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Battle Pyramid FAQ:
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Battle Tower FAQ:
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Basic Definition: The Battle Pyramid is the exploration facility. You have to progress through 7 different floors, in which Wild Pokemon appear, as do trainers, and items. You get to use items that you pickup along the way. You are surrounded in darkness, and every battle you win with either a Wild Pokemon or a trainer increases you vision slightly. The floors are completely randomised, including the exit, making finding the exit very difficult, and very random.
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Basic Definition: The Battle Tower is the basic battle facility. You simply battle 7 trainers 3v3 to win a set, and nothing more.
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Difficulty: 2nd of 7 on easiness scale (Very Easy)
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Difficulty: 5th of 7 on easiness scale (Hard)
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Team: Latios: Calm Mind, Psychic, Dragon Claw, Thunderbolt
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Team: Latios @ Lum Berry: Calm Mind, Psychic, Dragon Claw, Thunderbolt
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Swampert: Earthquake, Surf, Ice Beam, Protect
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Swampert @ Leftovers: Earthquake, Surf, Ice Beam, Counter
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Metagross: Meteor Mash, Earthquake, Shadow Ball, Brick Break
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Metagross @ Choice Band: Meteor Mash, Earthquake, Shadow Ball, Explosion
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Manipulation: You can manipulate the starting floor, to an extent. The floor layout is generated right before you choose to save. The exact decor of this layout is generated when you enter (e.g. items and trainer positions are already set, but what they are, aren't)
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Manipulation: None. You could technically double frame perfect clear to manip the first fight, but it's both ridiculous and not worth it to do so.
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How it works: RNG starts at 0 as usual, so you save and reset right before entering, and then time your last input before starting to save. I've mapped out a cluster with a range of 10 frames on either side (e.g. 21), and have pictures of what the starting layout looks like, and then know where to go.
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The Tower is basic, but it is also the longest facility, making a death not only painful, but very possible just because of the sheer length you have to go without having some bullshit happen.