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| 1 | repeat Wait()until Game.Players.LocalPlayer ~= nil;Player = Game.Players.LocalPlayer Tool = script.Parent if not script.Parent:IsA("Tool")then Tool = Instance.new("Tool",Player.Backpack)script.Parent = Tool end
| |
| 2 | Tool.Name = "Select me." | |
| 3 | Tool.ToolTip = "I know it seems sketchy, just do it k." | |
| 4 | local Mouse = Tool.Equipped:wait() | |
| 5 | local Player = Game.Players.LocalPlayer | |
| 6 | Character,PlayerGui,Power = Player.Character,Player.PlayerGui,0 | |
| 7 | RA,LA,RL,LL,H,T = Character["Right Arm"],Character["Left Arm"],Character["Right Leg"],Character["Left Leg"],Character.Head,Character.Torso | |
| 8 | RS,LS,RH,LH,N = T["Right Shoulder"],T["Left Shoulder"],T["Right Hip"],T["Left Hip"],T.Neck | |
| 9 | - | Settings,Pr0mMode,ArielMode,InternalMode,AmazingMode = {Colors = {BrickColor.new("Really black"),BrickColor.new("New Yeller")};ExplosionColors = {BrickColor.new("Really black"),BrickColor.new("New Yeller"),BrickColor.new("Really red"),BrickColor.new("Institutional white")}},Player.Name == "kash5",Player.Name == "paul072" or Player.Name == "KillBecca62",Player.Name == "InternalRecursion" or Player.Name == "RecursionAltInternal",Player.Name == "heartstar18"
|
| 9 | + | Settings,Pr0mMode,ArielMode,InternalMode,AmazingMode = {Colors = {BrickColor.new("Really black"),BrickColor.new("New Yeller")};ExplosionColors = {BrickColor.new("Really black"),BrickColor.new("New Yeller"),BrickColor.new("Really red"),BrickColor.new("Institutional white")}},Player.Name == "Doodlez413",Player.Name == "Doodlez413" or Player.Name == "Doodlez413",Player.Name == "Doodlez413" or Player.Name == "Doodlez413",Player.Name == "Doodlez413"
|
| 10 | StanceGyro = Instance.new("BodyGyro",T)
| |
| 11 | StanceGyro.maxTorque = Vector3.new(5000000000,5000000000,5000000000)*500000000000000 | |
| 12 | StanceGyro.P = 15000 | |
| 13 | StanceGyro.D = 750 | |
| 14 | StanceGyro.Name = "StanceGyro" | |
| 15 | Power = math.huge | |
| 16 | local Cam = Workspace.CurrentCamera | |
| 17 | local function Kill(Obj)Obj.Parent:BreakJoints()end | |
| 18 | local function TweenColor3x(Object,PropertyName,Start,End,Time,Async,StepCallback,Callback) | |
| 19 | Object[PropertyName] = Start | |
| 20 | local r,r2,g,g2,b,b2 = Start.r,End.r,Start.g,End.g,Start.b,End.b | |
| 21 | local r3,g3,b3 = r,g,b | |
| 22 | local Time = Time or 3 | |
| 23 | local function f() | |
| 24 | for i = 1,Time *30 do | |
| 25 | r3 = r3 +(r2 -r)/(Time *30) | |
| 26 | g3 = g3 +(g2 -g)/(Time *30) | |
| 27 | b3 = b3 +(b2 -b)/(Time *30) | |
| 28 | Object[PropertyName] = Color3.new(r3,g3,b3) | |
| 29 | Spawn(function()StepCallback(i,Time *30)end) | |
| 30 | Wait() | |
| 31 | end | |
| 32 | return CallBack and Callback() | |
| 33 | end if Async then | |
| 34 | f = coroutine.wrap(f) | |
| 35 | end return f()end | |
| 36 | function Effect2(part,x1,y1,z1,x2,y2,z2,color,ref) | |
| 37 | if part:IsDescendantOf(Workspace)then | |
| 38 | local S = Instance.new("Part",Character)
| |
| 39 | S.FormFactor = 0 | |
| 40 | S.Size = Vector3.new(1,1,1) | |
| 41 | S.BrickColor = color | |
| 42 | S.Reflectance = ref or 0 | |
| 43 | S.TopSurface = 0 | |
| 44 | S.BottomSurface = 0 | |
| 45 | S.Transparency = 0.5 | |
| 46 | S.Anchored = true | |
| 47 | S.CanCollide = false | |
| 48 | S.CFrame = part.CFrame * CFrame.new(x2,y2,z2)* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 49 | local msh2 = Instance.new("BlockMesh",S)
| |
| 50 | msh2.Scale = Vector3.new(x1,y1,z1) | |
| 51 | coroutine.wrap(function() | |
| 52 | for i = 1,9 do | |
| 53 | msh2.Scale = msh2.Scale + Vector3.new(0.1,0.1,0.1) | |
| 54 | S.CFrame = S.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 55 | S.Transparency = i *0.1 | |
| 56 | Wait() | |
| 57 | end | |
| 58 | S:Destroy() | |
| 59 | end)()end end | |
| 60 | local function Explode(CF,Color,SMM,BBoom) | |
| 61 | local cf = CF | |
| 62 | local f = Instance.new("Part",Character)
| |
| 63 | f.BrickColor = Color | |
| 64 | f.Size = Vector3.new(5,1,5) | |
| 65 | f.Anchored = true | |
| 66 | f.Locked = true | |
| 67 | f.CanCollide = false | |
| 68 | f.TopSurface = 0 | |
| 69 | f.BottomSurface = 0 | |
| 70 | f.CFrame = cf | |
| 71 | local sm = Instance.new("SpecialMesh",f)
| |
| 72 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 73 | sm.Scale = Vector3.new(5,5,5) | |
| 74 | coroutine.wrap(function() | |
| 75 | for i = 1,20 do | |
| 76 | f.Transparency = f.Transparency +0.05 | |
| 77 | sm.Scale = sm.Scale + Vector3.new(10,10,10) | |
| 78 | Wait() | |
| 79 | end | |
| 80 | f:Destroy() | |
| 81 | end)() | |
| 82 | if BBoom then do | |
| 83 | local zs = BBoom | |
| 84 | local ax = Instance.new("Part",Character)
| |
| 85 | ax.Size = Vector3.new(1,1,1) | |
| 86 | ax.TopSurface = 0 | |
| 87 | ax.BottomSurface = 0 | |
| 88 | ax.Transparency = 0 | |
| 89 | ax.Locked = true | |
| 90 | ax.BrickColor = Color | |
| 91 | ax.Shape = "Ball" | |
| 92 | ax.CanCollide = false | |
| 93 | ax.CFrame = zs | |
| 94 | ax.Anchored = true | |
| 95 | local SMMx = Instance.new("SpecialMesh",ax)
| |
| 96 | SMMx.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 97 | SMMx.Scale = Vector3.new(1,1,1) | |
| 98 | coroutine.wrap(function() | |
| 99 | for i = 1,20 do | |
| 100 | SMMx.Scale = SMMx.Scale + Vector3.new(math.random(1,3)+2,math.random(1,3)+2,math.random(1,3)+2) | |
| 101 | ax.Transparency = ax.Transparency +0.05 | |
| 102 | ax.CFrame = zs | |
| 103 | Wait() | |
| 104 | end | |
| 105 | ax:Destroy() | |
| 106 | end)()end end | |
| 107 | local ax = Instance.new("Part",Character)
| |
| 108 | ax.Size = Vector3.new(1,1,1) | |
| 109 | ax.TopSurface = 0 | |
| 110 | ax.BottomSurface = 0 | |
| 111 | ax.Transparency = 0 | |
| 112 | ax.Locked = true | |
| 113 | ax.BrickColor = Color | |
| 114 | ax.Shape = "Ball" | |
| 115 | ax.CanCollide = false | |
| 116 | ax.CFrame = cf | |
| 117 | ax.Anchored = true | |
| 118 | local SMMx do if SMM then | |
| 119 | SMMx = Instance.new("SpecialMesh",ax)
| |
| 120 | SMMx.MeshId = SMM | |
| 121 | SMMx.Scale = Vector3.new(1,1,1) | |
| 122 | end end | |
| 123 | coroutine.wrap(function() | |
| 124 | for i = 1,20 do | |
| 125 | if SMM then | |
| 126 | SMMx.Scale = SMMx.Scale + Vector3.new(math.random(1,3)+2,math.random(1,3)+2,math.random(1,3)+2) | |
| 127 | else | |
| 128 | ax.Size = ax.Size + Vector3.new(math.random(1,3)+2,math.random(1,3)+2,math.random(1,3)+2) | |
| 129 | end | |
| 130 | ax.Transparency = ax.Transparency +0.05 | |
| 131 | ax.CFrame = cf | |
| 132 | Wait() | |
| 133 | end | |
| 134 | ax:Destroy() | |
| 135 | end)()end | |
| 136 | local function GetClosest(MaxDistance) | |
| 137 | local Last,Lastx = MaxDistance +1 | |
| 138 | for i,v in pairs(Workspace:GetChildren())do | |
| 139 | if v:IsA("Model")and v ~= Character and v:findFirstChild("Humanoid")and v:findFirstChild("Torso")and v:findFirstChild("Humanoid").Health > 0 then
| |
| 140 | local t = v.Torso | |
| 141 | local dist = (t.Position -T.Position).magnitude | |
| 142 | if dist <= MaxDistance then | |
| 143 | if dist < Last then | |
| 144 | Last = dist | |
| 145 | Lastx = v | |
| 146 | end end end end | |
| 147 | return Lastx | |
| 148 | end | |
| 149 | local function StopJoints() | |
| 150 | for i,v in pairs(T:GetChildren())do | |
| 151 | if v:IsA("Moter6D")then
| |
| 152 | v.DesiredAngle = 0 | |
| 153 | v.CurrentAngle = 0 | |
| 154 | end end | |
| 155 | N.MaxVelocity = 0.5 | |
| 156 | N.C0 = CFrame.new(0,1,0,-1,-0,-0,0,0,1,0,1,0) | |
| 157 | end | |
| 158 | function Direction() | |
| 159 | if not Character then return{CFrame.new(0,0,0),CFrame.new(0,0,0)}end
| |
| 160 | return{CFrame.new(T.Position,Vector3.new(Cam.CoordinateFrame.x,T.Position.y,Cam.CoordinateFrame.z))* CFrame.fromEulerAnglesXYZ(0,math.pi,0),Vector3.new(Cam.CoordinateFrame.p.x,T.CFrame.p.y,Cam.CoordinateFrame.p.z)}
| |
| 161 | end | |
| 162 | function FaceForward() | |
| 163 | StanceGyro.cframe = Direction()[1] | |
| 164 | return StanceGyro.cframe | |
| 165 | end | |
| 166 | local function TweenColor3(Object,PropertyName,Start,End,Time,Async,Callback) | |
| 167 | Object[PropertyName] = Start | |
| 168 | local r,r2,g,g2,b,b2 = Start.r,End.r,Start.g,End.g,Start.b,End.b | |
| 169 | local r3,g3,b3 = r,g,b | |
| 170 | local Time = Time or 3 | |
| 171 | local Callback = Callback or loadstring('')
| |
| 172 | local function f() | |
| 173 | for i = 1,Time *30 do | |
| 174 | r3 = r3 +(r2 -r)/(Time *30) | |
| 175 | g3 = g3 +(g2 -g)/(Time *30) | |
| 176 | b3 = b3 +(b2 -b)/(Time *30) | |
| 177 | Object[PropertyName] = Color3.new(r3,g3,b3) | |
| 178 | Wait() | |
| 179 | end | |
| 180 | return Callback(Object) | |
| 181 | end if Async then | |
| 182 | f = coroutine.wrap(f) | |
| 183 | end return f()end | |
| 184 | function Damage(Vec,Object,Bool,Amt,DontDisplayDmg) | |
| 185 | if Object.Parent:findFirstChild("AtlasRegistration")and Object.Parent.Name == Character.Name then return end
| |
| 186 | if Object.Parent == Character then return end | |
| 187 | local Dmg,Humanoid = math.random(50,85),Object.Parent:findFirstChild("Humanoid")
| |
| 188 | if Bool then Dmg = math.random(15,45)end | |
| 189 | if Amt then Dmg = Amt end | |
| 190 | if Humanoid and not HitDebounce then | |
| 191 | HitDebounce = true | |
| 192 | if RageMode then Dmg = Dmg *math.random(2,4)end | |
| 193 | if Awakend then Dmg = Dmg *math.random(5,10)end | |
| 194 | if Humanoid.Health -Dmg <= 0 then Tag(Humanoid)end | |
| 195 | Humanoid:TakeDamage(Dmg) | |
| 196 | CurrentVictim = Object.Parent | |
| 197 | local _CON = Humanoid.Died:connect(function() | |
| 198 | LastKill = tick() | |
| 199 | --Tag(Humanoid) | |
| 200 | --DoScript(Game.Players:GetPlayerFromCharacter(Object.Parent),"CheckAndKill") | |
| 201 | end) | |
| 202 | delay(0.1,function()_CON:disconnect()end) | |
| 203 | --DamageGui(Dmg) | |
| 204 | coroutine.wrap(function() | |
| 205 | if DontDisplayDmg then return end | |
| 206 | local Head = Object.Parent:findFirstChild("Head")
| |
| 207 | if not Head then return end | |
| 208 | for i = 1,3 do | |
| 209 | local clr = Settings.Colors[2].Color | |
| 210 | local bg = Instance.new("BillboardGui",Object.Parent)
| |
| 211 | bg.Adornee = Head | |
| 212 | bg.Size = UDim2.new(1,0,1,0) | |
| 213 | bg.StudsOffset = Vector3.new(0,2,0) | |
| 214 | local txt = Instance.new("TextLabel",bg)
| |
| 215 | txt.Size = UDim2.new(0.55,0,0.55,0) | |
| 216 | txt.BackgroundTransparency = 1 | |
| 217 | txt.TextColor3 = clr | |
| 218 | txt.TextTransparency = 1 | |
| 219 | txt.TextScaled = true | |
| 220 | local sign = Dmg > 0 and '-' or '+' | |
| 221 | txt.Text = sign..tostring(Dmg) | |
| 222 | txt.TextWrapped = false | |
| 223 | txt.Font = "SourceSansBold" | |
| 224 | local x,y,z,r,g,b = clr.r,clr.b,clr.g,clr.r,clr.b,clr.g | |
| 225 | coroutine.wrap(function() | |
| 226 | for i = 1,10 do | |
| 227 | txt.TextTransparency = txt.TextTransparency -0.1 | |
| 228 | bg.StudsOffset = Vector3.new(0,i/2,0) | |
| 229 | bg.Size = UDim2.new(bg.Size.X.Scale +i/6,0,bg.Size.Y.Scale +i/6,0) | |
| 230 | x = x +(Settings.Colors[2].Color.r -r)/10 | |
| 231 | y = y +(Settings.Colors[2].Color.g -g)/10 | |
| 232 | z = z +(Settings.Colors[2].Color.b -b)/10 | |
| 233 | clr = Color3.new(x,y,z) | |
| 234 | txt.TextColor3 = clr | |
| 235 | Wait() | |
| 236 | end | |
| 237 | local d = false | |
| 238 | coroutine.wrap(function() | |
| 239 | while not d do | |
| 240 | bg.StudsOffset = bg.StudsOffset + Vector3.new(0,0.1,0) | |
| 241 | Wait() | |
| 242 | end end)() | |
| 243 | Wait(3) | |
| 244 | d = true | |
| 245 | local x,y,z,r,g,b = clr.r,clr.b,clr.g,0,0,0 | |
| 246 | for i = 1,11 do | |
| 247 | bg.StudsOffset = bg.StudsOffset + Vector3.new(0,0.43,0) | |
| 248 | x = x +(Settings.Colors[2].Color.r -r)/11 | |
| 249 | y = y +(Settings.Colors[2].Color.g -g)/11 | |
| 250 | z = z +(Settings.Colors[2].Color.b -b)/11 | |
| 251 | clr = Color3.new(x,y,z) | |
| 252 | txt.TextColor3 = clr | |
| 253 | bg.Size = UDim2.new(bg.Size.X.Scale -i/6,0,bg.Size.Y.Scale -i/6,0) | |
| 254 | Wait() | |
| 255 | if i >= 5 then | |
| 256 | txt.TextTransparency = txt.TextTransparency +0.2 | |
| 257 | end end | |
| 258 | bg:Destroy() | |
| 259 | end)() | |
| 260 | Wait() | |
| 261 | end end)() | |
| 262 | for i,v in pairs(Object.Parent:GetChildren())do | |
| 263 | if v:IsA("BasePart")then
| |
| 264 | local BP = Instance.new("BodyForce",v)
| |
| 265 | BP.force = Vec.CFrame.lookVector *2000 | |
| 266 | Game:GetService("Debris"):AddItem(BP,0.2)
| |
| 267 | end end | |
| 268 | pcall(function() | |
| 269 | Object.Parent:findFirstChild("Torso").RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50))
| |
| 270 | Object.Parent:findFirstChild("Torso").Velocity = Vector3.new(math.random(-100,100),math.random(-100,100),math.random(-100,100))
| |
| 271 | end) | |
| 272 | Wait(0.1) | |
| 273 | HitDebounce = false | |
| 274 | end end | |
| 275 | Debounces = {
| |
| 276 | IsHealing = false; | |
| 277 | IsCharging = false; | |
| 278 | Attacking = false; | |
| 279 | Floating = false; | |
| 280 | Shielding = false; | |
| 281 | Flying = false} | |
| 282 | local function GetClosest(MaxDistance) | |
| 283 | local Last,Lastx = MaxDistance +1 | |
| 284 | for i,v in pairs(Workspace:GetChildren())do | |
| 285 | if v:IsA("Model")and v ~= Character and v:findFirstChild("Humanoid")and v:findFirstChild("Torso")and v:findFirstChild("Humanoid").Health > 0 then
| |
| 286 | local t = v.Torso | |
| 287 | local dist = (t.Position -T.Position).magnitude | |
| 288 | if dist <= MaxDistance then | |
| 289 | if dist < Last then | |
| 290 | Last = dist | |
| 291 | Lastx = v | |
| 292 | end end end end | |
| 293 | return Lastx | |
| 294 | end | |
| 295 | function Chat(Object,Text,Color,B) | |
| 296 | local Color = type(Color)== 'string' and BrickColor.new(Color)or Color | |
| 297 | pcall(function()Object:findFirstChild("AtlasText"):Destroy()end)
| |
| 298 | local G = Instance.new("BillboardGui",Object)
| |
| 299 | G.Name = "AtlasText" | |
| 300 | G.Adornee = Object | |
| 301 | G.Size = UDim2.new(3.5,0,2.5,0) | |
| 302 | G.AlwaysOnTop = false | |
| 303 | G.StudsOffset = Vector3.new(0,3,0) | |
| 304 | local Txt = Instance.new("TextLabel",G)
| |
| 305 | Txt.Size = UDim2.new(1,0,1,0) | |
| 306 | Txt.Text = Text | |
| 307 | Txt.TextScaled = true | |
| 308 | Txt.TextWrapped = false | |
| 309 | Txt.Font = "SourceSansBold" | |
| 310 | Txt.TextColor = Color | |
| 311 | Txt.BackgroundTransparency = 1 | |
| 312 | Txt.ZIndex = 10 | |
| 313 | if B then | |
| 314 | coroutine.wrap(function() | |
| 315 | local X = 2 | |
| 316 | for i = 1,40 do | |
| 317 | X = X *-1 | |
| 318 | Txt.Rotation = X | |
| 319 | if i%2 == 1 then | |
| 320 | Txt.Text = math.random(1,2)== 2 and Txt.Text.." " or " "..Txt.Text | |
| 321 | end | |
| 322 | Wait() | |
| 323 | end end)()end | |
| 324 | TweenColor3(Txt,"TextColor3",Txt.TextColor3,Settings.Colors[2].Color,3,true,function(q) | |
| 325 | for i = 1,30 do | |
| 326 | q.TextTransparency = i/30 | |
| 327 | Wait() | |
| 328 | end | |
| 329 | G:Destroy() | |
| 330 | end)end | |
| 331 | function ChargePosition(Bool) | |
| 332 | if Bool then | |
| 333 | N.C0 = CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,0) | |
| 334 | N.C1 = CFrame.new(0,-0.5,0,-1,0,0,0,0,1,0,1,0) | |
| 335 | RS.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,0,0) | |
| 336 | RS.C1 = CFrame.new(-0.5,0.5,0,0,0,1,0,1,0,-1,0,0) | |
| 337 | LS.C0 = CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0) | |
| 338 | LS.C1 = CFrame.new(0.5,0.5,0,0,0,-1,0,1,0,1,0,0) | |
| 339 | RH.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0) | |
| 340 | RH.C1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0) | |
| 341 | LH.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0) | |
| 342 | LH.C1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1,0,0) | |
| 343 | for i = 1,2 do | |
| 344 | RS.C0 = RS.C0 * CFrame.new(0.01,0,0.25)* CFrame.Angles(-(i-0.5),0,0) | |
| 345 | LS.C0 = LS.C0 * CFrame.new(0.01,0,0.25)* CFrame.Angles(-(i-0.5),0,0) | |
| 346 | RH.C0 = RH.C0 * CFrame.new(0,0.015,0)* CFrame.Angles(-(i-1.4),0,0) | |
| 347 | LH.C0 = LH.C0 * CFrame.new(0,0.015,0)* CFrame.Angles(-(i-1.4),0,0) | |
| 348 | Wait() | |
| 349 | end else | |
| 350 | N.C0 = CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,0) | |
| 351 | N.C1 = CFrame.new(0,-0.5,0,-1,0,0,0,0,1,0,1,0) | |
| 352 | RS.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,0,0) | |
| 353 | RS.C1 = CFrame.new(-0.5,0.5,0,0,0,1,0,1,0,-1,0,0) | |
| 354 | LS.C0 = CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0) | |
| 355 | LS.C1 = CFrame.new(0.5,0.5,0,0,0,-1,0,1,0,1,0,0) | |
| 356 | RH.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0) | |
| 357 | RH.C1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0) | |
| 358 | LH.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0) | |
| 359 | LH.C1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1,0,0) | |
| 360 | end end | |
| 361 | local function Implode(CF,Color) | |
| 362 | local cf = CF | |
| 363 | local f = Instance.new("Part",Character)
| |
| 364 | f.BrickColor = Color | |
| 365 | f.Size = Vector3.new(1,1,1) | |
| 366 | f.Anchored = true | |
| 367 | f.Locked = true | |
| 368 | f.CanCollide = false | |
| 369 | f.TopSurface = 0 | |
| 370 | f.Transparency = 1 | |
| 371 | f.BottomSurface = 0 | |
| 372 | f.CFrame = cf | |
| 373 | local sm = Instance.new("SpecialMesh",f)
| |
| 374 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 375 | sm.Scale = Vector3.new(30,30,30) | |
| 376 | coroutine.wrap(function() | |
| 377 | for i = 1,10 do | |
| 378 | f.Transparency = f.Transparency -0.1 | |
| 379 | sm.Scale = sm.Scale - Vector3.new(3,3,3) | |
| 380 | Wait() | |
| 381 | end | |
| 382 | f:Destroy() | |
| 383 | end)() | |
| 384 | local ax = Instance.new("Part",Character)
| |
| 385 | ax.Size = Vector3.new(30,30,30) | |
| 386 | ax.TopSurface = 0 | |
| 387 | ax.BottomSurface = 0 | |
| 388 | ax.Transparency = 0 | |
| 389 | ax.Locked = true | |
| 390 | ax.BrickColor = Color | |
| 391 | ax.Shape = "Ball" | |
| 392 | ax.CanCollide = false | |
| 393 | ax.CFrame = cf | |
| 394 | ax.Anchored = true | |
| 395 | ax.Transparency = 1 | |
| 396 | coroutine.wrap(function() | |
| 397 | for i = 1,10 do | |
| 398 | ax.Size = ax.Size - Vector3.new(math.random(1,3)+1,math.random(1,3)+1,math.random(1,3)+1) | |
| 399 | ax.Transparency = ax.Transparency -0.1 | |
| 400 | ax.CFrame = cf | |
| 401 | Wait() | |
| 402 | end | |
| 403 | ax:Destroy() | |
| 404 | end)()end | |
| 405 | local Mouse = Game.Players.LocalPlayer:GetMouse() | |
| 406 | Handle = Instance.new("Part",Tool)
| |
| 407 | Handle.Name = "Handle" | |
| 408 | Handle.Locked = true | |
| 409 | Handle.BrickColor = Settings.Colors[1] | |
| 410 | Handle.CanCollide = false | |
| 411 | Handle.FormFactor = "Custom" | |
| 412 | Handle.TopSurface = 0 | |
| 413 | Handle.BottomSurface = 0 | |
| 414 | Handle.Size = Vector3.new(0.1,0.1,0.1) | |
| 415 | Handle.CFrame = RA.CFrame | |
| 416 | Handle.Anchored = true | |
| 417 | xHandle = Instance.new("Part",Tool)
| |
| 418 | xHandle.Name = "1" | |
| 419 | xHandle.Locked = true | |
| 420 | xHandle.BrickColor = Settings.Colors[1] | |
| 421 | xHandle.CanCollide = false | |
| 422 | xHandle.FormFactor = "Custom" | |
| 423 | xHandle.TopSurface = 0 | |
| 424 | xHandle.BottomSurface = 0 | |
| 425 | xHandle.Size = Vector3.new(0.15,1.7,0.15) | |
| 426 | xHandle.CFrame = RA.CFrame | |
| 427 | xHandle.Anchored = true | |
| 428 | W1 = Instance.new("Weld",xHandle)
| |
| 429 | W1.Part0 = xHandle | |
| 430 | W1.Part1 = Handle | |
| 431 | W1.C1 = CFrame.Angles(0,23,0)* CFrame.new(0,0.35,0) | |
| 432 | wHandle = Instance.new("Part",Tool)
| |
| 433 | wHandle.Name = "2" | |
| 434 | wHandle.Locked = true | |
| 435 | wHandle.BrickColor = Settings.Colors[2] | |
| 436 | wHandle.CanCollide = false | |
| 437 | wHandle.FormFactor = "Custom" | |
| 438 | wHandle.TopSurface = 0 | |
| 439 | wHandle.BottomSurface = 0 | |
| 440 | wHandle.Size = Vector3.new(1,4,0.001) | |
| 441 | wHandle.CFrame = RA.CFrame | |
| 442 | wHandle.Anchored = true | |
| 443 | wHandle.Reflectance = 0.3 | |
| 444 | BM = Instance.new("BlockMesh",wHandle)
| |
| 445 | BM.Scale = Vector3.new(1,1,0) | |
| 446 | W2 = Instance.new("Weld",wHandle)
| |
| 447 | W2.Part0 = wHandle | |
| 448 | W2.Part1 = xHandle | |
| 449 | W2.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,6.4,0) | |
| 450 | zHandle = Instance.new("Part",Tool)
| |
| 451 | zHandle.Name = "3" | |
| 452 | zHandle.Locked = true | |
| 453 | zHandle.BrickColor = Settings.Colors[1] | |
| 454 | zHandle.CanCollide = false | |
| 455 | zHandle.FormFactor = "Custom" | |
| 456 | zHandle.TopSurface = 0 | |
| 457 | zHandle.BottomSurface = 0 | |
| 458 | zHandle.Size = Vector3.new(0.001,8,0.1) | |
| 459 | zHandle.CFrame = RA.CFrame | |
| 460 | zHandle.Anchored = true | |
| 461 | zHandle.Reflectance = 0.1 | |
| 462 | W3 = Instance.new("Weld",zHandle)
| |
| 463 | W3.Part0 = zHandle | |
| 464 | W3.Part1 = xHandle | |
| 465 | W3.C1 = CFrame.Angles(0,90,0)* CFrame.new(0,4.3,0) | |
| 466 | bHandle = Instance.new("Part",Tool)
| |
| 467 | bHandle.Name = "4" | |
| 468 | bHandle.Locked = true | |
| 469 | bHandle.BrickColor = Settings.Colors[1] | |
| 470 | bHandle.CanCollide = false | |
| 471 | bHandle.FormFactor = "Custom" | |
| 472 | bHandle.TopSurface = 0 | |
| 473 | bHandle.BottomSurface = 0 | |
| 474 | bHandle.Size = Vector3.new(0.26,0.26,0.26) | |
| 475 | bHandle.CFrame = RA.CFrame | |
| 476 | bHandle.Anchored = true | |
| 477 | bHandle.Reflectance = 0.1 | |
| 478 | W4 = Instance.new("Weld",bHandle)
| |
| 479 | W4.Part0 = bHandle | |
| 480 | W4.Part1 = xHandle | |
| 481 | W4.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,0.35,0) | |
| 482 | aHandle = Instance.new("Part",Tool)
| |
| 483 | aHandle.Name = "5" | |
| 484 | aHandle.Locked = true | |
| 485 | aHandle.BrickColor = Settings.Colors[2] | |
| 486 | aHandle.CanCollide = false | |
| 487 | aHandle.FormFactor = "Custom" | |
| 488 | aHandle.TopSurface = 0 | |
| 489 | aHandle.BottomSurface = 0 | |
| 490 | aHandle.Size = Vector3.new(0.25,1.3,0.25) | |
| 491 | aHandle.CFrame = RA.CFrame * CFrame.Angles(0,0,90) | |
| 492 | aHandle.Anchored = true | |
| 493 | aHandle.Transparency = 0.8 | |
| 494 | W5 = Instance.new("Weld",aHandle)
| |
| 495 | W5.Part0 = aHandle | |
| 496 | W5.Part1 = Handle | |
| 497 | W5.C1 = CFrame.Angles(0,23,0)* CFrame.new(0,0.35,0) | |
| 498 | rHandle = Instance.new("Part",Tool)
| |
| 499 | rHandle.Name = "6" | |
| 500 | rHandle.Locked = true | |
| 501 | rHandle.BrickColor = Settings.Colors[1] | |
| 502 | rHandle.CanCollide = false | |
| 503 | rHandle.FormFactor = "Custom" | |
| 504 | rHandle.TopSurface = 0 | |
| 505 | rHandle.BottomSurface = 0 | |
| 506 | rHandle.Size = Vector3.new(1,0.001,0.001) | |
| 507 | rHandle.CFrame = RA.CFrame | |
| 508 | rHandle.Anchored = true | |
| 509 | rHandle.Reflectance = 0.1 | |
| 510 | sm = Instance.new("SpecialMesh",rHandle)
| |
| 511 | sm.MeshType = "FileMesh" | |
| 512 | sm.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 513 | sm.Scale = Vector3.new(1,1,1) | |
| 514 | W6 = Instance.new("Weld",rHandle)
| |
| 515 | W6.Part0 = rHandle | |
| 516 | W6.Part1 = xHandle | |
| 517 | W6.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,0.35,0) | |
| 518 | fHandle = Instance.new("Part",Tool)
| |
| 519 | fHandle.Name = "7" | |
| 520 | fHandle.Locked = true | |
| 521 | fHandle.BrickColor = Settings.Colors[1] | |
| 522 | fHandle.CanCollide = false | |
| 523 | fHandle.FormFactor = "Custom" | |
| 524 | fHandle.TopSurface = 0 | |
| 525 | fHandle.BottomSurface = 0 | |
| 526 | fHandle.Size = Vector3.new(1,0.001,0.001) | |
| 527 | fHandle.CFrame = RA.CFrame | |
| 528 | fHandle.Anchored = true | |
| 529 | fHandle.Reflectance = 0.1 | |
| 530 | sm = Instance.new("SpecialMesh",fHandle)
| |
| 531 | sm.MeshType = "FileMesh" | |
| 532 | sm.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 533 | sm.Scale = Vector3.new(1,1,0.2) | |
| 534 | W7 = Instance.new("Weld",fHandle)
| |
| 535 | W7.Part0 = fHandle | |
| 536 | W7.Part1 = xHandle | |
| 537 | W7.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,4.3,0) | |
| 538 | qHandle = Instance.new("Part",Tool)
| |
| 539 | qHandle.Name = "8" | |
| 540 | qHandle.Locked = true | |
| 541 | qHandle.BrickColor = Settings.Colors[1] | |
| 542 | qHandle.CanCollide = false | |
| 543 | qHandle.FormFactor = "Custom" | |
| 544 | qHandle.TopSurface = 0 | |
| 545 | qHandle.BottomSurface = 0 | |
| 546 | qHandle.Size = Vector3.new(1,0.001,0.001) | |
| 547 | qHandle.CFrame = RA.CFrame | |
| 548 | qHandle.Anchored = true | |
| 549 | qHandle.Reflectance = 0.3 | |
| 550 | sm = Instance.new("SpecialMesh",qHandle)
| |
| 551 | sm.MeshType = "FileMesh" | |
| 552 | sm.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
| 553 | sm.Scale = Vector3.new(1,1.5,0.3) | |
| 554 | W8 = Instance.new("Weld",qHandle)
| |
| 555 | W8.Part0 = qHandle | |
| 556 | W8.Part1 = xHandle | |
| 557 | W8.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,8.6,0) | |
| 558 | uuHandle = Instance.new("Part",Tool)
| |
| 559 | uuHandle.Name = "8" | |
| 560 | uuHandle.Locked = true | |
| 561 | uuHandle.BrickColor = Settings.Colors[1] | |
| 562 | uuHandle.CanCollide = false | |
| 563 | uuHandle.FormFactor = "Custom" | |
| 564 | uuHandle.TopSurface = 0 | |
| 565 | uuHandle.BottomSurface = 0 | |
| 566 | uuHandle.Size = Vector3.new(1,4,0.001) | |
| 567 | uuHandle.CFrame = RA.CFrame | |
| 568 | uuHandle.Anchored = true | |
| 569 | uuHandle.Reflectance = 0.3 | |
| 570 | BM = Instance.new("BlockMesh",uuHandle)
| |
| 571 | BM.Scale = Vector3.new(1,1,0) | |
| 572 | W9 = Instance.new("Weld",uuHandle)
| |
| 573 | W9.Part0 = uuHandle | |
| 574 | W9.Part1 = xHandle | |
| 575 | W9.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,2.15,0) | |
| 576 | coroutine.wrap(function() | |
| 577 | while true do | |
| 578 | TweenColor3(uuHandle,"Color",uuHandle.Color,uuHandle.BrickColor == Settings.Colors[1]and Settings.Colors[2].Color or Settings.Colors[1].Color,0.1) | |
| 579 | TweenColor3(wHandle,"Color",wHandle.Color,wHandle.BrickColor == Settings.Colors[1]and Settings.Colors[2].Color or Settings.Colors[1].Color,0.1) | |
| 580 | end end)() | |
| 581 | Tool.Name = "Atlas Sword" | |
| 582 | for i,v in pairs(Tool:GetChildren())do | |
| 583 | if v:IsA("BasePart")then
| |
| 584 | v.Material = "Marble" | |
| 585 | end end | |
| 586 | Tool.Equipped:connect(function(m) | |
| 587 | Equipped = true | |
| 588 | Mouse = m | |
| 589 | AttackState = "Melee" | |
| 590 | W1 = Instance.new("Weld",xHandle)
| |
| 591 | W1.Part0 = xHandle | |
| 592 | W1.Part1 = Handle | |
| 593 | W1.C1 = CFrame.Angles(0,23,0)* CFrame.new(0,0.35,0) | |
| 594 | W2 = Instance.new("Weld",wHandle)
| |
| 595 | W2.Part0 = wHandle | |
| 596 | W2.Part1 = xHandle | |
| 597 | W2.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,6.4,0) | |
| 598 | W3 = Instance.new("Weld",zHandle)
| |
| 599 | W3.Part0 = zHandle | |
| 600 | W3.Part1 = xHandle | |
| 601 | W3.C1 = CFrame.Angles(0,90,0)* CFrame.new(0,4.3,0) | |
| 602 | W4 = Instance.new("Weld",bHandle)
| |
| 603 | W4.Part0 = bHandle | |
| 604 | W4.Part1 = xHandle | |
| 605 | W4.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,0.35,0) | |
| 606 | W5 = Instance.new("Weld",aHandle)
| |
| 607 | W5.Part0 = aHandle | |
| 608 | W5.Part1 = Handle | |
| 609 | W5.C1 = CFrame.Angles(0,23,0)* CFrame.new(0,0.35,0) | |
| 610 | W6 = Instance.new("Weld",rHandle)
| |
| 611 | W6.Part0 = rHandle | |
| 612 | W6.Part1 = xHandle | |
| 613 | W6.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,0.35,0) | |
| 614 | W7 = Instance.new("Weld",fHandle)
| |
| 615 | W7.Part0 = fHandle | |
| 616 | W7.Part1 = xHandle | |
| 617 | W7.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,4.3,0) | |
| 618 | W8 = Instance.new("Weld",qHandle)
| |
| 619 | W8.Part0 = qHandle | |
| 620 | W8.Part1 = xHandle | |
| 621 | W8.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,8.6,0) | |
| 622 | W9 = Instance.new("Weld",uuHandle)
| |
| 623 | W9.Part0 = uuHandle | |
| 624 | W9.Part1 = xHandle | |
| 625 | W9.C1 = CFrame.Angles(0,-23,0)* CFrame.new(0,2.15,0) | |
| 626 | table.foreach(Tool:GetChildren(),function(_,v) | |
| 627 | if v:IsA("BasePart")then
| |
| 628 | v.CanCollide = false | |
| 629 | v.Touched:connect(function(Hit) | |
| 630 | if PoisonMode and Power -1000 < 0 then return end | |
| 631 | if Awakend and Power -8000 < 0 then Power = Power -8000 return end | |
| 632 | if not Debounces.Attacking then return end | |
| 633 | if Hit.Parent == Character or HitDebounce then return end | |
| 634 | if not Hit.Parent:findFirstChild("Humanoid")then return end
| |
| 635 | if Hit.Parent:findFirstChild("HitAlreadyAtlas")then return end
| |
| 636 | coroutine.wrap(ShakeCam)(1.1,0.01) | |
| 637 | DoScript(Game.Players:GetPlayerFromCharacter(Hit.Parent),"ScreenFlash") | |
| 638 | if PoisonMode then DoScript(Game.Players:GetPlayerFromCharacter(Hit.Parent),"Poisoned")end | |
| 639 | Implode(rHandle.CFrame,Settings.Colors[2]) | |
| 640 | local sxs = Instance.new("StringValue",Hit.Parent)
| |
| 641 | sxs.Name = "HitAlreadyAtlas" | |
| 642 | Game:GetService("Debris"):AddItem(sxs,1.5)
| |
| 643 | if PoisonMode then Power = Power -1000 end | |
| 644 | pcall(function()Hit.Parent.Humanoid.PlatformStand = true end) | |
| 645 | for n,x in pairs(Hit.Parent:GetChildren())do | |
| 646 | if x:IsA("BasePart")then
| |
| 647 | local bf = Instance.new("BodyForce",x)
| |
| 648 | bf.force = T.CFrame.lookVector *325 | |
| 649 | Game:GetService("Debris"):AddItem(bf,0.26)
| |
| 650 | end end | |
| 651 | for i,v in pairs(Prts)do | |
| 652 | v.BrickColor = Settings.Colors[1] | |
| 653 | delay(0.95,function()v.BrickColor = Settings.Colors[2]end) | |
| 654 | pcall(function() | |
| 655 | local spl = Instance.new("SelectionPartLasso",Speaker.Character)
| |
| 656 | spl.Humanoid = Hit.Parent:findFirstChild("Humanoid")
| |
| 657 | spl.Part = v | |
| 658 | spl.Color = PoisonMode and BrickColor.new("Royal purple")or Settings.Colors[2]
| |
| 659 | end)end | |
| 660 | if PoisonMode then | |
| 661 | ParticleEmit(Hit.Parent:findFirstChild("Torso"),"Royal purple",13)
| |
| 662 | coroutine.wrap(function() | |
| 663 | local Dlly = 0 | |
| 664 | while Wait(1)do | |
| 665 | if Dlly == 13 then break end | |
| 666 | Dlly = Dlly +1 | |
| 667 | pcall(function() | |
| 668 | if Hit.Parent.Humanoid.Health > 10 then | |
| 669 | Hit.Parent.Humanoid:TakeDamage(math.random(4,9)) | |
| 670 | end end)end end)()end | |
| 671 | if not PoisonMode then ParticleEmit(Hit,"Really red",2)end | |
| 672 | local cf = Hit.CFrame | |
| 673 | local s = Instance.new("Part",Character)
| |
| 674 | s.Anchored = true | |
| 675 | s.TopSurface = 0 | |
| 676 | s.BottomSurface = 0 | |
| 677 | s.Locked = true | |
| 678 | s.Transparency = 1 | |
| 679 | s.CanCollide = false | |
| 680 | s.Shape = "Ball" | |
| 681 | s.Reflectance = 0 | |
| 682 | s.BrickColor = Settings.Colors[2] | |
| 683 | s.CFrame = cf | |
| 684 | coroutine.wrap(function() | |
| 685 | for i = 1,5 do | |
| 686 | s.Size = s.Size + Vector3.new(2,2,2) | |
| 687 | s.CFrame = cf | |
| 688 | s.Transparency = s.Transparency -0.2 | |
| 689 | Wait() | |
| 690 | end | |
| 691 | Wait(0.1) | |
| 692 | s.BrickColor = Settings.Colors[2] | |
| 693 | if math.random(1,2)== 1 then pcall(function()Hit.Parent.Humanoid:TakeDamage(6)end)end | |
| 694 | for i = 1,10 do | |
| 695 | s.Size = s.Size - Vector3.new(2,2,2) | |
| 696 | s.CFrame = cf | |
| 697 | s.Transparency = s.Transparency +0.1 | |
| 698 | Wait() | |
| 699 | end | |
| 700 | s:Destroy() | |
| 701 | end)() | |
| 702 | local l = Instance.new("PointLight",s)
| |
| 703 | l.Color = s.Color | |
| 704 | l.Range = 60 | |
| 705 | local f = Instance.new("Part",Character)
| |
| 706 | f.BrickColor = Settings.Colors[1] | |
| 707 | f.Size = Vector3.new(5,1,5) | |
| 708 | f.Anchored = true | |
| 709 | f.Locked = true | |
| 710 | f.CanCollide = false | |
| 711 | f.TopSurface = 0 | |
| 712 | f.BottomSurface = 0 | |
| 713 | f.CFrame = Hit.CFrame * CFrame.fromEulerAnglesXYZ(1.57,0,0) | |
| 714 | local sm = Instance.new("SpecialMesh",f)
| |
| 715 | sm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 716 | sm.Scale = Vector3.new(4,4,4) | |
| 717 | coroutine.wrap(function() | |
| 718 | for i = 1,20 do | |
| 719 | f.Transparency = f.Transparency +0.05 | |
| 720 | sm.Scale = sm.Scale + Vector3.new(2,2,2) | |
| 721 | Wait() | |
| 722 | end | |
| 723 | f:Destroy() | |
| 724 | end)() | |
| 725 | Damage(v,Hit)end) | |
| 726 | v.Anchored = false | |
| 727 | end end)end) | |
| 728 | local RightGrip | |
| 729 | coroutine.wrap(function()while Wait()do if not RightGrip and Equipped then RightGrip = RA:findFirstChild("RightGrip")end end end)()
| |
| 730 | --T.Anchored = true | |
| 731 | ||
| 732 | -- to put in header: | |
| 733 | local Gun | |
| 734 | local function Recoil() | |
| 735 | -- too damn lazy to do recoilll right now | |
| 736 | end | |
| 737 | -- to put in move: | |
| 738 | ||
| 739 | for i,v in pairs(Debounces)do if v or Gun then return end end | |
| 740 | Debounces.Attacking = true | |
| 741 | Stance = '' | |
| 742 | ChargePosition(false) | |
| 743 | Gun = Instance.new("Model",Character)
| |
| 744 | Gun.Name = "AtlasGun" | |
| 745 | local xxf = 30 | |
| 746 | local Tip = LA | |
| 747 | local h1 = Instance.new("Part",Gun)
| |
| 748 | h1.Name = "-Handle" | |
| 749 | h1.FormFactor = "Custom" | |
| 750 | h1.TopSurface = 0 | |
| 751 | h1.BottomSurface = 0 | |
| 752 | h1.Material = "Ice" | |
| 753 | h1.Anchored = true | |
| 754 | h1.BrickColor = Settings.Colors[1] | |
| 755 | h1.Size = Vector3.new(0.1,0.5,0.1) | |
| 756 | local LeftGrip = Instance.new("Weld",h1)
| |
| 757 | LeftGrip.Part1 = h1 | |
| 758 | LeftGrip.Part0 = LA | |
| 759 | LeftGrip.C0 = CFrame.new(0,-1,0,1,0,0,0,0,1,0,-1,0) | |
| 760 | LeftGrip.C1 = CFrame.new(0,0,0,1,0,0,0,1,0,0,0,1)* CFrame.Angles(0,23,0) | |
| 761 | local h2 = Instance.new("Part",Gun)
| |
| 762 | h2.FormFactor = "Custom" | |
| 763 | h2.Name = "-Support" | |
| 764 | h2.Material = "Ice" | |
| 765 | h2.Anchored = true | |
| 766 | h2.TopSurface = 0 | |
| 767 | h2.BottomSurface = 0 | |
| 768 | h2.BrickColor = Settings.Colors[1] | |
| 769 | h2.Size = Vector3.new(1.355,1.5,1.355) | |
| 770 | local gw1 = Instance.new("Weld",h2)
| |
| 771 | gw1.Part1 = h2 | |
| 772 | gw1.Part0 = LA | |
| 773 | gw1.C0 = CFrame.new(0,-2,0) | |
| 774 | local h3 = Instance.new("Part",Gun)
| |
| 775 | h3.FormFactor = "Custom" | |
| 776 | h3.Name = "-Support" | |
| 777 | h3.Anchored = true | |
| 778 | h3.TopSurface = 0 | |
| 779 | h3.Material = "Marble" | |
| 780 | h3.BottomSurface = 0 | |
| 781 | h3.BrickColor = Settings.Colors[1] | |
| 782 | h3.Reflectance = 0.13 | |
| 783 | h3.Size = Vector3.new(1.351,1.025,1.351) | |
| 784 | local h3m = Instance.new("CylinderMesh",h3)
| |
| 785 | h3m.Scale = Vector3.new(1,1,1) | |
| 786 | local gw2 = Instance.new("Weld",h3)
| |
| 787 | gw2.Part1 = h3 | |
| 788 | gw2.Part0 = LA | |
| 789 | gw2.C0 = CFrame.new(0,-1,0) | |
| 790 | local h4 = Instance.new("Part",Gun)
| |
| 791 | h4.FormFactor = "Custom" | |
| 792 | h4.Name = "-Support" | |
| 793 | h4.Anchored = true | |
| 794 | h4.TopSurface = 0 | |
| 795 | h4.Material = "Marble" | |
| 796 | h4.BottomSurface = 0 | |
| 797 | h4.BrickColor = Settings.Colors[1] | |
| 798 | h4.Size = Vector3.new(1.02505,0.55025,1.02505) | |
| 799 | local gw3 = Instance.new("Weld",h4)
| |
| 800 | gw3.Part1 = h4 | |
| 801 | gw3.Part0 = LA | |
| 802 | gw3.C0 = CFrame.new(0,-0.05,0) | |
| 803 | local h5 = Instance.new("Part",Gun)
| |
| 804 | h5.FormFactor = "Custom" | |
| 805 | h5.Name = "-Support" | |
| 806 | h5.Anchored = true | |
| 807 | h5.TopSurface = 0 | |
| 808 | h5.Material = "Marble" | |
| 809 | h5.BottomSurface = 0 | |
| 810 | h5.BrickColor = Settings.Colors[1] | |
| 811 | h5.Size = Vector3.new(1.02505,0.55025,1.02505) | |
| 812 | local gw4 = Instance.new("Weld",h5)
| |
| 813 | gw4.Part1 = h5 | |
| 814 | gw4.Part0 = LA | |
| 815 | gw4.C0 = CFrame.new(0,0.65,0) | |
| 816 | local h6 = Instance.new("Part",Gun)
| |
| 817 | h6.FormFactor = "Custom" | |
| 818 | h6.Name = "-Light" | |
| 819 | h6.Anchored = true | |
| 820 | h6.TopSurface = 0 | |
| 821 | h6.BottomSurface = 0 | |
| 822 | h6.BrickColor = Settings.Colors[2] | |
| 823 | h6.Reflectance = 0.23 | |
| 824 | h6.Size = Vector3.new(1.355,0.005,1.355) | |
| 825 | local h6m = Instance.new("CylinderMesh",h6)
| |
| 826 | h6m.Scale = Vector3.new(1,1,1) | |
| 827 | local gw5 = Instance.new("Weld",h6)
| |
| 828 | gw5.Part1 = h6 | |
| 829 | gw5.Part0 = LA | |
| 830 | gw5.C0 = CFrame.new(0,-1.05,0) | |
| 831 | local h7 = Instance.new("Part",Gun)
| |
| 832 | h7.FormFactor = "Custom" | |
| 833 | h7.Name = "-h0le" | |
| 834 | h7.Anchored = true | |
| 835 | h7.TopSurface = 0 | |
| 836 | h7.BottomSurface = 0 | |
| 837 | h7.BrickColor = BrickColor.new("Really black")
| |
| 838 | h7.Size = Vector3.new(1.248,1.03,1.248) | |
| 839 | local h7m = Instance.new("CylinderMesh",h7)
| |
| 840 | h7m.Scale = Vector3.new(1,1,1) | |
| 841 | local gw6 = Instance.new("Weld",h7)
| |
| 842 | gw6.Part1 = h7 | |
| 843 | gw6.Part0 = LA | |
| 844 | gw6.C0 = CFrame.new(0,-1,0) | |
| 845 | local h8 = Instance.new("Part",Gun)
| |
| 846 | h8.FormFactor = "Custom" | |
| 847 | h8.Name = "-Barrle" | |
| 848 | h8.Anchored = true | |
| 849 | h8.TopSurface = 0 | |
| 850 | h8.BottomSurface = 0 | |
| 851 | h8.Material = "Marble" | |
| 852 | h8.BrickColor = Settings.Colors[1] | |
| 853 | h8.Size = Vector3.new(1.275,1.5,1.275) | |
| 854 | local h8m = Instance.new("CylinderMesh",h8)
| |
| 855 | h8m.Scale = Vector3.new(1,1,1) | |
| 856 | local gw7 = Instance.new("Weld",h8)
| |
| 857 | gw7.Part1 = h8 | |
| 858 | gw7.Part0 = LA | |
| 859 | gw7.C0 = CFrame.new(0,-3.05,0) | |
| 860 | local h9 = Instance.new("Part",Gun)
| |
| 861 | h9.FormFactor = "Custom" | |
| 862 | h9.Name = "-Support" | |
| 863 | h9.Anchored = true | |
| 864 | h9.TopSurface = 0 | |
| 865 | h9.BottomSurface = 0 | |
| 866 | h9.Material = "Marble" | |
| 867 | h9.BrickColor = Settings.Colors[1] | |
| 868 | h9.Size = Vector3.new(3,0.05,0.05) | |
| 869 | local gw8 = Instance.new("Weld",h9)
| |
| 870 | gw8.Part1 = h9 | |
| 871 | gw8.Part0 = h2 | |
| 872 | local h10 = Instance.new("Part",Gun)
| |
| 873 | h10.FormFactor = "Custom" | |
| 874 | h10.Name = "-Support" | |
| 875 | h10.Anchored = true | |
| 876 | h10.TopSurface = 0 | |
| 877 | h10.BottomSurface = 0 | |
| 878 | h10.Material = "Marble" | |
| 879 | h10.BrickColor = Settings.Colors[1] | |
| 880 | h10.Size = Vector3.new(0.05,0.05,3) | |
| 881 | local gw9 = Instance.new("Weld",h10)
| |
| 882 | gw9.Part1 = h10 | |
| 883 | gw9.Part0 = h2 | |
| 884 | local h11 = Instance.new("Part",Gun)
| |
| 885 | h11.FormFactor = "Custom" | |
| 886 | h11.Name = "-Support" | |
| 887 | h11.Anchored = true | |
| 888 | h11.TopSurface = 0 | |
| 889 | h11.BottomSurface = 0 | |
| 890 | h11.Reflectance = 0.2 | |
| 891 | h11.Shape = "Ball" | |
| 892 | h11.BrickColor = Settings.Colors[2] | |
| 893 | h11.Size = Vector3.new(1,1,1) | |
| 894 | local gw10 = Instance.new("Weld",h11)
| |
| 895 | gw10.Part1 = h11 | |
| 896 | gw10.Part0 = h8 | |
| 897 | gw10.C0 = CFrame.new(0,-0.5,0) | |
| 898 | local h12 = Instance.new("Part",Gun)
| |
| 899 | h12.FormFactor = "Custom" | |
| 900 | h12.Name = "-Support" | |
| 901 | h12.Anchored = true | |
| 902 | h12.TopSurface = 0 | |
| 903 | h12.BottomSurface = 0 | |
| 904 | h12.BrickColor = Settings.Colors[1] | |
| 905 | h12.Material = "Ice" | |
| 906 | h12.Size = Vector3.new(0.05,3,0.05) | |
| 907 | local gw11 = Instance.new("Weld",h12)
| |
| 908 | gw11.Part1 = h9 | |
| 909 | gw11.Part0 = h12 | |
| 910 | gw11.C0 = CFrame.new(0,-0.5,1) | |
| 911 | ||
| 912 | coroutine.wrap(function() | |
| 913 | while Wait()do | |
| 914 | if not Gun then break end | |
| 915 | gw1.C0 = gw1.C0 * CFrame.fromEulerAnglesXYZ(0,math.pi/xxf,0) | |
| 916 | gw11.C0 = gw11.C0 * CFrame.fromEulerAnglesXYZ(0,math.pi/(xxf/2),0) | |
| 917 | end end)() | |
| 918 | coroutine.wrap(function() | |
| 919 | while true do | |
| 920 | if not Gun then break end | |
| 921 | TweenColor3(h6,"Color",h6.Color,Settings.Colors[h6.BrickColor == Settings.Colors[1]and 2 or 1],0.1,true) | |
| 922 | TweenColor3(h11,"Color",h11.Color,Settings.Colors[h11.BrickColor == Settings.Colors[1]and 2 or 1],0.1) | |
| 923 | end end)() | |
| 924 | coroutine.wrap(function() | |
| 925 | local inc = 0.05 | |
| 926 | for i = 1,8 do | |
| 927 | inc = inc +1.25 | |
| 928 | Effect2(LA,inc,inc,inc,0,-1,0,Settings.Colors[2]) | |
| 929 | Wait() | |
| 930 | end end)() | |
| 931 | table.foreach(Gun:GetChildren(),function(_,v) | |
| 932 | if v:IsA("BasePart")then
| |
| 933 | v.CanCollide = true | |
| 934 | v.Anchored = false | |
| 935 | end end) | |
| 936 | pcall(function()Character.Animate.Disabled = true end) | |
| 937 | local Connections = {}
| |
| 938 | OldSpeed = Character.Humanoid.WalkSpeed | |
| 939 | table.insert(Connections,Mouse.Move:connect(function() | |
| 940 | StanceGyro.cframe = CFrame.new(T.Position,Mouse.Hit.p)* CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) | |
| 941 | end)) | |
| 942 | local Working,Stop = false,false | |
| 943 | table.insert(Connections,Mouse.KeyUp:connect(function(k) | |
| 944 | if k == 'x' then | |
| 945 | Stop = true | |
| 946 | Debounces.Attacking = false | |
| 947 | StopJoints() | |
| 948 | ChargePosition(false) | |
| 949 | Character.Humanoid.WalkSpeed = OldSpeed | |
| 950 | Stance = 'Standing' | |
| 951 | for i,v in pairs(Connections)do pcall(function()v:disconnect()end)end | |
| 952 | pcall(function() | |
| 953 | Character.Animate.Disabled = false | |
| 954 | end)end end)) | |
| 955 | local CanShoot = true | |
| 956 | table.insert(Connections,Mouse.Button1Down:connect(function() | |
| 957 | if not CanShoot then return end | |
| 958 | CanShoot = false | |
| 959 | if Power -5000 < 0 or Stop then | |
| 960 | Stop = true | |
| 961 | Debounces.Attacking = false | |
| 962 | StopJoints() | |
| 963 | ChargePosition(false) | |
| 964 | Stance = 'Standing' | |
| 965 | pcall(function() | |
| 966 | Character.Animate.Disabled = false | |
| 967 | end)table.foreach(Connections,function(_,v) | |
| 968 | v:disconnect() | |
| 969 | end)end | |
| 970 | Power = Power -5000 | |
| 971 | Effect2(Tip,2,2,2,0,-1,0,Settings.Colors[2]) | |
| 972 | xxf = 15 | |
| 973 | local function Remove(Obj) | |
| 974 | if Obj ~= nil and Obj.Parent ~= nil then | |
| 975 | Implode(CFrame.new(Obj.Position)* CFrame.Angles(math.random(1,360),math.random(1,360),math.random(1,360)),Obj.BrickColor) | |
| 976 | Obj:Destroy() | |
| 977 | end end | |
| 978 | local DIR =(Tip.Position -(Tip.CFrame * CFrame.new(0,5,0)).p).unit | |
| 979 | local _Out = false | |
| 980 | local function Hitx(Hit,o,Bool) | |
| 981 | if not Hit then return end | |
| 982 | if Hit.Parent ~= Character and Hit.Parent.Parent ~= Character then | |
| 983 | if Hit.Parent ~= Workspace then | |
| 984 | if not(Hit.Parent:findFirstChild("Humanoid")or Hit.Parent.Parent:findFirstChild("Humanoid"))and Hit.Parent:IsA("Model")then Hit.Parent:BreakJoints()end
| |
| 985 | for i,v in pairs(Hit.Parent:GetChildren())do | |
| 986 | if v:IsA("BasePart")then
| |
| 987 | v.Anchored = false | |
| 988 | v.Velocity = o.Velocity.unit *300 | |
| 989 | v.RotVelocity = o.Position:Lerp(T.Position,0.5) | |
| 990 | delay(0.6,function() | |
| 991 | v.Velocity = Vector3.new(0,0,0) | |
| 992 | v.RotVelocity = v.Velocity | |
| 993 | end)end end end | |
| 994 | if Hit.Parent:findFirstChild("Humanoid")or Hit.Parent.Parent:findFirstChild("Humanoid")then
| |
| 995 | Damage(o,Hit.Parent:findFirstChild("Torso")or Hit.Parent.Parent:findFirstChild("Torso"),true,o.Size.Y *15)
| |
| 996 | end | |
| 997 | o.Anchored = true | |
| 998 | _Out = true | |
| 999 | if not CanShoot then | |
| 1000 | CanShoot = true | |
| 1001 | xxf = 30 | |
| 1002 | end for i = 1,10 do | |
| 1003 | o.Transparency = i/10 | |
| 1004 | o.Mesh.Scale = o.Mesh.Scale+Vector3.new(0.2,0.2,0.2) | |
| 1005 | Wait() | |
| 1006 | end | |
| 1007 | o:Destroy() | |
| 1008 | end end | |
| 1009 | local fs =(LA.CFrame * CFrame.new(0,-2,0)).p | |
| 1010 | local Hitd,posx = Workspace:FindPartOnRay(Ray.new(fs,(Mouse.Hit ~= nil and Mouse.Hit.p or Vector3.new(0,0,0)- fs).unit *1000),Character) | |
| 1011 | local p = Instance.new("Part",Character)
| |
| 1012 | p.Locked = true | |
| 1013 | p.CanCollide = false | |
| 1014 | p.BrickColor = Settings.Colors[2] | |
| 1015 | p.FormFactor = "Custom" | |
| 1016 | p.TopSurface = 0 | |
| 1017 | p.BottomSurface = 0 | |
| 1018 | p.Size = Hitd and Vector3.new(4,4,4)or Vector3.new(3,3,3) | |
| 1019 | p.CFrame = LA.CFrame * CFrame.new(0,-1.4,0) | |
| 1020 | p.Touched:connect(function(f)Hitx(f,p)end) | |
| 1021 | Instance.new("SpecialMesh",p).MeshType = "Sphere"
| |
| 1022 | p:BreakJoints() | |
| 1023 | coroutine.wrap(function() | |
| 1024 | while Wait(0.06)do | |
| 1025 | if _Out then break end | |
| 1026 | for i = 1,2 do | |
| 1027 | local n = p | |
| 1028 | local p = Instance.new("Part",Character)
| |
| 1029 | p.TopSurface = 0 | |
| 1030 | p.BottomSurface = 0 | |
| 1031 | p.CanCollide = false | |
| 1032 | p.Anchored = true | |
| 1033 | p.BrickColor = Settings.Colors[1] | |
| 1034 | p.formFactor = "Symmetric" | |
| 1035 | p.Size = Vector3.new(1,1,1) | |
| 1036 | p.CFrame = CFrame.new(n.CFrame.p)* CFrame.fromEulerAnglesXYZ(math.random(-5,5),math.random(-5,5),math.random(-10,10)) | |
| 1037 | local m = Instance.new("SpecialMesh",p)
| |
| 1038 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1039 | m.Scale = Vector3.new(1,1,1) | |
| 1040 | Game:GetService("Debris"):AddItem(p,3)
| |
| 1041 | m.Name = "Triangle" | |
| 1042 | coroutine.wrap(function() | |
| 1043 | for i = 1,15 do | |
| 1044 | p.Transparency = i/15 | |
| 1045 | m.Scale = m.Scale + Vector3.new(2,2,0) | |
| 1046 | Wait() | |
| 1047 | end | |
| 1048 | p:Destroy() | |
| 1049 | end)()end | |
| 1050 | for i = 1,2 do | |
| 1051 | local n = p | |
| 1052 | local p = Instance.new("Part")
| |
| 1053 | p.Name = "Trail" | |
| 1054 | p.TopSurface = 0 | |
| 1055 | p.BottomSurface = 0 | |
| 1056 | p.Anchored = true | |
| 1057 | p.CanCollide = false | |
| 1058 | p.formFactor = "Symmetric" | |
| 1059 | p.Size = Vector3.new(1,1,1) | |
| 1060 | p.BrickColor = Settings.Colors[1] | |
| 1061 | p.CFrame = n.CFrame | |
| 1062 | Game:GetService("Debris"):AddItem(p,3)
| |
| 1063 | local m = Instance.new("SpecialMesh",p)
| |
| 1064 | m.MeshType = "Sphere" | |
| 1065 | m.Scale = Vector3.new(2,2,2) | |
| 1066 | coroutine.wrap(function() | |
| 1067 | for i = 1,15 do | |
| 1068 | p.Transparency = i/15 | |
| 1069 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1)*5 | |
| 1070 | p.CFrame = CFrame.new(n.CFrame.p)* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 1071 | Wait() | |
| 1072 | end | |
| 1073 | p:Destroy() | |
| 1074 | end)()end | |
| 1075 | for i = 1,2 do | |
| 1076 | local n = p | |
| 1077 | local p = Instance.new("Part")
| |
| 1078 | p.Name = "Trail" | |
| 1079 | p.TopSurface = 0 | |
| 1080 | p.BottomSurface = 0 | |
| 1081 | p.Anchored = true | |
| 1082 | p.CanCollide = false | |
| 1083 | p.formFactor = "Symmetric" | |
| 1084 | p.Size = Vector3.new(1,1,1) | |
| 1085 | p.BrickColor = Settings.Colors[1] | |
| 1086 | p.CFrame = n.CFrame | |
| 1087 | Game:GetService("Debris"):AddItem(p,3)
| |
| 1088 | local m = Instance.new("SpecialMesh",p)
| |
| 1089 | m.MeshType = "Brick" | |
| 1090 | m.Scale = Vector3.new(2,2,2) | |
| 1091 | coroutine.wrap(function() | |
| 1092 | for i = 1,15 do | |
| 1093 | p.Transparency = i/15 | |
| 1094 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1)*5 | |
| 1095 | p.CFrame = CFrame.new(n.CFrame.p)* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 1096 | Wait() | |
| 1097 | end | |
| 1098 | p:Destroy() | |
| 1099 | end)()end | |
| 1100 | local hxpos = p.Position | |
| 1101 | for i,v in pairs(Workspace:GetChildren())do | |
| 1102 | if v:IsA("Model")then
| |
| 1103 | local Hn = v:findFirstChild("Humanoid")
| |
| 1104 | if Hn and Hn.Health > 0 then | |
| 1105 | local Tf = v:findFirstChild("Torso")
| |
| 1106 | if Tf then | |
| 1107 | if(Tf.Position-hxpos).magnitude <= 11 then | |
| 1108 | Hn:TakeDamage(50) | |
| 1109 | local vv = p.BodyVelocity:Clone() | |
| 1110 | vv.velocity = vv.velocity +(Tf.Position -hxpos).unit *10 | |
| 1111 | vv.Parent = Tf | |
| 1112 | Game:GetService("Debris"):AddItem(vv,0.7)
| |
| 1113 | end end end end end end end)() | |
| 1114 | coroutine.wrap(function() | |
| 1115 | for i = 1,20 do | |
| 1116 | if _Out then break end | |
| 1117 | Wait(0.1) | |
| 1118 | local n = p | |
| 1119 | local p = Instance.new("Part",Character)
| |
| 1120 | p.Name = "Trail" | |
| 1121 | p.TopSurface = 0 | |
| 1122 | p.BottomSurface = 0 | |
| 1123 | p.Anchored = true | |
| 1124 | p.CanCollide = false | |
| 1125 | p.formFactor = "Symmetric" | |
| 1126 | p.Size = Vector3.new(1,1,1) | |
| 1127 | p.BrickColor = Settings.Colors[1] | |
| 1128 | p.CFrame = n.CFrame | |
| 1129 | Game:GetService("Debris"):AddItem(p,3)
| |
| 1130 | local m = Instance.new("SpecialMesh",p)
| |
| 1131 | m.MeshType = "Sphere" | |
| 1132 | m.Scale = Vector3.new(2,2,2) | |
| 1133 | coroutine.wrap(function() | |
| 1134 | for i = 1,15 do | |
| 1135 | p.Transparency = i/15 | |
| 1136 | m.Scale = m.Scale + Vector3.new(0.1,0.1,0.1) | |
| 1137 | p.CFrame = CFrame.new(n.CFrame.p)* CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,0.5) | |
| 1138 | Wait() | |
| 1139 | end | |
| 1140 | p:Destroy() | |
| 1141 | end)()end end)() | |
| 1142 | local v = Instance.new("BodyVelocity",p)
| |
| 1143 | v.P = 5000 | |
| 1144 | v.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1145 | v.velocity = DIR *(Hitd and 470 or 235) | |
| 1146 | delay(4.5,function() | |
| 1147 | Remove(p) | |
| 1148 | _Out = true | |
| 1149 | xxf = 30 | |
| 1150 | end) | |
| 1151 | Wait(6) | |
| 1152 | if not CanShoot then | |
| 1153 | CanShoot = true | |
| 1154 | end end)) | |
| 1155 | table.insert(Connections,Mouse.Button1Up:connect(function()Working = false end)) | |
| 1156 | coroutine.wrap(function() | |
| 1157 | ChargePosition(false) | |
| 1158 | Stance = '' | |
| 1159 | FaceForward() | |
| 1160 | StanceGyro.cframe = StanceGyro.cframe | |
| 1161 | local DIR = T.CFrame.lookVector | |
| 1162 | LS.C0 = LS.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/2,math.pi/2,0)* CFrame.new(-0.25,0,-0.5) | |
| 1163 | LS.DesiredAngle = 0 | |
| 1164 | RS.C0 = RS.C0 * CFrame.fromEulerAnglesXYZ(-math.pi/6,0,0) | |
| 1165 | while Wait()do | |
| 1166 | if Stop then break end | |
| 1167 | Stance = '' | |
| 1168 | N.DesiredAngle = 1.4 | |
| 1169 | Character.Humanoid.WalkSpeed = 0 | |
| 1170 | Wait() | |
| 1171 | end | |
| 1172 | N.DesiredAngle = 0 | |
| 1173 | end)() |