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| 1 | --MADE BY OneLegend (NOT THE SCRIPT) LOCAL SCRIPT: JUST RUN | |
| 2 | ||
| 3 | ||
| 4 | Player = script.Parent.Parent | |
| 5 | ||
| 6 | - | Character = Player.Character |
| 6 | + | Character = Player.LocalPlayer |
| 7 | ||
| 8 | PlayerGui = Player.PlayerGui | |
| 9 | ||
| 10 | Backpack = Player.Backpack | |
| 11 | ||
| 12 | Torso = Character.Torso | |
| 13 | ||
| 14 | Head = Character.Head | |
| 15 | ||
| 16 | LeftArm = Character["Left Arm"] | |
| 17 | ||
| 18 | LeftLeg = Character["Left Leg"] | |
| 19 | ||
| 20 | RightArm = Character["Right Arm"] | |
| 21 | ||
| 22 | RightLeg = Character["Right Leg"] | |
| 23 | ||
| 24 | LS = Torso["Left Shoulder"] | |
| 25 | ||
| 26 | LH = Torso["Left Hip"] | |
| 27 | ||
| 28 | RS = Torso["Right Shoulder"] | |
| 29 | ||
| 30 | RH = Torso["Right Hip"] | |
| 31 | ||
| 32 | attack = false | |
| 33 | ||
| 34 | attackdebounce = false | |
| 35 | ||
| 36 | combo = 0 | |
| 37 | ||
| 38 | mana = 400 | |
| 39 | ||
| 40 | necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 41 | ||
| 42 | lightning = false | |
| 43 | ||
| 44 | restoring = false | |
| 45 | ||
| 46 | --player | |
| 47 | ||
| 48 | player = nil | |
| 49 | ||
| 50 | --save shoulders | |
| 51 | ||
| 52 | RSH, LSH = nil, nil | |
| 53 | ||
| 54 | --welds | |
| 55 | ||
| 56 | RW, LW = Instance.new("Weld"), Instance.new("Weld")
| |
| 57 | ||
| 58 | --what anim | |
| 59 | ||
| 60 | anim = "none" | |
| 61 | ||
| 62 | ||
| 63 | ||
| 64 | if Character:findFirstChild("Katana",true) ~= nil then
| |
| 65 | ||
| 66 | Character:findFirstChild("Katana",true).Parent = nil
| |
| 67 | ||
| 68 | end | |
| 69 | ||
| 70 | if Player.PlayerGui:findFirstChild("manaGUI",true) ~= nil then
| |
| 71 | ||
| 72 | Player.PlayerGui:findFirstChild("manaGUI",true).Parent = nil
| |
| 73 | ||
| 74 | end | |
| 75 | ||
| 76 | ||
| 77 | ||
| 78 | ||
| 79 | ||
| 80 | local modelzorz = Instance.new("Model")
| |
| 81 | ||
| 82 | modelzorz.Name = "Katana" | |
| 83 | ||
| 84 | modelzorz.Parent = Character | |
| 85 | ||
| 86 | ||
| 87 | ||
| 88 | local prt1 = Instance.new("Part")
| |
| 89 | ||
| 90 | prt1.formFactor = 1 | |
| 91 | ||
| 92 | prt1.Parent = modelzorz | |
| 93 | ||
| 94 | prt1.CanCollide = false | |
| 95 | ||
| 96 | prt1.BrickColor = BrickColor.new("Really red")
| |
| 97 | ||
| 98 | prt1.Name = "Handle" | |
| 99 | ||
| 100 | prt1.Transparency = 0 | |
| 101 | ||
| 102 | prt1.Size = Vector3.new(1,1,1) | |
| 103 | ||
| 104 | prt1.CFrame = Torso.CFrame | |
| 105 | ||
| 106 | local prt2 = Instance.new("Part")
| |
| 107 | ||
| 108 | prt2.formFactor = 1 | |
| 109 | ||
| 110 | prt2.Parent = modelzorz | |
| 111 | ||
| 112 | prt2.CanCollide = false | |
| 113 | ||
| 114 | prt2.BrickColor = BrickColor.new("Really black")
| |
| 115 | ||
| 116 | prt2.Name = "Handle2" | |
| 117 | ||
| 118 | prt2.Transparency = 0 | |
| 119 | ||
| 120 | prt2.Size = Vector3.new(1,1,1) | |
| 121 | ||
| 122 | prt2.CFrame = Torso.CFrame | |
| 123 | ||
| 124 | local prt3 = Instance.new("Part")
| |
| 125 | ||
| 126 | prt3.formFactor = 1 | |
| 127 | ||
| 128 | prt3.Parent = modelzorz | |
| 129 | ||
| 130 | prt3.CanCollide = false | |
| 131 | ||
| 132 | prt3.BrickColor = BrickColor.new("Dark grey")
| |
| 133 | ||
| 134 | prt3.Name = "Handle3" | |
| 135 | ||
| 136 | prt3.Transparency = 0 | |
| 137 | ||
| 138 | prt3.Size = Vector3.new(1,1,1) | |
| 139 | ||
| 140 | prt3.CFrame = Torso.CFrame | |
| 141 | ||
| 142 | local prt4 = Instance.new("Part")
| |
| 143 | ||
| 144 | prt4.formFactor = 1 | |
| 145 | ||
| 146 | prt4.Parent = modelzorz | |
| 147 | ||
| 148 | prt4.CanCollide = false | |
| 149 | ||
| 150 | prt4.BrickColor = BrickColor.new("Really black")
| |
| 151 | ||
| 152 | prt4.Name = "Blade1" | |
| 153 | ||
| 154 | prt4.Reflectance = 0.4 | |
| 155 | ||
| 156 | prt4.Transparency = 0 | |
| 157 | ||
| 158 | prt4.Size = Vector3.new(1,3,1) | |
| 159 | ||
| 160 | prt4.CFrame = Torso.CFrame | |
| 161 | ||
| 162 | local prt5 = Instance.new("Part")
| |
| 163 | ||
| 164 | prt5.formFactor = 1 | |
| 165 | ||
| 166 | prt5.Parent = modelzorz | |
| 167 | ||
| 168 | prt5.CanCollide = false | |
| 169 | ||
| 170 | prt5.BrickColor = BrickColor.new("Really black")
| |
| 171 | ||
| 172 | prt5.Name = "Blade2" | |
| 173 | ||
| 174 | prt5.Transparency = 0 | |
| 175 | ||
| 176 | prt5.Size = Vector3.new(1,1,1) | |
| 177 | ||
| 178 | prt5.CFrame = Torso.CFrame | |
| 179 | ||
| 180 | local prt6 = Instance.new("Part")
| |
| 181 | ||
| 182 | prt6.formFactor = 1 | |
| 183 | ||
| 184 | prt6.Parent = modelzorz | |
| 185 | ||
| 186 | prt6.CanCollide = false | |
| 187 | ||
| 188 | prt6.BrickColor = BrickColor.new("Really black")
| |
| 189 | ||
| 190 | prt6.Name = "Blade3" | |
| 191 | ||
| 192 | prt6.Reflectance = 0.4 | |
| 193 | ||
| 194 | prt6.Transparency = 0 | |
| 195 | ||
| 196 | prt6.Size = Vector3.new(1,1,1) | |
| 197 | ||
| 198 | prt6.CFrame = Torso.CFrame | |
| 199 | ||
| 200 | local prt7 = Instance.new("Part")
| |
| 201 | ||
| 202 | prt7.formFactor = 1 | |
| 203 | ||
| 204 | prt7.Parent = modelzorz | |
| 205 | ||
| 206 | prt7.CanCollide = false | |
| 207 | ||
| 208 | prt7.BrickColor = BrickColor.new("Really red")
| |
| 209 | ||
| 210 | prt7.Name = "Handle3" | |
| 211 | ||
| 212 | prt7.Transparency = 0 | |
| 213 | ||
| 214 | prt7.Size = Vector3.new(1,1,1) | |
| 215 | ||
| 216 | prt7.CFrame = Torso.CFrame | |
| 217 | ||
| 218 | local prt8 = Instance.new("Part")
| |
| 219 | ||
| 220 | prt8.formFactor = 1 | |
| 221 | ||
| 222 | prt8.Parent = modelzorz | |
| 223 | ||
| 224 | prt8.CanCollide = false | |
| 225 | ||
| 226 | prt8.BrickColor = BrickColor.new("Really black")
| |
| 227 | ||
| 228 | prt8.Name = "Handle4" | |
| 229 | ||
| 230 | prt8.Transparency = 0 | |
| 231 | ||
| 232 | prt8.Size = Vector3.new(1,1,1) | |
| 233 | ||
| 234 | prt8.CFrame = Torso.CFrame | |
| 235 | ||
| 236 | local prt9 = Instance.new("Part")
| |
| 237 | ||
| 238 | prt9.formFactor = 1 | |
| 239 | ||
| 240 | prt9.Parent = modelzorz | |
| 241 | ||
| 242 | prt9.CanCollide = false | |
| 243 | ||
| 244 | prt9.BrickColor = BrickColor.new("Really black")
| |
| 245 | ||
| 246 | prt9.Name = "Handle5" | |
| 247 | ||
| 248 | prt9.Transparency = 0 | |
| 249 | ||
| 250 | prt9.Size = Vector3.new(1,1,1) | |
| 251 | ||
| 252 | prt9.CFrame = Torso.CFrame | |
| 253 | ||
| 254 | local prt10 = Instance.new("Part")
| |
| 255 | ||
| 256 | prt10.formFactor = 1 | |
| 257 | ||
| 258 | prt10.Parent = modelzorz | |
| 259 | ||
| 260 | prt10.CanCollide = false | |
| 261 | ||
| 262 | prt10.BrickColor = BrickColor.new("Really red")
| |
| 263 | ||
| 264 | prt10.Name = "Handle6" | |
| 265 | ||
| 266 | prt10.Transparency = 0 | |
| 267 | ||
| 268 | prt10.Size = Vector3.new(1,1,1) | |
| 269 | ||
| 270 | prt10.CFrame = Torso.CFrame | |
| 271 | ||
| 272 | local prt11 = Instance.new("Part")
| |
| 273 | ||
| 274 | prt11.formFactor = 1 | |
| 275 | ||
| 276 | prt11.Parent = modelzorz | |
| 277 | ||
| 278 | prt11.CanCollide = false | |
| 279 | ||
| 280 | prt11.BrickColor = BrickColor.new("Really red")
| |
| 281 | ||
| 282 | prt11.Name = "Handle7" | |
| 283 | ||
| 284 | prt11.Transparency = 0 | |
| 285 | ||
| 286 | prt11.Size = Vector3.new(1,1,1) | |
| 287 | ||
| 288 | prt11.CFrame = Torso.CFrame | |
| 289 | ||
| 290 | local prt12 = Instance.new("Part")
| |
| 291 | ||
| 292 | prt12.formFactor = 1 | |
| 293 | ||
| 294 | prt12.Parent = modelzorz | |
| 295 | ||
| 296 | prt12.CanCollide = false | |
| 297 | ||
| 298 | prt12.BrickColor = BrickColor.new("Dark grey")
| |
| 299 | ||
| 300 | prt12.Name = "Handle8" | |
| 301 | ||
| 302 | prt12.Transparency = 0 | |
| 303 | ||
| 304 | prt12.Size = Vector3.new(1,1,1) | |
| 305 | ||
| 306 | prt12.CFrame = Torso.CFrame | |
| 307 | ||
| 308 | local prt13 = Instance.new("Part")
| |
| 309 | ||
| 310 | prt13.formFactor = 1 | |
| 311 | ||
| 312 | prt13.Parent = modelzorz | |
| 313 | ||
| 314 | prt13.CanCollide = false | |
| 315 | ||
| 316 | prt13.BrickColor = BrickColor.new("Really black")
| |
| 317 | ||
| 318 | prt13.Name = "Blade4" | |
| 319 | ||
| 320 | prt13.Reflectance = 0.4 | |
| 321 | ||
| 322 | prt13.Transparency = 0 | |
| 323 | ||
| 324 | prt13.Size = Vector3.new(1,1,1) | |
| 325 | ||
| 326 | prt13.CFrame = Torso.CFrame | |
| 327 | ||
| 328 | local prt14 = Instance.new("Part")
| |
| 329 | ||
| 330 | prt14.formFactor = 1 | |
| 331 | ||
| 332 | prt14.Parent = modelzorz | |
| 333 | ||
| 334 | prt14.CanCollide = false | |
| 335 | ||
| 336 | prt14.BrickColor = BrickColor.new("Really black")
| |
| 337 | ||
| 338 | prt14.Name = "Blade5" | |
| 339 | ||
| 340 | prt14.Reflectance = 0.4 | |
| 341 | ||
| 342 | prt14.Transparency = 0 | |
| 343 | ||
| 344 | prt14.Size = Vector3.new(1,1,1) | |
| 345 | ||
| 346 | prt14.CFrame = Torso.CFrame | |
| 347 | ||
| 348 | local prt15 = Instance.new("Part")
| |
| 349 | ||
| 350 | prt15.formFactor = 1 | |
| 351 | ||
| 352 | prt15.Parent = modelzorz | |
| 353 | ||
| 354 | prt15.CanCollide = false | |
| 355 | ||
| 356 | prt15.BrickColor = BrickColor.new("Really black")
| |
| 357 | ||
| 358 | prt15.Name = "Blade6" | |
| 359 | ||
| 360 | prt15.Reflectance = 0.4 | |
| 361 | ||
| 362 | prt15.Transparency = 0 | |
| 363 | ||
| 364 | prt15.Size = Vector3.new(1,1,1) | |
| 365 | ||
| 366 | prt15.CFrame = Torso.CFrame | |
| 367 | ||
| 368 | local prt16 = Instance.new("Part")
| |
| 369 | ||
| 370 | prt16.formFactor = 1 | |
| 371 | ||
| 372 | prt16.Parent = modelzorz | |
| 373 | ||
| 374 | prt16.CanCollide = false | |
| 375 | ||
| 376 | prt16.BrickColor = BrickColor.new("Really black")
| |
| 377 | ||
| 378 | prt16.Name = "Blade7" | |
| 379 | ||
| 380 | prt16.Reflectance = 0.4 | |
| 381 | ||
| 382 | prt16.Transparency = 0 | |
| 383 | ||
| 384 | prt16.Size = Vector3.new(1,1,1) | |
| 385 | ||
| 386 | prt16.CFrame = Torso.CFrame | |
| 387 | ||
| 388 | modelzorz:BreakJoints() | |
| 389 | ||
| 390 | ||
| 391 | ||
| 392 | local msh1 = Instance.new("CylinderMesh")
| |
| 393 | ||
| 394 | msh1.Parent = prt1 | |
| 395 | ||
| 396 | msh1.Scale = Vector3.new(0.3,1,0.5) | |
| 397 | ||
| 398 | local msh2 = Instance.new("CylinderMesh")
| |
| 399 | ||
| 400 | msh2.Parent = prt2 | |
| 401 | ||
| 402 | msh2.Scale = Vector3.new(0.3,0.1,0.5) | |
| 403 | ||
| 404 | local msh3 = Instance.new("BlockMesh")
| |
| 405 | ||
| 406 | msh3.Parent = prt3 | |
| 407 | ||
| 408 | msh3.Scale = Vector3.new(0.4,0.3,0.4) | |
| 409 | ||
| 410 | local msh4 = Instance.new("BlockMesh")
| |
| 411 | ||
| 412 | msh4.Parent = prt4 | |
| 413 | ||
| 414 | msh4.Scale = Vector3.new(0.1,1,0.3) | |
| 415 | ||
| 416 | local msh5 = Instance.new("CylinderMesh")
| |
| 417 | ||
| 418 | msh5.Parent = prt5 | |
| 419 | ||
| 420 | msh5.Scale = Vector3.new(0.2,1,0.5) | |
| 421 | ||
| 422 | local msh6 = Instance.new("SpecialMesh")
| |
| 423 | ||
| 424 | msh6.Parent = prt6 | |
| 425 | ||
| 426 | msh6.MeshType = "Wedge" | |
| 427 | ||
| 428 | msh6.Scale = Vector3.new(0.1,0.7,0.3) | |
| 429 | ||
| 430 | local msh7 = Instance.new("CylinderMesh")
| |
| 431 | ||
| 432 | msh7.Parent = prt7 | |
| 433 | ||
| 434 | msh7.Scale = Vector3.new(0.2,0.1,0.5) | |
| 435 | ||
| 436 | local msh8 = Instance.new("CylinderMesh")
| |
| 437 | ||
| 438 | msh8.Parent = prt8 | |
| 439 | ||
| 440 | msh8.Scale = Vector3.new(0.2,0.1,0.5) | |
| 441 | ||
| 442 | local msh9 = Instance.new("CylinderMesh")
| |
| 443 | ||
| 444 | msh9.Parent = prt9 | |
| 445 | ||
| 446 | msh9.Scale = Vector3.new(0.2,0.1,0.5) | |
| 447 | ||
| 448 | local msh10 = Instance.new("CylinderMesh")
| |
| 449 | ||
| 450 | msh10.Parent = prt10 | |
| 451 | ||
| 452 | msh10.Scale = Vector3.new(0.2,0.1,0.5) | |
| 453 | ||
| 454 | local msh11 = Instance.new("CylinderMesh")
| |
| 455 | ||
| 456 | msh11.Parent = prt11 | |
| 457 | ||
| 458 | msh11.Scale = Vector3.new(0.2,0.1,0.5) | |
| 459 | ||
| 460 | local msh12 = Instance.new("BlockMesh")
| |
| 461 | ||
| 462 | msh12.Parent = prt12 | |
| 463 | ||
| 464 | msh12.Scale = Vector3.new(0.2,0.2,0.3) | |
| 465 | ||
| 466 | local msh13 = Instance.new("BlockMesh")
| |
| 467 | ||
| 468 | msh13.Parent = prt13 | |
| 469 | ||
| 470 | msh13.Scale = Vector3.new(0.1,0.5,0.3) | |
| 471 | ||
| 472 | local msh14 = Instance.new("BlockMesh")
| |
| 473 | ||
| 474 | msh14.Parent = prt14 | |
| 475 | ||
| 476 | msh14.Scale = Vector3.new(0.1,0.1,0.1) | |
| 477 | ||
| 478 | local msh15 = Instance.new("BlockMesh")
| |
| 479 | ||
| 480 | msh15.Parent = prt15 | |
| 481 | ||
| 482 | msh15.Scale = Vector3.new(0.1,0.3,0.3) | |
| 483 | ||
| 484 | local msh16 = Instance.new("SpecialMesh")
| |
| 485 | ||
| 486 | msh16.Parent = prt16 | |
| 487 | ||
| 488 | msh16.MeshType = "Wedge" | |
| 489 | ||
| 490 | msh16.Scale = Vector3.new(0.1,0.5,0.3) | |
| 491 | ||
| 492 | ||
| 493 | ||
| 494 | local wld1 = Instance.new("Weld")
| |
| 495 | ||
| 496 | wld1.Parent = prt1 | |
| 497 | ||
| 498 | wld1.Part0 = prt1 | |
| 499 | ||
| 500 | wld1.Part1 = Torso | |
| 501 | ||
| 502 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-1.7,0,0) * CFrame.new(1,1,0.5) | |
| 503 | ||
| 504 | wld1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 505 | ||
| 506 | local wld2 = Instance.new("Weld")
| |
| 507 | ||
| 508 | wld2.Parent = prt2 | |
| 509 | ||
| 510 | wld2.Part0 = prt2 | |
| 511 | ||
| 512 | wld2.Part1 = prt1 | |
| 513 | ||
| 514 | wld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.66,0) | |
| 515 | ||
| 516 | wld2.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 517 | ||
| 518 | local wld3 = Instance.new("Weld")
| |
| 519 | ||
| 520 | wld3.Parent = prt3 | |
| 521 | ||
| 522 | wld3.Part0 = prt3 | |
| 523 | ||
| 524 | wld3.Part1 = prt1 | |
| 525 | ||
| 526 | wld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.78,0) | |
| 527 | ||
| 528 | wld3.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 529 | ||
| 530 | local wld4 = Instance.new("Weld")
| |
| 531 | ||
| 532 | wld4.Parent = prt4 | |
| 533 | ||
| 534 | wld4.Part0 = prt4 | |
| 535 | ||
| 536 | wld4.Part1 = prt3 | |
| 537 | ||
| 538 | wld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-1.35,0) | |
| 539 | ||
| 540 | wld4.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 541 | ||
| 542 | local wld5 = Instance.new("Weld")
| |
| 543 | ||
| 544 | wld5.Parent = prt5 | |
| 545 | ||
| 546 | wld5.Part0 = prt5 | |
| 547 | ||
| 548 | wld5.Part1 = prt3 | |
| 549 | ||
| 550 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.77,0) | |
| 551 | ||
| 552 | wld5.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 553 | ||
| 554 | local wld6 = Instance.new("Weld")
| |
| 555 | ||
| 556 | wld6.Parent = prt6 | |
| 557 | ||
| 558 | wld6.Part0 = prt6 | |
| 559 | ||
| 560 | wld6.Part1 = prt4 | |
| 561 | ||
| 562 | wld6.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-1.61,0) | |
| 563 | ||
| 564 | wld6.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 565 | ||
| 566 | local wld7 = Instance.new("Weld")
| |
| 567 | ||
| 568 | wld7.Parent = prt7 | |
| 569 | ||
| 570 | wld7.Part0 = prt7 | |
| 571 | ||
| 572 | wld7.Part1 = Torso | |
| 573 | ||
| 574 | wld7.C0 = CFrame.fromEulerAnglesXYZ(1.57,-1.57,0) * CFrame.new(0.6,1,-0.6) | |
| 575 | ||
| 576 | wld7.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 577 | ||
| 578 | local wld8 = Instance.new("Weld")
| |
| 579 | ||
| 580 | wld8.Parent = prt8 | |
| 581 | ||
| 582 | wld8.Part0 = prt8 | |
| 583 | ||
| 584 | wld8.Part1 = prt7 | |
| 585 | ||
| 586 | wld8.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.12,0) | |
| 587 | ||
| 588 | wld8.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 589 | ||
| 590 | local wld9 = Instance.new("Weld")
| |
| 591 | ||
| 592 | wld9.Parent = prt9 | |
| 593 | ||
| 594 | wld9.Part0 = prt9 | |
| 595 | ||
| 596 | wld9.Part1 = prt7 | |
| 597 | ||
| 598 | wld9.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.12,0) | |
| 599 | ||
| 600 | wld9.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 601 | ||
| 602 | local wld10 = Instance.new("Weld")
| |
| 603 | ||
| 604 | wld10.Parent = prt10 | |
| 605 | ||
| 606 | wld10.Part0 = prt10 | |
| 607 | ||
| 608 | wld10.Part1 = prt7 | |
| 609 | ||
| 610 | wld10.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.24,0) | |
| 611 | ||
| 612 | wld10.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 613 | ||
| 614 | local wld11 = Instance.new("Weld")
| |
| 615 | ||
| 616 | wld11.Parent = prt11 | |
| 617 | ||
| 618 | wld11.Part0 = prt11 | |
| 619 | ||
| 620 | wld11.Part1 = prt7 | |
| 621 | ||
| 622 | wld11.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.24,0) | |
| 623 | ||
| 624 | wld11.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 625 | ||
| 626 | local wld12 = Instance.new("Weld")
| |
| 627 | ||
| 628 | wld12.Parent = prt12 | |
| 629 | ||
| 630 | wld12.Part0 = prt12 | |
| 631 | ||
| 632 | wld12.Part1 = prt7 | |
| 633 | ||
| 634 | wld12.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.4,0) | |
| 635 | ||
| 636 | wld12.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 637 | ||
| 638 | local wld13 = Instance.new("Weld")
| |
| 639 | ||
| 640 | wld13.Parent = prt13 | |
| 641 | ||
| 642 | wld13.Part0 = prt13 | |
| 643 | ||
| 644 | wld13.Part1 = prt12 | |
| 645 | ||
| 646 | wld13.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.42,0) | |
| 647 | ||
| 648 | wld13.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 649 | ||
| 650 | local wld14 = Instance.new("Weld")
| |
| 651 | ||
| 652 | wld14.Parent = prt14 | |
| 653 | ||
| 654 | wld14.Part0 = prt14 | |
| 655 | ||
| 656 | wld14.Part1 = prt13 | |
| 657 | ||
| 658 | wld14.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.35,0.1) | |
| 659 | ||
| 660 | wld14.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 661 | ||
| 662 | local wld15 = Instance.new("Weld")
| |
| 663 | ||
| 664 | wld15.Parent = prt15 | |
| 665 | ||
| 666 | wld15.Part0 = prt15 | |
| 667 | ||
| 668 | wld15.Part1 = prt14 | |
| 669 | ||
| 670 | wld15.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.24,-0.1) | |
| 671 | ||
| 672 | wld15.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 673 | ||
| 674 | local wld16 = Instance.new("Weld")
| |
| 675 | ||
| 676 | wld16.Parent = prt16 | |
| 677 | ||
| 678 | wld16.Part0 = prt16 | |
| 679 | ||
| 680 | wld16.Part1 = prt15 | |
| 681 | ||
| 682 | wld16.C0 = CFrame.fromEulerAnglesXYZ(3.14,0,0) * CFrame.new(0,0.48,0) | |
| 683 | ||
| 684 | wld16.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 685 | ||
| 686 | ||
| 687 | ||
| 688 | local SlashSound = Instance.new("Sound") -- PRELOADING SOUNDS TROLOLOL
| |
| 689 | ||
| 690 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
| 691 | ||
| 692 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
| 693 | ||
| 694 | SlashSound.Parent = modelzorz | |
| 695 | ||
| 696 | SlashSound.Volume = .7 | |
| 697 | ||
| 698 | SlashSound.Pitch = 1 | |
| 699 | ||
| 700 | local SlashSound = Instance.new("Sound")
| |
| 701 | ||
| 702 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 703 | ||
| 704 | SlashSound.Parent = modelzorz | |
| 705 | ||
| 706 | SlashSound.Volume = .5 | |
| 707 | ||
| 708 | SlashSound.Pitch = 1 | |
| 709 | ||
| 710 | local SlashSound = Instance.new("Sound")
| |
| 711 | ||
| 712 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
| 713 | ||
| 714 | SlashSound.Parent = modelzorz | |
| 715 | ||
| 716 | SlashSound.Volume = .7 | |
| 717 | ||
| 718 | SlashSound.Pitch = 1 | |
| 719 | ||
| 720 | local SlashSound = Instance.new("Sound")
| |
| 721 | ||
| 722 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
| 723 | ||
| 724 | SlashSound.Parent = modelzorz | |
| 725 | ||
| 726 | SlashSound.Volume = .7 | |
| 727 | ||
| 728 | SlashSound.Pitch = 1 | |
| 729 | ||
| 730 | ||
| 731 | ||
| 732 | local fengui = Instance.new("GuiMain")
| |
| 733 | ||
| 734 | fengui.Parent = Player.PlayerGui | |
| 735 | ||
| 736 | fengui.Name = "manaGUI" | |
| 737 | ||
| 738 | local fenframe = Instance.new("Frame")
| |
| 739 | ||
| 740 | fenframe.Parent = fengui | |
| 741 | ||
| 742 | fenframe.BackgroundColor3 = Color3.new(255,255,255) | |
| 743 | ||
| 744 | fenframe.BackgroundTransparency = 1 | |
| 745 | ||
| 746 | fenframe.BorderColor3 = Color3.new(17,17,17) | |
| 747 | ||
| 748 | fenframe.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0) | |
| 749 | ||
| 750 | local fentext = Instance.new("TextLabel")
| |
| 751 | ||
| 752 | fentext.Parent = fenframe | |
| 753 | ||
| 754 | fentext.Text = "Mana("..mana..")"
| |
| 755 | ||
| 756 | fentext.BackgroundTransparency = 1 | |
| 757 | ||
| 758 | fentext.SizeConstraint = "RelativeXY" | |
| 759 | ||
| 760 | fentext.TextXAlignment = "Center" | |
| 761 | ||
| 762 | fentext.TextYAlignment = "Center" | |
| 763 | ||
| 764 | fentext.Position = UDim2.new(0,80,1,200) | |
| 765 | ||
| 766 | local fentext2 = Instance.new("TextLabel")
| |
| 767 | ||
| 768 | fentext2.Parent = fenframe | |
| 769 | ||
| 770 | fentext2.Text = " " | |
| 771 | ||
| 772 | fentext2.BackgroundTransparency = 0 | |
| 773 | ||
| 774 | fentext2.BackgroundColor3 = Color3.new(0,0,0) | |
| 775 | ||
| 776 | fentext2.SizeConstraint = "RelativeXY" | |
| 777 | ||
| 778 | fentext2.TextXAlignment = "Center" | |
| 779 | ||
| 780 | fentext2.TextYAlignment = "Center" | |
| 781 | ||
| 782 | fentext2.Position = UDim2.new(0,10,1,170) | |
| 783 | ||
| 784 | fentext2.Size = UDim2.new(2.79999995,0,0.210000306,0) | |
| 785 | ||
| 786 | local fentext3 = Instance.new("TextLabel")
| |
| 787 | ||
| 788 | fentext3.Parent = fenframe | |
| 789 | ||
| 790 | fentext3.Text = " " | |
| 791 | ||
| 792 | fentext3.BackgroundTransparency = 0 | |
| 793 | ||
| 794 | fentext3.BackgroundColor3 = Color3.new(1,1,0) | |
| 795 | ||
| 796 | fentext3.SizeConstraint = "RelativeXY" | |
| 797 | ||
| 798 | fentext3.TextXAlignment = "Center" | |
| 799 | ||
| 800 | fentext3.TextYAlignment = "Center" | |
| 801 | ||
| 802 | fentext3.Position = UDim2.new(0,10,1,170) | |
| 803 | ||
| 804 | fentext3.Size = UDim2.new(mana*0.007,0,0.400000006,0) | |
| 805 | ||
| 806 | --2.9000001, 0}, {0.450000018, 0}
| |
| 807 | ||
| 808 | local gairo = Instance.new("BodyGyro")
| |
| 809 | ||
| 810 | gairo.Parent = nil | |
| 811 | ||
| 812 | gairo.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
| 813 | ||
| 814 | gairo.P = 20e+003 | |
| 815 | ||
| 816 | ||
| 817 | ||
| 818 | if (script.Parent.className ~= "HopperBin") then | |
| 819 | ||
| 820 | Tool = Instance.new("HopperBin")
| |
| 821 | ||
| 822 | Tool.Parent = Backpack | |
| 823 | ||
| 824 | Tool.Name = "Katana" | |
| 825 | ||
| 826 | script.Parent = Tool | |
| 827 | ||
| 828 | end | |
| 829 | ||
| 830 | Bin = script.Parent | |
| 831 | ||
| 832 | ||
| 833 | ||
| 834 | function hideanim() | |
| 835 | ||
| 836 | for i = 0,1,0.1 do | |
| 837 | ||
| 838 | wait() | |
| 839 | ||
| 840 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0.5*i,0,0.4*i) | |
| 841 | ||
| 842 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0.5*i) | |
| 843 | ||
| 844 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-1.57*i,0) | |
| 845 | ||
| 846 | RW.C0 = CFrame.new(1.5-1.2*i,0.5-0.2*i,-0.5*i) * CFrame.fromEulerAnglesXYZ(0.5*i,0,-1*i) | |
| 847 | ||
| 848 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-3.14*i,0) | |
| 849 | ||
| 850 | end | |
| 851 | ||
| 852 | wld1.Part1 = Torso | |
| 853 | ||
| 854 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-1.7,0,0) * CFrame.new(1,1,0.5) | |
| 855 | ||
| 856 | wld1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 857 | ||
| 858 | wld7.Part1 = Torso | |
| 859 | ||
| 860 | wld7.C0 = CFrame.fromEulerAnglesXYZ(1.57,-1.57,0) * CFrame.new(0.6,1,-0.6) | |
| 861 | ||
| 862 | wld7.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 863 | ||
| 864 | for i = 0,1,0.1 do | |
| 865 | ||
| 866 | wait() | |
| 867 | ||
| 868 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0.5-0.5*i,0,0.4-0.4*i) | |
| 869 | ||
| 870 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0.5-0.5*i) | |
| 871 | ||
| 872 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-1.57+1.57*i,0) | |
| 873 | ||
| 874 | RW.C0 = CFrame.new(1.5-1.2+1.2*i,0.5-0.2+0.2*i,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(0.5-0.5*i,0,-1+1*i) | |
| 875 | ||
| 876 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-3.14+3.14*i,0) | |
| 877 | ||
| 878 | end | |
| 879 | ||
| 880 | end | |
| 881 | ||
| 882 | ||
| 883 | ||
| 884 | function equipanim() | |
| 885 | ||
| 886 | for i = 0,1,0.1 do | |
| 887 | ||
| 888 | wait() | |
| 889 | ||
| 890 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0.5*i,0,0.4*i) | |
| 891 | ||
| 892 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 893 | ||
| 894 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 895 | ||
| 896 | RW.C0 = CFrame.new(1.5-1.2*i,0.5-0.2*i,-0.5*i) * CFrame.fromEulerAnglesXYZ(0.5*i,0,-1*i) | |
| 897 | ||
| 898 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,3.14*i,0) | |
| 899 | ||
| 900 | end | |
| 901 | ||
| 902 | wld1.Part1 = RightArm | |
| 903 | ||
| 904 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 905 | ||
| 906 | wld1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 907 | ||
| 908 | for i = 0,1,0.2 do | |
| 909 | ||
| 910 | wait() | |
| 911 | ||
| 912 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0.5-0.6*i,0,0.4-0.4*i) | |
| 913 | ||
| 914 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 915 | ||
| 916 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 917 | ||
| 918 | RW.C0 = CFrame.new(1.5-1.2+1.2*i,0.5-0.2+0.2*i,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(0.5-0.5*i,0,-1+2.77*i) | |
| 919 | ||
| 920 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,3.14+4.14*i,0) | |
| 921 | ||
| 922 | end | |
| 923 | ||
| 924 | wait(0.2) | |
| 925 | ||
| 926 | for i = 0,1,0.1 do | |
| 927 | ||
| 928 | wait() | |
| 929 | ||
| 930 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0.5-0.6+0.1*i,0,0) | |
| 931 | ||
| 932 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0.5*i) | |
| 933 | ||
| 934 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-1.57*i,0) | |
| 935 | ||
| 936 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,1.77-1.77*i) | |
| 937 | ||
| 938 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,7.28-7.28*i,0) | |
| 939 | ||
| 940 | end | |
| 941 | ||
| 942 | wld7.Part1 = LeftArm | |
| 943 | ||
| 944 | wld7.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 945 | ||
| 946 | wld7.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
| 947 | ||
| 948 | for i = 0,1,0.1 do | |
| 949 | ||
| 950 | wait() | |
| 951 | ||
| 952 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0.5-0.5*i) | |
| 953 | ||
| 954 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-1.57+1.57*i,0) | |
| 955 | ||
| 956 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 957 | ||
| 958 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 959 | ||
| 960 | end | |
| 961 | ||
| 962 | Torso.Neck.C0=necko | |
| 963 | ||
| 964 | end | |
| 965 | ||
| 966 | ||
| 967 | ||
| 968 | function onehit() | |
| 969 | ||
| 970 | attack = true | |
| 971 | ||
| 972 | for i = 0,1,0.1 do | |
| 973 | ||
| 974 | wait() | |
| 975 | ||
| 976 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 977 | ||
| 978 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 979 | ||
| 980 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(2*i,0,1*i) | |
| 981 | ||
| 982 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,1*i,0) | |
| 983 | ||
| 984 | end | |
| 985 | ||
| 986 | con1=prt4.Touched:connect(function(hit) Damagefunc1(hit,10,10) end) | |
| 987 | ||
| 988 | con2=prt5.Touched:connect(function(hit) Damagefunc1(hit,20,10) end) | |
| 989 | ||
| 990 | ss(1) | |
| 991 | ||
| 992 | for i = 0,1,0.2 do | |
| 993 | ||
| 994 | wait() | |
| 995 | ||
| 996 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0.3*i,0,0) | |
| 997 | ||
| 998 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)*i,0,0) * CFrame.new(0,1,0) | |
| 999 | ||
| 1000 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 1001 | ||
| 1002 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1003 | ||
| 1004 | RW.C0 = CFrame.new(1.5-0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(2-1*i,0,1-2*i) | |
| 1005 | ||
| 1006 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,1,0) | |
| 1007 | ||
| 1008 | end | |
| 1009 | ||
| 1010 | con1:disconnect() | |
| 1011 | ||
| 1012 | con2:disconnect() | |
| 1013 | ||
| 1014 | attack = false | |
| 1015 | ||
| 1016 | end | |
| 1017 | ||
| 1018 | ||
| 1019 | ||
| 1020 | function twohit() | |
| 1021 | ||
| 1022 | attack = true | |
| 1023 | ||
| 1024 | for i = 0,1,0.1 do | |
| 1025 | ||
| 1026 | wait() | |
| 1027 | ||
| 1028 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0.3-0.5*i,0,0) | |
| 1029 | ||
| 1030 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)-math.rad(90)*i,0,0) * CFrame.new(0,1,0) | |
| 1031 | ||
| 1032 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) | |
| 1033 | ||
| 1034 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1035 | ||
| 1036 | RW.C0 = CFrame.new(1.5-0.5+0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(2-1+1.5*i,0,1-2+1*i) | |
| 1037 | ||
| 1038 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,1-1*i,0) | |
| 1039 | ||
| 1040 | end | |
| 1041 | ||
| 1042 | con1=prt4.Touched:connect(function(hit) Damagefunc1(hit,10,10) end) | |
| 1043 | ||
| 1044 | con2=prt5.Touched:connect(function(hit) Damagefunc1(hit,20,10) end) | |
| 1045 | ||
| 1046 | ss(1.2) | |
| 1047 | ||
| 1048 | for i = 0,1,0.2 do | |
| 1049 | ||
| 1050 | wait() | |
| 1051 | ||
| 1052 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0.3-0.5+0.5*i,0,0) | |
| 1053 | ||
| 1054 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)-math.rad(90)+math.rad(90)*i,0,0) * CFrame.new(0,1,0) | |
| 1055 | ||
| 1056 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) | |
| 1057 | ||
| 1058 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1059 | ||
| 1060 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(2-1+1.5-2*i,0,0) | |
| 1061 | ||
| 1062 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1063 | ||
| 1064 | end | |
| 1065 | ||
| 1066 | con1:disconnect() | |
| 1067 | ||
| 1068 | con2:disconnect() | |
| 1069 | ||
| 1070 | attack = false | |
| 1071 | ||
| 1072 | end | |
| 1073 | ||
| 1074 | ||
| 1075 | ||
| 1076 | function threehit() | |
| 1077 | ||
| 1078 | attack = true | |
| 1079 | ||
| 1080 | for i = 0,1,0.1 do | |
| 1081 | ||
| 1082 | wait() | |
| 1083 | ||
| 1084 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0.3-0.3*i,0,0) | |
| 1085 | ||
| 1086 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)-math.rad(90)+math.rad(90)-math.rad(90)*i,0,0) * CFrame.new(0,1,0) | |
| 1087 | ||
| 1088 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) | |
| 1089 | ||
| 1090 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1091 | ||
| 1092 | RW.C0 = CFrame.new(1.5-0.5*i,0.5+0.4*i,-0.5*i) * CFrame.fromEulerAnglesXYZ(0.5+1.07*i,0,-1.57*i) | |
| 1093 | ||
| 1094 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-1.57*i,0) | |
| 1095 | ||
| 1096 | end | |
| 1097 | ||
| 1098 | con1=prt4.Touched:connect(function(hit) Damagefunc1(hit,10,10) end) | |
| 1099 | ||
| 1100 | con2=prt5.Touched:connect(function(hit) Damagefunc1(hit,20,10) end) | |
| 1101 | ||
| 1102 | ss(0.9) | |
| 1103 | ||
| 1104 | for i = 0,1,0.2 do | |
| 1105 | ||
| 1106 | wait() | |
| 1107 | ||
| 1108 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)-math.rad(90)+math.rad(90)-math.rad(90)+math.rad(90)*i,0,0) * CFrame.new(0,1,0) | |
| 1109 | ||
| 1110 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) | |
| 1111 | ||
| 1112 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1113 | ||
| 1114 | RW.C0 = CFrame.new(1.5-0.5+0.5*i,0.5+0.4-0.4*i,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(0.5+1.07,0,-1.57+3.14*i) | |
| 1115 | ||
| 1116 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-1.57,0) | |
| 1117 | ||
| 1118 | end | |
| 1119 | ||
| 1120 | con1:disconnect() | |
| 1121 | ||
| 1122 | con2:disconnect() | |
| 1123 | ||
| 1124 | attack = false | |
| 1125 | ||
| 1126 | end | |
| 1127 | ||
| 1128 | ||
| 1129 | ||
| 1130 | function fourhit() | |
| 1131 | ||
| 1132 | attack = true | |
| 1133 | ||
| 1134 | gairo.Parent = Head | |
| 1135 | ||
| 1136 | gairo.cframe = Head.CFrame | |
| 1137 | ||
| 1138 | con1=prt4.Touched:connect(function(hit) Damagefunc1(hit,10,10) end) | |
| 1139 | ||
| 1140 | con2=prt5.Touched:connect(function(hit) Damagefunc1(hit,20,10) end) | |
| 1141 | ||
| 1142 | ss(0.6) | |
| 1143 | ||
| 1144 | for i = 0,1,0.2 do | |
| 1145 | ||
| 1146 | wait() | |
| 1147 | ||
| 1148 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,-0.4*i) | |
| 1149 | ||
| 1150 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)-math.rad(90)+math.rad(90)-math.rad(90)+math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 1151 | ||
| 1152 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5,0,-0.5*i) | |
| 1153 | ||
| 1154 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1155 | ||
| 1156 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57-1.2*i) | |
| 1157 | ||
| 1158 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,-1.57+1.57*i,0) | |
| 1159 | ||
| 1160 | end | |
| 1161 | ||
| 1162 | wait(0.1) | |
| 1163 | ||
| 1164 | con1:disconnect() | |
| 1165 | ||
| 1166 | con2:disconnect() | |
| 1167 | ||
| 1168 | attack = false | |
| 1169 | ||
| 1170 | end | |
| 1171 | ||
| 1172 | ||
| 1173 | ||
| 1174 | function fivehit() | |
| 1175 | ||
| 1176 | attack = true | |
| 1177 | ||
| 1178 | for i = 0,1,0.1 do | |
| 1179 | ||
| 1180 | wait() | |
| 1181 | ||
| 1182 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,-0.4+0.8*i) | |
| 1183 | ||
| 1184 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)-math.rad(90)+math.rad(90)-math.rad(90)+math.rad(90)-math.rad(90)*i,0,0) * CFrame.new(0,1,0) | |
| 1185 | ||
| 1186 | LW.C0 = CFrame.new(-1.5+0.5*i,0.5,-0.5*i) * CFrame.fromEulerAnglesXYZ(-0.5+2.07*i,0,-0.5+1.5*i) | |
| 1187 | ||
| 1188 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,1.57*i,0) | |
| 1189 | ||
| 1190 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-2.07*i,0,0.37-0.37*i) | |
| 1191 | ||
| 1192 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1193 | ||
| 1194 | end | |
| 1195 | ||
| 1196 | con1=prt14.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
| 1197 | ||
| 1198 | con2=prt15.Touched:connect(function(hit) Damagefunc1(hit,25,10) end) | |
| 1199 | ||
| 1200 | con3=prt16.Touched:connect(function(hit) Damagefunc1(hit,25,10) end) | |
| 1201 | ||
| 1202 | ss(1.4) | |
| 1203 | ||
| 1204 | for i = 0,1,0.2 do | |
| 1205 | ||
| 1206 | wait() | |
| 1207 | ||
| 1208 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,-0.4+0.8-0.4*i) | |
| 1209 | ||
| 1210 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)-math.rad(90)+math.rad(90)-math.rad(90)+math.rad(90)-math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 1211 | ||
| 1212 | LW.C0 = CFrame.new(-1.5+0.5-0.5*i,0.5,-0.5+0.5*i) * CFrame.fromEulerAnglesXYZ(-0.5+2.07,0,1-2.57*i) | |
| 1213 | ||
| 1214 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,1.57,0) | |
| 1215 | ||
| 1216 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) | |
| 1217 | ||
| 1218 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1219 | ||
| 1220 | end | |
| 1221 | ||
| 1222 | wait(0.2) | |
| 1223 | ||
| 1224 | con1:disconnect() | |
| 1225 | ||
| 1226 | con2:disconnect() | |
| 1227 | ||
| 1228 | con3:disconnect() | |
| 1229 | ||
| 1230 | gairo.Parent = nil | |
| 1231 | ||
| 1232 | Torso.Neck.C0=necko | |
| 1233 | ||
| 1234 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 1235 | ||
| 1236 | attack = false | |
| 1237 | ||
| 1238 | end | |
| 1239 | ||
| 1240 | ||
| 1241 | ||
| 1242 | function WindCharge() | |
| 1243 | ||
| 1244 | if mana >= 20 then | |
| 1245 | ||
| 1246 | attack = true | |
| 1247 | ||
| 1248 | gairo.Parent = Head | |
| 1249 | ||
| 1250 | gairo.cframe = Head.CFrame | |
| 1251 | ||
| 1252 | efect() | |
| 1253 | ||
| 1254 | for i = 0,1,0.1 do | |
| 1255 | ||
| 1256 | wait() | |
| 1257 | ||
| 1258 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 1259 | ||
| 1260 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1261 | ||
| 1262 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1263 | ||
| 1264 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1265 | ||
| 1266 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(3*i,0,1*i) | |
| 1267 | ||
| 1268 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1269 | ||
| 1270 | end | |
| 1271 | ||
| 1272 | mana = mana - 0 | |
| 1273 | ||
| 1274 | con1=prt4.Touched:connect(function(hit) Damagefunc1(hit,20,10) end) | |
| 1275 | ||
| 1276 | con2=prt5.Touched:connect(function(hit) Damagefunc1(hit,30,10) end) | |
| 1277 | ||
| 1278 | ss(1) | |
| 1279 | ||
| 1280 | lightning = true | |
| 1281 | ||
| 1282 | coroutine.resume(coroutine.create(function() | |
| 1283 | ||
| 1284 | Stun2(prt4,10,25,10) | |
| 1285 | ||
| 1286 | --Stun2(prt4,10,25,10) | |
| 1287 | ||
| 1288 | end)) | |
| 1289 | ||
| 1290 | for i = 0,1,0.2 do | |
| 1291 | ||
| 1292 | wait() | |
| 1293 | ||
| 1294 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)*i,0,0) * CFrame.new(0,1,0) | |
| 1295 | ||
| 1296 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,-0.5*i) | |
| 1297 | ||
| 1298 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,-0.5*i) | |
| 1299 | ||
| 1300 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1301 | ||
| 1302 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(3-1.43*i,0,1-0.5*i) | |
| 1303 | ||
| 1304 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1305 | ||
| 1306 | end | |
| 1307 | ||
| 1308 | wait() | |
| 1309 | ||
| 1310 | local vel = Instance.new("BodyVelocity")
| |
| 1311 | ||
| 1312 | vel.Parent = Player.Character.Torso | |
| 1313 | ||
| 1314 | vel.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1 | |
| 1315 | ||
| 1316 | vel.velocity = Player.Character.Head.CFrame.lookVector * 100 | |
| 1317 | ||
| 1318 | wait(0.5) | |
| 1319 | ||
| 1320 | vel.Parent = nil | |
| 1321 | ||
| 1322 | lightning = false | |
| 1323 | ||
| 1324 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 1325 | ||
| 1326 | Torso.Neck.C0=necko | |
| 1327 | ||
| 1328 | con1:disconnect() | |
| 1329 | ||
| 1330 | con2:disconnect() | |
| 1331 | ||
| 1332 | gairo.Parent = nil | |
| 1333 | ||
| 1334 | attack = false | |
| 1335 | ||
| 1336 | end | |
| 1337 | ||
| 1338 | end | |
| 1339 | ||
| 1340 | ||
| 1341 | ||
| 1342 | function Restore() | |
| 1343 | ||
| 1344 | attack = true | |
| 1345 | ||
| 1346 | for i = 0,1,0.1 do | |
| 1347 | ||
| 1348 | wait() | |
| 1349 | ||
| 1350 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+1*i,0,0) * CFrame.new(0,1,0) | |
| 1351 | ||
| 1352 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(-0.4*i,0,0) | |
| 1353 | ||
| 1354 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 1355 | ||
| 1356 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1357 | ||
| 1358 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(2.5*i,0,0) | |
| 1359 | ||
| 1360 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1361 | ||
| 1362 | end | |
| 1363 | ||
| 1364 | local lol = Instance.new("Part")
| |
| 1365 | ||
| 1366 | lol.Parent = modelzorz | |
| 1367 | ||
| 1368 | lol.Shape = "Ball" | |
| 1369 | ||
| 1370 | lol.Position = Torso.Position | |
| 1371 | ||
| 1372 | lol.Anchored = false | |
| 1373 | ||
| 1374 | lol.Transparency = 0.5 | |
| 1375 | ||
| 1376 | lol.CanCollide = false | |
| 1377 | ||
| 1378 | lol.Size = Vector3.new(1,1,1) | |
| 1379 | ||
| 1380 | lol.BrickColor = BrickColor.new("Really red")
| |
| 1381 | ||
| 1382 | lol.CFrame = Torso.CFrame | |
| 1383 | ||
| 1384 | local lolmesh = Instance.new("SpecialMesh")
| |
| 1385 | ||
| 1386 | lolmesh.Parent = lol | |
| 1387 | ||
| 1388 | lolmesh.Scale = Vector3.new(0.5,0.5,0.5) | |
| 1389 | ||
| 1390 | lolmesh.MeshType = "Sphere" | |
| 1391 | ||
| 1392 | local lolweld = Instance.new("Weld")
| |
| 1393 | ||
| 1394 | lolweld.Parent = lol | |
| 1395 | ||
| 1396 | lolweld.Part0 = lol | |
| 1397 | ||
| 1398 | lolweld.Part1 = prt6 | |
| 1399 | ||
| 1400 | wait(0) | |
| 1401 | ||
| 1402 | coroutine.resume(coroutine.create(function() | |
| 1403 | ||
| 1404 | for i = 0, 1, 0.05 do | |
| 1405 | ||
| 1406 | wait(0) | |
| 1407 | ||
| 1408 | lolmesh.Scale = lolmesh.Scale + Vector3.new(0.15,0.15,0.15) | |
| 1409 | ||
| 1410 | end | |
| 1411 | ||
| 1412 | end)) | |
| 1413 | ||
| 1414 | while restoring == true do | |
| 1415 | ||
| 1416 | wait(0.15) | |
| 1417 | ||
| 1418 | lolweld.C0 = CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1419 | ||
| 1420 | MMMAGIC(lol,2,2,2,0,0,0,BrickColor.new("Really red"))
| |
| 1421 | ||
| 1422 | DifferentEffect() | |
| 1423 | ||
| 1424 | if mana >= 400 then | |
| 1425 | ||
| 1426 | mana = 400 | |
| 1427 | ||
| 1428 | else | |
| 1429 | ||
| 1430 | Character.Humanoid.Health = Character.Humanoid.Health + 0.05 | |
| 1431 | ||
| 1432 | mana = mana + 5 | |
| 1433 | ||
| 1434 | end | |
| 1435 | ||
| 1436 | end | |
| 1437 | ||
| 1438 | for i = 0, 1, 0.05 do | |
| 1439 | ||
| 1440 | wait(0) | |
| 1441 | ||
| 1442 | lol.Transparency = lol.Transparency + 0.03 | |
| 1443 | ||
| 1444 | lolmesh.Scale = lolmesh.Scale - Vector3.new(0.2,0.2,0.2) | |
| 1445 | ||
| 1446 | end | |
| 1447 | ||
| 1448 | for i = 0,1,0.1 do | |
| 1449 | ||
| 1450 | wait() | |
| 1451 | ||
| 1452 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+1-1*i,0,0) * CFrame.new(0,1,0) | |
| 1453 | ||
| 1454 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(-0.4+0.4*i,0,0) | |
| 1455 | ||
| 1456 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 1457 | ||
| 1458 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1459 | ||
| 1460 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(2.5-2.5*i,0,0) | |
| 1461 | ||
| 1462 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1463 | ||
| 1464 | end | |
| 1465 | ||
| 1466 | lol.Parent = nil | |
| 1467 | ||
| 1468 | attack = false | |
| 1469 | ||
| 1470 | end | |
| 1471 | ||
| 1472 | ||
| 1473 | ||
| 1474 | function JetStream() | |
| 1475 | ||
| 1476 | if mana >= 1 then | |
| 1477 | ||
| 1478 | attack = true | |
| 1479 | ||
| 1480 | charging = true | |
| 1481 | ||
| 1482 | for i = 0,1,0.1 do | |
| 1483 | ||
| 1484 | wait() | |
| 1485 | ||
| 1486 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+0.3*i,0,0) * CFrame.new(0,1,0) | |
| 1487 | ||
| 1488 | wld7.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)*i,0,0) * CFrame.new(0,1,-0.5*i) | |
| 1489 | ||
| 1490 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1491 | ||
| 1492 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.4*i,0,0.3*i) | |
| 1493 | ||
| 1494 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1495 | ||
| 1496 | RW.C0 = CFrame.new(1.5-0.8*i,0.5,-0.8*i) * CFrame.fromEulerAnglesXYZ(1.2*i,0,-1.2*i) | |
| 1497 | ||
| 1498 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,1*i,0) | |
| 1499 | ||
| 1500 | end | |
| 1501 | ||
| 1502 | con1=prt4.Touched:connect(function(hit) Damagefunc1(hit,35,20) end) | |
| 1503 | ||
| 1504 | con2=prt5.Touched:connect(function(hit) Damagefunc1(hit,45,20) end) | |
| 1505 | ||
| 1506 | local vel = Instance.new("BodyVelocity")
| |
| 1507 | ||
| 1508 | vel.Parent = Player.Character.Torso | |
| 1509 | ||
| 1510 | vel.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1 | |
| 1511 | ||
| 1512 | vel.velocity = Player.Character.Head.CFrame.lookVector * 100 | |
| 1513 | ||
| 1514 | while charging == true and mana >= 1 do | |
| 1515 | ||
| 1516 | wait(0) | |
| 1517 | ||
| 1518 | mana = mana - 0 | |
| 1519 | ||
| 1520 | vel.velocity = Player.Character.Head.CFrame.lookVector * 100 | |
| 1521 | ||
| 1522 | MMMAGIC(prt2,1,1,1,0,0,0,BrickColor.new("Really red"))
| |
| 1523 | ||
| 1524 | MOREMAGIX(prt2,0,1,1,1,BrickColor.new("Really red"))
| |
| 1525 | ||
| 1526 | end | |
| 1527 | ||
| 1528 | wait(0.1) | |
| 1529 | ||
| 1530 | con1:disconnect() | |
| 1531 | ||
| 1532 | con2:disconnect() | |
| 1533 | ||
| 1534 | vel.Parent = nil | |
| 1535 | ||
| 1536 | gairo.Parent = nil | |
| 1537 | ||
| 1538 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 1539 | ||
| 1540 | wld7.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 1541 | ||
| 1542 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1543 | ||
| 1544 | attack = false | |
| 1545 | ||
| 1546 | end | |
| 1547 | ||
| 1548 | end | |
| 1549 | ||
| 1550 | ||
| 1551 | ||
| 1552 | function Stab() | |
| 1553 | ||
| 1554 | attack = true | |
| 1555 | ||
| 1556 | gairo.Parent = Head | |
| 1557 | ||
| 1558 | gairo.cframe = Head.CFrame | |
| 1559 | ||
| 1560 | ss(1.2) | |
| 1561 | ||
| 1562 | con1=prt4.Touched:connect(function(hit) Damagefunc1(hit,20,20) end) | |
| 1563 | ||
| 1564 | con2=prt5.Touched:connect(function(hit) Damagefunc1(hit,30,20) end) | |
| 1565 | ||
| 1566 | for i = 0,1,0.2 do | |
| 1567 | ||
| 1568 | wait() | |
| 1569 | ||
| 1570 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)*i,0,0) * CFrame.new(0,1,0) | |
| 1571 | ||
| 1572 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,-0.3*i) | |
| 1573 | ||
| 1574 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.2*i,0,-0.2*i) | |
| 1575 | ||
| 1576 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1577 | ||
| 1578 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,0.5*i) | |
| 1579 | ||
| 1580 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1581 | ||
| 1582 | end | |
| 1583 | ||
| 1584 | wait(0.1) | |
| 1585 | ||
| 1586 | con1:disconnect() | |
| 1587 | ||
| 1588 | con2:disconnect() | |
| 1589 | ||
| 1590 | for i = 0,1,0.2 do | |
| 1591 | ||
| 1592 | wait() | |
| 1593 | ||
| 1594 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)-math.rad(90)*i,0,0) * CFrame.new(0,1,0) | |
| 1595 | ||
| 1596 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,-0.3+0.3*i) | |
| 1597 | ||
| 1598 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.2+0.2*i,0,-0.2+0.2*i) | |
| 1599 | ||
| 1600 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1601 | ||
| 1602 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57-1.57*i,0,0.5-0.5*i) | |
| 1603 | ||
| 1604 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1605 | ||
| 1606 | end | |
| 1607 | ||
| 1608 | gairo.Parent = nil | |
| 1609 | ||
| 1610 | Torso.Neck.C0=necko | |
| 1611 | ||
| 1612 | attack = false | |
| 1613 | ||
| 1614 | end | |
| 1615 | ||
| 1616 | ||
| 1617 | ||
| 1618 | function WindKatanaWheelSpin() | |
| 1619 | ||
| 1620 | if mana >= 20 then | |
| 1621 | ||
| 1622 | attack = true | |
| 1623 | ||
| 1624 | for i = 0,1,0.1 do | |
| 1625 | ||
| 1626 | wait() | |
| 1627 | ||
| 1628 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90)*i,math.rad(90)*i,0) * CFrame.new(0,1,0) | |
| 1629 | ||
| 1630 | wld7.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)-math.rad(90)*i,math.rad(90)*i,0) * CFrame.new(0,1,0) | |
| 1631 | ||
| 1632 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1633 | ||
| 1634 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,-1.57*i) | |
| 1635 | ||
| 1636 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1637 | ||
| 1638 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57*i,0,1.57*i) | |
| 1639 | ||
| 1640 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1641 | ||
| 1642 | end | |
| 1643 | ||
| 1644 | mana = mana - 0 | |
| 1645 | ||
| 1646 | lightning = true | |
| 1647 | ||
| 1648 | coroutine.resume(coroutine.create(function() | |
| 1649 | ||
| 1650 | Stun2(prt6,1,1,1) | |
| 1651 | ||
| 1652 | end)) | |
| 1653 | ||
| 1654 | con1=prt4.Touched:connect(function(hit) Damagefunc1(hit,30,20) end) | |
| 1655 | ||
| 1656 | con2=prt5.Touched:connect(function(hit) Damagefunc1(hit,40,20) end) | |
| 1657 | ||
| 1658 | con3=prt14.Touched:connect(function(hit) Damagefunc1(hit,25,10) end) | |
| 1659 | ||
| 1660 | con4=prt15.Touched:connect(function(hit) Damagefunc1(hit,35,10) end) | |
| 1661 | ||
| 1662 | con5=prt16.Touched:connect(function(hit) Damagefunc1(hit,35,10) end) | |
| 1663 | ||
| 1664 | cf = Head.CFrame | |
| 1665 | ||
| 1666 | gairo.Parent = Head | |
| 1667 | ||
| 1668 | gairo.cframe = Head.CFrame * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
| 1669 | ||
| 1670 | for i = 0,1,0.03 do | |
| 1671 | ||
| 1672 | wait() | |
| 1673 | ||
| 1674 | ss(1.1) | |
| 1675 | ||
| 1676 | gairo.cframe = gairo.cframe * CFrame.fromEulerAnglesXYZ(0,0.8,0) | |
| 1677 | ||
| 1678 | end | |
| 1679 | ||
| 1680 | gairo.cframe = cf | |
| 1681 | ||
| 1682 | con1:disconnect() | |
| 1683 | ||
| 1684 | con2:disconnect() | |
| 1685 | ||
| 1686 | con3:disconnect() | |
| 1687 | ||
| 1688 | con4:disconnect() | |
| 1689 | ||
| 1690 | con5:disconnect() | |
| 1691 | ||
| 1692 | lightning = false | |
| 1693 | ||
| 1694 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+math.rad(90),math.rad(90),0) * CFrame.new(0,1,0) | |
| 1695 | ||
| 1696 | wld7.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)-math.rad(90),math.rad(90),0) * CFrame.new(0,1,0) | |
| 1697 | ||
| 1698 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1699 | ||
| 1700 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,-1.57-0.5) | |
| 1701 | ||
| 1702 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1703 | ||
| 1704 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(1.57,0,1.57+0.5) | |
| 1705 | ||
| 1706 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1707 | ||
| 1708 | wait(3) | |
| 1709 | ||
| 1710 | gairo.Parent = nil | |
| 1711 | ||
| 1712 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 1713 | ||
| 1714 | wld7.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 1715 | ||
| 1716 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1717 | ||
| 1718 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1719 | ||
| 1720 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1721 | ||
| 1722 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1723 | ||
| 1724 | attack = false | |
| 1725 | ||
| 1726 | end | |
| 1727 | ||
| 1728 | end | |
| 1729 | ||
| 1730 | ||
| 1731 | ||
| 1732 | function SlashShockwave() | |
| 1733 | ||
| 1734 | if mana >= 20 then | |
| 1735 | ||
| 1736 | attack = true | |
| 1737 | ||
| 1738 | for i = 0,1,0.1 do | |
| 1739 | ||
| 1740 | wait() | |
| 1741 | ||
| 1742 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+1.57*i,0,0) * CFrame.new(0,1,0) | |
| 1743 | ||
| 1744 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0.3*i,0,0) | |
| 1745 | ||
| 1746 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 1747 | ||
| 1748 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1749 | ||
| 1750 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.5*i,0,0) | |
| 1751 | ||
| 1752 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1753 | ||
| 1754 | end | |
| 1755 | ||
| 1756 | wait(0.1) | |
| 1757 | ||
| 1758 | ss(1) | |
| 1759 | ||
| 1760 | mana = mana - 20 | |
| 1761 | ||
| 1762 | local slash = Instance.new("Part")
| |
| 1763 | ||
| 1764 | slash.Parent = modelzorz | |
| 1765 | ||
| 1766 | slash.Position = Torso.Position | |
| 1767 | ||
| 1768 | slash.Anchored = true | |
| 1769 | ||
| 1770 | slash.Transparency = 0.2 | |
| 1771 | ||
| 1772 | slash.CanCollide = false | |
| 1773 | ||
| 1774 | slash.Size = Vector3.new(1,1,1) | |
| 1775 | ||
| 1776 | slash.BrickColor = BrickColor.new("Really red")
| |
| 1777 | ||
| 1778 | slash.CFrame = Torso.CFrame * CFrame.new(1.5,-3,-4) | |
| 1779 | ||
| 1780 | local testbrick = Instance.new("Part")
| |
| 1781 | ||
| 1782 | testbrick.Parent = modelzorz | |
| 1783 | ||
| 1784 | testbrick.Anchored = true | |
| 1785 | ||
| 1786 | testbrick.Transparency = 1 | |
| 1787 | ||
| 1788 | testbrick.CFrame = Torso.CFrame * CFrame.new(1.5,0,-4) | |
| 1789 | ||
| 1790 | coroutine.resume(coroutine.create(function() | |
| 1791 | ||
| 1792 | local c = game.Workspace:GetChildren(); | |
| 1793 | ||
| 1794 | for i = 1, #c do | |
| 1795 | ||
| 1796 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 1797 | ||
| 1798 | if hum ~= nil and hum.Health ~= 0 then | |
| 1799 | ||
| 1800 | local head = c[i]:findFirstChild("Head");
| |
| 1801 | ||
| 1802 | if head ~= nil then | |
| 1803 | ||
| 1804 | local targ = head.Position - testbrick.Position; | |
| 1805 | ||
| 1806 | local mag = targ.magnitude; | |
| 1807 | ||
| 1808 | if mag <= 3 and c[i].Name ~= Player.Name then | |
| 1809 | ||
| 1810 | Damagefunc1(head,20,20) | |
| 1811 | ||
| 1812 | end | |
| 1813 | ||
| 1814 | end | |
| 1815 | ||
| 1816 | end | |
| 1817 | ||
| 1818 | end | |
| 1819 | ||
| 1820 | testbrick.Parent = nil | |
| 1821 | ||
| 1822 | end)) | |
| 1823 | ||
| 1824 | local lolmesh = Instance.new("SpecialMesh")
| |
| 1825 | ||
| 1826 | lolmesh.Parent = slash | |
| 1827 | ||
| 1828 | lolmesh.Scale = Vector3.new(0.6,1,0.6) | |
| 1829 | ||
| 1830 | lolmesh.MeshType = "Sphere" | |
| 1831 | ||
| 1832 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1833 | ||
| 1834 | for i = 0, 1, 0.2 do | |
| 1835 | ||
| 1836 | wait(0) | |
| 1837 | ||
| 1838 | Mesh.Scale = Mesh.Scale + Vector3.new(0,0.7,0) | |
| 1839 | ||
| 1840 | end | |
| 1841 | ||
| 1842 | wait(0.5) | |
| 1843 | ||
| 1844 | for i = 0,1,0.1 do | |
| 1845 | ||
| 1846 | wait() | |
| 1847 | ||
| 1848 | Part.Transparency = Part.Transparency + 0.1 | |
| 1849 | ||
| 1850 | end | |
| 1851 | ||
| 1852 | Part.Parent = nil | |
| 1853 | ||
| 1854 | end),slash,lolmesh) | |
| 1855 | ||
| 1856 | coroutine.resume(coroutine.create(function() | |
| 1857 | ||
| 1858 | CF = -4 | |
| 1859 | ||
| 1860 | scale = 0.6 | |
| 1861 | ||
| 1862 | scale2 = 0.7 | |
| 1863 | ||
| 1864 | for i = 0,10 do | |
| 1865 | ||
| 1866 | wait(0.1) | |
| 1867 | ||
| 1868 | CF = CF * 1.2 | |
| 1869 | ||
| 1870 | scale = scale + 0.1 | |
| 1871 | ||
| 1872 | scale2 = scale2 + 0.2 | |
| 1873 | ||
| 1874 | ss(math.random()+math.random()) | |
| 1875 | ||
| 1876 | local slash = Instance.new("Part")
| |
| 1877 | ||
| 1878 | slash.Parent = modelzorz | |
| 1879 | ||
| 1880 | slash.Position = Torso.Position | |
| 1881 | ||
| 1882 | slash.Anchored = true | |
| 1883 | ||
| 1884 | slash.Transparency = 0.2 | |
| 1885 | ||
| 1886 | slash.CanCollide = false | |
| 1887 | ||
| 1888 | slash.Size = Vector3.new(1,1,1) | |
| 1889 | ||
| 1890 | slash.BrickColor = BrickColor.new("Really red")
| |
| 1891 | ||
| 1892 | slash.CFrame = Torso.CFrame * CFrame.new(1+math.random(),-3,CF) | |
| 1893 | ||
| 1894 | local testbrick = Instance.new("Part")
| |
| 1895 | ||
| 1896 | testbrick.Parent = modelzorz | |
| 1897 | ||
| 1898 | testbrick.Anchored = true | |
| 1899 | ||
| 1900 | testbrick.Transparency = 1 | |
| 1901 | ||
| 1902 | testbrick.CFrame = Torso.CFrame * CFrame.new(1+math.random(),0,CF) | |
| 1903 | ||
| 1904 | coroutine.resume(coroutine.create(function() | |
| 1905 | ||
| 1906 | local c = game.Workspace:GetChildren(); | |
| 1907 | ||
| 1908 | for i = 1, #c do | |
| 1909 | ||
| 1910 | local hum = c[i]:findFirstChild("Humanoid")
| |
| 1911 | ||
| 1912 | if hum ~= nil and hum.Health ~= 0 then | |
| 1913 | ||
| 1914 | local head = c[i]:findFirstChild("Head");
| |
| 1915 | ||
| 1916 | if head ~= nil then | |
| 1917 | ||
| 1918 | local targ = head.Position - testbrick.Position; | |
| 1919 | ||
| 1920 | local mag = targ.magnitude; | |
| 1921 | ||
| 1922 | if mag <= 3 and c[i].Name ~= Player.Name then | |
| 1923 | ||
| 1924 | Damagefunc1(head,20,20) | |
| 1925 | ||
| 1926 | end | |
| 1927 | ||
| 1928 | end | |
| 1929 | ||
| 1930 | end | |
| 1931 | ||
| 1932 | end | |
| 1933 | ||
| 1934 | testbrick.Parent = nil | |
| 1935 | ||
| 1936 | end)) | |
| 1937 | ||
| 1938 | local lolmesh = Instance.new("SpecialMesh")
| |
| 1939 | ||
| 1940 | lolmesh.Parent = slash | |
| 1941 | ||
| 1942 | lolmesh.Scale = Vector3.new(scale,1,scale) | |
| 1943 | ||
| 1944 | lolmesh.MeshType = "Sphere" | |
| 1945 | ||
| 1946 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 1947 | ||
| 1948 | Part.CFrame = Part.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 1949 | ||
| 1950 | for i = 0, 1, 0.2 do | |
| 1951 | ||
| 1952 | wait(0) | |
| 1953 | ||
| 1954 | Mesh.Scale = Mesh.Scale + Vector3.new(0,scale2,0) | |
| 1955 | ||
| 1956 | end | |
| 1957 | ||
| 1958 | wait(0.5) | |
| 1959 | ||
| 1960 | for i = 0,1,0.1 do | |
| 1961 | ||
| 1962 | wait() | |
| 1963 | ||
| 1964 | Part.Transparency = Part.Transparency + 0.1 | |
| 1965 | ||
| 1966 | end | |
| 1967 | ||
| 1968 | Part.Parent = nil | |
| 1969 | ||
| 1970 | end),slash,lolmesh) | |
| 1971 | ||
| 1972 | end | |
| 1973 | ||
| 1974 | end)) | |
| 1975 | ||
| 1976 | for i = 0,1,0.2 do | |
| 1977 | ||
| 1978 | wait() | |
| 1979 | ||
| 1980 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90)+1.57-1.57*i,0,0) * CFrame.new(0,1,0) | |
| 1981 | ||
| 1982 | Torso.Neck.C0=necko*CFrame.fromEulerAnglesXYZ(0.3-0.6*i,0,0) | |
| 1983 | ||
| 1984 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+1*i,0,0) | |
| 1985 | ||
| 1986 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1987 | ||
| 1988 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0.5+2*i,0,0) | |
| 1989 | ||
| 1990 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 1991 | ||
| 1992 | end | |
| 1993 | ||
| 1994 | attack = false | |
| 1995 | ||
| 1996 | end | |
| 1997 | ||
| 1998 | end | |
| 1999 | ||
| 2000 | ||
| 2001 | ||
| 2002 | function efect() | |
| 2003 | ||
| 2004 | local lol = Instance.new("Part")
| |
| 2005 | ||
| 2006 | lol.Parent = Character | |
| 2007 | ||
| 2008 | lol.Shape = "Ball" | |
| 2009 | ||
| 2010 | lol.Position = Torso.Position | |
| 2011 | ||
| 2012 | lol.Anchored = true | |
| 2013 | ||
| 2014 | lol.CanCollide = false | |
| 2015 | ||
| 2016 | lol.Size = Vector3.new(1,1,1) | |
| 2017 | ||
| 2018 | lol.BrickColor = BrickColor.new("Really red")
| |
| 2019 | ||
| 2020 | lol.Reflectance = 1 | |
| 2021 | ||
| 2022 | lol.CFrame = Torso.CFrame | |
| 2023 | ||
| 2024 | local lolmesh = Instance.new("SpecialMesh")
| |
| 2025 | ||
| 2026 | lolmesh.Parent = lol | |
| 2027 | ||
| 2028 | lolmesh.Scale = Vector3.new(0.5,0.5,0.5) | |
| 2029 | ||
| 2030 | lolmesh.MeshType = "Sphere" | |
| 2031 | ||
| 2032 | wait(0) | |
| 2033 | ||
| 2034 | coroutine.resume(coroutine.create(function() | |
| 2035 | ||
| 2036 | for i = 0, 1, 0.05 do | |
| 2037 | ||
| 2038 | wait(0) | |
| 2039 | ||
| 2040 | lolmesh.Scale = lolmesh.Scale + Vector3.new(9,9,9) | |
| 2041 | ||
| 2042 | lol.Transparency = lol.Transparency + 0.20 | |
| 2043 | ||
| 2044 | lol.Reflectance = lol.Reflectance - 0.25 | |
| 2045 | ||
| 2046 | lol.CFrame = Torso.CFrame | |
| 2047 | ||
| 2048 | end | |
| 2049 | ||
| 2050 | lol:Remove() | |
| 2051 | ||
| 2052 | end)) | |
| 2053 | ||
| 2054 | end | |
| 2055 | ||
| 2056 | ||
| 2057 | ||
| 2058 | Stun2=function(Feh,x,y,z) | |
| 2059 | ||
| 2060 | coroutine.resume(coroutine.create(function(part) | |
| 2061 | ||
| 2062 | --[[ if part.Parent:FindFirstChild("Torso")==nil then
| |
| 2063 | ||
| 2064 | return | |
| 2065 | ||
| 2066 | end]] | |
| 2067 | ||
| 2068 | Torsoh2=part | |
| 2069 | ||
| 2070 | End2=Torsoh2.CFrame+Vector3.new(math.random(-20,20)/10,math.random(-30,30)/10,math.random(-20,20)/10) | |
| 2071 | ||
| 2072 | ST2=Torsoh2.Position | |
| 2073 | ||
| 2074 | --[[ p=Instance.new("BodyPosition")
| |
| 2075 | ||
| 2076 | p.P=3000 | |
| 2077 | ||
| 2078 | p.D=100 | |
| 2079 | ||
| 2080 | p.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 2081 | ||
| 2082 | p.position=Torsoh2.Position | |
| 2083 | ||
| 2084 | p.Parent=Torsoh2]] | |
| 2085 | ||
| 2086 | while part.Parent ~= nil and lightning == true do | |
| 2087 | ||
| 2088 | -- f1:Play() | |
| 2089 | ||
| 2090 | -- p.position=ST2+Vector3.new(math.random(-50,50)/50,0,math.random(-50,50)/50) | |
| 2091 | ||
| 2092 | Start2=End2 | |
| 2093 | ||
| 2094 | End2=Torsoh2.CFrame*CFrame.new(math.random(-x,x)/10,math.random(-y,y)/10,math.random(-z,z)/10) | |
| 2095 | ||
| 2096 | e=Instance.new("Part")
| |
| 2097 | ||
| 2098 | e.TopSurface=0 | |
| 2099 | ||
| 2100 | e.BottomSurface=0 | |
| 2101 | ||
| 2102 | e.CanCollide=false | |
| 2103 | ||
| 2104 | e.Anchored=true | |
| 2105 | ||
| 2106 | e.formFactor="Symmetric" | |
| 2107 | ||
| 2108 | e.Size=Vector3.new(1,1,1) | |
| 2109 | ||
| 2110 | Look2=(End2.p-Start2.p).unit | |
| 2111 | ||
| 2112 | m=Instance.new("BlockMesh")
| |
| 2113 | ||
| 2114 | m.Scale=Vector3.new(.2,.2,(Start2.p-End2.p).magnitude) | |
| 2115 | ||
| 2116 | m.Parent=e | |
| 2117 | ||
| 2118 | e.CFrame=CFrame.new(Start2.p+Look2*(m.Scale.z/2),Start2.p+Look2*99) | |
| 2119 | ||
| 2120 | e.Reflectance=.3 | |
| 2121 | ||
| 2122 | e.Name="Zap" | |
| 2123 | ||
| 2124 | e.BrickColor=BrickColor.new("Really red")
| |
| 2125 | ||
| 2126 | e.Parent=part.Parent | |
| 2127 | ||
| 2128 | coroutine.resume(coroutine.create(function(PAR) for i=1, 25 do PAR.Transparency=i/25 wait() end PAR.Parent=nil end),e) | |
| 2129 | ||
| 2130 | wait() | |
| 2131 | ||
| 2132 | end | |
| 2133 | ||
| 2134 | wait(.25) | |
| 2135 | ||
| 2136 | -- p.Parent=nil | |
| 2137 | ||
| 2138 | end),Feh) | |
| 2139 | ||
| 2140 | end | |
| 2141 | ||
| 2142 | ||
| 2143 | ||
| 2144 | function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
| 2145 | ||
| 2146 | local msh1 = Instance.new("BlockMesh")
| |
| 2147 | ||
| 2148 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 2149 | ||
| 2150 | S=Instance.new("Part")
| |
| 2151 | ||
| 2152 | S.Name="Effect" | |
| 2153 | ||
| 2154 | S.formFactor=0 | |
| 2155 | ||
| 2156 | S.Size=Vector3.new(x1,y1,z1) | |
| 2157 | ||
| 2158 | S.BrickColor=color | |
| 2159 | ||
| 2160 | S.Reflectance = 0 | |
| 2161 | ||
| 2162 | S.TopSurface=0 | |
| 2163 | ||
| 2164 | S.BottomSurface=0 | |
| 2165 | ||
| 2166 | S.Transparency=0 | |
| 2167 | ||
| 2168 | S.Anchored=true | |
| 2169 | ||
| 2170 | S.CanCollide=false | |
| 2171 | ||
| 2172 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2173 | ||
| 2174 | S.Parent=Character | |
| 2175 | ||
| 2176 | msh1.Parent = S | |
| 2177 | ||
| 2178 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 2179 | ||
| 2180 | end | |
| 2181 | ||
| 2182 | ||
| 2183 | ||
| 2184 | function UltimaMMMAGIC(part,x1,y1,z1,x2,y2,z2,color) | |
| 2185 | ||
| 2186 | local msh1 = Instance.new("BlockMesh")
| |
| 2187 | ||
| 2188 | msh1.Scale = Vector3.new(x1,y1,z1) | |
| 2189 | ||
| 2190 | S=Instance.new("Part")
| |
| 2191 | ||
| 2192 | S.Name="Effect" | |
| 2193 | ||
| 2194 | S.formFactor=0 | |
| 2195 | ||
| 2196 | S.Size=Vector3.new(1,1,1) | |
| 2197 | ||
| 2198 | S.BrickColor=color | |
| 2199 | ||
| 2200 | S.Reflectance = 0 | |
| 2201 | ||
| 2202 | S.TopSurface=0 | |
| 2203 | ||
| 2204 | S.BottomSurface=0 | |
| 2205 | ||
| 2206 | S.Transparency=0 | |
| 2207 | ||
| 2208 | S.Anchored=true | |
| 2209 | ||
| 2210 | S.CanCollide=false | |
| 2211 | ||
| 2212 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2213 | ||
| 2214 | S.Parent=Character | |
| 2215 | ||
| 2216 | msh1.Parent = S | |
| 2217 | ||
| 2218 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 2219 | ||
| 2220 | end | |
| 2221 | ||
| 2222 | ||
| 2223 | ||
| 2224 | function MOREMAGIX(part,cframe,x,y,z,color) | |
| 2225 | ||
| 2226 | p2=Instance.new("Part")
| |
| 2227 | ||
| 2228 | p2.Name="Blast" | |
| 2229 | ||
| 2230 | p2.TopSurface=0 | |
| 2231 | ||
| 2232 | p2.BottomSurface=0 | |
| 2233 | ||
| 2234 | p2.CanCollide=false | |
| 2235 | ||
| 2236 | p2.Anchored=true | |
| 2237 | ||
| 2238 | p2.BrickColor=color | |
| 2239 | ||
| 2240 | p2.Size=Vector3.new(x,y,z) | |
| 2241 | ||
| 2242 | p2.formFactor="Symmetric" | |
| 2243 | ||
| 2244 | p2.CFrame=part.CFrame*CFrame.new(0,cframe,0) | |
| 2245 | ||
| 2246 | p2.Parent=workspace | |
| 2247 | ||
| 2248 | m=Instance.new("BlockMesh")
| |
| 2249 | ||
| 2250 | m.Parent=p2 | |
| 2251 | ||
| 2252 | m.Name="BlastMesh" | |
| 2253 | ||
| 2254 | coroutine.resume(coroutine.create(function(part,dir) for loll=1, 15 do part.BlastMesh.Scale=part.BlastMesh.Scale-Vector3.new(.09,.09,.09) part.Transparency=loll/20 part.CFrame=part.CFrame*CFrame.new(dir)*CFrame.fromEulerAnglesXYZ(math.random(-100,100)/100, math.random(-100,100)/100, math.random(-100,100)/100) wait() end part.Parent=nil end),p2,Vector3.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)) | |
| 2255 | ||
| 2256 | end | |
| 2257 | ||
| 2258 | ||
| 2259 | ||
| 2260 | function EVENMOARMAGIX(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
| 2261 | ||
| 2262 | local msh1 = Instance.new("SpecialMesh")
| |
| 2263 | ||
| 2264 | msh1.Scale = Vector3.new(0.5,0.5,0.5) | |
| 2265 | ||
| 2266 | msh1.MeshType = "Sphere" | |
| 2267 | ||
| 2268 | S=Instance.new("Part")
| |
| 2269 | ||
| 2270 | S.Name="Effect" | |
| 2271 | ||
| 2272 | S.formFactor=0 | |
| 2273 | ||
| 2274 | S.Size=Vector3.new(x1,y1,z1) | |
| 2275 | ||
| 2276 | S.BrickColor=color | |
| 2277 | ||
| 2278 | S.Reflectance = 0 | |
| 2279 | ||
| 2280 | S.TopSurface=0 | |
| 2281 | ||
| 2282 | S.BottomSurface=0 | |
| 2283 | ||
| 2284 | S.Transparency=0 | |
| 2285 | ||
| 2286 | S.Anchored=true | |
| 2287 | ||
| 2288 | S.CanCollide=false | |
| 2289 | ||
| 2290 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
| 2291 | ||
| 2292 | S.Parent=Character | |
| 2293 | ||
| 2294 | msh1.Parent = S | |
| 2295 | ||
| 2296 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 2297 | ||
| 2298 | end | |
| 2299 | ||
| 2300 | ||
| 2301 | ||
| 2302 | function WaveEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
| 2303 | ||
| 2304 | local msh1 = Instance.new("SpecialMesh")
| |
| 2305 | ||
| 2306 | msh1.Scale = Vector3.new(x1,y1,z1) | |
| 2307 | ||
| 2308 | msh1.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2309 | ||
| 2310 | S=Instance.new("Part")
| |
| 2311 | ||
| 2312 | S.Name="Effect" | |
| 2313 | ||
| 2314 | S.formFactor=0 | |
| 2315 | ||
| 2316 | S.Size=Vector3.new(1,1,1) | |
| 2317 | ||
| 2318 | S.BrickColor=color | |
| 2319 | ||
| 2320 | S.Reflectance = 0 | |
| 2321 | ||
| 2322 | S.TopSurface=0 | |
| 2323 | ||
| 2324 | S.BottomSurface=0 | |
| 2325 | ||
| 2326 | S.Transparency=0 | |
| 2327 | ||
| 2328 | S.Anchored=true | |
| 2329 | ||
| 2330 | S.CanCollide=false | |
| 2331 | ||
| 2332 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
| 2333 | ||
| 2334 | S.Parent=Character | |
| 2335 | ||
| 2336 | msh1.Parent = S | |
| 2337 | ||
| 2338 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 2339 | ||
| 2340 | end | |
| 2341 | ||
| 2342 | ||
| 2343 | ||
| 2344 | function BlastEffect(part,x1,y1,z1,x2,y2,z2,x3,y3,z3,color) | |
| 2345 | ||
| 2346 | local msh1 = Instance.new("SpecialMesh")
| |
| 2347 | ||
| 2348 | msh1.Scale = Vector3.new(x1,y1,z1) | |
| 2349 | ||
| 2350 | msh1.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 2351 | ||
| 2352 | S=Instance.new("Part")
| |
| 2353 | ||
| 2354 | S.Name="Effect" | |
| 2355 | ||
| 2356 | S.formFactor=0 | |
| 2357 | ||
| 2358 | S.Size=Vector3.new(1,1,1) | |
| 2359 | ||
| 2360 | S.BrickColor=color | |
| 2361 | ||
| 2362 | S.Reflectance = 0 | |
| 2363 | ||
| 2364 | S.TopSurface=0 | |
| 2365 | ||
| 2366 | S.BottomSurface=0 | |
| 2367 | ||
| 2368 | S.Transparency=0 | |
| 2369 | ||
| 2370 | S.Anchored=true | |
| 2371 | ||
| 2372 | S.CanCollide=false | |
| 2373 | ||
| 2374 | S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(x3,y3,z3) | |
| 2375 | ||
| 2376 | S.Parent=Character | |
| 2377 | ||
| 2378 | msh1.Parent = S | |
| 2379 | ||
| 2380 | coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.15,0.3,0.15) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame) | |
| 2381 | ||
| 2382 | end | |
| 2383 | ||
| 2384 | ||
| 2385 | ||
| 2386 | function DifferentEffect() | |
| 2387 | ||
| 2388 | p=Instance.new("Part")
| |
| 2389 | ||
| 2390 | p.Name="FlameEm" | |
| 2391 | ||
| 2392 | p.Shape=0 | |
| 2393 | ||
| 2394 | p.TopSurface=0 | |
| 2395 | ||
| 2396 | p.BottomSurface=0 | |
| 2397 | ||
| 2398 | p.BrickColor=BrickColor.new("Really red")
| |
| 2399 | ||
| 2400 | p.Anchored=true | |
| 2401 | ||
| 2402 | p.CanCollide=false | |
| 2403 | ||
| 2404 | p.Size=Vector3.new(1,1,1) | |
| 2405 | ||
| 2406 | p.CFrame=CFrame.new(Character["Torso"].CFrame.p+Vector3.new(0,-3,0))+Vector3.new(math.random(-10,10)/3,0,math.random(-10,10)/3) | |
| 2407 | ||
| 2408 | p.Parent=workspace | |
| 2409 | ||
| 2410 | m=Instance.new("SpecialMesh")
| |
| 2411 | ||
| 2412 | m.MeshType="Sphere" | |
| 2413 | ||
| 2414 | m.Parent=p | |
| 2415 | ||
| 2416 | m.Scale=Vector3.new(1,1,1) | |
| 2417 | ||
| 2418 | coroutine.resume(coroutine.create(function(p) for i=1, 9 do p.Mesh.Scale=p.Mesh.Scale+Vector3.new(0,1.5,0) p.Transparency=p.Transparency+1/9 wait(0) end p.Parent=nil end),p) | |
| 2419 | ||
| 2420 | end | |
| 2421 | ||
| 2422 | ||
| 2423 | ||
| 2424 | function ss(pitch) | |
| 2425 | ||
| 2426 | ||
| 2427 | ||
| 2428 | local SlashSound = Instance.new("Sound")
| |
| 2429 | ||
| 2430 | --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav" | |
| 2431 | ||
| 2432 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
| 2433 | ||
| 2434 | SlashSound.Parent = workspace | |
| 2435 | ||
| 2436 | SlashSound.Volume = .7 | |
| 2437 | ||
| 2438 | SlashSound.Pitch = pitch | |
| 2439 | ||
| 2440 | SlashSound.PlayOnRemove = true | |
| 2441 | ||
| 2442 | coroutine.resume(coroutine.create(function() | |
| 2443 | ||
| 2444 | wait(0) | |
| 2445 | ||
| 2446 | SlashSound.Parent = nil | |
| 2447 | ||
| 2448 | end)) | |
| 2449 | ||
| 2450 | end | |
| 2451 | ||
| 2452 | function magicsound(pitch) | |
| 2453 | ||
| 2454 | ||
| 2455 | ||
| 2456 | local SlashSound = Instance.new("Sound")
| |
| 2457 | ||
| 2458 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
| 2459 | ||
| 2460 | SlashSound.Parent = workspace | |
| 2461 | ||
| 2462 | SlashSound.Volume = .5 | |
| 2463 | ||
| 2464 | SlashSound.Pitch = pitch | |
| 2465 | ||
| 2466 | SlashSound.PlayOnRemove = true | |
| 2467 | ||
| 2468 | coroutine.resume(coroutine.create(function() | |
| 2469 | ||
| 2470 | wait(0) | |
| 2471 | ||
| 2472 | SlashSound.Parent = nil | |
| 2473 | ||
| 2474 | end)) | |
| 2475 | ||
| 2476 | end | |
| 2477 | ||
| 2478 | function critsound(pitch) | |
| 2479 | ||
| 2480 | ||
| 2481 | ||
| 2482 | local SlashSound = Instance.new("Sound")
| |
| 2483 | ||
| 2484 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263" | |
| 2485 | ||
| 2486 | SlashSound.Parent = workspace | |
| 2487 | ||
| 2488 | SlashSound.Volume = .7 | |
| 2489 | ||
| 2490 | SlashSound.Pitch = pitch | |
| 2491 | ||
| 2492 | SlashSound.PlayOnRemove = true | |
| 2493 | ||
| 2494 | coroutine.resume(coroutine.create(function() | |
| 2495 | ||
| 2496 | wait(0) | |
| 2497 | ||
| 2498 | SlashSound.Parent = nil | |
| 2499 | ||
| 2500 | end)) | |
| 2501 | ||
| 2502 | end | |
| 2503 | ||
| 2504 | function spikesound(pitch) | |
| 2505 | ||
| 2506 | ||
| 2507 | ||
| 2508 | local SlashSound = Instance.new("Sound")
| |
| 2509 | ||
| 2510 | SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
| 2511 | ||
| 2512 | SlashSound.Parent = workspace | |
| 2513 | ||
| 2514 | SlashSound.Volume = .7 | |
| 2515 | ||
| 2516 | SlashSound.Pitch = pitch | |
| 2517 | ||
| 2518 | SlashSound.PlayOnRemove = true | |
| 2519 | ||
| 2520 | coroutine.resume(coroutine.create(function() | |
| 2521 | ||
| 2522 | wait(0) | |
| 2523 | ||
| 2524 | SlashSound.Parent = nil | |
| 2525 | ||
| 2526 | end)) | |
| 2527 | ||
| 2528 | end | |
| 2529 | ||
| 2530 | ||
| 2531 | ||
| 2532 | Damagefunc1=function(hit,Damage,Knockback) | |
| 2533 | ||
| 2534 | if attackdebounce == false then | |
| 2535 | ||
| 2536 | attackdebounce = true | |
| 2537 | ||
| 2538 | coroutine.resume(coroutine.create(function() | |
| 2539 | ||
| 2540 | wait(0.1) | |
| 2541 | ||
| 2542 | attackdebounce = false | |
| 2543 | ||
| 2544 | end)) | |
| 2545 | ||
| 2546 | if hit.Parent==nil then | |
| 2547 | ||
| 2548 | return | |
| 2549 | ||
| 2550 | end | |
| 2551 | ||
| 2552 | CPlayer=Bin | |
| 2553 | ||
| 2554 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 2555 | ||
| 2556 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 2557 | ||
| 2558 | if mana < 400 then | |
| 2559 | ||
| 2560 | mana = mana + math.random(5,15) | |
| 2561 | ||
| 2562 | end | |
| 2563 | ||
| 2564 | if mana > 400 then | |
| 2565 | ||
| 2566 | mana = 400 | |
| 2567 | ||
| 2568 | end | |
| 2569 | ||
| 2570 | Damage=Damage | |
| 2571 | ||
| 2572 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 2573 | ||
| 2574 | return | |
| 2575 | ||
| 2576 | end]] | |
| 2577 | ||
| 2578 | c=Instance.new("ObjectValue")
| |
| 2579 | ||
| 2580 | c.Name="creator" | |
| 2581 | ||
| 2582 | c.Value=game.Players.LocalPlayer | |
| 2583 | ||
| 2584 | c.Parent=h | |
| 2585 | ||
| 2586 | game:GetService("Debris"):AddItem(c,.5)
| |
| 2587 | ||
| 2588 | -- print(c.Value) | |
| 2589 | ||
| 2590 | if math.random(0,99)+math.random()<=10 then | |
| 2591 | ||
| 2592 | CRIT=true | |
| 2593 | ||
| 2594 | Damage=Damage*1.5 | |
| 2595 | ||
| 2596 | --[[ Knockback=Knockback*2 | |
| 2597 | ||
| 2598 | r=Instance.new("BodyAngularVelocity")
| |
| 2599 | ||
| 2600 | r.P=3000 | |
| 2601 | ||
| 2602 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 2603 | ||
| 2604 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 2605 | ||
| 2606 | r.Parent=hit.Parent.Torso]] | |
| 2607 | ||
| 2608 | critsound(2) | |
| 2609 | ||
| 2610 | ||
| 2611 | ||
| 2612 | end | |
| 2613 | ||
| 2614 | Damage=Damage+math.random(0,10) | |
| 2615 | ||
| 2616 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
| 2617 | ||
| 2618 | h:TakeDamage(Damage) | |
| 2619 | ||
| 2620 | showDamage(hit.Parent,Damage,.5) | |
| 2621 | ||
| 2622 | vp=Instance.new("BodyVelocity")
| |
| 2623 | ||
| 2624 | vp.P=500 | |
| 2625 | ||
| 2626 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 2627 | ||
| 2628 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 2629 | ||
| 2630 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
| 2631 | ||
| 2632 | if Knockback>0 then | |
| 2633 | ||
| 2634 | vp.Parent=hit.Parent.Torso | |
| 2635 | ||
| 2636 | end | |
| 2637 | ||
| 2638 | game:GetService("Debris"):AddItem(vp,.25)
| |
| 2639 | ||
| 2640 | --[[ r=Instance.new("BodyAngularVelocity")
| |
| 2641 | ||
| 2642 | r.P=3000 | |
| 2643 | ||
| 2644 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
| 2645 | ||
| 2646 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
| 2647 | ||
| 2648 | r.Parent=hit.Parent.Torso]] | |
| 2649 | ||
| 2650 | game:GetService("Debris"):AddItem(r,.5)
| |
| 2651 | ||
| 2652 | c=Instance.new("ObjectValue")
| |
| 2653 | ||
| 2654 | c.Name="creator" | |
| 2655 | ||
| 2656 | c.Value=Player | |
| 2657 | ||
| 2658 | c.Parent=h | |
| 2659 | ||
| 2660 | game:GetService("Debris"):AddItem(c,.5)
| |
| 2661 | ||
| 2662 | CRIT=false | |
| 2663 | ||
| 2664 | hitDeb=true | |
| 2665 | ||
| 2666 | AttackPos=6 | |
| 2667 | ||
| 2668 | end | |
| 2669 | ||
| 2670 | end | |
| 2671 | ||
| 2672 | end | |
| 2673 | ||
| 2674 | ||
| 2675 | ||
| 2676 | showDamage=function(Char,Dealt,du) | |
| 2677 | ||
| 2678 | m=Instance.new("Model")
| |
| 2679 | ||
| 2680 | m.Name=tostring(Dealt) | |
| 2681 | ||
| 2682 | h=Instance.new("Humanoid")
| |
| 2683 | ||
| 2684 | h.Health=0 | |
| 2685 | ||
| 2686 | h.MaxHealth=0 | |
| 2687 | ||
| 2688 | h.Parent=m | |
| 2689 | ||
| 2690 | c=Instance.new("Part")
| |
| 2691 | ||
| 2692 | c.Transparency=0 | |
| 2693 | ||
| 2694 | c.BrickColor=BrickColor:Red() | |
| 2695 | ||
| 2696 | if CRIT==true then | |
| 2697 | ||
| 2698 | c.BrickColor=BrickColor.new("Really red")
| |
| 2699 | ||
| 2700 | end | |
| 2701 | ||
| 2702 | c.Name="Head" | |
| 2703 | ||
| 2704 | c.TopSurface=0 | |
| 2705 | ||
| 2706 | c.BottomSurface=0 | |
| 2707 | ||
| 2708 | c.formFactor="Plate" | |
| 2709 | ||
| 2710 | c.Size=Vector3.new(1,.4,1) | |
| 2711 | ||
| 2712 | ms=Instance.new("CylinderMesh")
| |
| 2713 | ||
| 2714 | ms.Bevel=.1 | |
| 2715 | ||
| 2716 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 2717 | ||
| 2718 | if CRIT==true then | |
| 2719 | ||
| 2720 | ms.Scale=Vector3.new(1.25,1.5,1.25) | |
| 2721 | ||
| 2722 | ms.Bevel=.2 | |
| 2723 | ||
| 2724 | end | |
| 2725 | ||
| 2726 | ms.Parent=c | |
| 2727 | ||
| 2728 | c.Reflectance=0 | |
| 2729 | ||
| 2730 | Instance.new("BodyGyro").Parent=c
| |
| 2731 | ||
| 2732 | c.Parent=m | |
| 2733 | ||
| 2734 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 2735 | ||
| 2736 | f=Instance.new("BodyPosition")
| |
| 2737 | ||
| 2738 | f.P=2000 | |
| 2739 | ||
| 2740 | f.D=100 | |
| 2741 | ||
| 2742 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2743 | ||
| 2744 | f.position=c.Position+Vector3.new(0,3,0) | |
| 2745 | ||
| 2746 | f.Parent=c | |
| 2747 | ||
| 2748 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 2749 | ||
| 2750 | c.CanCollide=false | |
| 2751 | ||
| 2752 | m.Parent=workspace | |
| 2753 | ||
| 2754 | c.CanCollide=false | |
| 2755 | ||
| 2756 | end | |
| 2757 | ||
| 2758 | ||
| 2759 | ||
| 2760 | ||
| 2761 | ||
| 2762 | hold = false | |
| 2763 | ||
| 2764 | ||
| 2765 | ||
| 2766 | function ob1d(mouse) | |
| 2767 | ||
| 2768 | if attack == true then return end | |
| 2769 | ||
| 2770 | hold = true | |
| 2771 | ||
| 2772 | if combo == 0 then | |
| 2773 | ||
| 2774 | combo = 1 | |
| 2775 | ||
| 2776 | onehit() | |
| 2777 | ||
| 2778 | coroutine.resume(coroutine.create(function() | |
| 2779 | ||
| 2780 | wait(0.5) | |
| 2781 | ||
| 2782 | if attack == false then | |
| 2783 | ||
| 2784 | combo = 0 | |
| 2785 | ||
| 2786 | gairo.Parent = nil | |
| 2787 | ||
| 2788 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 2789 | ||
| 2790 | Torso.Neck.C0=necko | |
| 2791 | ||
| 2792 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2793 | ||
| 2794 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2795 | ||
| 2796 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2797 | ||
| 2798 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2799 | ||
| 2800 | end | |
| 2801 | ||
| 2802 | end)) | |
| 2803 | ||
| 2804 | elseif combo == 1 then | |
| 2805 | ||
| 2806 | combo = 2 | |
| 2807 | ||
| 2808 | twohit() | |
| 2809 | ||
| 2810 | coroutine.resume(coroutine.create(function() | |
| 2811 | ||
| 2812 | wait(0.5) | |
| 2813 | ||
| 2814 | if attack == false then | |
| 2815 | ||
| 2816 | combo = 0 | |
| 2817 | ||
| 2818 | gairo.Parent = nil | |
| 2819 | ||
| 2820 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 2821 | ||
| 2822 | Torso.Neck.C0=necko | |
| 2823 | ||
| 2824 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2825 | ||
| 2826 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2827 | ||
| 2828 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2829 | ||
| 2830 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2831 | ||
| 2832 | end | |
| 2833 | ||
| 2834 | end)) | |
| 2835 | ||
| 2836 | elseif combo == 2 then | |
| 2837 | ||
| 2838 | combo = 3 | |
| 2839 | ||
| 2840 | threehit() | |
| 2841 | ||
| 2842 | coroutine.resume(coroutine.create(function() | |
| 2843 | ||
| 2844 | wait(0.5) | |
| 2845 | ||
| 2846 | if attack == false then | |
| 2847 | ||
| 2848 | combo = 0 | |
| 2849 | ||
| 2850 | gairo.Parent = nil | |
| 2851 | ||
| 2852 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 2853 | ||
| 2854 | Torso.Neck.C0=necko | |
| 2855 | ||
| 2856 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2857 | ||
| 2858 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2859 | ||
| 2860 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2861 | ||
| 2862 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2863 | ||
| 2864 | end | |
| 2865 | ||
| 2866 | end)) | |
| 2867 | ||
| 2868 | elseif combo == 3 then | |
| 2869 | ||
| 2870 | combo = 4 | |
| 2871 | ||
| 2872 | fourhit() | |
| 2873 | ||
| 2874 | coroutine.resume(coroutine.create(function() | |
| 2875 | ||
| 2876 | wait(0.5) | |
| 2877 | ||
| 2878 | if attack == false then | |
| 2879 | ||
| 2880 | combo = 0 | |
| 2881 | ||
| 2882 | gairo.Parent = nil | |
| 2883 | ||
| 2884 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 2885 | ||
| 2886 | Torso.Neck.C0=necko | |
| 2887 | ||
| 2888 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2889 | ||
| 2890 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2891 | ||
| 2892 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2893 | ||
| 2894 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2895 | ||
| 2896 | end | |
| 2897 | ||
| 2898 | end)) | |
| 2899 | ||
| 2900 | elseif combo == 4 then | |
| 2901 | ||
| 2902 | combo = 5 | |
| 2903 | ||
| 2904 | fivehit() | |
| 2905 | ||
| 2906 | combo = 0 | |
| 2907 | ||
| 2908 | coroutine.resume(coroutine.create(function() | |
| 2909 | ||
| 2910 | wait(0.5) | |
| 2911 | ||
| 2912 | if attack == false then | |
| 2913 | ||
| 2914 | combo = 0 | |
| 2915 | ||
| 2916 | gairo.Parent = nil | |
| 2917 | ||
| 2918 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
| 2919 | ||
| 2920 | Torso.Neck.C0=necko | |
| 2921 | ||
| 2922 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2923 | ||
| 2924 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2925 | ||
| 2926 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2927 | ||
| 2928 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 2929 | ||
| 2930 | end | |
| 2931 | ||
| 2932 | end)) | |
| 2933 | ||
| 2934 | end | |
| 2935 | ||
| 2936 | --[[onehit() | |
| 2937 | ||
| 2938 | twohit() | |
| 2939 | ||
| 2940 | threehit() | |
| 2941 | ||
| 2942 | fourhit() | |
| 2943 | ||
| 2944 | fivehit() ]] | |
| 2945 | ||
| 2946 | end | |
| 2947 | ||
| 2948 | ||
| 2949 | ||
| 2950 | function ob1u(mouse) | |
| 2951 | ||
| 2952 | hold = false | |
| 2953 | ||
| 2954 | end | |
| 2955 | ||
| 2956 | ||
| 2957 | ||
| 2958 | buttonhold = false | |
| 2959 | ||
| 2960 | ||
| 2961 | ||
| 2962 | function key(key) | |
| 2963 | ||
| 2964 | if attack == true then return end | |
| 2965 | ||
| 2966 | if key == "f" then | |
| 2967 | ||
| 2968 | WindCharge() | |
| 2969 | ||
| 2970 | end | |
| 2971 | ||
| 2972 | if key == "g" then | |
| 2973 | ||
| 2974 | restoring = true | |
| 2975 | ||
| 2976 | Restore() | |
| 2977 | ||
| 2978 | end | |
| 2979 | ||
| 2980 | if key == "z" then | |
| 2981 | ||
| 2982 | JetStream() | |
| 2983 | ||
| 2984 | end | |
| 2985 | ||
| 2986 | if key == "x" then | |
| 2987 | ||
| 2988 | Stab() | |
| 2989 | ||
| 2990 | end | |
| 2991 | ||
| 2992 | if key == "r" then | |
| 2993 | ||
| 2994 | WindKatanaWheelSpin() | |
| 2995 | ||
| 2996 | end | |
| 2997 | ||
| 2998 | if key == "t" then | |
| 2999 | ||
| 3000 | SlashShockwave() | |
| 3001 | ||
| 3002 | end | |
| 3003 | ||
| 3004 | end | |
| 3005 | ||
| 3006 | ||
| 3007 | ||
| 3008 | function key2(key) | |
| 3009 | ||
| 3010 | if key == "g"then | |
| 3011 | ||
| 3012 | restoring = false | |
| 3013 | ||
| 3014 | end | |
| 3015 | ||
| 3016 | if key == "z" then | |
| 3017 | ||
| 3018 | charging = false | |
| 3019 | ||
| 3020 | end | |
| 3021 | ||
| 3022 | end | |
| 3023 | ||
| 3024 | ||
| 3025 | ||
| 3026 | function s(mouse) | |
| 3027 | ||
| 3028 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
| 3029 | ||
| 3030 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
| 3031 | ||
| 3032 | mouse.KeyDown:connect(key) | |
| 3033 | ||
| 3034 | mouse.KeyUp:connect(key2) | |
| 3035 | ||
| 3036 | player = Player | |
| 3037 | ||
| 3038 | ch = Character | |
| 3039 | ||
| 3040 | RSH = ch.Torso["Right Shoulder"] | |
| 3041 | ||
| 3042 | LSH = ch.Torso["Left Shoulder"] | |
| 3043 | ||
| 3044 | -- | |
| 3045 | ||
| 3046 | RW.Part0 = ch.Torso | |
| 3047 | ||
| 3048 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 3049 | ||
| 3050 | RW.C1 = CFrame.new(0, 0.5, 0) | |
| 3051 | ||
| 3052 | RW.Part1 = ch["Right Arm"] | |
| 3053 | ||
| 3054 | RW.Parent = ch.Torso | |
| 3055 | ||
| 3056 | --_G.R = RW | |
| 3057 | ||
| 3058 | -- | |
| 3059 | ||
| 3060 | LW.Part0 = ch.Torso | |
| 3061 | ||
| 3062 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 3063 | ||
| 3064 | LW.C1 = CFrame.new(0, 0.5, 0) | |
| 3065 | ||
| 3066 | LW.Part1 = ch["Left Arm"] | |
| 3067 | ||
| 3068 | LW.Parent = ch.Torso | |
| 3069 | ||
| 3070 | --_G.L = LW | |
| 3071 | ||
| 3072 | -- | |
| 3073 | ||
| 3074 | equipanim() | |
| 3075 | ||
| 3076 | end | |
| 3077 | ||
| 3078 | ||
| 3079 | ||
| 3080 | function ds(mouse) | |
| 3081 | ||
| 3082 | hideanim() | |
| 3083 | ||
| 3084 | RW.Parent = nil | |
| 3085 | ||
| 3086 | LW.Parent = nil | |
| 3087 | ||
| 3088 | RSH.Parent = player.Character.Torso | |
| 3089 | ||
| 3090 | LSH.Parent = player.Character.Torso | |
| 3091 | ||
| 3092 | end | |
| 3093 | ||
| 3094 | ||
| 3095 | ||
| 3096 | Bin.Selected:connect(s) | |
| 3097 | ||
| 3098 | Bin.Deselected:connect(ds) | |
| 3099 | ||
| 3100 | ||
| 3101 | ||
| 3102 | function onRunning(speed) | |
| 3103 | ||
| 3104 | if attack == true then return end | |
| 3105 | ||
| 3106 | if speed>0 then | |
| 3107 | ||
| 3108 | walking = true | |
| 3109 | ||
| 3110 | for i = 0,1,0.1 do | |
| 3111 | ||
| 3112 | wait() | |
| 3113 | ||
| 3114 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 3115 | ||
| 3116 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 3117 | ||
| 3118 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
| 3119 | ||
| 3120 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 3121 | ||
| 3122 | end | |
| 3123 | ||
| 3124 | else | |
| 3125 | ||
| 3126 | walking = false | |
| 3127 | ||
| 3128 | for i = 0,1,0.1 do | |
| 3129 | ||
| 3130 | wait() | |
| 3131 | ||
| 3132 | LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 3133 | ||
| 3134 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 3135 | ||
| 3136 | RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(-0.5+0.5*i,0,0) | |
| 3137 | ||
| 3138 | RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 3139 | ||
| 3140 | end | |
| 3141 | ||
| 3142 | ||
| 3143 | ||
| 3144 | end | |
| 3145 | ||
| 3146 | end | |
| 3147 | ||
| 3148 | Character.Humanoid.Running:connect(onRunning) | |
| 3149 | ||
| 3150 | ||
| 3151 | ||
| 3152 | while true do | |
| 3153 | ||
| 3154 | wait(0) | |
| 3155 | ||
| 3156 | fentext3.Size = UDim2.new(mana*0.007,0,0.200000006,0) | |
| 3157 | ||
| 3158 | fentext.Text = "Mana("..mana..")"
| |
| 3159 | ||
| 3160 | fentext3.BackgroundColor3 = Color3.new(1,1,1) | |
| 3161 | ||
| 3162 | end | |
| 3163 | ||
| 3164 | ||
| 3165 | ||
| 3166 | -- lego This acts as a chat filter. Don't ask why I do it. I just do >.> | |
| 3167 | ||
| 3168 | --[[ | |
| 3169 | ||
| 3170 | Copyrighted (C) Fenrier/DrFlame 2011 | |
| 3171 | ||
| 3172 | This script is copyrighted for Fenrier. Any use of this script is breaking | |
| 3173 | ||
| 3174 | this copyright. | |
| 3175 | ||
| 3176 | All Rights Reserved. | |
| 3177 | ||
| 3178 | ]] |