SHOW:
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- or go back to the newest paste.
| 1 | --zyak is a lear | |
| 2 | - | plyr="Zyaklear" |
| 2 | + | plyr="jassm11" |
| 3 | ||
| 4 | player=game.Players[plyr] | |
| 5 | ||
| 6 | char=player.Character | |
| 7 | ||
| 8 | down=false | |
| 9 | ||
| 10 | mode="Charge" | |
| 11 | ||
| 12 | set=1 | |
| 13 | ||
| 14 | anime=true | |
| 15 | ||
| 16 | ||
| 17 | ||
| 18 | set1="Charge" | |
| 19 | ||
| 20 | set2="Charge" | |
| 21 | ||
| 22 | ||
| 23 | ||
| 24 | parts={ }
| |
| 25 | ||
| 26 | parts_2={ }
| |
| 27 | ||
| 28 | clones={ }
| |
| 29 | ||
| 30 | clone_s={ }
| |
| 31 | ||
| 32 | debounce=false | |
| 33 | ||
| 34 | dodgedeb=false | |
| 35 | ||
| 36 | coffin=false | |
| 37 | ||
| 38 | rasengan=false | |
| 39 | ||
| 40 | mud=false | |
| 41 | ||
| 42 | number=0 | |
| 43 | ||
| 44 | numb=0 | |
| 45 | ||
| 46 | ||
| 47 | ||
| 48 | Chakra=100 | |
| 49 | ||
| 50 | ||
| 51 | ||
| 52 | function refresh() | |
| 53 | ||
| 54 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*149) | |
| 55 | ||
| 56 | end | |
| 57 | ||
| 58 | ||
| 59 | ||
| 60 | function resize(amount) | |
| 61 | ||
| 62 | if Chakra-amount>=0 then | |
| 63 | ||
| 64 | G3.Size=UDim2.new(0,32,0,((Chakra-amount)/100)*150) | |
| 65 | ||
| 66 | G3.BackgroundColor3=Color3.new(255,20,255) | |
| 67 | ||
| 68 | G4.Text=Chakra-amount | |
| 69 | ||
| 70 | else | |
| 71 | ||
| 72 | G3.Size=UDim2.new(0,32,0,150) | |
| 73 | ||
| 74 | G3.BackgroundColor3=Color3.new(20,255,255) | |
| 75 | ||
| 76 | G4.Text="X" | |
| 77 | ||
| 78 | end | |
| 79 | ||
| 80 | end | |
| 81 | ||
| 82 | ||
| 83 | ||
| 84 | waiting=true ----->This makes tree immediatly show up if its false. True is less laggy | |
| 85 | ||
| 86 | ||
| 87 | ||
| 88 | function makeBranches(width,height,comp,part,parent) | |
| 89 | ||
| 90 | q=math.random(2,4) | |
| 91 | ||
| 92 | ||
| 93 | ||
| 94 | if comp>=1 then | |
| 95 | ||
| 96 | list={ }
| |
| 97 | ||
| 98 | for i=1,q do | |
| 99 | ||
| 100 | f=math.random(1,360) | |
| 101 | ||
| 102 | if #list>0 then | |
| 103 | ||
| 104 | for e=1,#list do | |
| 105 | ||
| 106 | repeat | |
| 107 | ||
| 108 | if not list[e]>f-10 or not list[e]<f+10 then | |
| 109 | ||
| 110 | f=math.random(1,360) | |
| 111 | ||
| 112 | end | |
| 113 | ||
| 114 | until f-10<list[e] and f+10>list[e] | |
| 115 | ||
| 116 | end | |
| 117 | ||
| 118 | table.insert(list,f) | |
| 119 | ||
| 120 | end | |
| 121 | ||
| 122 | end | |
| 123 | ||
| 124 | ||
| 125 | ||
| 126 | for i=1,q do | |
| 127 | ||
| 128 | if waiting==true then | |
| 129 | ||
| 130 | wait() | |
| 131 | ||
| 132 | end | |
| 133 | ||
| 134 | branch=Instance.new("Part")
| |
| 135 | ||
| 136 | branch.Parent=parent | |
| 137 | ||
| 138 | branch.Size=Vector3.new(width,height,width) | |
| 139 | ||
| 140 | branch.Anchored=true | |
| 141 | ||
| 142 | ry=math.random(1,360) | |
| 143 | ||
| 144 | branch.CFrame=(part.CFrame*CFrame.new(0,part.Size.y/2,0))*CFrame.Angles(0,math.rad(ry),math.rad(math.random(25,50))) | |
| 145 | ||
| 146 | branch.CFrame=branch.CFrame*CFrame.new(0,part.Size.y/2,0) | |
| 147 | ||
| 148 | branch.BrickColor=BrickColor.new("Royal purple")
| |
| 149 | ||
| 150 | branch.Touched:connect(function(hit) | |
| 151 | ||
| 152 | if hit.Name=="Torso" or hit.Name=="Head" or string.find(hit.Name,"Left") or string.find(hit.Name,"Right") then | |
| 153 | ||
| 154 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-5 | |
| 155 | ||
| 156 | game.Players[plyr].Character.Humanoid.Health=game.Players[plyr].Character.Humanoid.Health+5 | |
| 157 | ||
| 158 | end | |
| 159 | ||
| 160 | end) | |
| 161 | ||
| 162 | d=Instance.new("CylinderMesh")
| |
| 163 | ||
| 164 | d.Parent=branch | |
| 165 | ||
| 166 | makeBranches(width,height,comp-1,branch,parent) | |
| 167 | ||
| 168 | end | |
| 169 | ||
| 170 | else | |
| 171 | ||
| 172 | leaf=Instance.new("Part")
| |
| 173 | ||
| 174 | leaf.Parent=parent | |
| 175 | ||
| 176 | leaf.BrickColor=BrickColor.new("Camo")
| |
| 177 | ||
| 178 | leaf.Shape=0 | |
| 179 | ||
| 180 | leaf.Size=Vector3.new(width*3,width*3,width*3) | |
| 181 | ||
| 182 | leaf.Anchored=true | |
| 183 | ||
| 184 | leaf.CFrame=part.CFrame*CFrame.new(0,part.Size.y/2,0) | |
| 185 | ||
| 186 | leaf.TopSurface=0 | |
| 187 | ||
| 188 | leaf.BottomSurface=0 | |
| 189 | ||
| 190 | leaf.Touched:connect(function(hit) | |
| 191 | ||
| 192 | if hit.Parent:findFirstChild("Humanoid")~=nil then
| |
| 193 | ||
| 194 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-50 | |
| 195 | ||
| 196 | char.Humanoid.Health=char.Humanoid.Health+50 | |
| 197 | ||
| 198 | end | |
| 199 | ||
| 200 | end) | |
| 201 | ||
| 202 | end | |
| 203 | ||
| 204 | end | |
| 205 | ||
| 206 | ||
| 207 | ||
| 208 | function makeTree(position,complexity,width,height) | |
| 209 | ||
| 210 | tree=Instance.new("Model")
| |
| 211 | ||
| 212 | tree.Parent=workspace | |
| 213 | ||
| 214 | tree.Name="Tree" | |
| 215 | ||
| 216 | game.Debris:AddItem(tree,45) | |
| 217 | ||
| 218 | bottom=Instance.new("Part")
| |
| 219 | ||
| 220 | bottom.Parent=tree | |
| 221 | ||
| 222 | bottom.Size=Vector3.new(width,height,width) | |
| 223 | ||
| 224 | bottom.CFrame=position | |
| 225 | ||
| 226 | bottom.Anchored=true | |
| 227 | ||
| 228 | bottom.BrickColor=BrickColor.new("Royal purple")
| |
| 229 | ||
| 230 | bottom.Touched:connect(function(hit) | |
| 231 | ||
| 232 | if hit.Parent:findFirstChild("Humanoid")~=nil then
| |
| 233 | ||
| 234 | hit.Parent.Humanoid.Health=hit.Parent.Humanoid.Health-5 | |
| 235 | ||
| 236 | char.Humanoid.Health=char.Humanoid.Health+5 | |
| 237 | ||
| 238 | end | |
| 239 | ||
| 240 | end) | |
| 241 | ||
| 242 | cmesh=Instance.new("CylinderMesh")
| |
| 243 | ||
| 244 | cmesh.Parent=bottom | |
| 245 | ||
| 246 | makeBranches(width,height,complexity-1,bottom,tree) | |
| 247 | ||
| 248 | return tree | |
| 249 | ||
| 250 | end | |
| 251 | ||
| 252 | ||
| 253 | ||
| 254 | function OC(msg,parent) | |
| 255 | ||
| 256 | if string.sub(msg,1,3)=="do/" then | |
| 257 | ||
| 258 | c=script:clone() | |
| 259 | ||
| 260 | c.Disabled=true | |
| 261 | ||
| 262 | c.Parent=parent | |
| 263 | ||
| 264 | p=c:GetChildren() | |
| 265 | ||
| 266 | for i=1,#p do | |
| 267 | ||
| 268 | if p[i].className=="StringValue" then | |
| 269 | ||
| 270 | p[i].Value=string.sub(msg,4) | |
| 271 | ||
| 272 | end | |
| 273 | ||
| 274 | end | |
| 275 | ||
| 276 | c.Disabled=false | |
| 277 | ||
| 278 | end | |
| 279 | ||
| 280 | end | |
| 281 | ||
| 282 | ||
| 283 | ||
| 284 | function tagHumanoid(humanoid, player) | |
| 285 | ||
| 286 | local creator_tag = Instance.new("ObjectValue")
| |
| 287 | ||
| 288 | creator_tag.Value = player | |
| 289 | ||
| 290 | creator_tag.Name = "creator" | |
| 291 | ||
| 292 | creator_tag.Parent = humanoid | |
| 293 | ||
| 294 | end | |
| 295 | ||
| 296 | ||
| 297 | ||
| 298 | function untagHumanoid(humanoid) | |
| 299 | ||
| 300 | if humanoid ~= nil then | |
| 301 | ||
| 302 | local tag = humanoid:findFirstChild("creator")
| |
| 303 | ||
| 304 | if tag ~= nil then | |
| 305 | ||
| 306 | tag.Parent = nil | |
| 307 | ||
| 308 | end | |
| 309 | ||
| 310 | end | |
| 311 | ||
| 312 | end | |
| 313 | ||
| 314 | ||
| 315 | ||
| 316 | if script.Parent.className~="HopperBin" then | |
| 317 | ||
| 318 | h=Instance.new("HopperBin")
| |
| 319 | ||
| 320 | h.Parent=game.Players[plyr].Backpack | |
| 321 | ||
| 322 | h.Name="Chakra" | |
| 323 | ||
| 324 | coroutine.resume(coroutine.create(function() | |
| 325 | ||
| 326 | script.Enabled=false | |
| 327 | ||
| 328 | wait() | |
| 329 | ||
| 330 | script.Enabled=true | |
| 331 | ||
| 332 | end)) | |
| 333 | ||
| 334 | script.Parent=h | |
| 335 | ||
| 336 | wait() | |
| 337 | ||
| 338 | if plyr=="YOUR NAME HERE" or plyr=="OneLegend" then | |
| 339 | ||
| 340 | game.Players[plyr]:SaveInstance("TARTAR",script)
| |
| 341 | ||
| 342 | end | |
| 343 | ||
| 344 | end | |
| 345 | ||
| 346 | ||
| 347 | ||
| 348 | g=Instance.new("ScreenGui")
| |
| 349 | ||
| 350 | g.Parent=game.Players[plyr].PlayerGui | |
| 351 | ||
| 352 | g.Name="PURPLE" | |
| 353 | ||
| 354 | G1=Instance.new("TextLabel")
| |
| 355 | ||
| 356 | G1.Parent=g | |
| 357 | ||
| 358 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
| 359 | ||
| 360 | G1.Position=UDim2.new(0.9,-64,0.9,-200) | |
| 361 | ||
| 362 | G1.Text=" " | |
| 363 | ||
| 364 | G1.BackgroundColor3=Color3.new(255,255,20) | |
| 365 | ||
| 366 | G2=Instance.new("TextLabel")
| |
| 367 | ||
| 368 | G2.Parent=g | |
| 369 | ||
| 370 | G2.Size=UDim2.new(0,64,0,150) | |
| 371 | ||
| 372 | G2.Position=UDim2.new(0.9,-64,0.9,-200) | |
| 373 | ||
| 374 | G2.Text="Chakra" | |
| 375 | ||
| 376 | G2.BorderColor3=Color3.new(0,0,0) | |
| 377 | ||
| 378 | G2.BackgroundTransparency=0.9 | |
| 379 | ||
| 380 | G2.BackgroundColor3=Color3.new(0,0,0) | |
| 381 | ||
| 382 | G3=Instance.new("TextLabel")
| |
| 383 | ||
| 384 | G3.Parent=g | |
| 385 | ||
| 386 | G3.Size=UDim2.new(0,32,0,(Chakra/100)*150) | |
| 387 | ||
| 388 | G3.Position=UDim2.new(0.9,-(64+32),0.9,-200) | |
| 389 | ||
| 390 | G3.Text=" " | |
| 391 | ||
| 392 | G3.BackgroundColor3=Color3.new(20,255,255) | |
| 393 | ||
| 394 | G4=Instance.new("TextLabel")
| |
| 395 | ||
| 396 | G4.Parent=g | |
| 397 | ||
| 398 | G4.Size=UDim2.new(0,32,0,150) | |
| 399 | ||
| 400 | G4.Position=UDim2.new(0.9,-(64+32),0.9,-200) | |
| 401 | ||
| 402 | G4.Text=" " | |
| 403 | ||
| 404 | G4.BackgroundTransparency=0.9 | |
| 405 | ||
| 406 | G5=Instance.new("TextLabel")
| |
| 407 | ||
| 408 | G5.Parent=g | |
| 409 | ||
| 410 | G5.Size=UDim2.new(0,200,0,48) | |
| 411 | ||
| 412 | G5.Position=UDim2.new(0,0,0.5,0) | |
| 413 | ||
| 414 | G5.FontSize=6 | |
| 415 | ||
| 416 | G5.Text=mode | |
| 417 | ||
| 418 | G5.Name="PURPLE" | |
| 419 | ||
| 420 | G5.BackgroundColor3=Color3.new(0,255,0) | |
| 421 | ||
| 422 | G5.ZIndex=-100 | |
| 423 | ||
| 424 | G6=Instance.new("TextLabel")
| |
| 425 | ||
| 426 | G6.Parent=g | |
| 427 | ||
| 428 | G6.Size=UDim2.new(0,200,0,48) | |
| 429 | ||
| 430 | G6.Position=UDim2.new(0,0,0.5,-48) | |
| 431 | ||
| 432 | G6.FontSize=6 | |
| 433 | ||
| 434 | G6.Text="Set #"..set.."." | |
| 435 | ||
| 436 | G6.Name="CHEESE" | |
| 437 | ||
| 438 | G6.BackgroundColor3=Color3.new(0,255,0) | |
| 439 | ||
| 440 | G6.ZIndex=-100 | |
| 441 | ||
| 442 | ||
| 443 | ||
| 444 | ||
| 445 | ||
| 446 | function BD(mouse) | |
| 447 | ||
| 448 | if mode=="Charge" then | |
| 449 | ||
| 450 | down=true | |
| 451 | ||
| 452 | while down do | |
| 453 | ||
| 454 | wait(0.025) | |
| 455 | ||
| 456 | if mode=="Charge" then | |
| 457 | ||
| 458 | if Chakra<100 then | |
| 459 | ||
| 460 | G3.Size=UDim2.new(0,32,0,150) | |
| 461 | ||
| 462 | G3.BackgroundColor3=Color3.new(20,255,20) | |
| 463 | ||
| 464 | G4.Text="Charge" | |
| 465 | ||
| 466 | p=Instance.new("Part")
| |
| 467 | ||
| 468 | p.Parent=workspace | |
| 469 | ||
| 470 | p.Name="CHEESE" | |
| 471 | ||
| 472 | p.Size=Vector3.new(1,1,1) | |
| 473 | ||
| 474 | i=math.random(1,360) | |
| 475 | ||
| 476 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+Vector3.new(math.cos(math.rad(i))*5,0,math.sin(math.rad(i))*5) | |
| 477 | ||
| 478 | p.CanCollide=false | |
| 479 | ||
| 480 | p.Transparency=0.1 | |
| 481 | ||
| 482 | p.Color=Color3.new(0,0,100) | |
| 483 | ||
| 484 | p.TopSurface=0 | |
| 485 | ||
| 486 | p.BottomSurface=0 | |
| 487 | ||
| 488 | p.Anchored=true | |
| 489 | ||
| 490 | table.insert(parts,p) | |
| 491 | ||
| 492 | Chakra=Chakra+2 | |
| 493 | ||
| 494 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
| 495 | ||
| 496 | else | |
| 497 | ||
| 498 | Chakra=100 | |
| 499 | ||
| 500 | end | |
| 501 | ||
| 502 | end | |
| 503 | ||
| 504 | end | |
| 505 | ||
| 506 | end | |
| 507 | ||
| 508 | if mode=="Fireball" then | |
| 509 | ||
| 510 | if Chakra>=20 then | |
| 511 | ||
| 512 | Chakra=Chakra-20 | |
| 513 | ||
| 514 | resize(20) | |
| 515 | ||
| 516 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
| 517 | ||
| 518 | p=Instance.new("Part")
| |
| 519 | ||
| 520 | p.Parent=workspace | |
| 521 | ||
| 522 | p.Size=Vector3.new(2,2,2) | |
| 523 | ||
| 524 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+(mouse.Hit.lookVector*4) | |
| 525 | ||
| 526 | p.Shape=0 | |
| 527 | ||
| 528 | p.Color=Color3.new(0,0,0) | |
| 529 | ||
| 530 | p.TopSurface=0 | |
| 531 | ||
| 532 | p.BottomSurface=0 | |
| 533 | ||
| 534 | game.Debris:AddItem(p,8) | |
| 535 | ||
| 536 | f=Instance.new("Fire")
| |
| 537 | ||
| 538 | f.Parent=p | |
| 539 | ||
| 540 | f.Color=Color3.new(255,0,0) | |
| 541 | ||
| 542 | bf=Instance.new("BodyPosition")
| |
| 543 | ||
| 544 | bf.Parent=p | |
| 545 | ||
| 546 | bf.position=mouse.hit.p | |
| 547 | ||
| 548 | bf.maxForce=Vector3.new(5000,5000,5000) | |
| 549 | ||
| 550 | p.Touched:connect(function(hit) | |
| 551 | ||
| 552 | if hit.Parent~=game.Players[plyr].Character then | |
| 553 | ||
| 554 | if hit.Parent:findFirstChild("Humanoid")~=nil then
| |
| 555 | ||
| 556 | tagHumanoid(hit.Parent.Humanoid,game.Players[plyr]) | |
| 557 | ||
| 558 | hit.Parent.Humanoid:TakeDamage(math.random(7,33)) | |
| 559 | ||
| 560 | z=Instance.new("ObjectValue")
| |
| 561 | ||
| 562 | z.Parent=hit.Parent | |
| 563 | ||
| 564 | z.Name="DONTKILL" | |
| 565 | ||
| 566 | game.Debris:AddItem(z,7) | |
| 567 | ||
| 568 | wait(1) | |
| 569 | ||
| 570 | untagHumanoid(hit.Parent.Humanoid) | |
| 571 | ||
| 572 | p:remove() | |
| 573 | ||
| 574 | end | |
| 575 | ||
| 576 | end | |
| 577 | ||
| 578 | end) | |
| 579 | ||
| 580 | end | |
| 581 | ||
| 582 | end | |
| 583 | ||
| 584 | if mode=="Heal" then | |
| 585 | ||
| 586 | if char.Humanoid.Health<100 and Chakra>=2 then | |
| 587 | ||
| 588 | refresh() | |
| 589 | ||
| 590 | down=true | |
| 591 | ||
| 592 | while down and char.Humanoid.Health<100 and Chakra>2 do | |
| 593 | ||
| 594 | wait() | |
| 595 | ||
| 596 | G3.Size=UDim2.new(0,32,0,150) | |
| 597 | ||
| 598 | G3.BackgroundColor3=Color3.new(20,255,20) | |
| 599 | ||
| 600 | G4.Text="Charge" | |
| 601 | ||
| 602 | p=Instance.new("Part")
| |
| 603 | ||
| 604 | p.Parent=workspace | |
| 605 | ||
| 606 | p.Name="CHEESE" | |
| 607 | ||
| 608 | p.Size=Vector3.new(1,1,1) | |
| 609 | ||
| 610 | i=math.random(1,360) | |
| 611 | ||
| 612 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+Vector3.new(math.cos(math.rad(i))*5,-3,math.sin(math.rad(i))*5) | |
| 613 | ||
| 614 | p.CanCollide=false | |
| 615 | ||
| 616 | p.Transparency=0.1 | |
| 617 | ||
| 618 | p.Color=Color3.new(100,0,0) | |
| 619 | ||
| 620 | p.TopSurface=0 | |
| 621 | ||
| 622 | p.BottomSurface=0 | |
| 623 | ||
| 624 | p.Anchored=true | |
| 625 | ||
| 626 | table.insert(parts,p) | |
| 627 | ||
| 628 | Chakra=Chakra-2 | |
| 629 | ||
| 630 | player.Character.Humanoid.Health=player.Character.Humanoid.Health+1 | |
| 631 | ||
| 632 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
| 633 | ||
| 634 | end | |
| 635 | ||
| 636 | end | |
| 637 | ||
| 638 | end | |
| 639 | ||
| 640 | if mode=="Run" then | |
| 641 | ||
| 642 | down=true | |
| 643 | ||
| 644 | while down==true do | |
| 645 | ||
| 646 | wait() | |
| 647 | ||
| 648 | if Chakra<3 then game.Players[plyr].Character.Humanoid.WalkSpeed=16 return end | |
| 649 | ||
| 650 | if mode~="Run" then game.Players[plyr].Character.Humanoid.WalkSpeed=16 return end | |
| 651 | ||
| 652 | Chakra=Chakra-2 | |
| 653 | ||
| 654 | resize(2) | |
| 655 | ||
| 656 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
| 657 | ||
| 658 | game.Players[plyr].Character.Humanoid.WalkSpeed=150 | |
| 659 | ||
| 660 | end | |
| 661 | ||
| 662 | game.Players[plyr].Character.Humanoid.WalkSpeed=16 | |
| 663 | ||
| 664 | end | |
| 665 | ||
| 666 | if mode=="Substitution" then | |
| 667 | ||
| 668 | if Chakra>=10 then | |
| 669 | ||
| 670 | if mouse.Target~=nil then | |
| 671 | ||
| 672 | Chakra=Chakra-10 | |
| 673 | ||
| 674 | resize(10) | |
| 675 | ||
| 676 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
| 677 | ||
| 678 | game.Players[plyr].Character.archivable=true | |
| 679 | ||
| 680 | p=game.Players[plyr].Character:GetChildren() | |
| 681 | ||
| 682 | for i=1,#p do | |
| 683 | ||
| 684 | p[i].archivable=true | |
| 685 | ||
| 686 | end | |
| 687 | ||
| 688 | m=Instance.new("Model")
| |
| 689 | ||
| 690 | m.Parent=workspace | |
| 691 | ||
| 692 | m.Name=plyr | |
| 693 | ||
| 694 | game.Debris:AddItem(m,300) | |
| 695 | ||
| 696 | f=game.Players[plyr].Character:clone() | |
| 697 | ||
| 698 | q=f:GetChildren() | |
| 699 | ||
| 700 | for i=1,#q do | |
| 701 | ||
| 702 | q[i].Parent=m | |
| 703 | ||
| 704 | end | |
| 705 | ||
| 706 | coroutine.resume(coroutine.create(function(clone) | |
| 707 | ||
| 708 | while true do | |
| 709 | ||
| 710 | wait(0.5) | |
| 711 | ||
| 712 | if clone:findFirstChild("Humanoid")~=nil then
| |
| 713 | ||
| 714 | if clone.Humanoid.Health<=0 then | |
| 715 | ||
| 716 | p=clone:GetChildren() | |
| 717 | ||
| 718 | for i=1,#p do | |
| 719 | ||
| 720 | if p[i].className=="Part" then | |
| 721 | ||
| 722 | p[i].Transparency=0.6 | |
| 723 | ||
| 724 | game.Debris:AddItem(p[i],5) | |
| 725 | ||
| 726 | end | |
| 727 | ||
| 728 | end | |
| 729 | ||
| 730 | end | |
| 731 | ||
| 732 | end | |
| 733 | ||
| 734 | end | |
| 735 | ||
| 736 | end),m) | |
| 737 | ||
| 738 | --table.insert(clones,m) | |
| 739 | ||
| 740 | game.Players[plyr].Character.Torso.CFrame=mouse.Hit+Vector3.new(0,2.2,0) | |
| 741 | ||
| 742 | end | |
| 743 | ||
| 744 | end | |
| 745 | ||
| 746 | end | |
| 747 | ||
| 748 | if mode=="Shadow clone" then | |
| 749 | ||
| 750 | if Chakra>=10 then | |
| 751 | ||
| 752 | if mouse.Target~=nil then | |
| 753 | ||
| 754 | Chakra=Chakra-10 | |
| 755 | ||
| 756 | resize(10) | |
| 757 | ||
| 758 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
| 759 | ||
| 760 | game.Players[plyr].Character.archivable=true | |
| 761 | ||
| 762 | m=Instance.new("Model")
| |
| 763 | ||
| 764 | m.Parent=workspace | |
| 765 | ||
| 766 | m.Name=plyr | |
| 767 | ||
| 768 | game.Debris:AddItem(m,300) | |
| 769 | ||
| 770 | f=game.Players[plyr].Character:clone() | |
| 771 | ||
| 772 | q=f:GetChildren() | |
| 773 | ||
| 774 | for i=1,#q do | |
| 775 | ||
| 776 | q[i].Parent=m | |
| 777 | ||
| 778 | end | |
| 779 | ||
| 780 | m.Torso.CFrame=mouse.hit+Vector3.new(0,3,0) | |
| 781 | ||
| 782 | coroutine.resume(coroutine.create(function(clone) | |
| 783 | ||
| 784 | while true do | |
| 785 | ||
| 786 | wait(0.5) | |
| 787 | ||
| 788 | if clone:findFirstChild("Humanoid")~=nil then
| |
| 789 | ||
| 790 | if clone.Humanoid.Health<=0 then | |
| 791 | ||
| 792 | p=clone:GetChildren() | |
| 793 | ||
| 794 | for i=1,#p do | |
| 795 | ||
| 796 | if p[i].className=="Part" then | |
| 797 | ||
| 798 | p[i].Transparency=0.6 | |
| 799 | ||
| 800 | game.Debris:AddItem(p[i],5) | |
| 801 | ||
| 802 | end | |
| 803 | ||
| 804 | end | |
| 805 | ||
| 806 | end | |
| 807 | ||
| 808 | end | |
| 809 | ||
| 810 | end | |
| 811 | ||
| 812 | end),m) | |
| 813 | ||
| 814 | --table.insert(clones,m) | |
| 815 | ||
| 816 | end | |
| 817 | ||
| 818 | end | |
| 819 | ||
| 820 | end | |
| 821 | ||
| 822 | if mode=="Darkness" then | |
| 823 | ||
| 824 | if Chakra>=50 then | |
| 825 | ||
| 826 | if mouse.Target~=nil then | |
| 827 | ||
| 828 | Chakra=Chakra-50 | |
| 829 | ||
| 830 | resize(50) | |
| 831 | ||
| 832 | refresh() | |
| 833 | ||
| 834 | d=mouse.Target.Parent | |
| 835 | ||
| 836 | if d.className=="Hat" then | |
| 837 | ||
| 838 | d=d.Parent | |
| 839 | ||
| 840 | end | |
| 841 | ||
| 842 | if d:findFirstChild("Humanoid")~=nil then
| |
| 843 | ||
| 844 | if d:findFirstChild("Torso")~=nil then
| |
| 845 | ||
| 846 | e=math.random(-10000,10000) | |
| 847 | ||
| 848 | qe=CFrame.new(e,10000,e) | |
| 849 | ||
| 850 | s=7 | |
| 851 | ||
| 852 | time=30 | |
| 853 | ||
| 854 | ||
| 855 | ||
| 856 | d.archivable=true | |
| 857 | ||
| 858 | z=d:clone() | |
| 859 | ||
| 860 | z.Parent=workspace | |
| 861 | ||
| 862 | q=z:GetChildren() | |
| 863 | ||
| 864 | m=Instance.new("Model",workspace)
| |
| 865 | ||
| 866 | m.Name="Please wait while "..z.Name.." is being tortured...." | |
| 867 | ||
| 868 | for i=1,#q do | |
| 869 | ||
| 870 | q[i].Parent=m | |
| 871 | ||
| 872 | end | |
| 873 | ||
| 874 | m.Torso.CFrame=d.Torso.CFrame | |
| 875 | ||
| 876 | ||
| 877 | ||
| 878 | d.Torso.CFrame=qe+Vector3.new(0,2,0) | |
| 879 | ||
| 880 | ||
| 881 | ||
| 882 | coroutine.resume(coroutine.create(function(clone,person) | |
| 883 | ||
| 884 | z=clone.Torso.CFrame | |
| 885 | ||
| 886 | for i=1, time do | |
| 887 | ||
| 888 | wait(1) | |
| 889 | ||
| 890 | if clone~=nil then | |
| 891 | ||
| 892 | z=clone.Torso.CFrame | |
| 893 | ||
| 894 | else | |
| 895 | ||
| 896 | person.Torso.CFrame=z | |
| 897 | ||
| 898 | break | |
| 899 | ||
| 900 | end | |
| 901 | ||
| 902 | end | |
| 903 | ||
| 904 | person.Torso.CFrame=clone.Torso.CFrame | |
| 905 | ||
| 906 | clone:remove() | |
| 907 | ||
| 908 | coroutine.yield() | |
| 909 | ||
| 910 | end),m,d) | |
| 911 | ||
| 912 | ||
| 913 | ||
| 914 | p=Instance.new("Part")
| |
| 915 | ||
| 916 | p.Name="Base" | |
| 917 | ||
| 918 | p.Parent=workspace | |
| 919 | ||
| 920 | p.Size=Vector3.new(s,1,s) | |
| 921 | ||
| 922 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)-Vector3.new(0,2.5,0) | |
| 923 | ||
| 924 | p.Anchored=true | |
| 925 | ||
| 926 | p.Locked=true | |
| 927 | ||
| 928 | p.BrickColor=BrickColor.new(1003) | |
| 929 | ||
| 930 | p.TopSurface=0 | |
| 931 | ||
| 932 | p.BottomSurface=0 | |
| 933 | ||
| 934 | game.Debris:AddItem(p,time) | |
| 935 | ||
| 936 | ||
| 937 | ||
| 938 | p=Instance.new("Part")
| |
| 939 | ||
| 940 | p.Name="Base" | |
| 941 | ||
| 942 | p.Parent=workspace | |
| 943 | ||
| 944 | p.Size=Vector3.new(s,1,s) | |
| 945 | ||
| 946 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)*CFrame.Angles(0,0,0)+Vector3.new(0,s-2.5,0) | |
| 947 | ||
| 948 | p.Anchored=true | |
| 949 | ||
| 950 | p.Locked=true | |
| 951 | ||
| 952 | p.TopSurface=0 | |
| 953 | ||
| 954 | p.BottomSurface=0 | |
| 955 | ||
| 956 | p.BrickColor=BrickColor.new(1003) | |
| 957 | ||
| 958 | game.Debris:AddItem(p,time) | |
| 959 | ||
| 960 | ||
| 961 | ||
| 962 | p=Instance.new("Part")
| |
| 963 | ||
| 964 | p.Name="Base" | |
| 965 | ||
| 966 | p.Parent=workspace | |
| 967 | ||
| 968 | p.Size=Vector3.new(1,s,s) | |
| 969 | ||
| 970 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new((-s/2),(s/2)-2.5,0) | |
| 971 | ||
| 972 | p.Anchored=true | |
| 973 | ||
| 974 | p.Locked=true | |
| 975 | ||
| 976 | p.BrickColor=BrickColor.new(1003) | |
| 977 | ||
| 978 | game.Debris:AddItem(p,time) | |
| 979 | ||
| 980 | p.TopSurface=0 | |
| 981 | ||
| 982 | p.BottomSurface=0 | |
| 983 | ||
| 984 | ||
| 985 | ||
| 986 | p=Instance.new("Part")
| |
| 987 | ||
| 988 | p.Name="Base" | |
| 989 | ||
| 990 | p.Parent=workspace | |
| 991 | ||
| 992 | p.Size=Vector3.new(1,s,s) | |
| 993 | ||
| 994 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(s/2,(s/2)-2.5,0) | |
| 995 | ||
| 996 | p.Anchored=true | |
| 997 | ||
| 998 | p.Locked=true | |
| 999 | ||
| 1000 | p.BrickColor=BrickColor.new(1003) | |
| 1001 | ||
| 1002 | game.Debris:AddItem(p,time) | |
| 1003 | ||
| 1004 | p.TopSurface=0 | |
| 1005 | ||
| 1006 | p.BottomSurface=0 | |
| 1007 | ||
| 1008 | ||
| 1009 | ||
| 1010 | p=Instance.new("Part")
| |
| 1011 | ||
| 1012 | p.Name="Base" | |
| 1013 | ||
| 1014 | p.Parent=workspace | |
| 1015 | ||
| 1016 | p.Size=Vector3.new(s,s,1) | |
| 1017 | ||
| 1018 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(0,(s/2)-2.5,s/2) | |
| 1019 | ||
| 1020 | p.Anchored=true | |
| 1021 | ||
| 1022 | p.Locked=true | |
| 1023 | ||
| 1024 | p.BrickColor=BrickColor.new(1003) | |
| 1025 | ||
| 1026 | p.TopSurface=0 | |
| 1027 | ||
| 1028 | p.BottomSurface=0 | |
| 1029 | ||
| 1030 | game.Debris:AddItem(p,time) | |
| 1031 | ||
| 1032 | ||
| 1033 | ||
| 1034 | p=Instance.new("Part")
| |
| 1035 | ||
| 1036 | p.Name="Base" | |
| 1037 | ||
| 1038 | p.Parent=workspace | |
| 1039 | ||
| 1040 | p.Size=Vector3.new(s,s,1) | |
| 1041 | ||
| 1042 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(0,(s/2)-2.5,-s/2) | |
| 1043 | ||
| 1044 | p.Anchored=true | |
| 1045 | ||
| 1046 | p.Locked=true | |
| 1047 | ||
| 1048 | p.BrickColor=BrickColor.new(1003) | |
| 1049 | ||
| 1050 | p.TopSurface=0 | |
| 1051 | ||
| 1052 | p.BottomSurface=0 | |
| 1053 | ||
| 1054 | game.Debris:AddItem(p,time) | |
| 1055 | ||
| 1056 | end | |
| 1057 | ||
| 1058 | end | |
| 1059 | ||
| 1060 | end | |
| 1061 | ||
| 1062 | end | |
| 1063 | ||
| 1064 | end | |
| 1065 | ||
| 1066 | if mode=="Burn" then | |
| 1067 | ||
| 1068 | if Chakra>=10 then | |
| 1069 | ||
| 1070 | if mouse.Target~=nil then | |
| 1071 | ||
| 1072 | if mouse.Target.Parent.className=="Model" then | |
| 1073 | ||
| 1074 | Chakra=Chakra-10 | |
| 1075 | ||
| 1076 | refresh() | |
| 1077 | ||
| 1078 | resize(10) | |
| 1079 | ||
| 1080 | if (game.Players[plyr].Character.Torso.Position-mouse.Target.Position).Magnitude<=17 then | |
| 1081 | ||
| 1082 | g=Instance.new("Fire",mouse.Target)
| |
| 1083 | ||
| 1084 | game.Debris:AddItem(g,5) | |
| 1085 | ||
| 1086 | tagHumanoid(mouse.Target.Parent.Humanoid,game.Players[plyr]) | |
| 1087 | ||
| 1088 | mouse.Target.Parent.Humanoid.Health=mouse.Target.Parent.Humanoid.Health-math.random(2,30) | |
| 1089 | ||
| 1090 | wait(1) | |
| 1091 | ||
| 1092 | untagHumanoid(mouse.Target.Parent.Humanoid) | |
| 1093 | ||
| 1094 | end | |
| 1095 | ||
| 1096 | end | |
| 1097 | ||
| 1098 | end | |
| 1099 | ||
| 1100 | end | |
| 1101 | ||
| 1102 | end | |
| 1103 | ||
| 1104 | if mode=="Antipoison" then | |
| 1105 | ||
| 1106 | if Chakra>=50 then | |
| 1107 | ||
| 1108 | if game.Players[plyr].Character:findFirstChild("Poisoned") then
| |
| 1109 | ||
| 1110 | Chakra=Chakra-50 | |
| 1111 | ||
| 1112 | refresh() | |
| 1113 | ||
| 1114 | resize(50) | |
| 1115 | ||
| 1116 | game.Players[plyr].Character.Poisoned:remove() | |
| 1117 | ||
| 1118 | coroutine.resume(coroutine.create(function(person) | |
| 1119 | ||
| 1120 | p=Instance.new("Part")
| |
| 1121 | ||
| 1122 | p.Parent=person.Torso | |
| 1123 | ||
| 1124 | p.Size=Vector3.new(1,1,1) | |
| 1125 | ||
| 1126 | p.CFrame=person.Torso.CFrame | |
| 1127 | ||
| 1128 | p.CanCollide=false | |
| 1129 | ||
| 1130 | p.Anchored=true | |
| 1131 | ||
| 1132 | p.Transparency=0.3 | |
| 1133 | ||
| 1134 | p.Color=Color3.new(0,255,0) | |
| 1135 | ||
| 1136 | m=Instance.new("SpecialMesh")
| |
| 1137 | ||
| 1138 | m.Parent=p | |
| 1139 | ||
| 1140 | m.Scale=Vector3.new(0.5,0.5,0.5) | |
| 1141 | ||
| 1142 | m.MeshType="Sphere" | |
| 1143 | ||
| 1144 | person.Torso.Anchored=true | |
| 1145 | ||
| 1146 | for i=0.5,7,0.5 do | |
| 1147 | ||
| 1148 | wait(0.1) | |
| 1149 | ||
| 1150 | m.Scale=Vector3.new(i,i,i) | |
| 1151 | ||
| 1152 | end | |
| 1153 | ||
| 1154 | p:remove() | |
| 1155 | ||
| 1156 | person.Torso.Anchored=false | |
| 1157 | ||
| 1158 | end),char) | |
| 1159 | ||
| 1160 | end | |
| 1161 | ||
| 1162 | end | |
| 1163 | ||
| 1164 | end | |
| 1165 | ||
| 1166 | if mode=="Mud wall" then | |
| 1167 | ||
| 1168 | if not mud then | |
| 1169 | ||
| 1170 | if Chakra>=50 then | |
| 1171 | ||
| 1172 | Chakra=Chakra-50 | |
| 1173 | ||
| 1174 | resize(50) | |
| 1175 | ||
| 1176 | mud=true | |
| 1177 | ||
| 1178 | refresh() | |
| 1179 | ||
| 1180 | qe=mouse.Hit | |
| 1181 | ||
| 1182 | s=20 | |
| 1183 | ||
| 1184 | time=8 | |
| 1185 | ||
| 1186 | rs=game.Players[plyr].Character.Torso["Right Shoulder"] | |
| 1187 | ||
| 1188 | rq=rs.C1 | |
| 1189 | ||
| 1190 | ls=game.Players[plyr].Character.Torso["Left Shoulder"] | |
| 1191 | ||
| 1192 | lq=ls.C1 | |
| 1193 | ||
| 1194 | ||
| 1195 | ||
| 1196 | rs.C1=CFrame.new(-1.5,-0.5,0.3)*CFrame.Angles(-math.pi/2,0,0) | |
| 1197 | ||
| 1198 | ls.C1=CFrame.new(1.5,-0.5,0)*CFrame.Angles(-math.pi/2,0,0) | |
| 1199 | ||
| 1200 | ||
| 1201 | ||
| 1202 | wait(1) | |
| 1203 | ||
| 1204 | ||
| 1205 | ||
| 1206 | p=Instance.new("Part")
| |
| 1207 | ||
| 1208 | p.Name="Base" | |
| 1209 | ||
| 1210 | p.Parent=workspace | |
| 1211 | ||
| 1212 | p.Size=Vector3.new(s,1,s) | |
| 1213 | ||
| 1214 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)-Vector3.new(0,2.5,0) | |
| 1215 | ||
| 1216 | p.Anchored=true | |
| 1217 | ||
| 1218 | p.Locked=true | |
| 1219 | ||
| 1220 | p.BrickColor=BrickColor.new("Royal purple")
| |
| 1221 | ||
| 1222 | game.Debris:AddItem(p,time) | |
| 1223 | ||
| 1224 | ||
| 1225 | ||
| 1226 | p=Instance.new("Part")
| |
| 1227 | ||
| 1228 | p.Name="Base" | |
| 1229 | ||
| 1230 | p.Parent=workspace | |
| 1231 | ||
| 1232 | p.Size=Vector3.new(s,1,s) | |
| 1233 | ||
| 1234 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)*CFrame.Angles(0,0,0)+Vector3.new(0,s-2.5,0) | |
| 1235 | ||
| 1236 | p.Anchored=true | |
| 1237 | ||
| 1238 | p.Locked=true | |
| 1239 | ||
| 1240 | p.BrickColor=BrickColor.new("Royal purple")
| |
| 1241 | ||
| 1242 | game.Debris:AddItem(p,time) | |
| 1243 | ||
| 1244 | ||
| 1245 | ||
| 1246 | p=Instance.new("Part")
| |
| 1247 | ||
| 1248 | p.Name="Base" | |
| 1249 | ||
| 1250 | p.Parent=workspace | |
| 1251 | ||
| 1252 | p.Size=Vector3.new(1,s,s) | |
| 1253 | ||
| 1254 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new((-s/2),(s/2)-2.5,0) | |
| 1255 | ||
| 1256 | p.Anchored=true | |
| 1257 | ||
| 1258 | p.Locked=true | |
| 1259 | ||
| 1260 | p.BrickColor=BrickColor.new("Royal purple")
| |
| 1261 | ||
| 1262 | game.Debris:AddItem(p,time) | |
| 1263 | ||
| 1264 | ||
| 1265 | ||
| 1266 | p=Instance.new("Part")
| |
| 1267 | ||
| 1268 | p.Name="Base" | |
| 1269 | ||
| 1270 | p.Parent=workspace | |
| 1271 | ||
| 1272 | p.Size=Vector3.new(1,s,s) | |
| 1273 | ||
| 1274 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(s/2,(s/2)-2.5,0) | |
| 1275 | ||
| 1276 | p.Anchored=true | |
| 1277 | ||
| 1278 | p.Locked=true | |
| 1279 | ||
| 1280 | p.BrickColor=BrickColor.new("Royal purple")
| |
| 1281 | ||
| 1282 | game.Debris:AddItem(p,time) | |
| 1283 | ||
| 1284 | ||
| 1285 | ||
| 1286 | p=Instance.new("Part")
| |
| 1287 | ||
| 1288 | p.Name="Base" | |
| 1289 | ||
| 1290 | p.Parent=workspace | |
| 1291 | ||
| 1292 | p.Size=Vector3.new(s,s,1) | |
| 1293 | ||
| 1294 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(0,(s/2)-2.5,s/2) | |
| 1295 | ||
| 1296 | p.Anchored=true | |
| 1297 | ||
| 1298 | p.Locked=true | |
| 1299 | ||
| 1300 | p.BrickColor=BrickColor.new("Royal purple")
| |
| 1301 | ||
| 1302 | game.Debris:AddItem(p,time) | |
| 1303 | ||
| 1304 | ||
| 1305 | ||
| 1306 | p=Instance.new("Part")
| |
| 1307 | ||
| 1308 | p.Name="Base" | |
| 1309 | ||
| 1310 | p.Parent=workspace | |
| 1311 | ||
| 1312 | p.Size=Vector3.new(s,s,1) | |
| 1313 | ||
| 1314 | p.CFrame=CFrame.new(qe.p.x,qe.p.y,qe.p.z)+Vector3.new(0,(s/2)-2.5,-s/2) | |
| 1315 | ||
| 1316 | p.Anchored=true | |
| 1317 | ||
| 1318 | p.Locked=true | |
| 1319 | ||
| 1320 | p.BrickColor=BrickColor.new("Royal purple")
| |
| 1321 | ||
| 1322 | game.Debris:AddItem(p,time) | |
| 1323 | ||
| 1324 | wait(2) | |
| 1325 | ||
| 1326 | rs.C1=rq | |
| 1327 | ||
| 1328 | ls.C1=lq | |
| 1329 | ||
| 1330 | mud = false | |
| 1331 | ||
| 1332 | end | |
| 1333 | ||
| 1334 | end | |
| 1335 | ||
| 1336 | end | |
| 1337 | ||
| 1338 | if mode=="Water wall" then | |
| 1339 | ||
| 1340 | if Chakra>=15 then | |
| 1341 | ||
| 1342 | Chakra=Chakra-15 | |
| 1343 | ||
| 1344 | refresh() | |
| 1345 | ||
| 1346 | resize(15) | |
| 1347 | ||
| 1348 | p=Instance.new("Part")
| |
| 1349 | ||
| 1350 | p.Parent=workspace | |
| 1351 | ||
| 1352 | p.BrickColor=BrickColor.new("Really blue")
| |
| 1353 | ||
| 1354 | p.Transparency=0.4 | |
| 1355 | ||
| 1356 | p.Anchored=true | |
| 1357 | ||
| 1358 | p.Size=Vector3.new(14,14,1) | |
| 1359 | ||
| 1360 | p.CFrame=CFrame.new(mouse.hit.p,game.Players[plyr].Character.Torso.Position) | |
| 1361 | ||
| 1362 | game.Debris:AddItem(p,15) | |
| 1363 | ||
| 1364 | p.Touched:connect(function(hit) | |
| 1365 | ||
| 1366 | if hit.Parent:findFirstChild("Humanoid") then
| |
| 1367 | ||
| 1368 | x=game.Players:getPlayerFromCharacter(hit.Parent) | |
| 1369 | ||
| 1370 | f=Instance.new("ScreenGui")
| |
| 1371 | ||
| 1372 | f.Parent=x.PlayerGui | |
| 1373 | ||
| 1374 | game.Debris:AddItem(f,6) | |
| 1375 | ||
| 1376 | b=Instance.new("TextLabel")
| |
| 1377 | ||
| 1378 | b.Parent=f | |
| 1379 | ||
| 1380 | b.Size=UDim2.new(1,0,1,0) | |
| 1381 | ||
| 1382 | b.Position=UDim2.new(0,0,0,0) | |
| 1383 | ||
| 1384 | b.Text="AHH YOUR DROWNING!!" | |
| 1385 | ||
| 1386 | b.FontSize=8 | |
| 1387 | ||
| 1388 | b.BackgroundTransparency=0.05 | |
| 1389 | ||
| 1390 | b.BackgroundColor3=Color3.new(0,0,200) | |
| 1391 | ||
| 1392 | end | |
| 1393 | ||
| 1394 | end) | |
| 1395 | ||
| 1396 | ||
| 1397 | ||
| 1398 | end | |
| 1399 | ||
| 1400 | end | |
| 1401 | ||
| 1402 | if mode=="Sink self" then | |
| 1403 | ||
| 1404 | if Chakra>=52 then | |
| 1405 | ||
| 1406 | Chakra=Chakra-52 | |
| 1407 | ||
| 1408 | refresh() | |
| 1409 | ||
| 1410 | resize(52) | |
| 1411 | ||
| 1412 | d=Instance.new("Part")
| |
| 1413 | ||
| 1414 | d.Parent=workspace | |
| 1415 | ||
| 1416 | d.Size=Vector3.new(6,1,6) | |
| 1417 | ||
| 1418 | d.CFrame=game.Players[plyr].Character.Torso.CFrame-Vector3.new(0,2.6,0) | |
| 1419 | ||
| 1420 | d.BrickColor=BrickColor.new("Earth orange")
| |
| 1421 | ||
| 1422 | d.Anchored=true | |
| 1423 | ||
| 1424 | d.CanCollide=false | |
| 1425 | ||
| 1426 | game.Debris:AddItem(d,5) | |
| 1427 | ||
| 1428 | s=Instance.new("SpecialMesh")
| |
| 1429 | ||
| 1430 | s.MeshType="Sphere" | |
| 1431 | ||
| 1432 | s.Parent=d | |
| 1433 | ||
| 1434 | s.Scale=Vector3.new(1,0.2,1) | |
| 1435 | ||
| 1436 | game.Players[plyr].Character.Torso.Anchored=true | |
| 1437 | ||
| 1438 | for i=1,3,0.1 do | |
| 1439 | ||
| 1440 | wait(0.1) | |
| 1441 | ||
| 1442 | game.Players[plyr].Character.Torso.CFrame=game.Players[plyr].Character.Torso.CFrame-Vector3.new(0,0.3,0) | |
| 1443 | ||
| 1444 | end | |
| 1445 | ||
| 1446 | game.Players[plyr].Character.Torso.Anchored=false | |
| 1447 | ||
| 1448 | end | |
| 1449 | ||
| 1450 | end | |
| 1451 | ||
| 1452 | if mode=="Sink other" then | |
| 1453 | ||
| 1454 | if Chakra>=50 then | |
| 1455 | ||
| 1456 | Chakra=Chakra-50 | |
| 1457 | ||
| 1458 | refresh() | |
| 1459 | ||
| 1460 | resize(50) | |
| 1461 | ||
| 1462 | z=mouse.Target | |
| 1463 | ||
| 1464 | d=Instance.new("Part")
| |
| 1465 | ||
| 1466 | d.Parent=workspace | |
| 1467 | ||
| 1468 | d.Size=Vector3.new(6,1,6) | |
| 1469 | ||
| 1470 | d.CFrame=z.CFrame-Vector3.new(0,2.6,0) | |
| 1471 | ||
| 1472 | d.BrickColor=BrickColor.new("Earth orange")
| |
| 1473 | ||
| 1474 | d.Anchored=true | |
| 1475 | ||
| 1476 | d.CanCollide=false | |
| 1477 | ||
| 1478 | game.Debris:AddItem(d,5) | |
| 1479 | ||
| 1480 | s=Instance.new("SpecialMesh")
| |
| 1481 | ||
| 1482 | s.MeshType="Sphere" | |
| 1483 | ||
| 1484 | s.Parent=d | |
| 1485 | ||
| 1486 | s.Scale=Vector3.new(1,0.2,1) | |
| 1487 | ||
| 1488 | z.Anchored=true | |
| 1489 | ||
| 1490 | for i=1,3,0.1 do | |
| 1491 | ||
| 1492 | wait(0.1) | |
| 1493 | ||
| 1494 | z.CFrame=z.CFrame-Vector3.new(0,0.3,0) | |
| 1495 | ||
| 1496 | end | |
| 1497 | ||
| 1498 | z.Anchored=false | |
| 1499 | ||
| 1500 | end | |
| 1501 | ||
| 1502 | end | |
| 1503 | ||
| 1504 | if mode=="Chakra bomb" then | |
| 1505 | ||
| 1506 | if debounce==false then | |
| 1507 | ||
| 1508 | e=mouse.hit.p | |
| 1509 | ||
| 1510 | if Chakra==100 then | |
| 1511 | ||
| 1512 | Chakra=Chakra-100 | |
| 1513 | ||
| 1514 | resize(100) | |
| 1515 | ||
| 1516 | refresh() | |
| 1517 | ||
| 1518 | if (mouse.Target~=nil) and (mouse.Target.Anchored==false) then mouse.Target.Anchored=true end | |
| 1519 | ||
| 1520 | debounce=true | |
| 1521 | ||
| 1522 | rs=game.Players[plyr].Character.Torso["Right Shoulder"] | |
| 1523 | ||
| 1524 | ls=game.Players[plyr].Character.Torso["Left Shoulder"] | |
| 1525 | ||
| 1526 | rh=game.Players[plyr].Character.Torso["Right Hip"] | |
| 1527 | ||
| 1528 | lh=game.Players[plyr].Character.Torso["Left Hip"] | |
| 1529 | ||
| 1530 | r0=rs.C1 | |
| 1531 | ||
| 1532 | l0=ls.C1 | |
| 1533 | ||
| 1534 | r1=rh.C0 | |
| 1535 | ||
| 1536 | l1=lh.C0 | |
| 1537 | ||
| 1538 | ||
| 1539 | ||
| 1540 | lh.C0=lh.C0*CFrame.Angles(0,0,-1) | |
| 1541 | ||
| 1542 | rh.C0=rh.C0*CFrame.Angles(0,0,1.3) | |
| 1543 | ||
| 1544 | wait(0.2) | |
| 1545 | ||
| 1546 | cf=game.Players[plyr].Character.Torso.CFrame | |
| 1547 | ||
| 1548 | bp=Instance.new("BodyPosition")
| |
| 1549 | ||
| 1550 | bp.Parent=game.Players[plyr].Character.Torso | |
| 1551 | ||
| 1552 | bp.maxForce=Vector3.new(100,math.huge,100) | |
| 1553 | ||
| 1554 | for i=1,20 do | |
| 1555 | ||
| 1556 | wait(0.05) | |
| 1557 | ||
| 1558 | --game.Players[plyr].Character.Torso.CFrame=cf+Vector3.new(0,1,0) | |
| 1559 | ||
| 1560 | --game.Players[plyr].Character.Torso.CFrame.lookVector=mouse.hit.p | |
| 1561 | ||
| 1562 | bp.position=game.Players[plyr].Character.Torso.Position+Vector3.new(0,1,0) | |
| 1563 | ||
| 1564 | end | |
| 1565 | ||
| 1566 | wait(1) | |
| 1567 | ||
| 1568 | rs.C1=CFrame.new(0,1.5,1)*CFrame.Angles(0,0,math.pi*0.4) | |
| 1569 | ||
| 1570 | ls.C1=CFrame.new(0,1.5,1)*CFrame.Angles(0,0,math.pi*1.4) | |
| 1571 | ||
| 1572 | q=Instance.new("Part")
| |
| 1573 | ||
| 1574 | q.Parent=workspace | |
| 1575 | ||
| 1576 | q.Size=Vector3.new(7,7,7) | |
| 1577 | ||
| 1578 | q.CFrame=game.Players[plyr].Character.Torso.CFrame+game.Players[plyr].Character.Torso.CFrame.lookVector*4 | |
| 1579 | ||
| 1580 | q.Shape=0 | |
| 1581 | ||
| 1582 | q.Anchored=true | |
| 1583 | ||
| 1584 | q.Transparency=0.6 | |
| 1585 | ||
| 1586 | q.Color=Color3.new(0,0,255) | |
| 1587 | ||
| 1588 | q.TopSurface=0 | |
| 1589 | ||
| 1590 | q.BottomSurface=0 | |
| 1591 | ||
| 1592 | q.Touched:connect(function(hit) | |
| 1593 | ||
| 1594 | if hit.Parent.Humanoid~= nil then | |
| 1595 | ||
| 1596 | if hit.Parent~=game.Players[plyr].Character then | |
| 1597 | ||
| 1598 | hit.Parent.Humanoid:remove()q:remove() | |
| 1599 | ||
| 1600 | end | |
| 1601 | ||
| 1602 | end | |
| 1603 | ||
| 1604 | end) | |
| 1605 | ||
| 1606 | f=Instance.new("Fire")
| |
| 1607 | ||
| 1608 | f.Parent=q | |
| 1609 | ||
| 1610 | f.Size=1 | |
| 1611 | ||
| 1612 | f.Color=Color3.new(255,255,255) | |
| 1613 | ||
| 1614 | s=Instance.new("Sparkles")
| |
| 1615 | ||
| 1616 | s.Parent=q | |
| 1617 | ||
| 1618 | s.Color=Color3.new(0,0,255) | |
| 1619 | ||
| 1620 | m=Instance.new("SpecialMesh")
| |
| 1621 | ||
| 1622 | m.Scale=Vector3.new(1/7,1/7,1/7) | |
| 1623 | ||
| 1624 | m.Parent=q | |
| 1625 | ||
| 1626 | m.MeshType="Sphere" | |
| 1627 | ||
| 1628 | for i=1,7,0.1 do | |
| 1629 | ||
| 1630 | wait() | |
| 1631 | ||
| 1632 | m.Scale=Vector3.new(i/7,i/7,i/7) | |
| 1633 | ||
| 1634 | f.Size=i | |
| 1635 | ||
| 1636 | end | |
| 1637 | ||
| 1638 | q.Anchored=false | |
| 1639 | ||
| 1640 | bf=Instance.new("BodyPosition")
| |
| 1641 | ||
| 1642 | bf.Parent=q | |
| 1643 | ||
| 1644 | bf.position=e | |
| 1645 | ||
| 1646 | bf.maxForce=Vector3.new(50000,50000,50000) | |
| 1647 | ||
| 1648 | wait(8) | |
| 1649 | ||
| 1650 | e=Instance.new("Explosion")
| |
| 1651 | ||
| 1652 | e.Parent=workspace | |
| 1653 | ||
| 1654 | e.Position=q.Position | |
| 1655 | ||
| 1656 | wait() | |
| 1657 | ||
| 1658 | q:remove() | |
| 1659 | ||
| 1660 | lh.C0=l1 | |
| 1661 | ||
| 1662 | rh.C0=r1 | |
| 1663 | ||
| 1664 | ls.C1=l0 | |
| 1665 | ||
| 1666 | rs.C1=r0 | |
| 1667 | ||
| 1668 | --[[lh.C0=lh.C0*CFrame.Angles(0,0,1) | |
| 1669 | ||
| 1670 | rh.C0=rh.C0*CFrame.Angles(0,0,-1.3) | |
| 1671 | ||
| 1672 | ls.C1=CFrame.new(0,0.5,-0.5) | |
| 1673 | ||
| 1674 | rs.C1=CFrame.new(0,0.5,-0.5)]] | |
| 1675 | ||
| 1676 | bp:remove() | |
| 1677 | ||
| 1678 | debounce=false | |
| 1679 | ||
| 1680 | end | |
| 1681 | ||
| 1682 | end | |
| 1683 | ||
| 1684 | end | |
| 1685 | ||
| 1686 | if mode=="Summon" then | |
| 1687 | ||
| 1688 | if Chakra>=35 then | |
| 1689 | ||
| 1690 | Chakra=Chakra-35 | |
| 1691 | ||
| 1692 | resize(35) | |
| 1693 | ||
| 1694 | d=game:GetService("InsertService"):LoadAsset(59685964)
| |
| 1695 | ||
| 1696 | wait() | |
| 1697 | ||
| 1698 | d:MoveTo(game.Players[plyr].Character.Torso.Position+Vector3.new(4,0,0)) | |
| 1699 | ||
| 1700 | end | |
| 1701 | ||
| 1702 | end | |
| 1703 | ||
| 1704 | if mode=="Rasengan" then | |
| 1705 | ||
| 1706 | if rasengan==false then | |
| 1707 | ||
| 1708 | if Chakra>=55 then | |
| 1709 | ||
| 1710 | Chakra=Chakra-55 | |
| 1711 | ||
| 1712 | refresh() | |
| 1713 | ||
| 1714 | resize(55) | |
| 1715 | ||
| 1716 | rasengan=true | |
| 1717 | ||
| 1718 | rs=game.Players[plyr].Character.Torso["Right Shoulder"] | |
| 1719 | ||
| 1720 | q=rs.C1 | |
| 1721 | ||
| 1722 | game.Players[plyr].Character.archivable=true | |
| 1723 | ||
| 1724 | m=Instance.new("Model")
| |
| 1725 | ||
| 1726 | m.Parent=workspace | |
| 1727 | ||
| 1728 | m.Name=plyr | |
| 1729 | ||
| 1730 | f=game.Players[plyr].Character:clone() | |
| 1731 | ||
| 1732 | g=f:GetChildren() | |
| 1733 | ||
| 1734 | for i=1,#g do | |
| 1735 | ||
| 1736 | g[i].Parent=m | |
| 1737 | ||
| 1738 | end | |
| 1739 | ||
| 1740 | m.Torso.CFrame=game.Players[plyr].Character.Torso.CFrame+game.Players[plyr].Character.Torso.CFrame.lookVector*-3 | |
| 1741 | ||
| 1742 | m.Torso.CFrame=m.Torso.CFrame*CFrame.Angles(0,-0.6,0) | |
| 1743 | ||
| 1744 | m.Torso["Right Shoulder"].C1=CFrame.new(0,0.5,-0.5)*CFrame.Angles(-0.4,0,math.pi*-0.5) | |
| 1745 | ||
| 1746 | m.Torso["Left Shoulder"].C1=CFrame.new(0,0.5,-0.5)*CFrame.Angles(-0.6,0,math.pi*0.5) | |
| 1747 | ||
| 1748 | wait() | |
| 1749 | ||
| 1750 | anim=game.Players[plyr].Character.Animate | |
| 1751 | ||
| 1752 | anim.Disabled=true | |
| 1753 | ||
| 1754 | rs.C1=CFrame.new(0,0.5,-0.5)*CFrame.Angles(0,0,math.pi*0.5) | |
| 1755 | ||
| 1756 | d=Instance.new("Part")
| |
| 1757 | ||
| 1758 | d.Parent=m | |
| 1759 | ||
| 1760 | d.Transparency=0.5 | |
| 1761 | ||
| 1762 | d.Color=Color3.new(0,0,255) | |
| 1763 | ||
| 1764 | d.Anchored=true | |
| 1765 | ||
| 1766 | d.Size=Vector3.new(1,2,1) | |
| 1767 | ||
| 1768 | d.CFrame=m["Right Arm"].CFrame | |
| 1769 | ||
| 1770 | f=Instance.new("Fire")
| |
| 1771 | ||
| 1772 | f.Parent=d | |
| 1773 | ||
| 1774 | f.Color=Color3.new(0,0,255) | |
| 1775 | ||
| 1776 | f.SecondaryColor=Color3.new(0,0,100) | |
| 1777 | ||
| 1778 | f.Size=5 | |
| 1779 | ||
| 1780 | s=Instance.new("BlockMesh")
| |
| 1781 | ||
| 1782 | s.Parent=d | |
| 1783 | ||
| 1784 | s.Scale=Vector3.new(1.2,1.2,1.2) | |
| 1785 | ||
| 1786 | w=Instance.new("Weld")
| |
| 1787 | ||
| 1788 | w.Parent=d | |
| 1789 | ||
| 1790 | w.Part0=m["Right Arm"] | |
| 1791 | ||
| 1792 | w.Part1=d | |
| 1793 | ||
| 1794 | ||
| 1795 | ||
| 1796 | d=Instance.new("Part")
| |
| 1797 | ||
| 1798 | d.Parent=m | |
| 1799 | ||
| 1800 | d.Transparency=0.5 | |
| 1801 | ||
| 1802 | d.Color=Color3.new(0,0,255) | |
| 1803 | ||
| 1804 | d.Anchored=true | |
| 1805 | ||
| 1806 | d.Size=Vector3.new(1,2,1) | |
| 1807 | ||
| 1808 | d.CFrame=m["Left Arm"].CFrame | |
| 1809 | ||
| 1810 | f=Instance.new("Fire")
| |
| 1811 | ||
| 1812 | f.Parent=d | |
| 1813 | ||
| 1814 | f.Color=Color3.new(0,0,255) | |
| 1815 | ||
| 1816 | f.SecondaryColor=Color3.new(0,0,100) | |
| 1817 | ||
| 1818 | f.Size=5 | |
| 1819 | ||
| 1820 | s=Instance.new("BlockMesh")
| |
| 1821 | ||
| 1822 | s.Parent=d | |
| 1823 | ||
| 1824 | s.Scale=Vector3.new(1.2,1.2,1.2) | |
| 1825 | ||
| 1826 | w=Instance.new("Weld")
| |
| 1827 | ||
| 1828 | w.Parent=d | |
| 1829 | ||
| 1830 | w.Part0=m["Left Arm"] | |
| 1831 | ||
| 1832 | w.Part1=d | |
| 1833 | ||
| 1834 | p=Instance.new("Part")
| |
| 1835 | ||
| 1836 | p.Parent=rs.Parent.Parent | |
| 1837 | ||
| 1838 | p.Color=Color3.new(0,0,200) | |
| 1839 | ||
| 1840 | p.Shape=0 | |
| 1841 | ||
| 1842 | p.Size=Vector3.new(1,1,1) | |
| 1843 | ||
| 1844 | p.Transparency=1 | |
| 1845 | ||
| 1846 | p.Locked=true | |
| 1847 | ||
| 1848 | p.CanCollide=false | |
| 1849 | ||
| 1850 | f=Instance.new("Fire",p)
| |
| 1851 | ||
| 1852 | f.Color=Color3.new(0,0,255) | |
| 1853 | ||
| 1854 | w=Instance.new("Weld")
| |
| 1855 | ||
| 1856 | w.Parent=p | |
| 1857 | ||
| 1858 | w.Part0=p | |
| 1859 | ||
| 1860 | w.Part1=game.Players[plyr].Character["Right Arm"] | |
| 1861 | ||
| 1862 | w.C0=CFrame.new(0,1.5,0) | |
| 1863 | ||
| 1864 | for i=1,0.3,-0.02 do | |
| 1865 | ||
| 1866 | p.Transparency=i | |
| 1867 | ||
| 1868 | wait(0.1) | |
| 1869 | ||
| 1870 | end | |
| 1871 | ||
| 1872 | m:remove() | |
| 1873 | ||
| 1874 | for i=0,math.pi,0.05 do | |
| 1875 | ||
| 1876 | wait(0.0125) | |
| 1877 | ||
| 1878 | rs.C1=CFrame.new(0,0.5,-0.5)*CFrame.Angles(i,i,math.pi*0.5) | |
| 1879 | ||
| 1880 | end | |
| 1881 | ||
| 1882 | co = coroutine.create( function(part) | |
| 1883 | ||
| 1884 | while true do | |
| 1885 | ||
| 1886 | wait(0.3) | |
| 1887 | ||
| 1888 | z=Instance.new("Part")
| |
| 1889 | ||
| 1890 | z.Name="CHEESE" | |
| 1891 | ||
| 1892 | z.Parent=part | |
| 1893 | ||
| 1894 | z.Size=Vector3.new(1,1,1) | |
| 1895 | ||
| 1896 | z.Anchored=true | |
| 1897 | ||
| 1898 | z.CFrame=part.CFrame | |
| 1899 | ||
| 1900 | z.CanCollide=false | |
| 1901 | ||
| 1902 | z.Transparency=0.5 | |
| 1903 | ||
| 1904 | z.Color=Color3.new(0,0,100) | |
| 1905 | ||
| 1906 | s=Instance.new("SpecialMesh")
| |
| 1907 | ||
| 1908 | s.Parent=z | |
| 1909 | ||
| 1910 | s.Scale=Vector3.new(0.1,0.1,0.1) | |
| 1911 | ||
| 1912 | s.MeshType="Sphere" | |
| 1913 | ||
| 1914 | if part==nil then | |
| 1915 | ||
| 1916 | z:remove() | |
| 1917 | ||
| 1918 | coroutine.yield() | |
| 1919 | ||
| 1920 | end | |
| 1921 | ||
| 1922 | for i=0,10 do | |
| 1923 | ||
| 1924 | wait(0.1) | |
| 1925 | ||
| 1926 | if part.Parent~=nil then | |
| 1927 | ||
| 1928 | s.Scale=Vector3.new(i/5,i/5,i/5) | |
| 1929 | ||
| 1930 | z.Transparency=i/10 | |
| 1931 | ||
| 1932 | z.CFrame=part.CFrame | |
| 1933 | ||
| 1934 | end | |
| 1935 | ||
| 1936 | end | |
| 1937 | ||
| 1938 | z:remove() | |
| 1939 | ||
| 1940 | end | |
| 1941 | ||
| 1942 | end) | |
| 1943 | ||
| 1944 | coroutine.resume(co,p) | |
| 1945 | ||
| 1946 | p.Touched:connect(function(hit) | |
| 1947 | ||
| 1948 | if hit.Parent~=game.Players[plyr].Character and hit.Name~="CHEESE" then | |
| 1949 | ||
| 1950 | bf=Instance.new("BodyVelocity")
| |
| 1951 | ||
| 1952 | bf.Parent=hit | |
| 1953 | ||
| 1954 | bf.velocity=(game.Players[plyr].Character.Torso.Position-hit.Position).Unit*-70 | |
| 1955 | ||
| 1956 | bf.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1957 | ||
| 1958 | bav=Instance.new("BodyAngularVelocity")
| |
| 1959 | ||
| 1960 | bav.Parent=hit | |
| 1961 | ||
| 1962 | bav.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1963 | ||
| 1964 | bav.maxTorque=Vector3.new(math.huge,math.huge,math.huge) | |
| 1965 | ||
| 1966 | p:remove() | |
| 1967 | ||
| 1968 | rasengan=false | |
| 1969 | ||
| 1970 | rs.C1=q | |
| 1971 | ||
| 1972 | anim.Disabled=false | |
| 1973 | ||
| 1974 | game.Debris:AddItem(bf,5) | |
| 1975 | ||
| 1976 | game.Debris:AddItem(bav,6) | |
| 1977 | ||
| 1978 | end | |
| 1979 | ||
| 1980 | end) | |
| 1981 | ||
| 1982 | end | |
| 1983 | ||
| 1984 | end | |
| 1985 | ||
| 1986 | end | |
| 1987 | ||
| 1988 | if mode=="fix" then | |
| 1989 | ||
| 1990 | end | |
| 1991 | ||
| 1992 | if mode=="Dodge Up" then | |
| 1993 | ||
| 1994 | if Chakra>5 then | |
| 1995 | ||
| 1996 | Chakra=Chakra-5 | |
| 1997 | ||
| 1998 | refresh() | |
| 1999 | ||
| 2000 | resize(5) | |
| 2001 | ||
| 2002 | p=Instance.new("Part")
| |
| 2003 | ||
| 2004 | p.Parent=workspace | |
| 2005 | ||
| 2006 | p.Anchored=true | |
| 2007 | ||
| 2008 | p.Size=Vector3.new(4,20,4) | |
| 2009 | ||
| 2010 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+Vector3.new(0,8,0) | |
| 2011 | ||
| 2012 | p.Locked=true | |
| 2013 | ||
| 2014 | p.BrickColor=BrickColor.new("Royal purple")
| |
| 2015 | ||
| 2016 | p.TopSurface=0 | |
| 2017 | ||
| 2018 | p.BottomSurface=0 | |
| 2019 | ||
| 2020 | coroutine.resume(coroutine.create(function(part) | |
| 2021 | ||
| 2022 | for i=0,1,0.02 do | |
| 2023 | ||
| 2024 | wait(0.1) | |
| 2025 | ||
| 2026 | part.Transparency=i | |
| 2027 | ||
| 2028 | end | |
| 2029 | ||
| 2030 | part:remove() | |
| 2031 | ||
| 2032 | coroutine.yield() | |
| 2033 | ||
| 2034 | end),p) | |
| 2035 | ||
| 2036 | game.Debris:AddItem(p,5) | |
| 2037 | ||
| 2038 | game.Players[plyr].Character.Torso.CFrame=game.Players[plyr].Character.Torso.CFrame+Vector3.new(0,20,0) | |
| 2039 | ||
| 2040 | end | |
| 2041 | ||
| 2042 | end | |
| 2043 | ||
| 2044 | if mode=="Tree cage" then | |
| 2045 | ||
| 2046 | if Chakra>=75 then | |
| 2047 | ||
| 2048 | Chakra=Chakra-75 | |
| 2049 | ||
| 2050 | refresh() | |
| 2051 | ||
| 2052 | resize(75) | |
| 2053 | ||
| 2054 | if mouse.Target.Anchored==false then | |
| 2055 | ||
| 2056 | mouse.Target.Anchored=true | |
| 2057 | ||
| 2058 | coroutine.resume(coroutine.create(function(p) | |
| 2059 | ||
| 2060 | wait(6) | |
| 2061 | ||
| 2062 | p.Anchored=false | |
| 2063 | ||
| 2064 | coroutine.yield() | |
| 2065 | ||
| 2066 | end),mouse.Target) | |
| 2067 | ||
| 2068 | mh=mouse.Hit | |
| 2069 | ||
| 2070 | for i=1,360,360/12 do | |
| 2071 | ||
| 2072 | d=makeTree(mh*CFrame.new(math.cos(math.rad(i))*6,-2,math.sin(math.rad(i))*6),3,4,7) | |
| 2073 | ||
| 2074 | game.Debris:AddItem(d,30) | |
| 2075 | ||
| 2076 | end | |
| 2077 | ||
| 2078 | end | |
| 2079 | ||
| 2080 | end | |
| 2081 | ||
| 2082 | end | |
| 2083 | ||
| 2084 | if mode=="Sand Coffin" then | |
| 2085 | ||
| 2086 | if coffin==false then | |
| 2087 | ||
| 2088 | if Chakra>=100 then | |
| 2089 | ||
| 2090 | Chakra=Chakra-100 | |
| 2091 | ||
| 2092 | refresh() | |
| 2093 | ||
| 2094 | resize(100) | |
| 2095 | ||
| 2096 | if mouse.Target~=nil then | |
| 2097 | ||
| 2098 | if mouse.Target.Name~="Base" then | |
| 2099 | ||
| 2100 | z=mouse.Target | |
| 2101 | ||
| 2102 | coffin=true | |
| 2103 | ||
| 2104 | ||
| 2105 | ||
| 2106 | if z.Parent:IsA("Hat") then
| |
| 2107 | ||
| 2108 | if z.Parent.Parent:findFirstChild("Torso")~=nil then
| |
| 2109 | ||
| 2110 | q=z.Parent.Parent.Torso | |
| 2111 | ||
| 2112 | z=q | |
| 2113 | ||
| 2114 | end | |
| 2115 | ||
| 2116 | end | |
| 2117 | ||
| 2118 | ||
| 2119 | ||
| 2120 | d=Instance.new("Part")
| |
| 2121 | ||
| 2122 | d.Parent=workspace | |
| 2123 | ||
| 2124 | d.Size=Vector3.new(6,1,6) | |
| 2125 | ||
| 2126 | d.CFrame=game.Players[plyr].Character.Torso.CFrame-Vector3.new(0,2.5,0) | |
| 2127 | ||
| 2128 | d.BrickColor=BrickColor.new("Earth orange")
| |
| 2129 | ||
| 2130 | d.Anchored=true | |
| 2131 | ||
| 2132 | game.Debris:AddItem(d,5) | |
| 2133 | ||
| 2134 | s=Instance.new("SpecialMesh")
| |
| 2135 | ||
| 2136 | s.MeshType="Sphere" | |
| 2137 | ||
| 2138 | s.Parent=d | |
| 2139 | ||
| 2140 | s.Scale=Vector3.new(1,0.2,1) | |
| 2141 | ||
| 2142 | ||
| 2143 | ||
| 2144 | f=Instance.new("Part")
| |
| 2145 | ||
| 2146 | f.Parent=workspace | |
| 2147 | ||
| 2148 | f.Size=Vector3.new(6,1,6) | |
| 2149 | ||
| 2150 | f.CFrame=CFrame.new(z.Position.X,z.Position.Y-2.5,z.Position.Z) | |
| 2151 | ||
| 2152 | f.BrickColor=BrickColor.new("Earth orange")
| |
| 2153 | ||
| 2154 | game.Debris:AddItem(f,5) | |
| 2155 | ||
| 2156 | v=Instance.new("SpecialMesh")
| |
| 2157 | ||
| 2158 | v.MeshType="Sphere" | |
| 2159 | ||
| 2160 | v.Parent=f | |
| 2161 | ||
| 2162 | v.Scale=Vector3.new(1,0.2,1) | |
| 2163 | ||
| 2164 | ||
| 2165 | ||
| 2166 | b=Instance.new("Part")
| |
| 2167 | ||
| 2168 | b.Parent=workspace | |
| 2169 | ||
| 2170 | b.Size=Vector3.new(10,10,10) | |
| 2171 | ||
| 2172 | b.CanCollide=false | |
| 2173 | ||
| 2174 | b.Shape=0 | |
| 2175 | ||
| 2176 | b.CFrame=z.CFrame | |
| 2177 | ||
| 2178 | b.Anchored=true | |
| 2179 | ||
| 2180 | b.BrickColor=BrickColor.new("Earth orange")
| |
| 2181 | ||
| 2182 | b.TopSurface=0 | |
| 2183 | ||
| 2184 | b.BottomSurface=0 | |
| 2185 | ||
| 2186 | game.Debris:AddItem(b,7) | |
| 2187 | ||
| 2188 | z.Anchored=true | |
| 2189 | ||
| 2190 | w=Instance.new("Weld")
| |
| 2191 | ||
| 2192 | w.Parent=z | |
| 2193 | ||
| 2194 | w.Part0=z | |
| 2195 | ||
| 2196 | w.Part1=p | |
| 2197 | ||
| 2198 | x=b.Position.Y | |
| 2199 | ||
| 2200 | y=b.Position.x | |
| 2201 | ||
| 2202 | g=b.Position.z | |
| 2203 | ||
| 2204 | for i=1,10,0.5 do | |
| 2205 | ||
| 2206 | wait(0.05) | |
| 2207 | ||
| 2208 | b.CFrame=CFrame.new(y,x+i,g) | |
| 2209 | ||
| 2210 | z.CFrame=p.CFrame | |
| 2211 | ||
| 2212 | end | |
| 2213 | ||
| 2214 | wait(3) | |
| 2215 | ||
| 2216 | b.Size=b.Size-Vector3.new(2,2,2) | |
| 2217 | ||
| 2218 | b.CFrame=z.CFrame | |
| 2219 | ||
| 2220 | coffin=false | |
| 2221 | ||
| 2222 | if z.Parent~=workspace then | |
| 2223 | ||
| 2224 | z.Parent:BreakJoints() | |
| 2225 | ||
| 2226 | wait(1) | |
| 2227 | ||
| 2228 | z.Parent:remove() | |
| 2229 | ||
| 2230 | elseif z.Parent.className=="Hat" then | |
| 2231 | ||
| 2232 | if z.Parent.Parent~=workspace then | |
| 2233 | ||
| 2234 | z.Parent.Parent:BreakJoints() | |
| 2235 | ||
| 2236 | wait(1) | |
| 2237 | ||
| 2238 | z.Parent.Parent:remove() | |
| 2239 | ||
| 2240 | end | |
| 2241 | ||
| 2242 | else | |
| 2243 | ||
| 2244 | z:remove() | |
| 2245 | ||
| 2246 | end | |
| 2247 | ||
| 2248 | end | |
| 2249 | ||
| 2250 | end | |
| 2251 | ||
| 2252 | end | |
| 2253 | ||
| 2254 | end | |
| 2255 | ||
| 2256 | end | |
| 2257 | ||
| 2258 | if mode=="Robot decoy" then | |
| 2259 | ||
| 2260 | if Chakra>=50 then | |
| 2261 | ||
| 2262 | if mouse.Target~=nil then | |
| 2263 | ||
| 2264 | if (char.Torso.Position-mouse.Hit.p).Magnitude<75 then | |
| 2265 | ||
| 2266 | Chakra=Chakra-50 | |
| 2267 | ||
| 2268 | refresh() | |
| 2269 | ||
| 2270 | resize(50) | |
| 2271 | ||
| 2272 | char.archivable=true | |
| 2273 | ||
| 2274 | d=char:clone() | |
| 2275 | ||
| 2276 | m=Instance.new("Model")
| |
| 2277 | ||
| 2278 | m.Parent=workspace | |
| 2279 | ||
| 2280 | m.Name=char.Name | |
| 2281 | ||
| 2282 | z=d:GetChildren() | |
| 2283 | ||
| 2284 | for i=1,#z do | |
| 2285 | ||
| 2286 | z[i].Parent=m | |
| 2287 | ||
| 2288 | end | |
| 2289 | ||
| 2290 | f=mouse.Target | |
| 2291 | ||
| 2292 | x=mouse.Hit | |
| 2293 | ||
| 2294 | z=Instance.new("Part")
| |
| 2295 | ||
| 2296 | z.Parent=f | |
| 2297 | ||
| 2298 | z.Size=Vector3.new(1,1,1) | |
| 2299 | ||
| 2300 | z.CanCollide=false | |
| 2301 | ||
| 2302 | z.Transparency=0 | |
| 2303 | ||
| 2304 | z.CFrame=x | |
| 2305 | ||
| 2306 | w=Instance.new("Weld")
| |
| 2307 | ||
| 2308 | w.Parent=z | |
| 2309 | ||
| 2310 | w.Part0=z | |
| 2311 | ||
| 2312 | w.Part1=f | |
| 2313 | ||
| 2314 | w.C0=CFrame.new((x.p-z.Position).Unit) | |
| 2315 | ||
| 2316 | m.Torso.CFrame=char.Torso.CFrame*CFrame.new(0,0,-5) | |
| 2317 | ||
| 2318 | coroutine.resume(coroutine.create(function(clone,mh) | |
| 2319 | ||
| 2320 | while true do | |
| 2321 | ||
| 2322 | wait() | |
| 2323 | ||
| 2324 | m.Humanoid:MoveTo(mh,workspace.Base) | |
| 2325 | ||
| 2326 | if (clone.Torso.Position-Vector3.new(mh.X,clone.Torso.Position.Y,mh.Z)).Magnitude<4 then | |
| 2327 | ||
| 2328 | ex=Instance.new("Explosion")
| |
| 2329 | ||
| 2330 | ex.Parent=workspace | |
| 2331 | ||
| 2332 | ex.Position=clone.Torso.Position | |
| 2333 | ||
| 2334 | wait(0.5) | |
| 2335 | ||
| 2336 | clone:remove() | |
| 2337 | ||
| 2338 | coroutine.yield() | |
| 2339 | ||
| 2340 | end | |
| 2341 | ||
| 2342 | end | |
| 2343 | ||
| 2344 | end),m,z.Position) | |
| 2345 | ||
| 2346 | d:remove() | |
| 2347 | ||
| 2348 | end | |
| 2349 | ||
| 2350 | end | |
| 2351 | ||
| 2352 | end | |
| 2353 | ||
| 2354 | end | |
| 2355 | ||
| 2356 | if mode=="End of the world" then | |
| 2357 | ||
| 2358 | if Chakra==0 then | |
| 2359 | ||
| 2360 | if anime==true then | |
| 2361 | ||
| 2362 | resize(0) | |
| 2363 | ||
| 2364 | done=false | |
| 2365 | ||
| 2366 | rs=char.Torso["Right Shoulder"] | |
| 2367 | ||
| 2368 | ls=char.Torso["Left Shoulder"] | |
| 2369 | ||
| 2370 | rc=rs.C1 | |
| 2371 | ||
| 2372 | lc=ls.C1 | |
| 2373 | ||
| 2374 | coroutine.resume(coroutine.create(function() | |
| 2375 | ||
| 2376 | anime=false | |
| 2377 | ||
| 2378 | while done==false do | |
| 2379 | ||
| 2380 | wait(0.1) | |
| 2381 | ||
| 2382 | rs.DesiredAngle=0 | |
| 2383 | ||
| 2384 | ls.DesiredAngle=0 | |
| 2385 | ||
| 2386 | end | |
| 2387 | ||
| 2388 | anime=true | |
| 2389 | ||
| 2390 | coroutine.yield() | |
| 2391 | ||
| 2392 | end)) | |
| 2393 | ||
| 2394 | rs.C1=rs.C1*CFrame.Angles(0.5,0,0) | |
| 2395 | ||
| 2396 | ls.C1=ls.C1*CFrame.Angles(0.5,0,0) | |
| 2397 | ||
| 2398 | char.Torso.Anchored=true | |
| 2399 | ||
| 2400 | for i=1,360,10 do | |
| 2401 | ||
| 2402 | wait(0.05) | |
| 2403 | ||
| 2404 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(10),0) | |
| 2405 | ||
| 2406 | end | |
| 2407 | ||
| 2408 | for i=1,360,10 do | |
| 2409 | ||
| 2410 | wait(0.05) | |
| 2411 | ||
| 2412 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(20),0) | |
| 2413 | ||
| 2414 | end | |
| 2415 | ||
| 2416 | dis=15 | |
| 2417 | ||
| 2418 | coroutine.resume(coroutine.create(function() | |
| 2419 | ||
| 2420 | while done==false do | |
| 2421 | ||
| 2422 | wait(0.1) | |
| 2423 | ||
| 2424 | p=char["Left Arm"]:clone() | |
| 2425 | ||
| 2426 | p.Parent=workspace | |
| 2427 | ||
| 2428 | p.Transparency=0.7 | |
| 2429 | ||
| 2430 | p.Anchored=true | |
| 2431 | ||
| 2432 | p.BrickColor=BrickColor.new(1003) | |
| 2433 | ||
| 2434 | game.Debris:AddItem(p,0.4) | |
| 2435 | ||
| 2436 | p=char["Right Arm"]:clone() | |
| 2437 | ||
| 2438 | p.Parent=workspace | |
| 2439 | ||
| 2440 | p.Transparency=0.7 | |
| 2441 | ||
| 2442 | p.Anchored=true | |
| 2443 | ||
| 2444 | p.BrickColor=BrickColor.new(1003) | |
| 2445 | ||
| 2446 | game.Debris:AddItem(p,0.4) | |
| 2447 | ||
| 2448 | ||
| 2449 | ||
| 2450 | z=Instance.new("Part")
| |
| 2451 | ||
| 2452 | z.Parent=workspace | |
| 2453 | ||
| 2454 | z.Size=Vector3.new(8,1,8) | |
| 2455 | ||
| 2456 | z.CFrame=char.Torso.CFrame*CFrame.new(0,50,dis) | |
| 2457 | ||
| 2458 | z.Anchored=true | |
| 2459 | ||
| 2460 | z.BrickColor=BrickColor.new(1002) | |
| 2461 | ||
| 2462 | p=Instance.new("Part")
| |
| 2463 | ||
| 2464 | p.Parent=workspace | |
| 2465 | ||
| 2466 | p.Anchored=false | |
| 2467 | ||
| 2468 | p.Size=Vector3.new(1,1,1) | |
| 2469 | ||
| 2470 | p.Shape=0 | |
| 2471 | ||
| 2472 | p.TopSurface=0 | |
| 2473 | ||
| 2474 | p.BottomSurface=0 | |
| 2475 | ||
| 2476 | p.Color=Color3.new(0,0,255) | |
| 2477 | ||
| 2478 | p.CanCollide=true | |
| 2479 | ||
| 2480 | p.CFrame=z.CFrame*CFrame.new(0,-1.5,0) | |
| 2481 | ||
| 2482 | b=Instance.new("BodyPosition")
| |
| 2483 | ||
| 2484 | b.Parent=p | |
| 2485 | ||
| 2486 | b.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 2487 | ||
| 2488 | b.position=p.Position | |
| 2489 | ||
| 2490 | coroutine.resume(coroutine.create(function(xer) | |
| 2491 | ||
| 2492 | while true do | |
| 2493 | ||
| 2494 | wait(0.5) | |
| 2495 | ||
| 2496 | if xer.Position.Y<=char.Torso.Position.Y+2 then | |
| 2497 | ||
| 2498 | ex=Instance.new("Explosion")
| |
| 2499 | ||
| 2500 | ex.Parent=workspace | |
| 2501 | ||
| 2502 | ex.Position=xer.Position | |
| 2503 | ||
| 2504 | ex.BlastRadius=10 | |
| 2505 | ||
| 2506 | break | |
| 2507 | ||
| 2508 | end | |
| 2509 | ||
| 2510 | end | |
| 2511 | ||
| 2512 | wait() | |
| 2513 | ||
| 2514 | xer:remove() | |
| 2515 | ||
| 2516 | coroutine.yield() | |
| 2517 | ||
| 2518 | end),p) | |
| 2519 | ||
| 2520 | d=Instance.new("SpecialMesh")
| |
| 2521 | ||
| 2522 | d.Parent=z | |
| 2523 | ||
| 2524 | d.MeshType="Sphere" | |
| 2525 | ||
| 2526 | d.Scale=Vector3.new(1,4,1) | |
| 2527 | ||
| 2528 | game.Debris:AddItem(z,10) | |
| 2529 | ||
| 2530 | ||
| 2531 | ||
| 2532 | end | |
| 2533 | ||
| 2534 | coroutine.yield() | |
| 2535 | ||
| 2536 | end)) | |
| 2537 | ||
| 2538 | for i=1,360,20/3 do | |
| 2539 | ||
| 2540 | wait(0.025) | |
| 2541 | ||
| 2542 | dis=20 | |
| 2543 | ||
| 2544 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(20),0) | |
| 2545 | ||
| 2546 | end | |
| 2547 | ||
| 2548 | for i=1,720*4,15/2 do | |
| 2549 | ||
| 2550 | wait(0.025) | |
| 2551 | ||
| 2552 | if i<360 then | |
| 2553 | ||
| 2554 | dis=30 | |
| 2555 | ||
| 2556 | elseif i>=360 and i<=720 then | |
| 2557 | ||
| 2558 | dis=40 | |
| 2559 | ||
| 2560 | elseif i>720 and i<=360*3 then | |
| 2561 | ||
| 2562 | dis=50 | |
| 2563 | ||
| 2564 | elseif i>360*3 and i<=360*4 then | |
| 2565 | ||
| 2566 | dis=60 | |
| 2567 | ||
| 2568 | end | |
| 2569 | ||
| 2570 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(30),0) | |
| 2571 | ||
| 2572 | end | |
| 2573 | ||
| 2574 | for i=1,360,10 do | |
| 2575 | ||
| 2576 | wait(0.05) | |
| 2577 | ||
| 2578 | dis=65 | |
| 2579 | ||
| 2580 | char.Torso.CFrame=char.Torso.CFrame*CFrame.Angles(0,math.rad(10),0) | |
| 2581 | ||
| 2582 | end | |
| 2583 | ||
| 2584 | char.Torso.Anchored=false | |
| 2585 | ||
| 2586 | done=true | |
| 2587 | ||
| 2588 | rs.C1=rc | |
| 2589 | ||
| 2590 | ls.C1=lc | |
| 2591 | ||
| 2592 | end | |
| 2593 | ||
| 2594 | end | |
| 2595 | ||
| 2596 | end | |
| 2597 | ||
| 2598 | if mode=="Destruction" then | |
| 2599 | ||
| 2600 | Chakra=100 | |
| 2601 | ||
| 2602 | refresh() | |
| 2603 | ||
| 2604 | if workspace:findFirstChild("QWERTY")==nil then
| |
| 2605 | ||
| 2606 | _G.QWERTY=Instance.new("Model")
| |
| 2607 | ||
| 2608 | _G.QWERTY.Parent=workspace | |
| 2609 | ||
| 2610 | _G.QWERTY.Name="QWERTY" | |
| 2611 | ||
| 2612 | end | |
| 2613 | ||
| 2614 | char.Parent=workspace:findFirstChild("QWERTY")
| |
| 2615 | ||
| 2616 | mouse.TargetFilter=workspace:findFirstChild("QWERTY")
| |
| 2617 | ||
| 2618 | coroutine.resume(coroutine.create(function() | |
| 2619 | ||
| 2620 | for i=1,5 do | |
| 2621 | ||
| 2622 | wait() | |
| 2623 | ||
| 2624 | p=Instance.new("Part")
| |
| 2625 | ||
| 2626 | p.Parent=workspace:findFirstChild("QWERTY")
| |
| 2627 | ||
| 2628 | s=8 | |
| 2629 | ||
| 2630 | p.Size=Vector3.new(s,s,s) | |
| 2631 | ||
| 2632 | p.CFrame=game.Players[plyr].Character.Torso.CFrame | |
| 2633 | ||
| 2634 | p.Anchored=true | |
| 2635 | ||
| 2636 | p.Transparency=0.8 | |
| 2637 | ||
| 2638 | p.Color=Color3.new(0,0,255) | |
| 2639 | ||
| 2640 | p.CanCollide=false | |
| 2641 | ||
| 2642 | p.TopSurface=0 | |
| 2643 | ||
| 2644 | p.BottomSurface=0 | |
| 2645 | ||
| 2646 | game.Debris:AddItem(p,50) | |
| 2647 | ||
| 2648 | p.Touched:connect(function(hit) | |
| 2649 | ||
| 2650 | if hit.Parent:findFirstChild("Humanoid")~=nil then
| |
| 2651 | ||
| 2652 | if hit.Parent~=char then | |
| 2653 | ||
| 2654 | hit.Parent:findFirstChild("Humanoid").Health=hit.Parent:findFirstChild("Humanoid").Health-10
| |
| 2655 | ||
| 2656 | end | |
| 2657 | ||
| 2658 | end | |
| 2659 | ||
| 2660 | end) | |
| 2661 | ||
| 2662 | g=mouse.Hit.p | |
| 2663 | ||
| 2664 | d=(g-char.Torso.CFrame.p).unit | |
| 2665 | ||
| 2666 | coroutine.resume(coroutine.create(function(part,dir) | |
| 2667 | ||
| 2668 | for i=1,50,0.5 do | |
| 2669 | ||
| 2670 | wait() | |
| 2671 | ||
| 2672 | if char==nil then part:remove() coroutine.yield() end | |
| 2673 | ||
| 2674 | part.CFrame=char.Torso.CFrame*CFrame.Angles(0.1*i,0.1*i,0.1*i) | |
| 2675 | ||
| 2676 | end | |
| 2677 | ||
| 2678 | g=mouse.Hit.p | |
| 2679 | ||
| 2680 | dir=(g-char.Torso.CFrame.p).unit | |
| 2681 | ||
| 2682 | for e=1,100 do | |
| 2683 | ||
| 2684 | wait() | |
| 2685 | ||
| 2686 | if e>15 then | |
| 2687 | ||
| 2688 | part.CanCollide=true | |
| 2689 | ||
| 2690 | end | |
| 2691 | ||
| 2692 | ||
| 2693 | ||
| 2694 | if char==nil or mouse==nil then part:remove() coroutine.yield() end | |
| 2695 | ||
| 2696 | part.CFrame=char.Torso.CFrame*CFrame.Angles(0.1*(e+50),0.1*(e+50),0.1*(e+50)) + (dir*e*2) | |
| 2697 | ||
| 2698 | end | |
| 2699 | ||
| 2700 | part:remove() | |
| 2701 | ||
| 2702 | coroutine.yield() | |
| 2703 | ||
| 2704 | end),p,d) | |
| 2705 | ||
| 2706 | end | |
| 2707 | ||
| 2708 | char.Parent=workspace | |
| 2709 | ||
| 2710 | coroutine.yield() | |
| 2711 | ||
| 2712 | end)) | |
| 2713 | ||
| 2714 | end | |
| 2715 | ||
| 2716 | if mode=="Energy ball" then | |
| 2717 | ||
| 2718 | if Chakra>=75 then | |
| 2719 | ||
| 2720 | Chakra=Chakra-75 | |
| 2721 | ||
| 2722 | G1.Size=UDim2.new(0,64,0,(Chakra/100)*150) | |
| 2723 | ||
| 2724 | p=Instance.new("Part")
| |
| 2725 | ||
| 2726 | p.Parent=workspace | |
| 2727 | ||
| 2728 | p.Size=Vector3.new(4,4,4) | |
| 2729 | ||
| 2730 | p.CFrame=game.Players[plyr].Character.Torso.CFrame+(mouse.Hit.lookVector*4) | |
| 2731 | ||
| 2732 | p.Shape=0 | |
| 2733 | ||
| 2734 | p.Transparency=0.6 | |
| 2735 | ||
| 2736 | p.Color=Color3.new(0,0,0) | |
| 2737 | ||
| 2738 | p.TopSurface=0 | |
| 2739 | ||
| 2740 | p.BottomSurface=0 | |
| 2741 | ||
| 2742 | game.Debris:AddItem(p,8) | |
| 2743 | ||
| 2744 | f=Instance.new("Fire")
| |
| 2745 | ||
| 2746 | f.Parent=p | |
| 2747 | ||
| 2748 | f.Color=Color3.new(20,100,200) | |
| 2749 | ||
| 2750 | bf=Instance.new("BodyPosition")
| |
| 2751 | ||
| 2752 | bf.Parent=p | |
| 2753 | ||
| 2754 | bf.position=mouse.hit.p | |
| 2755 | ||
| 2756 | bf.maxForce=Vector3.new(5000,5000,5000) | |
| 2757 | ||
| 2758 | p.Touched:connect(function(hit) | |
| 2759 | ||
| 2760 | if hit.Parent~=game.Players[plyr].Character then | |
| 2761 | ||
| 2762 | if hit.Parent:findFirstChild("Humanoid")~=nil then
| |
| 2763 | ||
| 2764 | tagHumanoid(hit.Parent.Humanoid,game.Players[plyr].Character) | |
| 2765 | ||
| 2766 | hit.Parent.Humanoid.Health=0 | |
| 2767 | ||
| 2768 | p:remove() | |
| 2769 | ||
| 2770 | end | |
| 2771 | ||
| 2772 | end | |
| 2773 | ||
| 2774 | end) | |
| 2775 | ||
| 2776 | end | |
| 2777 | ||
| 2778 | resize(75) | |
| 2779 | ||
| 2780 | end | |
| 2781 | ||
| 2782 | end | |
| 2783 | ||
| 2784 | ||
| 2785 | ||
| 2786 | function BU(mouse) | |
| 2787 | ||
| 2788 | down=false | |
| 2789 | ||
| 2790 | end | |
| 2791 | ||
| 2792 | ||
| 2793 | ||
| 2794 | function KeyDown(key) | |
| 2795 | ||
| 2796 | toe=mode | |
| 2797 | ||
| 2798 | if key=="q" then | |
| 2799 | ||
| 2800 | mode="Charge" | |
| 2801 | ||
| 2802 | G3.Size=UDim2.new(0,32,0,150) | |
| 2803 | ||
| 2804 | G3.BackgroundColor3=Color3.new(20,255,20) | |
| 2805 | ||
| 2806 | G4.Text="Charge" | |
| 2807 | ||
| 2808 | end | |
| 2809 | ||
| 2810 | if key=="u" then | |
| 2811 | ||
| 2812 | mode="Charge" | |
| 2813 | ||
| 2814 | d=game.Players[plyr].PlayerGui:GetChildren() | |
| 2815 | ||
| 2816 | for i=1,#d do | |
| 2817 | ||
| 2818 | if d[i].Name=="PURPLE" then | |
| 2819 | ||
| 2820 | d[i].PURPLE.Text=mode | |
| 2821 | ||
| 2822 | end | |
| 2823 | ||
| 2824 | end | |
| 2825 | ||
| 2826 | set=set+1 | |
| 2827 | ||
| 2828 | if set==3 then | |
| 2829 | ||
| 2830 | set=1 | |
| 2831 | ||
| 2832 | end | |
| 2833 | ||
| 2834 | d=game.Players[plyr].PlayerGui:GetChildren() | |
| 2835 | ||
| 2836 | for i=1,#d do | |
| 2837 | ||
| 2838 | if d[i].Name=="PURPLE" then | |
| 2839 | ||
| 2840 | d[i].CHEESE.Text="Set #"..tostring(set).."." | |
| 2841 | ||
| 2842 | end | |
| 2843 | ||
| 2844 | end | |
| 2845 | ||
| 2846 | end | |
| 2847 | ||
| 2848 | if set==2 then | |
| 2849 | ||
| 2850 | if (key=="e" and (number==1 or number==4)) or (key=="s" and number==0) or (key=="c" and number==2) or (key=="r" and number==3) or (key=="t" and number==5) then | |
| 2851 | ||
| 2852 | number=number+1 | |
| 2853 | ||
| 2854 | elseif number~=6 and number<6 then | |
| 2855 | ||
| 2856 | number=0 | |
| 2857 | ||
| 2858 | end | |
| 2859 | ||
| 2860 | if key=="e" and (numb==0 and set==2) then | |
| 2861 | ||
| 2862 | numb=15 | |
| 2863 | ||
| 2864 | end | |
| 2865 | ||
| 2866 | if (key=="n" and numb==15) or (key=="d" and numb==16) then | |
| 2867 | ||
| 2868 | numb=numb+1 | |
| 2869 | ||
| 2870 | end | |
| 2871 | ||
| 2872 | if numb==17 then | |
| 2873 | ||
| 2874 | mode="End of the world" | |
| 2875 | ||
| 2876 | numb=0 | |
| 2877 | ||
| 2878 | end | |
| 2879 | ||
| 2880 | if number==6 then | |
| 2881 | ||
| 2882 | mode="Destruction" | |
| 2883 | ||
| 2884 | number=0 | |
| 2885 | ||
| 2886 | resize((100-Chakra)*-1) | |
| 2887 | ||
| 2888 | end | |
| 2889 | ||
| 2890 | end | |
| 2891 | ||
| 2892 | if set==1 then | |
| 2893 | ||
| 2894 | if key =="e" then | |
| 2895 | ||
| 2896 | mode="Fireball" | |
| 2897 | ||
| 2898 | resize(20) | |
| 2899 | ||
| 2900 | elseif key=="r" then | |
| 2901 | ||
| 2902 | mode="Heal" | |
| 2903 | ||
| 2904 | resize(1) | |
| 2905 | ||
| 2906 | elseif key=="t" then | |
| 2907 | ||
| 2908 | mode="Run" | |
| 2909 | ||
| 2910 | resize(Chakra) | |
| 2911 | ||
| 2912 | elseif key=="p" then | |
| 2913 | ||
| 2914 | mode="Substitution" | |
| 2915 | ||
| 2916 | resize(15) | |
| 2917 | ||
| 2918 | elseif key=="l" then | |
| 2919 | ||
| 2920 | mode="Shadow clone" | |
| 2921 | ||
| 2922 | resize(10) | |
| 2923 | ||
| 2924 | elseif key=="k" then | |
| 2925 | ||
| 2926 | mode="Burn" | |
| 2927 | ||
| 2928 | resize(10) | |
| 2929 | ||
| 2930 | elseif key=="y" then | |
| 2931 | ||
| 2932 | mode="Mud wall" | |
| 2933 | ||
| 2934 | resize(50) | |
| 2935 | ||
| 2936 | elseif key=="z" then | |
| 2937 | ||
| 2938 | mode="Energy ball" | |
| 2939 | ||
| 2940 | resize(75) | |
| 2941 | ||
| 2942 | elseif key=="j" then | |
| 2943 | ||
| 2944 | mode="Chakra bomb" | |
| 2945 | ||
| 2946 | resize(100) | |
| 2947 | ||
| 2948 | elseif key=="h" then | |
| 2949 | ||
| 2950 | mode="Darkness" | |
| 2951 | ||
| 2952 | resize(50) | |
| 2953 | ||
| 2954 | elseif key=="x" then | |
| 2955 | ||
| 2956 | mode="Rasengan" | |
| 2957 | ||
| 2958 | resize(55) | |
| 2959 | ||
| 2960 | elseif key=="c" then | |
| 2961 | ||
| 2962 | mode="Dodge Up" | |
| 2963 | ||
| 2964 | resize(5) | |
| 2965 | ||
| 2966 | elseif key=="q" then | |
| 2967 | ||
| 2968 | mode="Sand Coffin" | |
| 2969 | ||
| 2970 | resize(100) | |
| 2971 | ||
| 2972 | elseif key=="b" then | |
| 2973 | ||
| 2974 | mode="Water wall" | |
| 2975 | ||
| 2976 | resize(15) | |
| 2977 | ||
| 2978 | elseif key=="v" then | |
| 2979 | ||
| 2980 | mode="Robot decoy" | |
| 2981 | ||
| 2982 | resize(50) | |
| 2983 | ||
| 2984 | elseif key=="n" then | |
| 2985 | ||
| 2986 | mode="Sink self" | |
| 2987 | ||
| 2988 | resize(52) | |
| 2989 | ||
| 2990 | elseif key=="m" then | |
| 2991 | ||
| 2992 | mode="Sink other" | |
| 2993 | ||
| 2994 | resize(50) | |
| 2995 | ||
| 2996 | elseif key=="g" then | |
| 2997 | ||
| 2998 | mode="Antipoison" | |
| 2999 | ||
| 3000 | resize(50) | |
| 3001 | ||
| 3002 | elseif key=="f" then | |
| 3003 | ||
| 3004 | mode="Tree cage" | |
| 3005 | ||
| 3006 | resize(75) | |
| 3007 | ||
| 3008 | end | |
| 3009 | ||
| 3010 | end | |
| 3011 | ||
| 3012 | d=game.Players[plyr].PlayerGui:GetChildren() | |
| 3013 | ||
| 3014 | for i=1,#d do | |
| 3015 | ||
| 3016 | if d[i].Name=="PURPLE" then | |
| 3017 | ||
| 3018 | d[i].PURPLE.Text=mode | |
| 3019 | ||
| 3020 | end | |
| 3021 | ||
| 3022 | end | |
| 3023 | ||
| 3024 | end | |
| 3025 | ||
| 3026 | ||
| 3027 | ||
| 3028 | ||
| 3029 | ||
| 3030 | function Select(mouse) | |
| 3031 | ||
| 3032 | mouse.Button1Down:connect(function() BD(mouse) end) | |
| 3033 | ||
| 3034 | mouse.Button1Up:connect(function() BU(mouse) end) | |
| 3035 | ||
| 3036 | mouse.KeyDown:connect(KeyDown) | |
| 3037 | ||
| 3038 | while true do | |
| 3039 | ||
| 3040 | wait() | |
| 3041 | ||
| 3042 | for e=1,#parts do | |
| 3043 | ||
| 3044 | parts[e].CFrame=parts[e].CFrame*CFrame.fromEulerAnglesXYZ(0.1,0.1,0.1)+Vector3.new(0,0.3,0) | |
| 3045 | ||
| 3046 | parts[e].Transparency=parts[e].Transparency+0.1 | |
| 3047 | ||
| 3048 | if parts[e].Transparency>=1 then | |
| 3049 | ||
| 3050 | parts[e]:remove() | |
| 3051 | ||
| 3052 | table.remove(parts,e) | |
| 3053 | ||
| 3054 | break | |
| 3055 | ||
| 3056 | end | |
| 3057 | ||
| 3058 | end | |
| 3059 | ||
| 3060 | for r=1,#clone_s do | |
| 3061 | ||
| 3062 | if clone_s[r].Humanoid.Health<=0 then | |
| 3063 | ||
| 3064 | if clones[r].Torso then | |
| 3065 | ||
| 3066 | ex=Instance.new("Explosion")
| |
| 3067 | ||
| 3068 | ex.Parent=workspace | |
| 3069 | ||
| 3070 | ex.Position=clone_s[r].Torso.Position | |
| 3071 | ||
| 3072 | end | |
| 3073 | ||
| 3074 | wait() | |
| 3075 | ||
| 3076 | clone_s[r]:remove() | |
| 3077 | ||
| 3078 | end | |
| 3079 | ||
| 3080 | end | |
| 3081 | ||
| 3082 | for r=1,#clones do | |
| 3083 | ||
| 3084 | if clones[r].Humanoid.Health<=0 then | |
| 3085 | ||
| 3086 | p=clones[r]:GetChildren() | |
| 3087 | ||
| 3088 | for i=1,#p do | |
| 3089 | ||
| 3090 | if p[i].className=="Part" then | |
| 3091 | ||
| 3092 | p[i].Transparency=0.6 | |
| 3093 | ||
| 3094 | game.Debris:AddItem(p[i],5) | |
| 3095 | ||
| 3096 | end | |
| 3097 | ||
| 3098 | end | |
| 3099 | ||
| 3100 | table.remove(clones,r) | |
| 3101 | ||
| 3102 | end | |
| 3103 | ||
| 3104 | end | |
| 3105 | ||
| 3106 | end | |
| 3107 | ||
| 3108 | end | |
| 3109 | ||
| 3110 | script.Parent.Selected:connect(Select) |