPlayerNPC(ac_i) && | |
| 6290 | ACInfo[ac_i][acACAllow][20] && ACInfo[ac_i][acUnFrozen] && | |
| 6291 | ac_gtc > ACInfo[ac_i][acSetPosTick] + ac_gpp && ACVehInfo[hitid][acHealth] >= 250.0) | |
| 6292 | #else | |
| 6293 | if(ac_i != INVALID_PLAYER_ID && ACInfo[ac_i][acACAllow][20] && ACInfo[ac_i][acUnFrozen] && | |
| 6294 | ac_gtc > ACInfo[ac_i][acSetPosTick] + ac_gpp && ACVehInfo[hitid][acHealth] >= 250.0) | |
| 6295 | #endif | |
| 6296 | {
| |
| 6297 | ac_t = GetPlayerTeam(playerid); | |
| 6298 | if(!ac_VehFriendlyFire || ac_t == NO_TEAM || ac_t != GetPlayerTeam(ac_i)) | |
| 6299 | {
| |
| 6300 | ac_t = GetVehicleModel(hitid); | |
| 6301 | new Float:ac_wX, Float:ac_wY, Float:ac_wZ; | |
| 6302 | GetVehicleModelInfo(ac_t, VEHICLE_MODEL_INFO_WHEELSFRONT, ac_hX, ac_hY, ac_hZ); | |
| 6303 | GetVehicleModelInfo(ac_t, VEHICLE_MODEL_INFO_WHEELSREAR, ac_oX, ac_oY, ac_oZ); | |
| 6304 | GetVehicleModelInfo(ac_t, VEHICLE_MODEL_INFO_WHEELSMID, ac_wX, ac_wY, ac_wZ); | |
| 6305 | #if defined VectorSize | |
| 6306 | if(VectorSize(ac_hX - fX, ac_hY - fY, ac_hZ - fZ) > 1.2 && | |
| 6307 | VectorSize(-ac_hX - fX, ac_hY - fY, ac_hZ - fZ) > 1.2 && | |
| 6308 | VectorSize(ac_oX - fX, ac_oY - fY, ac_oZ - fZ) > 1.2 && | |
| 6309 | VectorSize(-ac_oX - fX, ac_oY - fY, ac_oZ - fZ) > 1.2 && | |
| 6310 | (ac_wX == 0.0 && ac_wY == 0.0 && ac_wZ == 0.0 || VectorSize(ac_wX - fX, ac_wY - fY, ac_wZ - fZ) > 1.2 && | |
| 6311 | VectorSize(-ac_wX - fX, ac_wY - fY, ac_wZ - fZ) > 1.2)) ac_ur2 = true; | |
| 6312 | #else | |
| 6313 | if(floatsqroot(floatpower(ac_hX - fX, 2.0) + floatpower(ac_hY - fY, 2.0) + floatpower(ac_hZ - fZ, 2.0)) > 1.2 && | |
| 6314 | floatsqroot(floatpower(-ac_hX - fX, 2.0) + floatpower(ac_hY - fY, 2.0) + floatpower(ac_hZ - fZ, 2.0)) > 1.2 && | |
| 6315 | floatsqroot(floatpower(ac_oX - fX, 2.0) + floatpower(ac_oY - fY, 2.0) + floatpower(ac_oZ - fZ, 2.0)) > 1.2 && | |
| 6316 | floatsqroot(floatpower(-ac_oX - fX, 2.0) + floatpower(ac_oY - fY, 2.0) + floatpower(ac_oZ - fZ, 2.0)) > 1.2 && | |
| 6317 | (ac_wX == 0.0 && ac_wY == 0.0 && ac_wZ == 0.0 || floatsqroot(floatpower(ac_wX - fX, 2.0) + floatpower(ac_wY - fY, 2.0) + floatpower(ac_wZ - fZ, 2.0)) > 1.2 && | |
| 6318 | floatsqroot(floatpower(-ac_wX - fX, 2.0) + floatpower(ac_wY - fY, 2.0) + floatpower(ac_wZ - fZ, 2.0)) > 1.2)) ac_ur2 = true; | |
| 6319 | #endif | |
| 6320 | } | |
| 6321 | } | |
| 6322 | } | |
| 6323 | } | |
| 6324 | } | |
| 6325 | if((ac_t = GetPlayerState(playerid)) != PLAYER_STATE_DRIVER) | |
| 6326 | {
| |
| 6327 | new ac_s = GetPlayerWeapon(playerid); | |
| 6328 | if(ACInfo[playerid][acACAllow][47] && ac_t != PLAYER_STATE_PASSENGER) | |
| 6329 | {
| |
| 6330 | if(ac_s != weaponid) | |
| 6331 | {
| |
| 6332 | if(++ACInfo[playerid][acCheatCount][18] > AC_MAX_FAKE_WEAPON_WARNINGS) | |
| 6333 | {
| |
| 6334 | #undef AC_MAX_FAKE_WEAPON_WARNINGS | |
| 6335 | #if defined DEBUG | |
| 6336 | printf("[Nex-AC debug] Armed weapon: %d, weaponid: %d, state: %d", ac_s, weaponid, ac_t);
| |
| 6337 | #endif | |
| 6338 | ac_KickWithCode(playerid, "", 0, 47, 2); | |
| 6339 | #if defined OnCheatDetected | |
| 6340 | ACInfo[playerid][acCheatCount][18] = 0; | |
| 6341 | #endif | |
| 6342 | } | |
| 6343 | #if defined OnCheatWarning | |
| 6344 | else OnCheatWarning(playerid, "", 0, 47, 2, ACInfo[playerid][acCheatCount][18]); | |
| 6345 | #endif | |
| 6346 | return 0; | |
| 6347 | } | |
| 6348 | else ACInfo[playerid][acCheatCount][18] = 0; | |
| 6349 | } | |
| 6350 | ac_s = ac_wSlot[weaponid]; | |
| 6351 | if(ACInfo[playerid][acACAllow][26]) | |
| 6352 | {
| |
| 6353 | ac_i = ac_gtc - ACInfo[playerid][acShotTick]; | |
| 6354 | if(ACInfo[playerid][acLastShot] == weaponid) | |
| 6355 | {
| |
| 6356 | if(weaponid != 38 && ac_t != PLAYER_STATE_PASSENGER) | |
| 6357 | {
| |
| 6358 | if(ac_gtc < ACInfo[playerid][acReloadTick] + 110) | |
| 6359 | {
| |
| 6360 | #if defined DEBUG | |
| 6361 | printf("[Nex-AC debug] Weaponid: %d, Reload time: %d, state: %d",
| |
| 6362 | weaponid, ac_gtc - ACInfo[playerid][acReloadTick], ac_t); | |
| 6363 | #endif | |
| 6364 | #if defined OnCheatDetected | |
| 6365 | ac_KickWithCode(playerid, "", 0, 26, 4); | |
| 6366 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6367 | ACInfo[playerid][acReloadTick] = 0; | |
| 6368 | #else | |
| 6369 | return ac_KickWithCode(playerid, "", 0, 26, 4); | |
| 6370 | #endif | |
| 6371 | } | |
| 6372 | else if(ac_i < 30 || ac_i < 50 && weaponid != 32 && !(28 <= weaponid <= 29)) | |
| 6373 | {
| |
| 6374 | if(++ACInfo[playerid][acCheatCount][8] > AC_MAX_RAPID_FIRE_WARNINGS) | |
| 6375 | {
| |
| 6376 | #undef AC_MAX_RAPID_FIRE_WARNINGS | |
| 6377 | #if defined DEBUG | |
| 6378 | printf("[Nex-AC debug] Fire rate: %d, weaponid: %d", ac_i, weaponid);
| |
| 6379 | - | if(++ACInfo[playerid][acCheatCount][7] > 8) |
| 6379 | + | |
| 6380 | #if defined OnCheatDetected | |
| 6381 | ac_KickWithCode(playerid, "", 0, 26, 1); | |
| 6382 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6383 | ACInfo[playerid][acCheatCount][8] = 0; | |
| 6384 | #else | |
| 6385 | return ac_KickWithCode(playerid, "", 0, 26, 1); | |
| 6386 | #endif | |
| 6387 | } | |
| 6388 | #if defined OnCheatWarning | |
| 6389 | else OnCheatWarning(playerid, "", 0, 26, 1, ACInfo[playerid][acCheatCount][8]); | |
| 6390 | #endif | |
| 6391 | } | |
| 6392 | else ACInfo[playerid][acCheatCount][8] = 0; | |
| 6393 | if(weaponid == 25 && ac_i < 600 || (weaponid == 24 || 33 <= weaponid <= 34) && ac_i < 380) | |
| 6394 | {
| |
| 6395 | if(++ACInfo[playerid][acCheatCount][14] > AC_MAX_AUTO_C_WARNINGS) | |
| 6396 | {
| |
| 6397 | #undef AC_MAX_AUTO_C_WARNINGS | |
| 6398 | #if defined DEBUG | |
| 6399 | printf("[Nex-AC debug] Fire rate: %d, weaponid: %d", ac_i, weaponid);
| |
| 6400 | #endif | |
| 6401 | #if defined OnCheatDetected | |
| 6402 | ac_KickWithCode(playerid, "", 0, 26, 2); | |
| 6403 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6404 | ACInfo[playerid][acCheatCount][14] = 0; | |
| 6405 | #else | |
| 6406 | return ac_KickWithCode(playerid, "", 0, 26, 2); | |
| 6407 | #endif | |
| 6408 | } | |
| 6409 | #if defined OnCheatWarning | |
| 6410 | else OnCheatWarning(playerid, "", 0, 26, 2, ACInfo[playerid][acCheatCount][14]); | |
| 6411 | #endif | |
| 6412 | } | |
| 6413 | } | |
| 6414 | } | |
| 6415 | else if(ac_i < 30) | |
| 6416 | {
| |
| 6417 | #if defined DEBUG | |
| 6418 | printf("[Nex-AC debug] Fire rate: %d, weaponid: %d, last weapon: %d",
| |
| 6419 | ac_i, weaponid, ACInfo[playerid][acLastShot]); | |
| 6420 | #endif | |
| 6421 | #if defined OnCheatDetected | |
| 6422 | ac_KickWithCode(playerid, "", 0, 26, 3); | |
| 6423 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6424 | #else | |
| 6425 | return ac_KickWithCode(playerid, "", 0, 26, 3); | |
| 6426 | #endif | |
| 6427 | } | |
| 6428 | if(GetPlayerWeaponState(playerid) == WEAPONSTATE_LAST_BULLET) ACInfo[playerid][acReloadTick] = ac_gtc; | |
| 6429 | } | |
| 6430 | if(ACInfo[playerid][acACAllow][17] && ac_t != PLAYER_STATE_PASSENGER && | |
| 6431 | ACInfo[playerid][acGiveAmmo][ac_s] == -65535 && ac_gtc > ACInfo[playerid][acGtc][7] + ac_gpp) | |
| 6432 | {
| |
| 6433 | ac_t = GetPlayerAmmo(playerid); | |
| 6434 | if(ACInfo[playerid][acAmmo][ac_s] == 0) | |
| 6435 | {
| |
| 6436 | #if defined DEBUG | |
| 6437 | printf("[Nex-AC debug] Weaponid: %d, AC ammo: %d, ammo: %d", weaponid, ACInfo[playerid][acAmmo][ac_s], ac_t);
| |
| 6438 | #endif | |
| 6439 | #if defined OnCheatDetected | |
| 6440 | ac_KickWithCode(playerid, "", 0, 17, 1); | |
| 6441 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6442 | ACInfo[playerid][acAmmo][ac_s] = ac_t; | |
| 6443 | #else | |
| 6444 | return ac_KickWithCode(playerid, "", 0, 17, 1); | |
| 6445 | #endif | |
| 6446 | } | |
| 6447 | if(ACInfo[playerid][acAmmo][ac_s] < ac_t) | |
| 6448 | {
| |
| 6449 | switch(weaponid) | |
| 6450 | {
| |
| 6451 | case 38: | |
| 6452 | {
| |
| 6453 | if(++ACInfo[playerid][acCheatCount][7] > 9) | |
| 6454 | {
| |
| 6455 | #if defined DEBUG | |
| 6456 | printf("[Nex-AC debug] Weaponid: %d, AC ammo: %d, ammo: %d, acCheatCount[7]: %d",
| |
| 6457 | weaponid, ACInfo[playerid][acAmmo][ac_s], ac_t, ACInfo[playerid][acCheatCount][7]); | |
| 6458 | #endif | |
| 6459 | #if defined OnCheatDetected | |
| 6460 | ac_KickWithCode(playerid, "", 0, 17, 2); | |
| 6461 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6462 | ACInfo[playerid][acCheatCount][7] = 0; | |
| 6463 | ACInfo[playerid][acAmmo][ac_s] = ac_t; | |
| 6464 | #else | |
| 6465 | return ac_KickWithCode(playerid, "", 0, 17, 2); | |
| 6466 | #endif | |
| 6467 | } | |
| 6468 | #if defined OnCheatWarning | |
| 6469 | else OnCheatWarning(playerid, "", 0, 17, 2, ACInfo[playerid][acCheatCount][7]); | |
| 6470 | #endif | |
| 6471 | } | |
| 6472 | default: | |
| 6473 | {
| |
| 6474 | if(ac_t > ACInfo[playerid][acAmmo][ac_s] + 6) | |
| 6475 | {
| |
| 6476 | #if defined DEBUG | |
| 6477 | printf("[Nex-AC debug] Weaponid: %d, AC ammo: %d, ammo: %d",
| |
| 6478 | weaponid, ACInfo[playerid][acAmmo][ac_s], ac_t); | |
| 6479 | #endif | |
| 6480 | #if defined OnCheatDetected | |
| 6481 | ac_KickWithCode(playerid, "", 0, 17, 3); | |
| 6482 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6483 | ACInfo[playerid][acCheatCount][7] = 0; | |
| 6484 | ACInfo[playerid][acAmmo][ac_s] = ac_t; | |
| 6485 | #else | |
| 6486 | return ac_KickWithCode(playerid, "", 0, 17, 3); | |
| 6487 | #endif | |
| 6488 | } | |
| 6489 | } | |
| 6490 | } | |
| 6491 | } | |
| 6492 | else ACInfo[playerid][acCheatCount][7] = 0; | |
| 6493 | } | |
| 6494 | if(ACInfo[playerid][acAmmo][ac_s] != 0) | |
| 6495 | {
| |
| 6496 | ACInfo[playerid][acAmmo][ac_s]--; | |
| 6497 | if(ACInfo[playerid][acAmmo][ac_s] == 0 && | |
| 6498 | ACInfo[playerid][acSet][3] == weaponid) ACInfo[playerid][acSet][3] = ACInfo[playerid][acSetWeapon][ac_s] = -1; | |
| 6499 | } | |
| 6500 | if(ACInfo[playerid][acAmmo][ac_s] < -32768) ACInfo[playerid][acAmmo][ac_s] += 65536; | |
| 6501 | } | |
| 6502 | ACInfo[playerid][acLastShot] = weaponid; | |
| 6503 | ACInfo[playerid][acShotTick] = ac_gtc; | |
| 6504 | ac_i = 1; | |
| 6505 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 6506 | && defined ac_OnPlayerWeaponShot | |
| 6507 | ac_i = ac_OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, fX, fY, fZ); | |
| 6508 | #endif | |
| 6509 | if(ac_i) | |
| 6510 | {
| |
| 6511 | if(ac_ur) | |
| 6512 | {
| |
| 6513 | if(ACInfo[hitid][acArmour] > 0) ACInfo[hitid][acDmgRes] = 2; | |
| 6514 | else ACInfo[hitid][acDmgRes] = 1; | |
| 6515 | ACInfo[hitid][acGtc][14] = ac_gtc + 165; | |
| 6516 | } | |
| 6517 | if(ac_ur2) | |
| 6518 | {
| |
| 6519 | ACInfo[ACVehInfo[hitid][acDriver]][acVehDmgRes] = true; | |
| 6520 | ACInfo[ACVehInfo[hitid][acDriver]][acGtc][16] = ac_gtc + 165; | |
| 6521 | } | |
| 6522 | } | |
| 6523 | return ac_i; | |
| 6524 | } | |
| 6525 | ||
| 6526 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 6527 | #if defined _ALS_OnPlayerWeaponShot | |
| 6528 | #undef OnPlayerWeaponShot | |
| 6529 | #else | |
| 6530 | #define _ALS_OnPlayerWeaponShot | |
| 6531 | #endif | |
| 6532 | #define OnPlayerWeaponShot ac_OnPlayerWeaponShot | |
| 6533 | #if defined ac_OnPlayerWeaponShot | |
| 6534 | forward ac_OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ); | |
| 6535 | #endif | |
| 6536 | #endif | |
| 6537 | #endif | |
| 6538 | ||
| 6539 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 6540 | hook OnVehicleMod(playerid, vehicleid, componentid) | |
| 6541 | #else | |
| 6542 | public OnVehicleMod(playerid, vehicleid, componentid) | |
| 6543 | #endif | |
| 6544 | {
| |
| 6545 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6546 | new ac_i = GetTickCount(); | |
| 6547 | if(ACInfo[playerid][acACAllow][49]) | |
| 6548 | {
| |
| 6549 | if(ac_i < ACInfo[playerid][acCall][12] + ac_Mtfc[12][0]) return ac_FloodDetect(playerid, 12); | |
| 6550 | if(ac_i < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 6551 | else ACInfo[playerid][acFloodCount][12] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 6552 | } | |
| 6553 | if(ACInfo[playerid][acACAllow][23] && !ACInfo[playerid][acModShop]) | |
| 6554 | {
| |
| 6555 | #if defined OnCheatDetected | |
| 6556 | ac_KickWithCode(playerid, "", 0, 23, 2); | |
| 6557 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6558 | #else | |
| 6559 | return ac_KickWithCode(playerid, "", 0, 23, 2); | |
| 6560 | #endif | |
| 6561 | } | |
| 6562 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][12] = ac_i; | |
| 6563 | ACInfo[playerid][acGtc][17] = ac_i + 3250; | |
| 6564 | if(ACInfo[playerid][acACAllow][43] && !ac_IsCompatible((ac_i = GetVehicleModel(vehicleid)), componentid)) | |
| 6565 | {
| |
| 6566 | #if defined DEBUG | |
| 6567 | printf("[Nex-AC debug] Veh model: %d, componentid: %d", ac_i, componentid);
| |
| 6568 | #endif | |
| 6569 | return ac_KickWithCode(playerid, "", 0, 43, 1); | |
| 6570 | } | |
| 6571 | #if AC_USE_TUNING_GARAGES | |
| 6572 | ac_i = componentid - 1000; | |
| 6573 | if(ACInfo[playerid][acSet][12] != -1) ACInfo[playerid][acSet][12] += ac_cPrice[ac_i]; | |
| 6574 | else ACInfo[playerid][acSet][12] = ac_cPrice[ac_i]; | |
| 6575 | ACInfo[playerid][acCheatCount][12] = 0; | |
| 6576 | #endif | |
| 6577 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 6578 | && defined ac_OnVehicleMod | |
| 6579 | return ac_OnVehicleMod(playerid, vehicleid, componentid); | |
| 6580 | #else | |
| 6581 | return 1; | |
| 6582 | #endif | |
| 6583 | } | |
| 6584 | ||
| 6585 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 6586 | #if defined _ALS_OnVehicleMod | |
| 6587 | #undef OnVehicleMod | |
| 6588 | #else | |
| 6589 | #define _ALS_OnVehicleMod | |
| 6590 | #endif | |
| 6591 | #define OnVehicleMod ac_OnVehicleMod | |
| 6592 | #if defined ac_OnVehicleMod | |
| 6593 | forward ac_OnVehicleMod(playerid, vehicleid, componentid); | |
| 6594 | #endif | |
| 6595 | #endif | |
| 6596 | ||
| 6597 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 6598 | hook OnVehiclePaintjob(playerid, vehicleid, paintjobid) | |
| 6599 | #else | |
| 6600 | public OnVehiclePaintjob(playerid, vehicleid, paintjobid) | |
| 6601 | #endif | |
| 6602 | {
| |
| 6603 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6604 | new ac_gtc = GetTickCount(); | |
| 6605 | if(ACInfo[playerid][acACAllow][49]) | |
| 6606 | {
| |
| 6607 | if(ac_gtc < ACInfo[playerid][acCall][13] + ac_Mtfc[13][0]) ac_FloodDetect(playerid, 13); | |
| 6608 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 6609 | else ACInfo[playerid][acFloodCount][13] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 6610 | } | |
| 6611 | if(ACInfo[playerid][acACAllow][43] && !(0 <= paintjobid <= 2) && paintjobid != 255) | |
| 6612 | {
| |
| 6613 | #if defined DEBUG | |
| 6614 | printf("[Nex-AC debug] Veh model: %d, paintjobid: %d", GetVehicleModel(vehicleid), paintjobid);
| |
| 6615 | #endif | |
| 6616 | ac_KickWithCode(playerid, "", 0, 43, 2); | |
| 6617 | } | |
| 6618 | else if(ACInfo[playerid][acACAllow][23] && !ACInfo[playerid][acModShop]) ac_KickWithCode(playerid, "", 0, 23, 4); | |
| 6619 | if(ACInfo[playerid][acKicked] < 1) | |
| 6620 | {
| |
| 6621 | if(paintjobid == 255) ACVehInfo[vehicleid][acPaintJob] = 3; | |
| 6622 | else ACVehInfo[vehicleid][acPaintJob] = paintjobid; | |
| 6623 | } | |
| 6624 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][13] = ac_gtc; | |
| 6625 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 6626 | && defined ac_OnVehiclePaintjob | |
| 6627 | return ac_OnVehiclePaintjob(playerid, vehicleid, paintjobid); | |
| 6628 | #else | |
| 6629 | return 1; | |
| 6630 | #endif | |
| 6631 | } | |
| 6632 | ||
| 6633 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 6634 | #if defined _ALS_OnVehiclePaintjob | |
| 6635 | #undef OnVehiclePaintjob | |
| 6636 | #else | |
| 6637 | #define _ALS_OnVehiclePaintjob | |
| 6638 | #endif | |
| 6639 | #define OnVehiclePaintjob ac_OnVehiclePaintjob | |
| 6640 | #if defined ac_OnVehiclePaintjob | |
| 6641 | forward ac_OnVehiclePaintjob(playerid, vehicleid, paintjobid); | |
| 6642 | #endif | |
| 6643 | #endif | |
| 6644 | ||
| 6645 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 6646 | hook OnVehicleRespray(playerid, vehicleid, color1, color2) | |
| 6647 | #else | |
| 6648 | public OnVehicleRespray(playerid, vehicleid, color1, color2) | |
| 6649 | #endif | |
| 6650 | {
| |
| 6651 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6652 | new ac_gtc = GetTickCount(); | |
| 6653 | if(ACInfo[playerid][acACAllow][49]) | |
| 6654 | {
| |
| 6655 | if(ac_gtc < ACInfo[playerid][acCall][14] + ac_Mtfc[14][0]) return ac_FloodDetect(playerid, 14); | |
| 6656 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 6657 | else ACInfo[playerid][acFloodCount][14] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 6658 | } | |
| 6659 | #if !AC_USE_TUNING_GARAGES && !AC_USE_PAYNSPRAY | |
| 6660 | if(ACInfo[playerid][acACAllow][23]) | |
| 6661 | {
| |
| 6662 | #if defined DEBUG | |
| 6663 | printf("[Nex-AC debug] Veh model: %d, color1: %d, color2: %d", GetVehicleModel(vehicleid), color1, color2);
| |
| 6664 | #endif | |
| 6665 | #if defined OnCheatDetected | |
| 6666 | ac_KickWithCode(playerid, "", 0, 23, 5); | |
| 6667 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6668 | #else | |
| 6669 | return ac_KickWithCode(playerid, "", 0, 23, 5); | |
| 6670 | #endif | |
| 6671 | } | |
| 6672 | #endif | |
| 6673 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][14] = ac_gtc; | |
| 6674 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 6675 | && defined ac_OnVehicleRespray | |
| 6676 | return ac_OnVehicleRespray(playerid, vehicleid, color1, color2); | |
| 6677 | #else | |
| 6678 | return 1; | |
| 6679 | #endif | |
| 6680 | } | |
| 6681 | ||
| 6682 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 6683 | #if defined _ALS_OnVehicleRespray | |
| 6684 | #undef OnVehicleRespray | |
| 6685 | #else | |
| 6686 | #define _ALS_OnVehicleRespray | |
| 6687 | #endif | |
| 6688 | #define OnVehicleRespray ac_OnVehicleRespray | |
| 6689 | #if defined ac_OnVehicleRespray | |
| 6690 | forward ac_OnVehicleRespray(playerid, vehicleid, color1, color2); | |
| 6691 | #endif | |
| 6692 | #endif | |
| 6693 | ||
| 6694 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 6695 | hook OnVehicleSpawn(vehicleid) | |
| 6696 | #else | |
| 6697 | public OnVehicleSpawn(vehicleid) | |
| 6698 | #endif | |
| 6699 | {
| |
| 6700 | ACVehInfo[vehicleid][acPaintJob] = 3; | |
| 6701 | ACVehInfo[vehicleid][acSpawned] = true; | |
| 6702 | ACVehInfo[vehicleid][acHealth] = 1000.0; | |
| 6703 | ACVehInfo[vehicleid][acPosDiff] = | |
| 6704 | ACVehInfo[vehicleid][acVelX] = | |
| 6705 | ACVehInfo[vehicleid][acVelY] = | |
| 6706 | ACVehInfo[vehicleid][acVelZ] = 0.0; | |
| 6707 | ACVehInfo[vehicleid][acLastSpeed] = | |
| 6708 | ACVehInfo[vehicleid][acSpeedDiff] = 0; | |
| 6709 | ACVehInfo[vehicleid][acPosX] = ACVehInfo[vehicleid][acSpawnPosX]; | |
| 6710 | ACVehInfo[vehicleid][acPosY] = ACVehInfo[vehicleid][acSpawnPosY]; | |
| 6711 | ACVehInfo[vehicleid][acPosZ] = ACVehInfo[vehicleid][acSpawnPosZ]; | |
| 6712 | ACVehInfo[vehicleid][acZAngle] = ACVehInfo[vehicleid][acSpawnZAngle]; | |
| 6713 | ACVehInfo[vehicleid][acDriver] = INVALID_PLAYER_ID; | |
| 6714 | new ac_gtc = GetTickCount() + 2650; | |
| 6715 | #if defined foreach | |
| 6716 | foreach(new ac_i : Player) | |
| 6717 | {
| |
| 6718 | if(ACInfo[ac_i][acVeh] == vehicleid) | |
| 6719 | {
| |
| 6720 | ACInfo[ac_i][acSetPosTick] = | |
| 6721 | ACInfo[ac_i][acGtc][11] = ac_gtc; | |
| 6722 | } | |
| 6723 | } | |
| 6724 | #else | |
| 6725 | #if defined GetPlayerPoolSize | |
| 6726 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
| 6727 | #else | |
| 6728 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
| 6729 | #endif | |
| 6730 | {
| |
| 6731 | - | if(!IsPlayerNPC(playerid)) |
| 6731 | + | |
| 6732 | {
| |
| 6733 | ACInfo[ac_i][acSetPosTick] = | |
| 6734 | ACInfo[ac_i][acGtc][11] = ac_gtc; | |
| 6735 | } | |
| 6736 | } | |
| 6737 | #endif | |
| 6738 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 6739 | && defined ac_OnVehicleSpawn | |
| 6740 | return ac_OnVehicleSpawn(vehicleid); | |
| 6741 | #else | |
| 6742 | return 1; | |
| 6743 | #endif | |
| 6744 | } | |
| 6745 | ||
| 6746 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 6747 | #if defined _ALS_OnVehicleSpawn | |
| 6748 | #undef OnVehicleSpawn | |
| 6749 | #else | |
| 6750 | #define _ALS_OnVehicleSpawn | |
| 6751 | #endif | |
| 6752 | #define OnVehicleSpawn ac_OnVehicleSpawn | |
| 6753 | #if defined ac_OnVehicleSpawn | |
| 6754 | forward ac_OnVehicleSpawn(vehicleid); | |
| 6755 | #endif | |
| 6756 | #endif | |
| 6757 | ||
| 6758 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 6759 | hook OnVehicleDeath(vehicleid, killerid) | |
| 6760 | #else | |
| 6761 | public OnVehicleDeath(vehicleid, killerid) | |
| 6762 | #endif | |
| 6763 | {
| |
| 6764 | #if AC_USE_NPC | |
| 6765 | if(IsPlayerConnected(killerid) && !IsPlayerNPC(killerid)) | |
| 6766 | #else | |
| 6767 | if(IsPlayerConnected(killerid)) | |
| 6768 | #endif | |
| 6769 | - | if(!IsPlayerNPC(playerid)) |
| 6769 | + | |
| 6770 | new ac_gtc = GetTickCount(); | |
| 6771 | if(ACInfo[killerid][acACAllow][49]) | |
| 6772 | {
| |
| 6773 | if(ac_gtc < ACInfo[killerid][acCall][15] + ac_Mtfc[15][0]) ac_FloodDetect(killerid, 15); | |
| 6774 | else if(ac_gtc < ACInfo[killerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(killerid, 27); | |
| 6775 | else ACInfo[killerid][acFloodCount][15] = ACInfo[killerid][acFloodCount][27] = 0; | |
| 6776 | } | |
| 6777 | ACInfo[killerid][acCall][27] = ACInfo[killerid][acCall][15] = ac_gtc; | |
| 6778 | } | |
| 6779 | new Float:ac_vHealth; | |
| 6780 | GetVehicleHealth(vehicleid, ac_vHealth); | |
| 6781 | if(ac_vHealth < 250.0) ACVehInfo[vehicleid][acSpawned] = false; | |
| 6782 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 6783 | && defined ac_OnVehicleDeath | |
| 6784 | return ac_OnVehicleDeath(vehicleid, killerid); | |
| 6785 | #else | |
| 6786 | return 1; | |
| 6787 | #endif | |
| 6788 | } | |
| 6789 | ||
| 6790 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 6791 | #if defined _ALS_OnVehicleDeath | |
| 6792 | #undef OnVehicleDeath | |
| 6793 | #else | |
| 6794 | #define _ALS_OnVehicleDeath | |
| 6795 | #endif | |
| 6796 | #define OnVehicleDeath ac_OnVehicleDeath | |
| 6797 | #if defined ac_OnVehicleDeath | |
| 6798 | forward ac_OnVehicleDeath(vehicleid, killerid); | |
| 6799 | #endif | |
| 6800 | #endif | |
| 6801 | ||
| 6802 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 6803 | hook OnPlayerText(playerid, text[]) | |
| 6804 | #else | |
| 6805 | public OnPlayerText(playerid, text[]) | |
| 6806 | #endif | |
| 6807 | - | if(!IsPlayerNPC(playerid)) |
| 6807 | + | |
| 6808 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6809 | #if AC_USE_NPC | |
| 6810 | if(!IsPlayerNPC(playerid)) | |
| 6811 | {
| |
| 6812 | #endif | |
| 6813 | new ac_gtc = GetTickCount(); | |
| 6814 | if(ACInfo[playerid][acACAllow][49]) | |
| 6815 | {
| |
| 6816 | if(ac_gtc < ACInfo[playerid][acCall][16] + ac_Mtfc[16][0]) return ac_FloodDetect(playerid, 16); | |
| 6817 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 6818 | else ACInfo[playerid][acFloodCount][16] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 6819 | } | |
| 6820 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][16] = ac_gtc; | |
| 6821 | #if AC_USE_NPC | |
| 6822 | } | |
| 6823 | #endif | |
| 6824 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 6825 | && defined ac_OnPlayerText | |
| 6826 | return ac_OnPlayerText(playerid, text); | |
| 6827 | #else | |
| 6828 | return 1; | |
| 6829 | #endif | |
| 6830 | } | |
| 6831 | ||
| 6832 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 6833 | #if defined _ALS_OnPlayerText | |
| 6834 | #undef OnPlayerText | |
| 6835 | #else | |
| 6836 | #define _ALS_OnPlayerText | |
| 6837 | #endif | |
| 6838 | #define OnPlayerText ac_OnPlayerText | |
| 6839 | #if defined ac_OnPlayerText | |
| 6840 | forward ac_OnPlayerText(playerid, text[]); | |
| 6841 | #endif | |
| 6842 | #endif | |
| 6843 | ||
| 6844 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 6845 | hook OnPlayerEnterCheckpoint(playerid) | |
| 6846 | - | if(!IsPlayerNPC(playerid)) |
| 6846 | + | |
| 6847 | public OnPlayerEnterCheckpoint(playerid) | |
| 6848 | #endif | |
| 6849 | {
| |
| 6850 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6851 | #if AC_USE_NPC | |
| 6852 | if(!IsPlayerNPC(playerid)) | |
| 6853 | {
| |
| 6854 | #endif | |
| 6855 | new ac_gtc = GetTickCount(); | |
| 6856 | if(ACInfo[playerid][acACAllow][49]) | |
| 6857 | {
| |
| 6858 | if(ac_gtc < ACInfo[playerid][acCall][17] + ac_Mtfc[17][0]) ac_FloodDetect(playerid, 17); | |
| 6859 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 6860 | else ACInfo[playerid][acFloodCount][17] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 6861 | } | |
| 6862 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][17] = ac_gtc; | |
| 6863 | #if AC_USE_NPC | |
| 6864 | } | |
| 6865 | #endif | |
| 6866 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 6867 | && defined ac_OnPlayerEnterCheckpoint | |
| 6868 | return ac_OnPlayerEnterCheckpoint(playerid); | |
| 6869 | #else | |
| 6870 | return 1; | |
| 6871 | #endif | |
| 6872 | } | |
| 6873 | ||
| 6874 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 6875 | #if defined _ALS_OnPlayerEnterCheckpoint | |
| 6876 | #undef OnPlayerEnterCheckpoint | |
| 6877 | #else | |
| 6878 | #define _ALS_OnPlayerEnterCheckpoint | |
| 6879 | #endif | |
| 6880 | #define OnPlayerEnterCheckpoint ac_OnPlayerEnterCheckpoint | |
| 6881 | #if defined ac_OnPlayerEnterCheckpoint | |
| 6882 | forward ac_OnPlayerEnterCheckpoint(playerid); | |
| 6883 | #endif | |
| 6884 | #endif | |
| 6885 | ||
| 6886 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 6887 | hook OnPlayerLeaveCheckpoint(playerid) | |
| 6888 | #else | |
| 6889 | public OnPlayerLeaveCheckpoint(playerid) | |
| 6890 | #endif | |
| 6891 | {
| |
| 6892 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6893 | #if AC_USE_NPC | |
| 6894 | if(!IsPlayerNPC(playerid)) | |
| 6895 | {
| |
| 6896 | #endif | |
| 6897 | new ac_gtc = GetTickCount(); | |
| 6898 | if(ACInfo[playerid][acACAllow][49]) | |
| 6899 | {
| |
| 6900 | if(ac_gtc < ACInfo[playerid][acCall][18] + ac_Mtfc[18][0]) ac_FloodDetect(playerid, 18); | |
| 6901 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 6902 | else ACInfo[playerid][acFloodCount][18] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 6903 | } | |
| 6904 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][18] = ac_gtc; | |
| 6905 | #if AC_USE_NPC | |
| 6906 | } | |
| 6907 | #endif | |
| 6908 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 6909 | && defined ac_OnPlayerLeaveCheckpoint | |
| 6910 | return ac_OnPlayerLeaveCheckpoint(playerid); | |
| 6911 | #else | |
| 6912 | return 1; | |
| 6913 | #endif | |
| 6914 | } | |
| 6915 | ||
| 6916 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 6917 | #if defined _ALS_OnPlayerLeaveCheckpoint | |
| 6918 | #undef OnPlayerLeaveCheckpoint | |
| 6919 | #else | |
| 6920 | #define _ALS_OnPlayerLeaveCheckpoint | |
| 6921 | #endif | |
| 6922 | #define OnPlayerLeaveCheckpoint ac_OnPlayerLeaveCheckpoint | |
| 6923 | #if defined ac_OnPlayerLeaveCheckpoint | |
| 6924 | forward ac_OnPlayerLeaveCheckpoint(playerid); | |
| 6925 | #endif | |
| 6926 | - | if(!IsPlayerNPC(playerid)) |
| 6926 | + | |
| 6927 | ||
| 6928 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 6929 | hook OnPlayerRequestSpawn(playerid) | |
| 6930 | #else | |
| 6931 | public OnPlayerRequestSpawn(playerid) | |
| 6932 | #endif | |
| 6933 | {
| |
| 6934 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 6935 | new ac_i; | |
| 6936 | #if AC_USE_NPC | |
| 6937 | if(!IsPlayerNPC(playerid)) | |
| 6938 | {
| |
| 6939 | #endif | |
| 6940 | ac_i = GetTickCount(); | |
| 6941 | if(ACInfo[playerid][acACAllow][49]) | |
| 6942 | {
| |
| 6943 | if(ac_i < ACInfo[playerid][acCall][19] + ac_Mtfc[19][0]) return ac_FloodDetect(playerid, 19); | |
| 6944 | if(ac_i < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 6945 | else ACInfo[playerid][acFloodCount][19] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 6946 | } | |
| 6947 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][19] = ac_i; | |
| 6948 | #if AC_USE_NPC | |
| 6949 | } | |
| 6950 | #endif | |
| 6951 | ac_i = 1; | |
| 6952 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 6953 | && defined ac_OnPlayerRequestSpawn | |
| 6954 | ac_i = ac_OnPlayerRequestSpawn(playerid); | |
| 6955 | #endif | |
| 6956 | if(ac_i && !ACInfo[playerid][acSpawned]) | |
| 6957 | {
| |
| 6958 | ACInfo[playerid][acSet][7] = 3; | |
| 6959 | ACInfo[playerid][acSpawnTick] = | |
| 6960 | ACInfo[playerid][acNOPCount][9] = 0; | |
| 6961 | ACInfo[playerid][acSpawnRes] = 1; | |
| 6962 | } | |
| 6963 | return ac_i; | |
| 6964 | } | |
| 6965 | - | if(!IsPlayerNPC(playerid)) |
| 6965 | + | |
| 6966 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 6967 | #if defined _ALS_OnPlayerRequestSpawn | |
| 6968 | #undef OnPlayerRequestSpawn | |
| 6969 | #else | |
| 6970 | #define _ALS_OnPlayerRequestSpawn | |
| 6971 | #endif | |
| 6972 | #define OnPlayerRequestSpawn ac_OnPlayerRequestSpawn | |
| 6973 | #if defined ac_OnPlayerRequestSpawn | |
| 6974 | forward ac_OnPlayerRequestSpawn(playerid); | |
| 6975 | #endif | |
| 6976 | #endif | |
| 6977 | ||
| 6978 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 6979 | hook OnPlayerExitedMenu(playerid) | |
| 6980 | #else | |
| 6981 | public OnPlayerExitedMenu(playerid) | |
| 6982 | #endif | |
| 6983 | {
| |
| 6984 | if(!(0 <= playerid < MAX_PLAYERS) || ACInfo[playerid][acKicked] > 0) return 0; | |
| 6985 | new ac_gtc = GetTickCount(); | |
| 6986 | if(ACInfo[playerid][acACAllow][49]) | |
| 6987 | {
| |
| 6988 | if(ac_gtc < ACInfo[playerid][acCall][20] + ac_Mtfc[20][0]) ac_FloodDetect(playerid, 20); | |
| 6989 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 6990 | else ACInfo[playerid][acFloodCount][20] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 6991 | } | |
| 6992 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][20] = ac_gtc; | |
| 6993 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 6994 | && defined ac_OnPlayerExitedMenu | |
| 6995 | return ac_OnPlayerExitedMenu(playerid); | |
| 6996 | #else | |
| 6997 | return 1; | |
| 6998 | #endif | |
| 6999 | } | |
| 7000 | ||
| 7001 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 7002 | #if defined _ALS_OnPlayerExitedMenu | |
| 7003 | #undef OnPlayerExitedMenu | |
| 7004 | #else | |
| 7005 | #define _ALS_OnPlayerExitedMenu | |
| 7006 | #endif | |
| 7007 | #define OnPlayerExitedMenu ac_OnPlayerExitedMenu | |
| 7008 | #if defined ac_OnPlayerExitedMenu | |
| 7009 | forward ac_OnPlayerExitedMenu(playerid); | |
| 7010 | #endif | |
| 7011 | #endif | |
| 7012 | ||
| 7013 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 7014 | hook OnPlayerEnterRaceCP(playerid) | |
| 7015 | #else | |
| 7016 | public OnPlayerEnterRaceCheckpoint(playerid) | |
| 7017 | #endif | |
| 7018 | {
| |
| 7019 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 7020 | #if AC_USE_NPC | |
| 7021 | if(!IsPlayerNPC(playerid)) | |
| 7022 | {
| |
| 7023 | #endif | |
| 7024 | new ac_gtc = GetTickCount(); | |
| 7025 | if(ACInfo[playerid][acACAllow][49]) | |
| 7026 | {
| |
| 7027 | if(ac_gtc < ACInfo[playerid][acCall][21] + ac_Mtfc[21][0]) ac_FloodDetect(playerid, 21); | |
| 7028 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 7029 | else ACInfo[playerid][acFloodCount][21] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 7030 | } | |
| 7031 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][21] = ac_gtc; | |
| 7032 | #if AC_USE_NPC | |
| 7033 | } | |
| 7034 | #endif | |
| 7035 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 7036 | && defined ac_OnPlayerEnterRaceCheckpoint | |
| 7037 | return ac_OnPlayerEnterRaceCheckpoint(playerid); | |
| 7038 | #else | |
| 7039 | return 1; | |
| 7040 | #endif | |
| 7041 | } | |
| 7042 | ||
| 7043 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 7044 | #if defined _ALS_OnPlayerEnterRaceCheckpoin\ | |
| 7045 | || defined _ALS_OnPlayerEnterRaceCP | |
| 7046 | #undef OnPlayerEnterRaceCheckpoint | |
| 7047 | #else | |
| 7048 | #define _ALS_OnPlayerEnterRaceCP | |
| 7049 | - | else ACInfo[playerid][acFloodCount][24] = ACInfo[playerid][acFloodCount][27] = 0; |
| 7049 | + | |
| 7050 | #define OnPlayerEnterRaceCheckpoint ac_OnPlayerEnterRaceCheckpoint | |
| 7051 | #if defined ac_OnPlayerEnterRaceCheckpoint | |
| 7052 | forward ac_OnPlayerEnterRaceCheckpoint(playerid); | |
| 7053 | #endif | |
| 7054 | #endif | |
| 7055 | ||
| 7056 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 7057 | hook OnPlayerLeaveRaceCP(playerid) | |
| 7058 | #else | |
| 7059 | public OnPlayerLeaveRaceCheckpoint(playerid) | |
| 7060 | #endif | |
| 7061 | {
| |
| 7062 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 7063 | #if AC_USE_NPC | |
| 7064 | if(!IsPlayerNPC(playerid)) | |
| 7065 | {
| |
| 7066 | #endif | |
| 7067 | new ac_gtc = GetTickCount(); | |
| 7068 | if(ACInfo[playerid][acACAllow][49]) | |
| 7069 | {
| |
| 7070 | if(ac_gtc < ACInfo[playerid][acCall][22] + ac_Mtfc[22][0]) ac_FloodDetect(playerid, 22); | |
| 7071 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 7072 | else ACInfo[playerid][acFloodCount][22] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 7073 | } | |
| 7074 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][22] = ac_gtc; | |
| 7075 | #if AC_USE_NPC | |
| 7076 | } | |
| 7077 | #endif | |
| 7078 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 7079 | && defined ac_OnPlayerLeaveRaceCheckpoint | |
| 7080 | return ac_OnPlayerLeaveRaceCheckpoint(playerid); | |
| 7081 | #else | |
| 7082 | return 1; | |
| 7083 | #endif | |
| 7084 | } | |
| 7085 | ||
| 7086 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 7087 | #if defined _ALS_OnPlayerLeaveRaceCheckpoin\ | |
| 7088 | || defined _ALS_OnPlayerLeaveRaceCP | |
| 7089 | #undef OnPlayerLeaveRaceCheckpoint | |
| 7090 | #else | |
| 7091 | #define _ALS_OnPlayerLeaveRaceCP | |
| 7092 | #endif | |
| 7093 | #define OnPlayerLeaveRaceCheckpoint ac_OnPlayerLeaveRaceCheckpoint | |
| 7094 | #if defined ac_OnPlayerLeaveRaceCheckpoint | |
| 7095 | forward ac_OnPlayerLeaveRaceCheckpoint(playerid); | |
| 7096 | #endif | |
| 7097 | #endif | |
| 7098 | ||
| 7099 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 7100 | hook OnPlayerClickPlayerTD(playerid, PlayerText:playertextid) | |
| 7101 | #else | |
| 7102 | public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid) | |
| 7103 | #endif | |
| 7104 | {
| |
| 7105 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
| 7106 | new ac_gtc = GetTickCount(); | |
| 7107 | if(ACInfo[playerid][acACAllow][49]) | |
| 7108 | {
| |
| 7109 | if(ac_gtc < ACInfo[playerid][acCall][23] + ac_Mtfc[23][0]) | |
| 7110 | {
| |
| 7111 | ac_FloodDetect(playerid, 23); | |
| 7112 | return 1; | |
| 7113 | } | |
| 7114 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 7115 | else ACInfo[playerid][acFloodCount][23] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 7116 | } | |
| 7117 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][23] = ac_gtc; | |
| 7118 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 7119 | && defined ac_OnPlayerClickPlayerTextDraw | |
| 7120 | return ac_OnPlayerClickPlayerTextDraw(playerid, playertextid); | |
| 7121 | #else | |
| 7122 | return 0; | |
| 7123 | #endif | |
| 7124 | } | |
| 7125 | ||
| 7126 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 7127 | #if defined _ALS_OnPlayerClickPlayerTextDra\ | |
| 7128 | || defined _ALS_OnPlayerClickPlayerTD | |
| 7129 | #undef OnPlayerClickPlayerTextDraw | |
| 7130 | #else | |
| 7131 | #define _ALS_OnPlayerClickPlayerTD | |
| 7132 | #endif | |
| 7133 | #define OnPlayerClickPlayerTextDraw ac_OnPlayerClickPlayerTextDraw | |
| 7134 | #if defined ac_OnPlayerClickPlayerTextDraw | |
| 7135 | forward ac_OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid); | |
| 7136 | #endif | |
| 7137 | #endif | |
| 7138 | ||
| 7139 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 7140 | hook OnVehDamageStatusUpd(vehicleid, playerid) | |
| 7141 | #else | |
| 7142 | public OnVehicleDamageStatusUpdate(vehicleid, playerid) | |
| 7143 | #endif | |
| 7144 | {
| |
| 7145 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
| 7146 | new ac_gtc = GetTickCount(); | |
| 7147 | if(ACInfo[playerid][acACAllow][49]) | |
| 7148 | {
| |
| 7149 | if(ac_gtc < ACInfo[playerid][acCall][24] + ac_Mtfc[24][0]) ac_FloodDetect(playerid, 24); | |
| 7150 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 7151 | else | |
| 7152 | {
| |
| 7153 | if(ACInfo[playerid][acFloodCount][24] > 0) ACInfo[playerid][acFloodCount][24]--; | |
| 7154 | ACInfo[playerid][acFloodCount][27] = 0; | |
| 7155 | } | |
| 7156 | } | |
| 7157 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][24] = ac_gtc; | |
| 7158 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 7159 | && defined ac_OnVehicleDamageStatusUpdate | |
| 7160 | return ac_OnVehicleDamageStatusUpdate(vehicleid, playerid); | |
| 7161 | #else | |
| 7162 | return 0; | |
| 7163 | #endif | |
| 7164 | } | |
| 7165 | ||
| 7166 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 7167 | #if defined _ALS_OnVehicleDamageStatusUpdat\ | |
| 7168 | || defined _ALS_OnVehicleDamageStatusUpd | |
| 7169 | #undef OnVehicleDamageStatusUpdate | |
| 7170 | #else | |
| 7171 | #define _ALS_OnVehicleDamageStatusUpd | |
| 7172 | #endif | |
| 7173 | #define OnVehicleDamageStatusUpdate ac_OnVehicleDamageStatusUpdate | |
| 7174 | #if defined ac_OnVehicleDamageStatusUpdate | |
| 7175 | forward ac_OnVehicleDamageStatusUpdate(vehicleid, playerid); | |
| 7176 | #endif | |
| 7177 | #endif | |
| 7178 | ||
| 7179 | #if defined OnVehicleSirenStateChange | |
| 7180 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 7181 | hook OnVehicleSirenChange(playerid, vehicleid, newstate) | |
| 7182 | #else | |
| 7183 | public OnVehicleSirenStateChange(playerid, vehicleid, newstate) | |
| 7184 | #endif | |
| 7185 | {
| |
| 7186 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
| 7187 | #if AC_USE_NPC | |
| 7188 | if(!IsPlayerNPC(playerid)) | |
| 7189 | {
| |
| 7190 | #endif | |
| 7191 | new ac_gtc = GetTickCount(); | |
| 7192 | if(ACInfo[playerid][acACAllow][49]) | |
| 7193 | {
| |
| 7194 | if(ac_gtc < ACInfo[playerid][acCall][25] + ac_Mtfc[25][0]) ac_FloodDetect(playerid, 25); | |
| 7195 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 7196 | else ACInfo[playerid][acFloodCount][25] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 7197 | } | |
| 7198 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][25] = ac_gtc; | |
| 7199 | #if AC_USE_NPC | |
| 7200 | } | |
| 7201 | #endif | |
| 7202 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 7203 | && defined ac_OnVehicleSirenStateChange | |
| 7204 | return ac_OnVehicleSirenStateChange(playerid, vehicleid, newstate); | |
| 7205 | #else | |
| 7206 | return 0; | |
| 7207 | #endif | |
| 7208 | } | |
| 7209 | ||
| 7210 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 7211 | #if defined _ALS_OnVehicleSirenStateChange | |
| 7212 | #undef OnVehicleSirenStateChange | |
| 7213 | #else | |
| 7214 | #define _ALS_OnVehicleSirenStateChange | |
| 7215 | #endif | |
| 7216 | #define OnVehicleSirenStateChange ac_OnVehicleSirenStateChange | |
| 7217 | #if defined ac_OnVehicleSirenStateChange | |
| 7218 | forward ac_OnVehicleSirenStateChange(playerid, vehicleid, newstate); | |
| 7219 | #endif | |
| 7220 | #endif | |
| 7221 | #endif | |
| 7222 | ||
| 7223 | #if defined OnPlayerSelectDynamicObject | |
| 7224 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 7225 | #if defined STREAMER_ENABLE_TAGS | |
| 7226 | hook OnPlayerSelectDynObject(playerid, STREAMER_TAG_OBJECT:objectid, modelid, Float:x, Float:y, Float:z) | |
| 7227 | #else | |
| 7228 | hook OnPlayerSelectDynObject(playerid, objectid, modelid, Float:x, Float:y, Float:z) | |
| 7229 | #endif | |
| 7230 | #else | |
| 7231 | #if defined STREAMER_ENABLE_TAGS | |
| 7232 | public OnPlayerSelectDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid, modelid, Float:x, Float:y, Float:z) | |
| 7233 | #else | |
| 7234 | public OnPlayerSelectDynamicObject(playerid, objectid, modelid, Float:x, Float:y, Float:z) | |
| 7235 | #endif | |
| 7236 | #endif | |
| 7237 | {
| |
| 7238 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 7239 | new ac_gtc = GetTickCount(); | |
| 7240 | if(ACInfo[playerid][acACAllow][49]) | |
| 7241 | {
| |
| 7242 | if(ac_gtc < ACInfo[playerid][acCall][26] + ac_Mtfc[26][0]) ac_FloodDetect(playerid, 26); | |
| 7243 | else if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 7244 | else ACInfo[playerid][acFloodCount][26] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 7245 | } | |
| 7246 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][26] = ac_gtc; | |
| 7247 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 7248 | && defined ac_OnPlayerSelectDynamicObject | |
| 7249 | return ac_OnPlayerSelectDynamicObject(playerid, objectid, modelid, x, y, z); | |
| 7250 | #else | |
| 7251 | return 1; | |
| 7252 | #endif | |
| 7253 | } | |
| 7254 | ||
| 7255 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 7256 | #if defined _ALS_OnPlayerSelectDynamicObjec\ | |
| 7257 | || defined _ALS_OnPlayerSelectDynObject || defined _ALS_OnPlayerSelectDynamicObj | |
| 7258 | #undef OnPlayerSelectDynamicObject | |
| 7259 | #else | |
| 7260 | #define _ALS_OnPlayerSelectDynObject | |
| 7261 | #endif | |
| 7262 | #define OnPlayerSelectDynamicObject ac_OnPlayerSelectDynamicObject | |
| 7263 | #if defined ac_OnPlayerSelectDynamicObject | |
| 7264 | #if defined STREAMER_ENABLE_TAGS | |
| 7265 | forward ac_OnPlayerSelectDynamicObject(playerid, STREAMER_TAG_OBJECT:objectid, modelid, Float:x, Float:y, Float:z); | |
| 7266 | #else | |
| 7267 | forward ac_OnPlayerSelectDynamicObject(playerid, objectid, modelid, Float:x, Float:y, Float:z); | |
| 7268 | #endif | |
| 7269 | #endif | |
| 7270 | #endif | |
| 7271 | #endif | |
| 7272 | ||
| 7273 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 7274 | hook OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ) | |
| 7275 | #else | |
| 7276 | public OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ) | |
| 7277 | #endif | |
| 7278 | {
| |
| 7279 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
| 7280 | new ac_gtc = GetTickCount(); | |
| 7281 | if(ACInfo[playerid][acACAllow][49]) | |
| 7282 | {
| |
| 7283 | if(ac_gtc < ACInfo[playerid][acCall][26] + ac_Mtfc[26][0]) | |
| 7284 | {
| |
| 7285 | ac_FloodDetect(playerid, 26); | |
| 7286 | return 1; | |
| 7287 | } | |
| 7288 | if(ac_gtc < ACInfo[playerid][acCall][27] + ac_Mtfc[27][0]) ac_FloodDetect(playerid, 27); | |
| 7289 | else ACInfo[playerid][acFloodCount][26] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 7290 | } | |
| 7291 | ACInfo[playerid][acCall][27] = ACInfo[playerid][acCall][26] = ac_gtc; | |
| 7292 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 7293 | && defined ac_OnPlayerSelectObject | |
| 7294 | return ac_OnPlayerSelectObject(playerid, type, objectid, modelid, fX, fY, fZ); | |
| 7295 | #else | |
| 7296 | return 0; | |
| 7297 | #endif | |
| 7298 | } | |
| 7299 | ||
| 7300 | #if !defined _inc_y_hooks && !defined _INC_y_hooks | |
| 7301 | #if defined _ALS_OnPlayerSelectObject | |
| 7302 | #undef OnPlayerSelectObject | |
| 7303 | #else | |
| 7304 | #define _ALS_OnPlayerSelectObject | |
| 7305 | #endif | |
| 7306 | #define OnPlayerSelectObject ac_OnPlayerSelectObject | |
| 7307 | #if defined ac_OnPlayerSelectObject | |
| 7308 | forward ac_OnPlayerSelectObject(playerid, type, objectid, modelid, Float:fX, Float:fY, Float:fZ); | |
| 7309 | #endif | |
| 7310 | #endif | |
| 7311 | ||
| 7312 | #if defined _inc_y_hooks || defined _INC_y_hooks | |
| 7313 | #if defined OnTrailerUpdate | |
| 7314 | hook OnUnoccupiedVehicleUpd(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z) | |
| 7315 | #elseif defined GetServerTickRate | |
| 7316 | hook OnUnoccupiedVehicleUpd(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z) | |
| 7317 | #else | |
| 7318 | hook OnUnoccupiedVehicleUpd(vehicleid, playerid, passenger_seat) | |
| 7319 | #endif | |
| 7320 | #else | |
| 7321 | #if defined OnTrailerUpdate | |
| 7322 | public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z) | |
| 7323 | #elseif defined GetServerTickRate | |
| 7324 | public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z) | |
| 7325 | #else | |
| 7326 | public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat) | |
| 7327 | #endif | |
| 7328 | - | ac_dist >= 15.0 && ac_dist > ACVehInfo[vehicleid][acPosDiff] + ((ac_dist / 3.0) * 1.6) && |
| 7328 | + | |
| 7329 | {
| |
| 7330 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 7331 | #if defined OnTrailerUpdate | |
| 7332 | if(ACInfo[playerid][acACAllow][31] && | |
| 7333 | (new_x != new_x || new_y != new_y || new_z != new_z || vel_x != vel_x || vel_y != vel_y || vel_z != vel_z || | |
| 7334 | floatabs(new_x) >= 25000.0 || floatabs(new_y) >= 25000.0 || floatabs(new_z) >= 25000.0 || | |
| 7335 | floatabs(vel_x) >= 100.0 || floatabs(vel_y) >= 100.0 || floatabs(vel_z) >= 100.0)) | |
| 7336 | {
| |
| 7337 | #if defined DEBUG | |
| 7338 | printf("[Nex-AC debug] Pos x, y, z: %f, %f, %f, vel x, y, z: %f, %f, %f", new_x, new_y, new_z, vel_x, vel_y, vel_z);
| |
| 7339 | #endif | |
| 7340 | return ac_KickWithCode(playerid, "", 0, 31, 2); | |
| 7341 | } | |
| 7342 | #elseif defined GetServerTickRate | |
| 7343 | if(ACInfo[playerid][acACAllow][31] && | |
| 7344 | (new_x != new_x || new_y != new_y || new_z != new_z || | |
| 7345 | floatabs(new_x) >= 25000.0 || floatabs(new_y) >= 25000.0 || floatabs(new_z) >= 25000.0)) | |
| 7346 | {
| |
| 7347 | #if defined DEBUG | |
| 7348 | printf("[Nex-AC debug] Pos x, y, z: %f, %f, %f", new_x, new_y, new_z);
| |
| 7349 | #endif | |
| 7350 | return ac_KickWithCode(playerid, "", 0, 31, 2); | |
| 7351 | } | |
| 7352 | #endif | |
| 7353 | #if defined GetServerTickRate | |
| 7354 | new Float:ac_x, Float:ac_y, Float:ac_z, Float:ac_dist = GetVehicleDistanceFromPoint(vehicleid, new_x, new_y, new_z); | |
| 7355 | GetVehiclePos(vehicleid, ac_x, ac_y, ac_z); | |
| 7356 | if(passenger_seat > 0) | |
| 7357 | {
| |
| 7358 | new Float:ac_zDiff = new_z - ac_z; | |
| 7359 | #if defined OnTrailerUpdate | |
| 7360 | if(ACInfo[playerid][acACAllow][31] && | |
| 7361 | ((vel_z > ACVehInfo[vehicleid][acVelZ] || ac_zDiff >= -0.8) && | |
| 7362 | (floatabs(vel_x) >= floatabs(ACVehInfo[vehicleid][acVelX]) && floatabs(ACVehInfo[vehicleid][acVelX]) >= 0.3 || | |
| 7363 | floatabs(vel_y) >= floatabs(ACVehInfo[vehicleid][acVelY]) && floatabs(ACVehInfo[vehicleid][acVelY]) >= 0.3) || | |
| 7364 | ac_zDiff >= -5.0 && (floatabs(new_x - ac_x) >= 12.0 || floatabs(new_y - ac_y) >= 12.0))) | |
| 7365 | {
| |
| 7366 | if(++ACInfo[playerid][acCheatCount][4] > AC_MAX_CARSHOT_WARNINGS) | |
| 7367 | {
| |
| 7368 | #if defined DEBUG | |
| 7369 | printf("[Nex-AC debug] Vel x, y: %f, %f, old vel x, y: %f, %f, pos diff x, y, z: %f, %f, %f, veh: %d",
| |
| 7370 | vel_x, vel_y, ACVehInfo[vehicleid][acVelX], ACVehInfo[vehicleid][acVelY], new_x - ac_x, new_y - ac_y, ac_zDiff, vehicleid); | |
| 7371 | #endif | |
| 7372 | #if defined OnCheatDetected | |
| 7373 | ac_KickWithCode(playerid, "", 0, 31, 1); | |
| 7374 | - | ac_dist >= 15.0 && ac_dist > ACVehInfo[vehicleid][acPosDiff] + ((ac_dist / 3.0) * 1.6) && |
| 7374 | + | |
| 7375 | ACInfo[playerid][acCheatCount][4] = 0; | |
| 7376 | #else | |
| 7377 | return ac_KickWithCode(playerid, "", 0, 31, 1); | |
| 7378 | - | ac_dist >= 15.0 && ac_dist > ACVehInfo[vehicleid][acPosDiff] + ((ac_dist / 3.0) * 1.6) && |
| 7378 | + | |
| 7379 | } | |
| 7380 | #if defined OnCheatWarning | |
| 7381 | else OnCheatWarning(playerid, "", 0, 31, 1, ACInfo[playerid][acCheatCount][4]); | |
| 7382 | #endif | |
| 7383 | } | |
| 7384 | #else | |
| 7385 | if(ACInfo[playerid][acACAllow][31] && | |
| 7386 | ac_zDiff >= -5.0 && (floatabs(new_x - ac_x) >= 12.0 || floatabs(new_y - ac_y) >= 12.0)) | |
| 7387 | {
| |
| 7388 | if(++ACInfo[playerid][acCheatCount][4] > AC_MAX_CARSHOT_WARNINGS) | |
| 7389 | {
| |
| 7390 | #if defined DEBUG | |
| 7391 | printf("[Nex-AC debug] Pos diff x, y, z: %f, %f, %f, veh: %d",
| |
| 7392 | new_x - ac_x, new_y - ac_y, ac_zDiff, vehicleid); | |
| 7393 | #endif | |
| 7394 | #if defined OnCheatDetected | |
| 7395 | ac_KickWithCode(playerid, "", 0, 31, 1); | |
| 7396 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 7397 | ACInfo[playerid][acCheatCount][4] = 0; | |
| 7398 | #else | |
| 7399 | return ac_KickWithCode(playerid, "", 0, 31, 1); | |
| 7400 | #endif | |
| 7401 | } | |
| 7402 | #if defined OnCheatWarning | |
| 7403 | else OnCheatWarning(playerid, "", 0, 31, 1, ACInfo[playerid][acCheatCount][4]); | |
| 7404 | #endif | |
| 7405 | } | |
| 7406 | #endif | |
| 7407 | #if defined OnTrailerUpdate | |
| 7408 | else if(ACInfo[playerid][acACAllow][8] && | |
| 7409 | vel_z >= 0.1 && vel_z > ACVehInfo[vehicleid][acVelZ] && | |
| 7410 | floatabs(ac_x - new_x) < ac_zDiff / 2.0 && floatabs(ac_y - new_y) < ac_zDiff / 2.0) | |
| 7411 | {
| |
| 7412 | if(++ACInfo[playerid][acCheatCount][3] > AC_MAX_FLYHACK_VEH_WARNINGS) | |
| 7413 | {
| |
| 7414 | #if defined DEBUG | |
| 7415 | printf("[Nex-AC debug] Vel z: %f, old vel z: %f, pos diff x, y, z: %f, %f, %f, veh: %d",
| |
| 7416 | vel_z, ACVehInfo[vehicleid][acVelZ], ac_x - new_x, ac_y - new_y, ac_zDiff, vehicleid); | |
| 7417 | #endif | |
| 7418 | #if defined OnCheatDetected | |
| 7419 | ac_KickWithCode(playerid, "", 0, 8, 2); | |
| 7420 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 7421 | ACInfo[playerid][acCheatCount][3] = 0; | |
| 7422 | #else | |
| 7423 | return ac_KickWithCode(playerid, "", 0, 8, 2); | |
| 7424 | #endif | |
| 7425 | } | |
| 7426 | #if defined OnCheatWarning | |
| 7427 | else OnCheatWarning(playerid, "", 0, 8, 2, ACInfo[playerid][acCheatCount][3]); | |
| 7428 | #endif | |
| 7429 | } | |
| 7430 | #endif | |
| 7431 | else | |
| 7432 | {
| |
| 7433 | if(ACInfo[playerid][acCheatCount][4] > 0) ACInfo[playerid][acCheatCount][4]--; | |
| 7434 | ACInfo[playerid][acCheatCount][3] = 0; | |
| 7435 | } | |
| 7436 | } | |
| 7437 | if(ACInfo[playerid][acACAllow][5] && | |
| 7438 | (ac_dist >= 25.0 || ac_dist >= 15.0 && GetTickCount() > ACInfo[playerid][acGtc][18] + GetPlayerPing(playerid)) && | |
| 7439 | ac_dist > ACVehInfo[vehicleid][acPosDiff] + ((ac_dist / 3.0) * 1.6) && | |
| 7440 | (ac_z > -45.0 || VectorSize(new_x - ac_x, new_y - ac_y, 0.0) >= 180.0)) | |
| 7441 | {
| |
| 7442 | #if defined DEBUG | |
| 7443 | printf("[Nex-AC debug] Dist: %f, old pos diff: %f, old pos z: %f, veh: %d, playerid: %d",
| |
| 7444 | ac_dist, ACVehInfo[vehicleid][acPosDiff], ac_z, vehicleid, playerid); | |
| 7445 | #endif | |
| 7446 | #if defined OnCheatDetected | |
| 7447 | ac_KickWithCode(playerid, "", 0, 5, 1); | |
| 7448 | #endif | |
| 7449 | GetVehicleZAngle(vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
| 7450 | SetVehicleZAngle(vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
| 7451 | SetVehiclePos(vehicleid, ac_x, ac_y, ac_z); | |
| 7452 | return 0; | |
| 7453 | } | |
| 7454 | #else | |
| 7455 | new Float:ac_x, Float:ac_y, Float:ac_z, Float:ac_dist = GetVehicleDistanceFromPoint(vehicleid, ACVehInfo[vehicleid][acPosX], ACVehInfo[vehicleid][acPosY], ACVehInfo[vehicleid][acPosZ]); | |
| 7456 | GetVehiclePos(vehicleid, ac_x, ac_y, ac_z); | |
| 7457 | if(passenger_seat > 0) | |
| 7458 | {
| |
| 7459 | new Float:ac_zDiff = ac_z - ACVehInfo[vehicleid][acPosZ]; | |
| 7460 | if(ACInfo[playerid][acACAllow][31] && | |
| 7461 | ac_zDiff >= -5.0 && (floatabs(ac_x - ACVehInfo[vehicleid][acPosX]) >= 12.0 || floatabs(ac_y - ACVehInfo[vehicleid][acPosY]) >= 12.0)) | |
| 7462 | {
| |
| 7463 | if(++ACInfo[playerid][acCheatCount][4] > AC_MAX_CARSHOT_WARNINGS) | |
| 7464 | {
| |
| 7465 | #if defined DEBUG | |
| 7466 | printf("[Nex-AC debug] Pos diff x, y, z: %f, %f, %f, veh: %d",
| |
| 7467 | ac_x - ACVehInfo[vehicleid][acPosX], ac_y - ACVehInfo[vehicleid][acPosY], ac_zDiff, vehicleid); | |
| 7468 | #endif | |
| 7469 | #if defined OnCheatDetected | |
| 7470 | ac_KickWithCode(playerid, "", 0, 31, 1); | |
| 7471 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 7472 | ACInfo[playerid][acCheatCount][4] = 0; | |
| 7473 | #else | |
| 7474 | return ac_KickWithCode(playerid, "", 0, 31, 1); | |
| 7475 | #endif | |
| 7476 | } | |
| 7477 | #if defined OnCheatWarning | |
| 7478 | else OnCheatWarning(playerid, "", 0, 31, 1, ACInfo[playerid][acCheatCount][4]); | |
| 7479 | #endif | |
| 7480 | } | |
| 7481 | else if(ACInfo[playerid][acCheatCount][4] > 0) ACInfo[playerid][acCheatCount][4]--; | |
| 7482 | } | |
| 7483 | #if defined VectorSize | |
| 7484 | if(ACInfo[playerid][acACAllow][5] && | |
| 7485 | (ac_dist >= 25.0 || ac_dist >= 15.0 && GetTickCount() > ACInfo[playerid][acGtc][18] + GetPlayerPing(playerid)) && | |
| 7486 | ac_dist > ACVehInfo[vehicleid][acPosDiff] + ((ac_dist / 3.0) * 1.6) && | |
| 7487 | (ACVehInfo[vehicleid][acPosZ] > -45.0 || VectorSize(ac_x - ACVehInfo[vehicleid][acPosX], ac_y - ACVehInfo[vehicleid][acPosY], 0.0) >= 180.0)) | |
| 7488 | #else | |
| 7489 | if(ACInfo[playerid][acACAllow][5] && | |
| 7490 | (ac_dist >= 25.0 || ac_dist >= 15.0 && GetTickCount() > ACInfo[playerid][acGtc][18] + GetPlayerPing(playerid)) && | |
| 7491 | ac_dist > ACVehInfo[vehicleid][acPosDiff] + ((ac_dist / 3.0) * 1.6) && | |
| 7492 | (ACVehInfo[vehicleid][acPosZ] > -45.0 || floatsqroot(floatpower(ac_x - ACVehInfo[vehicleid][acPosX], 2.0) + floatpower(ac_y - ACVehInfo[vehicleid][acPosY], 2.0)) >= 180.0)) | |
| 7493 | #endif | |
| 7494 | {
| |
| 7495 | #if defined DEBUG | |
| 7496 | printf("[Nex-AC debug] Dist: %f, old pos diff: %f, old pos z: %f, veh: %d, playerid: %d",
| |
| 7497 | ac_dist, ACVehInfo[vehicleid][acPosDiff], ACVehInfo[vehicleid][acPosZ], vehicleid, playerid); | |
| 7498 | #endif | |
| 7499 | #if defined OnCheatDetected | |
| 7500 | ac_KickWithCode(playerid, "", 0, 5, 1); | |
| 7501 | #endif | |
| 7502 | SetVehicleZAngle(vehicleid, ACVehInfo[vehicleid][acZAngle]); | |
| 7503 | SetVehiclePos(vehicleid, ACVehInfo[vehicleid][acPosX], ACVehInfo[vehicleid][acPosY], ACVehInfo[vehicleid][acPosZ]); | |
| 7504 | return 0; | |
| 7505 | } | |
| 7506 | #endif | |
| 7507 | #undef AC_MAX_FLYHACK_VEH_WARNINGS | |
| 7508 | #undef AC_MAX_CARSHOT_WARNINGS | |
| 7509 | new ac_a = 1; | |
| 7510 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 7511 | && defined ac_OnUnoccupiedVehicleUpdate | |
| 7512 | #if defined OnTrailerUpdate | |
| 7513 | ac_a = ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, new_x, new_y, new_z, vel_x, vel_y, vel_z); | |
| 7514 | #elseif defined GetServerTickRate | |
| 7515 | ac_a = ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, new_x, new_y, new_z); | |
| 7516 | #else | |
| 7517 | ac_a = ac_OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat); | |
| 7518 | #endif | |
| 7519 | #endif | |
| 7520 | #if defined OnTrailerUpdate | |
| 7521 | - | hook OnIncomingPacket(playerid, packetid, BitStream:bs) |
| 7521 | + | |
| 7522 | {
| |
| 7523 | - | public OnIncomingPacket(playerid, packetid, BitStream:bs) |
| 7523 | + | |
| 7524 | ACVehInfo[vehicleid][acPosDiff] = ac_dist; | |
| 7525 | ACVehInfo[vehicleid][acPosX] = new_x; | |
| 7526 | - | if(0 <= playerid < MAX_PLAYERS) |
| 7526 | + | |
| 7527 | ACVehInfo[vehicleid][acPosZ] = new_z; | |
| 7528 | ACVehInfo[vehicleid][acVelX] = vel_x; | |
| 7529 | - | if(packetid == 209) |
| 7529 | + | |
| 7530 | ACVehInfo[vehicleid][acVelZ] = vel_z; | |
| 7531 | - | new ac_uData[PR_UnoccupiedSync]; |
| 7531 | + | |
| 7532 | - | BS_IgnoreBits(bs, 8); |
| 7532 | + | |
| 7533 | - | BS_ReadUnoccupiedSync(bs, ac_uData); |
| 7533 | + | |
| 7534 | - | if(ac_uData[PR_seatId] > 0 && |
| 7534 | + | |
| 7535 | - | (ac_uData[PR_seatId] != GetPlayerVehicleSeat(playerid) || !IsPlayerInVehicle(playerid, ac_uData[PR_vehicleId])) || |
| 7535 | + | |
| 7536 | - | ac_uData[PR_roll][0] != ac_uData[PR_roll][0] || |
| 7536 | + | |
| 7537 | - | ac_uData[PR_roll][1] != ac_uData[PR_roll][1] || |
| 7537 | + | |
| 7538 | - | ac_uData[PR_roll][2] != ac_uData[PR_roll][2] || |
| 7538 | + | |
| 7539 | - | ac_uData[PR_direction][0] != ac_uData[PR_direction][0] || |
| 7539 | + | |
| 7540 | - | ac_uData[PR_direction][1] != ac_uData[PR_direction][1] || |
| 7540 | + | |
| 7541 | - | ac_uData[PR_direction][2] != ac_uData[PR_direction][2] || |
| 7541 | + | |
| 7542 | - | ac_uData[PR_angularVelocity][0] != ac_uData[PR_angularVelocity][0] || |
| 7542 | + | |
| 7543 | - | ac_uData[PR_angularVelocity][1] != ac_uData[PR_angularVelocity][1] || |
| 7543 | + | |
| 7544 | - | ac_uData[PR_angularVelocity][2] != ac_uData[PR_angularVelocity][2] || |
| 7544 | + | |
| 7545 | - | floatabs(ac_uData[PR_roll][0]) >= 1.0 || |
| 7545 | + | |
| 7546 | - | floatabs(ac_uData[PR_roll][1]) >= 1.0 || |
| 7546 | + | |
| 7547 | - | floatabs(ac_uData[PR_roll][2]) >= 1.0 || |
| 7547 | + | |
| 7548 | - | floatabs(ac_uData[PR_direction][0]) >= 1.0 || |
| 7548 | + | |
| 7549 | - | floatabs(ac_uData[PR_direction][1]) >= 1.0 || |
| 7549 | + | |
| 7550 | - | floatabs(ac_uData[PR_direction][2]) >= 1.0 || |
| 7550 | + | |
| 7551 | - | floatabs(ac_uData[PR_angularVelocity][0]) >= 1.0 || |
| 7551 | + | |
| 7552 | - | floatabs(ac_uData[PR_angularVelocity][1]) >= 1.0 || |
| 7552 | + | |
| 7553 | - | floatabs(ac_uData[PR_angularVelocity][2]) >= 1.0) return 0; |
| 7553 | + | |
| 7554 | #define _ALS_OnUnoccupiedVehicleUpdate | |
| 7555 | - | else if(packetid == 210) |
| 7555 | + | |
| 7556 | #define OnUnoccupiedVehicleUpdate ac_OnUnoccupiedVehicleUpdate | |
| 7557 | - | new ac_tData[PR_TrailerSync]; |
| 7557 | + | |
| 7558 | - | BS_IgnoreBits(bs, 8); |
| 7558 | + | |
| 7559 | - | BS_ReadTrailerSync(bs, ac_tData); |
| 7559 | + | |
| 7560 | - | if(ACVehInfo[ac_tData[PR_trailerId]][acDriver] != INVALID_PLAYER_ID) return 0; |
| 7560 | + | |
| 7561 | - | else if(ACInfo[playerid][acACAllow][5]) |
| 7561 | + | |
| 7562 | #else | |
| 7563 | - | new Float:ac_dist = GetVehicleDistanceFromPoint(ac_tData[PR_trailerId], ac_tData[PR_position][0], ac_tData[PR_position][1], ac_tData[PR_position][2]); |
| 7563 | + | |
| 7564 | - | if(ac_dist >= 80.0) |
| 7564 | + | |
| 7565 | #endif | |
| 7566 | - | new Float:ac_x, Float:ac_y, Float:ac_z; |
| 7566 | + | |
| 7567 | - | GetVehiclePos(ac_tData[PR_trailerId], ac_x, ac_y, ac_z); |
| 7567 | + | |
| 7568 | #if defined OnTrailerUpdate | |
| 7569 | - | printf("[Nex-AC debug] Dist: %f, old pos z: %f, veh: %d, playerid: %d",
|
| 7569 | + | |
| 7570 | - | ac_dist, ac_z, ac_tData[PR_trailerId], playerid); |
| 7570 | + | |
| 7571 | #else | |
| 7572 | public OnTrailerUpdate(playerid, vehicleid) | |
| 7573 | - | ac_KickWithCode(playerid, "", 0, 5, 2); |
| 7573 | + | |
| 7574 | {
| |
| 7575 | - | GetVehicleZAngle(ac_tData[PR_trailerId], ACVehInfo[ac_tData[PR_trailerId]][acZAngle]); |
| 7575 | + | |
| 7576 | - | SetVehicleZAngle(ac_tData[PR_trailerId], ACVehInfo[ac_tData[PR_trailerId]][acZAngle]); |
| 7576 | + | |
| 7577 | - | SetVehiclePos(ac_tData[PR_trailerId], ac_x, ac_y, ac_z); |
| 7577 | + | |
| 7578 | - | return 0; |
| 7578 | + | |
| 7579 | #else | |
| 7580 | return 1; | |
| 7581 | #endif | |
| 7582 | } | |
| 7583 | ||
| 7584 | - | && defined ac_OnIncomingPacket |
| 7584 | + | |
| 7585 | #if defined _ALS_OnTrailerUpdate | |
| 7586 | #undef OnTrailerUpdate | |
| 7587 | #else | |
| 7588 | #define _ALS_OnTrailerUpdate | |
| 7589 | #endif | |
| 7590 | #define OnTrailerUpdate ac_OnTrailerUpdate | |
| 7591 | #if defined ac_OnTrailerUpdate | |
| 7592 | - | #if defined _ALS_OnIncomingPacket |
| 7592 | + | |
| 7593 | - | #undef OnIncomingPacket |
| 7593 | + | |
| 7594 | #endif | |
| 7595 | - | #define _ALS_OnIncomingPacket |
| 7595 | + | |
| 7596 | ||
| 7597 | - | #define OnIncomingPacket ac_OnIncomingPacket |
| 7597 | + | |
| 7598 | hook OnPlayerEditAttachedObj(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ) | |
| 7599 | - | forward ac_OnIncomingPacket(playerid, packetid, BitStream:bs); |
| 7599 | + | |
| 7600 | public OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ) | |
| 7601 | #endif | |
| 7602 | {
| |
| 7603 | if(ACInfo[playerid][acKicked] > 0) return 1; | |
| 7604 | - | hook OnIncomingRPC(playerid, rpcid, BitStream:bs) |
| 7604 | + | |
| 7605 | {
| |
| 7606 | - | public OnIncomingRPC(playerid, rpcid, BitStream:bs) |
| 7606 | + | |
| 7607 | printf("[Nex-AC debug] Object modelid: %d", modelid);
| |
| 7608 | #endif | |
| 7609 | - | if(0 <= playerid < MAX_PLAYERS && ACInfo[playerid][acKicked] > 0 && ACInfo[playerid][acOnline]) return 0; |
| 7609 | + | |
| 7610 | return 1; | |
| 7611 | - | && defined ac_OnIncomingRPC |
| 7611 | + | |
| 7612 | #if !defined _inc_y_hooks && !defined _INC_y_hooks\ | |
| 7613 | && defined ac_OnPlayerEditAttachedObject | |
| 7614 | return ac_OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, fOffsetX, fOffsetY, fOffsetZ, fRotX, fRotY, fRotZ, fScaleX, fScaleY, fScaleZ); | |
| 7615 | #else | |
| 7616 | return 0; | |
| 7617 | #endif | |
| 7618 | } | |
| 7619 | - | #if defined _ALS_OnIncomingRPC |
| 7619 | + | |
| 7620 | - | #undef OnIncomingRPC |
| 7620 | + | |
| 7621 | #if defined _ALS_OnPlayerEditAttachedObject | |
| 7622 | - | #define _ALS_OnIncomingRPC |
| 7622 | + | |
| 7623 | #else | |
| 7624 | - | #define OnIncomingRPC ac_OnIncomingRPC |
| 7624 | + | |
| 7625 | #endif | |
| 7626 | - | forward ac_OnIncomingRPC(playerid, rpcid, BitStream:bs); |
| 7626 | + | |
| 7627 | #if defined ac_OnPlayerEditAttachedObject | |
| 7628 | forward ac_OnPlayerEditAttachedObject(playerid, response, index, modelid, boneid, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ); | |
| 7629 | #endif | |
| 7630 | #endif | |
| 7631 | ||
| 7632 | #if defined PAWNRAKNET_INC_ | |
| 7633 | public OnIncomingPacket(playerid, packetid, BitStream:bs) | |
| 7634 | {
| |
| 7635 | if(ACInfo[playerid][acKicked] > 0) return 0; | |
| 7636 | if(packetid == 209) | |
| 7637 | {
| |
| 7638 | new ac_uData[PR_UnoccupiedSync]; | |
| 7639 | BS_IgnoreBits(bs, 8); | |
| 7640 | BS_ReadUnoccupiedSync(bs, ac_uData); | |
| 7641 | if(ac_uData[PR_seatId] > 0 && | |
| 7642 | (ac_uData[PR_seatId] != GetPlayerVehicleSeat(playerid) || !IsPlayerInVehicle(playerid, ac_uData[PR_vehicleId])) || | |
| 7643 | ac_uData[PR_roll][0] != ac_uData[PR_roll][0] || | |
| 7644 | ac_uData[PR_roll][1] != ac_uData[PR_roll][1] || | |
| 7645 | ac_uData[PR_roll][2] != ac_uData[PR_roll][2] || | |
| 7646 | ac_uData[PR_direction][0] != ac_uData[PR_direction][0] || | |
| 7647 | ac_uData[PR_direction][1] != ac_uData[PR_direction][1] || | |
| 7648 | ac_uData[PR_direction][2] != ac_uData[PR_direction][2] || | |
| 7649 | ac_uData[PR_angularVelocity][0] != ac_uData[PR_angularVelocity][0] || | |
| 7650 | ac_uData[PR_angularVelocity][1] != ac_uData[PR_angularVelocity][1] || | |
| 7651 | ac_uData[PR_angularVelocity][2] != ac_uData[PR_angularVelocity][2] || | |
| 7652 | floatabs(ac_uData[PR_roll][0]) >= 1.0 || | |
| 7653 | floatabs(ac_uData[PR_roll][1]) >= 1.0 || | |
| 7654 | floatabs(ac_uData[PR_roll][2]) >= 1.0 || | |
| 7655 | floatabs(ac_uData[PR_direction][0]) >= 1.0 || | |
| 7656 | floatabs(ac_uData[PR_direction][1]) >= 1.0 || | |
| 7657 | floatabs(ac_uData[PR_direction][2]) >= 1.0 || | |
| 7658 | floatabs(ac_uData[PR_angularVelocity][0]) >= 1.0 || | |
| 7659 | floatabs(ac_uData[PR_angularVelocity][1]) >= 1.0 || | |
| 7660 | floatabs(ac_uData[PR_angularVelocity][2]) >= 1.0) return 0; | |
| 7661 | } | |
| 7662 | else if(packetid == 210) | |
| 7663 | {
| |
| 7664 | new ac_tData[PR_TrailerSync]; | |
| 7665 | BS_IgnoreBits(bs, 8); | |
| 7666 | BS_ReadTrailerSync(bs, ac_tData); | |
| 7667 | if(!(1 <= ac_tData[PR_trailerId] < MAX_VEHICLES) || | |
| 7668 | ACVehInfo[ac_tData[PR_trailerId]][acDriver] != INVALID_PLAYER_ID) return 0; | |
| 7669 | else if(ACInfo[playerid][acACAllow][5]) | |
| 7670 | {
| |
| 7671 | new Float:ac_dist = GetVehicleDistanceFromPoint(ac_tData[PR_trailerId], ac_tData[PR_position][0], ac_tData[PR_position][1], ac_tData[PR_position][2]); | |
| 7672 | if(ac_dist >= 80.0) | |
| 7673 | {
| |
| 7674 | new Float:ac_x, Float:ac_y, Float:ac_z; | |
| 7675 | GetVehiclePos(ac_tData[PR_trailerId], ac_x, ac_y, ac_z); | |
| 7676 | #if defined DEBUG | |
| 7677 | printf("[Nex-AC debug] Dist: %f, old pos z: %f, veh: %d, playerid: %d",
| |
| 7678 | ac_dist, ac_z, ac_tData[PR_trailerId], playerid); | |
| 7679 | #endif | |
| 7680 | #if defined OnCheatDetected | |
| 7681 | ac_KickWithCode(playerid, "", 0, 5, 2); | |
| 7682 | #endif | |
| 7683 | GetVehicleZAngle(ac_tData[PR_trailerId], ACVehInfo[ac_tData[PR_trailerId]][acZAngle]); | |
| 7684 | SetVehicleZAngle(ac_tData[PR_trailerId], ACVehInfo[ac_tData[PR_trailerId]][acZAngle]); | |
| 7685 | SetVehiclePos(ac_tData[PR_trailerId], ac_x, ac_y, ac_z); | |
| 7686 | return 0; | |
| 7687 | } | |
| 7688 | } | |
| 7689 | } | |
| 7690 | #if defined ac_OnIncomingPacket | |
| 7691 | return ac_OnIncomingPacket(playerid, packetid, bs); | |
| 7692 | #else | |
| 7693 | return 1; | |
| 7694 | #endif | |
| 7695 | } | |
| 7696 | ||
| 7697 | #if defined _ALS_OnIncomingPacket | |
| 7698 | #undef OnIncomingPacket | |
| 7699 | #else | |
| 7700 | #define _ALS_OnIncomingPacket | |
| 7701 | #endif | |
| 7702 | #define OnIncomingPacket ac_OnIncomingPacket | |
| 7703 | #if defined ac_OnIncomingPacket | |
| 7704 | forward ac_OnIncomingPacket(playerid, packetid, BitStream:bs); | |
| 7705 | #endif | |
| 7706 | ||
| 7707 | public OnIncomingRPC(playerid, rpcid, BitStream:bs) | |
| 7708 | {
| |
| 7709 | if(ACInfo[playerid][acKicked] > 0 && ACInfo[playerid][acOnline]) return 0; | |
| 7710 | #if defined ac_OnIncomingRPC | |
| 7711 | return ac_OnIncomingRPC(playerid, rpcid, bs); | |
| 7712 | #else | |
| 7713 | return 1; | |
| 7714 | #endif | |
| 7715 | } | |
| 7716 | ||
| 7717 | #if defined _ALS_OnIncomingRPC | |
| 7718 | #undef OnIncomingRPC | |
| 7719 | #else | |
| 7720 | #define _ALS_OnIncomingRPC | |
| 7721 | #endif | |
| 7722 | #define OnIncomingRPC ac_OnIncomingRPC | |
| 7723 | #if defined ac_OnIncomingRPC | |
| 7724 | forward ac_OnIncomingRPC(playerid, rpcid, BitStream:bs); | |
| 7725 | #endif | |
| 7726 | #endif | |
| 7727 | ||
| 7728 | ac_fpublic ac_Timer(playerid) | |
| 7729 | {
| |
| 7730 | if(!IsPlayerConnected(playerid) || ACInfo[playerid][acKicked] > 0) return 0; | |
| 7731 | new ac_gpp; | |
| 7732 | #if defined NetStats_MessagesRecvPerSecond | |
| 7733 | if(ACInfo[playerid][acACAllow][51] && (ac_gpp = NetStats_MessagesRecvPerSecond(playerid)) > AC_MAX_MSGS_REC_DIFF) | |
| 7734 | {
| |
| 7735 | #if defined DEBUG | |
| 7736 | printf("[Nex-AC debug] Max msgs per sec: %d, msgs per sec: %d", AC_MAX_MSGS_REC_DIFF, ac_gpp);
| |
| 7737 | #endif | |
| 7738 | ac_KickWithCode(playerid, "", 0, 51); | |
| 7739 | } | |
| 7740 | #endif | |
| 7741 | #undef AC_MAX_MSGS_REC_DIFF | |
| 7742 | ac_gpp = GetPlayerPing(playerid); | |
| 7743 | if(ACInfo[playerid][acACAllow][38]) | |
| 7744 | {
| |
| 7745 | if(ac_gpp > AC_MAX_PING && ac_gpp != 65535) | |
| 7746 | {
| |
| 7747 | if(++ACInfo[playerid][acCheatCount][0] > AC_MAX_PING_WARNINGS) | |
| 7748 | {
| |
| 7749 | #if defined DEBUG | |
| 7750 | printf("[Nex-AC debug] Max ping: %d, ping: %d", AC_MAX_PING, ac_gpp);
| |
| 7751 | #endif | |
| 7752 | #undef AC_MAX_PING | |
| 7753 | #undef AC_MAX_PING_WARNINGS | |
| 7754 | ac_KickWithCode(playerid, "", 0, 38); | |
| 7755 | #if defined OnCheatDetected | |
| 7756 | ACInfo[playerid][acCheatCount][0] = 0; | |
| 7757 | #endif | |
| 7758 | } | |
| 7759 | #if defined OnCheatWarning | |
| 7760 | else OnCheatWarning(playerid, "", 0, 38, 0, ACInfo[playerid][acCheatCount][0]); | |
| 7761 | #endif | |
| 7762 | } | |
| 7763 | else ACInfo[playerid][acCheatCount][0] = 0; | |
| 7764 | } | |
| 7765 | new ac_gtc = GetTickCount(); | |
| 7766 | if(ac_gtc < ACInfo[playerid][acUpdateTick] + 1500) | |
| 7767 | {
| |
| 7768 | new ac_t, ac_s; | |
| 7769 | #if AC_USE_AMMUNATIONS || AC_USE_CASINOS | |
| 7770 | new ac_int = GetPlayerInterior(playerid); | |
| 7771 | #endif | |
| 7772 | #if AC_USE_PICKUP_WEAPONS\ | |
| 7773 | && defined Streamer_GetDistanceToItem\ | |
| 7774 | && defined Streamer_GetIntData | |
| 7775 | new Float:ac_pick_dist; | |
| 7776 | if(ACInfo[playerid][acLastPickup] > MAX_PICKUPS) | |
| 7777 | {
| |
| 7778 | new Float:ac_x, Float:ac_y, Float:ac_z; | |
| 7779 | GetPlayerPos(playerid, ac_x, ac_y, ac_z); | |
| 7780 | Streamer_GetDistanceToItem(ac_x, ac_y, ac_z, STREAMER_TYPE_PICKUP, ACInfo[playerid][acLastPickup] - MAX_PICKUPS, ac_pick_dist); | |
| 7781 | ac_t = Streamer_GetIntData(STREAMER_TYPE_PICKUP, ACInfo[playerid][acLastPickup] - MAX_PICKUPS, E_STREAMER_EXTRA_ID) - 100; | |
| 7782 | } | |
| 7783 | #endif | |
| 7784 | if(!ACInfo[playerid][acDead] && (ac_s = GetPlayerWeapon(playerid)) != -1 && ac_gtc > ACInfo[playerid][acGtc][7] + ac_gpp) | |
| 7785 | {
| |
| 7786 | #if AC_USE_AMMUNATIONS | |
| 7787 | - | ACInfo[playerid][acGiveAmmo][ac_i] > ac_a && ac_gtc > ACInfo[playerid][acGtcGiveAmmo][ac_i] + ac_gpp) |
| 7787 | + | |
| 7788 | #endif | |
| 7789 | ac_s = ac_wSlot[ac_s]; | |
| 7790 | for(new ac_i, ac_w, ac_a, bool:ac_cw; ac_i <= 12; ++ac_i) | |
| 7791 | {
| |
| 7792 | GetPlayerWeaponData(playerid, ac_i, ac_w, ac_a); | |
| 7793 | if(ac_w == 39) ac_cw = true; | |
| 7794 | if(ac_s != ac_i) | |
| 7795 | {
| |
| 7796 | if(ACInfo[playerid][acSetWeapon][ac_i] != -1) | |
| 7797 | {
| |
| 7798 | if(ACInfo[playerid][acSetWeapon][ac_i] == ac_w) | |
| 7799 | {
| |
| 7800 | if(ACInfo[playerid][acSet][3] == ac_w) ACInfo[playerid][acSet][3] = -1; | |
| 7801 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
| 7802 | ACInfo[playerid][acWeapon][ac_i] = ac_w; | |
| 7803 | } | |
| 7804 | else if(ac_gtc > ACInfo[playerid][acGtcSetWeapon][ac_i] + ac_gpp) | |
| 7805 | {
| |
| 7806 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][0]) | |
| 7807 | {
| |
| 7808 | if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_TIMER_WARNINGS) | |
| 7809 | {
| |
| 7810 | #if defined DEBUG | |
| 7811 | printf(DEBUG_CODE_5, playerid, "GivePlayerWeapon"); | |
| 7812 | printf("[Nex-AC debug] AC weapon: %d, weaponid: %d", ACInfo[playerid][acSetWeapon][ac_i], ac_w);
| |
| 7813 | #endif | |
| 7814 | ac_KickWithCode(playerid, "", 0, 52, 13); | |
| 7815 | #if defined OnCheatDetected | |
| 7816 | ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
| 7817 | #endif | |
| 7818 | } | |
| 7819 | #if defined OnNOPWarning | |
| 7820 | else OnNOPWarning(playerid, 13, ACInfo[playerid][acNOPCount][0]); | |
| 7821 | #endif | |
| 7822 | } | |
| 7823 | else if(++ACInfo[playerid][acNOPCount][0] > AC_MAX_NOP_TIMER_WARNINGS) ACInfo[playerid][acSetWeapon][ac_i] = -1; | |
| 7824 | } | |
| 7825 | } | |
| 7826 | else | |
| 7827 | {
| |
| 7828 | if(ACInfo[playerid][acWeapon][ac_i] != ac_w) | |
| 7829 | {
| |
| 7830 | #if AC_USE_PICKUP_WEAPONS | |
| 7831 | #if defined Streamer_GetDistanceToItem\ | |
| 7832 | && defined Streamer_GetIntData | |
| 7833 | if(0 <= ACInfo[playerid][acLastPickup] < MAX_PICKUPS && | |
| 7834 | ACPickInfo[ACInfo[playerid][acLastPickup]][acWeapon] == ac_w && | |
| 7835 | ac_a <= (3 <= ac_i <= 5 ? ACInfo[playerid][acAmmo][ac_i] + ac_pAmmo[ac_w] : ac_pAmmo[ac_w]) && | |
| 7836 | IsPlayerInRangeOfPoint(playerid, 15.0, ACPickInfo[ACInfo[playerid][acLastPickup]][acPosX], | |
| 7837 | ACPickInfo[ACInfo[playerid][acLastPickup]][acPosY], ACPickInfo[ACInfo[playerid][acLastPickup]][acPosZ]) || | |
| 7838 | ACInfo[playerid][acLastPickup] > MAX_PICKUPS && ac_t == ac_w && | |
| 7839 | ac_a <= (3 <= ac_i <= 5 ? ACInfo[playerid][acAmmo][ac_i] + ac_pAmmo[ac_w] : ac_pAmmo[ac_w]) && ac_pick_dist <= 15.0) | |
| 7840 | #else | |
| 7841 | if(0 <= ACInfo[playerid][acLastPickup] < MAX_PICKUPS && | |
| 7842 | ACPickInfo[ACInfo[playerid][acLastPickup]][acWeapon] == ac_w && | |
| 7843 | ac_a <= (3 <= ac_i <= 5 ? ACInfo[playerid][acAmmo][ac_i] + ac_pAmmo[ac_w] : ac_pAmmo[ac_w]) && | |
| 7844 | IsPlayerInRangeOfPoint(playerid, 15.0, ACPickInfo[ACInfo[playerid][acLastPickup]][acPosX], | |
| 7845 | ACPickInfo[ACInfo[playerid][acLastPickup]][acPosY], ACPickInfo[ACInfo[playerid][acLastPickup]][acPosZ])) | |
| 7846 | #endif | |
| 7847 | {
| |
| 7848 | ACInfo[playerid][acWeapon][ac_i] = ac_w; | |
| 7849 | ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
| 7850 | } | |
| 7851 | else | |
| 7852 | {
| |
| 7853 | #endif | |
| 7854 | if(ac_w == 0 || ac_w == 40 && ac_cw || | |
| 7855 | ac_w == 46 && ACInfo[playerid][acVeh] > 0 && ACInfo[playerid][acParachute] > 0) | |
| 7856 | {
| |
| 7857 | ACInfo[playerid][acWeapon][ac_i] = ac_w; | |
| 7858 | ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
| 7859 | ACInfo[playerid][acParachute] = 0; | |
| 7860 | } | |
| 7861 | else if(ACInfo[playerid][acACAllow][15] && !(16 <= ac_w <= 43 && ac_a == 0)) | |
| 7862 | {
| |
| 7863 | #if defined DEBUG | |
| 7864 | printf("[Nex-AC debug] AC weaponid: %d, AC ammo: %d, weaponid: %d, ammo: %d",
| |
| 7865 | ACInfo[playerid][acWeapon][ac_i], ACInfo[playerid][acAmmo][ac_i], ac_w, ac_a); | |
| 7866 | #endif | |
| 7867 | ac_KickWithCode(playerid, "", 0, 15, 2); | |
| 7868 | #if defined OnCheatDetected | |
| 7869 | if(ACInfo[playerid][acKicked] < 1) | |
| 7870 | {
| |
| 7871 | ACInfo[playerid][acWeapon][ac_i] = ac_w; | |
| 7872 | ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
| 7873 | } | |
| 7874 | #endif | |
| 7875 | } | |
| 7876 | #if AC_USE_PICKUP_WEAPONS | |
| 7877 | } | |
| 7878 | #endif | |
| 7879 | #undef AC_USE_PICKUP_WEAPONS | |
| 7880 | - | if(ACInfo[playerid][acACAllow][3] && ACInfo[playerid][acSet][9] == -1 && ac_gtc > ACInfo[playerid][acGtc][11] + ac_gpp) |
| 7880 | + | |
| 7881 | if(ACInfo[playerid][acGiveAmmo][ac_i] != -65535) | |
| 7882 | {
| |
| 7883 | if(ACInfo[playerid][acGiveAmmo][ac_i] == ac_a || | |
| 7884 | ACInfo[playerid][acGiveAmmo][ac_i] > ac_a && !(ac_a < 0 <= ACInfo[playerid][acGiveAmmo][ac_i]) && | |
| 7885 | ac_gtc > ACInfo[playerid][acGtcGiveAmmo][ac_i] + ac_gpp) | |
| 7886 | {
| |
| 7887 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
| 7888 | ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
| 7889 | } | |
| 7890 | else if(ac_gtc > ACInfo[playerid][acGtcGiveAmmo][ac_i] + ac_gpp) | |
| 7891 | {
| |
| 7892 | if(ACInfo[playerid][acACAllow][52] && ACInfo[playerid][acNOPAllow][1]) | |
| 7893 | {
| |
| 7894 | if(++ACInfo[playerid][acNOPCount][1] > AC_MAX_NOP_TIMER_WARNINGS) | |
| 7895 | {
| |
| 7896 | #if defined DEBUG | |
| 7897 | printf(DEBUG_CODE_5, playerid, "SetPlayerAmmo"); | |
| 7898 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d",
| |
| 7899 | ACInfo[playerid][acGiveAmmo][ac_i], ac_a, ac_w); | |
| 7900 | #endif | |
| 7901 | ac_KickWithCode(playerid, "", 0, 52, 14); | |
| 7902 | #if defined OnCheatDetected | |
| 7903 | ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
| 7904 | #endif | |
| 7905 | } | |
| 7906 | #if defined OnNOPWarning | |
| 7907 | else OnNOPWarning(playerid, 14, ACInfo[playerid][acNOPCount][1]); | |
| 7908 | - | #undef AC_SPEEDHACK_VEH_RESET_DELAY |
| 7908 | + | |
| 7909 | } | |
| 7910 | else if(++ACInfo[playerid][acNOPCount][1] > AC_MAX_NOP_TIMER_WARNINGS) ACInfo[playerid][acGiveAmmo][ac_i] = -65535; | |
| 7911 | } | |
| 7912 | } | |
| 7913 | else if(16 <= ac_w <= 43) | |
| 7914 | {
| |
| 7915 | if(ac_a == 0) ACInfo[playerid][acAmmo][ac_i] = 0; | |
| 7916 | else if(ACInfo[playerid][acACAllow][16] && ac_w != 40 && | |
| 7917 | (ac_a > ACInfo[playerid][acAmmo][ac_i] || ac_a < 0 <= ACInfo[playerid][acAmmo][ac_i]) && | |
| 7918 | (!ac_LagCompMode || ac_w != 38 && !(22 <= ac_w <= 34) || ac_gtc > ACInfo[playerid][acShotTick] + 3650)) | |
| 7919 | - | else OnCheatWarning(playerid, "", 0, 10, 4, ACInfo[playerid][acCheatCount][20]); |
| 7919 | + | |
| 7920 | #if defined DEBUG | |
| 7921 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d",
| |
| 7922 | ACInfo[playerid][acAmmo][ac_i], ac_a, ac_w); | |
| 7923 | #endif | |
| 7924 | ac_KickWithCode(playerid, "", 0, 16, 2); | |
| 7925 | #if defined OnCheatDetected | |
| 7926 | if(ACInfo[playerid][acKicked] < 1) ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
| 7927 | #endif | |
| 7928 | } | |
| 7929 | - | if(ACInfo[playerid][acACAllow][2] && |
| 7929 | + | |
| 7930 | - | !ACInfo[playerid][acIntEnterExits] && ACInfo[playerid][acSet][9] == -1 && |
| 7930 | + | |
| 7931 | } | |
| 7932 | else if(ac_w == 38 || 22 <= ac_w <= 34) | |
| 7933 | {
| |
| 7934 | if(ac_a > ACInfo[playerid][acAmmo][ac_i] || ac_a < 0 <= ACInfo[playerid][acAmmo][ac_i]) | |
| 7935 | {
| |
| 7936 | if(ACInfo[playerid][acGiveAmmo][ac_i] == -65535) | |
| 7937 | {
| |
| 7938 | #if AC_USE_AMMUNATIONS | |
| 7939 | if(22 <= ac_w <= 32 && ac_InAmmuNation(playerid, ac_int) && | |
| 7940 | (ac_m = ac_a - ACInfo[playerid][acAmmo][ac_i]) % ac_AmmuNationInfo[ac_w - 22][1] == 0) | |
| 7941 | {
| |
| 7942 | if(ACInfo[playerid][acSet][10] != -1) ACInfo[playerid][acSet][10] += ac_AmmuNationInfo[ac_w - 22][0] * (ac_m / ac_AmmuNationInfo[ac_w - 22][1]); | |
| 7943 | else ACInfo[playerid][acSet][10] = ac_AmmuNationInfo[ac_w - 22][0] * (ac_m / ac_AmmuNationInfo[ac_w - 22][1]); | |
| 7944 | ACInfo[playerid][acAmmo][ac_i] += ac_m; | |
| 7945 | ACInfo[playerid][acGtc][15] = ac_gtc + 2650; | |
| 7946 | ACInfo[playerid][acCheatCount][10] = 0; | |
| 7947 | } | |
| 7948 | else | |
| 7949 | {
| |
| 7950 | #endif | |
| 7951 | if(ACInfo[playerid][acACAllow][16] && (!ac_LagCompMode || ac_gtc > ACInfo[playerid][acShotTick] + 3650)) | |
| 7952 | {
| |
| 7953 | #if defined DEBUG | |
| 7954 | printf("[Nex-AC debug] AC ammo: %d, ammo: %d, weaponid: %d",
| |
| 7955 | ACInfo[playerid][acAmmo][ac_i], ac_a, ac_w); | |
| 7956 | #endif | |
| 7957 | ac_KickWithCode(playerid, "", 0, 16, 3); | |
| 7958 | #if defined OnCheatDetected | |
| 7959 | if(ACInfo[playerid][acKicked] < 1) ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
| 7960 | #endif | |
| 7961 | } | |
| 7962 | #if AC_USE_AMMUNATIONS | |
| 7963 | } | |
| 7964 | #endif | |
| 7965 | } | |
| 7966 | } | |
| 7967 | else if(ACInfo[playerid][acAmmo][ac_i] != 0) ACInfo[playerid][acAmmo][ac_i] = ac_a; | |
| 7968 | } | |
| 7969 | } | |
| 7970 | } | |
| 7971 | if((ac_s = GetPlayerState(playerid)) == PLAYER_STATE_DRIVER) | |
| 7972 | {
| |
| 7973 | ac_t = GetPlayerVehicleID(playerid); | |
| 7974 | new Float:ac_pX, Float:ac_pY, Float:ac_pZ, Float:ac_vX, Float:ac_vY, Float:ac_vZ; | |
| 7975 | GetPlayerPos(playerid, ac_pX, ac_pY, ac_pZ); | |
| 7976 | GetVehicleVelocity(ac_t, ac_vX, ac_vY, ac_vZ); | |
| 7977 | if(ACInfo[playerid][acACAllow][35] && GetPlayerCameraMode(playerid) == 55) ac_KickWithCode(playerid, "", 0, 35); | |
| 7978 | if(ACInfo[playerid][acACAllow][3] && ACInfo[playerid][acSet][9] == -1) | |
| 7979 | {
| |
| 7980 | new Float:ac_time, Float:ac_maxdist = 140.0, | |
| 7981 | Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acLastPosX], ACInfo[playerid][acLastPosY], ac_pZ), | |
| 7982 | Float:ac_dist_set = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acSetPosX], ACInfo[playerid][acSetPosY], ac_pZ); | |
| 7983 | if((ac_time = (ac_gtc - ACInfo[playerid][acTimerTick]) / 1000.0) > 1.0) ac_maxdist *= ac_time; | |
| 7984 | if(ac_dist >= ac_maxdist && (ACInfo[playerid][acSet][8] == -1 || ac_dist_set >= ac_maxdist)) | |
| 7985 | {
| |
| 7986 | #if defined DEBUG | |
| 7987 | printf("[Nex-AC debug] Dist: %f, dist set: %f, acSet[8]: %d, speed: %d, veh: %d",
| |
| 7988 | ac_dist, ac_dist_set, ACInfo[playerid][acSet][8], ac_GetSpeed(ac_vX, ac_vY, ac_vZ), ac_t); | |
| 7989 | #endif | |
| 7990 | ac_KickWithCode(playerid, "", 0, 3, 3); | |
| 7991 | } | |
| 7992 | } | |
| 7993 | ACInfo[playerid][acLastPosX] = ac_pX; | |
| 7994 | ACInfo[playerid][acLastPosY] = ac_pY; | |
| 7995 | ac_s = ac_GetSpeed(ac_vX, ac_vY); | |
| 7996 | if(ACInfo[playerid][acACAllow][10] && ac_gtc > ACInfo[playerid][acGtc][9] + ac_gpp) | |
| 7997 | {
| |
| 7998 | new ac_model = GetVehicleModel(ac_t), Float:ac_time, ac_maxdiff = 80; | |
| 7999 | if((ac_time = (ac_gtc - ACInfo[playerid][acTimerTick]) / 1100.0) > 1.0) ac_maxdiff = floatround(ac_maxdiff * ac_time); | |
| 8000 | if(ac_s >= ACVehInfo[ac_t][acLastSpeed] + ac_maxdiff && !(ac_model == 449 || 537 <= ac_model <= 538)) | |
| 8001 | {
| |
| 8002 | ACInfo[playerid][acCheatCount][20] += (1 * AC_SPEEDHACK_VEH_RESET_DELAY); | |
| 8003 | if(ACInfo[playerid][acCheatCount][20] > AC_MAX_SPEEDHACK_VEH_WARNINGS) | |
| 8004 | {
| |
| 8005 | #undef AC_MAX_SPEEDHACK_VEH_WARNINGS | |
| 8006 | #if defined DEBUG | |
| 8007 | printf("[Nex-AC debug] Speed: %d, last speed: %d, veh model: %d",
| |
| 8008 | ac_s, ACVehInfo[ac_t][acLastSpeed], ac_model); | |
| 8009 | #endif | |
| 8010 | ac_KickWithCode(playerid, "", 0, 10, 4); | |
| 8011 | #if defined OnCheatDetected | |
| 8012 | ACInfo[playerid][acCheatCount][20] = 0; | |
| 8013 | #endif | |
| 8014 | } | |
| 8015 | #if defined OnCheatWarning | |
| 8016 | else OnCheatWarning(playerid, "", 0, 10, 4, floatround(ACInfo[playerid][acCheatCount][20] / AC_SPEEDHACK_VEH_RESET_DELAY)); | |
| 8017 | #endif | |
| 8018 | #undef AC_SPEEDHACK_VEH_RESET_DELAY | |
| 8019 | } | |
| 8020 | } | |
| 8021 | ACVehInfo[ac_t][acLastSpeed] = ac_s; | |
| 8022 | } | |
| 8023 | else if(ac_s == PLAYER_STATE_ONFOOT) | |
| 8024 | {
| |
| 8025 | new Float:ac_pX, Float:ac_pY, Float:ac_pZ; | |
| 8026 | GetPlayerPos(playerid, ac_pX, ac_pY, ac_pZ); | |
| 8027 | if(ACInfo[playerid][acACAllow][2] && ACInfo[playerid][acSet][9] == -1 && | |
| 8028 | !IsVehicleStreamedIn(GetPlayerSurfingVehicleID(playerid), playerid) && | |
| 8029 | GetPlayerSurfingObjectID(playerid) == INVALID_OBJECT_ID) | |
| 8030 | {
| |
| 8031 | new Float:ac_time, Float:ac_maxdist = 80.0, | |
| 8032 | Float:ac_dist = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acLastPosX], ACInfo[playerid][acLastPosY], ac_pZ), | |
| 8033 | Float:ac_dist_set = GetPlayerDistanceFromPoint(playerid, ACInfo[playerid][acSetPosX], ACInfo[playerid][acSetPosY], ac_pZ); | |
| 8034 | if((ac_time = (ac_gtc - ACInfo[playerid][acTimerTick]) / 1000.0) > 1.0) ac_maxdist *= ac_time; | |
| 8035 | if(ac_dist >= ac_maxdist && (ACInfo[playerid][acSet][8] == -1 || ac_dist_set >= ac_maxdist)) | |
| 8036 | {
| |
| 8037 | #if defined DEBUG | |
| 8038 | - | ACInfo[playerid][acCheatCount][1] = ACInfo[playerid][acCheatCount][2] = 0; |
| 8038 | + | |
| 8039 | GetPlayerVelocity(playerid, ac_vX, ac_vY, ac_vZ); | |
| 8040 | printf("[Nex-AC debug] Dist: %f, dist set: %f, acSet[8]: %d, speed: %d, old pos x, y: %f, %f",
| |
| 8041 | - | ACInfo[playerid][acTimerTick] = ac_gtc; |
| 8041 | + | |
| 8042 | #endif | |
| 8043 | - | ACInfo[playerid][acTimerID] = SetPlayerTimerEx_(playerid, "ac_Timer", 0, 1000, 1, "i", playerid); |
| 8043 | + | |
| 8044 | } | |
| 8045 | - | ACInfo[playerid][acTimerID] = SetTimerEx("ac_Timer", 1000, false, "i", playerid);
|
| 8045 | + | |
| 8046 | ACInfo[playerid][acLastPosX] = ac_pX; | |
| 8047 | ACInfo[playerid][acLastPosY] = ac_pY; | |
| 8048 | } | |
| 8049 | ac_t = orig_GetPlayerMoney(playerid); | |
| 8050 | #if AC_USE_AMMUNATIONS | |
| 8051 | if(ACInfo[playerid][acSet][10] != -1) | |
| 8052 | {
| |
| 8053 | if(ac_t < ACInfo[playerid][acMoney] && | |
| 8054 | ACInfo[playerid][acSet][10] <= ACInfo[playerid][acMoney] - ac_t) ACInfo[playerid][acSet][10] = -1; | |
| 8055 | else if(ac_gtc > ACInfo[playerid][acGtc][15] + ac_gpp) | |
| 8056 | {
| |
| 8057 | if(ACInfo[playerid][acACAllow][15]) | |
| 8058 | {
| |
| 8059 | if(++ACInfo[playerid][acCheatCount][10] > AC_MAX_NOP_TIMER_WARNINGS) | |
| 8060 | {
| |
| 8061 | #if defined DEBUG | |
| 8062 | printf("[Nex-AC debug] Money: %d, old money: %d, price: %d",
| |
| 8063 | ac_t, ACInfo[playerid][acMoney], ACInfo[playerid][acSet][10]); | |
| 8064 | #endif | |
| 8065 | ac_KickWithCode(playerid, "", 0, 15, 4); | |
| 8066 | #if defined OnCheatDetected | |
| 8067 | ACInfo[playerid][acSet][10] = -1; | |
| 8068 | #endif | |
| 8069 | } | |
| 8070 | #if defined OnCheatWarning | |
| 8071 | else OnCheatWarning(playerid, "", 0, 15, 4, ACInfo[playerid][acCheatCount][10]); | |
| 8072 | #endif | |
| 8073 | } | |
| 8074 | else if(++ACInfo[playerid][acCheatCount][10] > AC_MAX_NOP_TIMER_WARNINGS) ACInfo[playerid][acSet][10] = -1; | |
| 8075 | } | |
| 8076 | } | |
| 8077 | #endif | |
| 8078 | #if AC_USE_TUNING_GARAGES | |
| 8079 | if(ACInfo[playerid][acSet][12] != -1) | |
| 8080 | {
| |
| 8081 | if(ac_t < ACInfo[playerid][acMoney] && | |
| 8082 | ACInfo[playerid][acSet][12] <= ACInfo[playerid][acMoney] - ac_t) ACInfo[playerid][acSet][12] = -1; | |
| 8083 | else if(ac_gtc > ACInfo[playerid][acGtc][17] + ac_gpp) | |
| 8084 | {
| |
| 8085 | if(ACInfo[playerid][acACAllow][23]) | |
| 8086 | {
| |
| 8087 | if(++ACInfo[playerid][acCheatCount][12] > AC_MAX_NOP_TIMER_WARNINGS) | |
| 8088 | {
| |
| 8089 | #if defined DEBUG | |
| 8090 | printf("[Nex-AC debug] Money: %d, old money: %d, component price: %d",
| |
| 8091 | ac_t, ACInfo[playerid][acMoney], ACInfo[playerid][acSet][12]); | |
| 8092 | #endif | |
| 8093 | ac_KickWithCode(playerid, "", 0, 23, 6); | |
| 8094 | #if defined OnCheatDetected | |
| 8095 | ACInfo[playerid][acSet][12] = -1; | |
| 8096 | #endif | |
| 8097 | } | |
| 8098 | #if defined OnCheatWarning | |
| 8099 | else OnCheatWarning(playerid, "", 0, 23, 6, ACInfo[playerid][acCheatCount][12]); | |
| 8100 | #endif | |
| 8101 | } | |
| 8102 | else if(++ACInfo[playerid][acCheatCount][12] > AC_MAX_NOP_TIMER_WARNINGS) ACInfo[playerid][acSet][12] = -1; | |
| 8103 | } | |
| 8104 | } | |
| 8105 | #endif | |
| 8106 | #undef AC_USE_TUNING_GARAGES | |
| 8107 | #undef AC_MAX_NOP_TIMER_WARNINGS | |
| 8108 | if(ACInfo[playerid][acNOPCount][11] > 0) ACInfo[playerid][acNOPCount][11]--; | |
| 8109 | else | |
| 8110 | {
| |
| 8111 | if(ACInfo[playerid][acACAllow][14] && | |
| 8112 | ac_t > ACInfo[playerid][acMoney] && (!ACInfo[playerid][acStuntBonus] || ACInfo[playerid][acVeh] == 0)) | |
| 8113 | {
| |
| 8114 | #if AC_USE_CASINOS | |
| 8115 | if(!ac_InCasino(playerid, ac_int)) | |
| 8116 | {
| |
| 8117 | #endif | |
| 8118 | #if defined DEBUG | |
| 8119 | printf("[Nex-AC debug] AC money: %d, money: %d, stunt bonus: %d, veh: %d, playerid: %d",
| |
| 8120 | ACInfo[playerid][acMoney], ac_t, ACInfo[playerid][acStuntBonus], ACInfo[playerid][acVeh], playerid); | |
| 8121 | #endif | |
| 8122 | #if defined OnCheatDetected | |
| 8123 | ac_KickWithCode(playerid, "", 0, 14); | |
| 8124 | #endif | |
| 8125 | ac_t = ACInfo[playerid][acMoney]; | |
| 8126 | ResetPlayerMoney(playerid); | |
| 8127 | GivePlayerMoney(playerid, ac_t); | |
| 8128 | #if AC_USE_CASINOS | |
| 8129 | } | |
| 8130 | #endif | |
| 8131 | } | |
| 8132 | ACInfo[playerid][acMoney] = ac_t; | |
| 8133 | } | |
| 8134 | } | |
| 8135 | ACInfo[playerid][acCheatCount][1] = | |
| 8136 | ACInfo[playerid][acCheatCount][2] = | |
| 8137 | ACInfo[playerid][acCheatCount][21] = 0; | |
| 8138 | if(ACInfo[playerid][acCheatCount][16] > 0) ACInfo[playerid][acCheatCount][16]--; | |
| 8139 | if(ACInfo[playerid][acCheatCount][20] > 0) ACInfo[playerid][acCheatCount][20]--; | |
| 8140 | if(ACInfo[playerid][acKicked] < 1) | |
| 8141 | {
| |
| 8142 | ACInfo[playerid][acTimerTick] = ac_gtc; | |
| 8143 | #if defined SetPlayerTimerEx_ | |
| 8144 | ACInfo[playerid][acTimerID] = SetPlayerTimerEx_(playerid, "ac_Timer", 0, 1000, 1, "i", playerid); | |
| 8145 | #else | |
| 8146 | ACInfo[playerid][acTimerID] = SetTimerEx("ac_Timer", 1000, false, "i", playerid);
| |
| 8147 | #endif | |
| 8148 | } | |
| 8149 | return 1; | |
| 8150 | } | |
| 8151 | ||
| 8152 | //Don't make changes in this public | |
| 8153 | //To customize the punishments, declare 'OnCheatDetected' in your script | |
| 8154 | ac_fpublic ac_OnCheatDetected(playerid, ip_address[], type, code) | |
| 8155 | {
| |
| 8156 | if(type) | |
| 8157 | {
| |
| 8158 | #if defined BlockIpAddress | |
| 8159 | BlockIpAddress(ip_address, 0); | |
| 8160 | #else | |
| 8161 | new ac_strtmp[32]; | |
| 8162 | format(ac_strtmp, sizeof ac_strtmp, "banip %s", ip_address); | |
| 8163 | SendRconCommand(ac_strtmp); | |
| 8164 | #endif | |
| 8165 | } | |
| 8166 | else | |
| 8167 | {
| |
| 8168 | switch(code) | |
| 8169 | {
| |
| 8170 | case 40: SendClientMessage(playerid, AC_DEFAULT_COLOR, MAX_CONNECTS_MSG); | |
| 8171 | case 41: SendClientMessage(playerid, AC_DEFAULT_COLOR, UNKNOWN_CLIENT_MSG); | |
| 8172 | default: | |
| 8173 | {
| |
| 8174 | static ac_strtmp[sizeof KICK_MSG]; | |
| 8175 | format(ac_strtmp, sizeof ac_strtmp, KICK_MSG, code); | |
| 8176 | SendClientMessage(playerid, AC_DEFAULT_COLOR, ac_strtmp); | |
| 8177 | #undef AC_DEFAULT_COLOR | |
| 8178 | } | |
| 8179 | } | |
| 8180 | AntiCheatKickWithDesync(playerid, code); | |
| 8181 | } | |
| 8182 | return 1; | |
| 8183 | } | |
| 8184 | ||
| 8185 | ac_fpublic ac_KickTimer(playerid) return Kick(playerid); | |
| 8186 | ||
| 8187 | #undef ac_fpublic | |
| 8188 | ||
| 8189 | stock AntiCheatGetHealth(playerid, &Float:health) | |
| 8190 | {
| |
| 8191 | if(!IsPlayerConnected(playerid)) return 0; | |
| 8192 | health = ACInfo[playerid][acHealth]; | |
| 8193 | return 1; | |
| 8194 | } | |
| 8195 | ||
| 8196 | stock AntiCheatGetArmour(playerid, &Float:armour) | |
| 8197 | {
| |
| 8198 | if(!IsPlayerConnected(playerid)) return 0; | |
| 8199 | armour = ACInfo[playerid][acArmour]; | |
| 8200 | return 1; | |
| 8201 | } | |
| 8202 | ||
| 8203 | stock AntiCheatGetVehicleHealth(vehicleid, &Float:health) | |
| 8204 | {
| |
| 8205 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
| 8206 | health = ACVehInfo[vehicleid][acHealth]; | |
| 8207 | return 1; | |
| 8208 | } | |
| 8209 | ||
| 8210 | stock AntiCheatGetWeaponData(playerid, slot, &weapons, &ammo) | |
| 8211 | {
| |
| 8212 | if(!IsPlayerConnected(playerid)) return 0; | |
| 8213 | weapons = ACInfo[playerid][acWeapon][slot]; | |
| 8214 | ammo = ACInfo[playerid][acAmmo][slot]; | |
| 8215 | return 1; | |
| 8216 | } | |
| 8217 | ||
| 8218 | stock AntiCheatGetSpawnPos(playerid, &Float:x, &Float:y, &Float:z) | |
| 8219 | {
| |
| 8220 | if(!IsPlayerConnected(playerid)) return 0; | |
| 8221 | x = ACInfo[playerid][acSpawnPosX]; | |
| 8222 | y = ACInfo[playerid][acSpawnPosY]; | |
| 8223 | z = ACInfo[playerid][acSpawnPosZ]; | |
| 8224 | return 1; | |
| 8225 | } | |
| 8226 | ||
| 8227 | stock AntiCheatGetSpawnWeapon(playerid, &weapon1, &weapon1_ammo, &weapon2, &weapon2_ammo, &weapon3, &weapon3_ammo) | |
| 8228 | {
| |
| 8229 | if(!IsPlayerConnected(playerid)) return 0; | |
| 8230 | weapon1 = ACInfo[playerid][acSpawnWeapon1]; | |
| 8231 | weapon1_ammo = ACInfo[playerid][acSpawnAmmo1]; | |
| 8232 | weapon2 = ACInfo[playerid][acSpawnWeapon2]; | |
| 8233 | weapon2_ammo = ACInfo[playerid][acSpawnAmmo2]; | |
| 8234 | weapon3 = ACInfo[playerid][acSpawnWeapon3]; | |
| 8235 | weapon3_ammo = ACInfo[playerid][acSpawnAmmo3]; | |
| 8236 | return 1; | |
| 8237 | } | |
| 8238 | ||
| 8239 | stock AntiCheatGetPos(playerid, &Float:x, &Float:y, &Float:z) | |
| 8240 | {
| |
| 8241 | if(!IsPlayerConnected(playerid)) return 0; | |
| 8242 | x = ACInfo[playerid][acPosX]; | |
| 8243 | y = ACInfo[playerid][acPosY]; | |
| 8244 | z = ACInfo[playerid][acPosZ]; | |
| 8245 | return 1; | |
| 8246 | } | |
| 8247 | ||
| 8248 | stock AntiCheatGetVehicleVelocity(vehicleid, &Float:x, &Float:y, &Float:z) | |
| 8249 | {
| |
| 8250 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
| 8251 | x = ACVehInfo[vehicleid][acVelX]; | |
| 8252 | y = ACVehInfo[vehicleid][acVelY]; | |
| 8253 | z = ACVehInfo[vehicleid][acVelZ]; | |
| 8254 | return 1; | |
| 8255 | } | |
| 8256 | ||
| 8257 | stock AntiCheatGetVehiclePos(vehicleid, &Float:x, &Float:y, &Float:z) | |
| 8258 | {
| |
| 8259 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
| 8260 | x = ACVehInfo[vehicleid][acPosX]; | |
| 8261 | y = ACVehInfo[vehicleid][acPosY]; | |
| 8262 | z = ACVehInfo[vehicleid][acPosZ]; | |
| 8263 | return 1; | |
| 8264 | } | |
| 8265 | ||
| 8266 | stock AntiCheatGetVehicleZAngle(vehicleid, &Float:z_angle) | |
| 8267 | {
| |
| 8268 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
| 8269 | z_angle = ACVehInfo[vehicleid][acZAngle]; | |
| 8270 | return 1; | |
| 8271 | } | |
| 8272 | ||
| 8273 | stock AntiCheatGetVehicleSpawnPos(vehicleid, &Float:x, &Float:y, &Float:z) | |
| 8274 | {
| |
| 8275 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
| 8276 | x = ACVehInfo[vehicleid][acSpawnPosX]; | |
| 8277 | y = ACVehInfo[vehicleid][acSpawnPosY]; | |
| 8278 | z = ACVehInfo[vehicleid][acSpawnPosZ]; | |
| 8279 | return 1; | |
| 8280 | } | |
| 8281 | ||
| 8282 | stock AntiCheatGetVehicleSpawnZAngle(vehicleid, &Float:z_angle) | |
| 8283 | {
| |
| 8284 | if(GetVehicleModel(vehicleid) <= 0) return 0; | |
| 8285 | z_angle = ACVehInfo[vehicleid][acSpawnZAngle]; | |
| 8286 | return 1; | |
| 8287 | } | |
| 8288 | ||
| 8289 | static ac_IsAnAircraft(modelid) return (417 <= modelid <= 593 && 1 <= ac_vType[modelid - 400] <= 2); | |
| 8290 | ||
| 8291 | static ac_IsABoat(modelid) return (430 <= modelid <= 595 && ac_vType[modelid - 400] == 3); | |
| 8292 | ||
| 8293 | static ac_IsABicycle(modelid) return (481 <= modelid <= 510 && ac_vType[modelid - 400] == 4); | |
| 8294 | ||
| 8295 | static ac_IsABike(modelid) return (448 <= modelid <= 586 && 4 <= ac_vType[modelid - 400] <= 5); | |
| 8296 | ||
| 8297 | #if defined VectorSize | |
| 8298 | static ac_GetSpeed(Float:ac_x, Float:ac_y, Float:ac_z = 0.0) return floatround(VectorSize(ac_x, ac_y, ac_z) * 179.28625); | |
| 8299 | #else | |
| 8300 | static ac_GetSpeed(Float:ac_x, Float:ac_y, Float:ac_z = 0.0) return floatround(floatsqroot(floatpower(ac_x, 2.0) + floatpower(ac_y, 2.0) + floatpower(ac_z, 2.0)) * 179.28625); | |
| 8301 | #endif | |
| 8302 | ||
| 8303 | static ac_IsVehicleSeatOccupied(vehicleid, seat) | |
| 8304 | {
| |
| 8305 | #if defined foreach | |
| 8306 | foreach(new ac_i : Player) | |
| 8307 | {
| |
| 8308 | if(ACInfo[ac_i][acVeh] == vehicleid && ACInfo[ac_i][acSeat] == seat) return 1; | |
| 8309 | } | |
| 8310 | #else | |
| 8311 | #if defined GetPlayerPoolSize | |
| 8312 | for(new ac_i = GetPlayerPoolSize(); ac_i >= 0; --ac_i) | |
| 8313 | #else | |
| 8314 | for(new ac_i = MAX_PLAYERS - 1; ac_i >= 0; --ac_i) | |
| 8315 | #endif | |
| 8316 | {
| |
| 8317 | if(IsPlayerInVehicle(ac_i, vehicleid) && ACInfo[ac_i][acSeat] == seat) return 1; | |
| 8318 | } | |
| 8319 | #endif | |
| 8320 | return 0; | |
| 8321 | } | |
| 8322 | ||
| 8323 | #if AC_USE_RESTAURANTS | |
| 8324 | static ac_InRestaurant(playerid, interiorid) | |
| 8325 | {
| |
| 8326 | new ac_i; | |
| 8327 | switch(interiorid) | |
| 8328 | {
| |
| 8329 | case 5: ac_i = 0; | |
| 8330 | case 9: ac_i = 1; | |
| 8331 | case 10: ac_i = 2; | |
| 8332 | default: return 0; | |
| 8333 | } | |
| 8334 | return IsPlayerInRangeOfPoint(playerid, 3.0, ac_Restaurants[ac_i][0], ac_Restaurants[ac_i][1], ac_Restaurants[ac_i][2]); | |
| 8335 | } | |
| 8336 | #endif | |
| 8337 | #undef AC_USE_RESTAURANTS | |
| 8338 | ||
| 8339 | #if AC_USE_AMMUNATIONS | |
| 8340 | static ac_InAmmuNation(playerid, interiorid) | |
| 8341 | {
| |
| 8342 | new ac_i, ac_s; | |
| 8343 | switch(interiorid) | |
| 8344 | {
| |
| 8345 | case 1: ac_i = 0, ac_s = -1; | |
| 8346 | case 4: ac_i = 1, ac_s = 0; | |
| 8347 | case 6: ac_i = 3, ac_s = 1; | |
| 8348 | default: return 0; | |
| 8349 | } | |
| 8350 | for(; ac_i > ac_s; --ac_i) | |
| 8351 | {
| |
| 8352 | if(IsPlayerInRangeOfPoint(playerid, 3.0, ac_AmmuNations[ac_i][0], | |
| 8353 | ac_AmmuNations[ac_i][1], ac_AmmuNations[ac_i][2])) return 1; | |
| 8354 | } | |
| 8355 | return 0; | |
| 8356 | } | |
| 8357 | #endif | |
| 8358 | #undef AC_USE_AMMUNATIONS | |
| 8359 | ||
| 8360 | #if AC_USE_PAYNSPRAY | |
| 8361 | static ac_InPayNSpray(playerid, interiorid) | |
| 8362 | {
| |
| 8363 | if(interiorid == 0) | |
| 8364 | {
| |
| 8365 | for(new ac_i = sizeof(ac_PayNSpray) - 1; ac_i >= 0; --ac_i) | |
| 8366 | {
| |
| 8367 | if(IsPlayerInRangeOfPoint(playerid, 7.5, ac_PayNSpray[ac_i][0], ac_PayNSpray[ac_i][1], ac_PayNSpray[ac_i][2])) return 1; | |
| 8368 | } | |
| 8369 | } | |
| 8370 | return 0; | |
| 8371 | } | |
| 8372 | #endif | |
| 8373 | #undef AC_USE_PAYNSPRAY | |
| 8374 | ||
| 8375 | #if AC_USE_VENDING_MACHINES | |
| 8376 | static ac_NearVendingMachine(playerid, interiorid) | |
| 8377 | {
| |
| 8378 | new ac_i, ac_s; | |
| 8379 | switch(interiorid) | |
| 8380 | {
| |
| 8381 | case 0: ac_i = 44, ac_s = -1; | |
| 8382 | case 1: ac_i = 51, ac_s = 44; | |
| 8383 | case 2: ac_i = 52, ac_s = 51; | |
| 8384 | case 3: ac_i = 58, ac_s = 52; | |
| 8385 | case 6: ac_i = 60, ac_s = 58; | |
| 8386 | case 7: ac_i = 61, ac_s = 60; | |
| 8387 | case 15: ac_i = 62, ac_s = 61; | |
| 8388 | case 16: ac_i = 65, ac_s = 62; | |
| 8389 | case 17: ac_i = 72, ac_s = 65; | |
| 8390 | case 18: ac_i = 74, ac_s = 72; | |
| 8391 | default: return 0; | |
| 8392 | } | |
| 8393 | for(; ac_i > ac_s; --ac_i) | |
| 8394 | {
| |
| 8395 | if(IsPlayerInRangeOfPoint(playerid, 1.5, ac_vMachines[ac_i][0], ac_vMachines[ac_i][1], ac_vMachines[ac_i][2])) return 1; | |
| 8396 | } | |
| 8397 | return 0; | |
| 8398 | } | |
| 8399 | #endif | |
| 8400 | #undef AC_USE_VENDING_MACHINES | |
| 8401 | ||
| 8402 | #if AC_USE_CASINOS | |
| 8403 | static ac_InCasino(playerid, interiorid) | |
| 8404 | {
| |
| 8405 | new ac_i, ac_s; | |
| 8406 | switch(interiorid) | |
| 8407 | {
| |
| 8408 | case 1: ac_i = 41, ac_s = -1; | |
| 8409 | case 10: ac_i = 61, ac_s = 41; | |
| 8410 | case 12: ac_i = 70, ac_s = 61; | |
| 8411 | default: return 0; | |
| 8412 | } | |
| 8413 | for(; ac_i > ac_s; --ac_i) | |
| 8414 | {
| |
| 8415 | if(IsPlayerInRangeOfPoint(playerid, ac_Casinos[ac_i][3], ac_Casinos[ac_i][0], | |
| 8416 | ac_Casinos[ac_i][1], ac_Casinos[ac_i][2])) return 1; | |
| 8417 | } | |
| 8418 | return 0; | |
| 8419 | } | |
| 8420 | #endif | |
| 8421 | #undef AC_USE_CASINOS | |
| 8422 | ||
| 8423 | static ac_IsCompatible(modelid, componentid) | |
| 8424 | {
| |
| 8425 | if(400 <= modelid <= 611) | |
| 8426 | {
| |
| 8427 | switch(componentid) | |
| 8428 | {
| |
| 8429 | case 1000..1191: | |
| 8430 | {
| |
| 8431 | componentid -= 1000; | |
| 8432 | if(ac_vMods[(modelid - 400) * 6 + (componentid >>> 5)] & 1 << (componentid & 0b00011111)) return 1; | |
| 8433 | } | |
| 8434 | case 1192, 1193: | |
| 8435 | {
| |
| 8436 | if(modelid == 576) return 1; | |
| 8437 | } | |
| 8438 | } | |
| 8439 | } | |
| 8440 | return 0; | |
| 8441 | } | |
| 8442 | ||
| 8443 | static ac_GetMaxPassengers(modelid) | |
| 8444 | {
| |
| 8445 | if(400 <= modelid <= 611) | |
| 8446 | {
| |
| 8447 | modelid -= 400; | |
| 8448 | return ((ac_MaxPassengers[modelid >>> 3] >>> ((modelid & 7) << 2)) & 0xF); | |
| 8449 | } | |
| 8450 | return 0xF; | |
| 8451 | } | |
| 8452 | ||
| 8453 | static ac_IpToInt(const ip[]) | |
| 8454 | {
| |
| 8455 | new ac_bytes[1], ac_pos; | |
| 8456 | ac_bytes{0} = strval(ip[ac_pos]);
| |
| 8457 | while(ac_pos < 15 && ip[ac_pos++] != '.'){}
| |
| 8458 | ac_bytes{1} = strval(ip[ac_pos]);
| |
| 8459 | while(ac_pos < 15 && ip[ac_pos++] != '.'){}
| |
| 8460 | ac_bytes{2} = strval(ip[ac_pos]);
| |
| 8461 | while(ac_pos < 15 && ip[ac_pos++] != '.'){}
| |
| 8462 | ac_bytes{3} = strval(ip[ac_pos]);
| |
| 8463 | return ac_bytes[0]; | |
| 8464 | } | |
| 8465 | ||
| 8466 | static ac_FloodDetect(playerid, publicid) | |
| 8467 | {
| |
| 8468 | if(ACInfo[playerid][acKicked] < 1) | |
| 8469 | {
| |
| 8470 | if(++ACInfo[playerid][acFloodCount][publicid] > ac_Mtfc[publicid][1]) | |
| 8471 | {
| |
| 8472 | #if defined DEBUG | |
| 8473 | printf(DEBUG_CODE_1, playerid, ac_Mtfc[publicid][1], publicid); | |
| 8474 | #if !defined mysql_included | |
| 8475 | #undef DEBUG | |
| 8476 | #endif | |
| 8477 | #endif | |
| 8478 | #if defined OnCheatDetected | |
| 8479 | ac_KickWithCode(playerid, "", 0, 49, publicid); | |
| 8480 | ACInfo[playerid][acFloodCount][publicid] = ACInfo[playerid][acFloodCount][27] = 0; | |
| 8481 | #else | |
| 8482 | return ac_KickWithCode(playerid, "", 0, 49, publicid); | |
| 8483 | #endif | |
| 8484 | } | |
| 8485 | #if defined OnFloodWarning | |
| 8486 | else OnFloodWarning(playerid, publicid, ACInfo[playerid][acFloodCount][publicid]); | |
| 8487 | #endif | |
| 8488 | ACInfo[playerid][acCall][publicid] = ACInfo[playerid][acCall][27] = GetTickCount(); | |
| 8489 | } | |
| 8490 | return 0; | |
| 8491 | } | |
| 8492 | ||
| 8493 | static ac_KickWithCode(playerid, ip_address[], type, code, code2 = 0) | |
| 8494 | {
| |
| 8495 | if(type == 0 && (!IsPlayerConnected(playerid) || ACInfo[playerid][acKicked] > 0)) return 0; | |
| 8496 | ac_sInfo[5]++; | |
| 8497 | switch(code) | |
| 8498 | {
| |
| 8499 | case 0..35, 37, 39, 51: ac_sInfo[0]++; | |
| 8500 | case 36, 38, 40, 41, 50: ac_sInfo[4]++; | |
| 8501 | case 42: ac_sInfo[1]++; | |
| 8502 | case 47..49: ac_sInfo[3]++; | |
| 8503 | case 43..46: ac_sInfo[2]++; | |
| 8504 | } | |
| 8505 | #if defined NO_SUSPICION_LOGS | |
| 8506 | #pragma unused code2 | |
| 8507 | #else | |
| 8508 | new ac_strtmp[6]; | |
| 8509 | if(code2) format(ac_strtmp, sizeof ac_strtmp, " (%d)", code2); | |
| 8510 | if(type) printf(SUSPICION_2, ip_address, code, ac_strtmp); | |
| 8511 | else printf(SUSPICION_1, playerid, code, ac_strtmp); | |
| 8512 | #endif | |
| 8513 | #if defined OnCheatDetected | |
| 8514 | OnCheatDetected(playerid, ip_address, type, code); | |
| 8515 | #else | |
| 8516 | ac_OnCheatDetected(playerid, ip_address, type, code); | |
| 8517 | #endif | |
| 8518 | return 0; | |
| 8519 | } | |
| 8520 | ||
| 8521 | static ac_LoadCfg() | |
| 8522 | {
| |
| 8523 | static ac_strtmp[10]; | |
| 8524 | new ac_i, ac_string[415], File:ac_cfgFile; | |
| 8525 | if(fexist(AC_CONFIG_FILE)) | |
| 8526 | {
| |
| 8527 | if((ac_cfgFile = fopen(AC_CONFIG_FILE, io_read))) | |
| 8528 | {
| |
| 8529 | #if defined sscanf | |
| 8530 | new ac_j; | |
| 8531 | #endif | |
| 8532 | while(fread(ac_cfgFile, ac_string) > 0) | |
| 8533 | {
| |
| 8534 | #if defined sscanf | |
| 8535 | sscanf(ac_string, "i'//'i", ac_j, ac_i); | |
| 8536 | ac_ACAllow[ac_i] = !!ac_j; | |
| 8537 | #else | |
| 8538 | if((ac_i = strfind(ac_string, "//")) != -1) | |
| 8539 | {
| |
| 8540 | strmid(ac_strtmp, ac_string, ac_i + 2, strlen(ac_string)); | |
| 8541 | if(0 <= (ac_i = strval(ac_strtmp)) < sizeof ac_ACAllow) ac_ACAllow[ac_i] = !!strval(ac_string); | |
| 8542 | } | |
| 8543 | #endif | |
| 8544 | } | |
| 8545 | fclose(ac_cfgFile); | |
| 8546 | } | |
| 8547 | else return 0; | |
| 8548 | } | |
| 8549 | else if((ac_cfgFile = fopen(AC_CONFIG_FILE, io_write))) | |
| 8550 | {
| |
| 8551 | #undef AC_CONFIG_FILE | |
| 8552 | for(; ac_i < sizeof ac_ACAllow; ++ac_i) | |
| 8553 | {
| |
| 8554 | format(ac_strtmp, sizeof ac_strtmp, "%d //%d\r\n", ac_ACAllow[ac_i], ac_i); | |
| 8555 | strcat(ac_string, ac_strtmp); | |
| 8556 | } | |
| 8557 | fwrite(ac_cfgFile, ac_string); | |
| 8558 | fclose(ac_cfgFile); | |
| 8559 | } | |
| 8560 | else return 0; | |
| 8561 | return 1; | |
| 8562 | } | |
| 8563 | ||
| 8564 | #endif |