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1
class MFD
2
{
3
	class HUD
4
	{
5
		class Pos10Vector
6
		{
7
			type = "vector";
8
			pos0[] = {0.485,0.4};
9
			pos10[] = {1.225,1.1};
10
		};
11
		topLeft = "HUD LH";
12
		topRight = "HUD PH";
13
		bottomLeft = "HUD LD";
14
		borderLeft = 0;
15
		borderRight = 0;
16
		borderTop = 0;
17
		borderBottom = 0;
18
		color[] = {0,1,0,0.1};
19
		class Bones
20
		{
21
			class PlaneW
22
			{
23
				type = "fixed";
24
				pos[] = {0.485,0.4};
25
			};
26
			class WeaponAim: Pos10Vector
27
			{
28
				source = "weapon";
29
			};
30
			class Target: Pos10Vector
31
			{
32
				source = "target";
33
			};
34
			class Velocity: Pos10Vector
35
			{
36
				type = "vector";
37
				source = "velocity";
38
				pos0[] = {0.5,0.4};
39
				pos10[] = {1.24,1.1};
40
			};
41
			class ILS_H
42
			{
43
				type = "ils";
44
				pos0[] = {0.5,0.4};
45
				pos3[] = {0.722,0.4};
46
			};
47
			class ILS_W: ILS_H
48
			{
49
				pos3[] = {0.5,0.61};
50
			};
51
			class Level0: Pos10Vector
52
			{
53
				pos0[] = {0.5,0.4};
54
				pos10[] = {1.24,1.1};
55
				type = "horizon";
56
				angle = 0;
57
			};
58
			class LevelP5: Level0
59
			{
60
				angle = 5;
61
			};
62
			class LevelM5: Level0
63
			{
64
				angle = -5;
65
			};
66
			class LevelP10: Level0
67
			{
68
				angle = 10;
69
			};
70
			class LevelM10: Level0
71
			{
72
				angle = -10;
73
			};
74
			class LevelP15: Level0
75
			{
76
				angle = 15;
77
			};
78
			class LevelM15: Level0
79
			{
80
				angle = -15;
81
			};
82
			class LevelP20: Level0
83
			{
84
				angle = 20;
85
			};
86
			class LevelM20: Level0
87
			{
88
				angle = -20;
89
			};
90
			class LevelP25: Level0
91
			{
92
				angle = 25;
93
			};
94
			class LevelM25: Level0
95
			{
96
				angle = -25;
97
			};
98
			class LevelP30: Level0
99
			{
100
				angle = 30;
101
			};
102
			class LevelM30: Level0
103
			{
104
				angle = -30;
105
			};
106
			class LevelP35: Level0
107
			{
108
				angle = 35;
109
			};
110
			class LevelM35: Level0
111
			{
112
				angle = -35;
113
			};
114
			class LevelP40: Level0
115
			{
116
				angle = 40;
117
			};
118
			class LevelM40: Level0
119
			{
120
				angle = -40;
121
			};
122
			class LevelP45: Level0
123
			{
124
				angle = 45;
125
			};
126
			class LevelM45: Level0
127
			{
128
				angle = -45;
129
			};
130
			class LevelP50: Level0
131
			{
132
				angle = 50;
133
			};
134
			class LevelM50: Level0
135
			{
136
				angle = -50;
137
			};
138
		};
139
		class Draw
140
		{
141
			alpha = 0.4;
142
			color[] = {0.0,0.3,0.05};
143
			condition = "on";
144
			class PlaneW
145
			{
146
				clipTL[] = {0.0,1.0};
147
				clipBR[] = {1.0,0.0};
148
				type = "line";
149
				points[] = 
150
				{
151
					{ "PlaneW",
152
					{ -0.08,0 },1 },
153
					{ "PlaneW",
154
					{ -0.03,0 },1 },
155
					{ "PlaneW",
156
					{ -0.015,0.0283784 },1 },
157
					{ "PlaneW",
158
					{ 0.0,0 },1 },
159
					{ "PlaneW",
160
					{ 0.015,0.0283784 },1 },
161
					{ "PlaneW",
162
					{ 0.03,0 },1 },
163
					{ "PlaneW",
164
					{ 0.08,0 },1 }
165
				};
166
			};
167
			class PlaneHeading
168
			{
169
				clipTL[] = {0.0,1.0};
170
				clipBR[] = {1.0,0.0};
171
				type = "line";
172
				points[] = 
173
				{
174
					{ "Velocity",{ 0,-0.0189189 },1 },
175
					{ "Velocity",{ 0.014,-0.0132432 },1 },
176
					{ "Velocity",{ 0.02,0 },1 },
177
					{ "Velocity",{ 0.014,0.0132432 },1 },
178
					{ "Velocity",{ 0,0.0189189 },1 },
179
					{ "Velocity",{ -0.014,0.0132432 },1 },
180
					{ "Velocity",{ -0.02,0 },1 },
181
					{ "Velocity",{ -0.014,-0.0132432 },1 },
182
					{ "Velocity",{ 0,-0.0189189 },1 },
183
					{  },
184
					{ "Velocity",{ 0.04,0 },1 },
185
					{ "Velocity",{ 0.02,0 },1 },
186
					{  },
187
					{ "Velocity",{ -0.04,0 },1 },
188
					{ "Velocity",{ -0.02,0 },1 },
189
					{  },
190
					{ "Velocity",{ 0,-0.0378378 },1 },
191
					{ "Velocity",{ 0,-0.0189189 },1 },
192
					{  }
193
				};
194
			};
195
			class Static
196
			{
197
				clipTL[] = {0.0,0.1};
198
				clipBR[] = {1.0,0.0};
199
				type = "line";
200
				points[] = 
201
				{
202
					{{ 0.21,0.52 },1 },
203
					{{ 0.19,0.5 },1 },
204
					{{ 0.21,0.48 },1 },
205
					{},
206
					{{ 0.18,0.2 },1 },
207
					{{ 0.18,0.85 },1 },
208
					{},
209
					{{ 0.79,0.52 },1 },
210
					{{ 0.81,0.5 },1 },
211
					{{ 0.79,0.48 },1 },
212
					{},
213
					{{ 0.82,0.2 },1 },
214
					{{ 0.82,0.85 },1 },
215
					{},
216
					{{ 0.52,"0.08+0.01" },1 },
217
					{{ 0.5,"0.06+0.01" },1 },
218
					{{ 0.48,"0.08+0.01" },1 },
219
					{  },
220
					{{ 0.2,"0.055+0.01" },1 },
221
					{{ 0.8,"0.055+0.01" },1 },
222
					{}
223
				};
224
			};
225
			class Horizont
226
			{
227
				clipTL[] = {0.0,0.0};
228
				clipBR[] = {1.0,1.0};
229
				class Dimmed
230
				{
231
					class Level0
232
					{
233
						type = "line";
234
						points[] = 
235
						{
236
							{ "Level0",{ -0.2,0 },1 },
237
							{ "Level0",{ -0.05,0 },1 },
238
							{  },
239
							{ "Level0",{ 0.05,0 },1 },
240
							{ "Level0",{ 0.2,0 },1 }
241
						};
242
					};
243
					class VALM_1_0
244
					{
245
						type = "text";
246
						source = "static";
247
						text = 0;
248
						align = "left";
249
						scale = 1;
250
						sourceScale = 1;
251
						pos[] = {"Level0",{ -0.23,-0.025 },1};
252
						right[] = {"Level0",{ -0.13,-0.025 },1};
253
						down[] = {"Level0",{ -0.23,0.025 },1};
254
					};
255
					class VALM_2_0: VALM_1_0
256
					{
257
						align = "right";
258
						pos[] = {"Level0",{ 0.22,-0.025 },1};
259
						right[] = {"Level0",{ 0.32,-0.025 },1};
260
						down[] = {"Level0",{ 0.22,0.025 },1};
261
					};
262
					class LevelM5: Level0
263
					{
264
						type = "line";
265
						points[] = 
266
						{
267
							{ "LevelM5",{ -0.2,-0.03 },1 },
268
							{ "LevelM5",{ -0.2,0 },1 },
269
							{ "LevelM5",{ -0.15,0 },1 },
270
							{  },
271
							{ "LevelM5",{ -0.1,0 },1 },
272
							{ "LevelM5",{ -0.05,0 },1 },
273
							{  },
274
							{ "LevelM5",{ 0.05,0 },1 },
275
							{ "LevelM5",{ 0.1,0 },1 },
276
							{  },
277
							{ "LevelM5",{ 0.15,0 },1 },
278
							{ "LevelM5",{ 0.2,0 },1 },
279
							{ "LevelM5",{ 0.2,-0.03 },1 }
280
						};
281
					};
282
					class VALM_1_5
283
					{
284
						type = "text";
285
						source = "static";
286
						text = -5;
287
						align = "left";
288
						scale = 1;
289
						sourceScale = 1;
290
						pos[] = {"LevelM5",{ -0.23,-0.085 },1};
291
						right[] = {"LevelM5",{ -0.13,-0.085 },1};
292
						down[] = {"LevelM5",{ -0.23,-0.035 },1};
293
					};
294
					class VALM_2_5: VALM_1_5
295
					{
296
						align = "right";
297
						pos[] = {"LevelM5",{ 0.22,-0.085 },1};
298
						right[] = {"LevelM5",{ 0.32,-0.085 },1};
299
						down[] = {"LevelM5",{ 0.22,-0.035 },1};
300
					};
301
					class LevelP5: Level0
302
					{
303
						type = "line";
304
						points[] = 
305
						{
306
							{ "LevelP5",{ -0.2,0.03 },1 },
307
							{ "LevelP5",{ -0.2,0 },1 },
308
							{ "LevelP5",{ -0.05,0 },1 },
309
							{  },
310
							{ "LevelP5",{ 0.05,0 },1 },
311
							{ "LevelP5",{ 0.2,0 },1 },
312
							{ "LevelP5",{ 0.2,0.03 },1 }
313
						};
314
					};
315
					class VALP_1_5
316
					{
317
						type = "text";
318
						source = "static";
319
						text = "5";
320
						align = "left";
321
						scale = 1;
322
						sourceScale = 1;
323
						pos[] = {"LevelP5",{ -0.23,0.035 },1};
324
						right[] = {"LevelP5",{ -0.13,0.035 },1};
325
						down[] = {"LevelP5",{ -0.23,0.085 },1};
326
					};
327
					class VALP_2_5: VALP_1_5
328
					{
329
						align = "right";
330
						pos[] = {"LevelP5",{ 0.22,0.035 },1};
331
						right[] = {"LevelP5",{ 0.32,0.035 },1};
332
						down[] = {"LevelP5",{ 0.22,0.085 },1};
333
					};
334
					class LevelM10: Level0
335
					{
336
						type = "line";
337
						points[] = 
338
						{
339
							{ "LevelM10",{ -0.2,-0.03 },1 },
340
							{ "LevelM10",{ -0.2,0 },1 },
341
							{ "LevelM10",{ -0.15,0 },1 },
342
							{  },
343
							{ "LevelM10",{ -0.1,0 },1 },
344
							{ "LevelM10",{ -0.05,0 },1 },
345
							{  },
346
							{ "LevelM10",{ 0.05,0 },1 },
347
							{ "LevelM10",{ 0.1,0 },1 },
348
							{  },
349
							{ "LevelM10",{ 0.15,0 },1 },
350
							{ "LevelM10",{ 0.2,0 },1 },
351
							{ "LevelM10",
352
							{ 0.2,-0.03 },1 }
353
						};
354
					};
355
					class VALM_1_10
356
					{
357
						type = "text";
358
						source = "static";
359
						text = -10;
360
						align = "left";
361
						scale = 1;
362
						sourceScale = 1;
363
						pos[] = {"LevelM10",{ -0.23,-0.085 },1};
364
						right[] = {"LevelM10",{ -0.13,-0.085 },1};
365
						down[] = {"LevelM10",{ -0.23,-0.035 },1};
366
					};
367
					class VALM_2_10: VALM_1_10
368
					{
369
						align = "right";
370
						pos[] = {"LevelM10",{ 0.22,-0.085 },1};
371
						right[] = {"LevelM10",{ 0.32,-0.085 },1};
372
						down[] = {"LevelM10",{ 0.22,-0.035 },1};
373
					};
374
					class LevelP10: Level0
375
					{
376
						type = "line";
377
						points[] = 
378
						{
379
							{ "LevelP10",{ -0.2,0.03 },1 },
380
							{ "LevelP10",{ -0.2,0 },1 },
381
							{ "LevelP10",{ -0.05,0 },1 },
382
							{  },
383
							{ "LevelP10",{ 0.05,0 },1 },
384
							{ "LevelP10",{ 0.2,0 },1 },
385
							{ "LevelP10",{ 0.2,0.03 },1 }
386
						};
387
					};
388
					class VALP_1_10
389
					{
390
						type = "text";
391
						source = "static";
392
						text = "10";
393
						align = "left";
394
						scale = 1;
395
						sourceScale = 1;
396
						pos[] = {"LevelP10",{ -0.23,0.035 },1};
397
						right[] = {"LevelP10",{ -0.13,0.035 },1};
398
						down[] = {"LevelP10",{ -0.23,0.085 },1};
399
					};
400
					class VALP_2_10: VALP_1_10
401
					{
402
						align = "right";
403
						pos[] = {"LevelP10",{ 0.22,0.035 },1};
404
						right[] = {"LevelP10",{ 0.32,0.035 },1};
405
						down[] = {"LevelP10",{ 0.22,0.085 },1};
406
					};
407
					class LevelM15: Level0
408
					{
409
						type = "line";
410
						points[] = 
411
						{
412
							{ "LevelM15",{ -0.2,-0.03 },1 },
413
							{ "LevelM15",{ -0.2,0 },1 },
414
							{ "LevelM15",{ -0.15,0 },1 },
415
							{  },
416
							{ "LevelM15",{ -0.1,0 },1 },
417
							{ "LevelM15",{ -0.05,0 },1 },
418
							{  },
419
							{ "LevelM15",{ 0.05,0 },1 },
420
							{ "LevelM15",{ 0.1,0 },1 },
421
							{  },
422
							{ "LevelM15",{ 0.15,0 },1 },
423
							{ "LevelM15",{ 0.2,0 },1 },
424
							{ "LevelM15",{ 0.2,-0.03 },1 }
425
						};
426
					};
427
					class VALM_1_15
428
					{
429
						type = "text";
430
						source = "static";
431
						text = -15;
432
						align = "left";
433
						scale = 1;
434
						sourceScale = 1;
435
						pos[] = {"LevelM15",{ -0.23,-0.085 },1};
436
						right[] = {"LevelM15",{ -0.13,-0.085 },1};
437
						down[] = {"LevelM15",{ -0.23,-0.035 },1};
438
					};
439
					class VALM_2_15: VALM_1_15
440
					{
441
						align = "right";
442
						pos[] = {"LevelM15",{ 0.22,-0.085 },1};
443
						right[] = {"LevelM15",{ 0.32,-0.085 },1};
444
						down[] = {"LevelM15",{ 0.22,-0.035 },1};
445
					};
446
					class LevelP15: Level0
447
					{
448
						type = "line";
449
						points[] = 
450
						{
451
							{ "LevelP15",{ -0.2,0.03 },1 },
452
							{ "LevelP15",{ -0.2,0 },1 },
453
							{ "LevelP15",{ -0.05,0 },1 },
454
							{  },
455
							{ "LevelP15",{ 0.05,0 },1 },
456
							{ "LevelP15",{ 0.2,0 },1 },
457
							{ "LevelP15",{ 0.2,0.03 },1 }
458
						};
459
					};
460
					class VALP_1_15
461
					{
462
						type = "text";
463
						source = "static";
464
						text = "15";
465
						align = "left";
466
						scale = 1;
467
						sourceScale = 1;
468
						pos[] = {"LevelP15",{ -0.23,0.035 },1};
469
						right[] = {"LevelP15",{ -0.13,0.035 },1};
470
						down[] = {"LevelP15",{ -0.23,0.085 },1};
471
					};
472
					class VALP_2_15: VALP_1_15
473
					{
474
						align = "right";
475
						pos[] = {"LevelP15",{ 0.22,0.035 },1};
476
						right[] = {"LevelP15",{ 0.32,0.035 },1};
477
						down[] = {"LevelP15",{ 0.22,0.085 },1};
478
					};
479
					class LevelM20: Level0
480
					{
481
						type = "line";
482
						points[] = 
483
						{
484
							{ "LevelM20",{ -0.2,-0.03 },1 },
485
							{ "LevelM20",{ -0.2,0 },1 },
486
							{ "LevelM20",{ -0.15,0 },1 },
487
							{  },
488
							{ "LevelM20",{ -0.1,0 },1 },
489
							{ "LevelM20",{ -0.05,0 },1 },
490
							{  },
491
							{ "LevelM20",{ 0.05,0 },1 },
492
							{ "LevelM20",{ 0.1,0 },1 },
493
							{  },
494
							{ "LevelM20",{ 0.15,0 },1 },
495
							{ "LevelM20",{ 0.2,0 },1 },
496
							{ "LevelM20",{ 0.2,-0.03 },1 }
497
						};
498
					};
499
					class VALM_1_20
500
					{
501
						type = "text";
502
						source = "static";
503
						text = -20;
504
						align = "left";
505
						scale = 1;
506
						sourceScale = 1;
507
						pos[] = {"LevelM20", { -0.23,-0.085 },1};
508
						right[] = {"LevelM20", { -0.13,-0.085 },1};
509
						down[] = {"LevelM20", { -0.23,-0.035 },1};
510
					};
511
					class VALM_2_20: VALM_1_20
512
					{
513
						align = "right";
514
						pos[] = {"LevelM20",{ 0.22,-0.085 },1};
515
						right[] = {"LevelM20",{ 0.32,-0.085 },1};
516
						down[] = {"LevelM20",{ 0.22,-0.035 },1};
517
					};
518
					class LevelP20: Level0
519
					{
520
						type = "line";
521
						points[] = 
522
						{
523
							{ "LevelP20",{ -0.2,0.03 },1 },
524
							{ "LevelP20",{ -0.2,0 },1 },
525
							{ "LevelP20",{ -0.05,0 },1 },
526
							{  },
527
							{ "LevelP20",{ 0.05,0 },1 },
528
							{ "LevelP20",{ 0.2,0 },1 },
529
							{ "LevelP20",{ 0.2,0.03 },1 }
530
						};
531
					};
532
					class VALP_1_20
533
					{
534
						type = "text";
535
						source = "static";
536
						text = "20";
537
						align = "left";
538
						scale = 1;
539
						sourceScale = 1;
540
						pos[] = {"LevelP20",{ -0.23,0.035 },1};
541
						right[] = {"LevelP20",{ -0.13,0.035 },1};
542
						down[] = {"LevelP20",{ -0.23,0.085 },1};
543
					};
544
					class VALP_2_20: VALP_1_20
545
					{
546
						align = "right";
547
						pos[] = {"LevelP20",{ 0.22,0.035 },1};
548
						right[] = {"LevelP20",{ 0.32,0.035 },1};
549
						down[] = {"LevelP20", { 0.22,0.085 },1};
550
					};
551
					class LevelM25: Level0
552
					{
553
						type = "line";
554
						points[] = 
555
						{
556
							{ "LevelM25",{ -0.2,-0.03 },1 },
557
							{ "LevelM25",{ -0.2,0 },1 },
558
							{ "LevelM25",{ -0.15,0 },1 },
559
							{  },
560
							{ "LevelM25",{ -0.1,0 },1 },
561
							{ "LevelM25",{ -0.05,0 },1 },
562
							{  },
563
							{ "LevelM25",{ 0.05,0 },1 },
564
							{ "LevelM25",{ 0.1,0 },1 },
565
							{  },
566
							{ "LevelM25",{ 0.15,0 },1 },
567
							{ "LevelM25",{ 0.2,0 },1 },
568
							{ "LevelM25",{ 0.2,-0.03 },1 }
569
						};
570
					};
571
					class VALM_1_25
572
					{
573
						type = "text";
574
						source = "static";
575
						text = -25;
576
						align = "left";
577
						scale = 1;
578
						sourceScale = 1;
579
						pos[] = {"LevelM25",{ -0.23,-0.085 },1};
580
						right[] = {"LevelM25",{ -0.13,-0.085 },1};
581
						down[] = {"LevelM25",{ -0.23,-0.035 },1};
582
					};
583
					class VALM_2_25: VALM_1_25
584
					{
585
						align = "right";
586
						pos[] = {"LevelM25",{ 0.22,-0.085 },1};
587
						right[] = {"LevelM25",{ 0.32,-0.085 },1};
588
						down[] = {"LevelM25",{ 0.22,-0.035 },1};
589
					};
590
					class LevelP25: Level0
591
					{
592
						type = "line";
593
						points[] = 
594
						{
595
							{ "LevelP25",{ -0.2,0.03 },1 },
596
							{ "LevelP25",{ -0.2,0 },1 },
597
							{ "LevelP25",{ -0.05,0 },1 },
598
							{  },
599
							{ "LevelP25",{ 0.05,0 },1 },
600
							{ "LevelP25",{ 0.2,0 },1 },
601
							{ "LevelP25",{ 0.2,0.03 },1 }
602
						};
603
					};
604
					class VALP_1_25
605
					{
606
						type = "text";
607
						source = "static";
608
						text = "25";
609
						align = "left";
610
						scale = 1;
611
						sourceScale = 1;
612
						pos[] = {"LevelP25",{ -0.23,0.035 },1};
613
						right[] = {"LevelP25",{ -0.13,0.035 },1};
614
						down[] = {"LevelP25",{ -0.23,0.085 },1};
615
					};
616
					class VALP_2_25: VALP_1_25
617
					{
618
						align = "right";
619
						pos[] = {"LevelP25",{ 0.22,0.035 },1};
620
						right[] = {"LevelP25",{ 0.32,0.035 },1};
621
						down[] = {"LevelP25",{ 0.22,0.085 },1};
622
					};
623
					class LevelM30: Level0
624
					{
625
						type = "line";
626
						points[] = 
627
						{
628
							{ "LevelM30",{ -0.2,-0.03 },1 },
629
							{ "LevelM30",{ -0.2,0 },1 },
630
							{ "LevelM30",{ -0.15,0 },1 },
631
							{  },
632
							{ "LevelM30",{ -0.1,0 },1 },
633
							{ "LevelM30",{ -0.05,0 },1 },
634
							{  },
635
							{ "LevelM30",{ 0.05,0 },1 },
636
							{ "LevelM30",{ 0.1,0 },1 },
637
							{  },
638
							{ "LevelM30",{ 0.15,0 },1 },
639
							{ "LevelM30",{ 0.2,0 },1 },
640
							{ "LevelM30",{ 0.2,-0.03 },1 }
641
						};
642
					};
643
					class VALM_1_30
644
					{
645
						type = "text";
646
						source = "static";
647
						text = -30;
648
						align = "left";
649
						scale = 1;
650
						sourceScale = 1;
651
						pos[] = {"LevelM30",{ -0.23,-0.085 },1};
652
						right[] = {"LevelM30",{ -0.13,-0.085 },1};
653
						down[] = {"LevelM30",{ -0.23,-0.035 },1};
654
					};
655
					class VALM_2_30: VALM_1_30
656
					{
657
						align = "right";
658
						pos[] = {"LevelM30",{ 0.22,-0.085 },1};
659
						right[] = {"LevelM30",{ 0.32,-0.085 },1};
660
						down[] = {"LevelM30",{ 0.22,-0.035 },1};
661
					};
662
					class LevelP30: Level0
663
					{
664
						type = "line";
665
						points[] = 
666
						{
667
							{ "LevelP30",{ -0.2,0.03 },1 },
668
							{ "LevelP30",{ -0.2,0 },1 },
669
							{ "LevelP30",{ -0.05,0 },1 },
670
							{  },
671
							{ "LevelP30",{ 0.05,0 },1 },
672
							{ "LevelP30",{ 0.2,0 },1 },
673
							{ "LevelP30",{ 0.2,0.03 },1 }
674
						};
675
					};
676
					class VALP_1_30
677
					{
678
						type = "text";
679
						source = "static";
680
						text = "30";
681
						align = "left";
682
						scale = 1;
683
						sourceScale = 1;
684
						pos[] = {"LevelP30",{ -0.23,0.035 },1};
685
						right[] = {"LevelP30",{ -0.13,0.035 },1};
686
						down[] = {"LevelP30",{ -0.23,0.085 },1};
687
					};
688
					class VALP_2_30: VALP_1_30
689
					{
690
						align = "right";
691
						pos[] = {"LevelP30",{ 0.22,0.035 },1};
692
						right[] = {"LevelP30",{ 0.32,0.035 },1};
693
						down[] = {"LevelP30",{ 0.22,0.085 },1};
694
					};
695
					class LevelM35: Level0
696
					{
697
						type = "line";
698
						points[] = 
699
						{
700
							{ "LevelM35",{ -0.2,-0.03 },1 },
701
							{ "LevelM35",{ -0.2,0 },1 },
702
							{ "LevelM35",{ -0.15,0 },1 },
703
							{  },
704
							{ "LevelM35",{ -0.1,0 },1 },
705
							{ "LevelM35",{ -0.05,0 },1 },
706
							{  },
707
							{ "LevelM35",{ 0.05,0 },1 },
708
							{ "LevelM35",{ 0.1,0 },1 },
709
							{  },
710
							{ "LevelM35",{ 0.15,0 },1 },
711
							{ "LevelM35",{ 0.2,0 },1 },
712
							{ "LevelM35",{ 0.2,-0.03 },1 }
713
						};
714
					};
715
					class VALM_1_35
716
					{
717
						type = "text";
718
						source = "static";
719
						text = -35;
720
						align = "left";
721
						scale = 1;
722
						sourceScale = 1;
723
						pos[] = {"LevelM35",{ -0.23,-0.085 },1};
724
						right[] = {"LevelM35",{ -0.13,-0.085 },1};
725
						down[] = {"LevelM35",{ -0.23,-0.035 },1};
726
					};
727
					class VALM_2_35: VALM_1_35
728
					{
729
						align = "right";
730
						pos[] = {"LevelM35",{ 0.22,-0.085 },1};
731
						right[] = {"LevelM35",{ 0.32,-0.085 },1};
732
						down[] = {"LevelM35",{ 0.22,-0.035 },1};
733
					};
734
					class LevelP35: Level0
735
					{
736
						type = "line";
737
						points[] = 
738
						{
739
							{ "LevelP35",{ -0.2,0.03 },1 },
740
							{ "LevelP35",{ -0.2,0 },1 },
741
							{ "LevelP35",{ -0.05,0 },1 },
742
							{  },
743
							{ "LevelP35",{ 0.05,0 },1 },
744
							{ "LevelP35",{ 0.2,0 },1 },
745
							{ "LevelP35",{ 0.2,0.03 },1 }
746
						};
747
					};
748
					class VALP_1_35
749
					{
750
						type = "text";
751
						source = "static";
752
						text = "35";
753
						align = "left";
754
						scale = 1;
755
						sourceScale = 1;
756
						pos[] = {"LevelP35",{ -0.23,0.035 },1};
757
						right[] = {"LevelP35",{ -0.13,0.035 },1};
758
						down[] = {"LevelP35",{ -0.23,0.085 },1};
759
					};
760
					class VALP_2_35: VALP_1_35
761
					{
762
						align = "right";
763
						pos[] = {"LevelP35",{ 0.22,0.035 },1};
764
						right[] = {"LevelP35",{ 0.32,0.035 },1};
765
						down[] = {"LevelP35",{ 0.22,0.085 },1};
766
					};
767
					class LevelM40: Level0
768
					{
769
						type = "line";
770
						points[] = 
771
						{
772
							{ "LevelM40",{ -0.2,-0.03 },1 },
773
							{ "LevelM40",{ -0.2,0 },1 },
774
							{ "LevelM40",{ -0.15,0 },1 },
775
							{  },
776
							{ "LevelM40",{ -0.1,0 },1 },
777
							{ "LevelM40",{ -0.05,0 },1 },
778
							{  },
779
							{ "LevelM40",{ 0.05,0 },1 },
780
							{ "LevelM40",{ 0.1,0 },1 },
781
							{  },
782
							{ "LevelM40",{ 0.15,0 },1 },
783
							{ "LevelM40",{ 0.2,0 },1 },
784
							{ "LevelM40",{ 0.2,-0.03 },1 }
785
						};
786
					};
787
					class VALM_1_40
788
					{
789
						type = "text";
790
						source = "static";
791
						text = -40;
792
						align = "left";
793
						scale = 1;
794
						sourceScale = 1;
795
						pos[] = {"LevelM40",{ -0.23,-0.085 },1};
796
						right[] = {"LevelM40",{ -0.13,-0.085 },1};
797
						down[] = {"LevelM40",{ -0.23,-0.035 },1};
798
					};
799
					class VALM_2_40: VALM_1_40
800
					{
801
						align = "right";
802
						pos[] = {"LevelM40",{ 0.22,-0.085 },1};
803
						right[] = {"LevelM40",{ 0.32,-0.085 },1};
804
						down[] = {"LevelM40",{ 0.22,-0.035 },1};
805
					};
806
					class LevelP40: Level0
807
					{
808
						type = "line";
809
						points[] = 
810
						{
811
							{ "LevelP40",{ -0.2,0.03 },1 },
812
							{ "LevelP40",{ -0.2,0 },1 },
813
							{ "LevelP40",{ -0.05,0 },1 },
814
							{  },
815
							{ "LevelP40",{ 0.05,0 },1 },
816
							{ "LevelP40",{ 0.2,0 },1 },
817
							{ "LevelP40",{ 0.2,0.03 },1 }
818
						};
819
					};
820
					class VALP_1_40
821
					{
822
						type = "text";
823
						source = "static";
824
						text = "40";
825
						align = "left";
826
						scale = 1;
827
						sourceScale = 1;
828
						pos[] = {"LevelP40",{ -0.23,0.035 },1};
829
						right[] = {"LevelP40",{ -0.13,0.035 },1};
830
						down[] = {"LevelP40",{ -0.23,0.085 },1};
831
					};
832
					class VALP_2_40: VALP_1_40
833
					{
834
						align = "right";
835
						pos[] = {"LevelP40",{ 0.22,0.035 },1};
836
						right[] = {"LevelP40",{ 0.32,0.035 },1};
837
						down[] = {"LevelP40",{ 0.22,0.085 },1};
838
					};
839
					class LevelM45: Level0
840
					{
841
						type = "line";
842
						points[] = 
843
						{
844
							{ "LevelM45",{ -0.2,-0.03 },1 },
845
							{ "LevelM45",{ -0.2,0 },1 },
846
							{ "LevelM45",{ -0.15,0 },1 },
847
							{  },
848
							{ "LevelM45",{ -0.1,0 },1 },
849
							{ "LevelM45",{ -0.05,0 },1 },
850
							{  },
851
							{ "LevelM45",{ 0.05,0 },1 },
852
							{ "LevelM45",{ 0.1,0 },1 },
853
							{  },
854
							{ "LevelM45",{ 0.15,0 },1 },
855
							{ "LevelM45",{ 0.2,0 },1 },
856
							{ "LevelM45",{ 0.2,-0.03 },1 }
857
						};
858
					};
859
					class VALM_1_45
860
					{
861
						type = "text";
862
						source = "static";
863
						text = -45;
864
						align = "left";
865
						scale = 1;
866
						sourceScale = 1;
867
						pos[] = {"LevelM45",{ -0.23,-0.085 },1};
868
						right[] = {"LevelM45",{ -0.13,-0.085 },1};
869
						down[] = {"LevelM45",{ -0.23,-0.035 },1};
870
					};
871
					class VALM_2_45: VALM_1_45
872
					{
873
						align = "right";
874
						pos[] = {"LevelM45",{ 0.22,-0.085 },1};
875
						right[] = {"LevelM45",{ 0.32,-0.085 },1};
876
						down[] = {"LevelM45",{ 0.22,-0.035 },1};
877
					};
878
					class LevelP45: Level0
879
					{
880
					type = "line";
881
					points[] = 
882
					{
883
						{ "LevelP45",{ -0.2,0.03 },1 },
884
						{ "LevelP45",{ -0.2,0 },1 },
885
						{ "LevelP45",{ -0.05,0 },1 },
886
						{  },
887
						{ "LevelP45",{ 0.05,0 },1 },
888
						{ "LevelP45",{ 0.2,0 },1 },
889
						{ "LevelP45",{ 0.2,0.03 },1 }
890
					};
891
					};
892
					class VALP_1_45
893
					{
894
						type = "text";
895
						source = "static";
896
						text = "45";
897
						align = "left";
898
						scale = 1;
899
						sourceScale = 1;
900
						pos[] = {"LevelP45", { -0.23,0.035 },1};
901
						right[] = {"LevelP45", { -0.13,0.035 },1};
902
						down[] = {"LevelP45", { -0.23,0.085 },1};
903
					};
904
					class VALP_2_45: VALP_1_45
905
					{
906
						align = "right";
907
						pos[] = {"LevelP45",{ 0.22,0.035 },1};
908
						right[] = {"LevelP45",{ 0.32,0.035 },1};
909
						down[] = {"LevelP45",{ 0.22,0.085 },1};
910
					};
911
					class LevelM50: Level0
912
					{
913
						type = "line";
914
						points[] = 
915
						{
916
							{ "LevelM50",{ -0.2,-0.03 },1 },
917
							{ "LevelM50",{ -0.2,0 },1 },
918
							{ "LevelM50",{ -0.15,0 },1 },
919
							{  },
920
							{ "LevelM50",{ -0.1,0 },1 },
921
							{ "LevelM50",{ -0.05,0 },1 },
922
							{  },
923
							{ "LevelM50",{ 0.05,0 },1 },
924
							{ "LevelM50",{ 0.1,0 },1 },
925
							{  },
926
							{ "LevelM50",{ 0.15,0 },1 },
927
							{ "LevelM50",{ 0.2,0 },1 },
928
							{ "LevelM50",{ 0.2,-0.03 },1 }
929
						};
930
					};
931
					class VALM_1_50
932
					{
933
						type = "text";
934
						source = "static";
935
						text = -50;
936
						align = "left";
937
						scale = 1;
938
						sourceScale = 1;
939
						pos[] = {"LevelM50",{ -0.23,-0.085 },1};
940
						right[] = {"LevelM50",{ -0.13,-0.085 },1};
941
						down[] = {"LevelM50",{ -0.23,-0.035 },1};
942
					};
943
					class VALM_2_50: VALM_1_50
944
					{
945
						align = "right";
946
						pos[] = {"LevelM50",{ 0.22,-0.085 },1};
947
						right[] = {"LevelM50",{ 0.32,-0.085 },1};
948
						down[] = {"LevelM50",{ 0.22,-0.035 },1};
949
					};
950
					class LevelP50: Level0
951
					{
952
						type = "line";
953
						points[] = 
954
						{
955
							{ "LevelP50",{ -0.2,0.03 },1 },
956
							{ "LevelP50",{ -0.2,0 },1 },
957
							{ "LevelP50",{ -0.05,0 },1 },
958
							{  },
959
							{ "LevelP50",{ 0.05,0 },1 },
960
							{ "LevelP50",{ 0.2,0 },1 },
961
							{ "LevelP50",{ 0.2,0.03 },1 }
962
						};
963
					};
964
					class VALP_1_50
965
					{
966
						type = "text";
967
						source = "static";
968
						text = "50";
969
						align = "left";
970
						scale = 1;
971
						sourceScale = 1;
972
						pos[] = {"LevelP50",{ -0.23,0.035 },1};
973
						right[] = {"LevelP50",{ -0.13,0.035 },1};
974
						down[] = {"LevelP50",{ -0.23,0.085 },1};
975
					};
976
					class VALP_2_50: VALP_1_50
977
					{
978
						align = "right";
979
						pos[] = {"LevelP50",{ 0.22,0.035 },1};
980
						right[] = {"LevelP50",{ 0.32,0.035 },1};
981
						down[] = {"LevelP50",{ 0.22,0.085 },1};
982
					};
983
				};
984
			};
985
			class RadarTargets
986
			{
987
				type = "radar";
988
				pos0[] = {0.485,0.4};
989
				pos10[] = {1.225,1.1};
990
				points[] = 
991
				{
992
					{{ -0.05,-0.0472973 },1 },
993
					{{ 0.05,-0.0472973 },1 },
994
					{{ 0.05,0.0472973 },1 },
995
					{{ -0.05,0.0472973 },1 },
996
					{{ -0.05,-0.0472973 },1 }
997
				};
998
			};
999
			class MGun
1000
			{
1001
			condition = "mgun";
1002
			class Circle
1003
			{
1004
				type = "line";
1005
				points[] = 
1006
				{
1007
					{ "WeaponAim",{ 0.01,0 },1 },
1008
					{ "WeaponAim",{ -0.01,0 },1 },
1009
					{  },
1010
					{ "WeaponAim",{ 0,0.00945946 },1 },
1011
					{ "WeaponAim",{ 0,-0.00945946 },1 },
1012
					{  },
1013
					{ "WeaponAim",{ 0,-0.0662162 },1 },
1014
					{ "WeaponAim",{ 0.049,-0.0463514 },1 },
1015
					{ "WeaponAim",{ 0.07,0 },1 },
1016
					{ "WeaponAim",{ 0.049,0.0463514 },1 },
1017
					{ "WeaponAim",{ 0,0.0662162 },1 },
1018
					{ "WeaponAim",{ -0.049,0.0463514 },1 },
1019
					{ "WeaponAim",{ -0.07,0 },1 },
1020
					{ "WeaponAim",{ -0.049,-0.0463514 },1 },
1021
					{ "WeaponAim",{ 0,-0.0662162 },1 },
1022
					{  },
1023
					{ "WeaponAim",{ 0,-0.132432 },1 },
1024
					{ "WeaponAim",{ 0.07,-0.115216 },1 },
1025
					{ "WeaponAim",{ 0.1218,-0.0662162 },1 },
1026
					{ "WeaponAim",{ 0.14,0 },1 },
1027
					{ "WeaponAim",{ 0.1218,0.0662162 },1 },
1028
					{ "WeaponAim",{ 0.07,0.115216 },1 },
1029
					{ "WeaponAim",{ 0,0.132432 },1 },
1030
					{ "WeaponAim",{ -0.07,0.115216 },1 },
1031
					{ "WeaponAim",{ -0.1218,0.0662162 },1 },
1032
					{ "WeaponAim",{ -0.14,0 },1 },
1033
					{ "WeaponAim",{ -0.1218,-0.0662162 },1 },
1034
					{ "WeaponAim",{ -0.07,-0.115216 },1 },
1035
					{ "WeaponAim",{ 0,-0.132432 },1 },
1036
					{  },
1037
					{ "WeaponAim",{ 0,-0.132432 },1 },
1038
					{ "WeaponAim",{ 0,-0.151351 },1 },
1039
					{  },
1040
					{ "WeaponAim",{ -0.07,-0.11469 },1 },
1041
					{ "WeaponAim",{ -0.08,-0.131074 },1 },
1042
					{  },
1043
					{ "WeaponAim",{ -0.121244,-0.0662162 },1 },
1044
					{ "WeaponAim",{ -0.138564,-0.0756757 },1 },
1045
					{  },
1046
					{ "WeaponAim",{ -0.14,5.78881e-009 },1 },
1047
					{ "WeaponAim",{ -0.16,6.61578e-009 },1 },
1048
					{  },
1049
					{ "WeaponAim",{ -0.121244,0.0662162 },1 },
1050
					{ "WeaponAim",{ -0.138564,0.0756757 },1 },
1051
					{  },
1052
					{ "WeaponAim",{ -0.07,0.11469 },1 },
1053
					{ "WeaponAim",{ -0.08,0.131074 },1 },
1054
					{  },
1055
					{ "WeaponAim",{ 1.22392e-008,0.132432 },1 },
1056
					{ "WeaponAim",{ 1.39876e-008,0.151351 },1 },
1057
					{  },
1058
					{ "WeaponAim",{ 0.07,0.11469 },1 },
1059
					{ "WeaponAim",{ 0.08,0.131074 },1 },
1060
					{  },
1061
					{ "WeaponAim",{ 0.121244,0.0662162 },1 },
1062
					{ "WeaponAim",{ 0.138564,0.0756757 },1 },
1063
					{  },
1064
					{ "WeaponAim",{ 0.14,-1.57924e-009 },1 },
1065
					{ "WeaponAim",{ 0.16,-1.80485e-009 },1 },
1066
					{  },
1067
					{ "WeaponAim",{ 0.121244,-0.0662162 },1 },
1068
					{ "WeaponAim",{ 0.138564,-0.0756757 },1 },
1069
					{  },
1070
					{ "WeaponAim",{ 0.07,-0.11469 },1 },
1071
					{ "WeaponAim",{ 0.08,-0.131074 },1 },
1072
					{  }
1073
					};
1074
				};
1075
			};
1076
			class Bomb
1077
			{
1078
				condition = "bomb";
1079
				class Circle
1080
				{
1081
					type = "line";
1082
					points[] = 
1083
					{
1084
						{ "WeaponAim",{ 0,-0.0945946 },1 },
1085
						{ "WeaponAim",{ 0.05,-0.0822973 },1 },
1086
						{ "WeaponAim",{ 0.087,-0.0472973 },1 },
1087
						{ "WeaponAim",{ 0.1,0 },1 },
1088
						{ "WeaponAim",{ 0.087,0.0472973 },1 },
1089
						{ "WeaponAim",{ 0.05,0.0822973 },1 },
1090
						{ "WeaponAim",{ 0,0.0945946 },1 },
1091
						{ "WeaponAim",{ -0.05,0.0822973 },1 },
1092
						{ "WeaponAim",{ -0.087,0.0472973 },1 },
1093
						{ "WeaponAim",{ -0.1,0 },1 },
1094
						{ "WeaponAim",{ -0.087,-0.0472973 },1 },
1095
						{ "WeaponAim",{ -0.05,-0.0822973 },1 },
1096
						{ "WeaponAim",{ 0,-0.0945946 },1 },
1097
						{  },
1098
						{ "Velocity",0.001,"WeaponAim",{ 0.0,0.0 },1 },
1099
						{ "Velocity",{ 0.0,0.0 },1 },
1100
						{  },
1101
						{ "Target",{ 0,-0.0662162 },1 },
1102
						{ "Target",{ 0.07,0 },1 },
1103
						{ "Target",{ 0,0.0662162 },1 },
1104
						{ "Target",{ -0.07,0 },1 },
1105
						{ "Target",{ 0,-0.0662162 },1 }
1106
					};
1107
				};
1108
			};
1109
			class AAMissile
1110
			{
1111
				condition = "AAmissile";
1112
				class Circle
1113
				{
1114
					type = "line";
1115
					points[] = 
1116
					{
1117
						{ "WeaponAim",{ 0,-0.236486 },1 },
1118
						{ "WeaponAim",{ 0.125,-0.205743 },1 },
1119
						{ "WeaponAim",{ 0.2175,-0.118243 },1 },
1120
						{ "WeaponAim",{ 0.25,0 },1 },
1121
						{ "WeaponAim",{ 0.2175,0.118243 },1 },
1122
						{ "WeaponAim",{ 0.125,0.205743 },1 },
1123
						{ "WeaponAim",{ 0,0.236486 },1 },
1124
						{ "WeaponAim",{ -0.125,0.205743 },1 },
1125
						{ "WeaponAim",{ -0.2175,0.118243 },1 },
1126
						{ "WeaponAim",{ -0.25,0 },1 },
1127
						{ "WeaponAim",{ -0.2175,-0.118243 },1 },
1128
						{ "WeaponAim",{ -0.125,-0.205743 },1 },
1129
						{ "WeaponAim",{ 0,-0.236486 },1 },
1130
						{  },
1131
						{ "Target",{ 0,-0.0662162 },1 },
1132
						{ "Target",{ 0.07,0 },1 },
1133
						{ "Target",{ 0,0.0662162 },1 },
1134
						{ "Target",{ -0.07,0 },1 },
1135
						{ "Target",{ 0,-0.0662162 },1 }
1136
						};
1137
					};
1138
			};
1139
			class ATMissile
1140
			{
1141
				condition = "ATmissile";
1142
				class Circle
1143
				{
1144
					type = "line";
1145
					points[] = 
1146
					{
1147
						{ "WeaponAim",{ 0,-0.17027 },1 },
1148
						{ "WeaponAim",{ 0.09,-0.148135 },1 },
1149
						{ "WeaponAim",{ 0.1566,-0.0851351 },1 },
1150
						{ "WeaponAim",{ 0.18,0 },1 },
1151
						{ "WeaponAim",{ 0.1566,0.0851351 },1 },
1152
						{ "WeaponAim",{ 0.09,0.148135 },1 },
1153
						{ "WeaponAim",{ 0,0.17027 },1 },
1154
						{ "WeaponAim",{ -0.09,0.148135 },1 },
1155
						{ "WeaponAim",{ -0.1566,0.0851351 },1 },
1156
						{ "WeaponAim",{ -0.18,0 },1 },
1157
						{ "WeaponAim",{ -0.1566,-0.0851351 },1 },
1158
						{ "WeaponAim",{ -0.09,-0.148135 },1 },
1159
						{ "WeaponAim",{ 0,-0.17027 },1 },
1160
						{  },
1161
						{ "Target",{ 0,-0.0662162 },1 },
1162
						{ "Target",{ 0.07,0 },1 },
1163
						{ "Target",{ 0,0.0662162 },1 },
1164
						{ "Target",{ -0.07,0 },1 },
1165
						{ "Target",{ 0,-0.0662162 },1 }
1166
					};
1167
				};
1168
			};
1169
			class Rockets
1170
			{
1171
				condition = "Rocket";
1172
				class Circle
1173
				{
1174
					type = "line";
1175
					points[] = 
1176
					{
1177
						{ "WeaponAim",{ 0.01,0 },1 },
1178
						{ "WeaponAim",{ -0.01,0 },1 },
1179
						{  },
1180
						{ "WeaponAim",{ 0,0.00945946 },1 },
1181
						{ "WeaponAim",{ 0,-0.00945946 },1 },
1182
						{  },
1183
						{ "WeaponAim",{ 0,-0.113514 },1 },
1184
						{ "WeaponAim",{ 0.06,-0.0987568 },1 },
1185
						{ "WeaponAim",{ 0.1044,-0.0567568 },1 },
1186
						{ "WeaponAim",{ 0.12,0 },1 },
1187
						{ "WeaponAim",{ 0.1044,0.0567568 },1 },
1188
						{ "WeaponAim",{ 0.06,0.0987568 },1 },
1189
						{ "WeaponAim",{ 0,0.113514 },1 },
1190
						{ "WeaponAim",{ -0.06,0.0987568 },1 },
1191
						{ "WeaponAim",{ -0.1044,0.0567568 },1 },
1192
						{ "WeaponAim",{ -0.12,0 },1 },
1193
						{ "WeaponAim",{ -0.1044,-0.0567568 },1 },
1194
						{ "WeaponAim",{ -0.06,-0.0987568 },1 },
1195
						{ "WeaponAim",{ 0,-0.113514 },1 },
1196
						{  }
1197
					};
1198
				};
1199
			};
1200
			class AltScale
1201
			{
1202
				type = "scale";
1203
				scale = 1;
1204
				source = "altitudeASL";
1205
				sourceScale = 1;
1206
				align = "right";
1207
				pos[] = {0.86,0.82};
1208
				right[] = {0.94,0.82};
1209
				down[] = {0.86,0.87};
1210
				lineXleft = 0.825;
1211
				lineYright = 0.835;
1212
				lineXleftMajor = 0.825;
1213
				lineYrightMajor = 0.845;
1214
				bottom = 0.2;
1215
				top = 0.85;
1216
				center = 0.5;
1217
				step = 20;
1218
				StepSize = "(0.85- 0.2)/20";
1219
				horizontal = 0;
1220
				min = "none";
1221
				max = "none";
1222
				numberEach = 5;
1223
				majorLineEach = 5;
1224
			};
1225
			class SpeedScale
1226
			{
1227
				type = "scale";
1228
				scale = 1;
1229
				source = "speed";
1230
				sourceScale = 3.6;
1231
				align = "right";
1232
				pos[] = {0.06,"0.82-0.85+0.2"};
1233
				right[] = {0.14,"0.82-0.85+0.2"};
1234
				down[] = {0.06,"0.87-0.85+0.2"};
1235
				lineXleft = "0.18 + 0.82 - 0.825";
1236
				lineYright = "0.18 + 0.82 - 0.835";
1237
				lineXleftMajor = "0.18 + 0.82 - 0.825";
1238
				lineYrightMajor = "0.18 + 0.82 - 0.845";
1239
				bottom = 0.85;
1240
				center = 0.5;
1241
				top = 0.2;
1242
				step = 20;
1243
				StepSize = "(0.85- 0.2)/20";
1244
				horizontal = 0;
1245
				min = "none";
1246
				max = "none";
1247
				numberEach = 5;
1248
				majorLineEach = 5;
1249
			};
1250
			class Gear
1251
			{
1252
				condition = "ils";
1253
				class text
1254
				{
1255
					type = "text";
1256
					source = "static";
1257
					text = "GEAR";
1258
					align = "right";
1259
					scale = 0.5;
1260
					sourceScale = 1;
1261
					pos[] = {{ 0.84,0.88 },1};
1262
					right[] = {{ 0.9,0.88 },1};
1263
					down[] = {{ 0.84,0.92 },1};
1264
				};
1265
			};
1266
			class Flaps
1267
			{
1268
				condition = "flaps";
1269
				class text
1270
				{
1271
					type = "text";
1272
					source = "static";
1273
					text = "FLAPS";
1274
					align = "right";
1275
					scale = 0.5;
1276
					sourceScale = 1;
1277
					pos[] = {{ 0.84,0.93 },1};
1278
					right[] = {{ 0.9,0.93 },1};
1279
					down[] = {{ 0.84,0.97 },1};
1280
				};
1281
			};
1282
			class weapons
1283
			{
1284
				type = "text";
1285
				source = "weapon";
1286
				align = "right";
1287
				scale = 0.5;
1288
				sourceScale = 1;
1289
				pos[] = {{ 0.1,0.88 },1};
1290
				right[] = {{ 0.16,0.88 },1};
1291
				down[] = {{ 0.1,0.92 },1};
1292
			};
1293
			class ammo
1294
			{
1295
				type = "text";
1296
				source = "ammo";
1297
				align = "right";
1298
				scale = 0.5;
1299
				sourceScale = 1;
1300
				pos[] = {{ 0.1,0.93 },1};
1301
				right[] = {{ 0.16,0.93 },1};
1302
				down[] = {{ 0.1,0.97 },1};
1303
			};
1304
			class VspeedNumber
1305
			{
1306
				type = "text";
1307
				align = "right";
1308
				scale = 1;
1309
				source = "vspeed";
1310
				sourceScale = 1;
1311
				pos[] = {{ 0.86,"0.52-0.4" },1};
1312
				right[] = {{ 0.94,"0.52-0.4" },1};
1313
				down[] = {{ 0.86,"0.57-0.4" },1};
1314
			};
1315
			class HeadingScale
1316
			{
1317
				type = "scale";
1318
				scale = 1;
1319
				source = "Heading";
1320
				sourceScale = 1;
1321
				align = "center";
1322
				pos[] = {"0.21-0.01",0.0};
1323
				right[] = {"0.29-0.01",0.0};
1324
				down[] = {"0.21-0.01",0.05};
1325
				lineXleft = 0.06;
1326
				lineYright = 0.05;
1327
				lineXleftMajor = 0.06;
1328
				lineYrightMajor = 0.04;
1329
				bottom = 0.8;
1330
				center = 0.5;
1331
				top = 0.2;
1332
				step = "18/9";
1333
				StepSize = "(0.80- 0.2)/20";
1334
				horizontal = 1;
1335
				min = "none";
1336
				max = "none";
1337
				numberEach = 5;
1338
				majorLineEach = 5;
1339
			};
1340
			class ILS
1341
			{
1342
				condition = "ils";
1343
				class Glideslope
1344
				{
1345
					clipTL[] = {0.0,0.0};
1346
					clipBR[] = {1.0,1.0};
1347
					class ILS
1348
					{
1349
						type = "line";
1350
						points[] = 
1351
						{
1352
							{ "ILS_W",{ -0.24,0 },1 },
1353
							{ "ILS_W",{ 0.24,0 },1 },
1354
							{  },
1355
							{ "ILS_W",{ 0,0.0227027 },1 },
1356
							{ "ILS_W",{ 0,-0.0227027 },1 },
1357
							{  },
1358
							{ "ILS_W",{ 0.12,0.0227027 },1 },
1359
							{ "ILS_W",{ 0.12,-0.0227027 },1 },
1360
							{  },
1361
							{ "ILS_W",{ 0.24,0.0227027 },1 },
1362
							{ "ILS_W",{ 0.24,-0.0227027 },1 },
1363
							{  },
1364
							{ "ILS_W",{ -0.12,0.0227027 },1 },
1365
							{ "ILS_W",{ -0.12,-0.0227027 },1 },
1366
							{  },
1367
							{ "ILS_W",{ -0.24,0.0227027 },1 },
1368
							{ "ILS_W",{ -0.24,-0.0227027 },1 },
1369
							{  },
1370
							{ "ILS_H",{ 0,-0.227027 },1 },
1371
							{ "ILS_H",{ 0,0.227027 },1 },
1372
							{  },
1373
							{ "ILS_H",{ 0.024,0 },1 },
1374
							{ "ILS_H",{ -0.024,0 },1 },
1375
							{  },
1376
							{ "ILS_H",{ 0.024,0.113514 },1 },
1377
							{ "ILS_H",{ -0.024,0.113514 },1 },
1378
							{  },
1379
							{ "ILS_H",{ 0.024,0.227027 },1 },
1380
							{ "ILS_H",{ -0.024,0.227027 },1 },
1381
							{  },
1382
							{ "ILS_H",{ 0.024,-0.113514 },1 },
1383
							{ "ILS_H",{ -0.024,-0.113514 },1 },
1384
							{  },
1385
							{ "ILS_H",{ 0.024,-0.227027 },1 },
1386
							{ "ILS_H",{ -0.024,-0.227027 },1 }
1387
						};
1388
					};
1389
				};
1390
			};
1391
		};
1392
	};
1393
};